TinyLifeWeb/docs/api/TinyLife.World.Opening.yml

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### YamlMime:ManagedReference
items:
- uid: TinyLife.World.Opening
commentId: T:TinyLife.World.Opening
id: Opening
parent: TinyLife.World
children:
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- TinyLife.World.Opening.#ctor(TinyLife.World.OpeningType,System.Int32[])
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- TinyLife.World.Opening.CanPlaceOn(TinyLife.Objects.FurnitureType)
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- TinyLife.World.Opening.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
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- TinyLife.World.Opening.Color
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- TinyLife.World.Opening.Colors
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- TinyLife.World.Opening.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.Objects.WallLike,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
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- TinyLife.World.Opening.GetDescription
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- TinyLife.World.Opening.GetPrice
- TinyLife.World.Opening.Type
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- TinyLife.World.Opening.Validate(TinyLife.Objects.WallLike,TinyLife.World.Map)
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langs:
- csharp
- vb
name: Opening
nameWithType: Opening
fullName: TinyLife.World.Opening
type: Class
source:
remote:
path: TinyLife/World/Opening.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Opening
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path: ../TinyLife/World/Opening.cs
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startLine: 15
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assemblies:
- Tiny Life
namespace: TinyLife.World
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summary: >-
An opening is some sort of extrusion in a <xref href="TinyLife.Objects.WallLike" data-throw-if-not-resolved="false"></xref>, like a window or a door.
Openings are created from their underlying <xref href="TinyLife.World.OpeningType" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
content: >-
[DataContract]
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public class Opening
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content.vb: >-
<DataContract>
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Public Class Opening
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inheritance:
- System.Object
derivedClasses:
- TinyLife.World.Door
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.World.Opening.TinyLife.Utilities.Extensions.JsonCopy``1
attributes:
- type: System.Runtime.Serialization.DataContractAttribute
ctor: System.Runtime.Serialization.DataContractAttribute.#ctor
arguments: []
- uid: TinyLife.World.Opening.Type
commentId: F:TinyLife.World.Opening.Type
id: Type
parent: TinyLife.World.Opening
langs:
- csharp
- vb
name: Type
nameWithType: Opening.Type
fullName: TinyLife.World.Opening.Type
type: Field
source:
remote:
path: TinyLife/World/Opening.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Type
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path: ../TinyLife/World/Opening.cs
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startLine: 22
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assemblies:
- Tiny Life
namespace: TinyLife.World
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summary: The <xref href="TinyLife.World.OpeningType" data-throw-if-not-resolved="false"></xref> that this opening has
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example: []
syntax:
content: >-
[DataMember]
public readonly OpeningType Type
return:
type: TinyLife.World.OpeningType
content.vb: >-
<DataMember>
Public ReadOnly Type As OpeningType
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.World.Opening.Color
commentId: F:TinyLife.World.Opening.Color
id: Color
parent: TinyLife.World.Opening
langs:
- csharp
- vb
name: Color
nameWithType: Opening.Color
fullName: TinyLife.World.Opening.Color
type: Field
source:
remote:
path: TinyLife/World/Opening.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Color
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path: ../TinyLife/World/Opening.cs
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startLine: 28
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assemblies:
- Tiny Life
namespace: TinyLife.World
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summary: The index of the <xref href="TinyLife.World.OpeningType" data-throw-if-not-resolved="false"></xref>'s <xref href="TinyLife.World.OpeningType.Colors" data-throw-if-not-resolved="false"></xref> that this opening instance has
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example: []
syntax:
content: >-
[DataMember]
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[Obsolete("Use Colors instead")]
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public readonly int Color
return:
type: System.Int32
content.vb: >-
<DataMember>
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<Obsolete("Use Colors instead")>
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Public ReadOnly Color As Integer
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
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- type: System.ObsoleteAttribute
ctor: System.ObsoleteAttribute.#ctor(System.String)
arguments:
- type: System.String
value: Use Colors instead
- uid: TinyLife.World.Opening.Colors
commentId: F:TinyLife.World.Opening.Colors
id: Colors
parent: TinyLife.World.Opening
langs:
- csharp
- vb
name: Colors
nameWithType: Opening.Colors
fullName: TinyLife.World.Opening.Colors
type: Field
source:
remote:
path: TinyLife/World/Opening.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Colors
path: ../TinyLife/World/Opening.cs
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startLine: 33
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assemblies:
- Tiny Life
namespace: TinyLife.World
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summary: The indices of the <xref href="TinyLife.World.OpeningType" data-throw-if-not-resolved="false"></xref>'s <xref href="TinyLife.World.OpeningType.Colors" data-throw-if-not-resolved="false"></xref> that this opening instance has.
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example: []
syntax:
content: >-
[DataMember]
public int[] Colors
return:
type: System.Int32[]
content.vb: >-
<DataMember>
Public Colors As Integer()
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.World.Opening.#ctor(TinyLife.World.OpeningType,System.Int32[])
commentId: M:TinyLife.World.Opening.#ctor(TinyLife.World.OpeningType,System.Int32[])
id: '#ctor(TinyLife.World.OpeningType,System.Int32[])'
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parent: TinyLife.World.Opening
langs:
- csharp
- vb
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name: Opening(OpeningType, int[])
nameWithType: Opening.Opening(OpeningType, int[])
fullName: TinyLife.World.Opening.Opening(TinyLife.World.OpeningType, int[])
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type: Constructor
source:
remote:
path: TinyLife/World/Opening.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: .ctor
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path: ../TinyLife/World/Opening.cs
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startLine: 40
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assemblies:
- Tiny Life
namespace: TinyLife.World
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summary: Creates a new opening from the given opening type and color
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example: []
syntax:
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content: public Opening(OpeningType type, int[] colors)
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parameters:
- id: type
type: TinyLife.World.OpeningType
description: The opening type
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- id: colors
type: System.Int32[]
description: The indices of the colors to use
content.vb: Public Sub New(type As OpeningType, colors As Integer())
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overload: TinyLife.World.Opening.#ctor*
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nameWithType.vb: Opening.New(OpeningType, Integer())
fullName.vb: TinyLife.World.Opening.New(TinyLife.World.OpeningType, Integer())
name.vb: New(OpeningType, Integer())
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- uid: TinyLife.World.Opening.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.Objects.WallLike,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
commentId: M:TinyLife.World.Opening.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.Objects.WallLike,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
id: Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.Objects.WallLike,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
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parent: TinyLife.World.Opening
langs:
- csharp
- vb
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name: Draw(GameTime, SpriteBatch, Map, WallLike, Vector2, bool, float, Color?)
nameWithType: Opening.Draw(GameTime, SpriteBatch, Map, WallLike, Vector2, bool, float, Color?)
fullName: TinyLife.World.Opening.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, TinyLife.World.Map, TinyLife.Objects.WallLike, Microsoft.Xna.Framework.Vector2, bool, float, Microsoft.Xna.Framework.Color?)
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type: Method
source:
remote:
path: TinyLife/World/Opening.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Draw
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path: ../TinyLife/World/Opening.cs
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startLine: 56
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assemblies:
- Tiny Life
namespace: TinyLife.World
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summary: Draws this opening in the world with the given settings
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example: []
syntax:
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content: public virtual void Draw(GameTime time, SpriteBatch batch, Map map, WallLike wall, Vector2 drawPos, bool vertical, float scale, Color? overrideColor)
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parameters:
- id: time
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type: Microsoft.Xna.Framework.GameTime
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description: The game's time
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- id: batch
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type: Microsoft.Xna.Framework.Graphics.SpriteBatch
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description: The sprite batch to use for drawing
- id: map
type: TinyLife.World.Map
description: The map that the opening is on
- id: wall
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type: TinyLife.Objects.WallLike
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description: The wall that the opening is in
- id: drawPos
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type: Microsoft.Xna.Framework.Vector2
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description: The position, in screen space, to draw the opening on
- id: vertical
type: System.Boolean
description: Whether the wall that the opening is on is vertical
- id: scale
type: System.Single
description: The scale to draw the opening with
- id: overrideColor
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type: System.Nullable{Microsoft.Xna.Framework.Color}
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description: A color that should be used instead of this opening's default color, or null to use the opening's default color
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content.vb: Public Overridable Sub Draw(time As GameTime, batch As SpriteBatch, map As Map, wall As WallLike, drawPos As Vector2, vertical As Boolean, scale As Single, overrideColor As Color?)
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overload: TinyLife.World.Opening.Draw*
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nameWithType.vb: Opening.Draw(GameTime, SpriteBatch, Map, WallLike, Vector2, Boolean, Single, Color?)
fullName.vb: TinyLife.World.Opening.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, TinyLife.World.Map, TinyLife.Objects.WallLike, Microsoft.Xna.Framework.Vector2, Boolean, Single, Microsoft.Xna.Framework.Color?)
name.vb: Draw(GameTime, SpriteBatch, Map, WallLike, Vector2, Boolean, Single, Color?)
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- uid: TinyLife.World.Opening.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
commentId: M:TinyLife.World.Opening.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
id: CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
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parent: TinyLife.World.Opening
langs:
- csharp
- vb
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name: CanWalkThrough(Map, WallLike, MapObject)
nameWithType: Opening.CanWalkThrough(Map, WallLike, MapObject)
fullName: TinyLife.World.Opening.CanWalkThrough(TinyLife.World.Map, TinyLife.Objects.WallLike, TinyLife.Objects.MapObject)
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type: Method
source:
remote:
path: TinyLife/World/Opening.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: CanWalkThrough
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path: ../TinyLife/World/Opening.cs
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startLine: 65
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assemblies:
- Tiny Life
namespace: TinyLife.World
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summary: >-
Returns whether a <xref href="TinyLife.Objects.Person" data-throw-if-not-resolved="false"></xref> is able to walk through a <xref href="TinyLife.Objects.WallLike" data-throw-if-not-resolved="false"></xref> that has this opening.
This returns true for <xref href="TinyLife.World.Door" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.World.SwingingDoor" data-throw-if-not-resolved="false"></xref> and false for <xref href="TinyLife.World.Opening" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
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content: public virtual bool CanWalkThrough(Map map, WallLike wall, MapObject obj)
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parameters:
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- id: map
type: TinyLife.World.Map
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- id: wall
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type: TinyLife.Objects.WallLike
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- id: obj
type: TinyLife.Objects.MapObject
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return:
type: System.Boolean
description: ''
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content.vb: Public Overridable Function CanWalkThrough(map As Map, wall As WallLike, obj As MapObject) As Boolean
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overload: TinyLife.World.Opening.CanWalkThrough*
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- uid: TinyLife.World.Opening.CanPlaceOn(TinyLife.Objects.FurnitureType)
commentId: M:TinyLife.World.Opening.CanPlaceOn(TinyLife.Objects.FurnitureType)
id: CanPlaceOn(TinyLife.Objects.FurnitureType)
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parent: TinyLife.World.Opening
langs:
- csharp
- vb
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name: CanPlaceOn(FurnitureType)
nameWithType: Opening.CanPlaceOn(FurnitureType)
fullName: TinyLife.World.Opening.CanPlaceOn(TinyLife.Objects.FurnitureType)
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type: Method
source:
remote:
path: TinyLife/World/Opening.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: CanPlaceOn
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path: ../TinyLife/World/Opening.cs
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startLine: 74
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assemblies:
- Tiny Life
namespace: TinyLife.World
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summary: >-
Whether the given <xref href="TinyLife.Objects.FurnitureType" data-throw-if-not-resolved="false"></xref> can be attached to this opening.
By default, this method returns true when the furniture has the <xref href="TinyLife.Objects.ObjectCategory.CanCoverWindow" data-throw-if-not-resolved="false"></xref> category.
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example: []
syntax:
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content: public virtual bool CanPlaceOn(FurnitureType type)
parameters:
- id: type
type: TinyLife.Objects.FurnitureType
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return:
type: System.Boolean
description: Whether the opening is a window
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content.vb: Public Overridable Function CanPlaceOn(type As FurnitureType) As Boolean
overload: TinyLife.World.Opening.CanPlaceOn*
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- uid: TinyLife.World.Opening.Validate(TinyLife.Objects.WallLike,TinyLife.World.Map)
commentId: M:TinyLife.World.Opening.Validate(TinyLife.Objects.WallLike,TinyLife.World.Map)
id: Validate(TinyLife.Objects.WallLike,TinyLife.World.Map)
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parent: TinyLife.World.Opening
langs:
- csharp
- vb
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name: Validate(WallLike, Map)
nameWithType: Opening.Validate(WallLike, Map)
fullName: TinyLife.World.Opening.Validate(TinyLife.Objects.WallLike, TinyLife.World.Map)
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type: Method
source:
remote:
path: TinyLife/World/Opening.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Validate
path: ../TinyLife/World/Opening.cs
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startLine: 84
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assemblies:
- Tiny Life
namespace: TinyLife.World
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summary: Validates this opening, returning false if it is somehow invalid. This method is called when a <xref href="TinyLife.World.Map" data-throw-if-not-resolved="false"></xref> is loaded.
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example: []
syntax:
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content: public virtual bool Validate(WallLike wall, Map map)
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parameters:
- id: wall
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type: TinyLife.Objects.WallLike
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description: The wall that this opening is on.
- id: map
type: TinyLife.World.Map
description: The map that this opening is on.
return:
type: System.Boolean
description: Whether this opening is valid.
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content.vb: Public Overridable Function Validate(wall As WallLike, map As Map) As Boolean
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overload: TinyLife.World.Opening.Validate*
- uid: TinyLife.World.Opening.GetDescription
commentId: M:TinyLife.World.Opening.GetDescription
id: GetDescription
parent: TinyLife.World.Opening
langs:
- csharp
- vb
name: GetDescription()
nameWithType: Opening.GetDescription()
fullName: TinyLife.World.Opening.GetDescription()
type: Method
source:
remote:
path: TinyLife/World/Opening.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetDescription
path: ../TinyLife/World/Opening.cs
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startLine: 96
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assemblies:
- Tiny Life
namespace: TinyLife.World
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summary: Returns a set of strings that should be displayed if this opening is hovered over in build mode.
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example: []
syntax:
content: public virtual IEnumerable<string> GetDescription()
return:
type: System.Collections.Generic.IEnumerable{System.String}
description: A set of description strings for this opening.
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content.vb: Public Overridable Function GetDescription() As IEnumerable(Of String)
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overload: TinyLife.World.Opening.GetDescription*
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- uid: TinyLife.World.Opening.GetPrice
commentId: M:TinyLife.World.Opening.GetPrice
id: GetPrice
parent: TinyLife.World.Opening
langs:
- csharp
- vb
name: GetPrice()
nameWithType: Opening.GetPrice()
fullName: TinyLife.World.Opening.GetPrice()
type: Method
source:
remote:
path: TinyLife/World/Opening.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: GetPrice
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path: ../TinyLife/World/Opening.cs
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startLine: 101
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assemblies:
- Tiny Life
namespace: TinyLife.World
example: []
syntax:
content: public float GetPrice()
return:
type: System.Single
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content.vb: Public Function GetPrice() As Single
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overload: TinyLife.World.Opening.GetPrice*
references:
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- uid: TinyLife.Objects.WallLike
commentId: T:TinyLife.Objects.WallLike
parent: TinyLife.Objects
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href: TinyLife.Objects.WallLike.html
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name: WallLike
nameWithType: WallLike
fullName: TinyLife.Objects.WallLike
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- uid: TinyLife.World.OpeningType
commentId: T:TinyLife.World.OpeningType
parent: TinyLife.World
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href: TinyLife.World.OpeningType.html
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name: OpeningType
nameWithType: OpeningType
fullName: TinyLife.World.OpeningType
- uid: TinyLife.World
commentId: N:TinyLife.World
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href: TinyLife.html
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name: TinyLife.World
nameWithType: TinyLife.World
fullName: TinyLife.World
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name: TinyLife
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href: TinyLife.html
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- name: .
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href: TinyLife.World.html
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href: TinyLife.html
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- name: .
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name: World
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href: TinyLife.World.html
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- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.object
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fullName.vb: Object
name.vb: Object
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commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
name: Equals(object)
nameWithType: object.Equals(object)
fullName: object.Equals(object)
nameWithType.vb: Object.Equals(Object)
fullName.vb: Object.Equals(Object)
name.vb: Equals(Object)
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spec.csharp:
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- name: (
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name: object
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isExternal: true
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- name: )
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- name: (
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href: https://learn.microsoft.com/dotnet/api/system.object
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- name: )
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commentId: M:System.Object.Equals(System.Object,System.Object)
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href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
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name.vb: Equals(Object, Object)
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fullName.vb: Object.GetType()
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spec.csharp:
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href: https://learn.microsoft.com/dotnet/api/system.object.gettype
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- name: (
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- uid: System.Object.MemberwiseClone
commentId: M:System.Object.MemberwiseClone
parent: System.Object
isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
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name: MemberwiseClone()
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name: MemberwiseClone
isExternal: true
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- name: (
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spec.vb:
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name: MemberwiseClone
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fullName.vb: Object.ToString()
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