TinyLifeWeb/docs/api/TinyLife.Skills.WoodworkingRecipe.yml

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### YamlMime:ManagedReference
items:
- uid: TinyLife.Skills.WoodworkingRecipe
commentId: T:TinyLife.Skills.WoodworkingRecipe
id: WoodworkingRecipe
parent: TinyLife.Skills
children:
- TinyLife.Skills.WoodworkingRecipe.#ctor(TinyLife.Objects.FurnitureType,System.Int32,System.Single,System.TimeSpan)
- TinyLife.Skills.WoodworkingRecipe.CraftingTime
- TinyLife.Skills.WoodworkingRecipe.Name
- TinyLife.Skills.WoodworkingRecipe.Output
- TinyLife.Skills.WoodworkingRecipe.PriceMultiplier
- TinyLife.Skills.WoodworkingRecipe.Recipes
- TinyLife.Skills.WoodworkingRecipe.Register(TinyLife.Skills.WoodworkingRecipe)
- TinyLife.Skills.WoodworkingRecipe.RequiredLevel
langs:
- csharp
- vb
name: WoodworkingRecipe
nameWithType: WoodworkingRecipe
fullName: TinyLife.Skills.WoodworkingRecipe
type: Class
assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: >-
A woodworking recipe stores information about what items can be crafted at a <xref href="TinyLife.Objects.FurnitureType.WoodworkingTable" data-throw-if-not-resolved="false"></xref>.
New woodworking recipes for custom (or built-in) furniture items can be registered using <xref href="TinyLife.Skills.WoodworkingRecipe.Register(TinyLife.Skills.WoodworkingRecipe)" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
content: >-
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[JsonConverter(typeof(StaticJsonConverter<WoodworkingRecipe>), new object[] { typeof(WoodworkingRecipe), "PrivateRecipes", true })]
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public class WoodworkingRecipe
content.vb: >-
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<JsonConverter(GetType(StaticJsonConverter(Of WoodworkingRecipe)), New Object() { GetType(WoodworkingRecipe), "PrivateRecipes", True })>
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Public Class WoodworkingRecipe
inheritance:
- System.Object
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Skills.WoodworkingRecipe.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.Skills.WoodworkingRecipe.Recipes
commentId: F:TinyLife.Skills.WoodworkingRecipe.Recipes
id: Recipes
parent: TinyLife.Skills.WoodworkingRecipe
langs:
- csharp
- vb
name: Recipes
nameWithType: WoodworkingRecipe.Recipes
fullName: TinyLife.Skills.WoodworkingRecipe.Recipes
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: A registry of all of the recipes that have been registered using <xref href="TinyLife.Skills.WoodworkingRecipe.Register(TinyLife.Skills.WoodworkingRecipe)" data-throw-if-not-resolved="false"></xref>
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example: []
syntax:
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content: public static readonly ReadOnlyDictionary<string, WoodworkingRecipe> Recipes
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return:
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type: System.Collections.ObjectModel.ReadOnlyDictionary{System.String,TinyLife.Skills.WoodworkingRecipe}
content.vb: Public Shared ReadOnly Recipes As ReadOnlyDictionary(Of String, WoodworkingRecipe)
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- uid: TinyLife.Skills.WoodworkingRecipe.Output
commentId: F:TinyLife.Skills.WoodworkingRecipe.Output
id: Output
parent: TinyLife.Skills.WoodworkingRecipe
langs:
- csharp
- vb
name: Output
nameWithType: WoodworkingRecipe.Output
fullName: TinyLife.Skills.WoodworkingRecipe.Output
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: The <xref href="TinyLife.Objects.FurnitureType" data-throw-if-not-resolved="false"></xref> that this woodworking recipe produces
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example: []
syntax:
content: public readonly FurnitureType Output
return:
type: TinyLife.Objects.FurnitureType
content.vb: Public ReadOnly Output As FurnitureType
- uid: TinyLife.Skills.WoodworkingRecipe.RequiredLevel
commentId: F:TinyLife.Skills.WoodworkingRecipe.RequiredLevel
id: RequiredLevel
parent: TinyLife.Skills.WoodworkingRecipe
langs:
- csharp
- vb
name: RequiredLevel
nameWithType: WoodworkingRecipe.RequiredLevel
fullName: TinyLife.Skills.WoodworkingRecipe.RequiredLevel
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: The required level of the <xref href="TinyLife.Skills.SkillType.Woodworking" data-throw-if-not-resolved="false"></xref> skill
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example: []
syntax:
content: public readonly int RequiredLevel
return:
type: System.Int32
content.vb: Public ReadOnly RequiredLevel As Integer
- uid: TinyLife.Skills.WoodworkingRecipe.PriceMultiplier
commentId: F:TinyLife.Skills.WoodworkingRecipe.PriceMultiplier
id: PriceMultiplier
parent: TinyLife.Skills.WoodworkingRecipe
langs:
- csharp
- vb
name: PriceMultiplier
nameWithType: WoodworkingRecipe.PriceMultiplier
fullName: TinyLife.Skills.WoodworkingRecipe.PriceMultiplier
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: A value that is multiplied with the <xref href="TinyLife.Skills.WoodworkingRecipe.Output" data-throw-if-not-resolved="false"></xref>'s regular price to determine the price of crafting this woodworking recipe
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example: []
syntax:
content: public readonly float PriceMultiplier
return:
type: System.Single
content.vb: Public ReadOnly PriceMultiplier As Single
- uid: TinyLife.Skills.WoodworkingRecipe.CraftingTime
commentId: F:TinyLife.Skills.WoodworkingRecipe.CraftingTime
id: CraftingTime
parent: TinyLife.Skills.WoodworkingRecipe
langs:
- csharp
- vb
name: CraftingTime
nameWithType: WoodworkingRecipe.CraftingTime
fullName: TinyLife.Skills.WoodworkingRecipe.CraftingTime
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: >-
The amount of in-game time that it takes (an unskilled person) to craft this woodwork.
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The higher the <xref href="TinyLife.Skills.SkillType.Woodworking" data-throw-if-not-resolved="false"></xref> level of the person, the more this time is reduced, based on <xref href="TinyLife.Objects.PersonLike.GetEfficiencyModifier(System.Single%2cTinyLife.Actions.ActionInfo%2cTinyLife.Skills.SkillType%2cSystem.Single)" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
content: public readonly TimeSpan CraftingTime
return:
type: System.TimeSpan
content.vb: Public ReadOnly CraftingTime As TimeSpan
- uid: TinyLife.Skills.WoodworkingRecipe.Name
commentId: P:TinyLife.Skills.WoodworkingRecipe.Name
id: Name
parent: TinyLife.Skills.WoodworkingRecipe
langs:
- csharp
- vb
name: Name
nameWithType: WoodworkingRecipe.Name
fullName: TinyLife.Skills.WoodworkingRecipe.Name
type: Property
assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: The name of this woodworking recipe, which is always the <xref href="TinyLife.Skills.WoodworkingRecipe.Output" data-throw-if-not-resolved="false"></xref>'s <xref href="TinyLife.Objects.FurnitureType.TypeSettings.Name" data-throw-if-not-resolved="false"></xref>
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example: []
syntax:
content: public string Name { get; }
parameters: []
return:
type: System.String
content.vb: Public ReadOnly Property Name As String
overload: TinyLife.Skills.WoodworkingRecipe.Name*
- uid: TinyLife.Skills.WoodworkingRecipe.#ctor(TinyLife.Objects.FurnitureType,System.Int32,System.Single,System.TimeSpan)
commentId: M:TinyLife.Skills.WoodworkingRecipe.#ctor(TinyLife.Objects.FurnitureType,System.Int32,System.Single,System.TimeSpan)
id: '#ctor(TinyLife.Objects.FurnitureType,System.Int32,System.Single,System.TimeSpan)'
parent: TinyLife.Skills.WoodworkingRecipe
langs:
- csharp
- vb
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name: WoodworkingRecipe(FurnitureType, int, float, TimeSpan)
nameWithType: WoodworkingRecipe.WoodworkingRecipe(FurnitureType, int, float, TimeSpan)
fullName: TinyLife.Skills.WoodworkingRecipe.WoodworkingRecipe(TinyLife.Objects.FurnitureType, int, float, System.TimeSpan)
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type: Constructor
assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: Creates a new woodworking recipe with the given settings
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example: []
syntax:
content: public WoodworkingRecipe(FurnitureType output, int requiredLevel, float priceMultiplier, TimeSpan craftingTime)
parameters:
- id: output
type: TinyLife.Objects.FurnitureType
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description: The recipe's output
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- id: requiredLevel
type: System.Int32
description: The required <xref href="TinyLife.Skills.SkillType.Woodworking" data-throw-if-not-resolved="false"></xref> skill level
- id: priceMultiplier
type: System.Single
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description: A value that is multiplied with the <xref href="TinyLife.Skills.WoodworkingRecipe.Output" data-throw-if-not-resolved="false"></xref>'s regular price to determine the price of crafting this woodworking recipe
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- id: craftingTime
type: System.TimeSpan
description: The amount of in-game time that it takes (an unskilled person) to craft this woodwork
content.vb: Public Sub New(output As FurnitureType, requiredLevel As Integer, priceMultiplier As Single, craftingTime As TimeSpan)
overload: TinyLife.Skills.WoodworkingRecipe.#ctor*
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nameWithType.vb: WoodworkingRecipe.New(FurnitureType, Integer, Single, TimeSpan)
fullName.vb: TinyLife.Skills.WoodworkingRecipe.New(TinyLife.Objects.FurnitureType, Integer, Single, System.TimeSpan)
name.vb: New(FurnitureType, Integer, Single, TimeSpan)
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- uid: TinyLife.Skills.WoodworkingRecipe.Register(TinyLife.Skills.WoodworkingRecipe)
commentId: M:TinyLife.Skills.WoodworkingRecipe.Register(TinyLife.Skills.WoodworkingRecipe)
id: Register(TinyLife.Skills.WoodworkingRecipe)
parent: TinyLife.Skills.WoodworkingRecipe
langs:
- csharp
- vb
name: Register(WoodworkingRecipe)
nameWithType: WoodworkingRecipe.Register(WoodworkingRecipe)
fullName: TinyLife.Skills.WoodworkingRecipe.Register(TinyLife.Skills.WoodworkingRecipe)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: Registers a new woodworking recipe to the <xref href="TinyLife.Objects.FurnitureType.Types" data-throw-if-not-resolved="false"></xref> registry
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example: []
syntax:
content: public static WoodworkingRecipe Register(WoodworkingRecipe recipe)
parameters:
- id: recipe
type: TinyLife.Skills.WoodworkingRecipe
description: The recipe to register
return:
type: TinyLife.Skills.WoodworkingRecipe
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description: The <code class="paramref">recipe</code> passed, for chaining
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content.vb: Public Shared Function Register(recipe As WoodworkingRecipe) As WoodworkingRecipe
overload: TinyLife.Skills.WoodworkingRecipe.Register*
references:
- uid: TinyLife.Objects.FurnitureType.WoodworkingTable
commentId: F:TinyLife.Objects.FurnitureType.WoodworkingTable
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href: TinyLife.Objects.FurnitureType.html#TinyLife_Objects_FurnitureType_WoodworkingTable
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name: WoodworkingTable
nameWithType: FurnitureType.WoodworkingTable
fullName: TinyLife.Objects.FurnitureType.WoodworkingTable
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- uid: TinyLife.Skills.WoodworkingRecipe.Register(TinyLife.Skills.WoodworkingRecipe)
commentId: M:TinyLife.Skills.WoodworkingRecipe.Register(TinyLife.Skills.WoodworkingRecipe)
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href: TinyLife.Skills.WoodworkingRecipe.html#TinyLife_Skills_WoodworkingRecipe_Register_TinyLife_Skills_WoodworkingRecipe_
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name: Register(WoodworkingRecipe)
nameWithType: WoodworkingRecipe.Register(WoodworkingRecipe)
fullName: TinyLife.Skills.WoodworkingRecipe.Register(TinyLife.Skills.WoodworkingRecipe)
spec.csharp:
- uid: TinyLife.Skills.WoodworkingRecipe.Register(TinyLife.Skills.WoodworkingRecipe)
name: Register
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href: TinyLife.Skills.WoodworkingRecipe.html#TinyLife_Skills_WoodworkingRecipe_Register_TinyLife_Skills_WoodworkingRecipe_
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- name: (
- uid: TinyLife.Skills.WoodworkingRecipe
name: WoodworkingRecipe
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href: TinyLife.Skills.WoodworkingRecipe.html
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- name: )
spec.vb:
- uid: TinyLife.Skills.WoodworkingRecipe.Register(TinyLife.Skills.WoodworkingRecipe)
name: Register
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href: TinyLife.Skills.WoodworkingRecipe.html#TinyLife_Skills_WoodworkingRecipe_Register_TinyLife_Skills_WoodworkingRecipe_
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- name: (
- uid: TinyLife.Skills.WoodworkingRecipe
name: WoodworkingRecipe
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href: TinyLife.Skills.WoodworkingRecipe.html
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- name: )
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- uid: TinyLife.Skills
commentId: N:TinyLife.Skills
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href: TinyLife.html
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name: TinyLife.Skills
nameWithType: TinyLife.Skills
fullName: TinyLife.Skills
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spec.csharp:
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name: TinyLife
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href: TinyLife.html
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- name: .
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name: Skills
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href: TinyLife.Skills.html
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name: Skills
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href: TinyLife.Skills.html
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- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.object
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nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
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commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
name: Equals(object)
nameWithType: object.Equals(object)
fullName: object.Equals(object)
nameWithType.vb: Object.Equals(Object)
fullName.vb: Object.Equals(Object)
name.vb: Equals(Object)
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spec.csharp:
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name: Equals
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href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
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nameWithType.vb: String
fullName.vb: String
name.vb: String
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commentId: Overload:TinyLife.Skills.WoodworkingRecipe.#ctor
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href: TinyLife.Skills.WoodworkingRecipe.html#TinyLife_Skills_WoodworkingRecipe__ctor_TinyLife_Objects_FurnitureType_System_Int32_System_Single_System_TimeSpan_
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name: WoodworkingRecipe
nameWithType: WoodworkingRecipe.WoodworkingRecipe
fullName: TinyLife.Skills.WoodworkingRecipe.WoodworkingRecipe
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nameWithType.vb: WoodworkingRecipe.New
fullName.vb: TinyLife.Skills.WoodworkingRecipe.New
name.vb: New
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commentId: F:TinyLife.Objects.FurnitureType.Types
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href: TinyLife.Objects.FurnitureType.html#TinyLife_Objects_FurnitureType_Types
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name: Types
nameWithType: FurnitureType.Types
fullName: TinyLife.Objects.FurnitureType.Types
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- uid: TinyLife.Skills.WoodworkingRecipe.Register*
commentId: Overload:TinyLife.Skills.WoodworkingRecipe.Register
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href: TinyLife.Skills.WoodworkingRecipe.html#TinyLife_Skills_WoodworkingRecipe_Register_TinyLife_Skills_WoodworkingRecipe_
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name: Register
nameWithType: WoodworkingRecipe.Register
fullName: TinyLife.Skills.WoodworkingRecipe.Register
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commentId: T:TinyLife.Skills.WoodworkingRecipe
parent: TinyLife.Skills
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href: TinyLife.Skills.WoodworkingRecipe.html
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name: WoodworkingRecipe
nameWithType: WoodworkingRecipe
fullName: TinyLife.Skills.WoodworkingRecipe