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### YamlMime:ManagedReference
items :
- uid : TinyLife.Tools.MoveLotTool
commentId : T:TinyLife.Tools.MoveLotTool
id : MoveLotTool
parent : TinyLife.Tools
children :
- TinyLife.Tools.MoveLotTool.#ctor
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- TinyLife.Tools.MoveLotTool.CanSwitchGameModes
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- TinyLife.Tools.MoveLotTool.CanUndoRedo
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- TinyLife.Tools.MoveLotTool.Closed
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- TinyLife.Tools.MoveLotTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
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- TinyLife.Tools.MoveLotTool.Draw(TinyLife.World.ExportedLot,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
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- TinyLife.Tools.MoveLotTool.GetMouseCursor
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- TinyLife.Tools.MoveLotTool.Move(TinyLife.World.ExportedLot,Microsoft.Xna.Framework.Point)
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- TinyLife.Tools.MoveLotTool.Opened
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- TinyLife.Tools.MoveLotTool.Rotate(TinyLife.World.ExportedLot,Microsoft.Xna.Framework.Point)
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- TinyLife.Tools.MoveLotTool.ShouldHighlightSelectedObject(System.Object)
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- TinyLife.Tools.MoveLotTool.Update(Microsoft.Xna.Framework.GameTime,System.Boolean)
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langs :
- csharp
- vb
name : MoveLotTool
nameWithType : MoveLotTool
fullName : TinyLife.Tools.MoveLotTool
type : Class
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source :
remote :
path : TinyLife/Tools/MoveLotTool.cs
branch : 0.43 .8 -dev
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : MoveLotTool
path : ../TinyLife/Tools/MoveLotTool.cs
startLine : 18
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assemblies :
- Tiny Life
namespace : TinyLife.Tools
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summary : >-
A tool is a type of game mode that is currently active.
Tools are split up into the <xref href="TinyLife.Tools.Tool.PlayModeTool" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.Tools.Tool.BuildTools" data-throw-if-not-resolved="false"></xref>, the latter of which holds all tools that can be found in the build menu.
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example : [ ]
syntax :
content: 'public class MoveLotTool : Tool'
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content.vb : Public Class MoveLotTool Inherits Tool
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inheritance :
- System.Object
- TinyLife.Tools.Tool
inheritedMembers :
- TinyLife.Tools.Tool.RemoveTool
- TinyLife.Tools.Tool.MoveTool
- TinyLife.Tools.Tool.PlayModeTool
- TinyLife.Tools.Tool.BuildTools
- TinyLife.Tools.Tool.SelectedObject
- TinyLife.Tools.Tool.SelectedWall
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- TinyLife.Tools.Tool.SelectedRoof
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- TinyLife.Tools.Tool.SelectedStairs
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- TinyLife.Tools.Tool.IsRotateCwPressed
- TinyLife.Tools.Tool.IsRotateCcwPressed
- TinyLife.Tools.Tool.IsCopyPressed
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- TinyLife.Tools.Tool.OnOpened
- TinyLife.Tools.Tool.OnClosed
- TinyLife.Tools.Tool.OnUpdate
- TinyLife.Tools.Tool.OnDraw
- TinyLife.Tools.Tool.OnInitBuildModeUi
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- TinyLife.Tools.Tool.Input
- TinyLife.Tools.Tool.Map
- TinyLife.Tools.Tool.Money
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- TinyLife.Tools.Tool.CurrentFloor
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- TinyLife.Tools.Tool.Texture
- TinyLife.Tools.Tool.DisplayAsTab
- TinyLife.Tools.Tool.MousePos
- TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
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- TinyLife.Tools.Tool.CanPlaceForTooltip
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- TinyLife.Tools.Tool.OnButtonCreated(MLEM.Ui.Elements.Button)
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- TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
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- TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme[],System.Action{System.Int32,System.Int32},System.Func{System.Int32,System.Int32,System.Boolean})
- TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,System.Action{System.Int32},System.Func{System.Int32,System.Boolean})
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- TinyLife.Tools.Tool.BuildModeButton(System.String,MLEM.Ui.Elements.Element.GenericCallback,MLEM.Ui.Elements.Element.DrawCallback,System.Single,MLEM.Textures.TextureRegion,System.String,System.Collections.Generic.IEnumerable{System.String},System.Nullable{System.Single})
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- TinyLife.Tools.Tool.SelectFirstContentItem
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- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
- TinyLife.Tools.MoveLotTool.TinyLife.Utilities.Extensions.JsonCopy``1
- uid : TinyLife.Tools.MoveLotTool.#ctor
commentId : M:TinyLife.Tools.MoveLotTool.#ctor
id : '#ctor'
parent : TinyLife.Tools.MoveLotTool
langs :
- csharp
- vb
name : MoveLotTool()
nameWithType : MoveLotTool.MoveLotTool()
fullName : TinyLife.Tools.MoveLotTool.MoveLotTool()
type : Constructor
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source :
remote :
path : TinyLife/Tools/MoveLotTool.cs
branch : 0.43 .8 -dev
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : .ctor
path : ../TinyLife/Tools/MoveLotTool.cs
startLine : 25
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assemblies :
- Tiny Life
namespace : TinyLife.Tools
example : [ ]
syntax :
content : public MoveLotTool()
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content.vb : Public Sub New()
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overload : TinyLife.Tools.MoveLotTool.#ctor*
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nameWithType.vb : MoveLotTool.New()
fullName.vb : TinyLife.Tools.MoveLotTool.New()
name.vb : New()
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- uid : TinyLife.Tools.MoveLotTool.Opened
commentId : M:TinyLife.Tools.MoveLotTool.Opened
id : Opened
parent : TinyLife.Tools.MoveLotTool
langs :
- csharp
- vb
name : Opened()
nameWithType : MoveLotTool.Opened()
fullName : TinyLife.Tools.MoveLotTool.Opened()
type : Method
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source :
remote :
path : TinyLife/Tools/MoveLotTool.cs
branch : 0.43 .8 -dev
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Opened
path : ../TinyLife/Tools/MoveLotTool.cs
startLine : 28
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assemblies :
- Tiny Life
namespace : TinyLife.Tools
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summary : >-
Called when this build tool is opened.
By default, this method initializes several settings and calls <xref href="TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel%2cMLEM.Ui.Elements.Panel)" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
content : public override void Opened()
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content.vb : Public Overrides Sub Opened()
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overridden : TinyLife.Tools.Tool.Opened
overload : TinyLife.Tools.MoveLotTool.Opened*
- uid : TinyLife.Tools.MoveLotTool.Closed
commentId : M:TinyLife.Tools.MoveLotTool.Closed
id : Closed
parent : TinyLife.Tools.MoveLotTool
langs :
- csharp
- vb
name : Closed()
nameWithType : MoveLotTool.Closed()
fullName : TinyLife.Tools.MoveLotTool.Closed()
type : Method
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source :
remote :
path : TinyLife/Tools/MoveLotTool.cs
branch : 0.43 .8 -dev
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Closed
path : ../TinyLife/Tools/MoveLotTool.cs
startLine : 36
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assemblies :
- Tiny Life
namespace : TinyLife.Tools
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summary : >-
Called when this build tool is closed.
By default, this method removes its elements from the ui.
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example : [ ]
syntax :
content : public override void Closed()
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content.vb : Public Overrides Sub Closed()
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overridden : TinyLife.Tools.Tool.Closed
overload : TinyLife.Tools.MoveLotTool.Closed*
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- uid : TinyLife.Tools.MoveLotTool.Update(Microsoft.Xna.Framework.GameTime,System.Boolean)
commentId : M:TinyLife.Tools.MoveLotTool.Update(Microsoft.Xna.Framework.GameTime,System.Boolean)
id : Update(Microsoft.Xna.Framework.GameTime,System.Boolean)
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parent : TinyLife.Tools.MoveLotTool
langs :
- csharp
- vb
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name : Update(GameTime, bool)
nameWithType : MoveLotTool.Update(GameTime, bool)
fullName : TinyLife.Tools.MoveLotTool.Update(Microsoft.Xna.Framework.GameTime, bool)
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type : Method
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source :
remote :
path : TinyLife/Tools/MoveLotTool.cs
branch : 0.43 .8 -dev
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Update
path : ../TinyLife/Tools/MoveLotTool.cs
startLine : 49
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assemblies :
- Tiny Life
namespace : TinyLife.Tools
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summary : >-
This method is called every update frame for the <xref href="TinyLife.GameImpl.CurrentTool" data-throw-if-not-resolved="false"></xref>.
By default, this method updates the <xref href="TinyLife.Tools.Tool.MousePos" data-throw-if-not-resolved="false"></xref> and invokes <xref href="TinyLife.Tools.Tool.OnUpdate" data-throw-if-not-resolved="false"></xref>, and also manages the <xref href="TinyLife.Tools.UndoRedoStack" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
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content : public override void Update(GameTime time, bool cursorOnUi)
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parameters :
- id : time
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type : Microsoft.Xna.Framework.GameTime
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description : The game's time
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- id : cursorOnUi
type : System.Boolean
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description : Whether the cursor is currently covering the ui.
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content.vb : Public Overrides Sub Update(time As GameTime, cursorOnUi As Boolean)
overridden : TinyLife.Tools.Tool.Update(Microsoft.Xna.Framework.GameTime,System.Boolean)
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overload : TinyLife.Tools.MoveLotTool.Update*
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nameWithType.vb : MoveLotTool.Update(GameTime, Boolean)
fullName.vb : TinyLife.Tools.MoveLotTool.Update(Microsoft.Xna.Framework.GameTime, Boolean)
name.vb : Update(GameTime, Boolean)
- uid : TinyLife.Tools.MoveLotTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
commentId : M:TinyLife.Tools.MoveLotTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
id : Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
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parent : TinyLife.Tools.MoveLotTool
langs :
- csharp
- vb
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name : Draw(GameTime, SpriteBatch, bool)
nameWithType : MoveLotTool.Draw(GameTime, SpriteBatch, bool)
fullName : TinyLife.Tools.MoveLotTool.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, bool)
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type : Method
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source :
remote :
path : TinyLife/Tools/MoveLotTool.cs
branch : 0.43 .8 -dev
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Draw
path : ../TinyLife/Tools/MoveLotTool.cs
startLine : 94
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assemblies :
- Tiny Life
namespace : TinyLife.Tools
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summary : >-
This method is called every draw frame for the <xref href="TinyLife.GameImpl.CurrentTool" data-throw-if-not-resolved="false"></xref>.
By default, this method invokes <xref href="TinyLife.Tools.Tool.OnDraw" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
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content : public override void Draw(GameTime time, SpriteBatch batch, bool cursorOnUi)
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parameters :
- id : time
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type : Microsoft.Xna.Framework.GameTime
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description : The game's time
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- id : batch
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type : Microsoft.Xna.Framework.Graphics.SpriteBatch
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description : The sprite batch used for drawing
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- id : cursorOnUi
type : System.Boolean
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description : Whether the cursor is currently covering the ui.
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content.vb : Public Overrides Sub Draw(time As GameTime, batch As SpriteBatch, cursorOnUi As Boolean)
overridden : TinyLife.Tools.Tool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
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overload : TinyLife.Tools.MoveLotTool.Draw*
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nameWithType.vb : MoveLotTool.Draw(GameTime, SpriteBatch, Boolean)
fullName.vb : TinyLife.Tools.MoveLotTool.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, Boolean)
name.vb : Draw(GameTime, SpriteBatch, Boolean)
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- uid : TinyLife.Tools.MoveLotTool.CanSwitchGameModes
commentId : M:TinyLife.Tools.MoveLotTool.CanSwitchGameModes
id : CanSwitchGameModes
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parent : TinyLife.Tools.MoveLotTool
langs :
- csharp
- vb
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name : CanSwitchGameModes()
nameWithType : MoveLotTool.CanSwitchGameModes()
fullName : TinyLife.Tools.MoveLotTool.CanSwitchGameModes()
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type : Method
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source :
remote :
path : TinyLife/Tools/MoveLotTool.cs
branch : 0.43 .8 -dev
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : CanSwitchGameModes
path : ../TinyLife/Tools/MoveLotTool.cs
startLine : 101
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assemblies :
- Tiny Life
namespace : TinyLife.Tools
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summary : Whether or not the game <xref href="TinyLife.GameImpl.CanSwitchGameModes" data-throw-if-not-resolved="false"></xref> currently, while this tool is selected
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example : [ ]
syntax :
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content : public override bool CanSwitchGameModes()
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return :
type : System.Boolean
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description : Whether the game can be mode switched right now
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content.vb : Public Overrides Function CanSwitchGameModes() As Boolean
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overridden : TinyLife.Tools.Tool.CanSwitchGameModes
overload : TinyLife.Tools.MoveLotTool.CanSwitchGameModes*
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- uid : TinyLife.Tools.MoveLotTool.CanUndoRedo
commentId : M:TinyLife.Tools.MoveLotTool.CanUndoRedo
id : CanUndoRedo
parent : TinyLife.Tools.MoveLotTool
langs :
- csharp
- vb
name : CanUndoRedo()
nameWithType : MoveLotTool.CanUndoRedo()
fullName : TinyLife.Tools.MoveLotTool.CanUndoRedo()
type : Method
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source :
remote :
path : TinyLife/Tools/MoveLotTool.cs
branch : 0.43 .8 -dev
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : CanUndoRedo
path : ../TinyLife/Tools/MoveLotTool.cs
startLine : 106
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assemblies :
- Tiny Life
namespace : TinyLife.Tools
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summary : Returns whether or not the <xref href="TinyLife.Tools.UndoRedoStack" data-throw-if-not-resolved="false"></xref> can currently operate and thus, whether the <xref href="TinyLife.Tools.UndoRedoStack.Undo" data-throw-if-not-resolved="false"></xref> or <xref href="TinyLife.Tools.UndoRedoStack.Redo" data-throw-if-not-resolved="false"></xref> actions can be called.
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example : [ ]
syntax :
content : public override bool CanUndoRedo()
return :
type : System.Boolean
description : Whether the undo or redo commands can be used right now.
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content.vb : Public Overrides Function CanUndoRedo() As Boolean
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overridden : TinyLife.Tools.Tool.CanUndoRedo
overload : TinyLife.Tools.MoveLotTool.CanUndoRedo*
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- uid : TinyLife.Tools.MoveLotTool.ShouldHighlightSelectedObject(System.Object)
commentId : M:TinyLife.Tools.MoveLotTool.ShouldHighlightSelectedObject(System.Object)
id : ShouldHighlightSelectedObject(System.Object)
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parent : TinyLife.Tools.MoveLotTool
langs :
- csharp
- vb
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name : ShouldHighlightSelectedObject(object)
nameWithType : MoveLotTool.ShouldHighlightSelectedObject(object)
fullName : TinyLife.Tools.MoveLotTool.ShouldHighlightSelectedObject(object)
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type : Method
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source :
remote :
path : TinyLife/Tools/MoveLotTool.cs
branch : 0.43 .8 -dev
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : ShouldHighlightSelectedObject
path : ../TinyLife/Tools/MoveLotTool.cs
startLine : 111
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assemblies :
- Tiny Life
namespace : TinyLife.Tools
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summary : >-
Whether or not the <xref href="TinyLife.Tools.Tool.SelectedObject" data-throw-if-not-resolved="false"></xref> should currently have a white highlight around it.
This method defaults to return true if <xref href="TinyLife.GameImpl.IsCursorOnUi" data-throw-if-not-resolved="false"></xref> is false.
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example : [ ]
syntax :
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content : public override bool ShouldHighlightSelectedObject(object obj)
parameters :
- id : obj
type : System.Object
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description : The selected object, which can be a <xref href="TinyLife.Objects.MapObject" data-throw-if-not-resolved="false"></xref> or a <xref href="TinyLife.Objects.WallLike" data-throw-if-not-resolved="false"></xref>.
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return :
type : System.Boolean
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description : Whether or not the selected object should be highlighted
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content.vb : Public Overrides Function ShouldHighlightSelectedObject(obj As Object) As Boolean
overridden : TinyLife.Tools.Tool.ShouldHighlightSelectedObject(System.Object)
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overload : TinyLife.Tools.MoveLotTool.ShouldHighlightSelectedObject*
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nameWithType.vb : MoveLotTool.ShouldHighlightSelectedObject(Object)
fullName.vb : TinyLife.Tools.MoveLotTool.ShouldHighlightSelectedObject(Object)
name.vb : ShouldHighlightSelectedObject(Object)
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- uid : TinyLife.Tools.MoveLotTool.GetMouseCursor
commentId : M:TinyLife.Tools.MoveLotTool.GetMouseCursor
id : GetMouseCursor
parent : TinyLife.Tools.MoveLotTool
langs :
- csharp
- vb
name : GetMouseCursor()
nameWithType : MoveLotTool.GetMouseCursor()
fullName : TinyLife.Tools.MoveLotTool.GetMouseCursor()
type : Method
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source :
remote :
path : TinyLife/Tools/MoveLotTool.cs
branch : 0.43 .8 -dev
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : GetMouseCursor
path : ../TinyLife/Tools/MoveLotTool.cs
startLine : 116
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assemblies :
- Tiny Life
namespace : TinyLife.Tools
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summary : >-
Returns the <xref href="TinyLife.Uis.CursorType" data-throw-if-not-resolved="false"></xref> that this tool should currently display.
By default, <xref href="TinyLife.Uis.CursorType.Default" data-throw-if-not-resolved="false"></xref> is returned.
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example : [ ]
syntax :
content : public override CursorType GetMouseCursor()
return :
type : TinyLife.Uis.CursorType
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description : The cursor type
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content.vb : Public Overrides Function GetMouseCursor() As CursorType
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overridden : TinyLife.Tools.Tool.GetMouseCursor
overload : TinyLife.Tools.MoveLotTool.GetMouseCursor*
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- uid : TinyLife.Tools.MoveLotTool.Move(TinyLife.World.ExportedLot,Microsoft.Xna.Framework.Point)
commentId : M:TinyLife.Tools.MoveLotTool.Move(TinyLife.World.ExportedLot,Microsoft.Xna.Framework.Point)
id : Move(TinyLife.World.ExportedLot,Microsoft.Xna.Framework.Point)
parent : TinyLife.Tools.MoveLotTool
langs :
- csharp
- vb
name : Move(ExportedLot, Point)
nameWithType : MoveLotTool.Move(ExportedLot, Point)
fullName : TinyLife.Tools.MoveLotTool.Move(TinyLife.World.ExportedLot, Microsoft.Xna.Framework.Point)
type : Method
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source :
remote :
path : TinyLife/Tools/MoveLotTool.cs
branch : 0.43 .8 -dev
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Move
path : ../TinyLife/Tools/MoveLotTool.cs
startLine : 129
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assemblies :
- Tiny Life
namespace : TinyLife.Tools
summary : Moves the given <xref href="TinyLife.World.ExportedLot" data-throw-if-not-resolved="false"></xref> in-place by the given <code class="paramref">offset</code>.
example : [ ]
syntax :
content : public static void Move(ExportedLot lot, Point offset)
parameters :
- id : lot
type : TinyLife.World.ExportedLot
description : The lot to move.
- id : offset
type : Microsoft.Xna.Framework.Point
description : The offset to move the lot by.
content.vb : Public Shared Sub Move(lot As ExportedLot, offset As Point)
overload : TinyLife.Tools.MoveLotTool.Move*
- uid : TinyLife.Tools.MoveLotTool.Draw(TinyLife.World.ExportedLot,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
commentId : M:TinyLife.Tools.MoveLotTool.Draw(TinyLife.World.ExportedLot,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
id : Draw(TinyLife.World.ExportedLot,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
parent : TinyLife.Tools.MoveLotTool
langs :
- csharp
- vb
name : Draw(ExportedLot, Point, GameTime, SpriteBatch, bool)
nameWithType : MoveLotTool.Draw(ExportedLot, Point, GameTime, SpriteBatch, bool)
fullName : TinyLife.Tools.MoveLotTool.Draw(TinyLife.World.ExportedLot, Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, bool)
type : Method
2024-08-15 11:40:18 +02:00
source :
remote :
path : TinyLife/Tools/MoveLotTool.cs
branch : 0.43 .8 -dev
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Draw
path : ../TinyLife/Tools/MoveLotTool.cs
startLine : 152
2024-06-09 17:05:30 +02:00
assemblies :
- Tiny Life
namespace : TinyLife.Tools
summary : Draws the given <xref href="TinyLife.World.ExportedLot" data-throw-if-not-resolved="false"></xref>.
example : [ ]
syntax :
content : public static void Draw(ExportedLot lot, Point offset, GameTime time, SpriteBatch batch, bool checkValid)
parameters :
- id : lot
type : TinyLife.World.ExportedLot
description : The lot to draw.
- id : offset
type : Microsoft.Xna.Framework.Point
description : The offset to draw the lot with, based on its top-left corner.
- id : time
type : Microsoft.Xna.Framework.GameTime
description : The time to draw with.
- id : batch
type : Microsoft.Xna.Framework.Graphics.SpriteBatch
description : The sprite batch to draw with.
- id : checkValid
type : System.Boolean
description : Whether objects that cannot be placed at the current location should be drawn in red, rather than their default color.
content.vb : Public Shared Sub Draw(lot As ExportedLot, offset As Point, time As GameTime, batch As SpriteBatch, checkValid As Boolean)
overload : TinyLife.Tools.MoveLotTool.Draw*
nameWithType.vb : MoveLotTool.Draw(ExportedLot, Point, GameTime, SpriteBatch, Boolean)
fullName.vb : TinyLife.Tools.MoveLotTool.Draw(TinyLife.World.ExportedLot, Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, Boolean)
name.vb : Draw(ExportedLot, Point, GameTime, SpriteBatch, Boolean)
- uid : TinyLife.Tools.MoveLotTool.Rotate(TinyLife.World.ExportedLot,Microsoft.Xna.Framework.Point)
commentId : M:TinyLife.Tools.MoveLotTool.Rotate(TinyLife.World.ExportedLot,Microsoft.Xna.Framework.Point)
id : Rotate(TinyLife.World.ExportedLot,Microsoft.Xna.Framework.Point)
parent : TinyLife.Tools.MoveLotTool
langs :
- csharp
- vb
name : Rotate(ExportedLot, Point)
nameWithType : MoveLotTool.Rotate(ExportedLot, Point)
fullName : TinyLife.Tools.MoveLotTool.Rotate(TinyLife.World.ExportedLot, Microsoft.Xna.Framework.Point)
type : Method
2024-08-15 11:40:18 +02:00
source :
remote :
path : TinyLife/Tools/MoveLotTool.cs
branch : 0.43 .8 -dev
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Rotate
path : ../TinyLife/Tools/MoveLotTool.cs
startLine : 200
2024-06-09 17:05:30 +02:00
assemblies :
- Tiny Life
namespace : TinyLife.Tools
summary : Rotates the given <xref href="TinyLife.World.ExportedLot" data-throw-if-not-resolved="false"></xref> in-place by 90 degrees clockwise.
example : [ ]
syntax :
content : public static void Rotate(ExportedLot lot, Point offset)
parameters :
- id : lot
type : TinyLife.World.ExportedLot
description : The lot to rotate.
- id : offset
type : Microsoft.Xna.Framework.Point
description : An offset that should be applied around which to rotate (relative to the top-left corner of the lot).
content.vb : Public Shared Sub Rotate(lot As ExportedLot, offset As Point)
overload : TinyLife.Tools.MoveLotTool.Rotate*
2021-08-04 06:51:12 +02:00
references :
2024-01-07 16:53:47 +01:00
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commentId : F:TinyLife.Tools.Tool.PlayModeTool
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href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_PlayModeTool
name : PlayModeTool
nameWithType : Tool.PlayModeTool
fullName : TinyLife.Tools.Tool.PlayModeTool
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commentId : F:TinyLife.Tools.Tool.BuildTools
parent : TinyLife.Tools.Tool
href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_BuildTools
name : BuildTools
nameWithType : Tool.BuildTools
fullName : TinyLife.Tools.Tool.BuildTools
2021-08-04 06:51:12 +02:00
- uid : TinyLife.Tools
commentId : N : TinyLife.Tools
2024-01-07 16:53:47 +01:00
href : TinyLife.html
2021-08-04 06:51:12 +02:00
name : TinyLife.Tools
nameWithType : TinyLife.Tools
fullName : TinyLife.Tools
2023-03-30 18:07:55 +02:00
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name : TinyLife
2024-01-07 16:53:47 +01:00
href : TinyLife.html
2023-03-30 18:07:55 +02:00
- name : .
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name : Tools
2024-01-07 16:53:47 +01:00
href : TinyLife.Tools.html
2023-03-30 18:07:55 +02:00
spec.vb :
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name : TinyLife
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href : TinyLife.html
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- name : .
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name : Tools
2024-01-07 16:53:47 +01:00
href : TinyLife.Tools.html
2021-08-04 06:51:12 +02:00
- uid : System.Object
commentId : T:System.Object
parent : System
isExternal : true
2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.object
name : object
nameWithType : object
fullName : object
nameWithType.vb : Object
fullName.vb : Object
name.vb : Object
2021-08-04 06:51:12 +02:00
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commentId : T:TinyLife.Tools.Tool
parent : TinyLife.Tools
2024-01-07 16:53:47 +01:00
href : TinyLife.Tools.Tool.html
2021-08-04 06:51:12 +02:00
name : Tool
nameWithType : Tool
fullName : TinyLife.Tools.Tool
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commentId : F:TinyLife.Tools.Tool.RemoveTool
parent : TinyLife.Tools.Tool
2024-01-07 16:53:47 +01:00
href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_RemoveTool
2021-08-04 06:51:12 +02:00
name : RemoveTool
nameWithType : Tool.RemoveTool
fullName : TinyLife.Tools.Tool.RemoveTool
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commentId : F:TinyLife.Tools.Tool.MoveTool
parent : TinyLife.Tools.Tool
2024-01-07 16:53:47 +01:00
href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_MoveTool
2021-08-04 06:51:12 +02:00
name : MoveTool
nameWithType : Tool.MoveTool
fullName : TinyLife.Tools.Tool.MoveTool
- uid : TinyLife.Tools.Tool.SelectedObject
commentId : P:TinyLife.Tools.Tool.SelectedObject
parent : TinyLife.Tools.Tool
2024-01-07 16:53:47 +01:00
href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_SelectedObject
2021-08-04 06:51:12 +02:00
name : SelectedObject
nameWithType : Tool.SelectedObject
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2024-01-07 16:53:47 +01:00
href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_SelectedWall
2021-08-04 06:51:12 +02:00
name : SelectedWall
nameWithType : Tool.SelectedWall
fullName : TinyLife.Tools.Tool.SelectedWall
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commentId : P:TinyLife.Tools.Tool.SelectedRoof
parent : TinyLife.Tools.Tool
2024-01-07 16:53:47 +01:00
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2022-12-20 13:25:03 +01:00
name : SelectedRoof
nameWithType : Tool.SelectedRoof
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commentId : P:TinyLife.Tools.Tool.SelectedStairs
parent : TinyLife.Tools.Tool
2024-01-07 16:53:47 +01:00
href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_SelectedStairs
2023-10-11 16:05:32 +02:00
name : SelectedStairs
nameWithType : Tool.SelectedStairs
fullName : TinyLife.Tools.Tool.SelectedStairs
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commentId : P:TinyLife.Tools.Tool.IsRotateCwPressed
parent : TinyLife.Tools.Tool
2024-01-07 16:53:47 +01:00
href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_IsRotateCwPressed
2022-05-24 13:36:05 +02:00
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nameWithType : Tool.IsRotateCwPressed
fullName : TinyLife.Tools.Tool.IsRotateCwPressed
- uid : TinyLife.Tools.Tool.IsRotateCcwPressed
commentId : P:TinyLife.Tools.Tool.IsRotateCcwPressed
parent : TinyLife.Tools.Tool
2024-01-07 16:53:47 +01:00
href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_IsRotateCcwPressed
2022-05-24 13:36:05 +02:00
name : IsRotateCcwPressed
nameWithType : Tool.IsRotateCcwPressed
fullName : TinyLife.Tools.Tool.IsRotateCcwPressed
- uid : TinyLife.Tools.Tool.IsCopyPressed
commentId : P:TinyLife.Tools.Tool.IsCopyPressed
parent : TinyLife.Tools.Tool
2024-01-07 16:53:47 +01:00
href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_IsCopyPressed
2022-05-24 13:36:05 +02:00
name : IsCopyPressed
nameWithType : Tool.IsCopyPressed
fullName : TinyLife.Tools.Tool.IsCopyPressed
2021-11-23 16:24:04 +01:00
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commentId : E:TinyLife.Tools.Tool.OnOpened
parent : TinyLife.Tools.Tool
2024-01-07 16:53:47 +01:00
href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_OnOpened
2021-11-23 16:24:04 +01:00
name : OnOpened
nameWithType : Tool.OnOpened
fullName : TinyLife.Tools.Tool.OnOpened
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commentId : E:TinyLife.Tools.Tool.OnClosed
parent : TinyLife.Tools.Tool
2024-01-07 16:53:47 +01:00
href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_OnClosed
2021-11-23 16:24:04 +01:00
name : OnClosed
nameWithType : Tool.OnClosed
fullName : TinyLife.Tools.Tool.OnClosed
- uid : TinyLife.Tools.Tool.OnUpdate
commentId : E:TinyLife.Tools.Tool.OnUpdate
parent : TinyLife.Tools.Tool
2024-01-07 16:53:47 +01:00
href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_OnUpdate
2021-11-23 16:24:04 +01:00
name : OnUpdate
nameWithType : Tool.OnUpdate
fullName : TinyLife.Tools.Tool.OnUpdate
- uid : TinyLife.Tools.Tool.OnDraw
commentId : E:TinyLife.Tools.Tool.OnDraw
parent : TinyLife.Tools.Tool
2024-01-07 16:53:47 +01:00
href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_OnDraw
2021-11-23 16:24:04 +01:00
name : OnDraw
nameWithType : Tool.OnDraw
fullName : TinyLife.Tools.Tool.OnDraw
- uid : TinyLife.Tools.Tool.OnInitBuildModeUi
commentId : E:TinyLife.Tools.Tool.OnInitBuildModeUi
parent : TinyLife.Tools.Tool
2024-01-07 16:53:47 +01:00
href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_OnInitBuildModeUi
2021-11-23 16:24:04 +01:00
name : OnInitBuildModeUi
nameWithType : Tool.OnInitBuildModeUi
fullName : TinyLife.Tools.Tool.OnInitBuildModeUi
2021-08-04 06:51:12 +02:00
- uid : TinyLife.Tools.Tool.Input
commentId : P:TinyLife.Tools.Tool.Input
parent : TinyLife.Tools.Tool
2024-01-07 16:53:47 +01:00
href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_Input
2021-08-04 06:51:12 +02:00
name : Input
nameWithType : Tool.Input
fullName : TinyLife.Tools.Tool.Input
- uid : TinyLife.Tools.Tool.Map
commentId : P:TinyLife.Tools.Tool.Map
parent : TinyLife.Tools.Tool
2024-01-07 16:53:47 +01:00
href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_Map
2021-08-04 06:51:12 +02:00
name : Map
nameWithType : Tool.Map
fullName : TinyLife.Tools.Tool.Map
- uid : TinyLife.Tools.Tool.Money
commentId : P:TinyLife.Tools.Tool.Money
parent : TinyLife.Tools.Tool
2024-01-07 16:53:47 +01:00
href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_Money
2021-08-04 06:51:12 +02:00
name : Money
nameWithType : Tool.Money
fullName : TinyLife.Tools.Tool.Money
2023-10-11 16:05:32 +02:00
- uid : TinyLife.Tools.Tool.CurrentFloor
commentId : P:TinyLife.Tools.Tool.CurrentFloor
parent : TinyLife.Tools.Tool
2024-01-07 16:53:47 +01:00
href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_CurrentFloor
2023-10-11 16:05:32 +02:00
name : CurrentFloor
nameWithType : Tool.CurrentFloor
fullName : TinyLife.Tools.Tool.CurrentFloor
2021-08-04 06:51:12 +02:00
- uid : TinyLife.Tools.Tool.Texture
commentId : F:TinyLife.Tools.Tool.Texture
parent : TinyLife.Tools.Tool
2024-01-07 16:53:47 +01:00
href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_Texture
2021-08-04 06:51:12 +02:00
name : Texture
nameWithType : Tool.Texture
fullName : TinyLife.Tools.Tool.Texture
- uid : TinyLife.Tools.Tool.DisplayAsTab
commentId : F:TinyLife.Tools.Tool.DisplayAsTab
parent : TinyLife.Tools.Tool
2024-01-07 16:53:47 +01:00
href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_DisplayAsTab
2021-08-04 06:51:12 +02:00
name : DisplayAsTab
nameWithType : Tool.DisplayAsTab
fullName : TinyLife.Tools.Tool.DisplayAsTab
- uid : TinyLife.Tools.Tool.MousePos
commentId : F:TinyLife.Tools.Tool.MousePos
parent : TinyLife.Tools.Tool
2024-01-07 16:53:47 +01:00
href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_MousePos
2021-08-04 06:51:12 +02:00
name : MousePos
nameWithType : Tool.MousePos
fullName : TinyLife.Tools.Tool.MousePos
- uid : TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
commentId : M:TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
parent : TinyLife.Tools.Tool
isExternal : true
2024-01-07 16:53:47 +01:00
href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_InitBuildModeUi_MLEM_Ui_Elements_Panel_MLEM_Ui_Elements_Panel_
2021-08-04 06:51:12 +02:00
name : InitBuildModeUi(Panel, Panel)
nameWithType : Tool.InitBuildModeUi(Panel, Panel)
fullName : TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel, MLEM.Ui.Elements.Panel)
spec.csharp :
- uid : TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
name : InitBuildModeUi
2024-01-07 16:53:47 +01:00
href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_InitBuildModeUi_MLEM_Ui_Elements_Panel_MLEM_Ui_Elements_Panel_
2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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name : Panel
isExternal : true
- name : )
spec.vb :
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name : InitBuildModeUi
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href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_InitBuildModeUi_MLEM_Ui_Elements_Panel_MLEM_Ui_Elements_Panel_
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commentId : M:TinyLife.Tools.Tool.CanPlaceForTooltip
parent : TinyLife.Tools.Tool
href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_CanPlaceForTooltip
name : CanPlaceForTooltip()
nameWithType : Tool.CanPlaceForTooltip()
fullName : TinyLife.Tools.Tool.CanPlaceForTooltip()
spec.csharp :
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name : CanPlaceForTooltip
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- name : )
spec.vb :
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
spec.csharp :
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
parent : TinyLife.Tools.Tool
isExternal : true
2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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nameWithType : Tool.ColorSelection(ColorScheme[], Action<int, int>, Func<int, int, bool>)
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2021-08-04 06:51:12 +02:00
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