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### YamlMime:ManagedReference
items :
- uid : TinyLife.Tools.FenceTool
commentId : T:TinyLife.Tools.FenceTool
id : FenceTool
parent : TinyLife.Tools
children :
- TinyLife.Tools.FenceTool.#ctor
- TinyLife.Tools.FenceTool.CanUndoRedo
- TinyLife.Tools.FenceTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
- TinyLife.Tools.FenceTool.GetMouseCursor
- TinyLife.Tools.FenceTool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
- TinyLife.Tools.FenceTool.ShouldHighlightSelectedObject(System.Object)
- TinyLife.Tools.FenceTool.Update(Microsoft.Xna.Framework.GameTime)
langs :
- csharp
- vb
name : FenceTool
nameWithType : FenceTool
fullName : TinyLife.Tools.FenceTool
type : Class
source :
remote :
path : TinyLife/Tools/FenceTool.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : FenceTool
path : ../TinyLife/Tools/FenceTool.cs
startLine : 14
assemblies :
- Tiny Life
namespace : TinyLife.Tools
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summary : >-
A tool is a type of game mode that is currently active.
Tools are split up into the <xref href="TinyLife.Tools.Tool.PlayModeTool" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.Tools.Tool.BuildTools" data-throw-if-not-resolved="false"></xref>, the latter of which holds all tools that can be found in the build menu.
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example : [ ]
syntax :
content: 'public class FenceTool : Tool'
content.vb : Public Class FenceTool Inherits Tool
inheritance :
- System.Object
- TinyLife.Tools.Tool
inheritedMembers :
- TinyLife.Tools.Tool.RemoveTool
- TinyLife.Tools.Tool.MoveTool
- TinyLife.Tools.Tool.PlayModeTool
- TinyLife.Tools.Tool.BuildTools
- TinyLife.Tools.Tool.SelectedObject
- TinyLife.Tools.Tool.SelectedWall
- TinyLife.Tools.Tool.SelectedRoof
- TinyLife.Tools.Tool.SelectedStairs
- TinyLife.Tools.Tool.IsRotateCwPressed
- TinyLife.Tools.Tool.IsRotateCcwPressed
- TinyLife.Tools.Tool.IsCopyPressed
- TinyLife.Tools.Tool.OnOpened
- TinyLife.Tools.Tool.OnClosed
- TinyLife.Tools.Tool.OnUpdate
- TinyLife.Tools.Tool.OnDraw
- TinyLife.Tools.Tool.OnInitBuildModeUi
- TinyLife.Tools.Tool.Input
- TinyLife.Tools.Tool.Map
- TinyLife.Tools.Tool.Money
- TinyLife.Tools.Tool.CurrentFloor
- TinyLife.Tools.Tool.Texture
- TinyLife.Tools.Tool.DisplayAsTab
- TinyLife.Tools.Tool.MousePos
- TinyLife.Tools.Tool.Opened
- TinyLife.Tools.Tool.Closed
- TinyLife.Tools.Tool.CanSwitchGameModes
- TinyLife.Tools.Tool.OnButtonCreated(MLEM.Ui.Elements.Button)
- TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
- TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme[],System.Action{System.Int32,System.Int32},System.Func{System.Int32,System.Int32,System.Boolean})
- TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,System.Action{System.Int32},System.Func{System.Int32,System.Boolean})
- TinyLife.Tools.Tool.BuildModeButton(System.String,MLEM.Ui.Elements.Element.GenericCallback,MLEM.Ui.Elements.Element.DrawCallback,System.Single,MLEM.Textures.TextureRegion,System.Collections.Generic.IEnumerable{System.String},System.Nullable{System.Single})
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
- TinyLife.Tools.FenceTool.TinyLife.Utilities.Extensions.JsonCopy``1
- uid : TinyLife.Tools.FenceTool.#ctor
commentId : M:TinyLife.Tools.FenceTool.#ctor
id : '#ctor'
parent : TinyLife.Tools.FenceTool
langs :
- csharp
- vb
name : FenceTool()
nameWithType : FenceTool.FenceTool()
fullName : TinyLife.Tools.FenceTool.FenceTool()
type : Constructor
source :
remote :
path : TinyLife/Tools/FenceTool.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : .ctor
path : ../TinyLife/Tools/FenceTool.cs
startLine : 24
assemblies :
- Tiny Life
namespace : TinyLife.Tools
example : [ ]
syntax :
content : public FenceTool()
content.vb : Public Sub New()
overload : TinyLife.Tools.FenceTool.#ctor*
nameWithType.vb : FenceTool.New()
fullName.vb : TinyLife.Tools.FenceTool.New()
name.vb : New()
- uid : TinyLife.Tools.FenceTool.Update(Microsoft.Xna.Framework.GameTime)
commentId : M:TinyLife.Tools.FenceTool.Update(Microsoft.Xna.Framework.GameTime)
id : Update(Microsoft.Xna.Framework.GameTime)
parent : TinyLife.Tools.FenceTool
langs :
- csharp
- vb
name : Update(GameTime)
nameWithType : FenceTool.Update(GameTime)
fullName : TinyLife.Tools.FenceTool.Update(Microsoft.Xna.Framework.GameTime)
type : Method
source :
remote :
path : TinyLife/Tools/FenceTool.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Update
path : ../TinyLife/Tools/FenceTool.cs
startLine : 27
assemblies :
- Tiny Life
namespace : TinyLife.Tools
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summary : >-
This method is called every update frame for the <xref href="TinyLife.GameImpl.CurrentTool" data-throw-if-not-resolved="false"></xref>.
By default, this method updates the <xref href="TinyLife.Tools.Tool.MousePos" data-throw-if-not-resolved="false"></xref> and invokes <xref href="TinyLife.Tools.Tool.OnUpdate" data-throw-if-not-resolved="false"></xref>, and also manages the <xref href="TinyLife.Tools.UndoRedoStack" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
content : public override void Update(GameTime time)
parameters :
- id : time
type : Microsoft.Xna.Framework.GameTime
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description : The game's time
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content.vb : Public Overrides Sub Update(time As GameTime)
overridden : TinyLife.Tools.Tool.Update(Microsoft.Xna.Framework.GameTime)
overload : TinyLife.Tools.FenceTool.Update*
- uid : TinyLife.Tools.FenceTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
commentId : M:TinyLife.Tools.FenceTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
id : Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
parent : TinyLife.Tools.FenceTool
langs :
- csharp
- vb
name : Draw(GameTime, SpriteBatch)
nameWithType : FenceTool.Draw(GameTime, SpriteBatch)
fullName : TinyLife.Tools.FenceTool.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch)
type : Method
source :
remote :
path : TinyLife/Tools/FenceTool.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Draw
path : ../TinyLife/Tools/FenceTool.cs
startLine : 58
assemblies :
- Tiny Life
namespace : TinyLife.Tools
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summary : >-
This method is called every draw frame for the <xref href="TinyLife.GameImpl.CurrentTool" data-throw-if-not-resolved="false"></xref>.
Note that this method is only called if the mouse is not hovering over any ui elements.
By default, this method invokes <xref href="TinyLife.Tools.Tool.OnDraw" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
content : public override void Draw(GameTime time, SpriteBatch batch)
parameters :
- id : time
type : Microsoft.Xna.Framework.GameTime
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description : The game's time
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- id : batch
type : Microsoft.Xna.Framework.Graphics.SpriteBatch
description : The sprite batch used for drawing
content.vb : Public Overrides Sub Draw(time As GameTime, batch As SpriteBatch)
overridden : TinyLife.Tools.Tool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
overload : TinyLife.Tools.FenceTool.Draw*
- uid : TinyLife.Tools.FenceTool.GetMouseCursor
commentId : M:TinyLife.Tools.FenceTool.GetMouseCursor
id : GetMouseCursor
parent : TinyLife.Tools.FenceTool
langs :
- csharp
- vb
name : GetMouseCursor()
nameWithType : FenceTool.GetMouseCursor()
fullName : TinyLife.Tools.FenceTool.GetMouseCursor()
type : Method
source :
remote :
path : TinyLife/Tools/FenceTool.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : GetMouseCursor
path : ../TinyLife/Tools/FenceTool.cs
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startLine : 70
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assemblies :
- Tiny Life
namespace : TinyLife.Tools
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summary : >-
Returns the <xref href="TinyLife.Uis.CursorType" data-throw-if-not-resolved="false"></xref> that this tool should currently display.
By default, <xref href="TinyLife.Uis.CursorType.Default" data-throw-if-not-resolved="false"></xref> is returned.
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example : [ ]
syntax :
content : public override CursorType GetMouseCursor()
return :
type : TinyLife.Uis.CursorType
description : The cursor type
content.vb : Public Overrides Function GetMouseCursor() As CursorType
overridden : TinyLife.Tools.Tool.GetMouseCursor
overload : TinyLife.Tools.FenceTool.GetMouseCursor*
- uid : TinyLife.Tools.FenceTool.CanUndoRedo
commentId : M:TinyLife.Tools.FenceTool.CanUndoRedo
id : CanUndoRedo
parent : TinyLife.Tools.FenceTool
langs :
- csharp
- vb
name : CanUndoRedo()
nameWithType : FenceTool.CanUndoRedo()
fullName : TinyLife.Tools.FenceTool.CanUndoRedo()
type : Method
source :
remote :
path : TinyLife/Tools/FenceTool.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : CanUndoRedo
path : ../TinyLife/Tools/FenceTool.cs
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startLine : 75
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assemblies :
- Tiny Life
namespace : TinyLife.Tools
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summary : Returns whether or not the <xref href="TinyLife.Tools.UndoRedoStack" data-throw-if-not-resolved="false"></xref> can currently operate and thus, whether the <xref href="TinyLife.Tools.UndoRedoStack.Undo" data-throw-if-not-resolved="false"></xref> or <xref href="TinyLife.Tools.UndoRedoStack.Redo" data-throw-if-not-resolved="false"></xref> actions can be called.
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example : [ ]
syntax :
content : public override bool CanUndoRedo()
return :
type : System.Boolean
description : Whether the undo or redo commands can be used right now.
content.vb : Public Overrides Function CanUndoRedo() As Boolean
overridden : TinyLife.Tools.Tool.CanUndoRedo
overload : TinyLife.Tools.FenceTool.CanUndoRedo*
- uid : TinyLife.Tools.FenceTool.ShouldHighlightSelectedObject(System.Object)
commentId : M:TinyLife.Tools.FenceTool.ShouldHighlightSelectedObject(System.Object)
id : ShouldHighlightSelectedObject(System.Object)
parent : TinyLife.Tools.FenceTool
langs :
- csharp
- vb
name : ShouldHighlightSelectedObject(object)
nameWithType : FenceTool.ShouldHighlightSelectedObject(object)
fullName : TinyLife.Tools.FenceTool.ShouldHighlightSelectedObject(object)
type : Method
source :
remote :
path : TinyLife/Tools/FenceTool.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : ShouldHighlightSelectedObject
path : ../TinyLife/Tools/FenceTool.cs
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startLine : 80
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assemblies :
- Tiny Life
namespace : TinyLife.Tools
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summary : >-
Whether or not the <xref href="TinyLife.Tools.Tool.SelectedObject" data-throw-if-not-resolved="false"></xref> should currently have a white highlight around it.
This method defaults to return true if <xref href="TinyLife.GameImpl.IsCursorOnUi" data-throw-if-not-resolved="false"></xref> is false.
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example : [ ]
syntax :
content : public override bool ShouldHighlightSelectedObject(object obj)
parameters :
- id : obj
type : System.Object
description : The selected object, which can be a <xref href="TinyLife.Objects.MapObject" data-throw-if-not-resolved="false"></xref> or a <xref href="TinyLife.Objects.WallLike" data-throw-if-not-resolved="false"></xref>.
return :
type : System.Boolean
description : Whether or not the selected object should be highlighted
content.vb : Public Overrides Function ShouldHighlightSelectedObject(obj As Object) As Boolean
overridden : TinyLife.Tools.Tool.ShouldHighlightSelectedObject(System.Object)
overload : TinyLife.Tools.FenceTool.ShouldHighlightSelectedObject*
nameWithType.vb : FenceTool.ShouldHighlightSelectedObject(Object)
fullName.vb : TinyLife.Tools.FenceTool.ShouldHighlightSelectedObject(Object)
name.vb : ShouldHighlightSelectedObject(Object)
- uid : TinyLife.Tools.FenceTool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
commentId : M:TinyLife.Tools.FenceTool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
id : InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
parent : TinyLife.Tools.FenceTool
langs :
- csharp
- vb
name : InitBuildModeUi(Panel, Panel)
nameWithType : FenceTool.InitBuildModeUi(Panel, Panel)
fullName : TinyLife.Tools.FenceTool.InitBuildModeUi(MLEM.Ui.Elements.Panel, MLEM.Ui.Elements.Panel)
type : Method
source :
remote :
path : TinyLife/Tools/FenceTool.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : InitBuildModeUi
path : ../TinyLife/Tools/FenceTool.cs
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startLine : 85
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assemblies :
- Tiny Life
namespace : TinyLife.Tools
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summary : >-
Override this method to add custom content to the passed ui elements.
By default, this method does nothing.
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example : [ ]
syntax :
content : protected override void InitBuildModeUi(Panel content, Panel zoom)
parameters :
- id : content
type : MLEM.Ui.Elements.Panel
description : The main content panel. Add custom <xref href="TinyLife.Tools.Tool.BuildModeButton(System.String%2cMLEM.Ui.Elements.Element.GenericCallback%2cMLEM.Ui.Elements.Element.DrawCallback%2cSystem.Single%2cMLEM.Textures.TextureRegion%2cSystem.Collections.Generic.IEnumerable%7bSystem.String%7d%2cSystem.Nullable%7bSystem.Single%7d)" data-throw-if-not-resolved="false"></xref> instances here.
- id : zoom
type : MLEM.Ui.Elements.Panel
description : The zoom panel that contains <xref href="TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme%5b%5d%2cSystem.Action%7bSystem.Int32%2cSystem.Int32%7d%2cSystem.Func%7bSystem.Int32%2cSystem.Int32%2cSystem.Boolean%7d)" data-throw-if-not-resolved="false"></xref> and object previews
content.vb : Protected Overrides Sub InitBuildModeUi(content As Panel, zoom As Panel)
overridden : TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
overload : TinyLife.Tools.FenceTool.InitBuildModeUi*
references :
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- uid : TinyLife.Tools.Tool.PlayModeTool
commentId : F:TinyLife.Tools.Tool.PlayModeTool
parent : TinyLife.Tools.Tool
href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_PlayModeTool
name : PlayModeTool
nameWithType : Tool.PlayModeTool
fullName : TinyLife.Tools.Tool.PlayModeTool
- uid : TinyLife.Tools.Tool.BuildTools
commentId : F:TinyLife.Tools.Tool.BuildTools
parent : TinyLife.Tools.Tool
href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_BuildTools
name : BuildTools
nameWithType : Tool.BuildTools
fullName : TinyLife.Tools.Tool.BuildTools
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- uid : TinyLife.Tools
commentId : N : TinyLife.Tools
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href : TinyLife.html
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name : TinyLife.Tools
nameWithType : TinyLife.Tools
fullName : TinyLife.Tools
spec.csharp :
- uid : TinyLife
name : TinyLife
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href : TinyLife.html
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- name : .
- uid : TinyLife.Tools
name : Tools
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href : TinyLife.Tools.html
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spec.vb :
- uid : TinyLife
name : TinyLife
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href : TinyLife.html
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- name : .
- uid : TinyLife.Tools
name : Tools
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href : TinyLife.Tools.html
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- uid : System.Object
commentId : T:System.Object
parent : System
isExternal : true
href : https://learn.microsoft.com/dotnet/api/system.object
name : object
nameWithType : object
fullName : object
nameWithType.vb : Object
fullName.vb : Object
name.vb : Object
- uid : TinyLife.Tools.Tool
commentId : T:TinyLife.Tools.Tool
parent : TinyLife.Tools
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href : TinyLife.Tools.Tool.html
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name : Tool
nameWithType : Tool
fullName : TinyLife.Tools.Tool
- uid : TinyLife.Tools.Tool.RemoveTool
commentId : F:TinyLife.Tools.Tool.RemoveTool
parent : TinyLife.Tools.Tool
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href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_RemoveTool
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name : RemoveTool
nameWithType : Tool.RemoveTool
fullName : TinyLife.Tools.Tool.RemoveTool
- uid : TinyLife.Tools.Tool.MoveTool
commentId : F:TinyLife.Tools.Tool.MoveTool
parent : TinyLife.Tools.Tool
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href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_MoveTool
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name : MoveTool
nameWithType : Tool.MoveTool
fullName : TinyLife.Tools.Tool.MoveTool
- uid : TinyLife.Tools.Tool.SelectedObject
commentId : P:TinyLife.Tools.Tool.SelectedObject
parent : TinyLife.Tools.Tool
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href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_SelectedObject
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name : SelectedObject
nameWithType : Tool.SelectedObject
fullName : TinyLife.Tools.Tool.SelectedObject
- uid : TinyLife.Tools.Tool.SelectedWall
commentId : P:TinyLife.Tools.Tool.SelectedWall
parent : TinyLife.Tools.Tool
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href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_SelectedWall
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name : SelectedWall
nameWithType : Tool.SelectedWall
fullName : TinyLife.Tools.Tool.SelectedWall
- uid : TinyLife.Tools.Tool.SelectedRoof
commentId : P:TinyLife.Tools.Tool.SelectedRoof
parent : TinyLife.Tools.Tool
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href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_SelectedRoof
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name : SelectedRoof
nameWithType : Tool.SelectedRoof
fullName : TinyLife.Tools.Tool.SelectedRoof
- uid : TinyLife.Tools.Tool.SelectedStairs
commentId : P:TinyLife.Tools.Tool.SelectedStairs
parent : TinyLife.Tools.Tool
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href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_SelectedStairs
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name : SelectedStairs
nameWithType : Tool.SelectedStairs
fullName : TinyLife.Tools.Tool.SelectedStairs
- uid : TinyLife.Tools.Tool.IsRotateCwPressed
commentId : P:TinyLife.Tools.Tool.IsRotateCwPressed
parent : TinyLife.Tools.Tool
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href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_IsRotateCwPressed
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name : IsRotateCwPressed
nameWithType : Tool.IsRotateCwPressed
fullName : TinyLife.Tools.Tool.IsRotateCwPressed
- uid : TinyLife.Tools.Tool.IsRotateCcwPressed
commentId : P:TinyLife.Tools.Tool.IsRotateCcwPressed
parent : TinyLife.Tools.Tool
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href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_IsRotateCcwPressed
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name : IsRotateCcwPressed
nameWithType : Tool.IsRotateCcwPressed
fullName : TinyLife.Tools.Tool.IsRotateCcwPressed
- uid : TinyLife.Tools.Tool.IsCopyPressed
commentId : P:TinyLife.Tools.Tool.IsCopyPressed
parent : TinyLife.Tools.Tool
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href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_IsCopyPressed
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name : IsCopyPressed
nameWithType : Tool.IsCopyPressed
fullName : TinyLife.Tools.Tool.IsCopyPressed
- uid : TinyLife.Tools.Tool.OnOpened
commentId : E:TinyLife.Tools.Tool.OnOpened
parent : TinyLife.Tools.Tool
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href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_OnOpened
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name : OnOpened
nameWithType : Tool.OnOpened
fullName : TinyLife.Tools.Tool.OnOpened
- uid : TinyLife.Tools.Tool.OnClosed
commentId : E:TinyLife.Tools.Tool.OnClosed
parent : TinyLife.Tools.Tool
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href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_OnClosed
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name : OnClosed
nameWithType : Tool.OnClosed
fullName : TinyLife.Tools.Tool.OnClosed
- uid : TinyLife.Tools.Tool.OnUpdate
commentId : E:TinyLife.Tools.Tool.OnUpdate
parent : TinyLife.Tools.Tool
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href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_OnUpdate
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name : OnUpdate
nameWithType : Tool.OnUpdate
fullName : TinyLife.Tools.Tool.OnUpdate
- uid : TinyLife.Tools.Tool.OnDraw
commentId : E:TinyLife.Tools.Tool.OnDraw
parent : TinyLife.Tools.Tool
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href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_OnDraw
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name : OnDraw
nameWithType : Tool.OnDraw
fullName : TinyLife.Tools.Tool.OnDraw
- uid : TinyLife.Tools.Tool.OnInitBuildModeUi
commentId : E:TinyLife.Tools.Tool.OnInitBuildModeUi
parent : TinyLife.Tools.Tool
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href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_OnInitBuildModeUi
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