TinyLifeWeb/docs/api/TinyLife.Skills.FoodType.yml

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### YamlMime:ManagedReference
items:
- uid: TinyLife.Skills.FoodType
commentId: T:TinyLife.Skills.FoodType
id: FoodType
parent: TinyLife.Skills
children:
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- TinyLife.Skills.FoodType.#ctor(System.String,System.Int32,System.Int32,System.Single,TinyLife.Skills.FoodType.FoodRestriction,TinyLife.Skills.FoodType.IngredientSource,System.Nullable{Microsoft.Xna.Framework.Color})
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- TinyLife.Skills.FoodType.AdditionalObject
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- TinyLife.Skills.FoodType.AllRestrictions
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- TinyLife.Skills.FoodType.CanCreate(TinyLife.Actions.ActionInfo,System.Boolean,System.Int32,System.Single,System.Boolean)
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- TinyLife.Skills.FoodType.CanCreateFunc
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- TinyLife.Skills.FoodType.CanEat(TinyLife.Objects.PersonLike,TinyLife.Objects.FoodTypedItem,System.Boolean)
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- TinyLife.Skills.FoodType.CanEatFunc
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- TinyLife.Skills.FoodType.CanHaveCandle
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- TinyLife.Skills.FoodType.Color
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- TinyLife.Skills.FoodType.Construct(TinyLife.World.Map,TinyLife.Skills.Quality,System.TimeSpan,System.Int32,TinyLife.Objects.PersonLike,System.Nullable{System.Guid},System.Boolean)
- TinyLife.Skills.FoodType.ConstructUnfinished(TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.TimeSpan,System.Int32,TinyLife.Objects.PersonLike,System.Nullable{System.Guid},System.Boolean)
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- TinyLife.Skills.FoodType.Container
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- TinyLife.Skills.FoodType.CreateBaked(System.String,System.Int32,System.Int32,System.Single,TinyLife.Skills.FoodType.FoodRestriction,System.Boolean,TinyLife.Skills.FoodType.IngredientSource[])
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- TinyLife.Skills.FoodType.CustomTextureFunc
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- TinyLife.Skills.FoodType.DisplayName
- TinyLife.Skills.FoodType.GetAllContainers(System.Int32)
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- TinyLife.Skills.FoodType.GetPossibleArguments(TinyLife.Objects.PersonLike,System.Int32,TinyLife.Skills.FoodType.IngredientSource,System.Single,TinyLife.Skills.SkillType,System.Boolean)
- TinyLife.Skills.FoodType.GetPrice(TinyLife.Objects.PersonLike,System.Int32,System.Single,System.Single@,System.Nullable{System.Single}@)
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- TinyLife.Skills.FoodType.GetRestrictionsDescription(System.Boolean)
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- TinyLife.Skills.FoodType.GetTexture(System.Int32)
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- TinyLife.Skills.FoodType.InvokeOnEaten(TinyLife.Actions.ActionInfo,TinyLife.Objects.FoodTypedItem)
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- TinyLife.Skills.FoodType.Name
- TinyLife.Skills.FoodType.OnEaten
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- TinyLife.Skills.FoodType.OnFoodEaten
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- TinyLife.Skills.FoodType.OnGetPrice
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- TinyLife.Skills.FoodType.Price
- TinyLife.Skills.FoodType.Register(TinyLife.Skills.FoodType)
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- TinyLife.Skills.FoodType.RequiredSkill
- TinyLife.Skills.FoodType.RequiredSkillLevel
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- TinyLife.Skills.FoodType.Restrictions
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- TinyLife.Skills.FoodType.SaturationModifier
- TinyLife.Skills.FoodType.SourceString
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- TinyLife.Skills.FoodType.Sources
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- TinyLife.Skills.FoodType.Types
langs:
- csharp
- vb
name: FoodType
nameWithType: FoodType
fullName: TinyLife.Skills.FoodType
type: Class
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: FoodType
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 31
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: >-
A food type is a type of dish that can be cooked using <xref href="TinyLife.Actions.ActionType.GetIngredientsSingle" data-throw-if-not-resolved="false"></xref>.
Food types store information such as their name and texture, but also the cooking level that is required to make them.
Whether a food type has a custom <xref href="Microsoft.Xna.Framework.Graphics.Texture" data-throw-if-not-resolved="false"></xref> is based on its <xref href="TinyLife.Skills.FoodType.ContainerType" data-throw-if-not-resolved="false"></xref>, but most foods use the <xref href="TinyLife.Mods.Mod.GetCustomFurnitureTextures(TinyLife.Mods.ModInfo)" data-throw-if-not-resolved="false"></xref> and are loaded as as "Food<xref href="TinyLife.Skills.FoodType.Name" data-throw-if-not-resolved="false"></xref>".
Food types are registered using <xref href="TinyLife.Skills.FoodType.Register(TinyLife.Skills.FoodType)" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
content: >-
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[JsonConverter(typeof(StaticJsonConverter<FoodType>), new object[] { typeof(FoodType), "PrivateTypes" })]
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public class FoodType : GenericDataHolder, IGenericDataHolder, IEmotionSource
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content.vb: >-
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<JsonConverter(GetType(StaticJsonConverter(Of FoodType)), New Object() { GetType(FoodType), "PrivateTypes" })>
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Public Class FoodType Inherits GenericDataHolder Implements IGenericDataHolder, IEmotionSource
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inheritance:
- System.Object
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- MLEM.Misc.GenericDataHolder
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implements:
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- MLEM.Misc.IGenericDataHolder
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- TinyLife.Emotions.IEmotionSource
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inheritedMembers:
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- MLEM.Misc.GenericDataHolder.SetData(System.String,System.Object)
- MLEM.Misc.GenericDataHolder.SetData``1(System.String,{T})
- MLEM.Misc.GenericDataHolder.GetData``1(System.String)
- MLEM.Misc.GenericDataHolder.GetDataKeys
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- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Skills.FoodType.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.Skills.FoodType.Types
commentId: F:TinyLife.Skills.FoodType.Types
id: Types
parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
name: Types
nameWithType: FoodType.Types
fullName: TinyLife.Skills.FoodType.Types
type: Field
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Types
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 38
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: All of the <xref href="TinyLife.Skills.FoodType" data-throw-if-not-resolved="false"></xref> instances that are registered by the game and mods
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example: []
syntax:
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content: public static readonly ReadOnlyDictionary<string, FoodType> Types
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return:
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type: System.Collections.ObjectModel.ReadOnlyDictionary{System.String,TinyLife.Skills.FoodType}
content.vb: Public Shared ReadOnly Types As ReadOnlyDictionary(Of String, FoodType)
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- uid: TinyLife.Skills.FoodType.AllRestrictions
commentId: F:TinyLife.Skills.FoodType.AllRestrictions
id: AllRestrictions
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parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
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name: AllRestrictions
nameWithType: FoodType.AllRestrictions
fullName: TinyLife.Skills.FoodType.AllRestrictions
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type: Field
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: AllRestrictions
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 42
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: All of the defined <xref href="TinyLife.Skills.FoodType.FoodRestriction" data-throw-if-not-resolved="false"></xref> flag values.
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example: []
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syntax:
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content: public static readonly FoodType.FoodRestriction[] AllRestrictions
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return:
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type: TinyLife.Skills.FoodType.FoodRestriction[]
content.vb: Public Shared ReadOnly AllRestrictions As FoodType.FoodRestriction()
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- uid: TinyLife.Skills.FoodType.OnFoodEaten
commentId: E:TinyLife.Skills.FoodType.OnFoodEaten
id: OnFoodEaten
parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
name: OnFoodEaten
nameWithType: FoodType.OnFoodEaten
fullName: TinyLife.Skills.FoodType.OnFoodEaten
type: Event
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OnFoodEaten
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 51
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: >-
An event that is invoked after a given <xref href="TinyLife.Skills.FoodType" data-throw-if-not-resolved="false"></xref>'s food type is eaten as part of the given <xref href="System.Action" data-throw-if-not-resolved="false"></xref>.
This event is invoked at the same time as <xref href="TinyLife.Skills.FoodType.OnEaten" data-throw-if-not-resolved="false"></xref>, but for any <xref href="TinyLife.Skills.FoodType" data-throw-if-not-resolved="false"></xref>.
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This action is invoked in <xref href="TinyLife.Skills.FoodType.InvokeOnEaten(TinyLife.Actions.ActionInfo%2cTinyLife.Objects.FoodTypedItem)" data-throw-if-not-resolved="false"></xref>.
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example: []
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syntax:
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content: public static event Action<ActionInfo, FoodTypedItem, FoodType> OnFoodEaten
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return:
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type: System.Action{TinyLife.Actions.ActionInfo,TinyLife.Objects.FoodTypedItem,TinyLife.Skills.FoodType}
content.vb: Public Shared Event OnFoodEaten As Action(Of ActionInfo, FoodTypedItem, FoodType)
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- uid: TinyLife.Skills.FoodType.OnGetPrice
commentId: E:TinyLife.Skills.FoodType.OnGetPrice
id: OnGetPrice
parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
name: OnGetPrice
nameWithType: FoodType.OnGetPrice
fullName: TinyLife.Skills.FoodType.OnGetPrice
type: Event
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OnGetPrice
path: ../TinyLife/Skills/FoodType.cs
startLine: 55
assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: An event that is invoked in <xref href="TinyLife.Skills.FoodType.GetPrice(TinyLife.Objects.PersonLike%2cSystem.Int32%2cSystem.Single%2cSystem.Single%40%2cSystem.Nullable%7bSystem.Single%7d%40)" data-throw-if-not-resolved="false"></xref>, which can be used to modify the original and final price of a food type.
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example: []
syntax:
content: public static event FoodType.GetPriceDelegate OnGetPrice
return:
type: TinyLife.Skills.FoodType.GetPriceDelegate
content.vb: Public Shared Event OnGetPrice As FoodType.GetPriceDelegate
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- uid: TinyLife.Skills.FoodType.Name
commentId: F:TinyLife.Skills.FoodType.Name
id: Name
parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
name: Name
nameWithType: FoodType.Name
fullName: TinyLife.Skills.FoodType.Name
type: Field
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Name
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 162
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: This food type's name
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example: []
syntax:
content: public readonly string Name
return:
type: System.String
content.vb: Public ReadOnly Name As String
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- uid: TinyLife.Skills.FoodType.RequiredSkillLevel
commentId: F:TinyLife.Skills.FoodType.RequiredSkillLevel
id: RequiredSkillLevel
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parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
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name: RequiredSkillLevel
nameWithType: FoodType.RequiredSkillLevel
fullName: TinyLife.Skills.FoodType.RequiredSkillLevel
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type: Field
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: RequiredSkillLevel
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 166
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: The level of the <xref href="TinyLife.Skills.FoodType.RequiredSkill" data-throw-if-not-resolved="false"></xref> that is required to prepare this dish
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example: []
syntax:
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content: public readonly int RequiredSkillLevel
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return:
type: System.Int32
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content.vb: Public ReadOnly RequiredSkillLevel As Integer
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- uid: TinyLife.Skills.FoodType.Price
commentId: F:TinyLife.Skills.FoodType.Price
id: Price
parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
name: Price
nameWithType: FoodType.Price
fullName: TinyLife.Skills.FoodType.Price
type: Field
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Price
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 171
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: >-
The default price that creating this food type has.
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Use <xref href="TinyLife.Skills.FoodType.GetPrice(TinyLife.Objects.PersonLike%2cSystem.Int32%2cSystem.Single%2cSystem.Single%40%2cSystem.Nullable%7bSystem.Single%7d%40)" data-throw-if-not-resolved="false"></xref> to get the price for a given serving size as well as the modified, final price.
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example: []
syntax:
content: public readonly int Price
return:
type: System.Int32
content.vb: Public ReadOnly Price As Integer
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- uid: TinyLife.Skills.FoodType.SaturationModifier
commentId: F:TinyLife.Skills.FoodType.SaturationModifier
id: SaturationModifier
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parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
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name: SaturationModifier
nameWithType: FoodType.SaturationModifier
fullName: TinyLife.Skills.FoodType.SaturationModifier
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type: Field
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: SaturationModifier
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 175
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: A factor that determines how saturating this food type should be based on the default saturation value. As a reference, Mac and Cheese has a factor of 1, whereas Fish and Chips has a factor of 1.5.
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example: []
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syntax:
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content: public readonly float SaturationModifier
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return:
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type: System.Single
content.vb: Public ReadOnly SaturationModifier As Single
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- uid: TinyLife.Skills.FoodType.Color
commentId: F:TinyLife.Skills.FoodType.Color
id: Color
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parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
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name: Color
nameWithType: FoodType.Color
fullName: TinyLife.Skills.FoodType.Color
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type: Field
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Color
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 179
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: The color that this food type should display with.
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example: []
syntax:
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content: public readonly Color Color
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return:
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type: Microsoft.Xna.Framework.Color
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content.vb: Public ReadOnly Color As Color
- uid: TinyLife.Skills.FoodType.Sources
commentId: F:TinyLife.Skills.FoodType.Sources
id: Sources
parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
name: Sources
nameWithType: FoodType.Sources
fullName: TinyLife.Skills.FoodType.Sources
type: Field
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Sources
path: ../TinyLife/Skills/FoodType.cs
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startLine: 183
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: A set of <xref href="TinyLife.Skills.FoodType.IngredientSource" data-throw-if-not-resolved="false"></xref> objects that determine where this food type can be created.
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example: []
syntax:
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content: public readonly ISet<FoodType.IngredientSource> Sources
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return:
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type: System.Collections.Generic.ISet{TinyLife.Skills.FoodType.IngredientSource}
content.vb: Public ReadOnly Sources As ISet(Of FoodType.IngredientSource)
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- uid: TinyLife.Skills.FoodType.Restrictions
commentId: F:TinyLife.Skills.FoodType.Restrictions
id: Restrictions
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parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
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name: Restrictions
nameWithType: FoodType.Restrictions
fullName: TinyLife.Skills.FoodType.Restrictions
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type: Field
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Restrictions
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 187
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: A set of <xref href="TinyLife.Skills.FoodType.FoodRestriction" data-throw-if-not-resolved="false"></xref> flags that determine what things this food item contains that people might be intolerant to.
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example: []
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syntax:
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content: public readonly FoodType.FoodRestriction Restrictions
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return:
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type: TinyLife.Skills.FoodType.FoodRestriction
content.vb: Public ReadOnly Restrictions As FoodType.FoodRestriction
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- uid: TinyLife.Skills.FoodType.RequiredSkill
commentId: P:TinyLife.Skills.FoodType.RequiredSkill
id: RequiredSkill
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parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
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name: RequiredSkill
nameWithType: FoodType.RequiredSkill
fullName: TinyLife.Skills.FoodType.RequiredSkill
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type: Property
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: RequiredSkill
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 193
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: >-
The <xref href="TinyLife.Skills.SkillType" data-throw-if-not-resolved="false"></xref> required for this food type, which is linked to the <xref href="TinyLife.Skills.FoodType.RequiredSkillLevel" data-throw-if-not-resolved="false"></xref>.
This value defaults to the <xref href="TinyLife.Skills.SkillType.Cooking" data-throw-if-not-resolved="false"></xref> skill.
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example: []
syntax:
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content: public SkillType RequiredSkill { get; init; }
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parameters: []
return:
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type: TinyLife.Skills.SkillType
content.vb: Public Property RequiredSkill As SkillType
overload: TinyLife.Skills.FoodType.RequiredSkill*
- uid: TinyLife.Skills.FoodType.AdditionalObject
commentId: P:TinyLife.Skills.FoodType.AdditionalObject
id: AdditionalObject
parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
name: AdditionalObject
nameWithType: FoodType.AdditionalObject
fullName: TinyLife.Skills.FoodType.AdditionalObject
type: Property
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AdditionalObject
path: ../TinyLife/Skills/FoodType.cs
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startLine: 199
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: >-
An object category that dictates an additional object that is required for this food type to be created.
For default actions, the categories <xref href="TinyLife.Objects.ObjectCategory.Stove" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.Objects.ObjectCategory.Oven" data-throw-if-not-resolved="false"></xref> are supported.
If this is not set, a <xref href="TinyLife.Skills.FoodType.IngredientSource.Fridge" data-throw-if-not-resolved="false"></xref> food will not be cooked or baked.
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example: []
syntax:
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content: public ObjectCategory AdditionalObject { get; init; }
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parameters: []
return:
type: TinyLife.Objects.ObjectCategory
content.vb: Public Property AdditionalObject As ObjectCategory
overload: TinyLife.Skills.FoodType.AdditionalObject*
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- uid: TinyLife.Skills.FoodType.Container
commentId: P:TinyLife.Skills.FoodType.Container
id: Container
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parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
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name: Container
nameWithType: FoodType.Container
fullName: TinyLife.Skills.FoodType.Container
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type: Property
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Container
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 203
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: The <xref href="TinyLife.Skills.FoodType.ContainerType" data-throw-if-not-resolved="false"></xref> that this food type should be stored in.
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example: []
syntax:
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content: public FoodType.ContainerType Container { get; init; }
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parameters: []
return:
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type: TinyLife.Skills.FoodType.ContainerType
content.vb: Public Property Container As FoodType.ContainerType
overload: TinyLife.Skills.FoodType.Container*
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- uid: TinyLife.Skills.FoodType.OnEaten
commentId: P:TinyLife.Skills.FoodType.OnEaten
id: OnEaten
parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
name: OnEaten
nameWithType: FoodType.OnEaten
fullName: TinyLife.Skills.FoodType.OnEaten
type: Property
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: OnEaten
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 209
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: >-
An optional action that is invoked when this food object has been eaten.
This method is called if the underlying <xref href="System.Action" data-throw-if-not-resolved="false"></xref> is completed after a sufficient amount of time, so the food item has not necessarily been fully finished when this action is invoked.
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This action is invoked in <xref href="TinyLife.Skills.FoodType.InvokeOnEaten(TinyLife.Actions.ActionInfo%2cTinyLife.Objects.FoodTypedItem)" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
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content: public Action<ActionInfo, FoodTypedItem> OnEaten { get; init; }
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parameters: []
return:
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type: System.Action{TinyLife.Actions.ActionInfo,TinyLife.Objects.FoodTypedItem}
content.vb: Public Property OnEaten As Action(Of ActionInfo, FoodTypedItem)
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overload: TinyLife.Skills.FoodType.OnEaten*
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- uid: TinyLife.Skills.FoodType.CanEatFunc
commentId: P:TinyLife.Skills.FoodType.CanEatFunc
id: CanEatFunc
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parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
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name: CanEatFunc
nameWithType: FoodType.CanEatFunc
fullName: TinyLife.Skills.FoodType.CanEatFunc
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type: Property
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
2022-06-09 20:12:10 +02:00
id: CanEatFunc
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 214
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: >-
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An optional <xref href="TinyLife.Actions.ActionType.CanExecuteDelegate" data-throw-if-not-resolved="false"></xref>-style function that allows passing additional conditions to <xref href="TinyLife.Skills.FoodType.CanEat(TinyLife.Objects.PersonLike%2cTinyLife.Objects.FoodTypedItem%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>.
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If this is null, which is also the default value, no additional checks are done in <xref href="TinyLife.Skills.FoodType.CanEat(TinyLife.Objects.PersonLike%2cTinyLife.Objects.FoodTypedItem%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
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content: public Func<(PersonLike Person, FoodTypedItem Food, bool Automatic), CanExecuteResult> CanEatFunc { get; init; }
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parameters: []
return:
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type: System.Func{System.ValueTuple{TinyLife.Objects.PersonLike,TinyLife.Objects.FoodTypedItem,System.Boolean},TinyLife.Actions.CanExecuteResult}
content.vb: Public Property CanEatFunc As Func(Of (Person As PersonLike, Food As FoodTypedItem, Automatic As Boolean), CanExecuteResult)
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overload: TinyLife.Skills.FoodType.CanEatFunc*
- uid: TinyLife.Skills.FoodType.CanCreateFunc
commentId: P:TinyLife.Skills.FoodType.CanCreateFunc
id: CanCreateFunc
parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
name: CanCreateFunc
nameWithType: FoodType.CanCreateFunc
fullName: TinyLife.Skills.FoodType.CanCreateFunc
type: Property
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CanCreateFunc
path: ../TinyLife/Skills/FoodType.cs
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startLine: 219
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: >-
An optional <xref href="TinyLife.Actions.ActionType.CanExecuteDelegate" data-throw-if-not-resolved="false"></xref>-style function that allows passing additional conditions to <xref href="TinyLife.Skills.FoodType.CanCreate(TinyLife.Actions.ActionInfo%2cSystem.Boolean%2cSystem.Int32%2cSystem.Single%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>.
If this is null, which is the default value, no additional checks are done in <xref href="TinyLife.Skills.FoodType.CanCreate(TinyLife.Actions.ActionInfo%2cSystem.Boolean%2cSystem.Int32%2cSystem.Single%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>.
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example: []
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syntax:
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content: public Func<(ActionInfo Info, bool Automatic, int ServingSize, float PriceMarkup), CanExecuteResult> CanCreateFunc { get; init; }
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parameters: []
return:
type: System.Func{System.ValueTuple{TinyLife.Actions.ActionInfo,System.Boolean,System.Int32,System.Single},TinyLife.Actions.CanExecuteResult}
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content.vb: Public Property CanCreateFunc As Func(Of (Info As ActionInfo, Automatic As Boolean, ServingSize As Integer, PriceMarkup As Single), CanExecuteResult)
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overload: TinyLife.Skills.FoodType.CanCreateFunc*
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- uid: TinyLife.Skills.FoodType.CustomTextureFunc
commentId: P:TinyLife.Skills.FoodType.CustomTextureFunc
id: CustomTextureFunc
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parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
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name: CustomTextureFunc
nameWithType: FoodType.CustomTextureFunc
fullName: TinyLife.Skills.FoodType.CustomTextureFunc
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type: Property
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: CustomTextureFunc
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 223
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: A function that can optionally return a custom texture to be used for the given serving size.
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example: []
syntax:
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content: public Func<int, TextureRegion> CustomTextureFunc { get; init; }
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parameters: []
return:
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type: System.Func{System.Int32,MLEM.Textures.TextureRegion}
content.vb: Public Property CustomTextureFunc As Func(Of Integer, TextureRegion)
overload: TinyLife.Skills.FoodType.CustomTextureFunc*
- uid: TinyLife.Skills.FoodType.CanHaveCandle
commentId: F:TinyLife.Skills.FoodType.CanHaveCandle
id: CanHaveCandle
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parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
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name: CanHaveCandle
nameWithType: FoodType.CanHaveCandle
fullName: TinyLife.Skills.FoodType.CanHaveCandle
type: Field
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
2022-07-04 16:50:43 +02:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CanHaveCandle
path: ../TinyLife/Skills/FoodType.cs
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startLine: 227
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: A function that returns whether the given instance of this <xref href="TinyLife.Skills.FoodType" data-throw-if-not-resolved="false"></xref> can have a candle added to it.
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example: []
syntax:
content: public Func<Food, bool> CanHaveCandle
return:
type: System.Func{TinyLife.Objects.Food,System.Boolean}
content.vb: Public CanHaveCandle As Func(Of Food, Boolean)
- uid: TinyLife.Skills.FoodType.DisplayName
commentId: P:TinyLife.Skills.FoodType.DisplayName
id: DisplayName
parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
name: DisplayName
nameWithType: FoodType.DisplayName
fullName: TinyLife.Skills.FoodType.DisplayName
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type: Property
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source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: DisplayName
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 231
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: This food type's <xref href="TinyLife.Skills.FoodType.Name" data-throw-if-not-resolved="false"></xref>, but localized using <xref href="TinyLife.LnCategory.Food" data-throw-if-not-resolved="false"></xref>
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example: []
syntax:
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content: public string DisplayName { get; }
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parameters: []
return:
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type: System.String
content.vb: Public ReadOnly Property DisplayName As String
overload: TinyLife.Skills.FoodType.DisplayName*
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- uid: TinyLife.Skills.FoodType.SourceString
commentId: P:TinyLife.Skills.FoodType.SourceString
id: SourceString
parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
name: SourceString
nameWithType: FoodType.SourceString
fullName: TinyLife.Skills.FoodType.SourceString
type: Property
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
2023-03-30 18:07:55 +02:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: SourceString
path: ../TinyLife/Skills/FoodType.cs
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startLine: 233
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: A (localized) string that is displayed when hovering over an <xref href="TinyLife.Emotions.EmotionModifier" data-throw-if-not-resolved="false"></xref> that has this source
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example: []
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syntax:
content: public string SourceString { get; }
parameters: []
return:
type: System.String
content.vb: Public ReadOnly Property SourceString As String
overload: TinyLife.Skills.FoodType.SourceString*
implements:
- TinyLife.Emotions.IEmotionSource.SourceString
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- uid: TinyLife.Skills.FoodType.#ctor(System.String,System.Int32,System.Int32,System.Single,TinyLife.Skills.FoodType.FoodRestriction,TinyLife.Skills.FoodType.IngredientSource,System.Nullable{Microsoft.Xna.Framework.Color})
commentId: M:TinyLife.Skills.FoodType.#ctor(System.String,System.Int32,System.Int32,System.Single,TinyLife.Skills.FoodType.FoodRestriction,TinyLife.Skills.FoodType.IngredientSource,System.Nullable{Microsoft.Xna.Framework.Color})
id: '#ctor(System.String,System.Int32,System.Int32,System.Single,TinyLife.Skills.FoodType.FoodRestriction,TinyLife.Skills.FoodType.IngredientSource,System.Nullable{Microsoft.Xna.Framework.Color})'
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parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
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name: FoodType(string, int, int, float, FoodRestriction, IngredientSource, Color?)
nameWithType: FoodType.FoodType(string, int, int, float, FoodType.FoodRestriction, FoodType.IngredientSource, Color?)
fullName: TinyLife.Skills.FoodType.FoodType(string, int, int, float, TinyLife.Skills.FoodType.FoodRestriction, TinyLife.Skills.FoodType.IngredientSource, Microsoft.Xna.Framework.Color?)
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type: Constructor
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source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2022-05-24 13:36:05 +02:00
id: .ctor
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 245
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: Creates a new food type with the given settings.
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example: []
syntax:
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content: public FoodType(string name, int requiredSkillLevel, int price, float saturationModifier, FoodType.FoodRestriction restrictions, FoodType.IngredientSource source = null, Color? color = null)
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parameters:
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- id: name
type: System.String
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description: The food type's name.
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- id: requiredSkillLevel
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type: System.Int32
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description: The required skill level for the <xref href="TinyLife.Skills.FoodType.RequiredSkill" data-throw-if-not-resolved="false"></xref>.
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- id: price
type: System.Int32
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description: The price to prepare this food type.
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- id: saturationModifier
type: System.Single
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description: A factor that determines how saturating this food type should be based on the default saturation value. As a reference, Mac and Cheese has a factor of 1, whereas Fish and Chips has a factor of 1.5.
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- id: restrictions
type: TinyLife.Skills.FoodType.FoodRestriction
description: A set of <xref href="TinyLife.Skills.FoodType.FoodRestriction" data-throw-if-not-resolved="false"></xref> flags that determine what things this food item contains that people might be intolerant to.
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- id: source
type: TinyLife.Skills.FoodType.IngredientSource
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description: The <xref href="TinyLife.Skills.FoodType.IngredientSource" data-throw-if-not-resolved="false"></xref> that this food type can be created in, defaults to <xref href="TinyLife.Skills.FoodType.IngredientSource.Fridge" data-throw-if-not-resolved="false"></xref>.
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- id: color
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type: System.Nullable{Microsoft.Xna.Framework.Color}
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description: The color that this food type should display with, or <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/keywords/null">null</a> to use <xref href="Microsoft.Xna.Framework.Color.White" data-throw-if-not-resolved="false"></xref>.
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content.vb: Public Sub New(name As String, requiredSkillLevel As Integer, price As Integer, saturationModifier As Single, restrictions As FoodType.FoodRestriction, source As FoodType.IngredientSource = Nothing, color As Color? = Nothing)
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overload: TinyLife.Skills.FoodType.#ctor*
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nameWithType.vb: FoodType.New(String, Integer, Integer, Single, FoodType.FoodRestriction, FoodType.IngredientSource, Color?)
fullName.vb: TinyLife.Skills.FoodType.New(String, Integer, Integer, Single, TinyLife.Skills.FoodType.FoodRestriction, TinyLife.Skills.FoodType.IngredientSource, Microsoft.Xna.Framework.Color?)
name.vb: New(String, Integer, Integer, Single, FoodRestriction, IngredientSource, Color?)
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- uid: TinyLife.Skills.FoodType.GetPrice(TinyLife.Objects.PersonLike,System.Int32,System.Single,System.Single@,System.Nullable{System.Single}@)
commentId: M:TinyLife.Skills.FoodType.GetPrice(TinyLife.Objects.PersonLike,System.Int32,System.Single,System.Single@,System.Nullable{System.Single}@)
id: GetPrice(TinyLife.Objects.PersonLike,System.Int32,System.Single,System.Single@,System.Nullable{System.Single}@)
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parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
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name: GetPrice(PersonLike, int, float, out float, out float?)
nameWithType: FoodType.GetPrice(PersonLike, int, float, out float, out float?)
fullName: TinyLife.Skills.FoodType.GetPrice(TinyLife.Objects.PersonLike, int, float, out float, out float?)
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type: Method
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: GetPrice
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 266
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: Returns the price of this food type, based on the amount of servings provided, as well as the <xref href="TinyLife.Skills.FoodType.OnGetPrice" data-throw-if-not-resolved="false"></xref> event.
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example: []
syntax:
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content: public void GetPrice(PersonLike person, int servingSize, float markup, out float originalPrice, out float? modifiedPrice)
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parameters:
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- id: person
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type: TinyLife.Objects.PersonLike
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description: The person to get the price for.
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- id: servingSize
type: System.Int32
description: The amount of servings to get the price for
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- id: markup
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type: System.Single
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description: The price markup multiplier.
- id: originalPrice
type: System.Single
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description: The original price that should be used if <code class="paramref">modifiedPrice</code> is unset.
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- id: modifiedPrice
type: System.Nullable{System.Single}
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description: The final price of the item, which is unset if the <code class="paramref">originalPrice</code> should be used.
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content.vb: Public Sub GetPrice(person As PersonLike, servingSize As Integer, markup As Single, originalPrice As Single, modifiedPrice As Single?)
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overload: TinyLife.Skills.FoodType.GetPrice*
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nameWithType.vb: FoodType.GetPrice(PersonLike, Integer, Single, Single, Single?)
fullName.vb: TinyLife.Skills.FoodType.GetPrice(TinyLife.Objects.PersonLike, Integer, Single, Single, Single?)
name.vb: GetPrice(PersonLike, Integer, Single, Single, Single?)
- uid: TinyLife.Skills.FoodType.Construct(TinyLife.World.Map,TinyLife.Skills.Quality,System.TimeSpan,System.Int32,TinyLife.Objects.PersonLike,System.Nullable{System.Guid},System.Boolean)
commentId: M:TinyLife.Skills.FoodType.Construct(TinyLife.World.Map,TinyLife.Skills.Quality,System.TimeSpan,System.Int32,TinyLife.Objects.PersonLike,System.Nullable{System.Guid},System.Boolean)
id: Construct(TinyLife.World.Map,TinyLife.Skills.Quality,System.TimeSpan,System.Int32,TinyLife.Objects.PersonLike,System.Nullable{System.Guid},System.Boolean)
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parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
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name: Construct(Map, Quality, TimeSpan, int, PersonLike, Guid?, bool)
nameWithType: FoodType.Construct(Map, Quality, TimeSpan, int, PersonLike, Guid?, bool)
fullName: TinyLife.Skills.FoodType.Construct(TinyLife.World.Map, TinyLife.Skills.Quality, System.TimeSpan, int, TinyLife.Objects.PersonLike, System.Guid?, bool)
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type: Method
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Construct
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 288
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: >-
Constructs a new <xref href="TinyLife.Objects.Food" data-throw-if-not-resolved="false"></xref> furniture instance based on this food type's <xref href="TinyLife.Skills.FoodType.ContainerType" data-throw-if-not-resolved="false"></xref>.
Note that the returned item won't be added to the <code class="paramref">map</code> automatically.
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example: []
syntax:
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content: public Food Construct(Map map, Quality quality, TimeSpan expirationTime, int servingSize, PersonLike creator = null, Guid? id = null, bool triggerGoals = true)
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parameters:
- id: map
type: TinyLife.World.Map
description: The map
- id: quality
type: TinyLife.Skills.Quality
description: The quality that the food should have, which also affects the <xref href="TinyLife.Objects.Food.FoodLeft" data-throw-if-not-resolved="false"></xref>
- id: expirationTime
type: System.TimeSpan
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description: The in-game time that the resulting food should expire at. This should be based on <xref href="TinyLife.World.Map.Time" data-throw-if-not-resolved="false"></xref>.
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- id: servingSize
type: System.Int32
description: The serving size
- id: creator
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type: TinyLife.Objects.PersonLike
description: An optional id of a <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref> that created this food item
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- id: id
type: System.Nullable{System.Guid}
description: An optional id to give to the <xref href="TinyLife.Objects.Food" data-throw-if-not-resolved="false"></xref> instance returned
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- id: triggerGoals
type: System.Boolean
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description: Whether <xref href="TinyLife.Goals.AutoGoalInfo" data-throw-if-not-resolved="false"></xref> goals should be triggered in <xref href="TinyLife.Objects.Furniture.SetCreator(TinyLife.Objects.PersonLike%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>
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return:
type: TinyLife.Objects.Food
description: A new food instance with the given settings
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content.vb: Public Function Construct(map As Map, quality As Quality, expirationTime As TimeSpan, servingSize As Integer, creator As PersonLike = Nothing, id As Guid? = Nothing, triggerGoals As Boolean = True) As Food
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overload: TinyLife.Skills.FoodType.Construct*
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nameWithType.vb: FoodType.Construct(Map, Quality, TimeSpan, Integer, PersonLike, Guid?, Boolean)
fullName.vb: TinyLife.Skills.FoodType.Construct(TinyLife.World.Map, TinyLife.Skills.Quality, System.TimeSpan, Integer, TinyLife.Objects.PersonLike, System.Guid?, Boolean)
name.vb: Construct(Map, Quality, TimeSpan, Integer, PersonLike, Guid?, Boolean)
- uid: TinyLife.Skills.FoodType.ConstructUnfinished(TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.TimeSpan,System.Int32,TinyLife.Objects.PersonLike,System.Nullable{System.Guid},System.Boolean)
commentId: M:TinyLife.Skills.FoodType.ConstructUnfinished(TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.TimeSpan,System.Int32,TinyLife.Objects.PersonLike,System.Nullable{System.Guid},System.Boolean)
id: ConstructUnfinished(TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.TimeSpan,System.Int32,TinyLife.Objects.PersonLike,System.Nullable{System.Guid},System.Boolean)
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parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
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name: ConstructUnfinished(FurnitureType, Map, TimeSpan, int, PersonLike, Guid?, bool)
nameWithType: FoodType.ConstructUnfinished(FurnitureType, Map, TimeSpan, int, PersonLike, Guid?, bool)
fullName: TinyLife.Skills.FoodType.ConstructUnfinished(TinyLife.Objects.FurnitureType, TinyLife.World.Map, System.TimeSpan, int, TinyLife.Objects.PersonLike, System.Guid?, bool)
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type: Method
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: ConstructUnfinished
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 308
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: >-
Constructs a new <xref href="TinyLife.Objects.FoodTypedItem" data-throw-if-not-resolved="false"></xref> furniture instance based on the passed <xref href="TinyLife.Objects.FurnitureType" data-throw-if-not-resolved="false"></xref>
Note that the returned item won't be added to the <code class="paramref">map</code> automatically.
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example: []
syntax:
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content: public FoodTypedItem ConstructUnfinished(FurnitureType container, Map map, TimeSpan expirationTime, int servingSize, PersonLike creator = null, Guid? id = null, bool triggerGoals = false)
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parameters:
- id: container
type: TinyLife.Objects.FurnitureType
description: The <xref href="TinyLife.Objects.FurnitureType" data-throw-if-not-resolved="false"></xref> that an instance of should be returned, has to construct a <xref href="TinyLife.Objects.FoodTypedItem" data-throw-if-not-resolved="false"></xref>
- id: map
type: TinyLife.World.Map
description: The map
- id: expirationTime
type: System.TimeSpan
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description: The in-game time that the resulting food should expire at. This should be based on <xref href="TinyLife.World.Map.Time" data-throw-if-not-resolved="false"></xref>.
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- id: servingSize
type: System.Int32
description: The serving size
- id: creator
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type: TinyLife.Objects.PersonLike
description: An optional <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref> that created this food item
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- id: id
type: System.Nullable{System.Guid}
description: An optional id to give to the <xref href="TinyLife.Objects.Food" data-throw-if-not-resolved="false"></xref> instance returned
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- id: triggerGoals
type: System.Boolean
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description: Whether <xref href="TinyLife.Goals.AutoGoalInfo" data-throw-if-not-resolved="false"></xref> goals should be triggered in <xref href="TinyLife.Objects.Furniture.SetCreator(TinyLife.Objects.PersonLike%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>
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return:
type: TinyLife.Objects.FoodTypedItem
description: ''
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content.vb: Public Function ConstructUnfinished(container As FurnitureType, map As Map, expirationTime As TimeSpan, servingSize As Integer, creator As PersonLike = Nothing, id As Guid? = Nothing, triggerGoals As Boolean = False) As FoodTypedItem
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overload: TinyLife.Skills.FoodType.ConstructUnfinished*
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nameWithType.vb: FoodType.ConstructUnfinished(FurnitureType, Map, TimeSpan, Integer, PersonLike, Guid?, Boolean)
fullName.vb: TinyLife.Skills.FoodType.ConstructUnfinished(TinyLife.Objects.FurnitureType, TinyLife.World.Map, System.TimeSpan, Integer, TinyLife.Objects.PersonLike, System.Guid?, Boolean)
name.vb: ConstructUnfinished(FurnitureType, Map, TimeSpan, Integer, PersonLike, Guid?, Boolean)
- uid: TinyLife.Skills.FoodType.CanEat(TinyLife.Objects.PersonLike,TinyLife.Objects.FoodTypedItem,System.Boolean)
commentId: M:TinyLife.Skills.FoodType.CanEat(TinyLife.Objects.PersonLike,TinyLife.Objects.FoodTypedItem,System.Boolean)
id: CanEat(TinyLife.Objects.PersonLike,TinyLife.Objects.FoodTypedItem,System.Boolean)
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parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
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name: CanEat(PersonLike, FoodTypedItem, bool)
nameWithType: FoodType.CanEat(PersonLike, FoodTypedItem, bool)
fullName: TinyLife.Skills.FoodType.CanEat(TinyLife.Objects.PersonLike, TinyLife.Objects.FoodTypedItem, bool)
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type: Method
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
2022-06-09 20:12:10 +02:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CanEat
path: ../TinyLife/Skills/FoodType.cs
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startLine: 325
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: >-
Returns a <xref href="TinyLife.Actions.CanExecuteResult" data-throw-if-not-resolved="false"></xref> indicating whether a <xref href="TinyLife.Objects.FoodTypedItem" data-throw-if-not-resolved="false"></xref> that has this food type can currently be eaten.
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This method also invokes <xref href="TinyLife.Skills.FoodType.CanEatFunc" data-throw-if-not-resolved="false"></xref> and checks for matching <xref href="TinyLife.Skills.FoodType.Restrictions" data-throw-if-not-resolved="false"></xref>.
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example: []
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syntax:
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content: public CanExecuteResult CanEat(PersonLike person, FoodTypedItem food, bool automatic)
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parameters:
- id: person
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type: TinyLife.Objects.PersonLike
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description: The person trying to eat this food item.
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- id: food
type: TinyLife.Objects.FoodTypedItem
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description: The food item.
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- id: automatic
type: System.Boolean
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description: Whether the action is invoked automatically.
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return:
type: TinyLife.Actions.CanExecuteResult
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description: A <xref href="TinyLife.Actions.CanExecuteResult" data-throw-if-not-resolved="false"></xref> indicating whether this food item can be eaten.
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content.vb: Public Function CanEat(person As PersonLike, food As FoodTypedItem, automatic As Boolean) As CanExecuteResult
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overload: TinyLife.Skills.FoodType.CanEat*
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nameWithType.vb: FoodType.CanEat(PersonLike, FoodTypedItem, Boolean)
fullName.vb: TinyLife.Skills.FoodType.CanEat(TinyLife.Objects.PersonLike, TinyLife.Objects.FoodTypedItem, Boolean)
name.vb: CanEat(PersonLike, FoodTypedItem, Boolean)
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- uid: TinyLife.Skills.FoodType.CanCreate(TinyLife.Actions.ActionInfo,System.Boolean,System.Int32,System.Single,System.Boolean)
commentId: M:TinyLife.Skills.FoodType.CanCreate(TinyLife.Actions.ActionInfo,System.Boolean,System.Int32,System.Single,System.Boolean)
id: CanCreate(TinyLife.Actions.ActionInfo,System.Boolean,System.Int32,System.Single,System.Boolean)
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parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
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name: CanCreate(ActionInfo, bool, int, float, bool)
nameWithType: FoodType.CanCreate(ActionInfo, bool, int, float, bool)
fullName: TinyLife.Skills.FoodType.CanCreate(TinyLife.Actions.ActionInfo, bool, int, float, bool)
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type: Method
source:
remote:
path: TinyLife/Skills/FoodType.cs
2023-12-06 13:25:52 +01:00
branch: main
2022-06-09 20:12:10 +02:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CanCreate
path: ../TinyLife/Skills/FoodType.cs
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startLine: 358
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: >-
Returns a <xref href="TinyLife.Actions.CanExecuteResult" data-throw-if-not-resolved="false"></xref> indicating whether an item with this food type can be created in some way.
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This method also invokes <xref href="TinyLife.Skills.FoodType.CanCreateFunc" data-throw-if-not-resolved="false"></xref>, checks against <xref href="TinyLife.Skills.FoodType.GetPrice(TinyLife.Objects.PersonLike%2cSystem.Int32%2cSystem.Single%2cSystem.Single%40%2cSystem.Nullable%7bSystem.Single%7d%40)" data-throw-if-not-resolved="false"></xref> and checks for an object with the <xref href="TinyLife.Skills.FoodType.AdditionalObject" data-throw-if-not-resolved="false"></xref> category.
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example: []
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syntax:
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content: public CanExecuteResult CanCreate(ActionInfo info, bool automatic, int servingSize, float priceMarkup, bool onlyCheckPrice = false)
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parameters:
- id: info
type: TinyLife.Actions.ActionInfo
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description: The action info.
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- id: automatic
type: System.Boolean
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description: Whether the action is invoked automatically.
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- id: servingSize
type: System.Int32
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description: The serving size that is being created.
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- id: priceMarkup
type: System.Single
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description: A price markup that should be passed to <xref href="TinyLife.Skills.FoodType.GetPrice(TinyLife.Objects.PersonLike%2cSystem.Int32%2cSystem.Single%2cSystem.Single%40%2cSystem.Nullable%7bSystem.Single%7d%40)" data-throw-if-not-resolved="false"></xref>.
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- id: onlyCheckPrice
type: System.Boolean
description: Whether only the price should be checked and additional conditions, like the <xref href="TinyLife.Skills.FoodType.AdditionalObject" data-throw-if-not-resolved="false"></xref> should be ignored.
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return:
type: TinyLife.Actions.CanExecuteResult
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description: A <xref href="TinyLife.Actions.CanExecuteResult" data-throw-if-not-resolved="false"></xref> indicating whether this food item can be created.
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content.vb: Public Function CanCreate(info As ActionInfo, automatic As Boolean, servingSize As Integer, priceMarkup As Single, onlyCheckPrice As Boolean = False) As CanExecuteResult
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overload: TinyLife.Skills.FoodType.CanCreate*
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nameWithType.vb: FoodType.CanCreate(ActionInfo, Boolean, Integer, Single, Boolean)
fullName.vb: TinyLife.Skills.FoodType.CanCreate(TinyLife.Actions.ActionInfo, Boolean, Integer, Single, Boolean)
name.vb: CanCreate(ActionInfo, Boolean, Integer, Single, Boolean)
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- uid: TinyLife.Skills.FoodType.GetRestrictionsDescription(System.Boolean)
commentId: M:TinyLife.Skills.FoodType.GetRestrictionsDescription(System.Boolean)
id: GetRestrictionsDescription(System.Boolean)
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parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
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name: GetRestrictionsDescription(bool)
nameWithType: FoodType.GetRestrictionsDescription(bool)
fullName: TinyLife.Skills.FoodType.GetRestrictionsDescription(bool)
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type: Method
source:
remote:
path: TinyLife/Skills/FoodType.cs
2023-12-06 13:25:52 +01:00
branch: main
2022-06-09 20:12:10 +02:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2024-03-09 19:49:55 +01:00
id: GetRestrictionsDescription
2022-06-09 20:12:10 +02:00
path: ../TinyLife/Skills/FoodType.cs
2024-03-09 19:49:55 +01:00
startLine: 383
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: >-
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Returns a set of strings that describe this food item's <xref href="TinyLife.Skills.FoodType.Restrictions" data-throw-if-not-resolved="false"></xref>.
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If this item has no restrictions, no strings are returned.
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example: []
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syntax:
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content: public IEnumerable<string> GetRestrictionsDescription(bool includeIcon = true)
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parameters:
- id: includeIcon
type: System.Boolean
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description: Whether the restrictions' icons should be included.
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return:
type: System.Collections.Generic.IEnumerable{System.String}
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description: A set of strings that describe this food item's <xref href="TinyLife.Skills.FoodType.Restrictions" data-throw-if-not-resolved="false"></xref>.
content.vb: Public Function GetRestrictionsDescription(includeIcon As Boolean = True) As IEnumerable(Of String)
overload: TinyLife.Skills.FoodType.GetRestrictionsDescription*
nameWithType.vb: FoodType.GetRestrictionsDescription(Boolean)
fullName.vb: TinyLife.Skills.FoodType.GetRestrictionsDescription(Boolean)
name.vb: GetRestrictionsDescription(Boolean)
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- uid: TinyLife.Skills.FoodType.InvokeOnEaten(TinyLife.Actions.ActionInfo,TinyLife.Objects.FoodTypedItem)
commentId: M:TinyLife.Skills.FoodType.InvokeOnEaten(TinyLife.Actions.ActionInfo,TinyLife.Objects.FoodTypedItem)
id: InvokeOnEaten(TinyLife.Actions.ActionInfo,TinyLife.Objects.FoodTypedItem)
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parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
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name: InvokeOnEaten(ActionInfo, FoodTypedItem)
nameWithType: FoodType.InvokeOnEaten(ActionInfo, FoodTypedItem)
fullName: TinyLife.Skills.FoodType.InvokeOnEaten(TinyLife.Actions.ActionInfo, TinyLife.Objects.FoodTypedItem)
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type: Method
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: InvokeOnEaten
path: ../TinyLife/Skills/FoodType.cs
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startLine: 398
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: >-
Invokes this food type's <xref href="TinyLife.Skills.FoodType.OnEaten" data-throw-if-not-resolved="false"></xref> event, as well as this <xref href="TinyLife.Skills.FoodType.Sources" data-throw-if-not-resolved="false"></xref>' <xref href="TinyLife.Skills.FoodType.IngredientSource.OnEaten" data-throw-if-not-resolved="false"></xref> events.
This method should be called when a significant amount of this item is consumed, but is automatically called in <xref href="TinyLife.Actions.ActionType.Eat" data-throw-if-not-resolved="false"></xref>.
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example: []
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syntax:
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content: public void InvokeOnEaten(ActionInfo info, FoodTypedItem food)
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parameters:
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- id: info
type: TinyLife.Actions.ActionInfo
description: The eat action's action info.
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- id: food
type: TinyLife.Objects.FoodTypedItem
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description: The food item being eaten.
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content.vb: Public Sub InvokeOnEaten(info As ActionInfo, food As FoodTypedItem)
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overload: TinyLife.Skills.FoodType.InvokeOnEaten*
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- uid: TinyLife.Skills.FoodType.GetTexture(System.Int32)
commentId: M:TinyLife.Skills.FoodType.GetTexture(System.Int32)
id: GetTexture(System.Int32)
parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
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name: GetTexture(int)
nameWithType: FoodType.GetTexture(int)
fullName: TinyLife.Skills.FoodType.GetTexture(int)
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type: Method
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetTexture
path: ../TinyLife/Skills/FoodType.cs
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startLine: 447
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: >-
Returns the texture region that should be drawn for the given serving size.
This method invokes the <xref href="TinyLife.Skills.FoodType.CustomTextureFunc" data-throw-if-not-resolved="false"></xref> and, by default, returns <xref href="TinyLife.Skills.FoodType.ContainerType.GetDefaultTexture(TinyLife.Skills.FoodType)" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
content: public TextureRegion GetTexture(int servingSize)
parameters:
- id: servingSize
type: System.Int32
description: The serving size to return a texture region for.
return:
type: MLEM.Textures.TextureRegion
description: The texture region to draw.
content.vb: Public Function GetTexture(servingSize As Integer) As TextureRegion
overload: TinyLife.Skills.FoodType.GetTexture*
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nameWithType.vb: FoodType.GetTexture(Integer)
fullName.vb: TinyLife.Skills.FoodType.GetTexture(Integer)
name.vb: GetTexture(Integer)
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- uid: TinyLife.Skills.FoodType.Register(TinyLife.Skills.FoodType)
commentId: M:TinyLife.Skills.FoodType.Register(TinyLife.Skills.FoodType)
id: Register(TinyLife.Skills.FoodType)
parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
name: Register(FoodType)
nameWithType: FoodType.Register(FoodType)
fullName: TinyLife.Skills.FoodType.Register(TinyLife.Skills.FoodType)
type: Method
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Register
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 456
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: Registers a new <xref href="TinyLife.Skills.FoodType" data-throw-if-not-resolved="false"></xref> with the given settings.
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example: []
syntax:
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content: public static FoodType Register(FoodType type)
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parameters:
- id: type
type: TinyLife.Skills.FoodType
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description: The food type to register.
return:
type: TinyLife.Skills.FoodType
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description: The passed <code class="paramref">type</code>, for chaining.
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content.vb: Public Shared Function Register(type As FoodType) As FoodType
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overload: TinyLife.Skills.FoodType.Register*
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- uid: TinyLife.Skills.FoodType.GetPossibleArguments(TinyLife.Objects.PersonLike,System.Int32,TinyLife.Skills.FoodType.IngredientSource,System.Single,TinyLife.Skills.SkillType,System.Boolean)
commentId: M:TinyLife.Skills.FoodType.GetPossibleArguments(TinyLife.Objects.PersonLike,System.Int32,TinyLife.Skills.FoodType.IngredientSource,System.Single,TinyLife.Skills.SkillType,System.Boolean)
id: GetPossibleArguments(TinyLife.Objects.PersonLike,System.Int32,TinyLife.Skills.FoodType.IngredientSource,System.Single,TinyLife.Skills.SkillType,System.Boolean)
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parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
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name: GetPossibleArguments(PersonLike, int, IngredientSource, float, SkillType, bool)
nameWithType: FoodType.GetPossibleArguments(PersonLike, int, FoodType.IngredientSource, float, SkillType, bool)
fullName: TinyLife.Skills.FoodType.GetPossibleArguments(TinyLife.Objects.PersonLike, int, TinyLife.Skills.FoodType.IngredientSource, float, TinyLife.Skills.SkillType, bool)
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type: Method
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: GetPossibleArguments
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 472
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: Returns a set of action varieties for all <xref href="TinyLife.Skills.FoodType" data-throw-if-not-resolved="false"></xref> objects that match the given predicate
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example: []
syntax:
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content: public static IEnumerable<ActionArgument> GetPossibleArguments(PersonLike person, int servingSize, FoodType.IngredientSource source, float priceMarkup = 1, SkillType requiredSkill = null, bool onlyCheckPrice = false)
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parameters:
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- id: person
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type: TinyLife.Objects.PersonLike
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description: The person executing the actions.
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- id: servingSize
type: System.Int32
description: The serving size that should be served when using the variety
- id: source
type: TinyLife.Skills.FoodType.IngredientSource
description: The ingredient source to return actions for
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- id: priceMarkup
type: System.Single
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description: The amount that the <xref href="TinyLife.Skills.FoodType.GetPrice(TinyLife.Objects.PersonLike%2cSystem.Int32%2cSystem.Single%2cSystem.Single%40%2cSystem.Nullable%7bSystem.Single%7d%40)" data-throw-if-not-resolved="false"></xref> should be multiplied by for display and condition checking.
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- id: requiredSkill
type: TinyLife.Skills.SkillType
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description: The required skill, or <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/keywords/null">null</a> to use <xref href="TinyLife.Skills.SkillType.Cooking" data-throw-if-not-resolved="false"></xref>.
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- id: onlyCheckPrice
type: System.Boolean
description: Whether only the price should be checked and additional conditions, like the <xref href="TinyLife.Skills.FoodType.AdditionalObject" data-throw-if-not-resolved="false"></xref> should be ignored.
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return:
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type: System.Collections.Generic.IEnumerable{TinyLife.Actions.ActionArgument}
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description: A set of action varieties representing food types
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content.vb: Public Shared Function GetPossibleArguments(person As PersonLike, servingSize As Integer, source As FoodType.IngredientSource, priceMarkup As Single = 1, requiredSkill As SkillType = Nothing, onlyCheckPrice As Boolean = False) As IEnumerable(Of ActionArgument)
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overload: TinyLife.Skills.FoodType.GetPossibleArguments*
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nameWithType.vb: FoodType.GetPossibleArguments(PersonLike, Integer, FoodType.IngredientSource, Single, SkillType, Boolean)
fullName.vb: TinyLife.Skills.FoodType.GetPossibleArguments(TinyLife.Objects.PersonLike, Integer, TinyLife.Skills.FoodType.IngredientSource, Single, TinyLife.Skills.SkillType, Boolean)
name.vb: GetPossibleArguments(PersonLike, Integer, IngredientSource, Single, SkillType, Boolean)
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- uid: TinyLife.Skills.FoodType.GetAllContainers(System.Int32)
commentId: M:TinyLife.Skills.FoodType.GetAllContainers(System.Int32)
id: GetAllContainers(System.Int32)
parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
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name: GetAllContainers(int)
nameWithType: FoodType.GetAllContainers(int)
fullName: TinyLife.Skills.FoodType.GetAllContainers(int)
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type: Method
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: GetAllContainers
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 506
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: >-
Returns all of the <xref href="TinyLife.Skills.FoodType.ContainerType" data-throw-if-not-resolved="false"></xref> furniture types that any registered food types will be stored in, based on the serving size.
This method returns a distinct array of <xref href="TinyLife.Skills.FoodType.ContainerType" data-throw-if-not-resolved="false"></xref> instances of all <xref href="TinyLife.Skills.FoodType.Types" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
content: public static FurnitureType[] GetAllContainers(int servingSize)
parameters:
- id: servingSize
type: System.Int32
description: The serving size
return:
type: TinyLife.Objects.FurnitureType[]
description: All food containers for the given serving size
content.vb: Public Shared Function GetAllContainers(servingSize As Integer) As FurnitureType()
overload: TinyLife.Skills.FoodType.GetAllContainers*
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nameWithType.vb: FoodType.GetAllContainers(Integer)
fullName.vb: TinyLife.Skills.FoodType.GetAllContainers(Integer)
name.vb: GetAllContainers(Integer)
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- uid: TinyLife.Skills.FoodType.CreateBaked(System.String,System.Int32,System.Int32,System.Single,TinyLife.Skills.FoodType.FoodRestriction,System.Boolean,TinyLife.Skills.FoodType.IngredientSource[])
commentId: M:TinyLife.Skills.FoodType.CreateBaked(System.String,System.Int32,System.Int32,System.Single,TinyLife.Skills.FoodType.FoodRestriction,System.Boolean,TinyLife.Skills.FoodType.IngredientSource[])
id: CreateBaked(System.String,System.Int32,System.Int32,System.Single,TinyLife.Skills.FoodType.FoodRestriction,System.Boolean,TinyLife.Skills.FoodType.IngredientSource[])
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parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
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name: CreateBaked(string, int, int, float, FoodRestriction, bool, params IngredientSource[])
nameWithType: FoodType.CreateBaked(string, int, int, float, FoodType.FoodRestriction, bool, params FoodType.IngredientSource[])
fullName: TinyLife.Skills.FoodType.CreateBaked(string, int, int, float, TinyLife.Skills.FoodType.FoodRestriction, bool, params TinyLife.Skills.FoodType.IngredientSource[])
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type: Method
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CreateBaked
path: ../TinyLife/Skills/FoodType.cs
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startLine: 524
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: Helper method that creates a simple baked <xref href="TinyLife.Skills.FoodType" data-throw-if-not-resolved="false"></xref>, which includes a set of sub-textures that are drawn when pieces or slices have been taken from it, as well as the ability to have a candle on it if it is a <code class="paramref">cake</code> and no slices have been taken yet.
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example: []
syntax:
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content: public static FoodType CreateBaked(string name, int requiredCookingLevel, int price, float saturationModifier, FoodType.FoodRestriction restrictions, bool cake = false, params FoodType.IngredientSource[] additionalSources)
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parameters:
- id: name
type: System.String
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description: The food type's name.
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- id: requiredCookingLevel
type: System.Int32
description: The required skill level for the <xref href="TinyLife.Skills.SkillType.Cooking" data-throw-if-not-resolved="false"></xref> skill.
- id: price
type: System.Int32
description: The price to prepare this food type.
- id: saturationModifier
type: System.Single
description: A factor that determines how saturating this food type should be based on the default saturation value. As a reference, Mac and Cheese has a factor of 1, whereas Fish and Chips has a factor of 1.5.
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- id: restrictions
type: TinyLife.Skills.FoodType.FoodRestriction
description: A set of <xref href="TinyLife.Skills.FoodType.FoodRestriction" data-throw-if-not-resolved="false"></xref> flags that determine what things this food item contains that people might be intolerant to.
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- id: cake
type: System.Boolean
description: Whether the item is a cake, which causes it to be able to have candles and slices.
- id: additionalSources
type: TinyLife.Skills.FoodType.IngredientSource[]
description: A set of additional values to add to the <xref href="TinyLife.Skills.FoodType.Sources" data-throw-if-not-resolved="false"></xref> collection.
return:
type: TinyLife.Skills.FoodType
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content.vb: Public Shared Function CreateBaked(name As String, requiredCookingLevel As Integer, price As Integer, saturationModifier As Single, restrictions As FoodType.FoodRestriction, cake As Boolean = False, ParamArray additionalSources As FoodType.IngredientSource()) As FoodType
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overload: TinyLife.Skills.FoodType.CreateBaked*
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nameWithType.vb: FoodType.CreateBaked(String, Integer, Integer, Single, FoodType.FoodRestriction, Boolean, ParamArray FoodType.IngredientSource())
fullName.vb: TinyLife.Skills.FoodType.CreateBaked(String, Integer, Integer, Single, TinyLife.Skills.FoodType.FoodRestriction, Boolean, ParamArray TinyLife.Skills.FoodType.IngredientSource())
name.vb: CreateBaked(String, Integer, Integer, Single, FoodRestriction, Boolean, ParamArray IngredientSource())
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references:
- uid: TinyLife.Actions.ActionType.GetIngredientsSingle
commentId: F:TinyLife.Actions.ActionType.GetIngredientsSingle
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href: TinyLife.Actions.ActionType.html#TinyLife_Actions_ActionType_GetIngredientsSingle
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name: GetIngredientsSingle
nameWithType: ActionType.GetIngredientsSingle
fullName: TinyLife.Actions.ActionType.GetIngredientsSingle
2022-09-05 14:19:42 +02:00
- uid: Microsoft.Xna.Framework.Graphics.Texture
commentId: T:Microsoft.Xna.Framework.Graphics.Texture
isExternal: true
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name: Texture
nameWithType: Texture
fullName: Microsoft.Xna.Framework.Graphics.Texture
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- uid: TinyLife.Skills.FoodType.ContainerType
commentId: T:TinyLife.Skills.FoodType.ContainerType
parent: TinyLife.Skills
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href: TinyLife.Skills.FoodType.html
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name: FoodType.ContainerType
nameWithType: FoodType.ContainerType
fullName: TinyLife.Skills.FoodType.ContainerType
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spec.csharp:
- uid: TinyLife.Skills.FoodType
name: FoodType
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href: TinyLife.Skills.FoodType.html
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- name: .
- uid: TinyLife.Skills.FoodType.ContainerType
name: ContainerType
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href: TinyLife.Skills.FoodType.ContainerType.html
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spec.vb:
- uid: TinyLife.Skills.FoodType
name: FoodType
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href: TinyLife.Skills.FoodType.html
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- name: .
- uid: TinyLife.Skills.FoodType.ContainerType
name: ContainerType
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href: TinyLife.Skills.FoodType.ContainerType.html
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- uid: TinyLife.Mods.Mod.GetCustomFurnitureTextures(TinyLife.Mods.ModInfo)
commentId: M:TinyLife.Mods.Mod.GetCustomFurnitureTextures(TinyLife.Mods.ModInfo)
2024-01-07 16:53:47 +01:00
href: TinyLife.Mods.Mod.html#TinyLife_Mods_Mod_GetCustomFurnitureTextures_TinyLife_Mods_ModInfo_
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name: GetCustomFurnitureTextures(ModInfo)
nameWithType: Mod.GetCustomFurnitureTextures(ModInfo)
fullName: TinyLife.Mods.Mod.GetCustomFurnitureTextures(TinyLife.Mods.ModInfo)
spec.csharp:
- uid: TinyLife.Mods.Mod.GetCustomFurnitureTextures(TinyLife.Mods.ModInfo)
name: GetCustomFurnitureTextures
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href: TinyLife.Mods.Mod.html#TinyLife_Mods_Mod_GetCustomFurnitureTextures_TinyLife_Mods_ModInfo_
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- name: (
- uid: TinyLife.Mods.ModInfo
name: ModInfo
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href: TinyLife.Mods.ModInfo.html
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- name: )
spec.vb:
- uid: TinyLife.Mods.Mod.GetCustomFurnitureTextures(TinyLife.Mods.ModInfo)
name: GetCustomFurnitureTextures
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href: TinyLife.Mods.Mod.html#TinyLife_Mods_Mod_GetCustomFurnitureTextures_TinyLife_Mods_ModInfo_
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- name: (
- uid: TinyLife.Mods.ModInfo
name: ModInfo
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href: TinyLife.Mods.ModInfo.html
2023-03-30 18:07:55 +02:00
- name: )
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- uid: TinyLife.Skills.FoodType.Name
commentId: F:TinyLife.Skills.FoodType.Name
2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2024-02-02 18:13:42 +01:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-05-24 13:36:05 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-05-24 13:36:05 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2024-03-09 19:49:55 +01:00
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2021-08-04 06:51:12 +02:00
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2022-06-09 20:12:10 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2022-06-09 20:12:10 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
name: ActionType.CanExecuteDelegate
nameWithType: ActionType.CanExecuteDelegate
fullName: TinyLife.Actions.ActionType.CanExecuteDelegate
2023-03-30 18:07:55 +02:00
spec.csharp:
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name: ActionType
2024-01-07 16:53:47 +01:00
href: TinyLife.Actions.ActionType.html
2023-03-30 18:07:55 +02:00
- name: .
- uid: TinyLife.Actions.ActionType.CanExecuteDelegate
name: CanExecuteDelegate
2024-01-07 16:53:47 +01:00
href: TinyLife.Actions.ActionType.CanExecuteDelegate.html
2023-03-30 18:07:55 +02:00
spec.vb:
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2024-01-07 16:53:47 +01:00
href: TinyLife.Actions.ActionType.html
2023-03-30 18:07:55 +02:00
- name: .
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2024-01-07 16:53:47 +01:00
href: TinyLife.Actions.ActionType.CanExecuteDelegate.html
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2022-06-09 20:12:10 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
- name: ','
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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name: FoodTypedItem
2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
- name: ','
- name: " "
- uid: System.Boolean
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2022-06-09 20:12:10 +02:00
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2024-01-07 16:53:47 +01:00
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2022-06-09 20:12:10 +02:00
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2024-06-09 17:05:30 +02:00
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2022-06-09 20:12:10 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2022-06-09 20:12:10 +02:00
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2023-03-30 18:07:55 +02:00
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2022-06-09 20:12:10 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
name: Person
2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2022-06-09 20:12:10 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
name: Food
2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2022-06-09 20:12:10 +02:00
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2023-03-30 18:07:55 +02:00
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2022-06-09 20:12:10 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
name: Automatic
2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2022-06-09 20:12:10 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
name: Person
2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2022-06-09 20:12:10 +02:00
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2023-03-30 18:07:55 +02:00
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2022-06-09 20:12:10 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2023-05-26 15:16:22 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-06-09 20:12:10 +02:00
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2024-01-07 16:53:47 +01:00
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2022-06-09 20:12:10 +02:00
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2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.func-2
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