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### YamlMime:ManagedReference
items :
- uid : TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior
commentId : T:TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior
id : PickUpOrSpawnBehavior
parent : TinyLife.Actions.Behaviors
children :
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- TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior.#ctor(TinyLife.Actions.Action,System.Func{TinyLife.Objects.FurnitureType},System.Int32[],System.Func{TinyLife.Objects.Furniture,System.Boolean})
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- TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior.CreateFirstActions
- TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior.GetNextAction(TinyLife.Actions.CompletionType)
langs :
- csharp
- vb
name : PickUpOrSpawnBehavior
nameWithType : PickUpOrSpawnBehavior
fullName : TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior
type : Class
source :
remote :
path : TinyLife/Actions/Behaviors/PickUpOrSpawnBehavior.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : PickUpOrSpawnBehavior
path : ../TinyLife/Actions/Behaviors/PickUpOrSpawnBehavior.cs
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startLine : 13
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Behaviors
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summary : >-
An action behavior that causes an object to be spawned in a <xref href="TinyLife.Objects.Person" data-throw-if-not-resolved="false"></xref>'s hand, or picked up from a location that it is occupying.
Note that a previous item is always discarded using the ActionType.DiscardHeldItem action.
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example : [ ]
syntax :
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content: 'public class PickUpOrSpawnBehavior : ActionBehavior'
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content.vb : Public Class PickUpOrSpawnBehavior Inherits ActionBehavior
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inheritance :
- System.Object
- TinyLife.Actions.Behaviors.ActionBehavior
derivedClasses :
- TinyLife.Actions.Behaviors.ReadBehavior
inheritedMembers :
- TinyLife.Actions.Behaviors.ActionBehavior.Action
- TinyLife.Actions.Behaviors.ActionBehavior.FullyInProgress
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- TinyLife.Actions.Behaviors.ActionBehavior.CreateLastActions
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- TinyLife.Actions.Behaviors.ActionBehavior.Initialize
- TinyLife.Actions.Behaviors.ActionBehavior.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
- TinyLife.Actions.Behaviors.ActionBehavior.CanMultitask(TinyLife.Actions.Action)
- TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted(TinyLife.Actions.CompletionType)
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- TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance(System.Type,TinyLife.Actions.Action)
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- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
- TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior.TinyLife.Utilities.Extensions.JsonCopy``1
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- uid : TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior.#ctor(TinyLife.Actions.Action,System.Func{TinyLife.Objects.FurnitureType},System.Int32[],System.Func{TinyLife.Objects.Furniture,System.Boolean})
commentId : M:TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior.#ctor(TinyLife.Actions.Action,System.Func{TinyLife.Objects.FurnitureType},System.Int32[],System.Func{TinyLife.Objects.Furniture,System.Boolean})
id : '#ctor(TinyLife.Actions.Action,System.Func{TinyLife.Objects.FurnitureType},System.Int32[],System.Func{TinyLife.Objects.Furniture,System.Boolean})'
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parent : TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior
langs :
- csharp
- vb
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name : PickUpOrSpawnBehavior(Action, Func<FurnitureType>, int[], Func<Furniture, bool>)
nameWithType : PickUpOrSpawnBehavior.PickUpOrSpawnBehavior(Action, Func<FurnitureType>, int[], Func<Furniture, bool>)
fullName : TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior.PickUpOrSpawnBehavior(TinyLife.Actions.Action, System.Func<TinyLife.Objects.FurnitureType>, int[], System.Func<TinyLife.Objects.Furniture, bool>)
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type : Constructor
source :
remote :
path : TinyLife/Actions/Behaviors/PickUpOrSpawnBehavior.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : .ctor
path : ../TinyLife/Actions/Behaviors/PickUpOrSpawnBehavior.cs
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startLine : 27
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Behaviors
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summary : Creates a new pick up or spawn behavior with the given settings.
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example : [ ]
syntax :
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content : public PickUpOrSpawnBehavior(Action action, Func<FurnitureType> itemToSpawn, int[] colorsToSpawn = null, Func<Furniture, bool> isValid = null)
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parameters :
- id : action
type : TinyLife.Actions.Action
description : The action.
- id : itemToSpawn
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type : System.Func{TinyLife.Objects.FurnitureType}
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description : The item to spawn, or pick up.
- id : colorsToSpawn
type : System.Int32[]
description : The colors to spawn.
- id : isValid
type : System.Func{TinyLife.Objects.Furniture,System.Boolean}
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description : Whether the item that we're trying to pick up is valid. If this is null, the item is checked against the <code class="paramref">itemToSpawn</code>.
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content.vb : Public Sub New(action As Action, itemToSpawn As Func(Of FurnitureType), colorsToSpawn As Integer() = Nothing, isValid As Func(Of Furniture, Boolean) = Nothing)
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overload : TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior.#ctor*
exceptions :
- type : System.ArgumentNullException
commentId : T:System.ArgumentNullException
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description : Thrown if the <code class="paramref">itemToSpawn</code> is null.
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nameWithType.vb : PickUpOrSpawnBehavior.New(Action, Func(Of FurnitureType), Integer(), Func(Of Furniture, Boolean))
fullName.vb : TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior.New(TinyLife.Actions.Action, System.Func(Of TinyLife.Objects.FurnitureType), Integer(), System.Func(Of TinyLife.Objects.Furniture, Boolean))
name.vb : New(Action, Func(Of FurnitureType), Integer(), Func(Of Furniture, Boolean))
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- uid : TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior.CreateFirstActions
commentId : M:TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior.CreateFirstActions
id : CreateFirstActions
parent : TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior
langs :
- csharp
- vb
name : CreateFirstActions()
nameWithType : PickUpOrSpawnBehavior.CreateFirstActions()
fullName : TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior.CreateFirstActions()
type : Method
source :
remote :
path : TinyLife/Actions/Behaviors/PickUpOrSpawnBehavior.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : CreateFirstActions
path : ../TinyLife/Actions/Behaviors/PickUpOrSpawnBehavior.cs
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startLine : 34
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Behaviors
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summary : >-
Creates a set of actions that should be executed before the main <xref href="TinyLife.Actions.Behaviors.ActionBehavior.Action" data-throw-if-not-resolved="false"></xref> starts.
This method is automatically called when using <xref href="TinyLife.Actions.BehaviorAction" data-throw-if-not-resolved="false"></xref> in <xref href="TinyLife.Actions.BehaviorAction.CreateFirstActions" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
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content : public override IEnumerable<Action> CreateFirstActions()
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return :
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type : System.Collections.Generic.IEnumerable{TinyLife.Actions.Action}
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description : ''
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content.vb : Public Overrides Function CreateFirstActions() As IEnumerable(Of Action)
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overridden : TinyLife.Actions.Behaviors.ActionBehavior.CreateFirstActions
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overload : TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior.CreateFirstActions*
- uid : TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior.GetNextAction(TinyLife.Actions.CompletionType)
commentId : M:TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior.GetNextAction(TinyLife.Actions.CompletionType)
id : GetNextAction(TinyLife.Actions.CompletionType)
parent : TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior
langs :
- csharp
- vb
name : GetNextAction(CompletionType)
nameWithType : PickUpOrSpawnBehavior.GetNextAction(CompletionType)
fullName : TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior.GetNextAction(TinyLife.Actions.CompletionType)
type : Method
source :
remote :
path : TinyLife/Actions/Behaviors/PickUpOrSpawnBehavior.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : GetNextAction
path : ../TinyLife/Actions/Behaviors/PickUpOrSpawnBehavior.cs
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startLine : 49
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Behaviors
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summary : >-
Returns the action that should be executed after this action behavior's underlying <xref href="TinyLife.Actions.Behaviors.ActionBehavior.Action" data-throw-if-not-resolved="false"></xref> completes.
This method is automatically called when using <xref href="TinyLife.Actions.BehaviorAction" data-throw-if-not-resolved="false"></xref> in <xref href="TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
content : public override Action GetNextAction(CompletionType completion)
parameters :
- id : completion
type : TinyLife.Actions.CompletionType
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description : The underlying action's completion type
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return :
type : TinyLife.Actions.Action
description : The action that should be executed next, or null
content.vb : Public Overrides Function GetNextAction(completion As CompletionType) As Action
overridden : TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction(TinyLife.Actions.CompletionType)
overload : TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior.GetNextAction*
references :
- uid : TinyLife.Objects.Person
commentId : T:TinyLife.Objects.Person
parent : TinyLife.Objects
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href : TinyLife.Objects.Person.html
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name : Person
nameWithType : Person
fullName : TinyLife.Objects.Person
- uid : TinyLife.Actions.Behaviors
commentId : N : TinyLife.Actions.Behaviors
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href : TinyLife.html
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name : TinyLife.Actions.Behaviors
nameWithType : TinyLife.Actions.Behaviors
fullName : TinyLife.Actions.Behaviors
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spec.csharp :
- uid : TinyLife
name : TinyLife
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href : TinyLife.html
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- name : .
- uid : TinyLife.Actions
name : Actions
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href : TinyLife.Actions.html
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- name : .
- uid : TinyLife.Actions.Behaviors
name : Behaviors
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href : TinyLife.Actions.Behaviors.html
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spec.vb :
- uid : TinyLife
name : TinyLife
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href : TinyLife.html
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- name : .
- uid : TinyLife.Actions
name : Actions
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href : TinyLife.Actions.html
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- name : .
- uid : TinyLife.Actions.Behaviors
name : Behaviors
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href : TinyLife.Actions.Behaviors.html
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- uid : System.Object
commentId : T:System.Object
parent : System
isExternal : true
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href : https://learn.microsoft.com/dotnet/api/system.object
name : object
nameWithType : object
fullName : object
nameWithType.vb : Object
fullName.vb : Object
name.vb : Object
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- uid : TinyLife.Actions.Behaviors.ActionBehavior
commentId : T:TinyLife.Actions.Behaviors.ActionBehavior
parent : TinyLife.Actions.Behaviors
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href : TinyLife.Actions.Behaviors.ActionBehavior.html
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name : ActionBehavior
nameWithType : ActionBehavior
fullName : TinyLife.Actions.Behaviors.ActionBehavior
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- uid : TinyLife.Actions.Behaviors.ActionBehavior.Action
commentId : F:TinyLife.Actions.Behaviors.ActionBehavior.Action
parent : TinyLife.Actions.Behaviors.ActionBehavior
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href : TinyLife.Actions.Behaviors.ActionBehavior.html#TinyLife_Actions_Behaviors_ActionBehavior_Action
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name : Action
nameWithType : ActionBehavior.Action
fullName : TinyLife.Actions.Behaviors.ActionBehavior.Action
- uid : TinyLife.Actions.Behaviors.ActionBehavior.FullyInProgress
commentId : P:TinyLife.Actions.Behaviors.ActionBehavior.FullyInProgress
parent : TinyLife.Actions.Behaviors.ActionBehavior
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href : TinyLife.Actions.Behaviors.ActionBehavior.html#TinyLife_Actions_Behaviors_ActionBehavior_FullyInProgress
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name : FullyInProgress
nameWithType : ActionBehavior.FullyInProgress
fullName : TinyLife.Actions.Behaviors.ActionBehavior.FullyInProgress
- uid : TinyLife.Actions.Behaviors.ActionBehavior.CreateLastActions
commentId : M:TinyLife.Actions.Behaviors.ActionBehavior.CreateLastActions
parent : TinyLife.Actions.Behaviors.ActionBehavior
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href : TinyLife.Actions.Behaviors.ActionBehavior.html#TinyLife_Actions_Behaviors_ActionBehavior_CreateLastActions
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name : CreateLastActions()
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nameWithType : ActionBehavior.CreateLastActions()
fullName : TinyLife.Actions.Behaviors.ActionBehavior.CreateLastActions()
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spec.csharp :
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- uid : TinyLife.Actions.Behaviors.ActionBehavior.CreateLastActions
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name : CreateLastActions
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href : TinyLife.Actions.Behaviors.ActionBehavior.html#TinyLife_Actions_Behaviors_ActionBehavior_CreateLastActions
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- name : (
- name : )
spec.vb :
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- uid : TinyLife.Actions.Behaviors.ActionBehavior.CreateLastActions
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name : CreateLastActions
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href : TinyLife.Actions.Behaviors.ActionBehavior.html#TinyLife_Actions_Behaviors_ActionBehavior_CreateLastActions
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- name : (
- name : )
- uid : TinyLife.Actions.Behaviors.ActionBehavior.Initialize
commentId : M:TinyLife.Actions.Behaviors.ActionBehavior.Initialize
parent : TinyLife.Actions.Behaviors.ActionBehavior
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href : TinyLife.Actions.Behaviors.ActionBehavior.html#TinyLife_Actions_Behaviors_ActionBehavior_Initialize
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name : Initialize()
nameWithType : ActionBehavior.Initialize()
fullName : TinyLife.Actions.Behaviors.ActionBehavior.Initialize()
spec.csharp :
- uid : TinyLife.Actions.Behaviors.ActionBehavior.Initialize
name : Initialize
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href : TinyLife.Actions.Behaviors.ActionBehavior.html#TinyLife_Actions_Behaviors_ActionBehavior_Initialize
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- name : (
- name : )
spec.vb :
- uid : TinyLife.Actions.Behaviors.ActionBehavior.Initialize
name : Initialize
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href : TinyLife.Actions.Behaviors.ActionBehavior.html#TinyLife_Actions_Behaviors_ActionBehavior_Initialize
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- name : (
- name : )
- uid : TinyLife.Actions.Behaviors.ActionBehavior.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId : M:TinyLife.Actions.Behaviors.ActionBehavior.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent : TinyLife.Actions.Behaviors.ActionBehavior
isExternal : true
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href : TinyLife.Actions.Behaviors.ActionBehavior.html#TinyLife_Actions_Behaviors_ActionBehavior_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
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name : Update(GameTime, TimeSpan, float)
nameWithType : ActionBehavior.Update(GameTime, TimeSpan, float)
fullName : TinyLife.Actions.Behaviors.ActionBehavior.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
nameWithType.vb : ActionBehavior.Update(GameTime, TimeSpan, Single)
fullName.vb : TinyLife.Actions.Behaviors.ActionBehavior.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb : Update(GameTime, TimeSpan, Single)
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spec.csharp :
- uid : TinyLife.Actions.Behaviors.ActionBehavior.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
name : Update
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href : TinyLife.Actions.Behaviors.ActionBehavior.html#TinyLife_Actions_Behaviors_ActionBehavior_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
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- name : (
- uid : Microsoft.Xna.Framework.GameTime
name : GameTime
isExternal : true
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- name : ','
- name : " "
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- uid : System.TimeSpan
name : TimeSpan
isExternal : true
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href : https://learn.microsoft.com/dotnet/api/system.timespan
- name : ','
- name : " "
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- uid : System.Single
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name : float
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isExternal : true
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href : https://learn.microsoft.com/dotnet/api/system.single
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- name : )
spec.vb :
- uid : TinyLife.Actions.Behaviors.ActionBehavior.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
name : Update
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href : TinyLife.Actions.Behaviors.ActionBehavior.html#TinyLife_Actions_Behaviors_ActionBehavior_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
2022-09-05 14:19:42 +02:00
- name : (
- uid : Microsoft.Xna.Framework.GameTime
name : GameTime
isExternal : true
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- name : ','
- name : " "
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- uid : System.TimeSpan
name : TimeSpan
isExternal : true
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href : https://learn.microsoft.com/dotnet/api/system.timespan
- name : ','
- name : " "
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- uid : System.Single
name : Single
isExternal : true
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href : https://learn.microsoft.com/dotnet/api/system.single
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- name : )
- uid : TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
commentId : M:TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
parent : TinyLife.Actions.Behaviors.ActionBehavior
2024-01-07 16:53:47 +01:00
href : TinyLife.Actions.Behaviors.ActionBehavior.html#TinyLife_Actions_Behaviors_ActionBehavior_GetIconObject
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name : GetIconObject()
nameWithType : ActionBehavior.GetIconObject()
fullName : TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject()
spec.csharp :
- uid : TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
name : GetIconObject
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href : TinyLife.Actions.Behaviors.ActionBehavior.html#TinyLife_Actions_Behaviors_ActionBehavior_GetIconObject
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- name : (
- name : )
spec.vb :
- uid : TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
name : GetIconObject
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href : TinyLife.Actions.Behaviors.ActionBehavior.html#TinyLife_Actions_Behaviors_ActionBehavior_GetIconObject
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- name : (
- name : )
- uid : TinyLife.Actions.Behaviors.ActionBehavior.CanMultitask(TinyLife.Actions.Action)
commentId : M:TinyLife.Actions.Behaviors.ActionBehavior.CanMultitask(TinyLife.Actions.Action)
parent : TinyLife.Actions.Behaviors.ActionBehavior
2024-01-07 16:53:47 +01:00
href : TinyLife.Actions.Behaviors.ActionBehavior.html#TinyLife_Actions_Behaviors_ActionBehavior_CanMultitask_TinyLife_Actions_Action_
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name : CanMultitask(Action)
nameWithType : ActionBehavior.CanMultitask(Action)
fullName : TinyLife.Actions.Behaviors.ActionBehavior.CanMultitask(TinyLife.Actions.Action)
spec.csharp :
- uid : TinyLife.Actions.Behaviors.ActionBehavior.CanMultitask(TinyLife.Actions.Action)
name : CanMultitask
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href : TinyLife.Actions.Behaviors.ActionBehavior.html#TinyLife_Actions_Behaviors_ActionBehavior_CanMultitask_TinyLife_Actions_Action_
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- name : (
- uid : TinyLife.Actions.Action
name : Action
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href : TinyLife.Actions.Action.html
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- name : )
spec.vb :
- uid : TinyLife.Actions.Behaviors.ActionBehavior.CanMultitask(TinyLife.Actions.Action)
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