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### YamlMime:ManagedReference
items :
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- uid : TinyLife.Objects.Vehicle
commentId : T:TinyLife.Objects.Vehicle
id : Vehicle
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parent : TinyLife.Objects
children :
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- TinyLife.Objects.Vehicle.#ctor(System.Guid,TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,TinyLife.Objects.Vehicle.VehicleType)
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- TinyLife.Objects.Vehicle.Action
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- TinyLife.Objects.Vehicle.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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- TinyLife.Objects.Vehicle.Driver
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- TinyLife.Objects.Vehicle.GetDebugLines(TinyLife.GameImpl,System.Collections.Generic.List{System.String})
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- TinyLife.Objects.Vehicle.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
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- TinyLife.Objects.Vehicle.GetSpeed
- TinyLife.Objects.Vehicle.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2)
- TinyLife.Objects.Vehicle.OnRemoved
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- TinyLife.Objects.Vehicle.ResetToStatic(System.Boolean,System.Boolean)
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- TinyLife.Objects.Vehicle.Rotation
- TinyLife.Objects.Vehicle.Type
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- TinyLife.Objects.Vehicle.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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langs :
- csharp
- vb
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name : Vehicle
nameWithType : Vehicle
fullName : TinyLife.Objects.Vehicle
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type : Class
source :
remote :
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path : TinyLife/Objects/Vehicle.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Vehicle
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path : ../TinyLife/Objects/Vehicle.cs
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startLine : 18
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : An instance of this class represents an object that can be, or is, part of a <xref href="TinyLife.Objects.MapObject.Map" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
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content: 'public class Vehicle : MapObject, IGenericDataHolder, IUpdatingObject'
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content.vb : Public Class Vehicle Inherits MapObject Implements IGenericDataHolder, IUpdatingObject
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inheritance :
- System.Object
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
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- TinyLife.Objects.MapObject
implements :
- MLEM.Misc.IGenericDataHolder
- TinyLife.Objects.IUpdatingObject
inheritedMembers :
- TinyLife.Objects.MapObject.PersonRotationOrder
- TinyLife.Objects.MapObject.OnCreated
- TinyLife.Objects.MapObject.OnValidated
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- TinyLife.Objects.MapObject.OnValidatedEarly
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- TinyLife.Objects.MapObject.OnEventsAttachable
- TinyLife.Objects.MapObject.OnDraw
- TinyLife.Objects.MapObject.OnUpdate
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- TinyLife.Objects.MapObject.OnGetHoverInfo
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- TinyLife.Objects.MapObject.OnGetDebugLines
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- TinyLife.Objects.MapObject.Position
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- TinyLife.Objects.MapObject.Floor
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- TinyLife.Objects.MapObject.ParentInfo
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- TinyLife.Objects.MapObject.Visibility
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- TinyLife.Objects.MapObject.Id
- TinyLife.Objects.MapObject.Map
- TinyLife.Objects.MapObject.CurrentLot
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- TinyLife.Objects.MapObject.CurrentRoom
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- TinyLife.Objects.MapObject.IsInWorld
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- TinyLife.Objects.MapObject.HoldingPerson
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- TinyLife.Objects.MapObject.Intersects(MLEM.Misc.RectangleF)
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- TinyLife.Objects.MapObject.ValidateEarly
- TinyLife.Objects.MapObject.Validate
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- TinyLife.Objects.MapObject.GetCategories(TinyLife.Objects.PersonLike)
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- TinyLife.Objects.MapObject.OnAdded
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- TinyLife.Objects.MapObject.GetAiPriority(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.MapObject.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
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- TinyLife.Objects.MapObject.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
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- TinyLife.Objects.MapObject.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
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- TinyLife.Objects.MapObject.GetFreeActionSpotInfo(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.MapObject.OnCurrentGameMapChanged(TinyLife.World.Map,TinyLife.World.Map)
- TinyLife.Objects.MapObject.ModifyActionCategories(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Collections.Generic.List{System.String})
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- TinyLife.Objects.MapObject.SetMapAndValidate(TinyLife.World.Map)
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- TinyLife.Objects.MapObject.HasCategory(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.MapObject.GetEfficiencyModifier(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single)
- TinyLife.Objects.MapObject.OnRandomQuality(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Random,System.Boolean,System.Collections.Generic.Dictionary{TinyLife.Skills.Quality,System.Single})
- TinyLife.Objects.MapObject.GetRestoreNeedModifier(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType)
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- TinyLife.Objects.MapObject.IsFreeSpot(Microsoft.Xna.Framework.Point)
- TinyLife.Objects.MapObject.GetPathCostModifier(Microsoft.Xna.Framework.Point)
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- TinyLife.Objects.MapObject.MoveToMap(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)
- TinyLife.Objects.MapObject.OnPositionChanged(Microsoft.Xna.Framework.Vector2,System.Single)
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- TinyLife.Objects.MapObject.DoDraw(Microsoft.Xna.Framework.GameTime,System.Object,System.Nullable{Microsoft.Xna.Framework.Color},System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
- TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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- TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,System.Object,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Point,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean,TinyLife.Objects.ParentInfo,System.Single,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Boolean)
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- TinyLife.Objects.MapObject.GetModCategory(System.String)
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
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- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
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- TinyLife.Objects.Vehicle.TinyLife.Utilities.Extensions.JsonCopy``1
- uid : TinyLife.Objects.Vehicle.Rotation
commentId : F:TinyLife.Objects.Vehicle.Rotation
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id : Rotation
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parent : TinyLife.Objects.Vehicle
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langs :
- csharp
- vb
name : Rotation
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nameWithType : Vehicle.Rotation
fullName : TinyLife.Objects.Vehicle.Rotation
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type : Field
source :
remote :
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path : TinyLife/Objects/Vehicle.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Rotation
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path : ../TinyLife/Objects/Vehicle.cs
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startLine : 26
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : The rotation that this car has
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example : [ ]
syntax :
content : >-
[ DataMember]
public Direction2 Rotation
return :
type : MLEM.Misc.Direction2
content.vb : >-
<DataMember>
Public Rotation As Direction2
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
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- uid : TinyLife.Objects.Vehicle.Driver
commentId : F:TinyLife.Objects.Vehicle.Driver
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id : Driver
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parent : TinyLife.Objects.Vehicle
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langs :
- csharp
- vb
name : Driver
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nameWithType : Vehicle.Driver
fullName : TinyLife.Objects.Vehicle.Driver
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type : Field
source :
remote :
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path : TinyLife/Objects/Vehicle.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Driver
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path : ../TinyLife/Objects/Vehicle.cs
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startLine : 31
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : The id of the person driving the car
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example : [ ]
syntax :
content : >-
[ DataMember]
public Guid Driver
return :
type : System.Guid
content.vb : >-
<DataMember>
Public Driver As Guid
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
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- uid : TinyLife.Objects.Vehicle.Action
commentId : F:TinyLife.Objects.Vehicle.Action
id : Action
parent : TinyLife.Objects.Vehicle
langs :
- csharp
- vb
name : Action
nameWithType : Vehicle.Action
fullName : TinyLife.Objects.Vehicle.Action
type : Field
source :
remote :
path : TinyLife/Objects/Vehicle.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Action
path : ../TinyLife/Objects/Vehicle.cs
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startLine : 36
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : The id of the drive action.
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example : [ ]
syntax :
content : >-
[ DataMember]
public Guid Action
return :
type : System.Guid
content.vb : >-
<DataMember>
Public Action As Guid
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
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- uid : TinyLife.Objects.Vehicle.Type
commentId : F:TinyLife.Objects.Vehicle.Type
id : Type
parent : TinyLife.Objects.Vehicle
langs :
- csharp
- vb
name : Type
nameWithType : Vehicle.Type
fullName : TinyLife.Objects.Vehicle.Type
type : Field
source :
remote :
path : TinyLife/Objects/Vehicle.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Type
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path : ../TinyLife/Objects/Vehicle.cs
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startLine : 41
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : The type that this vehicle has
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example : [ ]
syntax :
content : >-
[ DataMember]
public Vehicle.VehicleType Type
return :
type : TinyLife.Objects.Vehicle.VehicleType
content.vb : >-
<DataMember>
Public Type As Vehicle.VehicleType
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
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- uid : TinyLife.Objects.Vehicle.#ctor(System.Guid,TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,TinyLife.Objects.Vehicle.VehicleType)
commentId : M:TinyLife.Objects.Vehicle.#ctor(System.Guid,TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,TinyLife.Objects.Vehicle.VehicleType)
id : '#ctor(System.Guid,TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,TinyLife.Objects.Vehicle.VehicleType)'
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parent : TinyLife.Objects.Vehicle
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langs :
- csharp
- vb
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name : Vehicle(Guid, Map, Vector2, float, VehicleType)
nameWithType : Vehicle.Vehicle(Guid, Map, Vector2, float, Vehicle.VehicleType)
fullName : TinyLife.Objects.Vehicle.Vehicle(System.Guid, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, float, TinyLife.Objects.Vehicle.VehicleType)
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type : Constructor
source :
remote :
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path : TinyLife/Objects/Vehicle.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : .ctor
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path : ../TinyLife/Objects/Vehicle.cs
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startLine : 47
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
example : [ ]
syntax :
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content : public Vehicle(Guid id, Map map, Vector2 position, float floor, Vehicle.VehicleType type)
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parameters :
- id : id
type : System.Guid
- id : map
type : TinyLife.World.Map
- id : position
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type : Microsoft.Xna.Framework.Vector2
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- id : floor
type : System.Single
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- id : type
type : TinyLife.Objects.Vehicle.VehicleType
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content.vb : Public Sub New(id As Guid, map As Map, position As Vector2, floor As Single, type As Vehicle.VehicleType)
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overload : TinyLife.Objects.Vehicle.#ctor*
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nameWithType.vb : Vehicle.New(Guid, Map, Vector2, Single, Vehicle.VehicleType)
fullName.vb : TinyLife.Objects.Vehicle.New(System.Guid, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, Single, TinyLife.Objects.Vehicle.VehicleType)
name.vb : New(Guid, Map, Vector2, Single, VehicleType)
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- uid : TinyLife.Objects.Vehicle.GetSpeed
commentId : M:TinyLife.Objects.Vehicle.GetSpeed
id : GetSpeed
parent : TinyLife.Objects.Vehicle
langs :
- csharp
- vb
name : GetSpeed()
nameWithType : Vehicle.GetSpeed()
fullName : TinyLife.Objects.Vehicle.GetSpeed()
type : Method
source :
remote :
path : TinyLife/Objects/Vehicle.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : GetSpeed
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path : ../TinyLife/Objects/Vehicle.cs
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startLine : 65
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : Returns the speed that this vehicle has
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example : [ ]
syntax :
content : public virtual float GetSpeed()
return :
type : System.Single
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description : This vehicle's speed
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content.vb : Public Overridable Function GetSpeed() As Single
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overload : TinyLife.Objects.Vehicle.GetSpeed*
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- uid : TinyLife.Objects.Vehicle.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId : M:TinyLife.Objects.Vehicle.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id : Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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parent : TinyLife.Objects.Vehicle
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langs :
- csharp
- vb
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name : Update(GameTime, TimeSpan, float)
nameWithType : Vehicle.Update(GameTime, TimeSpan, float)
fullName : TinyLife.Objects.Vehicle.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
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type : Method
source :
remote :
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path : TinyLife/Objects/Vehicle.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Update
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path : ../TinyLife/Objects/Vehicle.cs
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startLine : 74
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : >-
The update method, which is called every update frame by the underlying <xref href="TinyLife.World.Map" data-throw-if-not-resolved="false"></xref>, as well as additional places like the <xref href="TinyLife.World.Household.FurnitureStorage" data-throw-if-not-resolved="false"></xref>. Because of this, some actions might only want to be invoked if an object <xref href="TinyLife.Objects.MapObject.IsInWorld" data-throw-if-not-resolved="false"></xref>.
To call this method while invoking all required events, use <xref href="TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
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content : public virtual void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier)
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parameters :
- id : time
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type : Microsoft.Xna.Framework.GameTime
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description : The game's time
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- id : passedInGame
type : System.TimeSpan
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description : The amount of time that has passed since the last call
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- id : speedMultiplier
type : System.Single
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description : The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
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content.vb : Public Overridable Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
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overload : TinyLife.Objects.Vehicle.Update*
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implements :
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- TinyLife.Objects.IUpdatingObject.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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nameWithType.vb : Vehicle.Update(GameTime, TimeSpan, Single)
fullName.vb : TinyLife.Objects.Vehicle.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb : Update(GameTime, TimeSpan, Single)
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- uid : TinyLife.Objects.Vehicle.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
commentId : M:TinyLife.Objects.Vehicle.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
id : Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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parent : TinyLife.Objects.Vehicle
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langs :
- csharp
- vb
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name : Draw(GameTime, object, Vector2, Color?, List<Item>)
nameWithType : Vehicle.Draw(GameTime, object, Vector2, Color?, List<StaticSpriteBatch.Item>)
fullName : TinyLife.Objects.Vehicle.Draw(Microsoft.Xna.Framework.GameTime, object, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color?, System.Collections.Generic.List<MLEM.Graphics.StaticSpriteBatch.Item>)
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type : Method
source :
remote :
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path : TinyLife/Objects/Vehicle.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Draw
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path : ../TinyLife/Objects/Vehicle.cs
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startLine : 89
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : >-
Draws this object on the current <xref href="TinyLife.Objects.MapObject.Map" data-throw-if-not-resolved="false"></xref>, at the current <xref href="TinyLife.Objects.MapObject.Position" data-throw-if-not-resolved="false"></xref>.
To draw a map object while invoking all the required events, use <xref href="TinyLife.Objects.MapObject.DoDraw(Microsoft.Xna.Framework.GameTime%2cSystem.Object%2cSystem.Nullable%7bMicrosoft.Xna.Framework.Color%7d%2cSystem.Boolean%2cSystem.Collections.Generic.List%7bMLEM.Graphics.StaticSpriteBatch.Item%7d)" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
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content : public override void Draw(GameTime time, object batch, Vector2 drawPos, Color? overrideColor, List<StaticSpriteBatch.Item> items)
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parameters :
- id : time
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type : Microsoft.Xna.Framework.GameTime
description : The current time
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- id : batch
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type : System.Object
description : The sprite batch to use for drawing, which is either a <xref href="Microsoft.Xna.Framework.Graphics.SpriteBatch" data-throw-if-not-resolved="false"></xref> or <xref href="MLEM.Graphics.StaticSpriteBatch" data-throw-if-not-resolved="false"></xref>.
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- id : drawPos
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type : Microsoft.Xna.Framework.Vector2
description : The position, in draw space, to draw this furniture at
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- id : overrideColor
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type : System.Nullable{Microsoft.Xna.Framework.Color}
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description : The color that should be used instead of this object's actual color. If null, the object's regular color should be used.
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- id : items
type : System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item}
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description : A list of sprite batch items that items should be added to if the <code class="paramref">batch</code> is a <xref href="MLEM.Graphics.StaticSpriteBatch" data-throw-if-not-resolved="false"></xref>.
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content.vb : Public Overrides Sub Draw(time As GameTime, batch As Object, drawPos As Vector2, overrideColor As Color?, items As List(Of StaticSpriteBatch.Item))
overridden : TinyLife.Objects.MapObject.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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overload : TinyLife.Objects.Vehicle.Draw*
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nameWithType.vb : Vehicle.Draw(GameTime, Object, Vector2, Color?, List(Of StaticSpriteBatch.Item))
fullName.vb : TinyLife.Objects.Vehicle.Draw(Microsoft.Xna.Framework.GameTime, Object, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color?, System.Collections.Generic.List(Of MLEM.Graphics.StaticSpriteBatch.Item))
name.vb : Draw(GameTime, Object, Vector2, Color?, List(Of Item))
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- uid : TinyLife.Objects.Vehicle.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2)
commentId : M:TinyLife.Objects.Vehicle.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2)
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id : OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2)
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parent : TinyLife.Objects.Vehicle
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langs :
- csharp
- vb
name : OnCameraRotationChanged(Direction2, Direction2)
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nameWithType : Vehicle.OnCameraRotationChanged(Direction2, Direction2)
fullName : TinyLife.Objects.Vehicle.OnCameraRotationChanged(MLEM.Misc.Direction2, MLEM.Misc.Direction2)
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type : Method
source :
remote :
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path : TinyLife/Objects/Vehicle.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : OnCameraRotationChanged
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path : ../TinyLife/Objects/Vehicle.cs
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startLine : 98
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : >-
This method is invoked when the game's camera rotation changes.
Additionally, the old and new rotations are passed.
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example : [ ]
syntax :
content : public override void OnCameraRotationChanged(Direction2 oldRotation, Direction2 newRotation)
parameters :
- id : oldRotation
type : MLEM.Misc.Direction2
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description : The old camera rotation
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- id : newRotation
type : MLEM.Misc.Direction2
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description : The new camera rotation
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content.vb : Public Overrides Sub OnCameraRotationChanged(oldRotation As Direction2, newRotation As Direction2)
overridden : TinyLife.Objects.MapObject.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2)
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overload : TinyLife.Objects.Vehicle.OnCameraRotationChanged*
- uid : TinyLife.Objects.Vehicle.OnRemoved
commentId : M:TinyLife.Objects.Vehicle.OnRemoved
id : OnRemoved
parent : TinyLife.Objects.Vehicle
langs :
- csharp
- vb
name : OnRemoved()
nameWithType : Vehicle.OnRemoved()
fullName : TinyLife.Objects.Vehicle.OnRemoved()
type : Method
source :
remote :
path : TinyLife/Objects/Vehicle.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : OnRemoved
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path : ../TinyLife/Objects/Vehicle.cs
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startLine : 105
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : >-
This method is called when this object is removed from a <xref href="TinyLife.Objects.MapObject.Map" data-throw-if-not-resolved="false"></xref>.
By default, it does nothing.
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example : [ ]
syntax :
content : public override void OnRemoved()
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content.vb : Public Overrides Sub OnRemoved()
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overridden : TinyLife.Objects.MapObject.OnRemoved
overload : TinyLife.Objects.Vehicle.OnRemoved*
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- uid : TinyLife.Objects.Vehicle.ResetToStatic(System.Boolean,System.Boolean)
commentId : M:TinyLife.Objects.Vehicle.ResetToStatic(System.Boolean,System.Boolean)
id : ResetToStatic(System.Boolean,System.Boolean)
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parent : TinyLife.Objects.Vehicle
langs :
- csharp
- vb
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name : ResetToStatic(bool, bool)
nameWithType : Vehicle.ResetToStatic(bool, bool)
fullName : TinyLife.Objects.Vehicle.ResetToStatic(bool, bool)
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type : Method
source :
remote :
path : TinyLife/Objects/Vehicle.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : ResetToStatic
path : ../TinyLife/Objects/Vehicle.cs
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startLine : 111
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : Resets this map object to a static state when the <xref href="TinyLife.Objects.MapObject.Map" data-throw-if-not-resolved="false"></xref> that is on is exported.
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example : [ ]
syntax :
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content : public override bool ResetToStatic(bool thorough, bool custom)
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parameters :
- id : thorough
type : System.Boolean
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description : Whether a more thorough reset is expected, which usually involves normalizing additional data and cleaning up player data entirely.
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- id : custom
type : System.Boolean
description : Whether the static reset is happening in a custom context, that is, a <xref href="TinyLife.World.Household" data-throw-if-not-resolved="false"></xref> being exported normally rather than through cheats, or a custom <xref href="TinyLife.Objects.MapObject.Map" data-throw-if-not-resolved="false"></xref> being exported.
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return :
type : System.Boolean
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description : Whether this object should stay on the map after the static reset. If <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">false</a> is returned, this object is removed.
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content.vb : Public Overrides Function ResetToStatic(thorough As Boolean, custom As Boolean) As Boolean
overridden : TinyLife.Objects.MapObject.ResetToStatic(System.Boolean,System.Boolean)
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overload : TinyLife.Objects.Vehicle.ResetToStatic*
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nameWithType.vb : Vehicle.ResetToStatic(Boolean, Boolean)
fullName.vb : TinyLife.Objects.Vehicle.ResetToStatic(Boolean, Boolean)
name.vb : ResetToStatic(Boolean, Boolean)
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- uid : TinyLife.Objects.Vehicle.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
commentId : M:TinyLife.Objects.Vehicle.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
id : GetHoverInfo(MLEM.Ui.Elements.Tooltip)
parent : TinyLife.Objects.Vehicle
langs :
- csharp
- vb
name : GetHoverInfo(Tooltip)
nameWithType : Vehicle.GetHoverInfo(Tooltip)
fullName : TinyLife.Objects.Vehicle.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
type : Method
source :
remote :
path : TinyLife/Objects/Vehicle.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : GetHoverInfo
path : ../TinyLife/Objects/Vehicle.cs
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startLine : 117
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : >-
Allows adding a set of paragraphs and other ui elements to the given <code class="paramref">tooltip</code>, which is then displayed when this object is hovered over using the cursor in the world.
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By default, this method raises <xref href="TinyLife.Objects.MapObject.OnGetHoverInfo" data-throw-if-not-resolved="false"></xref> for <xref href="TinyLife.Objects.MapObject" data-throw-if-not-resolved="false"></xref>, and adds additional information for <xref href="TinyLife.Objects.Furniture" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
content : public override void GetHoverInfo(Tooltip tooltip)
parameters :
- id : tooltip
type : MLEM.Ui.Elements.Tooltip
description : The tooltip that will be displayed.
content.vb : Public Overrides Sub GetHoverInfo(tooltip As Tooltip)
overridden : TinyLife.Objects.MapObject.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
overload : TinyLife.Objects.Vehicle.GetHoverInfo*
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- uid : TinyLife.Objects.Vehicle.GetDebugLines(TinyLife.GameImpl,System.Collections.Generic.List{System.String})
commentId : M:TinyLife.Objects.Vehicle.GetDebugLines(TinyLife.GameImpl,System.Collections.Generic.List{System.String})
id : GetDebugLines(TinyLife.GameImpl,System.Collections.Generic.List{System.String})
parent : TinyLife.Objects.Vehicle
langs :
- csharp
- vb
name : GetDebugLines(GameImpl, List<string>)
nameWithType : Vehicle.GetDebugLines(GameImpl, List<string>)
fullName : TinyLife.Objects.Vehicle.GetDebugLines(TinyLife.GameImpl, System.Collections.Generic.List<string>)
type : Method
source :
remote :
path : TinyLife/Objects/Vehicle.cs
branch : main
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : GetDebugLines
path : ../TinyLife/Objects/Vehicle.cs
startLine : 125
assemblies :
- Tiny Life
namespace : TinyLife.Objects
summary : >-
Returns the debug lines that should be displayed in <xref href="TinyLife.Debug" data-throw-if-not-resolved="false"></xref> when hovering over this object.
By default, <xref href="TinyLife.Objects.MapObject.OnGetDebugLines" data-throw-if-not-resolved="false"></xref> is invoked, and the id and position of this object are appended to the list of lines.
example : [ ]
syntax :
content : public override void GetDebugLines(GameImpl game, List<string> lines)
parameters :
- id : game
type : TinyLife.GameImpl
description : The game.
- id : lines
type : System.Collections.Generic.List{System.String}
description : The list of lines to append debug lines to.
content.vb : Public Overrides Sub GetDebugLines(game As GameImpl, lines As List(Of String))
overridden : TinyLife.Objects.MapObject.GetDebugLines(TinyLife.GameImpl,System.Collections.Generic.List{System.String})
overload : TinyLife.Objects.Vehicle.GetDebugLines*
nameWithType.vb : Vehicle.GetDebugLines(GameImpl, List(Of String))
fullName.vb : TinyLife.Objects.Vehicle.GetDebugLines(TinyLife.GameImpl, System.Collections.Generic.List(Of String))
name.vb : GetDebugLines(GameImpl, List(Of String))
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references :
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- uid : TinyLife.Objects.MapObject.Map
commentId : P:TinyLife.Objects.MapObject.Map
parent : TinyLife.Objects.MapObject
href : TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_Map
name : Map
nameWithType : MapObject.Map
fullName : TinyLife.Objects.MapObject.Map
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- uid : TinyLife.Objects
commentId : N : TinyLife.Objects
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href : TinyLife.html
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name : TinyLife.Objects
nameWithType : TinyLife.Objects
fullName : TinyLife.Objects
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spec.csharp :
- uid : TinyLife
name : TinyLife
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href : TinyLife.html
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- name : .
- uid : TinyLife.Objects
name : Objects
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href : TinyLife.Objects.html
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spec.vb :
- uid : TinyLife
name : TinyLife
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href : TinyLife.html
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- name : .
- uid : TinyLife.Objects
name : Objects
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href : TinyLife.Objects.html
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- uid : System.Object
commentId : T:System.Object
parent : System
isExternal : true
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href : https://learn.microsoft.com/dotnet/api/system.object
name : object
nameWithType : object
fullName : object
nameWithType.vb : Object
fullName.vb : Object
name.vb : Object
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- uid : MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId : T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent : MLEM.Data.Json
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isExternal : true
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name : JsonTypeSafeGenericDataHolder
nameWithType : JsonTypeSafeGenericDataHolder
fullName : MLEM.Data.Json.JsonTypeSafeGenericDataHolder
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- uid : TinyLife.Objects.MapObject
commentId : T:TinyLife.Objects.MapObject
parent : TinyLife.Objects
href : TinyLife.Objects.MapObject.html
name : MapObject
nameWithType : MapObject
fullName : TinyLife.Objects.MapObject
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- uid : MLEM.Misc.IGenericDataHolder
commentId : T:MLEM.Misc.IGenericDataHolder
parent : MLEM.Misc
isExternal : true
name : IGenericDataHolder
nameWithType : IGenericDataHolder
fullName : MLEM.Misc.IGenericDataHolder
- uid : TinyLife.Objects.IUpdatingObject
commentId : T:TinyLife.Objects.IUpdatingObject
parent : TinyLife.Objects
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href : TinyLife.Objects.IUpdatingObject.html
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name : IUpdatingObject
nameWithType : IUpdatingObject
fullName : TinyLife.Objects.IUpdatingObject
- uid : TinyLife.Objects.MapObject.PersonRotationOrder
commentId : F:TinyLife.Objects.MapObject.PersonRotationOrder
parent : TinyLife.Objects.MapObject
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href : TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_PersonRotationOrder
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name : PersonRotationOrder
nameWithType : MapObject.PersonRotationOrder
fullName : TinyLife.Objects.MapObject.PersonRotationOrder
- uid : TinyLife.Objects.MapObject.OnCreated
commentId : E:TinyLife.Objects.MapObject.OnCreated
parent : TinyLife.Objects.MapObject
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href : TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_OnCreated
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name : OnCreated
nameWithType : MapObject.OnCreated
fullName : TinyLife.Objects.MapObject.OnCreated
- uid : TinyLife.Objects.MapObject.OnValidated
commentId : E:TinyLife.Objects.MapObject.OnValidated
parent : TinyLife.Objects.MapObject
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href : TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_OnValidated
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name : OnValidated
nameWithType : MapObject.OnValidated
fullName : TinyLife.Objects.MapObject.OnValidated
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- uid : TinyLife.Objects.MapObject.OnValidatedEarly
commentId : E:TinyLife.Objects.MapObject.OnValidatedEarly
parent : TinyLife.Objects.MapObject
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href : TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_OnValidatedEarly
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name : OnValidatedEarly
nameWithType : MapObject.OnValidatedEarly
fullName : TinyLife.Objects.MapObject.OnValidatedEarly
2021-08-04 06:51:12 +02:00
- uid : TinyLife.Objects.MapObject.OnEventsAttachable
commentId : E:TinyLife.Objects.MapObject.OnEventsAttachable
parent : TinyLife.Objects.MapObject
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href : TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_OnEventsAttachable
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name : OnEventsAttachable
nameWithType : MapObject.OnEventsAttachable
fullName : TinyLife.Objects.MapObject.OnEventsAttachable
- uid : TinyLife.Objects.MapObject.OnDraw
commentId : E:TinyLife.Objects.MapObject.OnDraw
parent : TinyLife.Objects.MapObject
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href : TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_OnDraw
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name : OnDraw
nameWithType : MapObject.OnDraw
fullName : TinyLife.Objects.MapObject.OnDraw
- uid : TinyLife.Objects.MapObject.OnUpdate
commentId : E:TinyLife.Objects.MapObject.OnUpdate
parent : TinyLife.Objects.MapObject
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href : TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_OnUpdate
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name : OnUpdate
nameWithType : MapObject.OnUpdate
fullName : TinyLife.Objects.MapObject.OnUpdate
2023-01-16 12:24:01 +01:00
- uid : TinyLife.Objects.MapObject.OnGetHoverInfo
commentId : E:TinyLife.Objects.MapObject.OnGetHoverInfo
parent : TinyLife.Objects.MapObject
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href : TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_OnGetHoverInfo
2023-01-16 12:24:01 +01:00
name : OnGetHoverInfo
nameWithType : MapObject.OnGetHoverInfo
fullName : TinyLife.Objects.MapObject.OnGetHoverInfo
2024-04-14 17:55:54 +02:00
- uid : TinyLife.Objects.MapObject.OnGetDebugLines
commentId : E:TinyLife.Objects.MapObject.OnGetDebugLines
parent : TinyLife.Objects.MapObject
href : TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_OnGetDebugLines
name : OnGetDebugLines
nameWithType : MapObject.OnGetDebugLines
fullName : TinyLife.Objects.MapObject.OnGetDebugLines
2022-05-24 13:36:05 +02:00
- uid : TinyLife.Objects.MapObject.Position
commentId : P:TinyLife.Objects.MapObject.Position
parent : TinyLife.Objects.MapObject
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href : TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_Position
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name : Position
nameWithType : MapObject.Position
fullName : TinyLife.Objects.MapObject.Position
2023-10-11 16:05:32 +02:00
- uid : TinyLife.Objects.MapObject.Floor
commentId : P:TinyLife.Objects.MapObject.Floor
parent : TinyLife.Objects.MapObject
2024-01-07 16:53:47 +01:00
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