TinyLifeWeb/docs/api/TinyLife.Skills.FoodType.ContainerType.yml

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### YamlMime:ManagedReference
items:
- uid: TinyLife.Skills.FoodType.ContainerType
commentId: T:TinyLife.Skills.FoodType.ContainerType
id: FoodType.ContainerType
parent: TinyLife.Skills
children:
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- TinyLife.Skills.FoodType.ContainerType.#ctor(System.String,System.Boolean,System.Func{System.Int32,TinyLife.Objects.FurnitureType},System.Func{System.Boolean,TinyLife.Objects.FurnitureType},System.Func{TinyLife.Skills.FoodType,MLEM.Textures.TextureRegion})
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- TinyLife.Skills.FoodType.ContainerType.GetDefaultTexture(TinyLife.Skills.FoodType)
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- TinyLife.Skills.FoodType.ContainerType.GetEmpty(System.Boolean)
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- TinyLife.Skills.FoodType.ContainerType.GetFilled(System.Int32)
- TinyLife.Skills.FoodType.ContainerType.Glass
- TinyLife.Skills.FoodType.ContainerType.IsDrink
- TinyLife.Skills.FoodType.ContainerType.Mug
- TinyLife.Skills.FoodType.ContainerType.Name
- TinyLife.Skills.FoodType.ContainerType.Plate
langs:
- csharp
- vb
name: FoodType.ContainerType
nameWithType: FoodType.ContainerType
fullName: TinyLife.Skills.FoodType.ContainerType
type: Class
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ContainerType
path: ../TinyLife/Skills/FoodType.cs
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startLine: 608
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: A container type is a set of information for a <xref href="TinyLife.Skills.FoodType" data-throw-if-not-resolved="false"></xref> that determines what <xref href="TinyLife.Objects.Furniture" data-throw-if-not-resolved="false"></xref> is constructed to hold the food type.
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example: []
syntax:
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content: public class FoodType.ContainerType
content.vb: Public Class FoodType.ContainerType
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inheritance:
- System.Object
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Skills.FoodType.ContainerType.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.Skills.FoodType.ContainerType.Plate
commentId: F:TinyLife.Skills.FoodType.ContainerType.Plate
id: Plate
parent: TinyLife.Skills.FoodType.ContainerType
langs:
- csharp
- vb
name: Plate
nameWithType: FoodType.ContainerType.Plate
fullName: TinyLife.Skills.FoodType.ContainerType.Plate
type: Field
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Plate
path: ../TinyLife/Skills/FoodType.cs
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startLine: 613
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: A plate, which additionally functions as a platter if the serving size is more than 1.
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example: []
syntax:
content: public static readonly FoodType.ContainerType Plate
return:
type: TinyLife.Skills.FoodType.ContainerType
content.vb: Public Shared ReadOnly Plate As FoodType.ContainerType
- uid: TinyLife.Skills.FoodType.ContainerType.Glass
commentId: F:TinyLife.Skills.FoodType.ContainerType.Glass
id: Glass
parent: TinyLife.Skills.FoodType.ContainerType
langs:
- csharp
- vb
name: Glass
nameWithType: FoodType.ContainerType.Glass
fullName: TinyLife.Skills.FoodType.ContainerType.Glass
type: Field
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Glass
path: ../TinyLife/Skills/FoodType.cs
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startLine: 620
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: A glass, for protein shakes and water.
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example: []
syntax:
content: public static readonly FoodType.ContainerType Glass
return:
type: TinyLife.Skills.FoodType.ContainerType
content.vb: Public Shared ReadOnly Glass As FoodType.ContainerType
- uid: TinyLife.Skills.FoodType.ContainerType.Mug
commentId: F:TinyLife.Skills.FoodType.ContainerType.Mug
id: Mug
parent: TinyLife.Skills.FoodType.ContainerType
langs:
- csharp
- vb
name: Mug
nameWithType: FoodType.ContainerType.Mug
fullName: TinyLife.Skills.FoodType.ContainerType.Mug
type: Field
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Mug
path: ../TinyLife/Skills/FoodType.cs
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startLine: 627
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: A mug, for drinks like coffee.
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example: []
syntax:
content: public static readonly FoodType.ContainerType Mug
return:
type: TinyLife.Skills.FoodType.ContainerType
content.vb: Public Shared ReadOnly Mug As FoodType.ContainerType
- uid: TinyLife.Skills.FoodType.ContainerType.Name
commentId: F:TinyLife.Skills.FoodType.ContainerType.Name
id: Name
parent: TinyLife.Skills.FoodType.ContainerType
langs:
- csharp
- vb
name: Name
nameWithType: FoodType.ContainerType.Name
fullName: TinyLife.Skills.FoodType.ContainerType.Name
type: Field
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Name
path: ../TinyLife/Skills/FoodType.cs
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startLine: 635
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: The name of this container type.
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example: []
syntax:
content: public readonly string Name
return:
type: System.String
content.vb: Public ReadOnly Name As String
- uid: TinyLife.Skills.FoodType.ContainerType.IsDrink
commentId: F:TinyLife.Skills.FoodType.ContainerType.IsDrink
id: IsDrink
parent: TinyLife.Skills.FoodType.ContainerType
langs:
- csharp
- vb
name: IsDrink
nameWithType: FoodType.ContainerType.IsDrink
fullName: TinyLife.Skills.FoodType.ContainerType.IsDrink
type: Field
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: IsDrink
path: ../TinyLife/Skills/FoodType.cs
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startLine: 639
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: Whether the container type contains a drink (and should play a drinking sound rather than an eating sound).
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example: []
syntax:
content: public readonly bool IsDrink
return:
type: System.Boolean
content.vb: Public ReadOnly IsDrink As Boolean
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- uid: TinyLife.Skills.FoodType.ContainerType.#ctor(System.String,System.Boolean,System.Func{System.Int32,TinyLife.Objects.FurnitureType},System.Func{System.Boolean,TinyLife.Objects.FurnitureType},System.Func{TinyLife.Skills.FoodType,MLEM.Textures.TextureRegion})
commentId: M:TinyLife.Skills.FoodType.ContainerType.#ctor(System.String,System.Boolean,System.Func{System.Int32,TinyLife.Objects.FurnitureType},System.Func{System.Boolean,TinyLife.Objects.FurnitureType},System.Func{TinyLife.Skills.FoodType,MLEM.Textures.TextureRegion})
id: '#ctor(System.String,System.Boolean,System.Func{System.Int32,TinyLife.Objects.FurnitureType},System.Func{System.Boolean,TinyLife.Objects.FurnitureType},System.Func{TinyLife.Skills.FoodType,MLEM.Textures.TextureRegion})'
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parent: TinyLife.Skills.FoodType.ContainerType
langs:
- csharp
- vb
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name: ContainerType(string, bool, Func<int, FurnitureType>, Func<bool, FurnitureType>, Func<FoodType, TextureRegion>)
nameWithType: FoodType.ContainerType.ContainerType(string, bool, Func<int, FurnitureType>, Func<bool, FurnitureType>, Func<FoodType, TextureRegion>)
fullName: TinyLife.Skills.FoodType.ContainerType.ContainerType(string, bool, System.Func<int, TinyLife.Objects.FurnitureType>, System.Func<bool, TinyLife.Objects.FurnitureType>, System.Func<TinyLife.Skills.FoodType, MLEM.Textures.TextureRegion>)
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type: Constructor
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Skills/FoodType.cs
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startLine: 653
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: Creates a new container type with the given settings.
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example: []
syntax:
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content: public ContainerType(string name, bool isDrink, Func<int, FurnitureType> filled, Func<bool, FurnitureType> empty, Func<FoodType, TextureRegion> texture)
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parameters:
- id: name
type: System.String
description: The name of this container type.
- id: isDrink
type: System.Boolean
description: Whether the container type contains a drink (and should play a drinking sound rather than an eating sound).
- id: filled
type: System.Func{System.Int32,TinyLife.Objects.FurnitureType}
description: A function that returns the <xref href="TinyLife.Objects.FurnitureType" data-throw-if-not-resolved="false"></xref> for this container type, based on the serving size.
- id: empty
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type: System.Func{System.Boolean,TinyLife.Objects.FurnitureType}
description: A function that returns the <xref href="TinyLife.Objects.FurnitureType" data-throw-if-not-resolved="false"></xref> that should be used when this container is empty, based on whether the original container held multiple servings or not.
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- id: texture
type: System.Func{TinyLife.Skills.FoodType,MLEM.Textures.TextureRegion}
description: A function that returns the texture to use for a <xref href="TinyLife.Skills.FoodType" data-throw-if-not-resolved="false"></xref> that is stored in this container.
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content.vb: Public Sub New(name As String, isDrink As Boolean, filled As Func(Of Integer, FurnitureType), empty As Func(Of Boolean, FurnitureType), texture As Func(Of FoodType, TextureRegion))
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overload: TinyLife.Skills.FoodType.ContainerType.#ctor*
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nameWithType.vb: FoodType.ContainerType.New(String, Boolean, Func(Of Integer, FurnitureType), Func(Of Boolean, FurnitureType), Func(Of FoodType, TextureRegion))
fullName.vb: TinyLife.Skills.FoodType.ContainerType.New(String, Boolean, System.Func(Of Integer, TinyLife.Objects.FurnitureType), System.Func(Of Boolean, TinyLife.Objects.FurnitureType), System.Func(Of TinyLife.Skills.FoodType, MLEM.Textures.TextureRegion))
name.vb: New(String, Boolean, Func(Of Integer, FurnitureType), Func(Of Boolean, FurnitureType), Func(Of FoodType, TextureRegion))
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- uid: TinyLife.Skills.FoodType.ContainerType.GetFilled(System.Int32)
commentId: M:TinyLife.Skills.FoodType.ContainerType.GetFilled(System.Int32)
id: GetFilled(System.Int32)
parent: TinyLife.Skills.FoodType.ContainerType
langs:
- csharp
- vb
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name: GetFilled(int)
nameWithType: FoodType.ContainerType.GetFilled(int)
fullName: TinyLife.Skills.FoodType.ContainerType.GetFilled(int)
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type: Method
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetFilled
path: ../TinyLife/Skills/FoodType.cs
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startLine: 666
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: Returns the <xref href="TinyLife.Objects.FurnitureType" data-throw-if-not-resolved="false"></xref> for this container type, based on the serving size.
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example: []
syntax:
content: public virtual FurnitureType GetFilled(int servingSize)
parameters:
- id: servingSize
type: System.Int32
description: The serving size to use.
return:
type: TinyLife.Objects.FurnitureType
description: The furniture for this container type.
content.vb: Public Overridable Function GetFilled(servingSize As Integer) As FurnitureType
overload: TinyLife.Skills.FoodType.ContainerType.GetFilled*
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nameWithType.vb: FoodType.ContainerType.GetFilled(Integer)
fullName.vb: TinyLife.Skills.FoodType.ContainerType.GetFilled(Integer)
name.vb: GetFilled(Integer)
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- uid: TinyLife.Skills.FoodType.ContainerType.GetEmpty(System.Boolean)
commentId: M:TinyLife.Skills.FoodType.ContainerType.GetEmpty(System.Boolean)
id: GetEmpty(System.Boolean)
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parent: TinyLife.Skills.FoodType.ContainerType
langs:
- csharp
- vb
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name: GetEmpty(bool)
nameWithType: FoodType.ContainerType.GetEmpty(bool)
fullName: TinyLife.Skills.FoodType.ContainerType.GetEmpty(bool)
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type: Method
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetEmpty
path: ../TinyLife/Skills/FoodType.cs
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startLine: 675
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: Returns the <xref href="TinyLife.Objects.FurnitureType" data-throw-if-not-resolved="false"></xref> that should be used when this container is empty.
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example: []
syntax:
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content: public virtual FurnitureType GetEmpty(bool heldMultiple)
parameters:
- id: heldMultiple
type: System.Boolean
description: Whether the original container held multiple servings, or just one.
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return:
type: TinyLife.Objects.FurnitureType
description: The furniture to use when this container is empty.
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content.vb: Public Overridable Function GetEmpty(heldMultiple As Boolean) As FurnitureType
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overload: TinyLife.Skills.FoodType.ContainerType.GetEmpty*
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nameWithType.vb: FoodType.ContainerType.GetEmpty(Boolean)
fullName.vb: TinyLife.Skills.FoodType.ContainerType.GetEmpty(Boolean)
name.vb: GetEmpty(Boolean)
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- uid: TinyLife.Skills.FoodType.ContainerType.GetDefaultTexture(TinyLife.Skills.FoodType)
commentId: M:TinyLife.Skills.FoodType.ContainerType.GetDefaultTexture(TinyLife.Skills.FoodType)
id: GetDefaultTexture(TinyLife.Skills.FoodType)
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parent: TinyLife.Skills.FoodType.ContainerType
langs:
- csharp
- vb
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name: GetDefaultTexture(FoodType)
nameWithType: FoodType.ContainerType.GetDefaultTexture(FoodType)
fullName: TinyLife.Skills.FoodType.ContainerType.GetDefaultTexture(TinyLife.Skills.FoodType)
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type: Method
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: GetDefaultTexture
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 684
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: Returns the texture to use for the given <xref href="TinyLife.Skills.FoodType" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
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content: public virtual TextureRegion GetDefaultTexture(FoodType type)
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parameters:
- id: type
type: TinyLife.Skills.FoodType
description: The food type whose texture to return.
return:
type: MLEM.Textures.TextureRegion
description: The texture that the given food type should be drawn with.
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content.vb: Public Overridable Function GetDefaultTexture(type As FoodType) As TextureRegion
overload: TinyLife.Skills.FoodType.ContainerType.GetDefaultTexture*
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references:
- uid: TinyLife.Skills.FoodType
commentId: T:TinyLife.Skills.FoodType
parent: TinyLife.Skills
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href: TinyLife.Skills.FoodType.html
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name: FoodType
nameWithType: FoodType
fullName: TinyLife.Skills.FoodType
- uid: TinyLife.Objects.Furniture
commentId: T:TinyLife.Objects.Furniture
parent: TinyLife.Objects
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href: TinyLife.Objects.Furniture.html
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name: Furniture
nameWithType: Furniture
fullName: TinyLife.Objects.Furniture
- uid: TinyLife.Skills
commentId: N:TinyLife.Skills
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href: TinyLife.html
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name: TinyLife.Skills
nameWithType: TinyLife.Skills
fullName: TinyLife.Skills
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spec.csharp:
- uid: TinyLife
name: TinyLife
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href: TinyLife.html
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- name: .
- uid: TinyLife.Skills
name: Skills
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href: TinyLife.Skills.html
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spec.vb:
- uid: TinyLife
name: TinyLife
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href: TinyLife.html
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- name: .
- uid: TinyLife.Skills
name: Skills
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href: TinyLife.Skills.html
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- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.object
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
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- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
name: Equals(object)
nameWithType: object.Equals(object)
fullName: object.Equals(object)
nameWithType.vb: Object.Equals(Object)
fullName.vb: Object.Equals(Object)
name.vb: Equals(Object)
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spec.csharp:
- uid: System.Object.Equals(System.Object)
name: Equals
isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
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- name: (
- uid: System.Object
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name: object
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isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.object
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- name: )
spec.vb:
- uid: System.Object.Equals(System.Object)
name: Equals
isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
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- name: (
- uid: System.Object
name: Object
isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.object
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- name: )
- uid: System.Object.Equals(System.Object,System.Object)
commentId: M:System.Object.Equals(System.Object,System.Object)
parent: System.Object
isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
name: Equals(object, object)
nameWithType: object.Equals(object, object)
fullName: object.Equals(object, object)
nameWithType.vb: Object.Equals(Object, Object)
fullName.vb: Object.Equals(Object, Object)
name.vb: Equals(Object, Object)
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spec.csharp:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
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