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### YamlMime:ManagedReference
items :
- uid : TinyLife.Actions.SitAction
commentId : T:TinyLife.Actions.SitAction
id : SitAction
parent : TinyLife.Actions
children :
- TinyLife.Actions.SitAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
- TinyLife.Actions.SitAction.AndThenIsCompleted
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- TinyLife.Actions.SitAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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- TinyLife.Actions.SitAction.CanMultitask(TinyLife.Actions.Action)
- TinyLife.Actions.SitAction.CreateFirstActions
langs :
- csharp
- vb
name : SitAction
nameWithType : SitAction
fullName : TinyLife.Actions.SitAction
type : Class
source :
remote :
path : TinyLife/Actions/SitAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : SitAction
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path : ../TinyLife/Actions/SitAction.cs
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startLine : 15
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nA sit action is an action in which someone perpetually sits on an object while the action is being executed.\nThis action is the base class used for <xref href=\"TinyLife.Actions.ActionType.SitToilet\" data-throw-if-not-resolved=\"false\"></xref>'s action class.\nNote that, for desk object interactions and interactions with movable held items, <xref href=\"TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior\" data-throw-if-not-resolved=\"false\"></xref> or <xref href=\"TinyLife.Actions.Behaviors.GetAndSitDownBehavior\" data-throw-if-not-resolved=\"false\"></xref> should be used instead.\n"
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example : [ ]
syntax :
content: 'public class SitAction : MultiAction, IGenericDataHolder'
content.vb : >-
Public Class SitAction
Inherits MultiAction
Implements IGenericDataHolder
inheritance :
- System.Object
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
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- TinyLife.Actions.Action
- TinyLife.Actions.MultiAction
implements :
- MLEM.Misc.IGenericDataHolder
inheritedMembers :
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- TinyLife.Actions.MultiAction.Handler
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- TinyLife.Actions.MultiAction.MainElapsedTime
- TinyLife.Actions.MultiAction.InProgressTime
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- TinyLife.Actions.MultiAction.CreateLastActions
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- TinyLife.Actions.MultiAction.AndThenInitialize
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- TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.MultiAction.PreInitialize
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- TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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- TinyLife.Actions.MultiAction.Initialize
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- TinyLife.Actions.MultiAction.IsCompleted
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- TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
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- TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
- TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
- TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
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- TinyLife.Actions.Action.Random
- TinyLife.Actions.Action.FullyInProgress
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- TinyLife.Actions.Action.Type
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- TinyLife.Actions.Action.Info
- TinyLife.Actions.Action.StartedAutomatically
- TinyLife.Actions.Action.Parent
- TinyLife.Actions.Action.Map
- TinyLife.Actions.Action.Person
- TinyLife.Actions.Action.ElapsedTime
- TinyLife.Actions.Action.PlayerPromptOpen
- TinyLife.Actions.Action.ForceResult
- TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
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- TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
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- TinyLife.Actions.Action.GetIconObject
- TinyLife.Actions.Action.CausesExtremelyFastSpeed
- TinyLife.Actions.Action.GetDisplayName
- TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
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- TinyLife.Actions.Action.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,System.Func{TinyLife.Uis.CoveringGroup,System.Collections.Generic.IEnumerable{MLEM.Ui.Elements.Element}},MLEM.Textures.TextureRegion)
- TinyLife.Actions.Action.OpenYesNoPrompt(System.String,System.Action,System.Action,MLEM.Textures.TextureRegion)
- TinyLife.Actions.Action.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String,MLEM.Textures.TextureRegion)
- TinyLife.Actions.Action.OpenChoicePrompt(TinyLife.ChoicePromptInfo)
- TinyLife.Actions.Action.SpeakAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32)
- TinyLife.Actions.Action.SpeakInConversation(TinyLife.Objects.Person,Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Nullable{TinyLife.Actions.EmoteCategory},System.Nullable{TinyLife.Objects.SpeakStyle},System.Int32)
- TinyLife.Actions.Action.CompleteInTime(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
- TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.Objects.Person,TinyLife.NeedType,TinyLife.Actions.CompletionType)
- TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.ObjectCategory,System.Boolean)
- TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Boolean)
- TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean)
- TinyLife.Actions.Action.GetRandomVariety(System.Collections.Generic.IEnumerable{TinyLife.Actions.ActionVariety},TinyLife.Actions.ActionInfo)
- TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Action.InvokeForBoth(TinyLife.Objects.Person,TinyLife.Objects.Person,System.Action{TinyLife.Objects.Person,TinyLife.Objects.Person})
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- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
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- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
- TinyLife.Actions.SitAction.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp :
- public
- class
modifiers.vb :
- Public
- Class
- uid : TinyLife.Actions.SitAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
commentId : M:TinyLife.Actions.SitAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
id : '#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)'
parent : TinyLife.Actions.SitAction
langs :
- csharp
- vb
name : SitAction(ActionType, ActionInfo)
nameWithType : SitAction.SitAction(ActionType, ActionInfo)
fullName : TinyLife.Actions.SitAction.SitAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo)
type : Constructor
source :
remote :
path : TinyLife/Actions/SitAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : .ctor
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path : ../TinyLife/Actions/SitAction.cs
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startLine : 18
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
example : [ ]
syntax :
content : public SitAction(ActionType type, ActionInfo info)
parameters :
- id : type
type : TinyLife.Actions.ActionType
- id : info
type : TinyLife.Actions.ActionInfo
content.vb : Public Sub New(type As ActionType, info As ActionInfo)
overload : TinyLife.Actions.SitAction.#ctor*
modifiers.csharp :
- public
modifiers.vb :
- Public
- uid : TinyLife.Actions.SitAction.CreateFirstActions
commentId : M:TinyLife.Actions.SitAction.CreateFirstActions
id : CreateFirstActions
parent : TinyLife.Actions.SitAction
langs :
- csharp
- vb
name : CreateFirstActions()
nameWithType : SitAction.CreateFirstActions()
fullName : TinyLife.Actions.SitAction.CreateFirstActions()
type : Method
source :
remote :
path : TinyLife/Actions/SitAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : CreateFirstActions
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path : ../TinyLife/Actions/SitAction.cs
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startLine : 21
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nReturn a set of actions that should be executed before this action.\nEven if the yield statement is used, all actions will be collected into a list at the start of this action's invocation.\nIf no action gets returned in this function, this action fails.\nIf a null action is returned as the first item, no first actions will be executed.\n"
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example : [ ]
syntax :
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content : protected override IEnumerable<Action> CreateFirstActions()
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return :
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type : System.Collections.Generic.IEnumerable{TinyLife.Actions.Action}
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description : A set of actions that should run before this action
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content.vb : Protected Overrides Function CreateFirstActions As IEnumerable(Of Action)
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overridden : TinyLife.Actions.MultiAction.CreateFirstActions
overload : TinyLife.Actions.SitAction.CreateFirstActions*
modifiers.csharp :
- protected
- override
modifiers.vb :
- Protected
- Overrides
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- uid : TinyLife.Actions.SitAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId : M:TinyLife.Actions.SitAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id : AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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parent : TinyLife.Actions.SitAction
langs :
- csharp
- vb
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name : AndThenUpdate(GameTime, TimeSpan, Single)
nameWithType : SitAction.AndThenUpdate(GameTime, TimeSpan, Single)
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fullName : TinyLife.Actions.SitAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single)
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type : Method
source :
remote :
path : TinyLife/Actions/SitAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : AndThenUpdate
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path : ../TinyLife/Actions/SitAction.cs
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startLine : 26
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nMultiAction version of <xref href=\"TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref>.\nThis method is called every update frame while the main action is active.\nBy default, only <xref href=\"TinyLife.Actions.MultiAction.MainElapsedTime\" data-throw-if-not-resolved=\"false\"></xref> is increased.\n"
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example : [ ]
syntax :
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content : protected override void AndThenUpdate(GameTime time, TimeSpan passedInGame, float speedMultiplier)
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parameters :
- id : time
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type : Microsoft.Xna.Framework.GameTime
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description : The current game time
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- id : passedInGame
type : System.TimeSpan
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description : The amount of time that has passed, in game time
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- id : speedMultiplier
type : System.Single
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description : The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
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content.vb : Protected Overrides Sub AndThenUpdate(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
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overridden : TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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overload : TinyLife.Actions.SitAction.AndThenUpdate*
modifiers.csharp :
- protected
- override
modifiers.vb :
- Protected
- Overrides
- uid : TinyLife.Actions.SitAction.AndThenIsCompleted
commentId : M:TinyLife.Actions.SitAction.AndThenIsCompleted
id : AndThenIsCompleted
parent : TinyLife.Actions.SitAction
langs :
- csharp
- vb
name : AndThenIsCompleted()
nameWithType : SitAction.AndThenIsCompleted()
fullName : TinyLife.Actions.SitAction.AndThenIsCompleted()
type : Method
source :
remote :
path : TinyLife/Actions/SitAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : AndThenIsCompleted
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path : ../TinyLife/Actions/SitAction.cs
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startLine : 34
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nMultiAction version of <xref href=\"TinyLife.Actions.MultiAction.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref>.\nThis method returns whether or not the main action is completed.\n"
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example : [ ]
syntax :
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content : protected override CompletionType AndThenIsCompleted()
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return :
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type : TinyLife.Actions.CompletionType
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description : Whether the main action is completed
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content.vb : Protected Overrides Function AndThenIsCompleted As CompletionType
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overridden : TinyLife.Actions.MultiAction.AndThenIsCompleted
overload : TinyLife.Actions.SitAction.AndThenIsCompleted*
modifiers.csharp :
- protected
- override
modifiers.vb :
- Protected
- Overrides
- uid : TinyLife.Actions.SitAction.CanMultitask(TinyLife.Actions.Action)
commentId : M:TinyLife.Actions.SitAction.CanMultitask(TinyLife.Actions.Action)
id : CanMultitask(TinyLife.Actions.Action)
parent : TinyLife.Actions.SitAction
langs :
- csharp
- vb
name : CanMultitask(Action)
nameWithType : SitAction.CanMultitask(Action)
fullName : TinyLife.Actions.SitAction.CanMultitask(TinyLife.Actions.Action)
type : Method
source :
remote :
path : TinyLife/Actions/SitAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : CanMultitask
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path : ../TinyLife/Actions/SitAction.cs
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startLine : 47
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nReturn true on this method if this action can be multi-tasked along with the passed <xref href=\"TinyLife.Actions.Action\" data-throw-if-not-resolved=\"false\"></xref>.\nTo actually check this property, <xref href=\"TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action%2cTinyLife.Actions.Action)\" data-throw-if-not-resolved=\"false\"></xref> should be used as it compares both objects.\nA multi-tasking is an action that is currently active along with another action.\nBy default, multi-tasking is disallowed for any action.\n"
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example : [ ]
syntax :
content : public override bool CanMultitask(Action other)
parameters :
- id : other
type : TinyLife.Actions.Action
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description : The action to multi-task with
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return :
type : System.Boolean
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description : Whether this action can be multi-tasked
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content.vb : Public Overrides Function CanMultitask(other As Action) As Boolean
overridden : TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
overload : TinyLife.Actions.SitAction.CanMultitask*
modifiers.csharp :
- public
- override
modifiers.vb :
- Public
- Overrides
references :
- uid : TinyLife.Actions.ActionType.SitToilet
commentId : F:TinyLife.Actions.ActionType.SitToilet
isExternal : true
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- uid : TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior
commentId : T:TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior
parent : TinyLife.Actions.Behaviors
name : WorkAtDeskObjectBehavior
nameWithType : WorkAtDeskObjectBehavior
fullName : TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior
- uid : TinyLife.Actions.Behaviors.GetAndSitDownBehavior
commentId : T:TinyLife.Actions.Behaviors.GetAndSitDownBehavior
name : GetAndSitDownBehavior
nameWithType : GetAndSitDownBehavior
fullName : TinyLife.Actions.Behaviors.GetAndSitDownBehavior
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- uid : TinyLife.Actions
commentId : N : TinyLife.Actions
name : TinyLife.Actions
nameWithType : TinyLife.Actions
fullName : TinyLife.Actions
- uid : System.Object
commentId : T:System.Object
parent : System
isExternal : true
name : Object
nameWithType : Object
fullName : System.Object
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- uid : MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId : T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent : MLEM.Data.Json
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isExternal : true
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name : JsonTypeSafeGenericDataHolder
nameWithType : JsonTypeSafeGenericDataHolder
fullName : MLEM.Data.Json.JsonTypeSafeGenericDataHolder
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- uid : TinyLife.Actions.Action
commentId : T:TinyLife.Actions.Action
parent : TinyLife.Actions
name : Action
nameWithType : Action
fullName : TinyLife.Actions.Action
- uid : TinyLife.Actions.MultiAction
commentId : T:TinyLife.Actions.MultiAction
parent : TinyLife.Actions
name : MultiAction
nameWithType : MultiAction
fullName : TinyLife.Actions.MultiAction
- uid : MLEM.Misc.IGenericDataHolder
commentId : T:MLEM.Misc.IGenericDataHolder
parent : MLEM.Misc
isExternal : true
name : IGenericDataHolder
nameWithType : IGenericDataHolder
fullName : MLEM.Misc.IGenericDataHolder
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- uid : TinyLife.Actions.MultiAction.Handler
commentId : F:TinyLife.Actions.MultiAction.Handler
parent : TinyLife.Actions.MultiAction
name : Handler
nameWithType : MultiAction.Handler
fullName : TinyLife.Actions.MultiAction.Handler
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- uid : TinyLife.Actions.MultiAction.MainElapsedTime
commentId : P:TinyLife.Actions.MultiAction.MainElapsedTime
parent : TinyLife.Actions.MultiAction
name : MainElapsedTime
nameWithType : MultiAction.MainElapsedTime
fullName : TinyLife.Actions.MultiAction.MainElapsedTime
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- uid : TinyLife.Actions.MultiAction.InProgressTime
commentId : P:TinyLife.Actions.MultiAction.InProgressTime
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parent : TinyLife.Actions.MultiAction
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name : InProgressTime
nameWithType : MultiAction.InProgressTime
fullName : TinyLife.Actions.MultiAction.InProgressTime
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- uid : TinyLife.Actions.MultiAction.CreateLastActions
commentId : M:TinyLife.Actions.MultiAction.CreateLastActions
parent : TinyLife.Actions.MultiAction
name : CreateLastActions()
nameWithType : MultiAction.CreateLastActions()
fullName : TinyLife.Actions.MultiAction.CreateLastActions()
spec.csharp :
- uid : TinyLife.Actions.MultiAction.CreateLastActions
name : CreateLastActions
nameWithType : MultiAction.CreateLastActions
fullName : TinyLife.Actions.MultiAction.CreateLastActions
- name : (
nameWithType : (
fullName : (
- name : )
nameWithType : )
fullName : )
spec.vb :
- uid : TinyLife.Actions.MultiAction.CreateLastActions
name : CreateLastActions
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2022-05-24 13:36:05 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2021-10-14 20:30:40 +02:00
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2021-10-14 20:30:40 +02:00
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2021-10-14 20:30:40 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2021-11-26 23:42:22 +01:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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2022-03-09 16:13:05 +01:00
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