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### YamlMime:ManagedReference
items :
- uid : TinyLife.Skills.FoodType.ContainerType
commentId : T:TinyLife.Skills.FoodType.ContainerType
id : FoodType.ContainerType
parent : TinyLife.Skills
children :
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- TinyLife.Skills.FoodType.ContainerType.#ctor(System.String,System.Boolean,System.Func{System.Boolean,TinyLife.Objects.FurnitureType},System.Func{System.Boolean,TinyLife.Objects.FurnitureType},System.Func{TinyLife.Skills.FoodType,MLEM.Textures.TextureRegion})
- TinyLife.Skills.FoodType.ContainerType.Bowl
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- TinyLife.Skills.FoodType.ContainerType.GetDefaultTexture(TinyLife.Skills.FoodType)
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- TinyLife.Skills.FoodType.ContainerType.GetEmpty(System.Boolean)
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- TinyLife.Skills.FoodType.ContainerType.GetFilled(System.Boolean)
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- TinyLife.Skills.FoodType.ContainerType.Glass
- TinyLife.Skills.FoodType.ContainerType.IsDrink
- TinyLife.Skills.FoodType.ContainerType.Mug
- TinyLife.Skills.FoodType.ContainerType.Name
- TinyLife.Skills.FoodType.ContainerType.Plate
langs :
- csharp
- vb
name : FoodType.ContainerType
nameWithType : FoodType.ContainerType
fullName : TinyLife.Skills.FoodType.ContainerType
type : Class
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : ContainerType
path : ../TinyLife/Skills/FoodType.cs
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startLine : 632
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : A container type is a set of information for a <xref href="TinyLife.Skills.FoodType" data-throw-if-not-resolved="false"></xref> that determines what <xref href="TinyLife.Objects.Furniture" data-throw-if-not-resolved="false"></xref> is constructed to hold the food type.
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example : [ ]
syntax :
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content : public class FoodType.ContainerType
content.vb : Public Class FoodType.ContainerType
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inheritance :
- System.Object
inheritedMembers :
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
- TinyLife.Skills.FoodType.ContainerType.TinyLife.Utilities.Extensions.JsonCopy``1
- uid : TinyLife.Skills.FoodType.ContainerType.Plate
commentId : F:TinyLife.Skills.FoodType.ContainerType.Plate
id : Plate
parent : TinyLife.Skills.FoodType.ContainerType
langs :
- csharp
- vb
name : Plate
nameWithType : FoodType.ContainerType.Plate
fullName : TinyLife.Skills.FoodType.ContainerType.Plate
type : Field
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Plate
path : ../TinyLife/Skills/FoodType.cs
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startLine : 637
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : A plate, which additionally functions as a platter if the serving size is more than 1.
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example : [ ]
syntax :
content : public static readonly FoodType.ContainerType Plate
return :
type : TinyLife.Skills.FoodType.ContainerType
content.vb : Public Shared ReadOnly Plate As FoodType.ContainerType
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- uid : TinyLife.Skills.FoodType.ContainerType.Bowl
commentId : F:TinyLife.Skills.FoodType.ContainerType.Bowl
id : Bowl
parent : TinyLife.Skills.FoodType.ContainerType
langs :
- csharp
- vb
name : Bowl
nameWithType : FoodType.ContainerType.Bowl
fullName : TinyLife.Skills.FoodType.ContainerType.Bowl
type : Field
source :
remote :
path : TinyLife/Skills/FoodType.cs
branch : main
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Bowl
path : ../TinyLife/Skills/FoodType.cs
startLine : 641
assemblies :
- Tiny Life
namespace : TinyLife.Skills
syntax :
content : public static readonly FoodType.ContainerType Bowl
return :
type : TinyLife.Skills.FoodType.ContainerType
content.vb : Public Shared ReadOnly Bowl As FoodType.ContainerType
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- uid : TinyLife.Skills.FoodType.ContainerType.Glass
commentId : F:TinyLife.Skills.FoodType.ContainerType.Glass
id : Glass
parent : TinyLife.Skills.FoodType.ContainerType
langs :
- csharp
- vb
name : Glass
nameWithType : FoodType.ContainerType.Glass
fullName : TinyLife.Skills.FoodType.ContainerType.Glass
type : Field
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Glass
path : ../TinyLife/Skills/FoodType.cs
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startLine : 648
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : A glass, for protein shakes and water.
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example : [ ]
syntax :
content : public static readonly FoodType.ContainerType Glass
return :
type : TinyLife.Skills.FoodType.ContainerType
content.vb : Public Shared ReadOnly Glass As FoodType.ContainerType
- uid : TinyLife.Skills.FoodType.ContainerType.Mug
commentId : F:TinyLife.Skills.FoodType.ContainerType.Mug
id : Mug
parent : TinyLife.Skills.FoodType.ContainerType
langs :
- csharp
- vb
name : Mug
nameWithType : FoodType.ContainerType.Mug
fullName : TinyLife.Skills.FoodType.ContainerType.Mug
type : Field
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Mug
path : ../TinyLife/Skills/FoodType.cs
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startLine : 655
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : A mug, for drinks like coffee.
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example : [ ]
syntax :
content : public static readonly FoodType.ContainerType Mug
return :
type : TinyLife.Skills.FoodType.ContainerType
content.vb : Public Shared ReadOnly Mug As FoodType.ContainerType
- uid : TinyLife.Skills.FoodType.ContainerType.Name
commentId : F:TinyLife.Skills.FoodType.ContainerType.Name
id : Name
parent : TinyLife.Skills.FoodType.ContainerType
langs :
- csharp
- vb
name : Name
nameWithType : FoodType.ContainerType.Name
fullName : TinyLife.Skills.FoodType.ContainerType.Name
type : Field
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Name
path : ../TinyLife/Skills/FoodType.cs
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startLine : 663
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : The name of this container type.
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example : [ ]
syntax :
content : public readonly string Name
return :
type : System.String
content.vb : Public ReadOnly Name As String
- uid : TinyLife.Skills.FoodType.ContainerType.IsDrink
commentId : F:TinyLife.Skills.FoodType.ContainerType.IsDrink
id : IsDrink
parent : TinyLife.Skills.FoodType.ContainerType
langs :
- csharp
- vb
name : IsDrink
nameWithType : FoodType.ContainerType.IsDrink
fullName : TinyLife.Skills.FoodType.ContainerType.IsDrink
type : Field
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : IsDrink
path : ../TinyLife/Skills/FoodType.cs
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startLine : 667
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : Whether the container type contains a drink (and should play a drinking sound rather than an eating sound).
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example : [ ]
syntax :
content : public readonly bool IsDrink
return :
type : System.Boolean
content.vb : Public ReadOnly IsDrink As Boolean
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- uid : TinyLife.Skills.FoodType.ContainerType.#ctor(System.String,System.Boolean,System.Func{System.Boolean,TinyLife.Objects.FurnitureType},System.Func{System.Boolean,TinyLife.Objects.FurnitureType},System.Func{TinyLife.Skills.FoodType,MLEM.Textures.TextureRegion})
commentId : M:TinyLife.Skills.FoodType.ContainerType.#ctor(System.String,System.Boolean,System.Func{System.Boolean,TinyLife.Objects.FurnitureType},System.Func{System.Boolean,TinyLife.Objects.FurnitureType},System.Func{TinyLife.Skills.FoodType,MLEM.Textures.TextureRegion})
id : '#ctor(System.String,System.Boolean,System.Func{System.Boolean,TinyLife.Objects.FurnitureType},System.Func{System.Boolean,TinyLife.Objects.FurnitureType},System.Func{TinyLife.Skills.FoodType,MLEM.Textures.TextureRegion})'
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parent : TinyLife.Skills.FoodType.ContainerType
langs :
- csharp
- vb
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name : ContainerType(string, bool, Func<bool, FurnitureType>, Func<bool, FurnitureType>, Func<FoodType, TextureRegion>)
nameWithType : FoodType.ContainerType.ContainerType(string, bool, Func<bool, FurnitureType>, Func<bool, FurnitureType>, Func<FoodType, TextureRegion>)
fullName : TinyLife.Skills.FoodType.ContainerType.ContainerType(string, bool, System.Func<bool, TinyLife.Objects.FurnitureType>, System.Func<bool, TinyLife.Objects.FurnitureType>, System.Func<TinyLife.Skills.FoodType, MLEM.Textures.TextureRegion>)
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type : Constructor
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : .ctor
path : ../TinyLife/Skills/FoodType.cs
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startLine : 681
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : Creates a new container type with the given settings.
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example : [ ]
syntax :
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content : public ContainerType(string name, bool isDrink, Func<bool, FurnitureType> filled, Func<bool, FurnitureType> empty, Func<FoodType, TextureRegion> texture)
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parameters :
- id : name
type : System.String
description : The name of this container type.
- id : isDrink
type : System.Boolean
description : Whether the container type contains a drink (and should play a drinking sound rather than an eating sound).
- id : filled
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type : System.Func{System.Boolean,TinyLife.Objects.FurnitureType}
description : A function that returns the <xref href="TinyLife.Objects.FurnitureType" data-throw-if-not-resolved="false"></xref> for this container type, based on whether it should contain multiple servings.
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- id : empty
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type : System.Func{System.Boolean,TinyLife.Objects.FurnitureType}
description : A function that returns the <xref href="TinyLife.Objects.FurnitureType" data-throw-if-not-resolved="false"></xref> that should be used when this container is empty, based on whether the original container held multiple servings or not.
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- id : texture
type : System.Func{TinyLife.Skills.FoodType,MLEM.Textures.TextureRegion}
description : A function that returns the texture to use for a <xref href="TinyLife.Skills.FoodType" data-throw-if-not-resolved="false"></xref> that is stored in this container.
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content.vb : Public Sub New(name As String, isDrink As Boolean, filled As Func(Of Boolean, FurnitureType), empty As Func(Of Boolean, FurnitureType), texture As Func(Of FoodType, TextureRegion))
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overload : TinyLife.Skills.FoodType.ContainerType.#ctor*
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nameWithType.vb : FoodType.ContainerType.New(String, Boolean, Func(Of Boolean, FurnitureType), Func(Of Boolean, FurnitureType), Func(Of FoodType, TextureRegion))
fullName.vb : TinyLife.Skills.FoodType.ContainerType.New(String, Boolean, System.Func(Of Boolean, TinyLife.Objects.FurnitureType), System.Func(Of Boolean, TinyLife.Objects.FurnitureType), System.Func(Of TinyLife.Skills.FoodType, MLEM.Textures.TextureRegion))
name.vb : New(String, Boolean, Func(Of Boolean, FurnitureType), Func(Of Boolean, FurnitureType), Func(Of FoodType, TextureRegion))
- uid : TinyLife.Skills.FoodType.ContainerType.GetFilled(System.Boolean)
commentId : M:TinyLife.Skills.FoodType.ContainerType.GetFilled(System.Boolean)
id : GetFilled(System.Boolean)
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parent : TinyLife.Skills.FoodType.ContainerType
langs :
- csharp
- vb
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name : GetFilled(bool)
nameWithType : FoodType.ContainerType.GetFilled(bool)
fullName : TinyLife.Skills.FoodType.ContainerType.GetFilled(bool)
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type : Method
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : GetFilled
path : ../TinyLife/Skills/FoodType.cs
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startLine : 694
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : Returns the <xref href="TinyLife.Objects.FurnitureType" data-throw-if-not-resolved="false"></xref> for this container type, based on the serving size.
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example : [ ]
syntax :
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content : public virtual FurnitureType GetFilled(bool multiple)
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parameters :
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- id : multiple
type : System.Boolean
description : Whether the container should hold multiple servings.
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return :
type : TinyLife.Objects.FurnitureType
description : The furniture for this container type.
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content.vb : Public Overridable Function GetFilled(multiple As Boolean) As FurnitureType
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overload : TinyLife.Skills.FoodType.ContainerType.GetFilled*
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nameWithType.vb : FoodType.ContainerType.GetFilled(Boolean)
fullName.vb : TinyLife.Skills.FoodType.ContainerType.GetFilled(Boolean)
name.vb : GetFilled(Boolean)
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- uid : TinyLife.Skills.FoodType.ContainerType.GetEmpty(System.Boolean)
commentId : M:TinyLife.Skills.FoodType.ContainerType.GetEmpty(System.Boolean)
id : GetEmpty(System.Boolean)
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parent : TinyLife.Skills.FoodType.ContainerType
langs :
- csharp
- vb
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name : GetEmpty(bool)
nameWithType : FoodType.ContainerType.GetEmpty(bool)
fullName : TinyLife.Skills.FoodType.ContainerType.GetEmpty(bool)
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type : Method
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : GetEmpty
path : ../TinyLife/Skills/FoodType.cs
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startLine : 703
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : Returns the <xref href="TinyLife.Objects.FurnitureType" data-throw-if-not-resolved="false"></xref> that should be used when this container is empty.
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example : [ ]
syntax :
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content : public virtual FurnitureType GetEmpty(bool heldMultiple)
parameters :
- id : heldMultiple
type : System.Boolean
description : Whether the original container held multiple servings, or just one.
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return :
type : TinyLife.Objects.FurnitureType
description : The furniture to use when this container is empty.
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content.vb : Public Overridable Function GetEmpty(heldMultiple As Boolean) As FurnitureType
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overload : TinyLife.Skills.FoodType.ContainerType.GetEmpty*
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nameWithType.vb : FoodType.ContainerType.GetEmpty(Boolean)
fullName.vb : TinyLife.Skills.FoodType.ContainerType.GetEmpty(Boolean)
name.vb : GetEmpty(Boolean)
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- uid : TinyLife.Skills.FoodType.ContainerType.GetDefaultTexture(TinyLife.Skills.FoodType)
commentId : M:TinyLife.Skills.FoodType.ContainerType.GetDefaultTexture(TinyLife.Skills.FoodType)
id : GetDefaultTexture(TinyLife.Skills.FoodType)
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parent : TinyLife.Skills.FoodType.ContainerType
langs :
- csharp
- vb
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name : GetDefaultTexture(FoodType)
nameWithType : FoodType.ContainerType.GetDefaultTexture(FoodType)
fullName : TinyLife.Skills.FoodType.ContainerType.GetDefaultTexture(TinyLife.Skills.FoodType)
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type : Method
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : GetDefaultTexture
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path : ../TinyLife/Skills/FoodType.cs
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startLine : 712
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : Returns the texture to use for the given <xref href="TinyLife.Skills.FoodType" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
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content : public virtual TextureRegion GetDefaultTexture(FoodType type)
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parameters :
- id : type
type : TinyLife.Skills.FoodType
description : The food type whose texture to return.
return :
type : MLEM.Textures.TextureRegion
description : The texture that the given food type should be drawn with.
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content.vb : Public Overridable Function GetDefaultTexture(type As FoodType) As TextureRegion
overload : TinyLife.Skills.FoodType.ContainerType.GetDefaultTexture*
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references :
- uid : TinyLife.Skills.FoodType
commentId : T:TinyLife.Skills.FoodType
parent : TinyLife.Skills
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href : TinyLife.Skills.FoodType.html
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name : FoodType
nameWithType : FoodType
fullName : TinyLife.Skills.FoodType
- uid : TinyLife.Objects.Furniture
commentId : T:TinyLife.Objects.Furniture
parent : TinyLife.Objects
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href : TinyLife.Objects.Furniture.html
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name : Furniture
nameWithType : Furniture
fullName : TinyLife.Objects.Furniture
- uid : TinyLife.Skills
commentId : N : TinyLife.Skills
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href : TinyLife.html
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name : TinyLife.Skills
nameWithType : TinyLife.Skills
fullName : TinyLife.Skills
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spec.csharp :
- uid : TinyLife
name : TinyLife
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href : TinyLife.html
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- name : .
- uid : TinyLife.Skills
name : Skills
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href : TinyLife.Skills.html
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spec.vb :
- uid : TinyLife
name : TinyLife
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href : TinyLife.html
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- name : .
- uid : TinyLife.Skills
name : Skills
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href : TinyLife.Skills.html
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- uid : System.Object
commentId : T:System.Object
parent : System
isExternal : true
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href : https://learn.microsoft.com/dotnet/api/system.object
name : object
nameWithType : object
fullName : object
nameWithType.vb : Object
fullName.vb : Object
name.vb : Object
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- uid : System.Object.Equals(System.Object)
commentId : M:System.Object.Equals(System.Object)
parent : System.Object
isExternal : true
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href : https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
name : Equals(object)
nameWithType : object.Equals(object)
fullName : object.Equals(object)
nameWithType.vb : Object.Equals(Object)
fullName.vb : Object.Equals(Object)
name.vb : Equals(Object)
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spec.csharp :
- uid : System.Object.Equals(System.Object)
name : Equals
isExternal : true
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href : https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
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- name : (
- uid : System.Object
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name : object
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isExternal : true
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href : https://learn.microsoft.com/dotnet/api/system.object
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- name : )
spec.vb :
- uid : System.Object.Equals(System.Object)
name : Equals
isExternal : true
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