TinyLifeWeb/docs/api/TinyLife.Goals.AchievementType.yml

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### YamlMime:ManagedReference
items:
- uid: TinyLife.Goals.AchievementType
commentId: T:TinyLife.Goals.AchievementType
id: AchievementType
parent: TinyLife.Goals
children:
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- TinyLife.Goals.AchievementType.#ctor(System.String,MLEM.Textures.TextureRegion,TinyLife.Goals.GoalInfo,System.Boolean)
- TinyLife.Goals.AchievementType.#ctor(System.String,MLEM.Textures.TextureRegion,TinyLife.Goals.GoalSetInfo,System.Boolean)
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- TinyLife.Goals.AchievementType.Construct
- TinyLife.Goals.AchievementType.DieOnPublicLot
- TinyLife.Goals.AchievementType.DisplayName
- TinyLife.Goals.AchievementType.Goals
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- TinyLife.Goals.AchievementType.Hidden
- TinyLife.Goals.AchievementType.HiddenTrash
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- TinyLife.Goals.AchievementType.Icon
- TinyLife.Goals.AchievementType.Name
- TinyLife.Goals.AchievementType.Register(TinyLife.Goals.AchievementType)
- TinyLife.Goals.AchievementType.SomeoneDiesOnYourLot
- TinyLife.Goals.AchievementType.Types
langs:
- csharp
- vb
name: AchievementType
nameWithType: AchievementType
fullName: TinyLife.Goals.AchievementType
type: Class
source:
remote:
path: TinyLife/Goals/Achievement.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AchievementType
path: ../TinyLife/Goals/Achievement.cs
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startLine: 26
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assemblies:
- Tiny Life
namespace: TinyLife.Goals
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summary: >-
An achievement type is a set of data for an <xref href="TinyLife.Goals.Achievement" data-throw-if-not-resolved="false"></xref> instance to contain.
To register new achievement types, use <xref href="TinyLife.Goals.AchievementType.Register(TinyLife.Goals.AchievementType)" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
content: >-
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[JsonConverter(typeof(StaticJsonConverter<AchievementType>), new object[] { typeof(AchievementType), "PrivateTypes" })]
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public class AchievementType
content.vb: >-
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<JsonConverter(GetType(StaticJsonConverter(Of AchievementType)), New Object() { GetType(AchievementType), "PrivateTypes" })>
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Public Class AchievementType
inheritance:
- System.Object
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Goals.AchievementType.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.Goals.AchievementType.Types
commentId: F:TinyLife.Goals.AchievementType.Types
id: Types
parent: TinyLife.Goals.AchievementType
langs:
- csharp
- vb
name: Types
nameWithType: AchievementType.Types
fullName: TinyLife.Goals.AchievementType.Types
type: Field
source:
remote:
path: TinyLife/Goals/Achievement.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Types
path: ../TinyLife/Goals/Achievement.cs
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startLine: 33
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assemblies:
- Tiny Life
namespace: TinyLife.Goals
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summary: A set of all <xref href="TinyLife.Goals.AchievementType" data-throw-if-not-resolved="false"></xref> instances registered by the game and mods using <xref href="TinyLife.Goals.AchievementType.Register(TinyLife.Goals.AchievementType)" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
content: public static readonly ReadOnlyDictionary<string, AchievementType> Types
return:
type: System.Collections.ObjectModel.ReadOnlyDictionary{System.String,TinyLife.Goals.AchievementType}
content.vb: Public Shared ReadOnly Types As ReadOnlyDictionary(Of String, AchievementType)
- uid: TinyLife.Goals.AchievementType.SomeoneDiesOnYourLot
commentId: F:TinyLife.Goals.AchievementType.SomeoneDiesOnYourLot
id: SomeoneDiesOnYourLot
parent: TinyLife.Goals.AchievementType
langs:
- csharp
- vb
name: SomeoneDiesOnYourLot
nameWithType: AchievementType.SomeoneDiesOnYourLot
fullName: TinyLife.Goals.AchievementType.SomeoneDiesOnYourLot
type: Field
source:
remote:
path: TinyLife/Goals/Achievement.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: SomeoneDiesOnYourLot
path: ../TinyLife/Goals/Achievement.cs
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startLine: 36
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assemblies:
- Tiny Life
namespace: TinyLife.Goals
syntax:
content: public static readonly AchievementType SomeoneDiesOnYourLot
return:
type: TinyLife.Goals.AchievementType
content.vb: Public Shared ReadOnly SomeoneDiesOnYourLot As AchievementType
- uid: TinyLife.Goals.AchievementType.DieOnPublicLot
commentId: F:TinyLife.Goals.AchievementType.DieOnPublicLot
id: DieOnPublicLot
parent: TinyLife.Goals.AchievementType
langs:
- csharp
- vb
name: DieOnPublicLot
nameWithType: AchievementType.DieOnPublicLot
fullName: TinyLife.Goals.AchievementType.DieOnPublicLot
type: Field
source:
remote:
path: TinyLife/Goals/Achievement.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: DieOnPublicLot
path: ../TinyLife/Goals/Achievement.cs
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startLine: 37
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assemblies:
- Tiny Life
namespace: TinyLife.Goals
syntax:
content: public static readonly AchievementType DieOnPublicLot
return:
type: TinyLife.Goals.AchievementType
content.vb: Public Shared ReadOnly DieOnPublicLot As AchievementType
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- uid: TinyLife.Goals.AchievementType.HiddenTrash
commentId: F:TinyLife.Goals.AchievementType.HiddenTrash
id: HiddenTrash
parent: TinyLife.Goals.AchievementType
langs:
- csharp
- vb
name: HiddenTrash
nameWithType: AchievementType.HiddenTrash
fullName: TinyLife.Goals.AchievementType.HiddenTrash
type: Field
source:
remote:
path: TinyLife/Goals/Achievement.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: HiddenTrash
path: ../TinyLife/Goals/Achievement.cs
startLine: 38
assemblies:
- Tiny Life
namespace: TinyLife.Goals
syntax:
content: public static readonly AchievementType HiddenTrash
return:
type: TinyLife.Goals.AchievementType
content.vb: Public Shared ReadOnly HiddenTrash As AchievementType
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- uid: TinyLife.Goals.AchievementType.Name
commentId: F:TinyLife.Goals.AchievementType.Name
id: Name
parent: TinyLife.Goals.AchievementType
langs:
- csharp
- vb
name: Name
nameWithType: AchievementType.Name
fullName: TinyLife.Goals.AchievementType.Name
type: Field
source:
remote:
path: TinyLife/Goals/Achievement.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Name
path: ../TinyLife/Goals/Achievement.cs
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startLine: 71
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assemblies:
- Tiny Life
namespace: TinyLife.Goals
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summary: This achievement type's name, which is used for <xref href="TinyLife.Goals.AchievementType.DisplayName" data-throw-if-not-resolved="false"></xref> as well as <xref href="TinyLife.Goals.AchievementType.Register(TinyLife.Goals.AchievementType)" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
content: public readonly string Name
return:
type: System.String
content.vb: Public ReadOnly Name As String
- uid: TinyLife.Goals.AchievementType.Icon
commentId: F:TinyLife.Goals.AchievementType.Icon
id: Icon
parent: TinyLife.Goals.AchievementType
langs:
- csharp
- vb
name: Icon
nameWithType: AchievementType.Icon
fullName: TinyLife.Goals.AchievementType.Icon
type: Field
source:
remote:
path: TinyLife/Goals/Achievement.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Icon
path: ../TinyLife/Goals/Achievement.cs
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startLine: 75
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assemblies:
- Tiny Life
namespace: TinyLife.Goals
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summary: The icon that this achievement should display.
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example: []
syntax:
content: public readonly TextureRegion Icon
return:
type: MLEM.Textures.TextureRegion
content.vb: Public ReadOnly Icon As TextureRegion
- uid: TinyLife.Goals.AchievementType.Goals
commentId: F:TinyLife.Goals.AchievementType.Goals
id: Goals
parent: TinyLife.Goals.AchievementType
langs:
- csharp
- vb
name: Goals
nameWithType: AchievementType.Goals
fullName: TinyLife.Goals.AchievementType.Goals
type: Field
source:
remote:
path: TinyLife/Goals/Achievement.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Goals
path: ../TinyLife/Goals/Achievement.cs
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startLine: 80
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assemblies:
- Tiny Life
namespace: TinyLife.Goals
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summary: >-
The set of goals that have to be fulfilled for this achievement to be completed.
If this is null, <xref href="TinyLife.GameImpl.CompleteAchievement(TinyLife.Goals.AchievementType)" data-throw-if-not-resolved="false"></xref> has to be used to complete an achievement of this type.
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example: []
syntax:
content: public readonly GoalSetInfo Goals
return:
type: TinyLife.Goals.GoalSetInfo
content.vb: Public ReadOnly Goals As GoalSetInfo
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- uid: TinyLife.Goals.AchievementType.Hidden
commentId: F:TinyLife.Goals.AchievementType.Hidden
id: Hidden
parent: TinyLife.Goals.AchievementType
langs:
- csharp
- vb
name: Hidden
nameWithType: AchievementType.Hidden
fullName: TinyLife.Goals.AchievementType.Hidden
type: Field
source:
remote:
path: TinyLife/Goals/Achievement.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Hidden
path: ../TinyLife/Goals/Achievement.cs
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startLine: 84
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assemblies:
- Tiny Life
namespace: TinyLife.Goals
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summary: Stores whether this achievement should be hidden from the achievement menu if not achieved.
example: []
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syntax:
content: public readonly bool Hidden
return:
type: System.Boolean
content.vb: Public ReadOnly Hidden As Boolean
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- uid: TinyLife.Goals.AchievementType.DisplayName
commentId: P:TinyLife.Goals.AchievementType.DisplayName
id: DisplayName
parent: TinyLife.Goals.AchievementType
langs:
- csharp
- vb
name: DisplayName
nameWithType: AchievementType.DisplayName
fullName: TinyLife.Goals.AchievementType.DisplayName
type: Property
source:
remote:
path: TinyLife/Goals/Achievement.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: DisplayName
path: ../TinyLife/Goals/Achievement.cs
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startLine: 89
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assemblies:
- Tiny Life
namespace: TinyLife.Goals
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summary: The display name of this achievement, which is based on <xref href="TinyLife.Goals.AchievementType.Name" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
content: public string DisplayName { get; }
parameters: []
return:
type: System.String
content.vb: Public ReadOnly Property DisplayName As String
overload: TinyLife.Goals.AchievementType.DisplayName*
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- uid: TinyLife.Goals.AchievementType.#ctor(System.String,MLEM.Textures.TextureRegion,TinyLife.Goals.GoalInfo,System.Boolean)
commentId: M:TinyLife.Goals.AchievementType.#ctor(System.String,MLEM.Textures.TextureRegion,TinyLife.Goals.GoalInfo,System.Boolean)
id: '#ctor(System.String,MLEM.Textures.TextureRegion,TinyLife.Goals.GoalInfo,System.Boolean)'
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parent: TinyLife.Goals.AchievementType
langs:
- csharp
- vb
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name: AchievementType(string, TextureRegion, GoalInfo, bool)
nameWithType: AchievementType.AchievementType(string, TextureRegion, GoalInfo, bool)
fullName: TinyLife.Goals.AchievementType.AchievementType(string, MLEM.Textures.TextureRegion, TinyLife.Goals.GoalInfo, bool)
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type: Constructor
source:
remote:
path: TinyLife/Goals/Achievement.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Goals/Achievement.cs
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startLine: 98
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assemblies:
- Tiny Life
namespace: TinyLife.Goals
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summary: Creates a new achievement type with the given settings.
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example: []
syntax:
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content: public AchievementType(string name, TextureRegion icon, GoalInfo goal, bool hidden = false)
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parameters:
- id: name
type: System.String
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description: This achievement type's name, which is used for <xref href="TinyLife.Goals.AchievementType.DisplayName" data-throw-if-not-resolved="false"></xref> as well as <xref href="TinyLife.Goals.AchievementType.Register(TinyLife.Goals.AchievementType)" data-throw-if-not-resolved="false"></xref>.
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- id: icon
type: MLEM.Textures.TextureRegion
description: The icon that this achievement should display.
- id: goal
type: TinyLife.Goals.GoalInfo
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description: The goal that have to be fulfilled for this achievement to be completed. If this is null, <xref href="TinyLife.GameImpl.CompleteAchievement(TinyLife.Goals.AchievementType)" data-throw-if-not-resolved="false"></xref> has to be used to complete an achievement of this type.
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- id: hidden
type: System.Boolean
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description: Whether the achievement should be hidden from the achievement menu if not achieved.
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content.vb: Public Sub New(name As String, icon As TextureRegion, goal As GoalInfo, hidden As Boolean = False)
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overload: TinyLife.Goals.AchievementType.#ctor*
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nameWithType.vb: AchievementType.New(String, TextureRegion, GoalInfo, Boolean)
fullName.vb: TinyLife.Goals.AchievementType.New(String, MLEM.Textures.TextureRegion, TinyLife.Goals.GoalInfo, Boolean)
name.vb: New(String, TextureRegion, GoalInfo, Boolean)
- uid: TinyLife.Goals.AchievementType.#ctor(System.String,MLEM.Textures.TextureRegion,TinyLife.Goals.GoalSetInfo,System.Boolean)
commentId: M:TinyLife.Goals.AchievementType.#ctor(System.String,MLEM.Textures.TextureRegion,TinyLife.Goals.GoalSetInfo,System.Boolean)
id: '#ctor(System.String,MLEM.Textures.TextureRegion,TinyLife.Goals.GoalSetInfo,System.Boolean)'
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parent: TinyLife.Goals.AchievementType
langs:
- csharp
- vb
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name: AchievementType(string, TextureRegion, GoalSetInfo, bool)
nameWithType: AchievementType.AchievementType(string, TextureRegion, GoalSetInfo, bool)
fullName: TinyLife.Goals.AchievementType.AchievementType(string, MLEM.Textures.TextureRegion, TinyLife.Goals.GoalSetInfo, bool)
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type: Constructor
source:
remote:
path: TinyLife/Goals/Achievement.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Goals/Achievement.cs
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startLine: 107
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assemblies:
- Tiny Life
namespace: TinyLife.Goals
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summary: Creates a new achievement type with the given settings.
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example: []
syntax:
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content: public AchievementType(string name, TextureRegion icon, GoalSetInfo goals = null, bool hidden = false)
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parameters:
- id: name
type: System.String
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description: This achievement type's name, which is used for <xref href="TinyLife.Goals.AchievementType.DisplayName" data-throw-if-not-resolved="false"></xref> as well as <xref href="TinyLife.Goals.AchievementType.Register(TinyLife.Goals.AchievementType)" data-throw-if-not-resolved="false"></xref>.
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- id: icon
type: MLEM.Textures.TextureRegion
description: The icon that this achievement should display.
- id: goals
type: TinyLife.Goals.GoalSetInfo
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description: The set of goals that have to be fulfilled for this achievement to be completed. If this is null, <xref href="TinyLife.GameImpl.CompleteAchievement(TinyLife.Goals.AchievementType)" data-throw-if-not-resolved="false"></xref> has to be used to complete an achievement of this type.
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- id: hidden
type: System.Boolean
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description: Whether the achievement should be hidden from the achievement menu if not achieved.
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content.vb: Public Sub New(name As String, icon As TextureRegion, goals As GoalSetInfo = Nothing, hidden As Boolean = False)
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overload: TinyLife.Goals.AchievementType.#ctor*
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nameWithType.vb: AchievementType.New(String, TextureRegion, GoalSetInfo, Boolean)
fullName.vb: TinyLife.Goals.AchievementType.New(String, MLEM.Textures.TextureRegion, TinyLife.Goals.GoalSetInfo, Boolean)
name.vb: New(String, TextureRegion, GoalSetInfo, Boolean)
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- uid: TinyLife.Goals.AchievementType.Construct
commentId: M:TinyLife.Goals.AchievementType.Construct
id: Construct
parent: TinyLife.Goals.AchievementType
langs:
- csharp
- vb
name: Construct()
nameWithType: AchievementType.Construct()
fullName: TinyLife.Goals.AchievementType.Construct()
type: Method
source:
remote:
path: TinyLife/Goals/Achievement.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Construct
path: ../TinyLife/Goals/Achievement.cs
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startLine: 118
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assemblies:
- Tiny Life
namespace: TinyLife.Goals
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summary: Constructs a new <xref href="TinyLife.Goals.Achievement" data-throw-if-not-resolved="false"></xref> instance with this type.
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example: []
syntax:
content: public virtual Achievement Construct()
return:
type: TinyLife.Goals.Achievement
description: The constructed achievement.
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content.vb: Public Overridable Function Construct() As Achievement
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overload: TinyLife.Goals.AchievementType.Construct*
- uid: TinyLife.Goals.AchievementType.Register(TinyLife.Goals.AchievementType)
commentId: M:TinyLife.Goals.AchievementType.Register(TinyLife.Goals.AchievementType)
id: Register(TinyLife.Goals.AchievementType)
parent: TinyLife.Goals.AchievementType
langs:
- csharp
- vb
name: Register(AchievementType)
nameWithType: AchievementType.Register(AchievementType)
fullName: TinyLife.Goals.AchievementType.Register(TinyLife.Goals.AchievementType)
type: Method
source:
remote:
path: TinyLife/Goals/Achievement.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Register
path: ../TinyLife/Goals/Achievement.cs
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startLine: 127
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assemblies:
- Tiny Life
namespace: TinyLife.Goals
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summary: Registers the given achievement type to the <xref href="TinyLife.Goals.AchievementType.Types" data-throw-if-not-resolved="false"></xref> registry.
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example: []
syntax:
content: public static AchievementType Register(AchievementType type)
parameters:
- id: type
type: TinyLife.Goals.AchievementType
description: The type to register.
return:
type: TinyLife.Goals.AchievementType
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description: The passed <code class="paramref">type</code>, for chaining.
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content.vb: Public Shared Function Register(type As AchievementType) As AchievementType
overload: TinyLife.Goals.AchievementType.Register*
references:
- uid: TinyLife.Goals.Achievement
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