TinyLifeWeb/docs/api/TinyLife.Objects.BreakableFurniture.BrokenBehavior.yml

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### YamlMime:ManagedReference
items:
- uid: TinyLife.Objects.BreakableFurniture.BrokenBehavior
commentId: T:TinyLife.Objects.BreakableFurniture.BrokenBehavior
id: BreakableFurniture.BrokenBehavior
parent: TinyLife.Objects
children:
- TinyLife.Objects.BreakableFurniture.BrokenBehavior.Dripping
- TinyLife.Objects.BreakableFurniture.BrokenBehavior.ElectricityCrackle
- TinyLife.Objects.BreakableFurniture.BrokenBehavior.Electrocution
- TinyLife.Objects.BreakableFurniture.BrokenBehavior.Puddles
- TinyLife.Objects.BreakableFurniture.BrokenBehavior.Smoke
langs:
- csharp
- vb
name: BreakableFurniture.BrokenBehavior
nameWithType: BreakableFurniture.BrokenBehavior
fullName: TinyLife.Objects.BreakableFurniture.BrokenBehavior
type: Enum
source:
remote:
path: TinyLife/Objects/BreakableFurniture.cs
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branch: 0.29.3-dev
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: BrokenBehavior
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path: ../TinyLife/Objects/BreakableFurniture.cs
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startLine: 173
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nA set of enumeration flags that can be used to determine the behavior that a <xref href=\"TinyLife.Objects.BreakableFurniture\" data-throw-if-not-resolved=\"false\"></xref> has when it is broken\n"
example: []
syntax:
content: >-
[Flags]
public enum BrokenBehavior
content.vb: >-
<Flags>
Public Enum BrokenBehavior
extensionMethods:
- TinyLife.Objects.BreakableFurniture.BrokenBehavior.TinyLife.Utilities.Extensions.JsonCopy``1
attributes:
- type: System.FlagsAttribute
ctor: System.FlagsAttribute.#ctor
arguments: []
modifiers.csharp:
- public
- enum
modifiers.vb:
- Public
- Enum
- uid: TinyLife.Objects.BreakableFurniture.BrokenBehavior.Puddles
commentId: F:TinyLife.Objects.BreakableFurniture.BrokenBehavior.Puddles
id: Puddles
parent: TinyLife.Objects.BreakableFurniture.BrokenBehavior
langs:
- csharp
- vb
name: Puddles
nameWithType: BreakableFurniture.BrokenBehavior.Puddles
fullName: TinyLife.Objects.BreakableFurniture.BrokenBehavior.Puddles
type: Field
source:
remote:
path: TinyLife/Objects/BreakableFurniture.cs
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branch: 0.29.3-dev
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Puddles
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path: ../TinyLife/Objects/BreakableFurniture.cs
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startLine: 179
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe furniture should spawn puddles around it\n"
example: []
syntax:
content: Puddles = 1
return:
type: TinyLife.Objects.BreakableFurniture.BrokenBehavior
modifiers.csharp:
- public
- const
modifiers.vb:
- Public
- Const
- uid: TinyLife.Objects.BreakableFurniture.BrokenBehavior.Dripping
commentId: F:TinyLife.Objects.BreakableFurniture.BrokenBehavior.Dripping
id: Dripping
parent: TinyLife.Objects.BreakableFurniture.BrokenBehavior
langs:
- csharp
- vb
name: Dripping
nameWithType: BreakableFurniture.BrokenBehavior.Dripping
fullName: TinyLife.Objects.BreakableFurniture.BrokenBehavior.Dripping
type: Field
source:
remote:
path: TinyLife/Objects/BreakableFurniture.cs
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branch: 0.29.3-dev
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Dripping
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path: ../TinyLife/Objects/BreakableFurniture.cs
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startLine: 183
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe furniture should spray water particles upwards\n"
example: []
syntax:
content: Dripping = 2
return:
type: TinyLife.Objects.BreakableFurniture.BrokenBehavior
modifiers.csharp:
- public
- const
modifiers.vb:
- Public
- Const
- uid: TinyLife.Objects.BreakableFurniture.BrokenBehavior.ElectricityCrackle
commentId: F:TinyLife.Objects.BreakableFurniture.BrokenBehavior.ElectricityCrackle
id: ElectricityCrackle
parent: TinyLife.Objects.BreakableFurniture.BrokenBehavior
langs:
- csharp
- vb
name: ElectricityCrackle
nameWithType: BreakableFurniture.BrokenBehavior.ElectricityCrackle
fullName: TinyLife.Objects.BreakableFurniture.BrokenBehavior.ElectricityCrackle
type: Field
source:
remote:
path: TinyLife/Objects/BreakableFurniture.cs
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branch: 0.29.3-dev
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: ElectricityCrackle
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path: ../TinyLife/Objects/BreakableFurniture.cs
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startLine: 187
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe furniture should have electricity crackle particles\n"
example: []
syntax:
content: ElectricityCrackle = 4
return:
type: TinyLife.Objects.BreakableFurniture.BrokenBehavior
modifiers.csharp:
- public
- const
modifiers.vb:
- Public
- Const
- uid: TinyLife.Objects.BreakableFurniture.BrokenBehavior.Smoke
commentId: F:TinyLife.Objects.BreakableFurniture.BrokenBehavior.Smoke
id: Smoke
parent: TinyLife.Objects.BreakableFurniture.BrokenBehavior
langs:
- csharp
- vb
name: Smoke
nameWithType: BreakableFurniture.BrokenBehavior.Smoke
fullName: TinyLife.Objects.BreakableFurniture.BrokenBehavior.Smoke
type: Field
source:
remote:
path: TinyLife/Objects/BreakableFurniture.cs
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branch: 0.29.3-dev
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Smoke
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path: ../TinyLife/Objects/BreakableFurniture.cs
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startLine: 191
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe furniture should display smoke particles\n"
example: []
syntax:
content: Smoke = 8
return:
type: TinyLife.Objects.BreakableFurniture.BrokenBehavior
modifiers.csharp:
- public
- const
modifiers.vb:
- Public
- Const
- uid: TinyLife.Objects.BreakableFurniture.BrokenBehavior.Electrocution
commentId: F:TinyLife.Objects.BreakableFurniture.BrokenBehavior.Electrocution
id: Electrocution
parent: TinyLife.Objects.BreakableFurniture.BrokenBehavior
langs:
- csharp
- vb
name: Electrocution
nameWithType: BreakableFurniture.BrokenBehavior.Electrocution
fullName: TinyLife.Objects.BreakableFurniture.BrokenBehavior.Electrocution
type: Field
source:
remote:
path: TinyLife/Objects/BreakableFurniture.cs
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branch: 0.29.3-dev
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Electrocution
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path: ../TinyLife/Objects/BreakableFurniture.cs
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startLine: 195
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe furniture should be able to electrocute someone, which first gives them the <xref href=\"TinyLife.Emotions.EmotionModifier.RepairFail\" data-throw-if-not-resolved=\"false\"></xref> and possibly kills them\n"
example: []
syntax:
content: Electrocution = 16
return:
type: TinyLife.Objects.BreakableFurniture.BrokenBehavior
modifiers.csharp:
- public
- const
modifiers.vb:
- Public
- Const
references:
- uid: TinyLife.Objects.BreakableFurniture
commentId: T:TinyLife.Objects.BreakableFurniture
parent: TinyLife.Objects
name: BreakableFurniture
nameWithType: BreakableFurniture
fullName: TinyLife.Objects.BreakableFurniture
- uid: TinyLife.Objects
commentId: N:TinyLife.Objects
name: TinyLife.Objects
nameWithType: TinyLife.Objects
fullName: TinyLife.Objects
- uid: TinyLife.Objects.BreakableFurniture.BrokenBehavior.TinyLife.Utilities.Extensions.JsonCopy``1
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
parent: TinyLife.Utilities.Extensions
definition: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy<BreakableFurniture.BrokenBehavior>()
nameWithType: Extensions.JsonCopy<BreakableFurniture.BrokenBehavior>()
fullName: TinyLife.Utilities.Extensions.JsonCopy<TinyLife.Objects.BreakableFurniture.BrokenBehavior>()
nameWithType.vb: Extensions.JsonCopy(Of BreakableFurniture.BrokenBehavior)()
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.Objects.BreakableFurniture.BrokenBehavior)()
name.vb: JsonCopy(Of BreakableFurniture.BrokenBehavior)()
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1
name: JsonCopy<BreakableFurniture.BrokenBehavior>
nameWithType: Extensions.JsonCopy<BreakableFurniture.BrokenBehavior>
fullName: TinyLife.Utilities.Extensions.JsonCopy<TinyLife.Objects.BreakableFurniture.BrokenBehavior>
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1
name: JsonCopy(Of BreakableFurniture.BrokenBehavior)
nameWithType: Extensions.JsonCopy(Of BreakableFurniture.BrokenBehavior)
fullName: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.Objects.BreakableFurniture.BrokenBehavior)
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy<T>(T)
nameWithType: Extensions.JsonCopy<T>(T)
fullName: TinyLife.Utilities.Extensions.JsonCopy<T>(T)
nameWithType.vb: Extensions.JsonCopy(Of T)(T)
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of T)(T)
name.vb: JsonCopy(Of T)(T)
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy<T>
nameWithType: Extensions.JsonCopy<T>
fullName: TinyLife.Utilities.Extensions.JsonCopy<T>
- name: (
nameWithType: (
fullName: (
- name: T
nameWithType: T
fullName: T
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy(Of T)
nameWithType: Extensions.JsonCopy(Of T)
fullName: TinyLife.Utilities.Extensions.JsonCopy(Of T)
- name: (
nameWithType: (
fullName: (
- name: T
nameWithType: T
fullName: T
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Utilities.Extensions
commentId: T:TinyLife.Utilities.Extensions
parent: TinyLife.Utilities
name: Extensions
nameWithType: Extensions
fullName: TinyLife.Utilities.Extensions
- uid: TinyLife.Utilities
commentId: N:TinyLife.Utilities
name: TinyLife.Utilities
nameWithType: TinyLife.Utilities
fullName: TinyLife.Utilities
- uid: TinyLife.Objects.BreakableFurniture.BrokenBehavior
commentId: T:TinyLife.Objects.BreakableFurniture.BrokenBehavior
parent: TinyLife.Objects
name: BreakableFurniture.BrokenBehavior
nameWithType: BreakableFurniture.BrokenBehavior
fullName: TinyLife.Objects.BreakableFurniture.BrokenBehavior
- uid: TinyLife.Emotions.EmotionModifier.RepairFail
commentId: F:TinyLife.Emotions.EmotionModifier.RepairFail
isExternal: true