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### YamlMime:ManagedReference
items :
- uid : TinyLife.Actions.BehaviorAction`1
commentId : T:TinyLife.Actions.BehaviorAction`1
id : BehaviorAction`1
parent : TinyLife.Actions
children :
- TinyLife.Actions.BehaviorAction`1.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
- TinyLife.Actions.BehaviorAction`1.Behavior
- TinyLife.Actions.BehaviorAction`1.GetIconObject
- TinyLife.Actions.BehaviorAction`1.GetNextAction(TinyLife.Actions.CompletionType)
- TinyLife.Actions.BehaviorAction`1.Initialize
- TinyLife.Actions.BehaviorAction`1.OnCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.BehaviorAction`1.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
langs :
- csharp
- vb
name : BehaviorAction<T>
nameWithType : BehaviorAction<T>
fullName : TinyLife.Actions.BehaviorAction<T>
type : Class
source :
remote :
path : TinyLife/Actions/BehaviorAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : BehaviorAction
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path : ../TinyLife/Actions/BehaviorAction.cs
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startLine : 16
assemblies :
- Tiny Life
namespace : TinyLife.Actions
summary : "\nA behavior-based action is an <xref href=\"TinyLife.Actions.Action\" data-throw-if-not-resolved=\"false\"></xref> that invokes an underlying <xref href=\"TinyLife.Actions.Behaviors.ActionBehavior\" data-throw-if-not-resolved=\"false\"></xref> in the appropriate places.\nThis type of action can be useful for when an action uses a basic behavior, but does a more complex additional action.\nIf the chosen behavior type <code data-dev-comment-type=\"typeparamref\" class=\"typeparamref\">T</code> does not have a constructor that only accepts an <xref href=\"TinyLife.Actions.Action\" data-throw-if-not-resolved=\"false\"></xref> as an argument, the <xref href=\"TinyLife.Actions.BehaviorAction%601.Behavior\" data-throw-if-not-resolved=\"false\"></xref> property has to be set manually in the subclass constructor.\n"
example : [ ]
syntax :
content: 'public abstract class BehaviorAction<T> : Action, IGenericDataHolder where T : ActionBehavior'
typeParameters :
- id : T
description : The type of <xref href="TinyLife.Actions.Behaviors.ActionBehavior" data-throw-if-not-resolved="false"></xref> that this action uses
content.vb : >-
Public MustInherit Class BehaviorAction(Of T As ActionBehavior)
Inherits Action
Implements IGenericDataHolder
inheritance :
- System.Object
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- TinyLife.Actions.Typeless.TypelessAction
- TinyLife.Actions.Action
implements :
- MLEM.Misc.IGenericDataHolder
inheritedMembers :
- TinyLife.Actions.Action.Type
- TinyLife.Actions.Action.Validate(TinyLife.Objects.Person)
- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
- TinyLife.Actions.Action.CanCancel(TinyLife.Actions.Action)
- TinyLife.Actions.Action.CausesExtremelyFastSpeed
- TinyLife.Actions.Action.GetDisplayName
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- TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType,TinyLife.Actions.CanExecuteResult,TinyLife.Objects.MapObject)
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- TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
- TinyLife.Actions.Typeless.TypelessAction.Random
- TinyLife.Actions.Typeless.TypelessAction.Info
- TinyLife.Actions.Typeless.TypelessAction.StartedAutomatically
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- TinyLife.Actions.Typeless.TypelessAction.Parent
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- TinyLife.Actions.Typeless.TypelessAction.Map
- TinyLife.Actions.Typeless.TypelessAction.Person
- TinyLife.Actions.Typeless.TypelessAction.ElapsedTime
- TinyLife.Actions.Typeless.TypelessAction.PlayerPromptOpen
- TinyLife.Actions.Typeless.TypelessAction.InProgressTime
- TinyLife.Actions.Typeless.TypelessAction.FullyInProgress
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- TinyLife.Actions.Typeless.TypelessAction.ForceResult
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- TinyLife.Actions.Typeless.TypelessAction.IsCompleted
- TinyLife.Actions.Typeless.TypelessAction.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,System.Func{TinyLife.Uis.CoveringGroup,System.Collections.Generic.IEnumerable{MLEM.Ui.Elements.Element}})
- TinyLife.Actions.Typeless.TypelessAction.OpenYesNoPrompt(System.String,System.Action,System.Action)
- TinyLife.Actions.Typeless.TypelessAction.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String)
- TinyLife.Actions.Typeless.TypelessAction.SpeakAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32)
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- TinyLife.Actions.Typeless.TypelessAction.SpeakInConversation(TinyLife.Objects.Person,Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Nullable{TinyLife.Actions.EmoteCategory},System.Nullable{TinyLife.Objects.SpeakStyle},System.Int32)
- TinyLife.Actions.Typeless.TypelessAction.CompleteInTime(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
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- TinyLife.Actions.Typeless.TypelessAction.CompleteIfNeedFull(TinyLife.Objects.Person,TinyLife.NeedType,TinyLife.Actions.CompletionType)
- TinyLife.Actions.Typeless.TypelessAction.PutDownOrGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType[])
- TinyLife.Actions.Typeless.TypelessAction.GetPlaceDirection(TinyLife.Objects.Person,TinyLife.Objects.FurnitureType)
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- TinyLife.Actions.Typeless.TypelessAction.Sit(TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
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- TinyLife.Actions.Typeless.TypelessAction.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
- TinyLife.Actions.Typeless.TypelessAction.GetFreeChairs(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
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- TinyLife.Actions.Typeless.TypelessAction.FindAllFreePeople(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
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- TinyLife.Actions.Typeless.TypelessAction.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.FindAllFreeWalls(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.FindAllFreeGround(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
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- TinyLife.Actions.Typeless.TypelessAction.FindAllActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Actions.Typeless.TypelessAction.FindValidActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.GetRandomVariety(System.Collections.Generic.IEnumerable{TinyLife.Actions.ActionVariety},TinyLife.Actions.ActionInfo)
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- TinyLife.Actions.Typeless.TypelessAction.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
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- TinyLife.Actions.Typeless.TypelessAction.InvokeForBoth(TinyLife.Objects.Person,TinyLife.Objects.Person,System.Action{TinyLife.Objects.Person,TinyLife.Objects.Person})
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
- TinyLife.Actions.BehaviorAction`1.TinyLife.Utilities.Extensions.JsonCopy``1
nameWithType.vb : BehaviorAction(Of T)
modifiers.csharp :
- public
- abstract
- class
modifiers.vb :
- Public
- MustInherit
- Class
fullName.vb : TinyLife.Actions.BehaviorAction(Of T)
name.vb : BehaviorAction(Of T)
- uid : TinyLife.Actions.BehaviorAction`1.Behavior
commentId : P:TinyLife.Actions.BehaviorAction`1.Behavior
id : Behavior
parent : TinyLife.Actions.BehaviorAction`1
langs :
- csharp
- vb
name : Behavior
nameWithType : BehaviorAction<T>.Behavior
fullName : TinyLife.Actions.BehaviorAction<T>.Behavior
type : Property
source :
remote :
path : TinyLife/Actions/BehaviorAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Behavior
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path : ../TinyLife/Actions/BehaviorAction.cs
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startLine : 21
assemblies :
- Tiny Life
namespace : TinyLife.Actions
summary : "\nThe underlying <xref href=\"TinyLife.Actions.Behaviors.ActionBehavior\" data-throw-if-not-resolved=\"false\"></xref> that this action uses and invokes\n"
example : [ ]
syntax :
content : protected T Behavior { get; set; }
parameters : [ ]
return :
type : '{T}'
content.vb : Protected Property Behavior As T
overload : TinyLife.Actions.BehaviorAction`1.Behavior*
nameWithType.vb : BehaviorAction(Of T).Behavior
modifiers.csharp :
- protected
- get
- set
modifiers.vb :
- Protected
fullName.vb : TinyLife.Actions.BehaviorAction(Of T).Behavior
- uid : TinyLife.Actions.BehaviorAction`1.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
commentId : M:TinyLife.Actions.BehaviorAction`1.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
id : '#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)'
parent : TinyLife.Actions.BehaviorAction`1
langs :
- csharp
- vb
name : BehaviorAction(ActionType, ActionInfo)
nameWithType : BehaviorAction<T>.BehaviorAction(ActionType, ActionInfo)
fullName : TinyLife.Actions.BehaviorAction<T>.BehaviorAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo)
type : Constructor
source :
remote :
path : TinyLife/Actions/BehaviorAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : .ctor
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path : ../TinyLife/Actions/BehaviorAction.cs
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startLine : 36
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nCreates a new action from the given <xref href=\"TinyLife.Actions.ActionType\" data-throw-if-not-resolved=\"false\"></xref>\n"
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example : [ ]
syntax :
content : protected BehaviorAction(ActionType type, ActionInfo info)
parameters :
- id : type
type : TinyLife.Actions.ActionType
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description : The type to create this action from
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- id : info
type : TinyLife.Actions.ActionInfo
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description : The information for this action
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content.vb : Protected Sub New(type As ActionType, info As ActionInfo)
overload : TinyLife.Actions.BehaviorAction`1.#ctor*
nameWithType.vb : BehaviorAction(Of T).BehaviorAction(ActionType, ActionInfo)
modifiers.csharp :
- protected
modifiers.vb :
- Protected
fullName.vb : TinyLife.Actions.BehaviorAction(Of T).BehaviorAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo)
- uid : TinyLife.Actions.BehaviorAction`1.Initialize
commentId : M:TinyLife.Actions.BehaviorAction`1.Initialize
id : Initialize
parent : TinyLife.Actions.BehaviorAction`1
langs :
- csharp
- vb
name : Initialize()
nameWithType : BehaviorAction<T>.Initialize()
fullName : TinyLife.Actions.BehaviorAction<T>.Initialize()
type : Method
source :
remote :
path : TinyLife/Actions/BehaviorAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Initialize
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path : ../TinyLife/Actions/BehaviorAction.cs
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startLine : 39
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nThis method is called when the action is first started by a <xref href=\"TinyLife.Actions.Typeless.TypelessAction.Person\" data-throw-if-not-resolved=\"false\"></xref>.\nNote that it is not called when the action gets added to the <xref href=\"TinyLife.Objects.Person.ActionQueue\" data-throw-if-not-resolved=\"false\"></xref>, but when it is moved to <xref href=\"TinyLife.Objects.Person.CurrentActions\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example : [ ]
syntax :
content : public override void Initialize()
content.vb : Public Overrides Sub Initialize
overridden : TinyLife.Actions.Typeless.TypelessAction.Initialize
overload : TinyLife.Actions.BehaviorAction`1.Initialize*
nameWithType.vb : BehaviorAction(Of T).Initialize()
modifiers.csharp :
- public
- override
modifiers.vb :
- Public
- Overrides
fullName.vb : TinyLife.Actions.BehaviorAction(Of T).Initialize()
- uid : TinyLife.Actions.BehaviorAction`1.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId : M:TinyLife.Actions.BehaviorAction`1.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id : Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent : TinyLife.Actions.BehaviorAction`1
langs :
- csharp
- vb
name : Update(GameTime, TimeSpan, Single)
nameWithType : BehaviorAction<T>.Update(GameTime, TimeSpan, Single)
fullName : TinyLife.Actions.BehaviorAction<T>.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single)
type : Method
source :
remote :
path : TinyLife/Actions/BehaviorAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Update
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path : ../TinyLife/Actions/BehaviorAction.cs
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startLine : 44
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nThis method is called every update frame if this action is currently active.\nBy default, only the <xref href=\"TinyLife.Actions.Typeless.TypelessAction.ElapsedTime\" data-throw-if-not-resolved=\"false\"></xref> is modified in this method and <xref href=\"TinyLife.Objects.MapObject.ActionUpdate(TinyLife.Actions.Action%2cMicrosoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref> is called.\n"
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example : [ ]
syntax :
content : public override void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier)
parameters :
- id : time
type : Microsoft.Xna.Framework.GameTime
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description : The current game time
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- id : passedInGame
type : System.TimeSpan
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description : The amount of time that has passed, in game time
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- id : speedMultiplier
type : System.Single
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description : The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
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content.vb : Public Overrides Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
overridden : TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
overload : TinyLife.Actions.BehaviorAction`1.Update*
nameWithType.vb : BehaviorAction(Of T).Update(GameTime, TimeSpan, Single)
modifiers.csharp :
- public
- override
modifiers.vb :
- Public
- Overrides
fullName.vb : TinyLife.Actions.BehaviorAction(Of T).Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single)
- uid : TinyLife.Actions.BehaviorAction`1.GetIconObject
commentId : M:TinyLife.Actions.BehaviorAction`1.GetIconObject
id : GetIconObject
parent : TinyLife.Actions.BehaviorAction`1
langs :
- csharp
- vb
name : GetIconObject()
nameWithType : BehaviorAction<T>.GetIconObject()
fullName : TinyLife.Actions.BehaviorAction<T>.GetIconObject()
type : Method
source :
remote :
path : TinyLife/Actions/BehaviorAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : GetIconObject
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path : ../TinyLife/Actions/BehaviorAction.cs
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startLine : 50
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nReturns the map object that is displayed in the action queue in the top left of the screen.\nNote that this value is ignored if this action's type has a <xref href=\"TinyLife.Actions.ActionType.TypeSettings.Texture\" data-throw-if-not-resolved=\"false\"></xref>.\nBy default, the <xref href=\"TinyLife.Actions.ActionInfo.GetActionObject%60%601\" data-throw-if-not-resolved=\"false\"></xref> is returned.\n"
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example : [ ]
syntax :
content : public override MapObject GetIconObject()
return :
type : TinyLife.Objects.MapObject
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description : The icon object
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content.vb : Public Overrides Function GetIconObject As MapObject
overridden : TinyLife.Actions.Action.GetIconObject
overload : TinyLife.Actions.BehaviorAction`1.GetIconObject*
nameWithType.vb : BehaviorAction(Of T).GetIconObject()
modifiers.csharp :
- public
- override
modifiers.vb :
- Public
- Overrides
fullName.vb : TinyLife.Actions.BehaviorAction(Of T).GetIconObject()
- uid : TinyLife.Actions.BehaviorAction`1.OnCompleted(TinyLife.Actions.CompletionType)
commentId : M:TinyLife.Actions.BehaviorAction`1.OnCompleted(TinyLife.Actions.CompletionType)
id : OnCompleted(TinyLife.Actions.CompletionType)
parent : TinyLife.Actions.BehaviorAction`1
langs :
- csharp
- vb
name : OnCompleted(CompletionType)
nameWithType : BehaviorAction<T>.OnCompleted(CompletionType)
fullName : TinyLife.Actions.BehaviorAction<T>.OnCompleted(TinyLife.Actions.CompletionType)
type : Method
source :
remote :
path : TinyLife/Actions/BehaviorAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : OnCompleted
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path : ../TinyLife/Actions/BehaviorAction.cs
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startLine : 55
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nThis method is called when this action <xref href=\"TinyLife.Actions.Typeless.TypelessAction.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref>, or if it is canceled from an outside source.\nNote that, if this method is called as a result of <xref href=\"TinyLife.Actions.Typeless.TypelessAction.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref>, the <xref href=\"TinyLife.Actions.CompletionType\" data-throw-if-not-resolved=\"false\"></xref> passed will be the same.\n"
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example : [ ]
syntax :
content : public override void OnCompleted(CompletionType type)
parameters :
- id : type
type : TinyLife.Actions.CompletionType
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description : The type that this action completed with
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content.vb : Public Overrides Sub OnCompleted(type As CompletionType)
overridden : TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.CompletionType)
overload : TinyLife.Actions.BehaviorAction`1.OnCompleted*
nameWithType.vb : BehaviorAction(Of T).OnCompleted(CompletionType)
modifiers.csharp :
- public
- override
modifiers.vb :
- Public
- Overrides
fullName.vb : TinyLife.Actions.BehaviorAction(Of T).OnCompleted(TinyLife.Actions.CompletionType)
- uid : TinyLife.Actions.BehaviorAction`1.GetNextAction(TinyLife.Actions.CompletionType)
commentId : M:TinyLife.Actions.BehaviorAction`1.GetNextAction(TinyLife.Actions.CompletionType)
id : GetNextAction(TinyLife.Actions.CompletionType)
parent : TinyLife.Actions.BehaviorAction`1
langs :
- csharp
- vb
name : GetNextAction(CompletionType)
nameWithType : BehaviorAction<T>.GetNextAction(CompletionType)
fullName : TinyLife.Actions.BehaviorAction<T>.GetNextAction(TinyLife.Actions.CompletionType)
type : Method
source :
remote :
path : TinyLife/Actions/BehaviorAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : GetNextAction
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path : ../TinyLife/Actions/BehaviorAction.cs
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startLine : 61
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nReturns an action that should be queued up immediately after this action completes.\nThe queued up action is immediately started in the slot that this action occupied.\nCan be null, and is null by default.\n"
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example : [ ]
syntax :
content : public override Action GetNextAction(CompletionType completion)
parameters :
- id : completion
type : TinyLife.Actions.CompletionType
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description : The type that this action completed with
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return :
type : TinyLife.Actions.Action
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description : The follow-up action
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content.vb : Public Overrides Function GetNextAction(completion As CompletionType) As Action
overridden : TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
overload : TinyLife.Actions.BehaviorAction`1.GetNextAction*
nameWithType.vb : BehaviorAction(Of T).GetNextAction(CompletionType)
modifiers.csharp :
- public
- override
modifiers.vb :
- Public
- Overrides
fullName.vb : TinyLife.Actions.BehaviorAction(Of T).GetNextAction(TinyLife.Actions.CompletionType)
references :
- uid : TinyLife.Actions.Action
commentId : T:TinyLife.Actions.Action
parent : TinyLife.Actions
name : Action
nameWithType : Action
fullName : TinyLife.Actions.Action
- uid : TinyLife.Actions.Behaviors.ActionBehavior
commentId : T:TinyLife.Actions.Behaviors.ActionBehavior
parent : TinyLife.Actions.Behaviors
name : ActionBehavior
nameWithType : ActionBehavior
fullName : TinyLife.Actions.Behaviors.ActionBehavior
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2022-03-09 16:13:05 +01:00
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2022-01-01 17:06:03 +01:00
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2022-06-09 20:12:10 +02:00
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2022-01-01 17:06:03 +01:00
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2022-06-09 20:12:10 +02:00
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2022-01-01 17:06:03 +01:00
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2022-06-09 20:12:10 +02:00
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2022-01-08 12:41:09 +01:00
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2022-01-01 17:06:03 +01:00
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2022-01-08 12:41:09 +01:00
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2022-01-01 17:06:03 +01:00
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2022-01-01 17:06:03 +01:00
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2022-05-24 13:36:05 +02:00
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2022-01-01 17:06:03 +01:00
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2022-03-09 16:13:05 +01:00
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