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### YamlMime:ManagedReference
items :
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- uid : TinyLife.Actions.ActionArgument
commentId : T:TinyLife.Actions.ActionArgument
id : ActionArgument
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parent : TinyLife.Actions
children :
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- TinyLife.Actions.ActionArgument.#ctor(System.Object)
- TinyLife.Actions.ActionArgument.#ctor(System.String,System.Func{TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Collections.Generic.IEnumerable{System.Object}})
- TinyLife.Actions.ActionArgument.#ctor(System.String,System.Object[])
- TinyLife.Actions.ActionArgument.AddedConstructorArguments
- TinyLife.Actions.ActionArgument.CanBeExecuted(TinyLife.Actions.ActionInfo,System.Boolean)
- TinyLife.Actions.ActionArgument.CanExecute
- TinyLife.Actions.ActionArgument.CustomLayout
- TinyLife.Actions.ActionArgument.Description
- TinyLife.Actions.ActionArgument.DisplayName
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- TinyLife.Actions.ActionArgument.FreePeople(TinyLife.Actions.ActionInfo,System.Func{System.ValueTuple{TinyLife.Actions.ActionInfo,TinyLife.Objects.PersonLike,System.Boolean},TinyLife.Actions.CanExecuteResult},System.Boolean)
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- TinyLife.Actions.ActionArgument.GetDisplayName
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- TinyLife.Actions.ActionArgument.GetPassivePriority(TinyLife.Objects.PersonLike)
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- TinyLife.Actions.ActionArgument.ImageLayout(System.Single,MLEM.Ui.Elements.Element.DrawCallback,MLEM.Maths.Padding)
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- TinyLife.Actions.ActionArgument.MarkSeen
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- TinyLife.Actions.ActionArgument.Name
- TinyLife.Actions.ActionArgument.PassivePriority
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- TinyLife.Actions.ActionArgument.PortraitLayout(TinyLife.Objects.PersonLike,TinyLife.Objects.PersonLike,System.Boolean)
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- TinyLife.Actions.ActionArgument.StoredFurniture(System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture},System.Func{System.ValueTuple{TinyLife.Actions.ActionInfo,TinyLife.Objects.Furniture,System.Boolean},TinyLife.Actions.CanExecuteResult})
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langs :
- csharp
- vb
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name : ActionArgument
nameWithType : ActionArgument
fullName : TinyLife.Actions.ActionArgument
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type : Class
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source :
remote :
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path : TinyLife/Actions/ActionArgument.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : ActionArgument
path : ../TinyLife/Actions/ActionArgument.cs
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startLine : 20
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : >-
An action variety is a modification to a <xref href="TinyLife.Actions.ActionType" data-throw-if-not-resolved="false"></xref> that represents a slightly changed version of the generic action type.
Action varieties are used, for example, by <xref href="TinyLife.Actions.ActionType.PrepareFood" data-throw-if-not-resolved="false"></xref> to determine the kind of food that should be prepared.
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example : [ ]
syntax :
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content: 'public class ActionArgument : GenericDataHolder, IGenericDataHolder'
content.vb : Public Class ActionArgument Inherits GenericDataHolder Implements IGenericDataHolder
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inheritance :
- System.Object
- MLEM.Misc.GenericDataHolder
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implements :
- MLEM.Misc.IGenericDataHolder
inheritedMembers :
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- MLEM.Misc.GenericDataHolder.SetData``1(System.String,{T})
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- MLEM.Misc.GenericDataHolder.GetData``1(System.String)
- MLEM.Misc.GenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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extensionMethods :
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- TinyLife.Actions.ActionArgument.TinyLife.Utilities.Extensions.JsonCopy``1
- uid : TinyLife.Actions.ActionArgument.Name
commentId : F:TinyLife.Actions.ActionArgument.Name
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id : Name
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parent : TinyLife.Actions.ActionArgument
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langs :
- csharp
- vb
name : Name
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nameWithType : ActionArgument.Name
fullName : TinyLife.Actions.ActionArgument.Name
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type : Field
source :
remote :
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path : TinyLife/Actions/ActionArgument.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Name
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path : ../TinyLife/Actions/ActionArgument.cs
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startLine : 25
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : The name of this action variety
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example : [ ]
syntax :
content : public string Name
return :
type : System.String
content.vb : Public Name As String
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- uid : TinyLife.Actions.ActionArgument.AddedConstructorArguments
commentId : F:TinyLife.Actions.ActionArgument.AddedConstructorArguments
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id : AddedConstructorArguments
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parent : TinyLife.Actions.ActionArgument
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langs :
- csharp
- vb
name : AddedConstructorArguments
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nameWithType : ActionArgument.AddedConstructorArguments
fullName : TinyLife.Actions.ActionArgument.AddedConstructorArguments
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type : Field
source :
remote :
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path : TinyLife/Actions/ActionArgument.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : AddedConstructorArguments
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path : ../TinyLife/Actions/ActionArgument.cs
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startLine : 30
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : >-
A set of additional arguments passed to the <xref href="TinyLife.Actions.Action" data-throw-if-not-resolved="false"></xref> contructor by this variety.
This is used in <xref href="TinyLife.Actions.ActionType.Construct%60%601(TinyLife.Actions.ActionInfo%2cTinyLife.Actions.ActionArgument%5b%5d)" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
content : public Func<ActionType, ActionInfo, IEnumerable<object>> AddedConstructorArguments
return :
type : System.Func{TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Collections.Generic.IEnumerable{System.Object}}
content.vb : Public AddedConstructorArguments As Func(Of ActionType, ActionInfo, IEnumerable(Of Object))
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- uid : TinyLife.Actions.ActionArgument.PassivePriority
commentId : F:TinyLife.Actions.ActionArgument.PassivePriority
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id : PassivePriority
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parent : TinyLife.Actions.ActionArgument
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langs :
- csharp
- vb
name : PassivePriority
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nameWithType : ActionArgument.PassivePriority
fullName : TinyLife.Actions.ActionArgument.PassivePriority
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type : Field
source :
remote :
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path : TinyLife/Actions/ActionArgument.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : PassivePriority
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path : ../TinyLife/Actions/ActionArgument.cs
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startLine : 37
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : >-
A function that returns the passive priority of this action variety.
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If this function is null (which it is by default), <xref href="TinyLife.Actions.ActionArgument.GetPassivePriority(TinyLife.Objects.PersonLike)" data-throw-if-not-resolved="false"></xref> will return 1.
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If this function returns 0, this variety will not be chosen by the AI.
This is an extension of <xref href="TinyLife.Actions.ActionType.AiSettings.PassivePriority" data-throw-if-not-resolved="false"></xref>
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example : [ ]
syntax :
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content : public Func<PersonLike, float> PassivePriority
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return :
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type : System.Func{TinyLife.Objects.PersonLike,System.Single}
content.vb : Public PassivePriority As Func(Of PersonLike, Single)
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- uid : TinyLife.Actions.ActionArgument.CanExecute
commentId : F:TinyLife.Actions.ActionArgument.CanExecute
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id : CanExecute
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parent : TinyLife.Actions.ActionArgument
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langs :
- csharp
- vb
name : CanExecute
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nameWithType : ActionArgument.CanExecute
fullName : TinyLife.Actions.ActionArgument.CanExecute
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type : Field
source :
remote :
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path : TinyLife/Actions/ActionArgument.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : CanExecute
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path : ../TinyLife/Actions/ActionArgument.cs
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startLine : 43
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : >-
A function that returns whether or not this action variety can currently be chosen.
This is an extension of <xref href="TinyLife.Actions.ActionType.TypeSettings.CanExecute" data-throw-if-not-resolved="false"></xref>.
To query this delegate effectively, use <xref href="TinyLife.Actions.ActionArgument.CanBeExecuted(TinyLife.Actions.ActionInfo%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
content : public ActionType.CanExecuteDelegate CanExecute
return :
type : TinyLife.Actions.ActionType.CanExecuteDelegate
content.vb : Public CanExecute As ActionType.CanExecuteDelegate
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- uid : TinyLife.Actions.ActionArgument.DisplayName
commentId : F:TinyLife.Actions.ActionArgument.DisplayName
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id : DisplayName
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parent : TinyLife.Actions.ActionArgument
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langs :
- csharp
- vb
name : DisplayName
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nameWithType : ActionArgument.DisplayName
fullName : TinyLife.Actions.ActionArgument.DisplayName
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type : Field
source :
remote :
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path : TinyLife/Actions/ActionArgument.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : DisplayName
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path : ../TinyLife/Actions/ActionArgument.cs
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startLine : 48
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : >-
A function that is called to describe this action variety.
This is used in the menu that pops up when the underlying <xref href="TinyLife.Actions.ActionType" data-throw-if-not-resolved="false"></xref> is picked.
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example : [ ]
syntax :
content : public Func<string> DisplayName
return :
type : System.Func{System.String}
content.vb : Public DisplayName As Func(Of String)
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- uid : TinyLife.Actions.ActionArgument.Description
commentId : F:TinyLife.Actions.ActionArgument.Description
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id : Description
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parent : TinyLife.Actions.ActionArgument
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langs :
- csharp
- vb
name : Description
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nameWithType : ActionArgument.Description
fullName : TinyLife.Actions.ActionArgument.Description
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type : Field
source :
remote :
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path : TinyLife/Actions/ActionArgument.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Description
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path : ../TinyLife/Actions/ActionArgument.cs
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startLine : 53
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : >-
A function that is called to describe this action variety in more detail.
This is used in the menu that pops up when the underlying <xref href="TinyLife.Actions.ActionType" data-throw-if-not-resolved="false"></xref> is picked.
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example : [ ]
syntax :
content : public Func<string> Description
return :
type : System.Func{System.String}
content.vb : Public Description As Func(Of String)
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- uid : TinyLife.Actions.ActionArgument.CustomLayout
commentId : F:TinyLife.Actions.ActionArgument.CustomLayout
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id : CustomLayout
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parent : TinyLife.Actions.ActionArgument
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langs :
- csharp
- vb
name : CustomLayout
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nameWithType : ActionArgument.CustomLayout
fullName : TinyLife.Actions.ActionArgument.CustomLayout
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type : Field
source :
remote :
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path : TinyLife/Actions/ActionArgument.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : CustomLayout
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path : ../TinyLife/Actions/ActionArgument.cs
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startLine : 59
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : >-
An action that is invoked when this action variety is added to a play mode ui.
If this action is set, the <xref href="MLEM.Ui.Elements.Group" data-throw-if-not-resolved="false"></xref> or its main <xref href="MLEM.Ui.Elements.Button" data-throw-if-not-resolved="false"></xref> can be modified to look different (or removed) based on this variety.
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Predefined custom layouts such as <xref href="TinyLife.Actions.ActionArgument.ImageLayout(System.Single%2cMLEM.Ui.Elements.Element.DrawCallback%2cMLEM.Maths.Padding)" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.Actions.ActionArgument.PortraitLayout(TinyLife.Objects.PersonLike%2cTinyLife.Objects.PersonLike%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref> can be found statically in this class.
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example : [ ]
syntax :
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content : public Action<(Group Group, Button Button, Image Tickmark, Tooltip Tooltip)> CustomLayout
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return :
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type : System.Action{System.ValueTuple{MLEM.Ui.Elements.Group,MLEM.Ui.Elements.Button,MLEM.Ui.Elements.Image,MLEM.Ui.Elements.Tooltip}}
content.vb : Public CustomLayout As Action(Of (Group As Group, Button As Button, Tickmark As Image, Tooltip As Tooltip))
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- uid : TinyLife.Actions.ActionArgument.MarkSeen
commentId : F:TinyLife.Actions.ActionArgument.MarkSeen
id : MarkSeen
parent : TinyLife.Actions.ActionArgument
langs :
- csharp
- vb
name : MarkSeen
nameWithType : ActionArgument.MarkSeen
fullName : TinyLife.Actions.ActionArgument.MarkSeen
type : Field
source :
remote :
path : TinyLife/Actions/ActionArgument.cs
branch : main
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : MarkSeen
path : ../TinyLife/Actions/ActionArgument.cs
startLine : 64
assemblies :
- Tiny Life
namespace : TinyLife.Actions
summary : >-
Whether to use the <xref href="TinyLife.Options.SeenObjects" data-throw-if-not-resolved="false"></xref> system for this action argument based on its <xref href="TinyLife.Actions.ActionArgument.Name" data-throw-if-not-resolved="false"></xref>.
If this is <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">true</a>, a green dot will display next to this action argument's button if it hasn't been seen by the player yet, and hovering over it will mark it as seen.
example : [ ]
syntax :
content : public bool MarkSeen
return :
type : System.Boolean
content.vb : Public MarkSeen As Boolean
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- uid : TinyLife.Actions.ActionArgument.#ctor(System.String,System.Func{TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Collections.Generic.IEnumerable{System.Object}})
commentId : M:TinyLife.Actions.ActionArgument.#ctor(System.String,System.Func{TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Collections.Generic.IEnumerable{System.Object}})
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id : '#ctor(System.String,System.Func{TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Collections.Generic.IEnumerable{System.Object}})'
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parent : TinyLife.Actions.ActionArgument
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langs :
- csharp
- vb
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name : ActionArgument(string, Func<ActionType, ActionInfo, IEnumerable<object>>)
nameWithType : ActionArgument.ActionArgument(string, Func<ActionType, ActionInfo, IEnumerable<object>>)
fullName : TinyLife.Actions.ActionArgument.ActionArgument(string, System.Func<TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, System.Collections.Generic.IEnumerable<object>>)
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type : Constructor
source :
remote :
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path : TinyLife/Actions/ActionArgument.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : .ctor
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path : ../TinyLife/Actions/ActionArgument.cs
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startLine : 71
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : Creates a new action variety with the given settings.
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example : [ ]
syntax :
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content : public ActionArgument(string name, Func<ActionType, ActionInfo, IEnumerable<object>> addedConstructorArguments)
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parameters :
- id : name
type : System.String
description : The name of this action variety.
- id : addedConstructorArguments
type : System.Func{TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Collections.Generic.IEnumerable{System.Object}}
description : A set of added constructor arugments that are passed to the <xref href="TinyLife.Actions.Action" data-throw-if-not-resolved="false"></xref>.
content.vb : Public Sub New(name As String, addedConstructorArguments As Func(Of ActionType, ActionInfo, IEnumerable(Of Object)))
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overload : TinyLife.Actions.ActionArgument.#ctor*
nameWithType.vb : ActionArgument.New(String, Func(Of ActionType, ActionInfo, IEnumerable(Of Object)))
fullName.vb : TinyLife.Actions.ActionArgument.New(String, System.Func(Of TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, System.Collections.Generic.IEnumerable(Of Object)))
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name.vb : New(String, Func(Of ActionType, ActionInfo, IEnumerable(Of Object)))
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- uid : TinyLife.Actions.ActionArgument.#ctor(System.String,System.Object[])
commentId : M:TinyLife.Actions.ActionArgument.#ctor(System.String,System.Object[])
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id : '#ctor(System.String,System.Object[])'
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parent : TinyLife.Actions.ActionArgument
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langs :
- csharp
- vb
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name : ActionArgument(string, params object[])
nameWithType : ActionArgument.ActionArgument(string, params object[])
fullName : TinyLife.Actions.ActionArgument.ActionArgument(string, params object[])
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type : Constructor
source :
remote :
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path : TinyLife/Actions/ActionArgument.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : .ctor
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path : ../TinyLife/Actions/ActionArgument.cs
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startLine : 81
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : Creates a new action variety with the given settings.
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example : [ ]
syntax :
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content : public ActionArgument(string name, params object[] addedConstructorArguments)
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parameters :
- id : name
type : System.String
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description : The name of this action variety.
- id : addedConstructorArguments
type : System.Object[]
description : A set of added constructor arugments that are passed to the <xref href="TinyLife.Actions.Action" data-throw-if-not-resolved="false"></xref>.
content.vb : Public Sub New(name As String, ParamArray addedConstructorArguments As Object())
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overload : TinyLife.Actions.ActionArgument.#ctor*
nameWithType.vb : ActionArgument.New(String, ParamArray Object())
fullName.vb : TinyLife.Actions.ActionArgument.New(String, ParamArray Object())
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name.vb : New(String, ParamArray Object())
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- uid : TinyLife.Actions.ActionArgument.#ctor(System.Object)
commentId : M:TinyLife.Actions.ActionArgument.#ctor(System.Object)
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id : '#ctor(System.Object)'
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parent : TinyLife.Actions.ActionArgument
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langs :
- csharp
- vb
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name : ActionArgument(object)
nameWithType : ActionArgument.ActionArgument(object)
fullName : TinyLife.Actions.ActionArgument.ActionArgument(object)
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type : Constructor
source :
remote :
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path : TinyLife/Actions/ActionArgument.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : .ctor
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path : ../TinyLife/Actions/ActionArgument.cs
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startLine : 88
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : >-
Creates a new action variety with the given settings.
The <xref href="TinyLife.Actions.ActionArgument.Name" data-throw-if-not-resolved="false"></xref> is set to the string representation of the <code class="paramref">addedConstructorArgument</code>.
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example : [ ]
syntax :
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content : public ActionArgument(object addedConstructorArgument)
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parameters :
- id : addedConstructorArgument
type : System.Object
description : An added constructor arugment that is passed to the <xref href="TinyLife.Actions.Action" data-throw-if-not-resolved="false"></xref>.
content.vb : Public Sub New(addedConstructorArgument As Object)
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overload : TinyLife.Actions.ActionArgument.#ctor*
nameWithType.vb : ActionArgument.New(Object)
fullName.vb : TinyLife.Actions.ActionArgument.New(Object)
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name.vb : New(Object)
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- uid : TinyLife.Actions.ActionArgument.GetDisplayName
commentId : M:TinyLife.Actions.ActionArgument.GetDisplayName
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id : GetDisplayName
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parent : TinyLife.Actions.ActionArgument
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langs :
- csharp
- vb
name : GetDisplayName()
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nameWithType : ActionArgument.GetDisplayName()
fullName : TinyLife.Actions.ActionArgument.GetDisplayName()
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type : Method
source :
remote :
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path : TinyLife/Actions/ActionArgument.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : GetDisplayName
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path : ../TinyLife/Actions/ActionArgument.cs
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startLine : 94
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : Returns the display name of this action varietiy, which is either the value returned by <xref href="TinyLife.Actions.ActionArgument.DisplayName" data-throw-if-not-resolved="false"></xref> or a default localized display name
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example : [ ]
syntax :
content : public string GetDisplayName()
return :
type : System.String
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description : This action variety's display name
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content.vb : Public Function GetDisplayName() As String
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overload : TinyLife.Actions.ActionArgument.GetDisplayName*
- uid : TinyLife.Actions.ActionArgument.CanBeExecuted(TinyLife.Actions.ActionInfo,System.Boolean)
commentId : M:TinyLife.Actions.ActionArgument.CanBeExecuted(TinyLife.Actions.ActionInfo,System.Boolean)
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id : CanBeExecuted(TinyLife.Actions.ActionInfo,System.Boolean)
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parent : TinyLife.Actions.ActionArgument
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langs :
- csharp
- vb
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name : CanBeExecuted(ActionInfo, bool)
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nameWithType : ActionArgument.CanBeExecuted(ActionInfo, bool)
fullName : TinyLife.Actions.ActionArgument.CanBeExecuted(TinyLife.Actions.ActionInfo, bool)
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type : Method
source :
remote :
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path : TinyLife/Actions/ActionArgument.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : CanBeExecuted
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path : ../TinyLife/Actions/ActionArgument.cs
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startLine : 105
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : >-
Returns whether this action variety can be executed using the provided <xref href="TinyLife.Actions.ActionInfo" data-throw-if-not-resolved="false"></xref>.
This returns the result of <xref href="TinyLife.Actions.ActionArgument.CanExecute" data-throw-if-not-resolved="false"></xref>, or <xref href="TinyLife.Actions.CanExecuteResult.Valid" data-throw-if-not-resolved="false"></xref> if it is null.
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example : [ ]
syntax :
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content : public CanExecuteResult CanBeExecuted(ActionInfo info, bool automatic)
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parameters :
- id : info
type : TinyLife.Actions.ActionInfo
description : The action info
- id : automatic
type : System.Boolean
description : Whether the action is automatic
return :
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type : TinyLife.Actions.CanExecuteResult
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description : Whether this variety can currently be executed
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content.vb : Public Function CanBeExecuted(info As ActionInfo, automatic As Boolean) As CanExecuteResult
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overload : TinyLife.Actions.ActionArgument.CanBeExecuted*
nameWithType.vb : ActionArgument.CanBeExecuted(ActionInfo, Boolean)
fullName.vb : TinyLife.Actions.ActionArgument.CanBeExecuted(TinyLife.Actions.ActionInfo, Boolean)
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name.vb : CanBeExecuted(ActionInfo, Boolean)
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- uid : TinyLife.Actions.ActionArgument.GetPassivePriority(TinyLife.Objects.PersonLike)
commentId : M:TinyLife.Actions.ActionArgument.GetPassivePriority(TinyLife.Objects.PersonLike)
id : GetPassivePriority(TinyLife.Objects.PersonLike)
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parent : TinyLife.Actions.ActionArgument
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langs :
- csharp
- vb
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name : GetPassivePriority(PersonLike)
nameWithType : ActionArgument.GetPassivePriority(PersonLike)
fullName : TinyLife.Actions.ActionArgument.GetPassivePriority(TinyLife.Objects.PersonLike)
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type : Method
source :
remote :
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path : TinyLife/Actions/ActionArgument.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : GetPassivePriority
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path : ../TinyLife/Actions/ActionArgument.cs
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startLine : 121
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : Returns the passive priority of this action variety, which is based on <xref href="TinyLife.Actions.ActionArgument.PassivePriority" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
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content : public float GetPassivePriority(PersonLike person)
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parameters :
- id : person
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type : TinyLife.Objects.PersonLike
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description : The person for whom to return the passive priority
return :
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type : System.Single
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description : The passive priority of this action variety
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content.vb : Public Function GetPassivePriority(person As PersonLike) As Single
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overload : TinyLife.Actions.ActionArgument.GetPassivePriority*
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- uid : TinyLife.Actions.ActionArgument.FreePeople(TinyLife.Actions.ActionInfo,System.Func{System.ValueTuple{TinyLife.Actions.ActionInfo,TinyLife.Objects.PersonLike,System.Boolean},TinyLife.Actions.CanExecuteResult},System.Boolean)
commentId : M:TinyLife.Actions.ActionArgument.FreePeople(TinyLife.Actions.ActionInfo,System.Func{System.ValueTuple{TinyLife.Actions.ActionInfo,TinyLife.Objects.PersonLike,System.Boolean},TinyLife.Actions.CanExecuteResult},System.Boolean)
id : FreePeople(TinyLife.Actions.ActionInfo,System.Func{System.ValueTuple{TinyLife.Actions.ActionInfo,TinyLife.Objects.PersonLike,System.Boolean},TinyLife.Actions.CanExecuteResult},System.Boolean)
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parent : TinyLife.Actions.ActionArgument
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langs :
- csharp
- vb
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name : FreePeople(ActionInfo, Func<(ActionInfo Info, PersonLike Other, bool Automatic), CanExecuteResult>, bool)
nameWithType : ActionArgument.FreePeople(ActionInfo, Func<(ActionInfo Info, PersonLike Other, bool Automatic), CanExecuteResult>, bool)
fullName : TinyLife.Actions.ActionArgument.FreePeople(TinyLife.Actions.ActionInfo, System.Func<(TinyLife.Actions.ActionInfo Info, TinyLife.Objects.PersonLike Other, bool Automatic), TinyLife.Actions.CanExecuteResult>, bool)
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type : Method
source :
remote :
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path : TinyLife/Actions/ActionArgument.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : FreePeople
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path : ../TinyLife/Actions/ActionArgument.cs
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startLine : 167
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : >-
A helper method that returns a set of <xref href="TinyLife.Actions.ActionArgument" data-throw-if-not-resolved="false"></xref> instances that represents a set of people that are currently around and able to be interacted with.
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Each action variety contains passes the <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref> instance in question as an <xref href="TinyLife.Actions.ActionArgument.AddedConstructorArguments" data-throw-if-not-resolved="false"></xref> rather than passing itself.
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This method is used for actions like <xref href="TinyLife.Actions.ActionType.AskToTaste" data-throw-if-not-resolved="false"></xref>, where a person can be selected to interact with from a variety menu.
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example : [ ]
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syntax :
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content : public static IEnumerable<ActionArgument> FreePeople(ActionInfo info, Func<(ActionInfo Info, PersonLike Other, bool Automatic), CanExecuteResult> canExecute = null, bool showRelationship = true)
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parameters :
- id : info
type : TinyLife.Actions.ActionInfo
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description : The action info.
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- id : canExecute
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type : System.Func{System.ValueTuple{TinyLife.Actions.ActionInfo,TinyLife.Objects.PersonLike,System.Boolean},TinyLife.Actions.CanExecuteResult}
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description : A <xref href="TinyLife.Actions.ActionType.CanExecuteDelegate" data-throw-if-not-resolved="false"></xref>-esque function that determines whether a given person should be included.
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- id : showRelationship
type : System.Boolean
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description : Whether the relationship level between the <code class="paramref">info</code>'s <xref href="TinyLife.Actions.ActionInfo.Person" data-throw-if-not-resolved="false"></xref> and the free people should be displayed.
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return :
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type : System.Collections.Generic.IEnumerable{TinyLife.Actions.ActionArgument}
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description : A set of action varieties that represents the free people around.
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content.vb : Public Shared Function FreePeople(info As ActionInfo, canExecute As Func(Of (Info As ActionInfo, Other As PersonLike, Automatic As Boolean), CanExecuteResult) = Nothing, showRelationship As Boolean = True) As IEnumerable(Of ActionArgument)
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overload : TinyLife.Actions.ActionArgument.FreePeople*
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nameWithType.vb : ActionArgument.FreePeople(ActionInfo, Func(Of (Info As ActionInfo, Other As PersonLike, Automatic As Boolean), CanExecuteResult), Boolean)
fullName.vb : TinyLife.Actions.ActionArgument.FreePeople(TinyLife.Actions.ActionInfo, System.Func(Of (Info As TinyLife.Actions.ActionInfo, Other As TinyLife.Objects.PersonLike, Automatic As Boolean), TinyLife.Actions.CanExecuteResult), Boolean)
name.vb : FreePeople(ActionInfo, Func(Of (Info As ActionInfo, Other As PersonLike, Automatic As Boolean), CanExecuteResult), Boolean)
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- uid : TinyLife.Actions.ActionArgument.StoredFurniture(System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture},System.Func{System.ValueTuple{TinyLife.Actions.ActionInfo,TinyLife.Objects.Furniture,System.Boolean},TinyLife.Actions.CanExecuteResult})
commentId : M:TinyLife.Actions.ActionArgument.StoredFurniture(System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture},System.Func{System.ValueTuple{TinyLife.Actions.ActionInfo,TinyLife.Objects.Furniture,System.Boolean},TinyLife.Actions.CanExecuteResult})
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id : StoredFurniture(System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture},System.Func{System.ValueTuple{TinyLife.Actions.ActionInfo,TinyLife.Objects.Furniture,System.Boolean},TinyLife.Actions.CanExecuteResult})
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parent : TinyLife.Actions.ActionArgument
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langs :
- csharp
- vb
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name : StoredFurniture(IEnumerable<Furniture>, Func<(ActionInfo Info, Furniture Furniture, bool Automatic), CanExecuteResult>)
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nameWithType : ActionArgument.StoredFurniture(IEnumerable<Furniture>, Func<(ActionInfo Info, Furniture Furniture, bool Automatic), CanExecuteResult>)
fullName : TinyLife.Actions.ActionArgument.StoredFurniture(System.Collections.Generic.IEnumerable<TinyLife.Objects.Furniture>, System.Func<(TinyLife.Actions.ActionInfo Info, TinyLife.Objects.Furniture Furniture, bool Automatic), TinyLife.Actions.CanExecuteResult>)
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type : Method
source :
remote :
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path : TinyLife/Actions/ActionArgument.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : StoredFurniture
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path : ../TinyLife/Actions/ActionArgument.cs
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startLine : 186
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : >-
A helper method that returns a set of <xref href="TinyLife.Actions.ActionArgument" data-throw-if-not-resolved="false"></xref> instances that represents a set of furniture that is currently stored in an object.
Each action variety contains passes the <xref href="TinyLife.Objects.Furniture" data-throw-if-not-resolved="false"></xref> instance in question as an <xref href="TinyLife.Actions.ActionArgument.AddedConstructorArguments" data-throw-if-not-resolved="false"></xref> rather than passing itself.
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example : [ ]
syntax :
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content : public static IEnumerable<ActionArgument> StoredFurniture(IEnumerable<Furniture> furniture, Func<(ActionInfo Info, Furniture Furniture, bool Automatic), CanExecuteResult> canExecute = null)
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parameters :
- id : furniture
type : System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture}
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description : The furniture stored. If this is null, <xref href="System.Linq.Enumerable.Empty%60%601" data-throw-if-not-resolved="false"></xref> is returned.
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- id : canExecute
type : System.Func{System.ValueTuple{TinyLife.Actions.ActionInfo,TinyLife.Objects.Furniture,System.Boolean},TinyLife.Actions.CanExecuteResult}
description : A <xref href="TinyLife.Actions.ActionType.CanExecuteDelegate" data-throw-if-not-resolved="false"></xref>-esque function that determines whether a furniture item should be included.
return :
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type : System.Collections.Generic.IEnumerable{TinyLife.Actions.ActionArgument}
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description : A set of action varieties that represents the furniture stored in an object.
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content.vb : Public Shared Function StoredFurniture(furniture As IEnumerable(Of Furniture), canExecute As Func(Of (Info As ActionInfo, Furniture As Furniture, Automatic As Boolean), CanExecuteResult) = Nothing) As IEnumerable(Of ActionArgument)
overload : TinyLife.Actions.ActionArgument.StoredFurniture*
nameWithType.vb : ActionArgument.StoredFurniture(IEnumerable(Of Furniture), Func(Of (Info As ActionInfo, Furniture As Furniture, Automatic As Boolean), CanExecuteResult))
fullName.vb : TinyLife.Actions.ActionArgument.StoredFurniture(System.Collections.Generic.IEnumerable(Of TinyLife.Objects.Furniture), System.Func(Of (Info As TinyLife.Actions.ActionInfo, Furniture As TinyLife.Objects.Furniture, Automatic As Boolean), TinyLife.Actions.CanExecuteResult))
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name.vb : StoredFurniture(IEnumerable(Of Furniture), Func(Of (Info As ActionInfo, Furniture As Furniture, Automatic As Boolean), CanExecuteResult))
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- uid : TinyLife.Actions.ActionArgument.ImageLayout(System.Single,MLEM.Ui.Elements.Element.DrawCallback,MLEM.Maths.Padding)
commentId : M:TinyLife.Actions.ActionArgument.ImageLayout(System.Single,MLEM.Ui.Elements.Element.DrawCallback,MLEM.Maths.Padding)
id : ImageLayout(System.Single,MLEM.Ui.Elements.Element.DrawCallback,MLEM.Maths.Padding)
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parent : TinyLife.Actions.ActionArgument
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langs :
- csharp
- vb
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name : ImageLayout(float, DrawCallback, Padding)
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nameWithType : ActionArgument.ImageLayout(float, Element.DrawCallback, Padding)
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fullName : TinyLife.Actions.ActionArgument.ImageLayout(float, MLEM.Ui.Elements.Element.DrawCallback, MLEM.Maths.Padding)
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type : Method
source :
remote :
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path : TinyLife/Actions/ActionArgument.cs
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branch : main
2021-11-26 23:42:22 +01:00
repo : https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id : ImageLayout
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path : ../TinyLife/Actions/ActionArgument.cs
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startLine : 207
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : >-
A helper method intended to be used with <xref href="TinyLife.Actions.ActionArgument.CustomLayout" data-throw-if-not-resolved="false"></xref> that creates a layout with large, rectangular variety buttons that can draw something on themselves.
This layout is used by actions like <xref href="TinyLife.Actions.ActionType.GetIngredientsSingle" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.Actions.ActionType.ChangeOutfit" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
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content : public static Action<(Group Group, Button Button, Image Tickmark, Tooltip Tooltip)> ImageLayout(float height, Element.DrawCallback draw, Padding padding = default)
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parameters :
- id : height
type : System.Single
description : The height that each button should have
- id : draw
type : MLEM.Ui.Elements.Element.DrawCallback
description : A <xref href="MLEM.Ui.Elements.Element.DrawCallback" data-throw-if-not-resolved="false"></xref> that can be used to draw onto the button
- id : padding
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type : MLEM.Maths.Padding
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description : The padding that the group that the image is displayed on should have, defaults to no padding
return :
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type : System.Action{System.ValueTuple{MLEM.Ui.Elements.Group,MLEM.Ui.Elements.Button,MLEM.Ui.Elements.Image,MLEM.Ui.Elements.Tooltip}}
description : An action that can be fed into <xref href="TinyLife.Actions.ActionArgument.CustomLayout" data-throw-if-not-resolved="false"></xref>
content.vb : Public Shared Function ImageLayout(height As Single, draw As Element.DrawCallback, padding As Padding = Nothing) As Action(Of (Group As Group, Button As Button, Tickmark As Image, Tooltip As Tooltip))
overload : TinyLife.Actions.ActionArgument.ImageLayout*
nameWithType.vb : ActionArgument.ImageLayout(Single, Element.DrawCallback, Padding)
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fullName.vb : TinyLife.Actions.ActionArgument.ImageLayout(Single, MLEM.Ui.Elements.Element.DrawCallback, MLEM.Maths.Padding)
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name.vb : ImageLayout(Single, DrawCallback, Padding)
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- uid : TinyLife.Actions.ActionArgument.PortraitLayout(TinyLife.Objects.PersonLike,TinyLife.Objects.PersonLike,System.Boolean)
commentId : M:TinyLife.Actions.ActionArgument.PortraitLayout(TinyLife.Objects.PersonLike,TinyLife.Objects.PersonLike,System.Boolean)
id : PortraitLayout(TinyLife.Objects.PersonLike,TinyLife.Objects.PersonLike,System.Boolean)
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parent : TinyLife.Actions.ActionArgument
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langs :
- csharp
- vb
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name : PortraitLayout(PersonLike, PersonLike, bool)
nameWithType : ActionArgument.PortraitLayout(PersonLike, PersonLike, bool)
fullName : TinyLife.Actions.ActionArgument.PortraitLayout(TinyLife.Objects.PersonLike, TinyLife.Objects.PersonLike, bool)
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type : Method
source :
remote :
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path : TinyLife/Actions/ActionArgument.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : PortraitLayout
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path : ../TinyLife/Actions/ActionArgument.cs
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startLine : 231
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : A helper method intended to be used with <xref href="TinyLife.Actions.ActionArgument.CustomLayout" data-throw-if-not-resolved="false"></xref> that creates a layout that includes the <xref href="TinyLife.Objects.PersonLike.Portrait" data-throw-if-not-resolved="false"></xref> of the given <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref> in the center bottom.
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example : [ ]
syntax :
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content : public static Action<(Group Group, Button Button, Image Tickmark, Tooltip Tooltip)> PortraitLayout(PersonLike person, PersonLike otherPerson, bool showRelationship)
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parameters :
- id : person
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type : TinyLife.Objects.PersonLike
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description : The person that will be interacting with the portrait layout, and subsequently the <code class="paramref">otherPerson</code>.
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- id : otherPerson
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type : TinyLife.Objects.PersonLike
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description : The person to create the portrait layout for
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- id : showRelationship
type : System.Boolean
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description : Whether the relationship level between the <code class="paramref">person</code> and the <code class="paramref">otherPerson</code> should be displayed.
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return :
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type : System.Action{System.ValueTuple{MLEM.Ui.Elements.Group,MLEM.Ui.Elements.Button,MLEM.Ui.Elements.Image,MLEM.Ui.Elements.Tooltip}}
description : An action that can be fed into <xref href="TinyLife.Actions.ActionArgument.CustomLayout" data-throw-if-not-resolved="false"></xref>
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content.vb : Public Shared Function PortraitLayout(person As PersonLike, otherPerson As PersonLike, showRelationship As Boolean) As Action(Of (Group As Group, Button As Button, Tickmark As Image, Tooltip As Tooltip))
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overload : TinyLife.Actions.ActionArgument.PortraitLayout*
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nameWithType.vb : ActionArgument.PortraitLayout(PersonLike, PersonLike, Boolean)
fullName.vb : TinyLife.Actions.ActionArgument.PortraitLayout(TinyLife.Objects.PersonLike, TinyLife.Objects.PersonLike, Boolean)
name.vb : PortraitLayout(PersonLike, PersonLike, Boolean)
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references :
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commentId : T:TinyLife.Actions.ActionType
parent : TinyLife.Actions
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href : TinyLife.Actions.ActionType.html
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name : ActionType
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commentId : F:TinyLife.Actions.ActionType.PrepareFood
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href : TinyLife.Actions.ActionType.html#TinyLife_Actions_ActionType_PrepareFood
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name : PrepareFood
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commentId : N : TinyLife.Actions
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href : TinyLife.html
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name : TinyLife.Actions
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href : https://learn.microsoft.com/dotnet/api/system.string
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href : https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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