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### YamlMime:ManagedReference
items :
- uid : TinyLife.World.Roof
commentId : T:TinyLife.World.Roof
id : Roof
parent : TinyLife.World
children :
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- TinyLife.World.Roof.#ctor(TinyLife.World.RoofType,Microsoft.Xna.Framework.Rectangle,System.Nullable{System.Int32},MLEM.Maths.Direction2,System.Int32[],System.Int32)
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- TinyLife.World.Roof.Area
- TinyLife.World.Roof.Color
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- TinyLife.World.Roof.Colors
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- TinyLife.World.Roof.Floor
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- TinyLife.World.Roof.GetPrice
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- TinyLife.World.Roof.GetRoofAttachedFurnitureOffset(Microsoft.Xna.Framework.Vector2)
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- TinyLife.World.Roof.HeightOffset
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- TinyLife.World.Roof.Rotation
- TinyLife.World.Roof.Type
- TinyLife.World.Roof.Validate
- TinyLife.World.Roof.Wallpaper
langs :
- csharp
- vb
name : Roof
nameWithType : Roof
fullName : TinyLife.World.Roof
type : Class
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source :
remote :
path : TinyLife/World/Roof.cs
branch : 0.43 .8 -dev
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Roof
path : ../TinyLife/World/Roof.cs
startLine : 309
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : A roof is an object on a <xref href="TinyLife.World.Map" data-throw-if-not-resolved="false"></xref> that is on a higher level and cannot be interacted with by people
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example : [ ]
syntax :
content : >-
[ DataContract]
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public class Roof
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content.vb : >-
<DataContract>
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Public Class Roof
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inheritance :
- System.Object
inheritedMembers :
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
- TinyLife.World.Roof.TinyLife.Utilities.Extensions.JsonCopy``1
attributes :
- type : System.Runtime.Serialization.DataContractAttribute
ctor : System.Runtime.Serialization.DataContractAttribute.#ctor
arguments : [ ]
- uid : TinyLife.World.Roof.Type
commentId : F:TinyLife.World.Roof.Type
id : Type
parent : TinyLife.World.Roof
langs :
- csharp
- vb
name : Type
nameWithType : Roof.Type
fullName : TinyLife.World.Roof.Type
type : Field
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source :
remote :
path : TinyLife/World/Roof.cs
branch : 0.43 .8 -dev
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Type
path : ../TinyLife/World/Roof.cs
startLine : 316
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : The <xref href="TinyLife.World.RoofType" data-throw-if-not-resolved="false"></xref> that this roof has
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example : [ ]
syntax :
content : >-
[ DataMember]
public readonly RoofType Type
return :
type : TinyLife.World.RoofType
content.vb : >-
<DataMember>
Public ReadOnly Type As RoofType
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
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- uid : TinyLife.World.Roof.Color
commentId : F:TinyLife.World.Roof.Color
id : Color
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parent : TinyLife.World.Roof
langs :
- csharp
- vb
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name : Color
nameWithType : Roof.Color
fullName : TinyLife.World.Roof.Color
type : Field
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source :
remote :
path : TinyLife/World/Roof.cs
branch : 0.43 .8 -dev
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Color
path : ../TinyLife/World/Roof.cs
startLine : 321
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : The color index in in <xref href="TinyLife.Utilities.ColorScheme.WarmDark" data-throw-if-not-resolved="false"></xref> that this roof uses for its top
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example : [ ]
syntax :
content : >-
[ DataMember(EmitDefaultValue = false)]
[ Obsolete("Use the new Colors array instead")]
public readonly int Color
return :
type : System.Int32
content.vb : >-
<DataMember(EmitDefaultValue:=False)>
<Obsolete("Use the new Colors array instead")>
Public ReadOnly Color As Integer
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
namedArguments :
- name : EmitDefaultValue
type : System.Boolean
value : false
- type : System.ObsoleteAttribute
ctor : System.ObsoleteAttribute.#ctor(System.String)
arguments :
- type : System.String
value : Use the new Colors array instead
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- uid : TinyLife.World.Roof.HeightOffset
commentId : F:TinyLife.World.Roof.HeightOffset
id : HeightOffset
parent : TinyLife.World.Roof
langs :
- csharp
- vb
name : HeightOffset
nameWithType : Roof.HeightOffset
fullName : TinyLife.World.Roof.HeightOffset
type : Field
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source :
remote :
path : TinyLife/World/Roof.cs
branch : 0.43 .8 -dev
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : HeightOffset
path : ../TinyLife/World/Roof.cs
startLine : 326
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assemblies :
- Tiny Life
namespace : TinyLife.World
summary : A height offset that is added onto this roof's gable offset. This can be set by the player using a slider in build mode.
example : [ ]
syntax :
content : >-
[ DataMember]
public readonly int HeightOffset
return :
type : System.Int32
content.vb : >-
<DataMember>
Public ReadOnly HeightOffset As Integer
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
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- uid : TinyLife.World.Roof.Colors
commentId : P:TinyLife.World.Roof.Colors
id : Colors
parent : TinyLife.World.Roof
langs :
- csharp
- vb
name : Colors
nameWithType : Roof.Colors
fullName : TinyLife.World.Roof.Colors
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type : Property
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source :
remote :
path : TinyLife/World/Roof.cs
branch : 0.43 .8 -dev
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Colors
path : ../TinyLife/World/Roof.cs
startLine : 331
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : The colors that this roof should have
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example : [ ]
syntax :
content : >-
[ DataMember]
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public int[] Colors { get; }
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parameters : [ ]
return :
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type : System.Int32[]
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content.vb : >-
<DataMember>
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Public Property Colors As Integer()
overload : TinyLife.World.Roof.Colors*
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attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
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- uid : TinyLife.World.Roof.Rotation
commentId : P:TinyLife.World.Roof.Rotation
id : Rotation
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parent : TinyLife.World.Roof
langs :
- csharp
- vb
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name : Rotation
nameWithType : Roof.Rotation
fullName : TinyLife.World.Roof.Rotation
type : Property
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source :
remote :
path : TinyLife/World/Roof.cs
branch : 0.43 .8 -dev
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Rotation
path : ../TinyLife/World/Roof.cs
startLine : 337
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : >-
The rotation that this roof has.
This is only relevant for roofs that don't have the <xref href="TinyLife.World.RoofStyle.Flat" data-throw-if-not-resolved="false"></xref> style.
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example : [ ]
syntax :
content : >-
[ DataMember]
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public Direction2 Rotation { get; }
parameters : [ ]
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return :
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type : MLEM.Maths.Direction2
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content.vb : >-
<DataMember>
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Public Property Rotation As Direction2
overload : TinyLife.World.Roof.Rotation*
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attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
- uid : TinyLife.World.Roof.Area
commentId : P:TinyLife.World.Roof.Area
id : Area
parent : TinyLife.World.Roof
langs :
- csharp
- vb
name : Area
nameWithType : Roof.Area
fullName : TinyLife.World.Roof.Area
type : Property
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source :
remote :
path : TinyLife/World/Roof.cs
branch : 0.43 .8 -dev
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Area
path : ../TinyLife/World/Roof.cs
startLine : 342
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : The area that this roof covers
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example : [ ]
syntax :
content : >-
[ DataMember]
public Rectangle Area { get; }
parameters : [ ]
return :
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type : Microsoft.Xna.Framework.Rectangle
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content.vb : >-
<DataMember>
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Public Property Area As Rectangle
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overload : TinyLife.World.Roof.Area*
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
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- uid : TinyLife.World.Roof.Floor
commentId : P:TinyLife.World.Roof.Floor
id : Floor
parent : TinyLife.World.Roof
langs :
- csharp
- vb
name : Floor
nameWithType : Roof.Floor
fullName : TinyLife.World.Roof.Floor
type : Property
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source :
remote :
path : TinyLife/World/Roof.cs
branch : 0.43 .8 -dev
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Floor
path : ../TinyLife/World/Roof.cs
startLine : 348
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : >-
The floor this roof is on.
This is an optional property for backwards compatibility, however it is internally expected to always be nonnull.
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example : [ ]
syntax :
content : >-
[ DataMember]
public int? Floor { get; }
parameters : [ ]
return :
type : System.Nullable{System.Int32}
content.vb : >-
<DataMember>
Public Property Floor As Integer?
overload : TinyLife.World.Roof.Floor*
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
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- uid : TinyLife.World.Roof.Wallpaper
commentId : F:TinyLife.World.Roof.Wallpaper
id : Wallpaper
parent : TinyLife.World.Roof
langs :
- csharp
- vb
name : Wallpaper
nameWithType : Roof.Wallpaper
fullName : TinyLife.World.Roof.Wallpaper
type : Field
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source :
remote :
path : TinyLife/World/Roof.cs
branch : 0.43 .8 -dev
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Wallpaper
path : ../TinyLife/World/Roof.cs
startLine : 355
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : >-
The <xref href="TinyLife.World.Roof.Wallpaper" data-throw-if-not-resolved="false"></xref> that is applied to this roof.
This defaults to the Default wallpaper.
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example : [ ]
syntax :
content : >-
[ DataMember]
public Wallpaper Wallpaper
return :
type : TinyLife.World.Wallpaper
content.vb : >-
<DataMember>
Public Wallpaper As Wallpaper
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
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- uid : TinyLife.World.Roof.#ctor(TinyLife.World.RoofType,Microsoft.Xna.Framework.Rectangle,System.Nullable{System.Int32},MLEM.Maths.Direction2,System.Int32[],System.Int32)
commentId : M:TinyLife.World.Roof.#ctor(TinyLife.World.RoofType,Microsoft.Xna.Framework.Rectangle,System.Nullable{System.Int32},MLEM.Maths.Direction2,System.Int32[],System.Int32)
id : '#ctor(TinyLife.World.RoofType,Microsoft.Xna.Framework.Rectangle,System.Nullable{System.Int32},MLEM.Maths.Direction2,System.Int32[],System.Int32)'
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parent : TinyLife.World.Roof
langs :
- csharp
- vb
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name : Roof(RoofType, Rectangle, int?, Direction2, int[], int)
nameWithType : Roof.Roof(RoofType, Rectangle, int?, Direction2, int[], int)
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fullName : TinyLife.World.Roof.Roof(TinyLife.World.RoofType, Microsoft.Xna.Framework.Rectangle, int?, MLEM.Maths.Direction2, int[], int)
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type : Constructor
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source :
remote :
path : TinyLife/World/Roof.cs
branch : 0.43 .8 -dev
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : .ctor
path : ../TinyLife/World/Roof.cs
startLine : 366
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : Creates a new roof with the given settings
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example : [ ]
syntax :
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content : public Roof(RoofType type, Rectangle area, int? floor, Direction2 rotation, int[] colors, int heightOffset)
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parameters :
- id : type
type : TinyLife.World.RoofType
description : The type of the roof
- id : area
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type : Microsoft.Xna.Framework.Rectangle
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description : The area that this roof covers
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- id : floor
type : System.Nullable{System.Int32}
description : The floor this roof is on.
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- id : rotation
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type : MLEM.Maths.Direction2
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description : This roof's rotation
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- id : colors
type : System.Int32[]
description : The colors that this roof should have
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- id : heightOffset
type : System.Int32
description : A height offset that is added onto this roof's gable offset. This can be set by the player using a slider in build mode.
content.vb : Public Sub New(type As RoofType, area As Rectangle, floor As Integer?, rotation As Direction2, colors As Integer(), heightOffset As Integer)
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overload : TinyLife.World.Roof.#ctor*
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nameWithType.vb : Roof.New(RoofType, Rectangle, Integer?, Direction2, Integer(), Integer)
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fullName.vb : TinyLife.World.Roof.New(TinyLife.World.RoofType, Microsoft.Xna.Framework.Rectangle, Integer?, MLEM.Maths.Direction2, Integer(), Integer)
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name.vb : New(RoofType, Rectangle, Integer?, Direction2, Integer(), Integer)
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- uid : TinyLife.World.Roof.GetPrice
commentId : M:TinyLife.World.Roof.GetPrice
id : GetPrice
parent : TinyLife.World.Roof
langs :
- csharp
- vb
name : GetPrice()
nameWithType : Roof.GetPrice()
fullName : TinyLife.World.Roof.GetPrice()
type : Method
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source :
remote :
path : TinyLife/World/Roof.cs
branch : 0.43 .8 -dev
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : GetPrice
path : ../TinyLife/World/Roof.cs
startLine : 380
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : This roof's price, which is based on <xref href="TinyLife.World.RoofType.GetPrice(Microsoft.Xna.Framework.Rectangle)" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
content : public float GetPrice()
return :
type : System.Single
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description : This roof's price.
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content.vb : Public Function GetPrice() As Single
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overload : TinyLife.World.Roof.GetPrice*
- uid : TinyLife.World.Roof.Validate
commentId : M:TinyLife.World.Roof.Validate
id : Validate
parent : TinyLife.World.Roof
langs :
- csharp
- vb
name : Validate()
nameWithType : Roof.Validate()
fullName : TinyLife.World.Roof.Validate()
type : Method
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source :
remote :
path : TinyLife/World/Roof.cs
branch : 0.43 .8 -dev
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Validate
path : ../TinyLife/World/Roof.cs
startLine : 388
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : Validates this roof instance, which is automatically done in <xref href="TinyLife.World.Map.Validate(System.Boolean%2cSystem.Action%7bSystem.String%7d%2cSystem.Action%7bSystem.Single%7d)" data-throw-if-not-resolved="false"></xref> when the map is loaded from disk
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example : [ ]
syntax :
content : public bool Validate()
return :
type : System.Boolean
description : Whether this roof is still valid
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content.vb : Public Function Validate() As Boolean
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overload : TinyLife.World.Roof.Validate*
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- uid : TinyLife.World.Roof.GetRoofAttachedFurnitureOffset(Microsoft.Xna.Framework.Vector2)
commentId : M:TinyLife.World.Roof.GetRoofAttachedFurnitureOffset(Microsoft.Xna.Framework.Vector2)
id : GetRoofAttachedFurnitureOffset(Microsoft.Xna.Framework.Vector2)
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parent : TinyLife.World.Roof
langs :
- csharp
- vb
name : GetRoofAttachedFurnitureOffset(Vector2)
nameWithType : Roof.GetRoofAttachedFurnitureOffset(Vector2)
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fullName : TinyLife.World.Roof.GetRoofAttachedFurnitureOffset(Microsoft.Xna.Framework.Vector2)
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type : Method
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source :
remote :
path : TinyLife/World/Roof.cs
branch : 0.43 .8 -dev
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : GetRoofAttachedFurnitureOffset
path : ../TinyLife/World/Roof.cs
startLine : 405
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : >-
Returns the offset that <xref href="TinyLife.Objects.Furniture" data-throw-if-not-resolved="false"></xref> attached to this roof should have when rendering.
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This method uses <xref href="TinyLife.World.RoofType.GetGableOffset(Microsoft.Xna.Framework.Rectangle%2cMLEM.Maths.Direction2%2cMicrosoft.Xna.Framework.Point)" data-throw-if-not-resolved="false"></xref> internally.
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example : [ ]
syntax :
content : public (Vector2 DrawOffset, float DepthOffset) GetRoofAttachedFurnitureOffset(Vector2 position)
parameters :
- id : position
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type : Microsoft.Xna.Framework.Vector2
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description : The position that the furniture is on.
return :
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type : System.ValueTuple{Microsoft.Xna.Framework.Vector2,System.Single}
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description : The draw and depth offset that the furniture should draw with.
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content.vb : Public Function GetRoofAttachedFurnitureOffset(position As Vector2) As (DrawOffset As Vector2, DepthOffset As Single)
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overload : TinyLife.World.Roof.GetRoofAttachedFurnitureOffset*
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references :
- uid : TinyLife.World.Map
commentId : T:TinyLife.World.Map
parent : TinyLife.World
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href : TinyLife.World.Map.html
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name : Map
nameWithType : Map
fullName : TinyLife.World.Map
- uid : TinyLife.World
commentId : N : TinyLife.World
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href : TinyLife.html
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name : TinyLife.World
nameWithType : TinyLife.World
fullName : TinyLife.World
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spec.csharp :
- uid : TinyLife
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