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### YamlMime:ManagedReference
items :
- uid : TinyLife.Objects.ScreenObject
commentId : T:TinyLife.Objects.ScreenObject
id : ScreenObject
parent : TinyLife.Objects
children :
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- TinyLife.Objects.ScreenObject.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
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- TinyLife.Objects.ScreenObject.Content
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- TinyLife.Objects.ScreenObject.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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- TinyLife.Objects.ScreenObject.IsOn
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- TinyLife.Objects.ScreenObject.ScreenContentOverrides
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- TinyLife.Objects.ScreenObject.TurnOff
- TinyLife.Objects.ScreenObject.TurnOn(System.String)
langs :
- csharp
- vb
name : ScreenObject
nameWithType : ScreenObject
fullName : TinyLife.Objects.ScreenObject
type : Class
source :
remote :
path : TinyLife/Objects/ScreenObject.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : ScreenObject
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path : ../TinyLife/Objects/ScreenObject.cs
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startLine : 13
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : "\nA furniture is an instance of a <xref href=\"TinyLife.Objects.FurnitureType\" data-throw-if-not-resolved=\"false\"></xref> which is placed in the world, or in a <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref>'s hand.\nTo register a custom furniture, use <xref href=\"TinyLife.Objects.FurnitureType.Register(TinyLife.Objects.FurnitureType.TypeSettings)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example : [ ]
syntax :
content: 'public class ScreenObject : BreakableFurniture, IGenericDataHolder, IPricedObject, IUpdatingObject'
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content.vb : Public Class ScreenObject Inherits BreakableFurniture Implements IGenericDataHolder, IPricedObject, IUpdatingObject
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inheritance :
- System.Object
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
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- TinyLife.Objects.MapObject
- TinyLife.Objects.Furniture
- TinyLife.Objects.BreakableFurniture
implements :
- MLEM.Misc.IGenericDataHolder
- TinyLife.World.IPricedObject
- TinyLife.Objects.IUpdatingObject
inheritedMembers :
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- TinyLife.Objects.BreakableFurniture.OnWearDown
- TinyLife.Objects.BreakableFurniture.OnBreak
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- TinyLife.Objects.BreakableFurniture.Broken
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- TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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- TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
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- TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
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- TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
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- TinyLife.Objects.BreakableFurniture.GetPrice
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- TinyLife.Objects.BreakableFurniture.GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
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- TinyLife.Objects.BreakableFurniture.GetDecorativeRating(TinyLife.World.Room)
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- TinyLife.Objects.BreakableFurniture.OnRemoved
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- TinyLife.Objects.Furniture.Random
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- TinyLife.Objects.Furniture.OnGetDescription
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- TinyLife.Objects.Furniture.OnSetCreator
- TinyLife.Objects.Furniture.OnGetDirty
- TinyLife.Objects.Furniture.OnDirty
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- TinyLife.Objects.Furniture.DisplayName
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- TinyLife.Objects.Furniture.ParentInfo
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- TinyLife.Objects.Furniture.Visibility
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- TinyLife.Objects.Furniture.Type
- TinyLife.Objects.Furniture.Rotation
- TinyLife.Objects.Furniture.ParentFurniture
- TinyLife.Objects.Furniture.ParentObjectSpot
- TinyLife.Objects.Furniture.Colors
- TinyLife.Objects.Furniture.Area
- TinyLife.Objects.Furniture.DevaluedThroughUse
- TinyLife.Objects.Furniture.AreUtilitiesDisabled
- TinyLife.Objects.Furniture.IsStatic
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- TinyLife.Objects.Furniture.CreatorId
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- TinyLife.Objects.Furniture.Quality
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- TinyLife.Objects.Furniture.CanBeDirty
- TinyLife.Objects.Furniture.Dirty
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- TinyLife.Objects.Furniture.CustomPrice
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- TinyLife.Objects.Furniture.Creator
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- TinyLife.Objects.Furniture.AttachedWall
- TinyLife.Objects.Furniture.HideFromDraw
- TinyLife.Objects.Furniture.VisualRotation
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- TinyLife.Objects.Furniture.ParentObjectSpotId
- TinyLife.Objects.Furniture.ParentFurnitureId
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- TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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- TinyLife.Objects.Furniture.Validate
- TinyLife.Objects.Furniture.Intersects(MLEM.Misc.RectangleF)
- TinyLife.Objects.Furniture.GetCategories(TinyLife.Objects.Person)
- TinyLife.Objects.Furniture.OnAdded
- TinyLife.Objects.Furniture.GetAiPriority(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.Furniture.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
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- TinyLife.Objects.Furniture.GetFreeActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
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- TinyLife.Objects.Furniture.GetEfficiencyModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single)
- TinyLife.Objects.Furniture.GetRestoreNeedModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType)
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- TinyLife.Objects.Furniture.IsFreeSpot(Microsoft.Xna.Framework.Point)
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- TinyLife.Objects.Furniture.ResetToStatic(System.Boolean)
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- TinyLife.Objects.Furniture.OnPositionChanged(Microsoft.Xna.Framework.Vector2)
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- TinyLife.Objects.Furniture.GetDirty(TinyLife.Objects.Person,System.TimeSpan)
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- TinyLife.Objects.Furniture.SetCreator(TinyLife.Objects.Person,System.Boolean)
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- TinyLife.Objects.Furniture.OnPlacedInBuildMode(TinyLife.Tools.FurniturePlacer,System.Boolean)
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- TinyLife.Objects.Furniture.OnNeighborChanged(TinyLife.Objects.Furniture)
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- TinyLife.Objects.Furniture.DrawUi(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Ui.Elements.Element,System.Single,System.Int32[])
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- TinyLife.Objects.Furniture.GetOccupants(TinyLife.Objects.ObjectCategory,System.Boolean)
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- TinyLife.Objects.Furniture.GetFreeActionSpots(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetFreeActionSpot(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ActionSpot,MLEM.Misc.Direction2)
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- TinyLife.Objects.Furniture.GetFreeObjectSpot(TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2})
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- TinyLife.Objects.Furniture.SetParent(TinyLife.Objects.Furniture,TinyLife.Objects.ObjectSpot)
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- TinyLife.Objects.Furniture.UnlinkParentsAndChildren
- TinyLife.Objects.Furniture.RemoveAndUnlink
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- TinyLife.Objects.Furniture.GetChildren``1
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- TinyLife.Objects.Furniture.AddChild``1(TinyLife.Objects.FurnitureType,MLEM.Misc.Direction2,System.Int32[],System.Nullable{System.Guid},System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.AddChild(TinyLife.Objects.Furniture,MLEM.Misc.Direction2,System.Nullable{Microsoft.Xna.Framework.Vector2})
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- TinyLife.Objects.Furniture.SetChild``1(TinyLife.Objects.ObjectSpot,TinyLife.Objects.FurnitureType,MLEM.Misc.Direction2,System.Int32[],System.Nullable{System.Guid})
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- TinyLife.Objects.Furniture.SetChild(TinyLife.Objects.ObjectSpot,TinyLife.Objects.Furniture,MLEM.Misc.Direction2)
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- TinyLife.Objects.Furniture.RemoveChild(TinyLife.Objects.Furniture)
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- TinyLife.Objects.Furniture.NotifyNeighbors
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- TinyLife.Objects.Furniture.SetNewId(System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture})
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- TinyLife.Objects.MapObject.PersonRotationOrder
- TinyLife.Objects.MapObject.OnCreated
- TinyLife.Objects.MapObject.OnValidated
- TinyLife.Objects.MapObject.OnEventsAttachable
- TinyLife.Objects.MapObject.OnDraw
- TinyLife.Objects.MapObject.OnUpdate
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- TinyLife.Objects.MapObject.OnGetHoverInfo
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- TinyLife.Objects.MapObject.Position
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- TinyLife.Objects.MapObject.Id
- TinyLife.Objects.MapObject.Map
- TinyLife.Objects.MapObject.CurrentLot
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- TinyLife.Objects.MapObject.CurrentRoom
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- TinyLife.Objects.MapObject.IsInWorld
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- TinyLife.Objects.MapObject.HoldingPerson
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- TinyLife.Objects.MapObject.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2)
- TinyLife.Objects.MapObject.SetMapAndValidate(TinyLife.World.Map)
- TinyLife.Objects.MapObject.HasCategory(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.MapObject.GetPathCostModifier(Microsoft.Xna.Framework.Point)
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- TinyLife.Objects.MapObject.DoDraw(Microsoft.Xna.Framework.GameTime,System.Object,System.Nullable{Microsoft.Xna.Framework.Color},System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
- TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Object,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Point,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean,TinyLife.Objects.ParentInfo,System.Single,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Boolean,System.Boolean,System.Boolean)
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- TinyLife.Objects.MapObject.GetModCategory(System.String)
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
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- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
- TinyLife.Objects.ScreenObject.TinyLife.Utilities.Extensions.JsonCopy``1
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- uid : TinyLife.Objects.ScreenObject.ScreenContentOverrides
commentId : F:TinyLife.Objects.ScreenObject.ScreenContentOverrides
id : ScreenContentOverrides
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parent : TinyLife.Objects.ScreenObject
langs :
- csharp
- vb
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name : ScreenContentOverrides
nameWithType : ScreenObject.ScreenContentOverrides
fullName : TinyLife.Objects.ScreenObject.ScreenContentOverrides
type : Field
source :
remote :
path : TinyLife/Objects/ScreenObject.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : ScreenContentOverrides
path : ../TinyLife/Objects/ScreenObject.cs
startLine : 25
assemblies :
- Tiny Life
namespace : TinyLife.Objects
summary : "\nA set of predicates and overrides that determine what screen content textures certain furniture items should display.\nIf your furniture item has a specific screen width, height or location, you can add an item to this collection that determines the names of the textures used.\n"
example :
- "\nFor example, the <xref href=\"TinyLife.Objects.FurnitureType.OldComputer\" data-throw-if-not-resolved=\"false\"></xref> adds the following entry:\n<pre><code>(t => t.Type == FurnitureType.OldComputer, (_, s) => $"Square{s}")</code></pre>\n"
syntax :
content : public static readonly List<(Func<Furniture, bool> Predicate, Func<Furniture, string, string> Override)> ScreenContentOverrides
return :
type : System.Collections.Generic.List{System.ValueTuple{System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.String,System.String}}}
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content.vb : Public Shared ReadOnly ScreenContentOverrides As List(Of (Predicate As Func(Of Furniture, Boolean), Override As Func(Of Furniture, String, String)))
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- uid : TinyLife.Objects.ScreenObject.Content
commentId : P:TinyLife.Objects.ScreenObject.Content
id : Content
parent : TinyLife.Objects.ScreenObject
langs :
- csharp
- vb
name : Content
nameWithType : ScreenObject.Content
fullName : TinyLife.Objects.ScreenObject.Content
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type : Property
source :
remote :
path : TinyLife/Objects/ScreenObject.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Content
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path : ../TinyLife/Objects/ScreenObject.cs
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startLine : 39
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
summary : "\nThe current content of this screen object's screen.\nThe screen content set here determines the texture to display on this screen object's screen.\nTo set this value, use <xref href=\"TinyLife.Objects.ScreenObject.TurnOn(System.String)\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Objects.ScreenObject.TurnOff\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example : [ ]
syntax :
content : >-
[ DataMember]
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public string Content { get; }
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parameters : [ ]
return :
type : System.String
content.vb : >-
<DataMember>
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Public Property Content As String
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overload : TinyLife.Objects.ScreenObject.Content*
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attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
- uid : TinyLife.Objects.ScreenObject.IsOn
commentId : P:TinyLife.Objects.ScreenObject.IsOn
id : IsOn
parent : TinyLife.Objects.ScreenObject
langs :
- csharp
- vb
name : IsOn
nameWithType : ScreenObject.IsOn
fullName : TinyLife.Objects.ScreenObject.IsOn
type : Property
source :
remote :
path : TinyLife/Objects/ScreenObject.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : IsOn
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path : ../TinyLife/Objects/ScreenObject.cs
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startLine : 45
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : "\nA property that determines whether this screen object is currently on.\nA screen object is on if it has a current <xref href=\"TinyLife.Objects.ScreenObject.Content\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example : [ ]
syntax :
content : public bool IsOn { get; }
parameters : [ ]
return :
type : System.Boolean
content.vb : Public ReadOnly Property IsOn As Boolean
overload : TinyLife.Objects.ScreenObject.IsOn*
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- uid : TinyLife.Objects.ScreenObject.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
commentId : M:TinyLife.Objects.ScreenObject.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
id : '#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)'
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parent : TinyLife.Objects.ScreenObject
langs :
- csharp
- vb
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name : ScreenObject(Guid, FurnitureType, int[], Map, Vector2)
nameWithType : ScreenObject.ScreenObject(Guid, FurnitureType, int[], Map, Vector2)
fullName : TinyLife.Objects.ScreenObject.ScreenObject(System.Guid, TinyLife.Objects.FurnitureType, int[], TinyLife.World.Map, Microsoft.Xna.Framework.Vector2)
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type : Constructor
source :
remote :
path : TinyLife/Objects/ScreenObject.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : .ctor
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path : ../TinyLife/Objects/ScreenObject.cs
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startLine : 48
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : "\nCreates a new furniture instance.\nBy default, this is done using <xref href=\"TinyLife.Objects.FurnitureType.Construct%60%601(System.Int32%5b%5d%2cTinyLife.World.Map%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Nullable%7bSystem.Guid%7d)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example : [ ]
syntax :
content : public ScreenObject(Guid id, FurnitureType type, int[] colors, Map map, Vector2 pos)
parameters :
- id : id
type : System.Guid
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description : The id to apply to the created furniture instance
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- id : type
type : TinyLife.Objects.FurnitureType
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description : The type to create an instance of
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- id : colors
type : System.Int32[]
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description : The colors to apply to the furniture
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- id : map
type : TinyLife.World.Map
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description : The map to create the furniture on
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- id : pos
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type : Microsoft.Xna.Framework.Vector2
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description : The position that the furniture should have
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content.vb : Public Sub New(id As Guid, type As FurnitureType, colors As Integer(), map As Map, pos As Vector2)
overload : TinyLife.Objects.ScreenObject.#ctor*
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nameWithType.vb : ScreenObject.New(Guid, FurnitureType, Integer(), Map, Vector2)
fullName.vb : TinyLife.Objects.ScreenObject.New(System.Guid, TinyLife.Objects.FurnitureType, Integer(), TinyLife.World.Map, Microsoft.Xna.Framework.Vector2)
name.vb : New(Guid, FurnitureType, Integer(), Map, Vector2)
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- uid : TinyLife.Objects.ScreenObject.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
commentId : M:TinyLife.Objects.ScreenObject.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
id : Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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parent : TinyLife.Objects.ScreenObject
langs :
- csharp
- vb
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name : Draw(GameTime, object, Vector2, Vector2, Color?, Direction2, int[], float, bool, ParentInfo, float, bool, List<Item>)
nameWithType : ScreenObject.Draw(GameTime, object, Vector2, Vector2, Color?, Direction2, int[], float, bool, ParentInfo, float, bool, List<StaticSpriteBatch.Item>)
fullName : TinyLife.Objects.ScreenObject.Draw(Microsoft.Xna.Framework.GameTime, object, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color?, MLEM.Misc.Direction2, int[], float, bool, TinyLife.Objects.ParentInfo, float, bool, System.Collections.Generic.List<MLEM.Graphics.StaticSpriteBatch.Item>)
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type : Method
source :
remote :
path : TinyLife/Objects/ScreenObject.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Draw
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path : ../TinyLife/Objects/ScreenObject.cs
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startLine : 52
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : "\nDraws this furniture in the world with the given settings.\nThis is a more generalized version of <xref href=\"TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime%2cSystem.Object%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Nullable%7bMicrosoft.Xna.Framework.Color%7d%2cSystem.Collections.Generic.List%7bMLEM.Graphics.StaticSpriteBatch.Item%7d)\" data-throw-if-not-resolved=\"false\"></xref>\n"
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example : [ ]
syntax :
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content : public override void Draw(GameTime time, object batch, Vector2 pos, Vector2 drawPos, Color? overrideColor, Direction2 rotation, int[] colors, float drawScale, bool pivot, ParentInfo parent, float depthOffset, bool held, List<StaticSpriteBatch.Item> items)
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parameters :
- id : time
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type : Microsoft.Xna.Framework.GameTime
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description : The game time
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- id : batch
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type : System.Object
description : The sprite batch to draw with, which is either a <xref href="Microsoft.Xna.Framework.Graphics.SpriteBatch" data-throw-if-not-resolved="false"></xref> or <xref href="MLEM.Graphics.StaticSpriteBatch" data-throw-if-not-resolved="false"></xref>.
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- id : pos
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type : Microsoft.Xna.Framework.Vector2
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description : The position, in world space, that the furniture is at
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- id : drawPos
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type : Microsoft.Xna.Framework.Vector2
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description : The position, in draw space, to draw the furniture at
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- id : overrideColor
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type : System.Nullable{Microsoft.Xna.Framework.Color}
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description : An optional color to override the default colors of the furniture
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- id : rotation
type : MLEM.Misc.Direction2
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description : The rotation of the furniture
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- id : colors
type : System.Int32[]
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description : The colors to draw the furniture with
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- id : drawScale
type : System.Single
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description : The scale to draw the furniture with
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- id : pivot
type : System.Boolean
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description : Whether or not to move the furniture by its texture's pivot point
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- id : parent
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type : TinyLife.Objects.ParentInfo
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description : The object that this furniture is latched on to, or null if there is none
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- id : depthOffset
type : System.Single
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description : A value that is added onto the calculated depth of the object
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- id : held
type : System.Boolean
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description : Whether or not this item is currently being held by a <xref href="TinyLife.Objects.Person" data-throw-if-not-resolved="false"></xref>
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- id : items
type : System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item}
description : A list of sprite batch items that items should be added to if the <code data-dev-comment-type="paramref" class="paramref">batch</code> is a <xref href="MLEM.Graphics.StaticSpriteBatch" data-throw-if-not-resolved="false"></xref>.
content.vb : Public Overrides Sub Draw(time As GameTime, batch As Object, pos As Vector2, drawPos As Vector2, overrideColor As Color?, rotation As Direction2, colors As Integer(), drawScale As Single, pivot As Boolean, parent As ParentInfo, depthOffset As Single, held As Boolean, items As List(Of StaticSpriteBatch.Item))
overridden : TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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overload : TinyLife.Objects.ScreenObject.Draw*
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nameWithType.vb : ScreenObject.Draw(GameTime, Object, Vector2, Vector2, Color?, Direction2, Integer(), Single, Boolean, ParentInfo, Single, Boolean, List(Of StaticSpriteBatch.Item))
fullName.vb : TinyLife.Objects.ScreenObject.Draw(Microsoft.Xna.Framework.GameTime, Object, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color?, MLEM.Misc.Direction2, Integer(), Single, Boolean, TinyLife.Objects.ParentInfo, Single, Boolean, System.Collections.Generic.List(Of MLEM.Graphics.StaticSpriteBatch.Item))
name.vb : Draw(GameTime, Object, Vector2, Vector2, Color?, Direction2, Integer(), Single, Boolean, ParentInfo, Single, Boolean, List(Of Item))
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- uid : TinyLife.Objects.ScreenObject.TurnOn(System.String)
commentId : M:TinyLife.Objects.ScreenObject.TurnOn(System.String)
id : TurnOn(System.String)
parent : TinyLife.Objects.ScreenObject
langs :
- csharp
- vb
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name : TurnOn(string)
nameWithType : ScreenObject.TurnOn(string)
fullName : TinyLife.Objects.ScreenObject.TurnOn(string)
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type : Method
source :
remote :
path : TinyLife/Objects/ScreenObject.cs
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branch : main
2021-11-26 23:42:22 +01:00
repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : TurnOn
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path : ../TinyLife/Objects/ScreenObject.cs
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startLine : 69
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : "\nTurns this screen object on, setting its <xref href=\"TinyLife.Objects.ScreenObject.Content\" data-throw-if-not-resolved=\"false\"></xref> to the given content.\nThe screen content set here determines the texture to display on this screen object's screen.\n"
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example : [ ]
syntax :
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content : public void TurnOn(string content)
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parameters :
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- id : content
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type : System.String
description : ''
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content.vb : Public Sub TurnOn(content As String)
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overload : TinyLife.Objects.ScreenObject.TurnOn*
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nameWithType.vb : ScreenObject.TurnOn(String)
fullName.vb : TinyLife.Objects.ScreenObject.TurnOn(String)
name.vb : TurnOn(String)
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- uid : TinyLife.Objects.ScreenObject.TurnOff
commentId : M:TinyLife.Objects.ScreenObject.TurnOff
id : TurnOff
parent : TinyLife.Objects.ScreenObject
langs :
- csharp
- vb
name : TurnOff()
nameWithType : ScreenObject.TurnOff()
fullName : TinyLife.Objects.ScreenObject.TurnOff()
type : Method
source :
remote :
path : TinyLife/Objects/ScreenObject.cs
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branch : main
2021-11-26 23:42:22 +01:00
repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : TurnOff
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path : ../TinyLife/Objects/ScreenObject.cs
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startLine : 76
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
summary : "\nTurns this screen object off\n"
example : [ ]
syntax :
content : public void TurnOff()
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content.vb : Public Sub TurnOff()
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overload : TinyLife.Objects.ScreenObject.TurnOff*
references :
- uid : TinyLife.Objects.Furniture
commentId : T:TinyLife.Objects.Furniture
parent : TinyLife.Objects
name : Furniture
nameWithType : Furniture
fullName : TinyLife.Objects.Furniture
- uid : TinyLife.Objects
commentId : N : TinyLife.Objects
name : TinyLife.Objects
nameWithType : TinyLife.Objects
fullName : TinyLife.Objects
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spec.csharp :
- uid : TinyLife
name : TinyLife
- name : .
- uid : TinyLife.Objects
name : Objects
spec.vb :
- uid : TinyLife
name : TinyLife
- name : .
- uid : TinyLife.Objects
name : Objects
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- uid : System.Object
commentId : T:System.Object
parent : System
isExternal : true
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href : https://learn.microsoft.com/dotnet/api/system.object
name : object
nameWithType : object
fullName : object
nameWithType.vb : Object
fullName.vb : Object
name.vb : Object
2021-11-23 16:24:04 +01:00
- uid : MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId : T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent : MLEM.Data.Json
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isExternal : true
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name : JsonTypeSafeGenericDataHolder
nameWithType : JsonTypeSafeGenericDataHolder
fullName : MLEM.Data.Json.JsonTypeSafeGenericDataHolder
2021-08-04 06:51:12 +02:00
- uid : TinyLife.Objects.MapObject
commentId : T:TinyLife.Objects.MapObject
parent : TinyLife.Objects
name : MapObject
nameWithType : MapObject
fullName : TinyLife.Objects.MapObject
- uid : TinyLife.Objects.BreakableFurniture
commentId : T:TinyLife.Objects.BreakableFurniture
parent : TinyLife.Objects
name : BreakableFurniture
nameWithType : BreakableFurniture
fullName : TinyLife.Objects.BreakableFurniture
- uid : MLEM.Misc.IGenericDataHolder
commentId : T:MLEM.Misc.IGenericDataHolder
parent : MLEM.Misc
isExternal : true
name : IGenericDataHolder
nameWithType : IGenericDataHolder
fullName : MLEM.Misc.IGenericDataHolder
- uid : TinyLife.World.IPricedObject
commentId : T:TinyLife.World.IPricedObject
parent : TinyLife.World
name : IPricedObject
nameWithType : IPricedObject
fullName : TinyLife.World.IPricedObject
- uid : TinyLife.Objects.IUpdatingObject
commentId : T:TinyLife.Objects.IUpdatingObject
parent : TinyLife.Objects
name : IUpdatingObject
nameWithType : IUpdatingObject
fullName : TinyLife.Objects.IUpdatingObject
2021-10-14 20:30:40 +02:00
- uid : TinyLife.Objects.BreakableFurniture.OnWearDown
commentId : E:TinyLife.Objects.BreakableFurniture.OnWearDown
parent : TinyLife.Objects.BreakableFurniture
name : OnWearDown
nameWithType : BreakableFurniture.OnWearDown
fullName : TinyLife.Objects.BreakableFurniture.OnWearDown
- uid : TinyLife.Objects.BreakableFurniture.OnBreak
commentId : E:TinyLife.Objects.BreakableFurniture.OnBreak
parent : TinyLife.Objects.BreakableFurniture
name : OnBreak
nameWithType : BreakableFurniture.OnBreak
fullName : TinyLife.Objects.BreakableFurniture.OnBreak
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- uid : TinyLife.Objects.BreakableFurniture.Broken
commentId : F:TinyLife.Objects.BreakableFurniture.Broken
parent : TinyLife.Objects.BreakableFurniture
name : Broken
nameWithType : BreakableFurniture.Broken
fullName : TinyLife.Objects.BreakableFurniture.Broken
2022-09-05 14:19:42 +02:00
- uid : TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId : M:TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
2021-08-04 06:51:12 +02:00
parent : TinyLife.Objects.BreakableFurniture
isExternal : true
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href : https://learn.microsoft.com/dotnet/api/system.timespan
name : Update(GameTime, TimeSpan, float)
nameWithType : BreakableFurniture.Update(GameTime, TimeSpan, float)
fullName : TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
nameWithType.vb : BreakableFurniture.Update(GameTime, TimeSpan, Single)
fullName.vb : TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb : Update(GameTime, TimeSpan, Single)
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spec.csharp :
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- uid : TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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name : Update
- name : (
2022-09-05 14:19:42 +02:00
- uid : Microsoft.Xna.Framework.GameTime
2021-08-04 06:51:12 +02:00
name : GameTime
isExternal : true
2023-03-30 18:07:55 +02:00
- name : ','
- name : " "
2021-08-04 06:51:12 +02:00
- uid : System.TimeSpan
name : TimeSpan
isExternal : true
2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.timespan
- name : ','
- name : " "
2021-11-26 23:42:22 +01:00
- uid : System.Single
2023-03-30 18:07:55 +02:00
name : float
2021-11-26 23:42:22 +01:00
isExternal : true
2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.single
2021-08-04 06:51:12 +02:00
- name : )
spec.vb :
2022-09-05 14:19:42 +02:00
- uid : TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
2021-08-04 06:51:12 +02:00
name : Update
- name : (
2022-09-05 14:19:42 +02:00
- uid : Microsoft.Xna.Framework.GameTime
2021-08-04 06:51:12 +02:00
name : GameTime
isExternal : true
2023-03-30 18:07:55 +02:00
- name : ','
- name : " "
2021-08-04 06:51:12 +02:00
- uid : System.TimeSpan
name : TimeSpan
isExternal : true
2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.timespan
- name : ','
- name : " "
2021-11-26 23:42:22 +01:00
- uid : System.Single
name : Single
isExternal : true
2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.single
2021-08-04 06:51:12 +02:00
- name : )
- uid : TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
commentId : M:TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
parent : TinyLife.Objects.BreakableFurniture
isExternal : true
2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.timespan
2021-08-04 06:51:12 +02:00
name : WearDown(TimeSpan)
nameWithType : BreakableFurniture.WearDown(TimeSpan)
fullName : TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
spec.csharp :
- uid : TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
name : WearDown
- name : (
- uid : System.TimeSpan
name : TimeSpan
isExternal : true
2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.timespan
2021-08-04 06:51:12 +02:00
- name : )
spec.vb :
- uid : TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
name : WearDown
- name : (
- uid : System.TimeSpan
name : TimeSpan
isExternal : true
2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.timespan
2021-08-04 06:51:12 +02:00
- name : )
2022-03-09 16:13:05 +01:00
- uid : TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
commentId : M:TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
parent : TinyLife.Objects.BreakableFurniture
isExternal : true
2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.boolean
name : CanExecuteAction(ActionType, ActionInfo, bool, bool)
nameWithType : BreakableFurniture.CanExecuteAction(ActionType, ActionInfo, bool, bool)
fullName : TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, bool, bool)
nameWithType.vb : BreakableFurniture.CanExecuteAction(ActionType, ActionInfo, Boolean, Boolean)
fullName.vb : TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, Boolean, Boolean)
name.vb : CanExecuteAction(ActionType, ActionInfo, Boolean, Boolean)
2022-03-09 16:13:05 +01:00
spec.csharp :
- uid : TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
name : CanExecuteAction
- name : (
- uid : TinyLife.Actions.ActionType
name : ActionType
2023-03-30 18:07:55 +02:00
- name : ','
- name : " "
2022-03-09 16:13:05 +01:00
- uid : TinyLife.Actions.ActionInfo
name : ActionInfo
2023-03-30 18:07:55 +02:00
- name : ','
- name : " "
2022-03-09 16:13:05 +01:00
- uid : System.Boolean
2023-03-30 18:07:55 +02:00
name : bool
2022-03-09 16:13:05 +01:00
isExternal : true
2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.boolean
- name : ','
- name : " "
2022-03-09 16:13:05 +01:00
- uid : System.Boolean
2023-03-30 18:07:55 +02:00
name : bool
2022-03-09 16:13:05 +01:00
isExternal : true
2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.boolean
2022-03-09 16:13:05 +01:00
- name : )
spec.vb :
- uid : TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
name : CanExecuteAction
- name : (
- uid : TinyLife.Actions.ActionType
name : ActionType
2023-03-30 18:07:55 +02:00
- name : ','
- name : " "
2022-03-09 16:13:05 +01:00
- uid : TinyLife.Actions.ActionInfo
name : ActionInfo
2023-03-30 18:07:55 +02:00
- name : ','
- name : " "
2022-03-09 16:13:05 +01:00
- uid : System.Boolean
name : Boolean
isExternal : true
2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.boolean
- name : ','
- name : " "
2022-03-09 16:13:05 +01:00
- uid : System.Boolean
name : Boolean
isExternal : true
2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.boolean
2022-03-09 16:13:05 +01:00
- name : )
2022-09-05 14:19:42 +02:00
- uid : TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
commentId : M:TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
2021-08-04 06:51:12 +02:00
parent : TinyLife.Objects.BreakableFurniture
isExternal : true
2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.timespan
name : ActionUpdate(Action, GameTime, TimeSpan, float, bool)
nameWithType : BreakableFurniture.ActionUpdate(Action, GameTime, TimeSpan, float, bool)
fullName : TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action, Microsoft.Xna.Framework.GameTime, System.TimeSpan, float, bool)
nameWithType.vb : BreakableFurniture.ActionUpdate(Action, GameTime, TimeSpan, Single, Boolean)
fullName.vb : TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action, Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single, Boolean)
name.vb : ActionUpdate(Action, GameTime, TimeSpan, Single, Boolean)
2021-08-04 06:51:12 +02:00
spec.csharp :
2022-09-05 14:19:42 +02:00
- uid : TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
2021-08-04 06:51:12 +02:00
name : ActionUpdate
- name : (
- uid : TinyLife.Actions.Action
name : Action
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2022-05-24 13:36:05 +02:00
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2023-03-30 18:07:55 +02:00
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parent : TinyLife.Objects.Furniture
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-05-24 13:36:05 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.boolean
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.boolean
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name.vb : GetRestoreNeedModifier(Person, ActionInfo, Boolean, NeedType)
2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-12-20 13:25:03 +01:00
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2023-01-19 11:28:13 +01:00
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2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.boolean
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2023-01-19 11:28:13 +01:00
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2023-03-30 18:07:55 +02:00
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2023-01-19 11:28:13 +01:00
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2023-03-30 18:07:55 +02:00
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2023-01-19 11:28:13 +01:00
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2022-03-09 16:13:05 +01:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2022-03-09 16:13:05 +01:00
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2021-08-04 06:51:12 +02:00
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2022-03-09 16:13:05 +01:00
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2021-08-04 06:51:12 +02:00
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2022-03-09 16:13:05 +01:00
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2021-08-04 06:51:12 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.boolean
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2021-10-14 20:30:40 +02:00
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2023-03-30 18:07:55 +02:00
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2021-10-14 20:30:40 +02:00
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2023-03-30 18:07:55 +02:00
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2021-10-14 20:30:40 +02:00
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2023-03-30 18:07:55 +02:00
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2021-10-14 20:30:40 +02:00
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2023-03-30 18:07:55 +02:00
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2021-10-14 20:30:40 +02:00
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2023-03-30 18:07:55 +02:00
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2021-10-14 20:30:40 +02:00
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2022-12-20 13:25:03 +01:00
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2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.boolean
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2022-12-20 13:25:03 +01:00
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2022-12-20 13:25:03 +01:00
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2023-03-30 18:07:55 +02:00
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2022-12-20 13:25:03 +01:00
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2023-03-30 18:07:55 +02:00
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2022-12-20 13:25:03 +01:00
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2023-03-30 18:07:55 +02:00
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2022-12-20 13:25:03 +01:00
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2023-03-30 18:07:55 +02:00
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2022-12-20 13:25:03 +01:00
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2021-08-04 06:51:12 +02:00
- uid : TinyLife.Objects.Furniture.OnNeighborChanged(TinyLife.Objects.Furniture)
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2023-03-30 18:07:55 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-30 20:44:32 +02:00
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name : Draw
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href : https://learn.microsoft.com/dotnet/api/system.object
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href : https://learn.microsoft.com/dotnet/api/system.boolean
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href : https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1
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commentId : Overload:TinyLife.Objects.ScreenObject.Draw
name : Draw
nameWithType : ScreenObject.Draw
fullName : TinyLife.Objects.ScreenObject.Draw
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commentId : T:Microsoft.Xna.Framework.GameTime
parent : Microsoft.Xna.Framework
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fullName : Microsoft.Xna.Framework.GameTime
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commentId : T:System.Nullable{Microsoft.Xna.Framework.Color}
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parent : System
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name : Color?
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fullName : Microsoft.Xna.Framework.Color?
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spec.csharp :
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spec.vb :
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href : https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1
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commentId : T:System.Nullable`1
isExternal : true
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href : https://learn.microsoft.com/dotnet/api/system.nullable-1
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name : Nullable<T>
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nameWithType.vb : Nullable(Of T)
fullName.vb : System.Nullable(Of T)
name.vb : Nullable(Of T)
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name : Nullable
isExternal : true
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href : https://learn.microsoft.com/dotnet/api/system.nullable-1
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name : Nullable
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href : https://learn.microsoft.com/dotnet/api/system.nullable-1
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commentId : Overload:TinyLife.Objects.ScreenObject.TurnOn
name : TurnOn
nameWithType : ScreenObject.TurnOn
fullName : TinyLife.Objects.ScreenObject.TurnOn
- uid : TinyLife.Objects.ScreenObject.TurnOff*
commentId : Overload:TinyLife.Objects.ScreenObject.TurnOff
name : TurnOff
nameWithType : ScreenObject.TurnOff
fullName : TinyLife.Objects.ScreenObject.TurnOff