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### YamlMime:ManagedReference
items :
- uid : TinyLife.Uis.CoveringGroup
commentId : T:TinyLife.Uis.CoveringGroup
id : CoveringGroup
parent : TinyLife.Uis
children :
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- TinyLife.Uis.CoveringGroup.#ctor(System.Boolean,System.Func{TinyLife.Uis.CoveringGroup,System.Boolean},System.Boolean,System.Boolean)
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- TinyLife.Uis.CoveringGroup.Close(System.Boolean)
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- TinyLife.Uis.CoveringGroup.Draw(GameTime,SpriteBatch,System.Single,MLEM.Graphics.SpriteBatchContext)
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- TinyLife.Uis.CoveringGroup.TryClose(System.Boolean)
langs :
- csharp
- vb
name : CoveringGroup
nameWithType : CoveringGroup
fullName : TinyLife.Uis.CoveringGroup
type : Class
source :
remote :
path : TinyLife/Uis/CoveringGroup.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : CoveringGroup
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path : ../TinyLife/Uis/CoveringGroup.cs
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startLine : 18
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assemblies :
- Tiny Life
namespace : TinyLife.Uis
summary : "\nA covering group is a group that has additional functionality.\nThis functionality includes displaying a gradient background that can be clicked on to exit, adding a close button to any <xref href=\"MLEM.Ui.Elements.Panel\" data-throw-if-not-resolved=\"false\"></xref> added, and displaying an opening and closing animation.\nTo close a covering group while keeping animations and closing conditions in mind, use <xref href=\"TinyLife.Uis.CoveringGroup.Close(System.Boolean)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example : [ ]
syntax :
content: 'public class CoveringGroup : Group, IGenericDataHolder, IDisposable'
content.vb : >-
Public Class CoveringGroup
Inherits Group
Implements IGenericDataHolder, IDisposable
inheritance :
- System.Object
- MLEM.Misc.GenericDataHolder
- MLEM.Ui.Elements.Element
- MLEM.Ui.Elements.Group
implements :
- MLEM.Misc.IGenericDataHolder
- System.IDisposable
inheritedMembers :
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- MLEM.Ui.Elements.Group.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single,MLEM.Graphics.SpriteBatchContext)
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- MLEM.Ui.Elements.Element.Epsilon
- MLEM.Ui.Elements.Element.Controls
- MLEM.Ui.Elements.Element.ScrollOffset
- MLEM.Ui.Elements.Element.Transform
- MLEM.Ui.Elements.Element.BeginImpl
- MLEM.Ui.Elements.Element.SelectionIndicator
- MLEM.Ui.Elements.Element.ActionSound
- MLEM.Ui.Elements.Element.SecondActionSound
- MLEM.Ui.Elements.Element.Padding
- MLEM.Ui.Elements.Element.OnDrawn
- MLEM.Ui.Elements.Element.OnUpdated
- MLEM.Ui.Elements.Element.OnPressed
- MLEM.Ui.Elements.Element.OnSecondaryPressed
- MLEM.Ui.Elements.Element.OnSelected
- MLEM.Ui.Elements.Element.OnDeselected
- MLEM.Ui.Elements.Element.OnMouseEnter
- MLEM.Ui.Elements.Element.OnMouseExit
- MLEM.Ui.Elements.Element.OnTouchEnter
- MLEM.Ui.Elements.Element.OnTouchExit
- MLEM.Ui.Elements.Element.OnTextInput
- MLEM.Ui.Elements.Element.OnAreaUpdated
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- MLEM.Ui.Elements.Element.OnStyleInit
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- MLEM.Ui.Elements.Element.OnMousedElementChanged
- MLEM.Ui.Elements.Element.OnTouchedElementChanged
- MLEM.Ui.Elements.Element.OnSelectedElementChanged
- MLEM.Ui.Elements.Element.GetTabNextElement
- MLEM.Ui.Elements.Element.GetGamepadNextElement
- MLEM.Ui.Elements.Element.OnChildAdded
- MLEM.Ui.Elements.Element.OnChildRemoved
- MLEM.Ui.Elements.Element.OnDisposed
- MLEM.Ui.Elements.Element.Children
- MLEM.Ui.Elements.Element.AddChild``1({T},System.Int32)
- MLEM.Ui.Elements.Element.RemoveChild(MLEM.Ui.Elements.Element)
- MLEM.Ui.Elements.Element.RemoveChildren(System.Func{MLEM.Ui.Elements.Element,System.Boolean})
- MLEM.Ui.Elements.Element.SetSortedChildrenDirty
- MLEM.Ui.Elements.Element.UpdateSortedChildrenIfDirty
- MLEM.Ui.Elements.Element.ForceUpdateSortedChildren
- MLEM.Ui.Elements.Element.SetAreaDirty
- MLEM.Ui.Elements.Element.UpdateAreaIfDirty
- MLEM.Ui.Elements.Element.ForceUpdateArea
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- MLEM.Ui.Elements.Element.SetAreaAndUpdateChildren(MLEM.Misc.RectangleF)
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- MLEM.Ui.Elements.Element.CalcActualSize(MLEM.Misc.RectangleF)
- MLEM.Ui.Elements.Element.GetAreaForAutoAnchors
- MLEM.Ui.Elements.Element.GetLowestChild(System.Func{MLEM.Ui.Elements.Element,System.Boolean})
- MLEM.Ui.Elements.Element.GetRightmostChild(System.Func{MLEM.Ui.Elements.Element,System.Boolean})
- MLEM.Ui.Elements.Element.GetLowestOlderSibling(System.Func{MLEM.Ui.Elements.Element,System.Boolean})
- MLEM.Ui.Elements.Element.GetOlderSibling(System.Func{MLEM.Ui.Elements.Element,System.Boolean})
- MLEM.Ui.Elements.Element.GetSiblings(System.Func{MLEM.Ui.Elements.Element,System.Boolean})
- MLEM.Ui.Elements.Element.GetChildren``1(System.Func{{T},System.Boolean},System.Boolean,System.Boolean)
- MLEM.Ui.Elements.Element.GetChildren(System.Func{MLEM.Ui.Elements.Element,System.Boolean},System.Boolean,System.Boolean)
- MLEM.Ui.Elements.Element.GetParentTree
- MLEM.Ui.Elements.Element.GetRelevantChildren
- MLEM.Ui.Elements.Element.Update(Microsoft.Xna.Framework.GameTime)
- MLEM.Ui.Elements.Element.DrawTransformed(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single,Microsoft.Xna.Framework.Graphics.BlendState,Microsoft.Xna.Framework.Graphics.SamplerState,Microsoft.Xna.Framework.Graphics.DepthStencilState,Microsoft.Xna.Framework.Graphics.Effect,Microsoft.Xna.Framework.Matrix)
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- MLEM.Ui.Elements.Element.DrawTransformed(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single,MLEM.Graphics.SpriteBatchContext)
- MLEM.Ui.Elements.Element.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single,Microsoft.Xna.Framework.Graphics.BlendState,Microsoft.Xna.Framework.Graphics.SamplerState,Microsoft.Xna.Framework.Graphics.DepthStencilState,Microsoft.Xna.Framework.Graphics.Effect,Microsoft.Xna.Framework.Matrix)
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- MLEM.Ui.Elements.Element.DrawEarly(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single,Microsoft.Xna.Framework.Graphics.BlendState,Microsoft.Xna.Framework.Graphics.SamplerState,Microsoft.Xna.Framework.Graphics.DepthStencilState,Microsoft.Xna.Framework.Graphics.Effect,Microsoft.Xna.Framework.Matrix)
- MLEM.Ui.Elements.Element.GetElementUnderPos(Microsoft.Xna.Framework.Vector2)
- MLEM.Ui.Elements.Element.Dispose
- MLEM.Ui.Elements.Element.AndChildren(System.Action{MLEM.Ui.Elements.Element})
- MLEM.Ui.Elements.Element.ReorderChildren(System.Comparison{MLEM.Ui.Elements.Element})
- MLEM.Ui.Elements.Element.ReverseChildren(System.Int32,System.Nullable{System.Int32})
- MLEM.Ui.Elements.Element.ScaleTransform(System.Single,System.Nullable{Microsoft.Xna.Framework.Vector2})
- MLEM.Ui.Elements.Element.InitStyle(MLEM.Ui.Style.UiStyle)
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- MLEM.Ui.Elements.Element.OnChildAreaDirty(MLEM.Ui.Elements.Element,System.Boolean)
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- MLEM.Ui.Elements.Element.TransformInverse(Microsoft.Xna.Framework.Vector2)
- MLEM.Ui.Elements.Element.TransformInverseAll(Microsoft.Xna.Framework.Vector2)
- MLEM.Ui.Elements.Element.System
- MLEM.Ui.Elements.Element.Parent
- MLEM.Ui.Elements.Element.Root
- MLEM.Ui.Elements.Element.Scale
- MLEM.Ui.Elements.Element.Anchor
- MLEM.Ui.Elements.Element.Size
- MLEM.Ui.Elements.Element.ScaledSize
- MLEM.Ui.Elements.Element.PositionOffset
- MLEM.Ui.Elements.Element.ScaledOffset
- MLEM.Ui.Elements.Element.ScaledPadding
- MLEM.Ui.Elements.Element.ScaledChildPadding
- MLEM.Ui.Elements.Element.ChildPaddedArea
- MLEM.Ui.Elements.Element.UnscrolledArea
- MLEM.Ui.Elements.Element.Area
- MLEM.Ui.Elements.Element.DisplayArea
- MLEM.Ui.Elements.Element.ScaledScrollOffset
- MLEM.Ui.Elements.Element.IsHidden
- MLEM.Ui.Elements.Element.Priority
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- MLEM.Ui.Elements.Element.CanBeSelected
- MLEM.Ui.Elements.Element.CanBeMoused
- MLEM.Ui.Elements.Element.CanBePressed
- MLEM.Ui.Elements.Element.CanAutoAnchorsAttach
- MLEM.Ui.Elements.Element.SetWidthBasedOnChildren
- MLEM.Ui.Elements.Element.SetHeightBasedOnChildren
- MLEM.Ui.Elements.Element.TreatSizeAsMinimum
- MLEM.Ui.Elements.Element.TreatSizeAsMaximum
- MLEM.Ui.Elements.Element.PreventParentSpill
- MLEM.Ui.Elements.Element.DrawAlpha
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- MLEM.Ui.Elements.Element.IsMouseOver
- MLEM.Ui.Elements.Element.IsSelected
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- MLEM.Ui.Elements.Element.AreaDirty
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- MLEM.Ui.Elements.Element.AutoNavGroup
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- MLEM.Ui.Elements.Element.Style
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- MLEM.Ui.Elements.Element.ChildPadding
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- MLEM.Ui.Elements.Element.SortedChildren
- MLEM.Ui.Elements.Element.Input
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- MLEM.Ui.Elements.Element.ParentArea
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- MLEM.Misc.GenericDataHolder.SetData(System.String,System.Object)
- MLEM.Misc.GenericDataHolder.GetData``1(System.String)
- MLEM.Misc.GenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
- TinyLife.Uis.CoveringGroup.TinyLife.Utilities.Extensions.JsonCopy``1
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- MLEM.Ui.Elements.Element.TinyLife.Utilities.Extensions.IsActiveRoot
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modifiers.csharp :
- public
- class
modifiers.vb :
- Public
- Class
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- uid : TinyLife.Uis.CoveringGroup.#ctor(System.Boolean,System.Func{TinyLife.Uis.CoveringGroup,System.Boolean},System.Boolean,System.Boolean)
commentId : M:TinyLife.Uis.CoveringGroup.#ctor(System.Boolean,System.Func{TinyLife.Uis.CoveringGroup,System.Boolean},System.Boolean,System.Boolean)
id : '#ctor(System.Boolean,System.Func{TinyLife.Uis.CoveringGroup,System.Boolean},System.Boolean,System.Boolean)'
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parent : TinyLife.Uis.CoveringGroup
langs :
- csharp
- vb
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name : CoveringGroup(Boolean, Func<CoveringGroup, Boolean>, Boolean, Boolean)
nameWithType : CoveringGroup.CoveringGroup(Boolean, Func<CoveringGroup, Boolean>, Boolean, Boolean)
fullName : TinyLife.Uis.CoveringGroup.CoveringGroup(System.Boolean, System.Func<TinyLife.Uis.CoveringGroup, System.Boolean>, System.Boolean, System.Boolean)
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type : Constructor
source :
remote :
path : TinyLife/Uis/CoveringGroup.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : .ctor
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path : ../TinyLife/Uis/CoveringGroup.cs
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startLine : 31
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assemblies :
- Tiny Life
namespace : TinyLife.Uis
summary : "\nCreates a new covering group with the given settings.\n"
example : [ ]
syntax :
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content : public CoveringGroup(bool background = true, Func<CoveringGroup, bool> exitCondition = null, bool hasCloseButton = true, bool openFancy = true)
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parameters :
- id : background
type : System.Boolean
description : Whether a background should be rendered behind this covering group.
- id : exitCondition
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type : System.Func{TinyLife.Uis.CoveringGroup,System.Boolean}
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description : A condition that determines whether this covering group can be closed by clicking the close button or the background. If this is null, the ui can always be closed.
- id : hasCloseButton
type : System.Boolean
description : Whether a close button should be added to the first <xref href="MLEM.Ui.Elements.Panel" data-throw-if-not-resolved="false"></xref> that is added as a child
- id : openFancy
type : System.Boolean
description : Whether an opening animation should play when opening this covering group. Note that, if <xref href="TinyLife.Options.UiAnimations" data-throw-if-not-resolved="false"></xref> is disabled, this value will be ignored.
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content.vb : Public Sub New(background As Boolean = True, exitCondition As Func(Of CoveringGroup, Boolean) = Nothing, hasCloseButton As Boolean = True, openFancy As Boolean = True)
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overload : TinyLife.Uis.CoveringGroup.#ctor*
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nameWithType.vb : CoveringGroup.CoveringGroup(Boolean, Func(Of CoveringGroup, Boolean), Boolean, Boolean)
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modifiers.csharp :
- public
modifiers.vb :
- Public
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fullName.vb : TinyLife.Uis.CoveringGroup.CoveringGroup(System.Boolean, System.Func(Of TinyLife.Uis.CoveringGroup, System.Boolean), System.Boolean, System.Boolean)
name.vb : CoveringGroup(Boolean, Func(Of CoveringGroup, Boolean), Boolean, Boolean)
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- uid : TinyLife.Uis.CoveringGroup.Draw(GameTime,SpriteBatch,System.Single,MLEM.Graphics.SpriteBatchContext)
commentId : M:TinyLife.Uis.CoveringGroup.Draw(GameTime,SpriteBatch,System.Single,MLEM.Graphics.SpriteBatchContext)
id : Draw(GameTime,SpriteBatch,System.Single,MLEM.Graphics.SpriteBatchContext)
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parent : TinyLife.Uis.CoveringGroup
langs :
- csharp
- vb
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name : Draw(GameTime, SpriteBatch, Single, SpriteBatchContext)
nameWithType : CoveringGroup.Draw(GameTime, SpriteBatch, Single, SpriteBatchContext)
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fullName : TinyLife.Uis.CoveringGroup.Draw(GameTime, SpriteBatch, System.Single, MLEM.Graphics.SpriteBatchContext)
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type : Method
source :
remote :
path : TinyLife/Uis/CoveringGroup.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Draw
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path : ../TinyLife/Uis/CoveringGroup.cs
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startLine : 102
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assemblies :
- Tiny Life
namespace : TinyLife.Uis
example : [ ]
syntax :
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content : public override void Draw(GameTime time, SpriteBatch batch, float alpha, SpriteBatchContext context)
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parameters :
- id : time
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type : GameTime
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- id : batch
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type : SpriteBatch
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- id : alpha
type : System.Single
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- id : context
type : MLEM.Graphics.SpriteBatchContext
content.vb : Public Overrides Sub Draw(time As GameTime, batch As SpriteBatch, alpha As Single, context As SpriteBatchContext)
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overload : TinyLife.Uis.CoveringGroup.Draw*
modifiers.csharp :
- public
- override
modifiers.vb :
- Public
- Overrides
- uid : TinyLife.Uis.CoveringGroup.TryClose(System.Boolean)
commentId : M:TinyLife.Uis.CoveringGroup.TryClose(System.Boolean)
id : TryClose(System.Boolean)
parent : TinyLife.Uis.CoveringGroup
langs :
- csharp
- vb
name : TryClose(Boolean)
nameWithType : CoveringGroup.TryClose(Boolean)
fullName : TinyLife.Uis.CoveringGroup.TryClose(System.Boolean)
type : Method
source :
remote :
path : TinyLife/Uis/CoveringGroup.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : TryClose
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path : ../TinyLife/Uis/CoveringGroup.cs
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startLine : 116
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assemblies :
- Tiny Life
namespace : TinyLife.Uis
summary : "\nCloses this covering group, optionally displaying a closing animation.\nThis method does nothing if the exit condition doesn't apply.\n"
example : [ ]
syntax :
content : public void TryClose(bool closeFancy = true)
parameters :
- id : closeFancy
type : System.Boolean
description : Whether a closing animation should display. Note that, if <xref href="TinyLife.Options.UiAnimations" data-throw-if-not-resolved="false"></xref> is disabled, this value will be ignored.
content.vb : Public Sub TryClose(closeFancy As Boolean = True)
overload : TinyLife.Uis.CoveringGroup.TryClose*
modifiers.csharp :
- public
modifiers.vb :
- Public
- uid : TinyLife.Uis.CoveringGroup.Close(System.Boolean)
commentId : M:TinyLife.Uis.CoveringGroup.Close(System.Boolean)
id : Close(System.Boolean)
parent : TinyLife.Uis.CoveringGroup
langs :
- csharp
- vb
name : Close(Boolean)
nameWithType : CoveringGroup.Close(Boolean)
fullName : TinyLife.Uis.CoveringGroup.Close(System.Boolean)
type : Method
source :
remote :
path : TinyLife/Uis/CoveringGroup.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Close
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path : ../TinyLife/Uis/CoveringGroup.cs
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startLine : 127
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assemblies :
- Tiny Life
namespace : TinyLife.Uis
summary : "\nCloses this covering group, optionally displaying a closing animation.\nNote that this method ignores the covering group's exit condition.\n"
example : [ ]
syntax :
content : public void Close(bool closeFancy = true)
parameters :
- id : closeFancy
type : System.Boolean
description : Whether a closing animation should display. Note that, if <xref href="TinyLife.Options.UiAnimations" data-throw-if-not-resolved="false"></xref> is disabled, this value will be ignored.
content.vb : Public Sub Close(closeFancy As Boolean = True)
overload : TinyLife.Uis.CoveringGroup.Close*
modifiers.csharp :
- public
modifiers.vb :
- Public
references :
- uid : MLEM.Ui.Elements.Panel
commentId : T:MLEM.Ui.Elements.Panel
parent : MLEM.Ui.Elements
isExternal : true
name : Panel
nameWithType : Panel
fullName : MLEM.Ui.Elements.Panel
- uid : TinyLife.Uis.CoveringGroup.Close(System.Boolean)
commentId : M:TinyLife.Uis.CoveringGroup.Close(System.Boolean)
isExternal : true
- uid : TinyLife.Uis
commentId : N : TinyLife.Uis
name : TinyLife.Uis
nameWithType : TinyLife.Uis
fullName : TinyLife.Uis
- uid : System.Object
commentId : T:System.Object
parent : System
isExternal : true
name : Object
nameWithType : Object
fullName : System.Object
- uid : MLEM.Misc.GenericDataHolder
commentId : T:MLEM.Misc.GenericDataHolder
parent : MLEM.Misc
isExternal : true
name : GenericDataHolder
nameWithType : GenericDataHolder
fullName : MLEM.Misc.GenericDataHolder
- uid : MLEM.Ui.Elements.Element
commentId : T:MLEM.Ui.Elements.Element
parent : MLEM.Ui.Elements
isExternal : true
name : Element
nameWithType : Element
fullName : MLEM.Ui.Elements.Element
- uid : MLEM.Ui.Elements.Group
commentId : T:MLEM.Ui.Elements.Group
parent : MLEM.Ui.Elements
isExternal : true
name : Group
nameWithType : Group
fullName : MLEM.Ui.Elements.Group
- uid : MLEM.Misc.IGenericDataHolder
commentId : T:MLEM.Misc.IGenericDataHolder
parent : MLEM.Misc
isExternal : true
name : IGenericDataHolder
nameWithType : IGenericDataHolder
fullName : MLEM.Misc.IGenericDataHolder
- uid : System.IDisposable
commentId : T:System.IDisposable
parent : System
isExternal : true
name : IDisposable
nameWithType : IDisposable
fullName : System.IDisposable
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- uid : MLEM.Ui.Elements.Group.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single,MLEM.Graphics.SpriteBatchContext)
commentId : M:MLEM.Ui.Elements.Group.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single,MLEM.Graphics.SpriteBatchContext)
parent : MLEM.Ui.Elements.Group
isExternal : true
name : Draw(GameTime, SpriteBatch, Single, SpriteBatchContext)
nameWithType : Group.Draw(GameTime, SpriteBatch, Single, SpriteBatchContext)
fullName : MLEM.Ui.Elements.Group.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, System.Single, MLEM.Graphics.SpriteBatchContext)
spec.csharp :
- uid : MLEM.Ui.Elements.Group.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single,MLEM.Graphics.SpriteBatchContext)
name : Draw
nameWithType : Group.Draw
fullName : MLEM.Ui.Elements.Group.Draw
isExternal : true
- name : (
nameWithType : (
fullName : (
- uid : Microsoft.Xna.Framework.GameTime
name : GameTime
nameWithType : GameTime
fullName : Microsoft.Xna.Framework.GameTime
isExternal : true
- name : ', '
nameWithType : ', '
fullName : ', '
- uid : Microsoft.Xna.Framework.Graphics.SpriteBatch
name : SpriteBatch
nameWithType : SpriteBatch
fullName : Microsoft.Xna.Framework.Graphics.SpriteBatch
isExternal : true
- name : ', '
nameWithType : ', '
fullName : ', '
- uid : System.Single
name : Single
nameWithType : Single
fullName : System.Single
isExternal : true
- name : ', '
nameWithType : ', '
fullName : ', '
- uid : MLEM.Graphics.SpriteBatchContext
name : SpriteBatchContext
nameWithType : SpriteBatchContext
fullName : MLEM.Graphics.SpriteBatchContext
isExternal : true
- name : )
nameWithType : )
fullName : )
spec.vb :
- uid : MLEM.Ui.Elements.Group.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single,MLEM.Graphics.SpriteBatchContext)
name : Draw
nameWithType : Group.Draw
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2021-11-23 16:24:04 +01:00
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2022-05-24 13:36:05 +02:00
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2022-05-24 13:36:05 +02:00
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2022-05-24 13:36:05 +02:00
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fullName.vb : System.Func(Of T, TResult)
name.vb : Func(Of T, TResult)
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spec.csharp :
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fullName : SpriteBatch
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2021-11-23 16:24:04 +01:00
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