TinyLifeWeb/docs/api/TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior.yml

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### YamlMime:ManagedReference
items:
- uid: TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior
commentId: T:TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior
id: PickUpOrSpawnBehavior
parent: TinyLife.Actions.Behaviors
children:
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- TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior.#ctor(TinyLife.Actions.Action,System.Func{TinyLife.Objects.FurnitureType},System.Int32[],System.Func{TinyLife.Objects.Furniture,System.Boolean})
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- TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior.CreateFirstActions
- TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior.GetNextAction(TinyLife.Actions.CompletionType)
langs:
- csharp
- vb
name: PickUpOrSpawnBehavior
nameWithType: PickUpOrSpawnBehavior
fullName: TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior
type: Class
source:
remote:
path: TinyLife/Actions/Behaviors/PickUpOrSpawnBehavior.cs
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branch: 0.29.3-dev
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: PickUpOrSpawnBehavior
path: ../TinyLife/Actions/Behaviors/PickUpOrSpawnBehavior.cs
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startLine: 12
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assemblies:
- Tiny Life
namespace: TinyLife.Actions.Behaviors
summary: "\nAn action behavior that causes an object to be spawned in a <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref>&apos;s hand, or picked up from a location that it is occupying.\n"
example: []
syntax:
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content: 'public class PickUpOrSpawnBehavior : ActionBehavior'
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content.vb: >-
Public Class PickUpOrSpawnBehavior
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Inherits ActionBehavior
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inheritance:
- System.Object
- TinyLife.Actions.Behaviors.ActionBehavior
derivedClasses:
- TinyLife.Actions.Behaviors.ReadBehavior
inheritedMembers:
- TinyLife.Actions.Behaviors.ActionBehavior.Action
- TinyLife.Actions.Behaviors.ActionBehavior.FullyInProgress
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- TinyLife.Actions.Behaviors.ActionBehavior.CreateLastActions
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- TinyLife.Actions.Behaviors.ActionBehavior.Initialize
- TinyLife.Actions.Behaviors.ActionBehavior.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
- TinyLife.Actions.Behaviors.ActionBehavior.CanMultitask(TinyLife.Actions.Action)
- TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted(TinyLife.Actions.CompletionType)
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- TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance(System.Type,TinyLife.Actions.Action)
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- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp:
- public
- class
modifiers.vb:
- Public
- Class
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- uid: TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior.#ctor(TinyLife.Actions.Action,System.Func{TinyLife.Objects.FurnitureType},System.Int32[],System.Func{TinyLife.Objects.Furniture,System.Boolean})
commentId: M:TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior.#ctor(TinyLife.Actions.Action,System.Func{TinyLife.Objects.FurnitureType},System.Int32[],System.Func{TinyLife.Objects.Furniture,System.Boolean})
id: '#ctor(TinyLife.Actions.Action,System.Func{TinyLife.Objects.FurnitureType},System.Int32[],System.Func{TinyLife.Objects.Furniture,System.Boolean})'
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parent: TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior
langs:
- csharp
- vb
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name: PickUpOrSpawnBehavior(Action, Func<FurnitureType>, Int32[], Func<Furniture, Boolean>)
nameWithType: PickUpOrSpawnBehavior.PickUpOrSpawnBehavior(Action, Func<FurnitureType>, Int32[], Func<Furniture, Boolean>)
fullName: TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior.PickUpOrSpawnBehavior(TinyLife.Actions.Action, System.Func<TinyLife.Objects.FurnitureType>, System.Int32[], System.Func<TinyLife.Objects.Furniture, System.Boolean>)
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type: Constructor
source:
remote:
path: TinyLife/Actions/Behaviors/PickUpOrSpawnBehavior.cs
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branch: 0.29.3-dev
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Actions/Behaviors/PickUpOrSpawnBehavior.cs
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startLine: 26
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assemblies:
- Tiny Life
namespace: TinyLife.Actions.Behaviors
summary: "\nCreates a new pick up or spawn behavior with the given settings.\n"
example: []
syntax:
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content: public PickUpOrSpawnBehavior(Action action, Func<FurnitureType> itemToSpawn, int[] colorsToSpawn = null, Func<Furniture, bool> isValid = null)
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parameters:
- id: action
type: TinyLife.Actions.Action
description: The action.
- id: itemToSpawn
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type: System.Func{TinyLife.Objects.FurnitureType}
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description: The item to spawn, or pick up.
- id: colorsToSpawn
type: System.Int32[]
description: The colors to spawn.
- id: isValid
type: System.Func{TinyLife.Objects.Furniture,System.Boolean}
description: Whether the item that we&apos;re trying to pick up is valid. If this is null, the item is checked against the <code data-dev-comment-type="paramref" class="paramref">itemToSpawn</code>.
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content.vb: Public Sub New(action As Action, itemToSpawn As Func(Of FurnitureType), colorsToSpawn As Integer() = Nothing, isValid As Func(Of Furniture, Boolean) = Nothing)
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overload: TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior.#ctor*
exceptions:
- type: System.ArgumentNullException
commentId: T:System.ArgumentNullException
description: Thrown if the <code data-dev-comment-type="paramref" class="paramref">itemToSpawn</code> is null.
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nameWithType.vb: PickUpOrSpawnBehavior.PickUpOrSpawnBehavior(Action, Func(Of FurnitureType), Int32(), Func(Of Furniture, Boolean))
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modifiers.csharp:
- public
modifiers.vb:
- Public
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fullName.vb: TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior.PickUpOrSpawnBehavior(TinyLife.Actions.Action, System.Func(Of TinyLife.Objects.FurnitureType), System.Int32(), System.Func(Of TinyLife.Objects.Furniture, System.Boolean))
name.vb: PickUpOrSpawnBehavior(Action, Func(Of FurnitureType), Int32(), Func(Of Furniture, Boolean))
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- uid: TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior.CreateFirstActions
commentId: M:TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior.CreateFirstActions
id: CreateFirstActions
parent: TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior
langs:
- csharp
- vb
name: CreateFirstActions()
nameWithType: PickUpOrSpawnBehavior.CreateFirstActions()
fullName: TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior.CreateFirstActions()
type: Method
source:
remote:
path: TinyLife/Actions/Behaviors/PickUpOrSpawnBehavior.cs
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branch: 0.29.3-dev
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CreateFirstActions
path: ../TinyLife/Actions/Behaviors/PickUpOrSpawnBehavior.cs
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startLine: 33
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assemblies:
- Tiny Life
namespace: TinyLife.Actions.Behaviors
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summary: "\nCreates a set of actions that should be executed before the main <xref href=\"TinyLife.Actions.Behaviors.ActionBehavior.Action\" data-throw-if-not-resolved=\"false\"></xref> starts.\nThis method is automatically called when using <xref href=\"TinyLife.Actions.BehaviorAction\" data-throw-if-not-resolved=\"false\"></xref> in <xref href=\"TinyLife.Actions.BehaviorAction.CreateFirstActions\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
syntax:
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content: public override IEnumerable<Action> CreateFirstActions()
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return:
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type: System.Collections.Generic.IEnumerable{TinyLife.Actions.Action}
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description: ''
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content.vb: Public Overrides Function CreateFirstActions As IEnumerable(Of Action)
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overridden: TinyLife.Actions.Behaviors.ActionBehavior.CreateFirstActions
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overload: TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior.CreateFirstActions*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior.GetNextAction(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior.GetNextAction(TinyLife.Actions.CompletionType)
id: GetNextAction(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior
langs:
- csharp
- vb
name: GetNextAction(CompletionType)
nameWithType: PickUpOrSpawnBehavior.GetNextAction(CompletionType)
fullName: TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior.GetNextAction(TinyLife.Actions.CompletionType)
type: Method
source:
remote:
path: TinyLife/Actions/Behaviors/PickUpOrSpawnBehavior.cs
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branch: 0.29.3-dev
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetNextAction
path: ../TinyLife/Actions/Behaviors/PickUpOrSpawnBehavior.cs
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startLine: 47
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assemblies:
- Tiny Life
namespace: TinyLife.Actions.Behaviors
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summary: "\nReturns the action that should be executed after this action behavior&apos;s underlying <xref href=\"TinyLife.Actions.Behaviors.ActionBehavior.Action\" data-throw-if-not-resolved=\"false\"></xref> completes.\nThis method is automatically called when using <xref href=\"TinyLife.Actions.BehaviorAction\" data-throw-if-not-resolved=\"false\"></xref> in <xref href=\"TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
syntax:
content: public override Action GetNextAction(CompletionType completion)
parameters:
- id: completion
type: TinyLife.Actions.CompletionType
description: The underlying action&apos;s completion type
return:
type: TinyLife.Actions.Action
description: The action that should be executed next, or null
content.vb: Public Overrides Function GetNextAction(completion As CompletionType) As Action
overridden: TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction(TinyLife.Actions.CompletionType)
overload: TinyLife.Actions.Behaviors.PickUpOrSpawnBehavior.GetNextAction*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
references:
- uid: TinyLife.Objects.Person
commentId: T:TinyLife.Objects.Person
parent: TinyLife.Objects
name: Person
nameWithType: Person
fullName: TinyLife.Objects.Person
- uid: TinyLife.Actions.Behaviors
commentId: N:TinyLife.Actions.Behaviors
name: TinyLife.Actions.Behaviors
nameWithType: TinyLife.Actions.Behaviors
fullName: TinyLife.Actions.Behaviors
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: Object
nameWithType: Object
fullName: System.Object
- uid: TinyLife.Actions.Behaviors.ActionBehavior
commentId: T:TinyLife.Actions.Behaviors.ActionBehavior
parent: TinyLife.Actions.Behaviors
name: ActionBehavior
nameWithType: ActionBehavior
fullName: TinyLife.Actions.Behaviors.ActionBehavior
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- uid: TinyLife.Actions.Behaviors.ActionBehavior.Action
commentId: F:TinyLife.Actions.Behaviors.ActionBehavior.Action
parent: TinyLife.Actions.Behaviors.ActionBehavior
name: Action
nameWithType: ActionBehavior.Action
fullName: TinyLife.Actions.Behaviors.ActionBehavior.Action
- uid: TinyLife.Actions.Behaviors.ActionBehavior.FullyInProgress
commentId: P:TinyLife.Actions.Behaviors.ActionBehavior.FullyInProgress
parent: TinyLife.Actions.Behaviors.ActionBehavior
name: FullyInProgress
nameWithType: ActionBehavior.FullyInProgress
fullName: TinyLife.Actions.Behaviors.ActionBehavior.FullyInProgress
- uid: TinyLife.Actions.Behaviors.ActionBehavior.CreateLastActions
commentId: M:TinyLife.Actions.Behaviors.ActionBehavior.CreateLastActions
parent: TinyLife.Actions.Behaviors.ActionBehavior
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name: CreateLastActions()
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nameWithType: ActionBehavior.CreateLastActions()
fullName: TinyLife.Actions.Behaviors.ActionBehavior.CreateLastActions()
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spec.csharp:
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- uid: TinyLife.Actions.Behaviors.ActionBehavior.CreateLastActions
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name: CreateLastActions
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nameWithType: ActionBehavior.CreateLastActions
fullName: TinyLife.Actions.Behaviors.ActionBehavior.CreateLastActions
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- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
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- uid: TinyLife.Actions.Behaviors.ActionBehavior.CreateLastActions
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name: CreateLastActions
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nameWithType: ActionBehavior.CreateLastActions
fullName: TinyLife.Actions.Behaviors.ActionBehavior.CreateLastActions
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- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.Behaviors.ActionBehavior.Initialize
commentId: M:TinyLife.Actions.Behaviors.ActionBehavior.Initialize
parent: TinyLife.Actions.Behaviors.ActionBehavior
name: Initialize()
nameWithType: ActionBehavior.Initialize()
fullName: TinyLife.Actions.Behaviors.ActionBehavior.Initialize()
spec.csharp:
- uid: TinyLife.Actions.Behaviors.ActionBehavior.Initialize
name: Initialize
nameWithType: ActionBehavior.Initialize
fullName: TinyLife.Actions.Behaviors.ActionBehavior.Initialize
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.Behaviors.ActionBehavior.Initialize
name: Initialize
nameWithType: ActionBehavior.Initialize
fullName: TinyLife.Actions.Behaviors.ActionBehavior.Initialize
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.Behaviors.ActionBehavior.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Actions.Behaviors.ActionBehavior.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent: TinyLife.Actions.Behaviors.ActionBehavior
isExternal: true
name: Update(GameTime, TimeSpan, Single)
nameWithType: ActionBehavior.Update(GameTime, TimeSpan, Single)
fullName: TinyLife.Actions.Behaviors.ActionBehavior.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single)
spec.csharp:
- uid: TinyLife.Actions.Behaviors.ActionBehavior.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
name: Update
nameWithType: ActionBehavior.Update
fullName: TinyLife.Actions.Behaviors.ActionBehavior.Update
- name: (
nameWithType: (
fullName: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
nameWithType: GameTime
fullName: Microsoft.Xna.Framework.GameTime
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.TimeSpan
name: TimeSpan
nameWithType: TimeSpan
fullName: System.TimeSpan
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Single
name: Single
nameWithType: Single
fullName: System.Single
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.Behaviors.ActionBehavior.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
name: Update
nameWithType: ActionBehavior.Update
fullName: TinyLife.Actions.Behaviors.ActionBehavior.Update
- name: (
nameWithType: (
fullName: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
nameWithType: GameTime
fullName: Microsoft.Xna.Framework.GameTime
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.TimeSpan
name: TimeSpan
nameWithType: TimeSpan
fullName: System.TimeSpan
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Single
name: Single
nameWithType: Single
fullName: System.Single
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
commentId: M:TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
parent: TinyLife.Actions.Behaviors.ActionBehavior
name: GetIconObject()
nameWithType: ActionBehavior.GetIconObject()
fullName: TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject()
spec.csharp:
- uid: TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
name: GetIconObject
nameWithType: ActionBehavior.GetIconObject
fullName: TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
name: GetIconObject
nameWithType: ActionBehavior.GetIconObject
fullName: TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.Behaviors.ActionBehavior.CanMultitask(TinyLife.Actions.Action)
commentId: M:TinyLife.Actions.Behaviors.ActionBehavior.CanMultitask(TinyLife.Actions.Action)
parent: TinyLife.Actions.Behaviors.ActionBehavior
name: CanMultitask(Action)
nameWithType: ActionBehavior.CanMultitask(Action)
fullName: TinyLife.Actions.Behaviors.ActionBehavior.CanMultitask(TinyLife.Actions.Action)
spec.csharp:
- uid: TinyLife.Actions.Behaviors.ActionBehavior.CanMultitask(TinyLife.Actions.Action)
name: CanMultitask
nameWithType: ActionBehavior.CanMultitask
fullName: TinyLife.Actions.Behaviors.ActionBehavior.CanMultitask
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.Action
name: Action
nameWithType: Action
fullName: TinyLife.Actions.Action
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.Behaviors.ActionBehavior.CanMultitask(TinyLife.Actions.Action)
name: CanMultitask
nameWithType: ActionBehavior.CanMultitask
fullName: TinyLife.Actions.Behaviors.ActionBehavior.CanMultitask
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.Action
name: Action
nameWithType: Action
fullName: TinyLife.Actions.Action
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.Behaviors.ActionBehavior
name: OnCompleted(CompletionType)
nameWithType: ActionBehavior.OnCompleted(CompletionType)
fullName: TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted(TinyLife.Actions.CompletionType)
spec.csharp:
- uid: TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted(TinyLife.Actions.CompletionType)
name: OnCompleted
nameWithType: ActionBehavior.OnCompleted
fullName: TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
nameWithType: CompletionType
fullName: TinyLife.Actions.CompletionType
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted(TinyLife.Actions.CompletionType)
name: OnCompleted
nameWithType: ActionBehavior.OnCompleted
fullName: TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
nameWithType: CompletionType
fullName: TinyLife.Actions.CompletionType
- name: )
nameWithType: )
fullName: )
2022-12-20 13:25:03 +01:00
- uid: TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance(System.Type,TinyLife.Actions.Action)
commentId: M:TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance(System.Type,TinyLife.Actions.Action)
2022-09-05 14:19:42 +02:00
parent: TinyLife.Actions.Behaviors.ActionBehavior
2022-12-20 13:25:03 +01:00
isExternal: true
name: CreateDefaultInstance(Type, Action)
nameWithType: ActionBehavior.CreateDefaultInstance(Type, Action)
fullName: TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance(System.Type, TinyLife.Actions.Action)
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spec.csharp:
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- uid: TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance(System.Type,TinyLife.Actions.Action)
name: CreateDefaultInstance
nameWithType: ActionBehavior.CreateDefaultInstance
fullName: TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance
2022-09-05 14:19:42 +02:00
- name: (
nameWithType: (
fullName: (
2022-12-20 13:25:03 +01:00
- uid: System.Type
name: Type
nameWithType: Type
fullName: System.Type
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
2022-09-05 14:19:42 +02:00
- uid: TinyLife.Actions.Action
name: Action
nameWithType: Action
fullName: TinyLife.Actions.Action
- name: )
nameWithType: )
fullName: )
spec.vb:
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- uid: TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance(System.Type,TinyLife.Actions.Action)
name: CreateDefaultInstance
nameWithType: ActionBehavior.CreateDefaultInstance
fullName: TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance
2022-09-05 14:19:42 +02:00
- name: (
nameWithType: (
fullName: (
2022-12-20 13:25:03 +01:00
- uid: System.Type
name: Type
nameWithType: Type
fullName: System.Type
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
2022-09-05 14:19:42 +02:00
- uid: TinyLife.Actions.Action
name: Action
nameWithType: Action
fullName: TinyLife.Actions.Action
- name: )
nameWithType: )
fullName: )
- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
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