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### YamlMime:ManagedReference
items :
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- uid : TinyLife.Actions.Handlers.MultiActionHandler
commentId : T:TinyLife.Actions.Handlers.MultiActionHandler
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id : MultiActionHandler
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parent : TinyLife.Actions.Handlers
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children :
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- TinyLife.Actions.Handlers.MultiActionHandler.#ctor(TinyLife.Actions.Typeless.TypelessAction)
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- TinyLife.Actions.Handlers.MultiActionHandler.Actions
- TinyLife.Actions.Handlers.MultiActionHandler.Initialize(System.Collections.Generic.IEnumerable{TinyLife.Actions.Typeless.TypelessAction},System.Boolean)
- TinyLife.Actions.Handlers.MultiActionHandler.IsCompleted
- TinyLife.Actions.Handlers.MultiActionHandler.OnCompleted(TinyLife.Actions.CompletionType)
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- TinyLife.Actions.Handlers.MultiActionHandler.Update(GameTime,System.TimeSpan,System.Single)
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- TinyLife.Actions.Handlers.MultiActionHandler.Validate(TinyLife.Actions.Typeless.TypelessAction,TinyLife.Objects.Person)
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langs :
- csharp
- vb
name : MultiActionHandler
nameWithType : MultiActionHandler
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fullName : TinyLife.Actions.Handlers.MultiActionHandler
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type : Class
source :
remote :
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path : TinyLife/Actions/Handlers/MultiActionHandler.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : MultiActionHandler
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path : ../TinyLife/Actions/Handlers/MultiActionHandler.cs
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startLine : 13
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assemblies :
- Tiny Life
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namespace : TinyLife.Actions.Handlers
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summary : "\nA multi action handler is a handler that is used by <xref href=\"TinyLife.Actions.MultiAction\" data-throw-if-not-resolved=\"false\"></xref>, which handles a set of underlying actions that should be executed in a row.\nNote that, when using this class, <xref href=\"TinyLife.Actions.Handlers.MultiActionHandler.Update(GameTime%2cSystem.TimeSpan%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref>, <xref href=\"TinyLife.Actions.Handlers.MultiActionHandler.Validate(TinyLife.Actions.Typeless.TypelessAction%2cTinyLife.Objects.Person)\" data-throw-if-not-resolved=\"false\"></xref> and especially <xref href=\"TinyLife.Actions.Handlers.MultiActionHandler.OnCompleted(TinyLife.Actions.CompletionType)\" data-throw-if-not-resolved=\"false\"></xref> have to be called in the appropriate places.\n"
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example : [ ]
syntax :
content : >-
[ DataContract]
public class MultiActionHandler
content.vb : >-
<DataContract>
Public Class MultiActionHandler
inheritance :
- System.Object
inheritedMembers :
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
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- TinyLife.Actions.Handlers.MultiActionHandler.TinyLife.Utilities.Extensions.JsonCopy``1
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attributes :
- type : System.Runtime.Serialization.DataContractAttribute
ctor : System.Runtime.Serialization.DataContractAttribute.#ctor
arguments : [ ]
modifiers.csharp :
- public
- class
modifiers.vb :
- Public
- Class
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- uid : TinyLife.Actions.Handlers.MultiActionHandler.Actions
commentId : P:TinyLife.Actions.Handlers.MultiActionHandler.Actions
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id : Actions
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parent : TinyLife.Actions.Handlers.MultiActionHandler
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langs :
- csharp
- vb
name : Actions
nameWithType : MultiActionHandler.Actions
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fullName : TinyLife.Actions.Handlers.MultiActionHandler.Actions
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type : Property
source :
remote :
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path : TinyLife/Actions/Handlers/MultiActionHandler.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Actions
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path : ../TinyLife/Actions/Handlers/MultiActionHandler.cs
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startLine : 20
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assemblies :
- Tiny Life
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namespace : TinyLife.Actions.Handlers
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summary : "\nThe actions that still have to be completed.\nThe head of this queue is the action that is currently being executed.\n"
example : [ ]
syntax :
content : >-
[ DataMember]
public Queue<TypelessAction> Actions { get; }
parameters : [ ]
return :
type : System.Collections.Generic.Queue{TinyLife.Actions.Typeless.TypelessAction}
content.vb : >-
<DataMember>
Public ReadOnly Property Actions As Queue(Of TypelessAction)
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overload : TinyLife.Actions.Handlers.MultiActionHandler.Actions*
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attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
modifiers.csharp :
- public
- get
modifiers.vb :
- Public
- ReadOnly
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- uid : TinyLife.Actions.Handlers.MultiActionHandler.#ctor(TinyLife.Actions.Typeless.TypelessAction)
commentId : M:TinyLife.Actions.Handlers.MultiActionHandler.#ctor(TinyLife.Actions.Typeless.TypelessAction)
id : '#ctor(TinyLife.Actions.Typeless.TypelessAction)'
parent : TinyLife.Actions.Handlers.MultiActionHandler
langs :
- csharp
- vb
name : MultiActionHandler(TypelessAction)
nameWithType : MultiActionHandler.MultiActionHandler(TypelessAction)
fullName : TinyLife.Actions.Handlers.MultiActionHandler.MultiActionHandler(TinyLife.Actions.Typeless.TypelessAction)
type : Constructor
source :
remote :
path : TinyLife/Actions/Handlers/MultiActionHandler.cs
branch : main
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : .ctor
path : ../TinyLife/Actions/Handlers/MultiActionHandler.cs
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startLine : 28
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Handlers
summary : "\nCreates a new <xref href=\"TinyLife.Actions.Handlers.MultiActionHandler\" data-throw-if-not-resolved=\"false\"></xref> with the given containing action.\n"
example : [ ]
syntax :
content : public MultiActionHandler(TypelessAction containingAction)
parameters :
- id : containingAction
type : TinyLife.Actions.Typeless.TypelessAction
description : The action that contains this <xref href="TinyLife.Actions.Handlers.MultiActionHandler" data-throw-if-not-resolved="false"></xref>.
content.vb : Public Sub New(containingAction As TypelessAction)
overload : TinyLife.Actions.Handlers.MultiActionHandler.#ctor*
modifiers.csharp :
- public
modifiers.vb :
- Public
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- uid : TinyLife.Actions.Handlers.MultiActionHandler.Initialize(System.Collections.Generic.IEnumerable{TinyLife.Actions.Typeless.TypelessAction},System.Boolean)
commentId : M:TinyLife.Actions.Handlers.MultiActionHandler.Initialize(System.Collections.Generic.IEnumerable{TinyLife.Actions.Typeless.TypelessAction},System.Boolean)
id : Initialize(System.Collections.Generic.IEnumerable{TinyLife.Actions.Typeless.TypelessAction},System.Boolean)
parent : TinyLife.Actions.Handlers.MultiActionHandler
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langs :
- csharp
- vb
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name : Initialize(IEnumerable<TypelessAction>, Boolean)
nameWithType : MultiActionHandler.Initialize(IEnumerable<TypelessAction>, Boolean)
fullName : TinyLife.Actions.Handlers.MultiActionHandler.Initialize(System.Collections.Generic.IEnumerable<TinyLife.Actions.Typeless.TypelessAction>, System.Boolean)
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type : Method
source :
remote :
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path : TinyLife/Actions/Handlers/MultiActionHandler.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Initialize
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path : ../TinyLife/Actions/Handlers/MultiActionHandler.cs
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startLine : 40
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assemblies :
- Tiny Life
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namespace : TinyLife.Actions.Handlers
summary : "\nInitializes this multi action handler with the given set of actions.\nIf <code data-dev-comment-type=\"paramref\" class=\"paramref\">actions</code> is empty, the initialization fails and <xref href=\"TinyLife.Actions.CompletionType.Failed\" data-throw-if-not-resolved=\"false\"></xref> is returned in <xref href=\"TinyLife.Actions.Handlers.MultiActionHandler.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref>.\nIf a null action is returned as the first item, no first actions will be executed and <xref href=\"TinyLife.Actions.CompletionType.Completed\" data-throw-if-not-resolved=\"false\"></xref> is returned in <xref href=\"TinyLife.Actions.Handlers.MultiActionHandler.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example : [ ]
syntax :
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content : public CompletionType Initialize(IEnumerable<TypelessAction> actions, bool automatic = false)
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parameters :
- id : actions
type : System.Collections.Generic.IEnumerable{TinyLife.Actions.Typeless.TypelessAction}
description : The actions to initialize
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- id : automatic
type : System.Boolean
description : Whether the action should be considered <xref href="TinyLife.Actions.Typeless.TypelessAction.StartedAutomatically" data-throw-if-not-resolved="false"></xref>
return :
type : TinyLife.Actions.CompletionType
description : The completion type that this multi action handler has after initialization
content.vb : Public Function Initialize(actions As IEnumerable(Of TypelessAction), automatic As Boolean = False) As CompletionType
overload : TinyLife.Actions.Handlers.MultiActionHandler.Initialize*
nameWithType.vb : MultiActionHandler.Initialize(IEnumerable(Of TypelessAction), Boolean)
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modifiers.csharp :
- public
modifiers.vb :
- Public
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fullName.vb : TinyLife.Actions.Handlers.MultiActionHandler.Initialize(System.Collections.Generic.IEnumerable(Of TinyLife.Actions.Typeless.TypelessAction), System.Boolean)
name.vb : Initialize(IEnumerable(Of TypelessAction), Boolean)
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- uid : TinyLife.Actions.Handlers.MultiActionHandler.Update(GameTime,System.TimeSpan,System.Single)
commentId : M:TinyLife.Actions.Handlers.MultiActionHandler.Update(GameTime,System.TimeSpan,System.Single)
id : Update(GameTime,System.TimeSpan,System.Single)
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parent : TinyLife.Actions.Handlers.MultiActionHandler
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langs :
- csharp
- vb
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name : Update(GameTime, TimeSpan, Single)
nameWithType : MultiActionHandler.Update(GameTime, TimeSpan, Single)
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fullName : TinyLife.Actions.Handlers.MultiActionHandler.Update(GameTime, System.TimeSpan, System.Single)
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type : Method
source :
remote :
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path : TinyLife/Actions/Handlers/MultiActionHandler.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Update
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path : ../TinyLife/Actions/Handlers/MultiActionHandler.cs
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startLine : 70
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assemblies :
- Tiny Life
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namespace : TinyLife.Actions.Handlers
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summary : "\nUpdates this multi action handler, advancing all of the <xref href=\"TinyLife.Actions.Handlers.MultiActionHandler.Actions\" data-throw-if-not-resolved=\"false\"></xref>, if there are any\nThis action should be called at the end of <xref href=\"TinyLife.Actions.Action.Update(GameTime%2cSystem.TimeSpan%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref> or any derived methods.\n"
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example : [ ]
syntax :
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content : public CompletionType Update(GameTime time, TimeSpan passedInGame, float speedMultiplier)
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parameters :
- id : time
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type : GameTime
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description : The game time
- id : passedInGame
type : System.TimeSpan
description : The amount of time that has passed in game since the last time this method was called
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- id : speedMultiplier
type : System.Single
description : The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
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return :
type : TinyLife.Actions.CompletionType
description : The completion type that this multi action handler has after this update
content.vb : Public Function Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single) As CompletionType
overload : TinyLife.Actions.Handlers.MultiActionHandler.Update*
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modifiers.csharp :
- public
modifiers.vb :
- Public
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- uid : TinyLife.Actions.Handlers.MultiActionHandler.Validate(TinyLife.Actions.Typeless.TypelessAction,TinyLife.Objects.Person)
commentId : M:TinyLife.Actions.Handlers.MultiActionHandler.Validate(TinyLife.Actions.Typeless.TypelessAction,TinyLife.Objects.Person)
id : Validate(TinyLife.Actions.Typeless.TypelessAction,TinyLife.Objects.Person)
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parent : TinyLife.Actions.Handlers.MultiActionHandler
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langs :
- csharp
- vb
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name : Validate(TypelessAction, Person)
nameWithType : MultiActionHandler.Validate(TypelessAction, Person)
fullName : TinyLife.Actions.Handlers.MultiActionHandler.Validate(TinyLife.Actions.Typeless.TypelessAction, TinyLife.Objects.Person)
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type : Method
source :
remote :
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path : TinyLife/Actions/Handlers/MultiActionHandler.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Validate
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path : ../TinyLife/Actions/Handlers/MultiActionHandler.cs
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startLine : 99
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assemblies :
- Tiny Life
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namespace : TinyLife.Actions.Handlers
summary : "\nValidates this multi action handler and all of the <xref href=\"TinyLife.Actions.Handlers.MultiActionHandler.Actions\" data-throw-if-not-resolved=\"false\"></xref> it hosts\nThis method should be called in <xref href=\"TinyLife.Actions.Action.Validate(TinyLife.Objects.Person)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example : [ ]
syntax :
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content : public bool Validate(TypelessAction containingAction, Person person)
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parameters :
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- id : containingAction
type : TinyLife.Actions.Typeless.TypelessAction
description : The action that contains this multi action handler.
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- id : person
type : TinyLife.Objects.Person
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description : The person that is passed to the <code data-dev-comment-type="paramref" class="paramref">containingAction</code>'s <xref href="TinyLife.Actions.Typeless.TypelessAction.Validate(TinyLife.Objects.Person)" data-throw-if-not-resolved="false"></xref> method.
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return :
type : System.Boolean
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description : Whether this multi action handler is still valid.
content.vb : Public Function Validate(containingAction As TypelessAction, person As Person) As Boolean
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overload : TinyLife.Actions.Handlers.MultiActionHandler.Validate*
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modifiers.csharp :
- public
modifiers.vb :
- Public
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- uid : TinyLife.Actions.Handlers.MultiActionHandler.IsCompleted
commentId : M:TinyLife.Actions.Handlers.MultiActionHandler.IsCompleted
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id : IsCompleted
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parent : TinyLife.Actions.Handlers.MultiActionHandler
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langs :
- csharp
- vb
name : IsCompleted()
nameWithType : MultiActionHandler.IsCompleted()
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fullName : TinyLife.Actions.Handlers.MultiActionHandler.IsCompleted()
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type : Method
source :
remote :
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path : TinyLife/Actions/Handlers/MultiActionHandler.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : IsCompleted
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path : ../TinyLife/Actions/Handlers/MultiActionHandler.cs
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startLine : 119
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assemblies :
- Tiny Life
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namespace : TinyLife.Actions.Handlers
summary : "\nReturns a <xref href=\"TinyLife.Actions.CompletionType\" data-throw-if-not-resolved=\"false\"></xref> that determines whether this multi action handler has completed.\nIf <xref href=\"TinyLife.Actions.Handlers.MultiActionHandler.Actions\" data-throw-if-not-resolved=\"false\"></xref> is not (yet) initialized, <xref href=\"TinyLife.Actions.CompletionType.Failed\" data-throw-if-not-resolved=\"false\"></xref> is returned. Otherwise, the current action's <xref href=\"TinyLife.Actions.Typeless.TypelessAction.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref> result is returned.\nIf all <xref href=\"TinyLife.Actions.Handlers.MultiActionHandler.Actions\" data-throw-if-not-resolved=\"false\"></xref> are completed, <xref href=\"TinyLife.Actions.CompletionType.Completed\" data-throw-if-not-resolved=\"false\"></xref> is returned.\n"
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example : [ ]
syntax :
content : public CompletionType IsCompleted()
return :
type : TinyLife.Actions.CompletionType
description : This multi action handler's completion state
content.vb : Public Function IsCompleted As CompletionType
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overload : TinyLife.Actions.Handlers.MultiActionHandler.IsCompleted*
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modifiers.csharp :
- public
modifiers.vb :
- Public
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- uid : TinyLife.Actions.Handlers.MultiActionHandler.OnCompleted(TinyLife.Actions.CompletionType)
commentId : M:TinyLife.Actions.Handlers.MultiActionHandler.OnCompleted(TinyLife.Actions.CompletionType)
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id : OnCompleted(TinyLife.Actions.CompletionType)
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parent : TinyLife.Actions.Handlers.MultiActionHandler
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langs :
- csharp
- vb
name : OnCompleted(CompletionType)
nameWithType : MultiActionHandler.OnCompleted(CompletionType)
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fullName : TinyLife.Actions.Handlers.MultiActionHandler.OnCompleted(TinyLife.Actions.CompletionType)
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type : Method
source :
remote :
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path : TinyLife/Actions/Handlers/MultiActionHandler.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : OnCompleted
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path : ../TinyLife/Actions/Handlers/MultiActionHandler.cs
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startLine : 134
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assemblies :
- Tiny Life
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namespace : TinyLife.Actions.Handlers
summary : "\nCalls this underlying <xref href=\"TinyLife.Actions.Handlers.MultiActionHandler.Actions\" data-throw-if-not-resolved=\"false\"></xref>' currently executing action's <xref href=\"TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.CompletionType)\" data-throw-if-not-resolved=\"false\"></xref> method.\nThis should be called for any completion type that the action that uses this underlying action experiences, even <xref href=\"TinyLife.Actions.CompletionType.Canceled\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Actions.CompletionType.Failed\" data-throw-if-not-resolved=\"false\"></xref>.\nIf the underlying <xref href=\"TinyLife.Actions.Handlers.MultiActionHandler.Actions\" data-throw-if-not-resolved=\"false\"></xref> are null or already completed, this method has no effect.\n"
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example : [ ]
syntax :
content : public bool OnCompleted(CompletionType type)
parameters :
- id : type
type : TinyLife.Actions.CompletionType
description : The completion type
return :
type : System.Boolean
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description : Whether the completion type was consumed by this multi action handler
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content.vb : Public Function OnCompleted(type As CompletionType) As Boolean
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overload : TinyLife.Actions.Handlers.MultiActionHandler.OnCompleted*
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modifiers.csharp :
- public
modifiers.vb :
- Public
references :
- uid : TinyLife.Actions.MultiAction
commentId : T:TinyLife.Actions.MultiAction
parent : TinyLife.Actions
name : MultiAction
nameWithType : MultiAction
fullName : TinyLife.Actions.MultiAction
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- uid : TinyLife.Actions.Handlers.MultiActionHandler.Update(GameTime,System.TimeSpan,System.Single)
commentId : M:TinyLife.Actions.Handlers.MultiActionHandler.Update(GameTime,System.TimeSpan,System.Single)
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isExternal : true
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- uid : TinyLife.Actions.Handlers.MultiActionHandler.Validate(TinyLife.Actions.Typeless.TypelessAction,TinyLife.Objects.Person)
commentId : M:TinyLife.Actions.Handlers.MultiActionHandler.Validate(TinyLife.Actions.Typeless.TypelessAction,TinyLife.Objects.Person)
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isExternal : true
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2022-05-24 13:36:05 +02:00
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2022-01-01 17:06:03 +01:00
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2021-10-14 20:30:40 +02:00
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2022-01-01 17:06:03 +01:00
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2021-10-14 20:30:40 +02:00
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2022-01-01 17:06:03 +01:00
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2021-10-14 20:30:40 +02:00
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2022-01-01 17:06:03 +01:00
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2021-10-14 20:30:40 +02:00
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2022-01-01 17:06:03 +01:00
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2021-10-14 20:30:40 +02:00
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2022-01-01 17:06:03 +01:00
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