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### YamlMime:ManagedReference
items :
- uid : TinyLife.Skills.FoodType
commentId : T:TinyLife.Skills.FoodType
id : FoodType
parent : TinyLife.Skills
children :
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- TinyLife.Skills.FoodType.#ctor(System.String,System.Int32,System.Int32,System.Single,TinyLife.Skills.FoodType.FoodRestriction,TinyLife.Skills.FoodType.IngredientSource,System.Nullable{Microsoft.Xna.Framework.Color})
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- TinyLife.Skills.FoodType.AdditionalObject
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- TinyLife.Skills.FoodType.AllRestrictions
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- TinyLife.Skills.FoodType.CanCreate(TinyLife.Actions.ActionInfo,System.Boolean,System.Int32,System.Single,System.Boolean)
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- TinyLife.Skills.FoodType.CanCreateFunc
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- TinyLife.Skills.FoodType.CanEat(TinyLife.Objects.PersonLike,TinyLife.Objects.FoodTypedItem,System.Boolean)
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- TinyLife.Skills.FoodType.CanEatFunc
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- TinyLife.Skills.FoodType.CanHaveCandle
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- TinyLife.Skills.FoodType.Color
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- TinyLife.Skills.FoodType.Construct(TinyLife.World.Map,TinyLife.Skills.Quality,System.TimeSpan,System.Int32,TinyLife.Objects.PersonLike,System.Nullable{System.Guid},System.Boolean)
- TinyLife.Skills.FoodType.ConstructUnfinished(TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.TimeSpan,System.Int32,TinyLife.Objects.PersonLike,System.Nullable{System.Guid},System.Boolean)
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- TinyLife.Skills.FoodType.Container
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- TinyLife.Skills.FoodType.CreateBaked(System.String,System.Int32,System.Int32,System.Single,TinyLife.Skills.FoodType.FoodRestriction,System.Boolean,TinyLife.Skills.FoodType.IngredientSource[])
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- TinyLife.Skills.FoodType.CustomTextureFunc
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- TinyLife.Skills.FoodType.DisplayName
- TinyLife.Skills.FoodType.GetAllContainers(System.Int32)
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- TinyLife.Skills.FoodType.GetPossibleArguments(TinyLife.Objects.PersonLike,System.Int32,TinyLife.Skills.FoodType.IngredientSource,System.Single,TinyLife.Skills.SkillType,System.Boolean)
- TinyLife.Skills.FoodType.GetPrice(TinyLife.Objects.PersonLike,System.Int32,System.Single,System.Single@,System.Nullable{System.Single}@)
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- TinyLife.Skills.FoodType.GetRestrictionsDescription(System.Boolean)
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- TinyLife.Skills.FoodType.GetTexture(System.Int32)
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- TinyLife.Skills.FoodType.InvokeOnEaten(TinyLife.Actions.ActionInfo,TinyLife.Objects.FoodTypedItem)
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- TinyLife.Skills.FoodType.Name
- TinyLife.Skills.FoodType.OnEaten
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- TinyLife.Skills.FoodType.OnFoodEaten
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- TinyLife.Skills.FoodType.OnGetPrice
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- TinyLife.Skills.FoodType.Price
- TinyLife.Skills.FoodType.Register(TinyLife.Skills.FoodType)
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- TinyLife.Skills.FoodType.RequiredSkill
- TinyLife.Skills.FoodType.RequiredSkillLevel
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- TinyLife.Skills.FoodType.Restrictions
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- TinyLife.Skills.FoodType.SaturationModifier
- TinyLife.Skills.FoodType.SourceString
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- TinyLife.Skills.FoodType.Sources
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- TinyLife.Skills.FoodType.Types
langs :
- csharp
- vb
name : FoodType
nameWithType : FoodType
fullName : TinyLife.Skills.FoodType
type : Class
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : FoodType
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path : ../TinyLife/Skills/FoodType.cs
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startLine : 31
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : >-
A food type is a type of dish that can be cooked using <xref href="TinyLife.Actions.ActionType.GetIngredientsSingle" data-throw-if-not-resolved="false"></xref>.
Food types store information such as their name and texture, but also the cooking level that is required to make them.
Whether a food type has a custom <xref href="Microsoft.Xna.Framework.Graphics.Texture" data-throw-if-not-resolved="false"></xref> is based on its <xref href="TinyLife.Skills.FoodType.ContainerType" data-throw-if-not-resolved="false"></xref>, but most foods use the <xref href="TinyLife.Mods.Mod.GetCustomFurnitureTextures(TinyLife.Mods.ModInfo)" data-throw-if-not-resolved="false"></xref> and are loaded as as "Food<xref href="TinyLife.Skills.FoodType.Name" data-throw-if-not-resolved="false"></xref>".
Food types are registered using <xref href="TinyLife.Skills.FoodType.Register(TinyLife.Skills.FoodType)" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
content : >-
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[ JsonConverter(typeof(StaticJsonConverter<FoodType>), new object[] { typeof(FoodType), "PrivateTypes" })]
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public class FoodType : GenericDataHolder, IGenericDataHolder, IEmotionSource
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content.vb : >-
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<JsonConverter(GetType(StaticJsonConverter(Of FoodType)), New Object() { GetType(FoodType), "PrivateTypes" })>
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Public Class FoodType Inherits GenericDataHolder Implements IGenericDataHolder, IEmotionSource
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inheritance :
- System.Object
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- MLEM.Misc.GenericDataHolder
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implements :
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- MLEM.Misc.IGenericDataHolder
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- TinyLife.Emotions.IEmotionSource
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inheritedMembers :
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- MLEM.Misc.GenericDataHolder.SetData(System.String,System.Object)
- MLEM.Misc.GenericDataHolder.SetData``1(System.String,{T})
- MLEM.Misc.GenericDataHolder.GetData``1(System.String)
- MLEM.Misc.GenericDataHolder.GetDataKeys
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- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
- TinyLife.Skills.FoodType.TinyLife.Utilities.Extensions.JsonCopy``1
- uid : TinyLife.Skills.FoodType.Types
commentId : F:TinyLife.Skills.FoodType.Types
id : Types
parent : TinyLife.Skills.FoodType
langs :
- csharp
- vb
name : Types
nameWithType : FoodType.Types
fullName : TinyLife.Skills.FoodType.Types
type : Field
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Types
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path : ../TinyLife/Skills/FoodType.cs
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startLine : 38
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : All of the <xref href="TinyLife.Skills.FoodType" data-throw-if-not-resolved="false"></xref> instances that are registered by the game and mods
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example : [ ]
syntax :
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content : public static readonly ReadOnlyDictionary<string, FoodType> Types
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return :
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type : System.Collections.ObjectModel.ReadOnlyDictionary{System.String,TinyLife.Skills.FoodType}
content.vb : Public Shared ReadOnly Types As ReadOnlyDictionary(Of String, FoodType)
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- uid : TinyLife.Skills.FoodType.AllRestrictions
commentId : F:TinyLife.Skills.FoodType.AllRestrictions
id : AllRestrictions
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parent : TinyLife.Skills.FoodType
langs :
- csharp
- vb
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name : AllRestrictions
nameWithType : FoodType.AllRestrictions
fullName : TinyLife.Skills.FoodType.AllRestrictions
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type : Field
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : AllRestrictions
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path : ../TinyLife/Skills/FoodType.cs
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startLine : 42
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : All of the defined <xref href="TinyLife.Skills.FoodType.FoodRestriction" data-throw-if-not-resolved="false"></xref> flag values.
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example : [ ]
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syntax :
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content : public static readonly FoodType.FoodRestriction[] AllRestrictions
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return :
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type : TinyLife.Skills.FoodType.FoodRestriction[]
content.vb : Public Shared ReadOnly AllRestrictions As FoodType.FoodRestriction()
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- uid : TinyLife.Skills.FoodType.OnFoodEaten
commentId : E:TinyLife.Skills.FoodType.OnFoodEaten
id : OnFoodEaten
parent : TinyLife.Skills.FoodType
langs :
- csharp
- vb
name : OnFoodEaten
nameWithType : FoodType.OnFoodEaten
fullName : TinyLife.Skills.FoodType.OnFoodEaten
type : Event
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : OnFoodEaten
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path : ../TinyLife/Skills/FoodType.cs
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startLine : 51
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : >-
An event that is invoked after a given <xref href="TinyLife.Skills.FoodType" data-throw-if-not-resolved="false"></xref>'s food type is eaten as part of the given <xref href="System.Action" data-throw-if-not-resolved="false"></xref>.
This event is invoked at the same time as <xref href="TinyLife.Skills.FoodType.OnEaten" data-throw-if-not-resolved="false"></xref>, but for any <xref href="TinyLife.Skills.FoodType" data-throw-if-not-resolved="false"></xref>.
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This action is invoked in <xref href="TinyLife.Skills.FoodType.InvokeOnEaten(TinyLife.Actions.ActionInfo%2cTinyLife.Objects.FoodTypedItem)" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
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syntax :
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content : public static event Action<ActionInfo, FoodTypedItem, FoodType> OnFoodEaten
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return :
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type : System.Action{TinyLife.Actions.ActionInfo,TinyLife.Objects.FoodTypedItem,TinyLife.Skills.FoodType}
content.vb : Public Shared Event OnFoodEaten As Action(Of ActionInfo, FoodTypedItem, FoodType)
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- uid : TinyLife.Skills.FoodType.OnGetPrice
commentId : E:TinyLife.Skills.FoodType.OnGetPrice
id : OnGetPrice
parent : TinyLife.Skills.FoodType
langs :
- csharp
- vb
name : OnGetPrice
nameWithType : FoodType.OnGetPrice
fullName : TinyLife.Skills.FoodType.OnGetPrice
type : Event
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : OnGetPrice
path : ../TinyLife/Skills/FoodType.cs
startLine : 55
assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : An event that is invoked in <xref href="TinyLife.Skills.FoodType.GetPrice(TinyLife.Objects.PersonLike%2cSystem.Int32%2cSystem.Single%2cSystem.Single%40%2cSystem.Nullable%7bSystem.Single%7d%40)" data-throw-if-not-resolved="false"></xref>, which can be used to modify the original and final price of a food type.
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example : [ ]
syntax :
content : public static event FoodType.GetPriceDelegate OnGetPrice
return :
type : TinyLife.Skills.FoodType.GetPriceDelegate
content.vb : Public Shared Event OnGetPrice As FoodType.GetPriceDelegate
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- uid : TinyLife.Skills.FoodType.Name
commentId : F:TinyLife.Skills.FoodType.Name
id : Name
parent : TinyLife.Skills.FoodType
langs :
- csharp
- vb
name : Name
nameWithType : FoodType.Name
fullName : TinyLife.Skills.FoodType.Name
type : Field
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Name
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path : ../TinyLife/Skills/FoodType.cs
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startLine : 162
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : This food type's name
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example : [ ]
syntax :
content : public readonly string Name
return :
type : System.String
content.vb : Public ReadOnly Name As String
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- uid : TinyLife.Skills.FoodType.RequiredSkillLevel
commentId : F:TinyLife.Skills.FoodType.RequiredSkillLevel
id : RequiredSkillLevel
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parent : TinyLife.Skills.FoodType
langs :
- csharp
- vb
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name : RequiredSkillLevel
nameWithType : FoodType.RequiredSkillLevel
fullName : TinyLife.Skills.FoodType.RequiredSkillLevel
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type : Field
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : RequiredSkillLevel
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path : ../TinyLife/Skills/FoodType.cs
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startLine : 166
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : The level of the <xref href="TinyLife.Skills.FoodType.RequiredSkill" data-throw-if-not-resolved="false"></xref> that is required to prepare this dish
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example : [ ]
syntax :
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content : public readonly int RequiredSkillLevel
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return :
type : System.Int32
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content.vb : Public ReadOnly RequiredSkillLevel As Integer
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- uid : TinyLife.Skills.FoodType.Price
commentId : F:TinyLife.Skills.FoodType.Price
id : Price
parent : TinyLife.Skills.FoodType
langs :
- csharp
- vb
name : Price
nameWithType : FoodType.Price
fullName : TinyLife.Skills.FoodType.Price
type : Field
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Price
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path : ../TinyLife/Skills/FoodType.cs
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startLine : 171
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : >-
The default price that creating this food type has.
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Use <xref href="TinyLife.Skills.FoodType.GetPrice(TinyLife.Objects.PersonLike%2cSystem.Int32%2cSystem.Single%2cSystem.Single%40%2cSystem.Nullable%7bSystem.Single%7d%40)" data-throw-if-not-resolved="false"></xref> to get the price for a given serving size as well as the modified, final price.
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example : [ ]
syntax :
content : public readonly int Price
return :
type : System.Int32
content.vb : Public ReadOnly Price As Integer
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- uid : TinyLife.Skills.FoodType.SaturationModifier
commentId : F:TinyLife.Skills.FoodType.SaturationModifier
id : SaturationModifier
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parent : TinyLife.Skills.FoodType
langs :
- csharp
- vb
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name : SaturationModifier
nameWithType : FoodType.SaturationModifier
fullName : TinyLife.Skills.FoodType.SaturationModifier
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type : Field
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : SaturationModifier
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path : ../TinyLife/Skills/FoodType.cs
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startLine : 175
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : A factor that determines how saturating this food type should be based on the default saturation value. As a reference, Mac and Cheese has a factor of 1, whereas Fish and Chips has a factor of 1.5.
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example : [ ]
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syntax :
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content : public readonly float SaturationModifier
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return :
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type : System.Single
content.vb : Public ReadOnly SaturationModifier As Single
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- uid : TinyLife.Skills.FoodType.Color
commentId : F:TinyLife.Skills.FoodType.Color
id : Color
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parent : TinyLife.Skills.FoodType
langs :
- csharp
- vb
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name : Color
nameWithType : FoodType.Color
fullName : TinyLife.Skills.FoodType.Color
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type : Field
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Color
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path : ../TinyLife/Skills/FoodType.cs
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startLine : 179
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : The color that this food type should display with.
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example : [ ]
syntax :
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content : public readonly Color Color
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return :
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type : Microsoft.Xna.Framework.Color
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content.vb : Public ReadOnly Color As Color
- uid : TinyLife.Skills.FoodType.Sources
commentId : F:TinyLife.Skills.FoodType.Sources
id : Sources
parent : TinyLife.Skills.FoodType
langs :
- csharp
- vb
name : Sources
nameWithType : FoodType.Sources
fullName : TinyLife.Skills.FoodType.Sources
type : Field
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Sources
path : ../TinyLife/Skills/FoodType.cs
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startLine : 183
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : A set of <xref href="TinyLife.Skills.FoodType.IngredientSource" data-throw-if-not-resolved="false"></xref> objects that determine where this food type can be created.
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example : [ ]
syntax :
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content : public readonly ISet<FoodType.IngredientSource> Sources
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return :
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type : System.Collections.Generic.ISet{TinyLife.Skills.FoodType.IngredientSource}
content.vb : Public ReadOnly Sources As ISet(Of FoodType.IngredientSource)
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- uid : TinyLife.Skills.FoodType.Restrictions
commentId : F:TinyLife.Skills.FoodType.Restrictions
id : Restrictions
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parent : TinyLife.Skills.FoodType
langs :
- csharp
- vb
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name : Restrictions
nameWithType : FoodType.Restrictions
fullName : TinyLife.Skills.FoodType.Restrictions
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type : Field
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Restrictions
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path : ../TinyLife/Skills/FoodType.cs
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startLine : 187
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : A set of <xref href="TinyLife.Skills.FoodType.FoodRestriction" data-throw-if-not-resolved="false"></xref> flags that determine what things this food item contains that people might be intolerant to.
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example : [ ]
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syntax :
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content : public readonly FoodType.FoodRestriction Restrictions
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return :
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type : TinyLife.Skills.FoodType.FoodRestriction
content.vb : Public ReadOnly Restrictions As FoodType.FoodRestriction
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- uid : TinyLife.Skills.FoodType.RequiredSkill
commentId : P:TinyLife.Skills.FoodType.RequiredSkill
id : RequiredSkill
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parent : TinyLife.Skills.FoodType
langs :
- csharp
- vb
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name : RequiredSkill
nameWithType : FoodType.RequiredSkill
fullName : TinyLife.Skills.FoodType.RequiredSkill
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type : Property
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : RequiredSkill
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path : ../TinyLife/Skills/FoodType.cs
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startLine : 193
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : >-
The <xref href="TinyLife.Skills.SkillType" data-throw-if-not-resolved="false"></xref> required for this food type, which is linked to the <xref href="TinyLife.Skills.FoodType.RequiredSkillLevel" data-throw-if-not-resolved="false"></xref>.
This value defaults to the <xref href="TinyLife.Skills.SkillType.Cooking" data-throw-if-not-resolved="false"></xref> skill.
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example : [ ]
syntax :
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content : public SkillType RequiredSkill { get; init; }
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parameters : [ ]
return :
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type : TinyLife.Skills.SkillType
content.vb : Public Property RequiredSkill As SkillType
overload : TinyLife.Skills.FoodType.RequiredSkill*
- uid : TinyLife.Skills.FoodType.AdditionalObject
commentId : P:TinyLife.Skills.FoodType.AdditionalObject
id : AdditionalObject
parent : TinyLife.Skills.FoodType
langs :
- csharp
- vb
name : AdditionalObject
nameWithType : FoodType.AdditionalObject
fullName : TinyLife.Skills.FoodType.AdditionalObject
type : Property
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : AdditionalObject
path : ../TinyLife/Skills/FoodType.cs
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startLine : 199
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : >-
An object category that dictates an additional object that is required for this food type to be created.
For default actions, the categories <xref href="TinyLife.Objects.ObjectCategory.Stove" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.Objects.ObjectCategory.Oven" data-throw-if-not-resolved="false"></xref> are supported.
If this is not set, a <xref href="TinyLife.Skills.FoodType.IngredientSource.Fridge" data-throw-if-not-resolved="false"></xref> food will not be cooked or baked.
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example : [ ]
syntax :
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content : public ObjectCategory AdditionalObject { get; init; }
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parameters : [ ]
return :
type : TinyLife.Objects.ObjectCategory
content.vb : Public Property AdditionalObject As ObjectCategory
overload : TinyLife.Skills.FoodType.AdditionalObject*
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- uid : TinyLife.Skills.FoodType.Container
commentId : P:TinyLife.Skills.FoodType.Container
id : Container
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parent : TinyLife.Skills.FoodType
langs :
- csharp
- vb
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name : Container
nameWithType : FoodType.Container
fullName : TinyLife.Skills.FoodType.Container
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type : Property
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Container
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path : ../TinyLife/Skills/FoodType.cs
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startLine : 203
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : The <xref href="TinyLife.Skills.FoodType.ContainerType" data-throw-if-not-resolved="false"></xref> that this food type should be stored in.
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example : [ ]
syntax :
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content : public FoodType.ContainerType Container { get; init; }
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parameters : [ ]
return :
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type : TinyLife.Skills.FoodType.ContainerType
content.vb : Public Property Container As FoodType.ContainerType
overload : TinyLife.Skills.FoodType.Container*
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- uid : TinyLife.Skills.FoodType.OnEaten
commentId : P:TinyLife.Skills.FoodType.OnEaten
id : OnEaten
parent : TinyLife.Skills.FoodType
langs :
- csharp
- vb
name : OnEaten
nameWithType : FoodType.OnEaten
fullName : TinyLife.Skills.FoodType.OnEaten
type : Property
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : OnEaten
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path : ../TinyLife/Skills/FoodType.cs
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startLine : 209
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : >-
An optional action that is invoked when this food object has been eaten.
This method is called if the underlying <xref href="System.Action" data-throw-if-not-resolved="false"></xref> is completed after a sufficient amount of time, so the food item has not necessarily been fully finished when this action is invoked.
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This action is invoked in <xref href="TinyLife.Skills.FoodType.InvokeOnEaten(TinyLife.Actions.ActionInfo%2cTinyLife.Objects.FoodTypedItem)" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
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content : public Action<ActionInfo, FoodTypedItem> OnEaten { get; init; }
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parameters : [ ]
return :
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type : System.Action{TinyLife.Actions.ActionInfo,TinyLife.Objects.FoodTypedItem}
content.vb : Public Property OnEaten As Action(Of ActionInfo, FoodTypedItem)
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overload : TinyLife.Skills.FoodType.OnEaten*
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- uid : TinyLife.Skills.FoodType.CanEatFunc
commentId : P:TinyLife.Skills.FoodType.CanEatFunc
id : CanEatFunc
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parent : TinyLife.Skills.FoodType
langs :
- csharp
- vb
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name : CanEatFunc
nameWithType : FoodType.CanEatFunc
fullName : TinyLife.Skills.FoodType.CanEatFunc
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type : Property
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : CanEatFunc
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path : ../TinyLife/Skills/FoodType.cs
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startLine : 214
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : >-
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An optional <xref href="TinyLife.Actions.ActionType.CanExecuteDelegate" data-throw-if-not-resolved="false"></xref>-style function that allows passing additional conditions to <xref href="TinyLife.Skills.FoodType.CanEat(TinyLife.Objects.PersonLike%2cTinyLife.Objects.FoodTypedItem%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>.
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If this is null, which is also the default value, no additional checks are done in <xref href="TinyLife.Skills.FoodType.CanEat(TinyLife.Objects.PersonLike%2cTinyLife.Objects.FoodTypedItem%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
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content : public Func<(PersonLike Person, FoodTypedItem Food, bool Automatic), CanExecuteResult> CanEatFunc { get; init; }
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parameters : [ ]
return :
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type : System.Func{System.ValueTuple{TinyLife.Objects.PersonLike,TinyLife.Objects.FoodTypedItem,System.Boolean},TinyLife.Actions.CanExecuteResult}
content.vb : Public Property CanEatFunc As Func(Of (Person As PersonLike, Food As FoodTypedItem, Automatic As Boolean), CanExecuteResult)
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overload : TinyLife.Skills.FoodType.CanEatFunc*
- uid : TinyLife.Skills.FoodType.CanCreateFunc
commentId : P:TinyLife.Skills.FoodType.CanCreateFunc
id : CanCreateFunc
parent : TinyLife.Skills.FoodType
langs :
- csharp
- vb
name : CanCreateFunc
nameWithType : FoodType.CanCreateFunc
fullName : TinyLife.Skills.FoodType.CanCreateFunc
type : Property
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : CanCreateFunc
path : ../TinyLife/Skills/FoodType.cs
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startLine : 219
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : >-
An optional <xref href="TinyLife.Actions.ActionType.CanExecuteDelegate" data-throw-if-not-resolved="false"></xref>-style function that allows passing additional conditions to <xref href="TinyLife.Skills.FoodType.CanCreate(TinyLife.Actions.ActionInfo%2cSystem.Boolean%2cSystem.Int32%2cSystem.Single%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>.
If this is null, which is the default value, no additional checks are done in <xref href="TinyLife.Skills.FoodType.CanCreate(TinyLife.Actions.ActionInfo%2cSystem.Boolean%2cSystem.Int32%2cSystem.Single%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
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syntax :
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content : public Func<(ActionInfo Info, bool Automatic, int ServingSize, float PriceMarkup), CanExecuteResult> CanCreateFunc { get; init; }
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parameters : [ ]
return :
type : System.Func{System.ValueTuple{TinyLife.Actions.ActionInfo,System.Boolean,System.Int32,System.Single},TinyLife.Actions.CanExecuteResult}
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content.vb : Public Property CanCreateFunc As Func(Of (Info As ActionInfo, Automatic As Boolean, ServingSize As Integer, PriceMarkup As Single), CanExecuteResult)
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overload : TinyLife.Skills.FoodType.CanCreateFunc*
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- uid : TinyLife.Skills.FoodType.CustomTextureFunc
commentId : P:TinyLife.Skills.FoodType.CustomTextureFunc
id : CustomTextureFunc
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parent : TinyLife.Skills.FoodType
langs :
- csharp
- vb
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name : CustomTextureFunc
nameWithType : FoodType.CustomTextureFunc
fullName : TinyLife.Skills.FoodType.CustomTextureFunc
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type : Property
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : CustomTextureFunc
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path : ../TinyLife/Skills/FoodType.cs
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startLine : 223
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : A function that can optionally return a custom texture to be used for the given serving size.
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example : [ ]
syntax :
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content : public Func<int, TextureRegion> CustomTextureFunc { get; init; }
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parameters : [ ]
return :
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type : System.Func{System.Int32,MLEM.Textures.TextureRegion}
content.vb : Public Property CustomTextureFunc As Func(Of Integer, TextureRegion)
overload : TinyLife.Skills.FoodType.CustomTextureFunc*
- uid : TinyLife.Skills.FoodType.CanHaveCandle
commentId : F:TinyLife.Skills.FoodType.CanHaveCandle
id : CanHaveCandle
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parent : TinyLife.Skills.FoodType
langs :
- csharp
- vb
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name : CanHaveCandle
nameWithType : FoodType.CanHaveCandle
fullName : TinyLife.Skills.FoodType.CanHaveCandle
type : Field
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : CanHaveCandle
path : ../TinyLife/Skills/FoodType.cs
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startLine : 227
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : A function that returns whether the given instance of this <xref href="TinyLife.Skills.FoodType" data-throw-if-not-resolved="false"></xref> can have a candle added to it.
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example : [ ]
syntax :
content : public Func<Food, bool> CanHaveCandle
return :
type : System.Func{TinyLife.Objects.Food,System.Boolean}
content.vb : Public CanHaveCandle As Func(Of Food, Boolean)
- uid : TinyLife.Skills.FoodType.DisplayName
commentId : P:TinyLife.Skills.FoodType.DisplayName
id : DisplayName
parent : TinyLife.Skills.FoodType
langs :
- csharp
- vb
name : DisplayName
nameWithType : FoodType.DisplayName
fullName : TinyLife.Skills.FoodType.DisplayName
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type : Property
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source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : DisplayName
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path : ../TinyLife/Skills/FoodType.cs
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startLine : 231
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : This food type's <xref href="TinyLife.Skills.FoodType.Name" data-throw-if-not-resolved="false"></xref>, but localized using <xref href="TinyLife.LnCategory.Food" data-throw-if-not-resolved="false"></xref>
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example : [ ]
syntax :
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content : public string DisplayName { get; }
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parameters : [ ]
return :
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type : System.String
content.vb : Public ReadOnly Property DisplayName As String
overload : TinyLife.Skills.FoodType.DisplayName*
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- uid : TinyLife.Skills.FoodType.SourceString
commentId : P:TinyLife.Skills.FoodType.SourceString
id : SourceString
parent : TinyLife.Skills.FoodType
langs :
- csharp
- vb
name : SourceString
nameWithType : FoodType.SourceString
fullName : TinyLife.Skills.FoodType.SourceString
type : Property
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : SourceString
path : ../TinyLife/Skills/FoodType.cs
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startLine : 233
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : A (localized) string that is displayed when hovering over an <xref href="TinyLife.Emotions.EmotionModifier" data-throw-if-not-resolved="false"></xref> that has this source
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example : [ ]
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syntax :
content : public string SourceString { get; }
parameters : [ ]
return :
type : System.String
content.vb : Public ReadOnly Property SourceString As String
overload : TinyLife.Skills.FoodType.SourceString*
implements :
- TinyLife.Emotions.IEmotionSource.SourceString
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- uid : TinyLife.Skills.FoodType.#ctor(System.String,System.Int32,System.Int32,System.Single,TinyLife.Skills.FoodType.FoodRestriction,TinyLife.Skills.FoodType.IngredientSource,System.Nullable{Microsoft.Xna.Framework.Color})
commentId : M:TinyLife.Skills.FoodType.#ctor(System.String,System.Int32,System.Int32,System.Single,TinyLife.Skills.FoodType.FoodRestriction,TinyLife.Skills.FoodType.IngredientSource,System.Nullable{Microsoft.Xna.Framework.Color})
id : '#ctor(System.String,System.Int32,System.Int32,System.Single,TinyLife.Skills.FoodType.FoodRestriction,TinyLife.Skills.FoodType.IngredientSource,System.Nullable{Microsoft.Xna.Framework.Color})'
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parent : TinyLife.Skills.FoodType
langs :
- csharp
- vb
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name : FoodType(string, int, int, float, FoodRestriction, IngredientSource, Color?)
nameWithType : FoodType.FoodType(string, int, int, float, FoodType.FoodRestriction, FoodType.IngredientSource, Color?)
fullName : TinyLife.Skills.FoodType.FoodType(string, int, int, float, TinyLife.Skills.FoodType.FoodRestriction, TinyLife.Skills.FoodType.IngredientSource, Microsoft.Xna.Framework.Color?)
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type : Constructor
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source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
2021-11-26 23:42:22 +01:00
repo : https://git.ellpeck.de/Ellpeck/TinyLife
2022-05-24 13:36:05 +02:00
id : .ctor
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path : ../TinyLife/Skills/FoodType.cs
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startLine : 245
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : Creates a new food type with the given settings.
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example : [ ]
syntax :
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content : public FoodType(string name, int requiredSkillLevel, int price, float saturationModifier, FoodType.FoodRestriction restrictions, FoodType.IngredientSource source = null, Color? color = null)
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parameters :
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- id : name
type : System.String
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description : The food type's name.
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- id : requiredSkillLevel
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type : System.Int32
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description : The required skill level for the <xref href="TinyLife.Skills.FoodType.RequiredSkill" data-throw-if-not-resolved="false"></xref>.
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- id : price
type : System.Int32
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description : The price to prepare this food type.
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- id : saturationModifier
type : System.Single
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description : A factor that determines how saturating this food type should be based on the default saturation value. As a reference, Mac and Cheese has a factor of 1, whereas Fish and Chips has a factor of 1.5.
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- id : restrictions
type : TinyLife.Skills.FoodType.FoodRestriction
description : A set of <xref href="TinyLife.Skills.FoodType.FoodRestriction" data-throw-if-not-resolved="false"></xref> flags that determine what things this food item contains that people might be intolerant to.
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- id : source
type : TinyLife.Skills.FoodType.IngredientSource
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description : The <xref href="TinyLife.Skills.FoodType.IngredientSource" data-throw-if-not-resolved="false"></xref> that this food type can be created in, defaults to <xref href="TinyLife.Skills.FoodType.IngredientSource.Fridge" data-throw-if-not-resolved="false"></xref>.
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- id : color
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type : System.Nullable{Microsoft.Xna.Framework.Color}
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description : The color that this food type should display with, or <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/keywords/null">null</a> to use <xref href="Microsoft.Xna.Framework.Color.White" data-throw-if-not-resolved="false"></xref>.
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content.vb : Public Sub New(name As String, requiredSkillLevel As Integer, price As Integer, saturationModifier As Single, restrictions As FoodType.FoodRestriction, source As FoodType.IngredientSource = Nothing, color As Color? = Nothing)
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overload : TinyLife.Skills.FoodType.#ctor*
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nameWithType.vb : FoodType.New(String, Integer, Integer, Single, FoodType.FoodRestriction, FoodType.IngredientSource, Color?)
fullName.vb : TinyLife.Skills.FoodType.New(String, Integer, Integer, Single, TinyLife.Skills.FoodType.FoodRestriction, TinyLife.Skills.FoodType.IngredientSource, Microsoft.Xna.Framework.Color?)
name.vb : New(String, Integer, Integer, Single, FoodRestriction, IngredientSource, Color?)
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- uid : TinyLife.Skills.FoodType.GetPrice(TinyLife.Objects.PersonLike,System.Int32,System.Single,System.Single@,System.Nullable{System.Single}@)
commentId : M:TinyLife.Skills.FoodType.GetPrice(TinyLife.Objects.PersonLike,System.Int32,System.Single,System.Single@,System.Nullable{System.Single}@)
id : GetPrice(TinyLife.Objects.PersonLike,System.Int32,System.Single,System.Single@,System.Nullable{System.Single}@)
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parent : TinyLife.Skills.FoodType
langs :
- csharp
- vb
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name : GetPrice(PersonLike, int, float, out float, out float?)
nameWithType : FoodType.GetPrice(PersonLike, int, float, out float, out float?)
fullName : TinyLife.Skills.FoodType.GetPrice(TinyLife.Objects.PersonLike, int, float, out float, out float?)
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type : Method
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : GetPrice
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path : ../TinyLife/Skills/FoodType.cs
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startLine : 266
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : Returns the price of this food type, based on the amount of servings provided, as well as the <xref href="TinyLife.Skills.FoodType.OnGetPrice" data-throw-if-not-resolved="false"></xref> event.
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example : [ ]
syntax :
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content : public void GetPrice(PersonLike person, int servingSize, float markup, out float originalPrice, out float? modifiedPrice)
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parameters :
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- id : person
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type : TinyLife.Objects.PersonLike
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description : The person to get the price for.
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- id : servingSize
type : System.Int32
description : The amount of servings to get the price for
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- id : markup
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type : System.Single
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description : The price markup multiplier.
- id : originalPrice
type : System.Single
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description : The original price that should be used if <code class="paramref">modifiedPrice</code> is unset.
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- id : modifiedPrice
type : System.Nullable{System.Single}
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description : The final price of the item, which is unset if the <code class="paramref">originalPrice</code> should be used.
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content.vb : Public Sub GetPrice(person As PersonLike, servingSize As Integer, markup As Single, originalPrice As Single, modifiedPrice As Single?)
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overload : TinyLife.Skills.FoodType.GetPrice*
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nameWithType.vb : FoodType.GetPrice(PersonLike, Integer, Single, Single, Single?)
fullName.vb : TinyLife.Skills.FoodType.GetPrice(TinyLife.Objects.PersonLike, Integer, Single, Single, Single?)
name.vb : GetPrice(PersonLike, Integer, Single, Single, Single?)
- uid : TinyLife.Skills.FoodType.Construct(TinyLife.World.Map,TinyLife.Skills.Quality,System.TimeSpan,System.Int32,TinyLife.Objects.PersonLike,System.Nullable{System.Guid},System.Boolean)
commentId : M:TinyLife.Skills.FoodType.Construct(TinyLife.World.Map,TinyLife.Skills.Quality,System.TimeSpan,System.Int32,TinyLife.Objects.PersonLike,System.Nullable{System.Guid},System.Boolean)
id : Construct(TinyLife.World.Map,TinyLife.Skills.Quality,System.TimeSpan,System.Int32,TinyLife.Objects.PersonLike,System.Nullable{System.Guid},System.Boolean)
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parent : TinyLife.Skills.FoodType
langs :
- csharp
- vb
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name : Construct(Map, Quality, TimeSpan, int, PersonLike, Guid?, bool)
nameWithType : FoodType.Construct(Map, Quality, TimeSpan, int, PersonLike, Guid?, bool)
fullName : TinyLife.Skills.FoodType.Construct(TinyLife.World.Map, TinyLife.Skills.Quality, System.TimeSpan, int, TinyLife.Objects.PersonLike, System.Guid?, bool)
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type : Method
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Construct
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path : ../TinyLife/Skills/FoodType.cs
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startLine : 288
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : >-
Constructs a new <xref href="TinyLife.Objects.Food" data-throw-if-not-resolved="false"></xref> furniture instance based on this food type's <xref href="TinyLife.Skills.FoodType.ContainerType" data-throw-if-not-resolved="false"></xref>.
Note that the returned item won't be added to the <code class="paramref">map</code> automatically.
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example : [ ]
syntax :
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content : public Food Construct(Map map, Quality quality, TimeSpan expirationTime, int servingSize, PersonLike creator = null, Guid? id = null, bool triggerGoals = true)
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parameters :
- id : map
type : TinyLife.World.Map
description : The map
- id : quality
type : TinyLife.Skills.Quality
description : The quality that the food should have, which also affects the <xref href="TinyLife.Objects.Food.FoodLeft" data-throw-if-not-resolved="false"></xref>
- id : expirationTime
type : System.TimeSpan
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description : The in-game time that the resulting food should expire at. This should be based on <xref href="TinyLife.World.Map.Time" data-throw-if-not-resolved="false"></xref>.
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- id : servingSize
type : System.Int32
description : The serving size
- id : creator
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type : TinyLife.Objects.PersonLike
description : An optional id of a <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref> that created this food item
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- id : id
type : System.Nullable{System.Guid}
description : An optional id to give to the <xref href="TinyLife.Objects.Food" data-throw-if-not-resolved="false"></xref> instance returned
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- id : triggerGoals
type : System.Boolean
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description : Whether <xref href="TinyLife.Goals.AutoGoalInfo" data-throw-if-not-resolved="false"></xref> goals should be triggered in <xref href="TinyLife.Objects.Furniture.SetCreator(TinyLife.Objects.PersonLike%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>
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return :
type : TinyLife.Objects.Food
description : A new food instance with the given settings
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content.vb : Public Function Construct(map As Map, quality As Quality, expirationTime As TimeSpan, servingSize As Integer, creator As PersonLike = Nothing, id As Guid? = Nothing, triggerGoals As Boolean = True) As Food
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overload : TinyLife.Skills.FoodType.Construct*
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nameWithType.vb : FoodType.Construct(Map, Quality, TimeSpan, Integer, PersonLike, Guid?, Boolean)
fullName.vb : TinyLife.Skills.FoodType.Construct(TinyLife.World.Map, TinyLife.Skills.Quality, System.TimeSpan, Integer, TinyLife.Objects.PersonLike, System.Guid?, Boolean)
name.vb : Construct(Map, Quality, TimeSpan, Integer, PersonLike, Guid?, Boolean)
- uid : TinyLife.Skills.FoodType.ConstructUnfinished(TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.TimeSpan,System.Int32,TinyLife.Objects.PersonLike,System.Nullable{System.Guid},System.Boolean)
commentId : M:TinyLife.Skills.FoodType.ConstructUnfinished(TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.TimeSpan,System.Int32,TinyLife.Objects.PersonLike,System.Nullable{System.Guid},System.Boolean)
id : ConstructUnfinished(TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.TimeSpan,System.Int32,TinyLife.Objects.PersonLike,System.Nullable{System.Guid},System.Boolean)
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parent : TinyLife.Skills.FoodType
langs :
- csharp
- vb
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name : ConstructUnfinished(FurnitureType, Map, TimeSpan, int, PersonLike, Guid?, bool)
nameWithType : FoodType.ConstructUnfinished(FurnitureType, Map, TimeSpan, int, PersonLike, Guid?, bool)
fullName : TinyLife.Skills.FoodType.ConstructUnfinished(TinyLife.Objects.FurnitureType, TinyLife.World.Map, System.TimeSpan, int, TinyLife.Objects.PersonLike, System.Guid?, bool)
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type : Method
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : ConstructUnfinished
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path : ../TinyLife/Skills/FoodType.cs
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startLine : 308
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : >-
Constructs a new <xref href="TinyLife.Objects.FoodTypedItem" data-throw-if-not-resolved="false"></xref> furniture instance based on the passed <xref href="TinyLife.Objects.FurnitureType" data-throw-if-not-resolved="false"></xref>
Note that the returned item won't be added to the <code class="paramref">map</code> automatically.
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example : [ ]
syntax :
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content : public FoodTypedItem ConstructUnfinished(FurnitureType container, Map map, TimeSpan expirationTime, int servingSize, PersonLike creator = null, Guid? id = null, bool triggerGoals = false)
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parameters :
- id : container
type : TinyLife.Objects.FurnitureType
description : The <xref href="TinyLife.Objects.FurnitureType" data-throw-if-not-resolved="false"></xref> that an instance of should be returned, has to construct a <xref href="TinyLife.Objects.FoodTypedItem" data-throw-if-not-resolved="false"></xref>
- id : map
type : TinyLife.World.Map
description : The map
- id : expirationTime
type : System.TimeSpan
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description : The in-game time that the resulting food should expire at. This should be based on <xref href="TinyLife.World.Map.Time" data-throw-if-not-resolved="false"></xref>.
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- id : servingSize
type : System.Int32
description : The serving size
- id : creator
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type : TinyLife.Objects.PersonLike
description : An optional <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref> that created this food item
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- id : id
type : System.Nullable{System.Guid}
description : An optional id to give to the <xref href="TinyLife.Objects.Food" data-throw-if-not-resolved="false"></xref> instance returned
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- id : triggerGoals
type : System.Boolean
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description : Whether <xref href="TinyLife.Goals.AutoGoalInfo" data-throw-if-not-resolved="false"></xref> goals should be triggered in <xref href="TinyLife.Objects.Furniture.SetCreator(TinyLife.Objects.PersonLike%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>
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return :
type : TinyLife.Objects.FoodTypedItem
description : ''
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content.vb : Public Function ConstructUnfinished(container As FurnitureType, map As Map, expirationTime As TimeSpan, servingSize As Integer, creator As PersonLike = Nothing, id As Guid? = Nothing, triggerGoals As Boolean = False) As FoodTypedItem
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overload : TinyLife.Skills.FoodType.ConstructUnfinished*
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nameWithType.vb : FoodType.ConstructUnfinished(FurnitureType, Map, TimeSpan, Integer, PersonLike, Guid?, Boolean)
fullName.vb : TinyLife.Skills.FoodType.ConstructUnfinished(TinyLife.Objects.FurnitureType, TinyLife.World.Map, System.TimeSpan, Integer, TinyLife.Objects.PersonLike, System.Guid?, Boolean)
name.vb : ConstructUnfinished(FurnitureType, Map, TimeSpan, Integer, PersonLike, Guid?, Boolean)
- uid : TinyLife.Skills.FoodType.CanEat(TinyLife.Objects.PersonLike,TinyLife.Objects.FoodTypedItem,System.Boolean)
commentId : M:TinyLife.Skills.FoodType.CanEat(TinyLife.Objects.PersonLike,TinyLife.Objects.FoodTypedItem,System.Boolean)
id : CanEat(TinyLife.Objects.PersonLike,TinyLife.Objects.FoodTypedItem,System.Boolean)
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parent : TinyLife.Skills.FoodType
langs :
- csharp
- vb
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name : CanEat(PersonLike, FoodTypedItem, bool)
nameWithType : FoodType.CanEat(PersonLike, FoodTypedItem, bool)
fullName : TinyLife.Skills.FoodType.CanEat(TinyLife.Objects.PersonLike, TinyLife.Objects.FoodTypedItem, bool)
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type : Method
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : CanEat
path : ../TinyLife/Skills/FoodType.cs
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startLine : 325
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : >-
Returns a <xref href="TinyLife.Actions.CanExecuteResult" data-throw-if-not-resolved="false"></xref> indicating whether a <xref href="TinyLife.Objects.FoodTypedItem" data-throw-if-not-resolved="false"></xref> that has this food type can currently be eaten.
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This method also invokes <xref href="TinyLife.Skills.FoodType.CanEatFunc" data-throw-if-not-resolved="false"></xref> and checks for matching <xref href="TinyLife.Skills.FoodType.Restrictions" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
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syntax :
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content : public CanExecuteResult CanEat(PersonLike person, FoodTypedItem food, bool automatic)
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parameters :
- id : person
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type : TinyLife.Objects.PersonLike
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description : The person trying to eat this food item.
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- id : food
type : TinyLife.Objects.FoodTypedItem
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description : The food item.
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- id : automatic
type : System.Boolean
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description : Whether the action is invoked automatically.
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return :
type : TinyLife.Actions.CanExecuteResult
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description : A <xref href="TinyLife.Actions.CanExecuteResult" data-throw-if-not-resolved="false"></xref> indicating whether this food item can be eaten.
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content.vb : Public Function CanEat(person As PersonLike, food As FoodTypedItem, automatic As Boolean) As CanExecuteResult
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overload : TinyLife.Skills.FoodType.CanEat*
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nameWithType.vb : FoodType.CanEat(PersonLike, FoodTypedItem, Boolean)
fullName.vb : TinyLife.Skills.FoodType.CanEat(TinyLife.Objects.PersonLike, TinyLife.Objects.FoodTypedItem, Boolean)
name.vb : CanEat(PersonLike, FoodTypedItem, Boolean)
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- uid : TinyLife.Skills.FoodType.CanCreate(TinyLife.Actions.ActionInfo,System.Boolean,System.Int32,System.Single,System.Boolean)
commentId : M:TinyLife.Skills.FoodType.CanCreate(TinyLife.Actions.ActionInfo,System.Boolean,System.Int32,System.Single,System.Boolean)
id : CanCreate(TinyLife.Actions.ActionInfo,System.Boolean,System.Int32,System.Single,System.Boolean)
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parent : TinyLife.Skills.FoodType
langs :
- csharp
- vb
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name : CanCreate(ActionInfo, bool, int, float, bool)
nameWithType : FoodType.CanCreate(ActionInfo, bool, int, float, bool)
fullName : TinyLife.Skills.FoodType.CanCreate(TinyLife.Actions.ActionInfo, bool, int, float, bool)
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type : Method
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : CanCreate
path : ../TinyLife/Skills/FoodType.cs
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startLine : 358
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : >-
Returns a <xref href="TinyLife.Actions.CanExecuteResult" data-throw-if-not-resolved="false"></xref> indicating whether an item with this food type can be created in some way.
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This method also invokes <xref href="TinyLife.Skills.FoodType.CanCreateFunc" data-throw-if-not-resolved="false"></xref>, checks against <xref href="TinyLife.Skills.FoodType.GetPrice(TinyLife.Objects.PersonLike%2cSystem.Int32%2cSystem.Single%2cSystem.Single%40%2cSystem.Nullable%7bSystem.Single%7d%40)" data-throw-if-not-resolved="false"></xref> and checks for an object with the <xref href="TinyLife.Skills.FoodType.AdditionalObject" data-throw-if-not-resolved="false"></xref> category.
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example : [ ]
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syntax :
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content : public CanExecuteResult CanCreate(ActionInfo info, bool automatic, int servingSize, float priceMarkup, bool onlyCheckPrice = false)
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parameters :
- id : info
type : TinyLife.Actions.ActionInfo
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description : The action info.
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- id : automatic
type : System.Boolean
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description : Whether the action is invoked automatically.
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- id : servingSize
type : System.Int32
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description : The serving size that is being created.
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- id : priceMarkup
type : System.Single
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description : A price markup that should be passed to <xref href="TinyLife.Skills.FoodType.GetPrice(TinyLife.Objects.PersonLike%2cSystem.Int32%2cSystem.Single%2cSystem.Single%40%2cSystem.Nullable%7bSystem.Single%7d%40)" data-throw-if-not-resolved="false"></xref>.
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- id : onlyCheckPrice
type : System.Boolean
description : Whether only the price should be checked and additional conditions, like the <xref href="TinyLife.Skills.FoodType.AdditionalObject" data-throw-if-not-resolved="false"></xref> should be ignored.
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return :
type : TinyLife.Actions.CanExecuteResult
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description : A <xref href="TinyLife.Actions.CanExecuteResult" data-throw-if-not-resolved="false"></xref> indicating whether this food item can be created.
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content.vb : Public Function CanCreate(info As ActionInfo, automatic As Boolean, servingSize As Integer, priceMarkup As Single, onlyCheckPrice As Boolean = False) As CanExecuteResult
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overload : TinyLife.Skills.FoodType.CanCreate*
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nameWithType.vb : FoodType.CanCreate(ActionInfo, Boolean, Integer, Single, Boolean)
fullName.vb : TinyLife.Skills.FoodType.CanCreate(TinyLife.Actions.ActionInfo, Boolean, Integer, Single, Boolean)
name.vb : CanCreate(ActionInfo, Boolean, Integer, Single, Boolean)
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- uid : TinyLife.Skills.FoodType.GetRestrictionsDescription(System.Boolean)
commentId : M:TinyLife.Skills.FoodType.GetRestrictionsDescription(System.Boolean)
id : GetRestrictionsDescription(System.Boolean)
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parent : TinyLife.Skills.FoodType
langs :
- csharp
- vb
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name : GetRestrictionsDescription(bool)
nameWithType : FoodType.GetRestrictionsDescription(bool)
fullName : TinyLife.Skills.FoodType.GetRestrictionsDescription(bool)
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type : Method
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
2022-06-09 20:12:10 +02:00
repo : https://git.ellpeck.de/Ellpeck/TinyLife
2024-03-09 19:49:55 +01:00
id : GetRestrictionsDescription
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path : ../TinyLife/Skills/FoodType.cs
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startLine : 383
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : >-
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Returns a set of strings that describe this food item's <xref href="TinyLife.Skills.FoodType.Restrictions" data-throw-if-not-resolved="false"></xref>.
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If this item has no restrictions, no strings are returned.
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example : [ ]
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syntax :
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content : public IEnumerable<string> GetRestrictionsDescription(bool includeIcon = true)
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parameters :
- id : includeIcon
type : System.Boolean
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description : Whether the restrictions' icons should be included.
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return :
type : System.Collections.Generic.IEnumerable{System.String}
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description : A set of strings that describe this food item's <xref href="TinyLife.Skills.FoodType.Restrictions" data-throw-if-not-resolved="false"></xref>.
content.vb : Public Function GetRestrictionsDescription(includeIcon As Boolean = True) As IEnumerable(Of String)
overload : TinyLife.Skills.FoodType.GetRestrictionsDescription*
nameWithType.vb : FoodType.GetRestrictionsDescription(Boolean)
fullName.vb : TinyLife.Skills.FoodType.GetRestrictionsDescription(Boolean)
name.vb : GetRestrictionsDescription(Boolean)
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- uid : TinyLife.Skills.FoodType.InvokeOnEaten(TinyLife.Actions.ActionInfo,TinyLife.Objects.FoodTypedItem)
commentId : M:TinyLife.Skills.FoodType.InvokeOnEaten(TinyLife.Actions.ActionInfo,TinyLife.Objects.FoodTypedItem)
id : InvokeOnEaten(TinyLife.Actions.ActionInfo,TinyLife.Objects.FoodTypedItem)
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parent : TinyLife.Skills.FoodType
langs :
- csharp
- vb
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name : InvokeOnEaten(ActionInfo, FoodTypedItem)
nameWithType : FoodType.InvokeOnEaten(ActionInfo, FoodTypedItem)
fullName : TinyLife.Skills.FoodType.InvokeOnEaten(TinyLife.Actions.ActionInfo, TinyLife.Objects.FoodTypedItem)
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type : Method
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : InvokeOnEaten
path : ../TinyLife/Skills/FoodType.cs
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startLine : 398
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : >-
Invokes this food type's <xref href="TinyLife.Skills.FoodType.OnEaten" data-throw-if-not-resolved="false"></xref> event, as well as this <xref href="TinyLife.Skills.FoodType.Sources" data-throw-if-not-resolved="false"></xref>' <xref href="TinyLife.Skills.FoodType.IngredientSource.OnEaten" data-throw-if-not-resolved="false"></xref> events.
This method should be called when a significant amount of this item is consumed, but is automatically called in <xref href="TinyLife.Actions.ActionType.Eat" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
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syntax :
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content : public void InvokeOnEaten(ActionInfo info, FoodTypedItem food)
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parameters :
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- id : info
type : TinyLife.Actions.ActionInfo
description : The eat action's action info.
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- id : food
type : TinyLife.Objects.FoodTypedItem
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description : The food item being eaten.
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content.vb : Public Sub InvokeOnEaten(info As ActionInfo, food As FoodTypedItem)
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overload : TinyLife.Skills.FoodType.InvokeOnEaten*
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- uid : TinyLife.Skills.FoodType.GetTexture(System.Int32)
commentId : M:TinyLife.Skills.FoodType.GetTexture(System.Int32)
id : GetTexture(System.Int32)
parent : TinyLife.Skills.FoodType
langs :
- csharp
- vb
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name : GetTexture(int)
nameWithType : FoodType.GetTexture(int)
fullName : TinyLife.Skills.FoodType.GetTexture(int)
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type : Method
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : GetTexture
path : ../TinyLife/Skills/FoodType.cs
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startLine : 447
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : >-
Returns the texture region that should be drawn for the given serving size.
This method invokes the <xref href="TinyLife.Skills.FoodType.CustomTextureFunc" data-throw-if-not-resolved="false"></xref> and, by default, returns <xref href="TinyLife.Skills.FoodType.ContainerType.GetDefaultTexture(TinyLife.Skills.FoodType)" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
content : public TextureRegion GetTexture(int servingSize)
parameters :
- id : servingSize
type : System.Int32
description : The serving size to return a texture region for.
return :
type : MLEM.Textures.TextureRegion
description : The texture region to draw.
content.vb : Public Function GetTexture(servingSize As Integer) As TextureRegion
overload : TinyLife.Skills.FoodType.GetTexture*
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nameWithType.vb : FoodType.GetTexture(Integer)
fullName.vb : TinyLife.Skills.FoodType.GetTexture(Integer)
name.vb : GetTexture(Integer)
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- uid : TinyLife.Skills.FoodType.Register(TinyLife.Skills.FoodType)
commentId : M:TinyLife.Skills.FoodType.Register(TinyLife.Skills.FoodType)
id : Register(TinyLife.Skills.FoodType)
parent : TinyLife.Skills.FoodType
langs :
- csharp
- vb
name : Register(FoodType)
nameWithType : FoodType.Register(FoodType)
fullName : TinyLife.Skills.FoodType.Register(TinyLife.Skills.FoodType)
type : Method
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Register
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path : ../TinyLife/Skills/FoodType.cs
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startLine : 456
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : Registers a new <xref href="TinyLife.Skills.FoodType" data-throw-if-not-resolved="false"></xref> with the given settings.
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example : [ ]
syntax :
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content : public static FoodType Register(FoodType type)
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parameters :
- id : type
type : TinyLife.Skills.FoodType
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description : The food type to register.
return :
type : TinyLife.Skills.FoodType
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description : The passed <code class="paramref">type</code>, for chaining.
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content.vb : Public Shared Function Register(type As FoodType) As FoodType
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overload : TinyLife.Skills.FoodType.Register*
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- uid : TinyLife.Skills.FoodType.GetPossibleArguments(TinyLife.Objects.PersonLike,System.Int32,TinyLife.Skills.FoodType.IngredientSource,System.Single,TinyLife.Skills.SkillType,System.Boolean)
commentId : M:TinyLife.Skills.FoodType.GetPossibleArguments(TinyLife.Objects.PersonLike,System.Int32,TinyLife.Skills.FoodType.IngredientSource,System.Single,TinyLife.Skills.SkillType,System.Boolean)
id : GetPossibleArguments(TinyLife.Objects.PersonLike,System.Int32,TinyLife.Skills.FoodType.IngredientSource,System.Single,TinyLife.Skills.SkillType,System.Boolean)
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parent : TinyLife.Skills.FoodType
langs :
- csharp
- vb
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name : GetPossibleArguments(PersonLike, int, IngredientSource, float, SkillType, bool)
nameWithType : FoodType.GetPossibleArguments(PersonLike, int, FoodType.IngredientSource, float, SkillType, bool)
fullName : TinyLife.Skills.FoodType.GetPossibleArguments(TinyLife.Objects.PersonLike, int, TinyLife.Skills.FoodType.IngredientSource, float, TinyLife.Skills.SkillType, bool)
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type : Method
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : GetPossibleArguments
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path : ../TinyLife/Skills/FoodType.cs
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startLine : 472
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : Returns a set of action varieties for all <xref href="TinyLife.Skills.FoodType" data-throw-if-not-resolved="false"></xref> objects that match the given predicate
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example : [ ]
syntax :
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content : public static IEnumerable<ActionArgument> GetPossibleArguments(PersonLike person, int servingSize, FoodType.IngredientSource source, float priceMarkup = 1, SkillType requiredSkill = null, bool onlyCheckPrice = false)
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parameters :
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- id : person
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type : TinyLife.Objects.PersonLike
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description : The person executing the actions.
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- id : servingSize
type : System.Int32
description : The serving size that should be served when using the variety
- id : source
type : TinyLife.Skills.FoodType.IngredientSource
description : The ingredient source to return actions for
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- id : priceMarkup
type : System.Single
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description : The amount that the <xref href="TinyLife.Skills.FoodType.GetPrice(TinyLife.Objects.PersonLike%2cSystem.Int32%2cSystem.Single%2cSystem.Single%40%2cSystem.Nullable%7bSystem.Single%7d%40)" data-throw-if-not-resolved="false"></xref> should be multiplied by for display and condition checking.
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- id : requiredSkill
type : TinyLife.Skills.SkillType
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description : The required skill, or <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/keywords/null">null</a> to use <xref href="TinyLife.Skills.SkillType.Cooking" data-throw-if-not-resolved="false"></xref>.
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- id : onlyCheckPrice
type : System.Boolean
description : Whether only the price should be checked and additional conditions, like the <xref href="TinyLife.Skills.FoodType.AdditionalObject" data-throw-if-not-resolved="false"></xref> should be ignored.
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return :
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type : System.Collections.Generic.IEnumerable{TinyLife.Actions.ActionArgument}
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description : A set of action varieties representing food types
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content.vb : Public Shared Function GetPossibleArguments(person As PersonLike, servingSize As Integer, source As FoodType.IngredientSource, priceMarkup As Single = 1, requiredSkill As SkillType = Nothing, onlyCheckPrice As Boolean = False) As IEnumerable(Of ActionArgument)
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overload : TinyLife.Skills.FoodType.GetPossibleArguments*
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nameWithType.vb : FoodType.GetPossibleArguments(PersonLike, Integer, FoodType.IngredientSource, Single, SkillType, Boolean)
fullName.vb : TinyLife.Skills.FoodType.GetPossibleArguments(TinyLife.Objects.PersonLike, Integer, TinyLife.Skills.FoodType.IngredientSource, Single, TinyLife.Skills.SkillType, Boolean)
name.vb : GetPossibleArguments(PersonLike, Integer, IngredientSource, Single, SkillType, Boolean)
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- uid : TinyLife.Skills.FoodType.GetAllContainers(System.Int32)
commentId : M:TinyLife.Skills.FoodType.GetAllContainers(System.Int32)
id : GetAllContainers(System.Int32)
parent : TinyLife.Skills.FoodType
langs :
- csharp
- vb
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name : GetAllContainers(int)
nameWithType : FoodType.GetAllContainers(int)
fullName : TinyLife.Skills.FoodType.GetAllContainers(int)
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type : Method
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : GetAllContainers
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path : ../TinyLife/Skills/FoodType.cs
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startLine : 506
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : >-
Returns all of the <xref href="TinyLife.Skills.FoodType.ContainerType" data-throw-if-not-resolved="false"></xref> furniture types that any registered food types will be stored in, based on the serving size.
This method returns a distinct array of <xref href="TinyLife.Skills.FoodType.ContainerType" data-throw-if-not-resolved="false"></xref> instances of all <xref href="TinyLife.Skills.FoodType.Types" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
content : public static FurnitureType[] GetAllContainers(int servingSize)
parameters :
- id : servingSize
type : System.Int32
description : The serving size
return :
type : TinyLife.Objects.FurnitureType[]
description : All food containers for the given serving size
content.vb : Public Shared Function GetAllContainers(servingSize As Integer) As FurnitureType()
overload : TinyLife.Skills.FoodType.GetAllContainers*
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nameWithType.vb : FoodType.GetAllContainers(Integer)
fullName.vb : TinyLife.Skills.FoodType.GetAllContainers(Integer)
name.vb : GetAllContainers(Integer)
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- uid : TinyLife.Skills.FoodType.CreateBaked(System.String,System.Int32,System.Int32,System.Single,TinyLife.Skills.FoodType.FoodRestriction,System.Boolean,TinyLife.Skills.FoodType.IngredientSource[])
commentId : M:TinyLife.Skills.FoodType.CreateBaked(System.String,System.Int32,System.Int32,System.Single,TinyLife.Skills.FoodType.FoodRestriction,System.Boolean,TinyLife.Skills.FoodType.IngredientSource[])
id : CreateBaked(System.String,System.Int32,System.Int32,System.Single,TinyLife.Skills.FoodType.FoodRestriction,System.Boolean,TinyLife.Skills.FoodType.IngredientSource[])
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parent : TinyLife.Skills.FoodType
langs :
- csharp
- vb
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name : CreateBaked(string, int, int, float, FoodRestriction, bool, params IngredientSource[])
nameWithType : FoodType.CreateBaked(string, int, int, float, FoodType.FoodRestriction, bool, params FoodType.IngredientSource[])
fullName : TinyLife.Skills.FoodType.CreateBaked(string, int, int, float, TinyLife.Skills.FoodType.FoodRestriction, bool, params TinyLife.Skills.FoodType.IngredientSource[])
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type : Method
source :
remote :
path : TinyLife/Skills/FoodType.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : CreateBaked
path : ../TinyLife/Skills/FoodType.cs
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startLine : 524
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assemblies :
- Tiny Life
namespace : TinyLife.Skills
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summary : Helper method that creates a simple baked <xref href="TinyLife.Skills.FoodType" data-throw-if-not-resolved="false"></xref>, which includes a set of sub-textures that are drawn when pieces or slices have been taken from it, as well as the ability to have a candle on it if it is a <code class="paramref">cake</code> and no slices have been taken yet.
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example : [ ]
syntax :
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content : public static FoodType CreateBaked(string name, int requiredCookingLevel, int price, float saturationModifier, FoodType.FoodRestriction restrictions, bool cake = false, params FoodType.IngredientSource[] additionalSources)
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parameters :
- id : name
type : System.String
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description : The food type's name.
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- id : requiredCookingLevel
type : System.Int32
description : The required skill level for the <xref href="TinyLife.Skills.SkillType.Cooking" data-throw-if-not-resolved="false"></xref> skill.
- id : price
type : System.Int32
description : The price to prepare this food type.
- id : saturationModifier
type : System.Single
description : A factor that determines how saturating this food type should be based on the default saturation value. As a reference, Mac and Cheese has a factor of 1, whereas Fish and Chips has a factor of 1.5.
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- id : restrictions
type : TinyLife.Skills.FoodType.FoodRestriction
description : A set of <xref href="TinyLife.Skills.FoodType.FoodRestriction" data-throw-if-not-resolved="false"></xref> flags that determine what things this food item contains that people might be intolerant to.
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- id : cake
type : System.Boolean
description : Whether the item is a cake, which causes it to be able to have candles and slices.
- id : additionalSources
type : TinyLife.Skills.FoodType.IngredientSource[]
description : A set of additional values to add to the <xref href="TinyLife.Skills.FoodType.Sources" data-throw-if-not-resolved="false"></xref> collection.
return :
type : TinyLife.Skills.FoodType
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content.vb : Public Shared Function CreateBaked(name As String, requiredCookingLevel As Integer, price As Integer, saturationModifier As Single, restrictions As FoodType.FoodRestriction, cake As Boolean = False, ParamArray additionalSources As FoodType.IngredientSource()) As FoodType
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overload : TinyLife.Skills.FoodType.CreateBaked*
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nameWithType.vb : FoodType.CreateBaked(String, Integer, Integer, Single, FoodType.FoodRestriction, Boolean, ParamArray FoodType.IngredientSource())
fullName.vb : TinyLife.Skills.FoodType.CreateBaked(String, Integer, Integer, Single, TinyLife.Skills.FoodType.FoodRestriction, Boolean, ParamArray TinyLife.Skills.FoodType.IngredientSource())
name.vb : CreateBaked(String, Integer, Integer, Single, FoodRestriction, Boolean, ParamArray IngredientSource())
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references :
- uid : TinyLife.Actions.ActionType.GetIngredientsSingle
commentId : F:TinyLife.Actions.ActionType.GetIngredientsSingle
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href : TinyLife.Actions.ActionType.html#TinyLife_Actions_ActionType_GetIngredientsSingle
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name : GetIngredientsSingle
nameWithType : ActionType.GetIngredientsSingle
fullName : TinyLife.Actions.ActionType.GetIngredientsSingle
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- uid : Microsoft.Xna.Framework.Graphics.Texture
commentId : T:Microsoft.Xna.Framework.Graphics.Texture
isExternal : true
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name : Texture
nameWithType : Texture
fullName : Microsoft.Xna.Framework.Graphics.Texture
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- uid : TinyLife.Skills.FoodType.ContainerType
commentId : T:TinyLife.Skills.FoodType.ContainerType
parent : TinyLife.Skills
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href : TinyLife.Skills.FoodType.html
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name : FoodType.ContainerType
nameWithType : FoodType.ContainerType
fullName : TinyLife.Skills.FoodType.ContainerType
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spec.csharp :
- uid : TinyLife.Skills.FoodType
name : FoodType
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href : TinyLife.Skills.FoodType.html
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- name : .
- uid : TinyLife.Skills.FoodType.ContainerType
name : ContainerType
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href : TinyLife.Skills.FoodType.ContainerType.html
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spec.vb :
- uid : TinyLife.Skills.FoodType
name : FoodType
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href : TinyLife.Skills.FoodType.html
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- name : .
- uid : TinyLife.Skills.FoodType.ContainerType
name : ContainerType
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href : TinyLife.Skills.FoodType.ContainerType.html
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- uid : TinyLife.Mods.Mod.GetCustomFurnitureTextures(TinyLife.Mods.ModInfo)
commentId : M:TinyLife.Mods.Mod.GetCustomFurnitureTextures(TinyLife.Mods.ModInfo)
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href : TinyLife.Mods.Mod.html#TinyLife_Mods_Mod_GetCustomFurnitureTextures_TinyLife_Mods_ModInfo_
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name : GetCustomFurnitureTextures(ModInfo)
nameWithType : Mod.GetCustomFurnitureTextures(ModInfo)
fullName : TinyLife.Mods.Mod.GetCustomFurnitureTextures(TinyLife.Mods.ModInfo)
spec.csharp :
- uid : TinyLife.Mods.Mod.GetCustomFurnitureTextures(TinyLife.Mods.ModInfo)
name : GetCustomFurnitureTextures
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href : TinyLife.Mods.Mod.html#TinyLife_Mods_Mod_GetCustomFurnitureTextures_TinyLife_Mods_ModInfo_
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- name : (
- uid : TinyLife.Mods.ModInfo
name : ModInfo
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href : TinyLife.Mods.ModInfo.html
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- name : )
spec.vb :
- uid : TinyLife.Mods.Mod.GetCustomFurnitureTextures(TinyLife.Mods.ModInfo)
name : GetCustomFurnitureTextures
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href : TinyLife.Mods.Mod.html#TinyLife_Mods_Mod_GetCustomFurnitureTextures_TinyLife_Mods_ModInfo_
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- name : (
- uid : TinyLife.Mods.ModInfo
name : ModInfo
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href : TinyLife.Mods.ModInfo.html
2023-03-30 18:07:55 +02:00
- name : )
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- uid : TinyLife.Skills.FoodType.Name
commentId : F:TinyLife.Skills.FoodType.Name
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-06-09 20:12:10 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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