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### YamlMime:ManagedReference
items :
- uid : TinyLife.World.WallMode
commentId : T:TinyLife.World.WallMode
id : WallMode
parent : TinyLife.World
children :
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- TinyLife.World.WallMode.#ctor(MLEM.Textures.UniformTextureAtlas,Microsoft.Xna.Framework.Point)
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- TinyLife.World.WallMode.ApplyMasks(Microsoft.Xna.Framework.Graphics.Texture2D,System.Int32,System.Int32,MLEM.Data.RuntimeTexturePacker,System.Action{System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion}})
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- TinyLife.World.WallMode.Door
- TinyLife.World.WallMode.Full
- TinyLife.World.WallMode.LongWindow
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- TinyLife.World.WallMode.MaskPosition
- TinyLife.World.WallMode.MaskTexture
- TinyLife.World.WallMode.Modes
- TinyLife.World.WallMode.OffsetTextureRegion(Microsoft.Xna.Framework.Point,System.Boolean,System.Boolean)
- TinyLife.World.WallMode.Register(TinyLife.World.WallMode)
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- TinyLife.World.WallMode.Roof
- TinyLife.World.WallMode.RoofGable
- TinyLife.World.WallMode.RoofGableInverse
- TinyLife.World.WallMode.SmallWindow
langs :
- csharp
- vb
name : WallMode
nameWithType : WallMode
fullName : TinyLife.World.WallMode
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type : Class
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source :
remote :
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path : TinyLife/World/WallMode.cs
branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : WallMode
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path : ../TinyLife/World/WallMode.cs
startLine : 15
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : "\nA wall mode is a way that a <xref href=\"TinyLife.World.Wall\" data-throw-if-not-resolved=\"false\"></xref>'s wallpaper can be displayed. Each wall mode represents a cutout that hides certain parts of a wall for an <xref href=\"TinyLife.World.Opening\" data-throw-if-not-resolved=\"false\"></xref> or <xref href=\"TinyLife.World.WallMode.Roof\" data-throw-if-not-resolved=\"false\"></xref> to be displayed there.\n"
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example : [ ]
syntax :
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content : public class WallMode
content.vb : Public Class WallMode
inheritance :
- System.Object
inheritedMembers :
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
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extensionMethods :
- TinyLife.World.WallMode.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp :
- public
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- class
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modifiers.vb :
- Public
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- Class
- uid : TinyLife.World.WallMode.Modes
commentId : F:TinyLife.World.WallMode.Modes
id : Modes
parent : TinyLife.World.WallMode
langs :
- csharp
- vb
name : Modes
nameWithType : WallMode.Modes
fullName : TinyLife.World.WallMode.Modes
type : Field
source :
remote :
path : TinyLife/World/WallMode.cs
branch : main
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Modes
path : ../TinyLife/World/WallMode.cs
startLine : 21
assemblies :
- Tiny Life
namespace : TinyLife.World
summary : "\nThe registered wall modes, both by mods and the game itself.\n"
example : [ ]
syntax :
content : public static readonly ReadOnlyCollection<WallMode> Modes
return :
type : System.Collections.ObjectModel.ReadOnlyCollection{TinyLife.World.WallMode}
content.vb : Public Shared ReadOnly Modes As ReadOnlyCollection(Of WallMode)
modifiers.csharp :
- public
- static
- readonly
modifiers.vb :
- Public
- Shared
- ReadOnly
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- uid : TinyLife.World.WallMode.Full
commentId : F:TinyLife.World.WallMode.Full
id : Full
parent : TinyLife.World.WallMode
langs :
- csharp
- vb
name : Full
nameWithType : WallMode.Full
fullName : TinyLife.World.WallMode.Full
type : Field
source :
remote :
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path : TinyLife/World/WallMode.cs
branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Full
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path : ../TinyLife/World/WallMode.cs
startLine : 29
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assemblies :
- Tiny Life
namespace : TinyLife.World
summary : "\nA wall mode that represents a wall that is rendered in full, without any holes in it\n"
example : [ ]
syntax :
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content : public static readonly WallMode Full
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return :
type : TinyLife.World.WallMode
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content.vb : Public Shared ReadOnly Full As WallMode
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modifiers.csharp :
- public
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- static
- readonly
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modifiers.vb :
- Public
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- Shared
- ReadOnly
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- uid : TinyLife.World.WallMode.SmallWindow
commentId : F:TinyLife.World.WallMode.SmallWindow
id : SmallWindow
parent : TinyLife.World.WallMode
langs :
- csharp
- vb
name : SmallWindow
nameWithType : WallMode.SmallWindow
fullName : TinyLife.World.WallMode.SmallWindow
type : Field
source :
remote :
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path : TinyLife/World/WallMode.cs
branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : SmallWindow
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path : ../TinyLife/World/WallMode.cs
startLine : 33
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assemblies :
- Tiny Life
namespace : TinyLife.World
summary : "\nA wall mode that represents a wall with a small, rectanglular window in it\n"
example : [ ]
syntax :
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content : public static readonly WallMode SmallWindow
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return :
type : TinyLife.World.WallMode
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content.vb : Public Shared ReadOnly SmallWindow As WallMode
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modifiers.csharp :
- public
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- static
- readonly
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modifiers.vb :
- Public
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- Shared
- ReadOnly
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- uid : TinyLife.World.WallMode.Door
commentId : F:TinyLife.World.WallMode.Door
id : Door
parent : TinyLife.World.WallMode
langs :
- csharp
- vb
name : Door
nameWithType : WallMode.Door
fullName : TinyLife.World.WallMode.Door
type : Field
source :
remote :
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path : TinyLife/World/WallMode.cs
branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Door
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path : ../TinyLife/World/WallMode.cs
startLine : 37
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assemblies :
- Tiny Life
namespace : TinyLife.World
summary : "\nA wall mode that represents a wall with a door-shaped hole in it\n"
example : [ ]
syntax :
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content : public static readonly WallMode Door
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return :
type : TinyLife.World.WallMode
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content.vb : Public Shared ReadOnly Door As WallMode
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modifiers.csharp :
- public
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- static
- readonly
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modifiers.vb :
- Public
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- Shared
- ReadOnly
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- uid : TinyLife.World.WallMode.Roof
commentId : F:TinyLife.World.WallMode.Roof
id : Roof
parent : TinyLife.World.WallMode
langs :
- csharp
- vb
name : Roof
nameWithType : WallMode.Roof
fullName : TinyLife.World.WallMode.Roof
type : Field
source :
remote :
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path : TinyLife/World/WallMode.cs
branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Roof
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path : ../TinyLife/World/WallMode.cs
startLine : 41
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assemblies :
- Tiny Life
namespace : TinyLife.World
summary : "\nA wall mode that represents a wall used on the faces of a <xref href=\"TinyLife.World.Roof\" data-throw-if-not-resolved=\"false\"></xref> that are straight\n"
example : [ ]
syntax :
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content : public static readonly WallMode Roof
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return :
type : TinyLife.World.WallMode
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content.vb : Public Shared ReadOnly Roof As WallMode
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modifiers.csharp :
- public
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- static
- readonly
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modifiers.vb :
- Public
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- Shared
- ReadOnly
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- uid : TinyLife.World.WallMode.RoofGable
commentId : F:TinyLife.World.WallMode.RoofGable
id : RoofGable
parent : TinyLife.World.WallMode
langs :
- csharp
- vb
name : RoofGable
nameWithType : WallMode.RoofGable
fullName : TinyLife.World.WallMode.RoofGable
type : Field
source :
remote :
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path : TinyLife/World/WallMode.cs
branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : RoofGable
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path : ../TinyLife/World/WallMode.cs
startLine : 45
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assemblies :
- Tiny Life
namespace : TinyLife.World
summary : "\nA wall mode that represents a wall used on the faces of a <xref href=\"TinyLife.World.Roof\" data-throw-if-not-resolved=\"false\"></xref> that are gabled\n"
example : [ ]
syntax :
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content : public static readonly WallMode RoofGable
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return :
type : TinyLife.World.WallMode
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content.vb : Public Shared ReadOnly RoofGable As WallMode
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modifiers.csharp :
- public
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- static
- readonly
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modifiers.vb :
- Public
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- Shared
- ReadOnly
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- uid : TinyLife.World.WallMode.RoofGableInverse
commentId : F:TinyLife.World.WallMode.RoofGableInverse
id : RoofGableInverse
parent : TinyLife.World.WallMode
langs :
- csharp
- vb
name : RoofGableInverse
nameWithType : WallMode.RoofGableInverse
fullName : TinyLife.World.WallMode.RoofGableInverse
type : Field
source :
remote :
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path : TinyLife/World/WallMode.cs
branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : RoofGableInverse
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path : ../TinyLife/World/WallMode.cs
startLine : 49
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assemblies :
- Tiny Life
namespace : TinyLife.World
summary : "\nA wall mode that represents a wall used on the faces of a <xref href=\"TinyLife.World.Roof\" data-throw-if-not-resolved=\"false\"></xref> that are gabled in the opposite direction as <xref href=\"TinyLife.World.WallMode.RoofGable\" data-throw-if-not-resolved=\"false\"></xref>\n"
example : [ ]
syntax :
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content : public static readonly WallMode RoofGableInverse
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return :
type : TinyLife.World.WallMode
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content.vb : Public Shared ReadOnly RoofGableInverse As WallMode
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modifiers.csharp :
- public
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- static
- readonly
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modifiers.vb :
- Public
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- Shared
- ReadOnly
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- uid : TinyLife.World.WallMode.LongWindow
commentId : F:TinyLife.World.WallMode.LongWindow
id : LongWindow
parent : TinyLife.World.WallMode
langs :
- csharp
- vb
name : LongWindow
nameWithType : WallMode.LongWindow
fullName : TinyLife.World.WallMode.LongWindow
type : Field
source :
remote :
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path : TinyLife/World/WallMode.cs
branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : LongWindow
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path : ../TinyLife/World/WallMode.cs
startLine : 53
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assemblies :
- Tiny Life
namespace : TinyLife.World
summary : "\nA long window with a similar width to <xref href=\"TinyLife.World.WallMode.SmallWindow\" data-throw-if-not-resolved=\"false\"></xref>\n"
example : [ ]
syntax :
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content : public static readonly WallMode LongWindow
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return :
type : TinyLife.World.WallMode
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content.vb : Public Shared ReadOnly LongWindow As WallMode
modifiers.csharp :
- public
- static
- readonly
modifiers.vb :
- Public
- Shared
- ReadOnly
- uid : TinyLife.World.WallMode.MaskTexture
commentId : F:TinyLife.World.WallMode.MaskTexture
id : MaskTexture
parent : TinyLife.World.WallMode
langs :
- csharp
- vb
name : MaskTexture
nameWithType : WallMode.MaskTexture
fullName : TinyLife.World.WallMode.MaskTexture
type : Field
source :
remote :
path : TinyLife/World/WallMode.cs
branch : main
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : MaskTexture
path : ../TinyLife/World/WallMode.cs
startLine : 59
assemblies :
- Tiny Life
namespace : TinyLife.World
summary : "\nThe texture that is used as a mask when masking <xref href=\"TinyLife.World.Wallpaper\" data-throw-if-not-resolved=\"false\"></xref> using <xref href=\"TinyLife.World.WallMode.MaskWallpaper(MLEM.Extensions.TextureExtensions.TextureData%2cMLEM.Extensions.TextureExtensions.TextureData%2cMLEM.Extensions.TextureExtensions.TextureData%2cMicrosoft.Xna.Framework.Point%2cMicrosoft.Xna.Framework.Point%2cMicrosoft.Xna.Framework.Point%2cMicrosoft.Xna.Framework.Point)\" data-throw-if-not-resolved=\"false\"></xref>.\nEach pixel on the mask that is non-transparent will be removed from the <xref href=\"TinyLife.World.Wallpaper\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example : [ ]
syntax :
content : public readonly UniformTextureAtlas MaskTexture
return :
type : MLEM.Textures.UniformTextureAtlas
content.vb : Public ReadOnly MaskTexture As UniformTextureAtlas
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modifiers.csharp :
- public
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- readonly
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modifiers.vb :
- Public
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- ReadOnly
- uid : TinyLife.World.WallMode.MaskPosition
commentId : F:TinyLife.World.WallMode.MaskPosition
id : MaskPosition
parent : TinyLife.World.WallMode
langs :
- csharp
- vb
name : MaskPosition
nameWithType : WallMode.MaskPosition
fullName : TinyLife.World.WallMode.MaskPosition
type : Field
source :
remote :
path : TinyLife/World/WallMode.cs
branch : main
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : MaskPosition
path : ../TinyLife/World/WallMode.cs
startLine : 64
assemblies :
- Tiny Life
namespace : TinyLife.World
summary : "\nThe position on the <xref href=\"TinyLife.World.WallMode.MaskTexture\" data-throw-if-not-resolved=\"false\"></xref> that the mask is at, in texture region coordinates similar to <xref href=\"MLEM.Textures.UniformTextureAtlas\" data-throw-if-not-resolved=\"false\"></xref>.\nEach pixel on the mask that is non-transparent will be removed from the <xref href=\"TinyLife.World.Wallpaper\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example : [ ]
syntax :
content : public readonly Point MaskPosition
return :
type : Microsoft.Xna.Framework.Point
content.vb : Public ReadOnly MaskPosition As Point
modifiers.csharp :
- public
- readonly
modifiers.vb :
- Public
- ReadOnly
- uid : TinyLife.World.WallMode.#ctor(MLEM.Textures.UniformTextureAtlas,Microsoft.Xna.Framework.Point)
commentId : M:TinyLife.World.WallMode.#ctor(MLEM.Textures.UniformTextureAtlas,Microsoft.Xna.Framework.Point)
id : '#ctor(MLEM.Textures.UniformTextureAtlas,Microsoft.Xna.Framework.Point)'
parent : TinyLife.World.WallMode
langs :
- csharp
- vb
name : WallMode(UniformTextureAtlas, Point)
nameWithType : WallMode.WallMode(UniformTextureAtlas, Point)
fullName : TinyLife.World.WallMode.WallMode(MLEM.Textures.UniformTextureAtlas, Microsoft.Xna.Framework.Point)
type : Constructor
source :
remote :
path : TinyLife/World/WallMode.cs
branch : main
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : .ctor
path : ../TinyLife/World/WallMode.cs
startLine : 73
assemblies :
- Tiny Life
namespace : TinyLife.World
summary : "\nCreates a new wall mode with the given mask settings.\nEach pixel on the mask that is non-transparent will be removed from the <xref href=\"TinyLife.World.Wallpaper\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example : [ ]
syntax :
content : public WallMode(UniformTextureAtlas maskTexture, Point maskPosition)
parameters :
- id : maskTexture
type : MLEM.Textures.UniformTextureAtlas
description : The texture that is used as a mask when masking <xref href="TinyLife.World.Wallpaper" data-throw-if-not-resolved="false"></xref> using <xref href="TinyLife.World.WallMode.MaskWallpaper(MLEM.Extensions.TextureExtensions.TextureData%2cMLEM.Extensions.TextureExtensions.TextureData%2cMLEM.Extensions.TextureExtensions.TextureData%2cMicrosoft.Xna.Framework.Point%2cMicrosoft.Xna.Framework.Point%2cMicrosoft.Xna.Framework.Point%2cMicrosoft.Xna.Framework.Point)" data-throw-if-not-resolved="false"></xref>.
- id : maskPosition
type : Microsoft.Xna.Framework.Point
description : The position on the <xref href="TinyLife.World.WallMode.MaskTexture" data-throw-if-not-resolved="false"></xref> that the mask is at, in texture region coordinates similar to <xref href="MLEM.Textures.UniformTextureAtlas" data-throw-if-not-resolved="false"></xref>.
content.vb : Public Sub New(maskTexture As UniformTextureAtlas, maskPosition As Point)
overload : TinyLife.World.WallMode.#ctor*
modifiers.csharp :
- public
modifiers.vb :
- Public
- uid : TinyLife.World.WallMode.OffsetTextureRegion(Microsoft.Xna.Framework.Point,System.Boolean,System.Boolean)
commentId : M:TinyLife.World.WallMode.OffsetTextureRegion(Microsoft.Xna.Framework.Point,System.Boolean,System.Boolean)
id : OffsetTextureRegion(Microsoft.Xna.Framework.Point,System.Boolean,System.Boolean)
parent : TinyLife.World.WallMode
langs :
- csharp
- vb
name : OffsetTextureRegion(Point, Boolean, Boolean)
nameWithType : WallMode.OffsetTextureRegion(Point, Boolean, Boolean)
fullName : TinyLife.World.WallMode.OffsetTextureRegion(Microsoft.Xna.Framework.Point, System.Boolean, System.Boolean)
type : Method
source :
remote :
path : TinyLife/World/WallMode.cs
branch : main
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : OffsetTextureRegion
path : ../TinyLife/World/WallMode.cs
startLine : 85
assemblies :
- Tiny Life
namespace : TinyLife.World
summary : "\nOffsets the given texture region based on this wall mode, causing the returned texture region to contain the same <xref href=\"TinyLife.World.Wallpaper\" data-throw-if-not-resolved=\"false\"></xref>, but with this wall mode's cutout.\n"
example : [ ]
syntax :
content : public Point OffsetTextureRegion(Point region, bool vertical, bool isDown)
parameters :
- id : region
type : Microsoft.Xna.Framework.Point
description : The texture region location to offset.
- id : vertical
type : System.Boolean
description : Whether the texture region location returned should be a vertical wall.
- id : isDown
type : System.Boolean
description : Whether the texture region location returned should be in the <xref href="TinyLife.WallDisplay.Down" data-throw-if-not-resolved="false"></xref> display mode.
return :
type : Microsoft.Xna.Framework.Point
description : The offset texture region position.
content.vb : Public Function OffsetTextureRegion(region As Point, vertical As Boolean, isDown As Boolean) As Point
overload : TinyLife.World.WallMode.OffsetTextureRegion*
modifiers.csharp :
- public
modifiers.vb :
- Public
- uid : TinyLife.World.WallMode.Register(TinyLife.World.WallMode)
commentId : M:TinyLife.World.WallMode.Register(TinyLife.World.WallMode)
id : Register(TinyLife.World.WallMode)
parent : TinyLife.World.WallMode
langs :
- csharp
- vb
name : Register(WallMode)
nameWithType : WallMode.Register(WallMode)
fullName : TinyLife.World.WallMode.Register(TinyLife.World.WallMode)
type : Method
source :
remote :
path : TinyLife/World/WallMode.cs
branch : main
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Register
path : ../TinyLife/World/WallMode.cs
startLine : 99
assemblies :
- Tiny Life
namespace : TinyLife.World
summary : "\nRegisters the given <xref href=\"TinyLife.World.WallMode\" data-throw-if-not-resolved=\"false\"></xref> to the <xref href=\"TinyLife.World.WallMode.Modes\" data-throw-if-not-resolved=\"false\"></xref> registry.\n"
example : [ ]
syntax :
content : public static WallMode Register(WallMode mode)
parameters :
- id : mode
type : TinyLife.World.WallMode
description : The mode to register.
return :
type : TinyLife.World.WallMode
description : The <code data-dev-comment-type="paramref" class="paramref">mode</code> passed, for chaining.
content.vb : Public Shared Function Register(mode As WallMode) As WallMode
overload : TinyLife.World.WallMode.Register*
modifiers.csharp :
- public
- static
modifiers.vb :
- Public
- Shared
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- uid : TinyLife.World.WallMode.ApplyMasks(Microsoft.Xna.Framework.Graphics.Texture2D,System.Int32,System.Int32,MLEM.Data.RuntimeTexturePacker,System.Action{System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion}})
commentId : M:TinyLife.World.WallMode.ApplyMasks(Microsoft.Xna.Framework.Graphics.Texture2D,System.Int32,System.Int32,MLEM.Data.RuntimeTexturePacker,System.Action{System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion}})
id : ApplyMasks(Microsoft.Xna.Framework.Graphics.Texture2D,System.Int32,System.Int32,MLEM.Data.RuntimeTexturePacker,System.Action{System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion}})
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parent : TinyLife.World.WallMode
langs :
- csharp
- vb
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name : ApplyMasks(Texture2D, Int32, Int32, RuntimeTexturePacker, Action<Dictionary<Point, TextureRegion>>)
nameWithType : WallMode.ApplyMasks(Texture2D, Int32, Int32, RuntimeTexturePacker, Action<Dictionary<Point, TextureRegion>>)
fullName : TinyLife.World.WallMode.ApplyMasks(Microsoft.Xna.Framework.Graphics.Texture2D, System.Int32, System.Int32, MLEM.Data.RuntimeTexturePacker, System.Action<System.Collections.Generic.Dictionary<Microsoft.Xna.Framework.Point, MLEM.Textures.TextureRegion>>)
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type : Method
source :
remote :
path : TinyLife/World/WallMode.cs
branch : main
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : ApplyMasks
path : ../TinyLife/World/WallMode.cs
startLine : 114
assemblies :
- Tiny Life
namespace : TinyLife.World
summary : "\nApplies the game's predefined wallpaper maskings (based on <xref href=\"TinyLife.World.WallMode\" data-throw-if-not-resolved=\"false\"></xref>) to the given wallpaper texture.\nWhen adding custom <xref href=\"TinyLife.World.Wallpaper\" data-throw-if-not-resolved=\"false\"></xref> types, this method should be used.\n"
example : [ ]
syntax :
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content : public static UniformTextureAtlas ApplyMasks(Texture2D wallpapers, int regionAmountX, int regionAmountY, RuntimeTexturePacker packer = null, Action<Dictionary<Point, TextureRegion>> result = null)
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parameters :
- id : wallpapers
type : Microsoft.Xna.Framework.Graphics.Texture2D
description : The texture to mask
- id : regionAmountX
type : System.Int32
description : The amount of texture regions on the x axis
- id : regionAmountY
type : System.Int32
description : The amount of texture regions on the y axis
- id : packer
type : MLEM.Data.RuntimeTexturePacker
description : The texture packer to pack the resulting texture with, or null to skip packing the texture
- id : result
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type : System.Action{System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion}}
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description : A function that is called when the <code data-dev-comment-type="paramref" class="paramref">packer</code> packed the masked texture, which yields the resulting texture atlas
return :
type : MLEM.Textures.UniformTextureAtlas
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content.vb : Public Shared Function ApplyMasks(wallpapers As Texture2D, regionAmountX As Integer, regionAmountY As Integer, packer As RuntimeTexturePacker = Nothing, result As Action(Of Dictionary(Of Point, TextureRegion)) = Nothing) As UniformTextureAtlas
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overload : TinyLife.World.WallMode.ApplyMasks*
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nameWithType.vb : WallMode.ApplyMasks(Texture2D, Int32, Int32, RuntimeTexturePacker, Action(Of Dictionary(Of Point, TextureRegion)))
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modifiers.csharp :
- public
- static
modifiers.vb :
- Public
- Shared
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name.vb : ApplyMasks(Texture2D, Int32, Int32, RuntimeTexturePacker, Action(Of Dictionary(Of Point, TextureRegion)))
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references :
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- uid : TinyLife.World.Wall
commentId : T:TinyLife.World.Wall
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parent : TinyLife.World
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name : Wall
nameWithType : Wall
fullName : TinyLife.World.Wall
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- uid : TinyLife.World.Opening
commentId : T:TinyLife.World.Opening
parent : TinyLife.World
name : Opening
nameWithType : Opening
fullName : TinyLife.World.Opening
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- uid : TinyLife.World.WallMode.Roof
commentId : F:TinyLife.World.WallMode.Roof
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commentId : M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
parent : TinyLife.Utilities.Extensions
definition : TinyLife.Utilities.Extensions.JsonCopy``1(``0)
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fullName : TinyLife.Utilities.Extensions.JsonCopy<TinyLife.World.WallMode>()
nameWithType.vb : Extensions.JsonCopy(Of WallMode)()
fullName.vb : TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.World.WallMode)()
name.vb : JsonCopy(Of WallMode)()
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nameWithType : Extensions.JsonCopy(Of WallMode)
fullName : TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.World.WallMode)
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2022-05-26 13:20:58 +02:00
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2022-05-24 13:36:05 +02:00
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2022-05-24 13:36:05 +02:00
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