TinyLifeWeb/docs/api/TinyLife.Skills.FoodType.yml

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### YamlMime:ManagedReference
items:
- uid: TinyLife.Skills.FoodType
commentId: T:TinyLife.Skills.FoodType
id: FoodType
parent: TinyLife.Skills
children:
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- TinyLife.Skills.FoodType.#ctor(System.String,System.Int32,System.Int32,System.Int32,TinyLife.Skills.FoodType.FoodIntolerance,TinyLife.Skills.FoodType.IngredientSource,System.Nullable{Microsoft.Xna.Framework.Color})
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- TinyLife.Skills.FoodType.AdditionalObject
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- TinyLife.Skills.FoodType.AllIntolerances
- TinyLife.Skills.FoodType.CanCreate(TinyLife.Actions.ActionInfo,System.Boolean,System.Int32,System.Single)
- TinyLife.Skills.FoodType.CanCreateFunc
- TinyLife.Skills.FoodType.CanEat(TinyLife.Objects.Person,TinyLife.Objects.FoodTypedItem,System.Boolean)
- TinyLife.Skills.FoodType.CanEatFunc
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- TinyLife.Skills.FoodType.CanHaveCandle
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- TinyLife.Skills.FoodType.Color
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- TinyLife.Skills.FoodType.Construct(TinyLife.World.Map,TinyLife.Skills.Quality,System.TimeSpan,System.Int32,TinyLife.Objects.Person,System.Nullable{System.Guid},System.Boolean)
- TinyLife.Skills.FoodType.ConstructUnfinished(TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.TimeSpan,System.Int32,TinyLife.Objects.Person,System.Nullable{System.Guid},System.Boolean)
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- TinyLife.Skills.FoodType.Container
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- TinyLife.Skills.FoodType.CustomTextureFunc
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- TinyLife.Skills.FoodType.DisplayName
- TinyLife.Skills.FoodType.FoodAmount
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- TinyLife.Skills.FoodType.GetActions(System.Int32,TinyLife.Skills.FoodType.IngredientSource,System.Boolean,System.Single,TinyLife.Skills.SkillType)
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- TinyLife.Skills.FoodType.GetAllContainers(System.Int32)
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- TinyLife.Skills.FoodType.GetIntolerancesDescription(System.Boolean)
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- TinyLife.Skills.FoodType.GetPrice(System.Int32)
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- TinyLife.Skills.FoodType.GetTexture(System.Int32)
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- TinyLife.Skills.FoodType.Intolerances
- TinyLife.Skills.FoodType.InvokeOnEaten(TinyLife.Actions.Action,TinyLife.Objects.FoodTypedItem)
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- TinyLife.Skills.FoodType.Name
- TinyLife.Skills.FoodType.OnEaten
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- TinyLife.Skills.FoodType.OnFoodEaten
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- TinyLife.Skills.FoodType.Price
- TinyLife.Skills.FoodType.Register(TinyLife.Skills.FoodType)
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- TinyLife.Skills.FoodType.RequiredSkill
- TinyLife.Skills.FoodType.RequiredSkillLevel
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- TinyLife.Skills.FoodType.Sources
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- TinyLife.Skills.FoodType.Types
langs:
- csharp
- vb
name: FoodType
nameWithType: FoodType
fullName: TinyLife.Skills.FoodType
type: Class
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: FoodType
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 33
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: "\nA food type is a type of dish that can be cooked using <xref href=\"TinyLife.Actions.ActionType.GetIngredientsSingle\" data-throw-if-not-resolved=\"false\"></xref>.\nFood types store information such as their name and texture, but also the cooking level that is required to make them.\nWhether a food type has a custom <xref href=\"Microsoft.Xna.Framework.Graphics.Texture\" data-throw-if-not-resolved=\"false\"></xref> is based on its <xref href=\"TinyLife.Skills.FoodType.ContainerType\" data-throw-if-not-resolved=\"false\"></xref>, but most foods use the <xref href=\"TinyLife.Mods.Mod.GetCustomFurnitureTextures(TinyLife.Mods.ModInfo)\" data-throw-if-not-resolved=\"false\"></xref> and are loaded as as &quot;Food<xref href=\"TinyLife.Skills.FoodType.Name\" data-throw-if-not-resolved=\"false\"></xref>&quot;.\nFood types are registered using <xref href=\"TinyLife.Skills.FoodType.Register(TinyLife.Skills.FoodType)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
syntax:
content: >-
[JsonConverter(typeof(StaticJsonConverter<FoodType>), new object[]{typeof(FoodType), "PrivateTypes"})]
public class FoodType
content.vb: >-
<JsonConverter(GetType(StaticJsonConverter(Of FoodType)), New Object() {GetType(FoodType), "PrivateTypes"})>
Public Class FoodType
inheritance:
- System.Object
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Skills.FoodType.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp:
- public
- class
modifiers.vb:
- Public
- Class
- uid: TinyLife.Skills.FoodType.Types
commentId: F:TinyLife.Skills.FoodType.Types
id: Types
parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
name: Types
nameWithType: FoodType.Types
fullName: TinyLife.Skills.FoodType.Types
type: Field
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Types
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 40
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
summary: "\nAll of the <xref href=\"TinyLife.Skills.FoodType\" data-throw-if-not-resolved=\"false\"></xref> instances that are registered by the game and mods\n"
example: []
syntax:
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content: public static readonly ReadOnlyDictionary<string, FoodType> Types
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return:
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type: System.Collections.ObjectModel.ReadOnlyDictionary{System.String,TinyLife.Skills.FoodType}
content.vb: Public Shared ReadOnly Types As ReadOnlyDictionary(Of String, FoodType)
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modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
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- uid: TinyLife.Skills.FoodType.AllIntolerances
commentId: F:TinyLife.Skills.FoodType.AllIntolerances
id: AllIntolerances
parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
name: AllIntolerances
nameWithType: FoodType.AllIntolerances
fullName: TinyLife.Skills.FoodType.AllIntolerances
type: Field
source:
remote:
path: TinyLife/Skills/FoodType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AllIntolerances
path: ../TinyLife/Skills/FoodType.cs
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startLine: 44
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: "\nAll of the defined <xref href=\"TinyLife.Skills.FoodType.FoodIntolerance\" data-throw-if-not-resolved=\"false\"></xref> flag values.\n"
example: []
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syntax:
content: public static readonly FoodType.FoodIntolerance[] AllIntolerances
return:
type: TinyLife.Skills.FoodType.FoodIntolerance[]
content.vb: Public Shared ReadOnly AllIntolerances As FoodType.FoodIntolerance()
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
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- uid: TinyLife.Skills.FoodType.OnFoodEaten
commentId: E:TinyLife.Skills.FoodType.OnFoodEaten
id: OnFoodEaten
parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
name: OnFoodEaten
nameWithType: FoodType.OnFoodEaten
fullName: TinyLife.Skills.FoodType.OnFoodEaten
type: Event
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OnFoodEaten
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 53
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: "\nAn event that is invoked after a given <xref href=\"TinyLife.Skills.FoodType\" data-throw-if-not-resolved=\"false\"></xref>&apos;s food type is eaten as part of the given <xref href=\"TinyLife.Actions.Action\" data-throw-if-not-resolved=\"false\"></xref>.\nThis event is invoked at the same time as <xref href=\"TinyLife.Skills.FoodType.OnEaten\" data-throw-if-not-resolved=\"false\"></xref>, but for any <xref href=\"TinyLife.Skills.FoodType\" data-throw-if-not-resolved=\"false\"></xref>.\nThis action is invoked in <xref href=\"TinyLife.Skills.FoodType.InvokeOnEaten(TinyLife.Actions.Action%2cTinyLife.Objects.FoodTypedItem)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: public static event Action<Action, FoodTypedItem, FoodType> OnFoodEaten
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return:
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type: System.Action{TinyLife.Actions.Action,TinyLife.Objects.FoodTypedItem,TinyLife.Skills.FoodType}
content.vb: Public Shared Event OnFoodEaten As Action(Of Action, FoodTypedItem, FoodType)
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modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
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- uid: TinyLife.Skills.FoodType.Name
commentId: F:TinyLife.Skills.FoodType.Name
id: Name
parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
name: Name
nameWithType: FoodType.Name
fullName: TinyLife.Skills.FoodType.Name
type: Field
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Name
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 131
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
summary: "\nThis food type&apos;s name\n"
example: []
syntax:
content: public readonly string Name
return:
type: System.String
content.vb: Public ReadOnly Name As String
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
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- uid: TinyLife.Skills.FoodType.RequiredSkillLevel
commentId: F:TinyLife.Skills.FoodType.RequiredSkillLevel
id: RequiredSkillLevel
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parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
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name: RequiredSkillLevel
nameWithType: FoodType.RequiredSkillLevel
fullName: TinyLife.Skills.FoodType.RequiredSkillLevel
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type: Field
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: RequiredSkillLevel
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 135
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
summary: "\nThe level of the <xref href=\"TinyLife.Skills.SkillType.Cooking\" data-throw-if-not-resolved=\"false\"></xref> skill that is required to prepare this dish\n"
example: []
syntax:
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content: public readonly int RequiredSkillLevel
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return:
type: System.Int32
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content.vb: Public ReadOnly RequiredSkillLevel As Integer
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modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.Skills.FoodType.Price
commentId: F:TinyLife.Skills.FoodType.Price
id: Price
parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
name: Price
nameWithType: FoodType.Price
fullName: TinyLife.Skills.FoodType.Price
type: Field
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Price
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 139
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
summary: "\nThe price that creating this food type has\n"
example: []
syntax:
content: public readonly int Price
return:
type: System.Int32
content.vb: Public ReadOnly Price As Integer
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.Skills.FoodType.FoodAmount
commentId: F:TinyLife.Skills.FoodType.FoodAmount
id: FoodAmount
parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
name: FoodAmount
nameWithType: FoodType.FoodAmount
fullName: TinyLife.Skills.FoodType.FoodAmount
type: Field
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: FoodAmount
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 145
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: "\nThe amount of food points that this food gives.\nThis is passed to <xref href=\"TinyLife.Objects.Food.FoodLeft\" data-throw-if-not-resolved=\"false\"></xref> when a dish is created.\nFor reference, the mac and cheese dish has a food amount of 100.\n"
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example: []
syntax:
content: public readonly int FoodAmount
return:
type: System.Int32
content.vb: Public ReadOnly FoodAmount As Integer
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
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- uid: TinyLife.Skills.FoodType.Color
commentId: F:TinyLife.Skills.FoodType.Color
id: Color
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parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
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name: Color
nameWithType: FoodType.Color
fullName: TinyLife.Skills.FoodType.Color
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type: Field
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Color
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 149
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: "\nThe color that this food type should display with.\n"
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example: []
syntax:
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content: public readonly Color Color
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return:
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type: Microsoft.Xna.Framework.Color
content.vb: Public ReadOnly Color As Color
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.Skills.FoodType.Sources
commentId: F:TinyLife.Skills.FoodType.Sources
id: Sources
parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
name: Sources
nameWithType: FoodType.Sources
fullName: TinyLife.Skills.FoodType.Sources
type: Field
source:
remote:
path: TinyLife/Skills/FoodType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Sources
path: ../TinyLife/Skills/FoodType.cs
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startLine: 153
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
summary: "\nA set of <xref href=\"TinyLife.Skills.FoodType.IngredientSource\" data-throw-if-not-resolved=\"false\"></xref> objects that determine where this food type can be created.\n"
example: []
syntax:
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content: public readonly ISet<FoodType.IngredientSource> Sources
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return:
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type: System.Collections.Generic.ISet{TinyLife.Skills.FoodType.IngredientSource}
content.vb: Public ReadOnly Sources As ISet(Of FoodType.IngredientSource)
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.Skills.FoodType.Intolerances
commentId: F:TinyLife.Skills.FoodType.Intolerances
id: Intolerances
parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
name: Intolerances
nameWithType: FoodType.Intolerances
fullName: TinyLife.Skills.FoodType.Intolerances
type: Field
source:
remote:
path: TinyLife/Skills/FoodType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Intolerances
path: ../TinyLife/Skills/FoodType.cs
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startLine: 157
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: "\nA set of <xref href=\"TinyLife.Skills.FoodType.FoodIntolerance\" data-throw-if-not-resolved=\"false\"></xref> flags that determine what things this food item contains that people might be intolerant to.\n"
example: []
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syntax:
content: public readonly FoodType.FoodIntolerance Intolerances
return:
type: TinyLife.Skills.FoodType.FoodIntolerance
content.vb: Public ReadOnly Intolerances As FoodType.FoodIntolerance
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modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
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- uid: TinyLife.Skills.FoodType.RequiredSkill
commentId: P:TinyLife.Skills.FoodType.RequiredSkill
id: RequiredSkill
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parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
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name: RequiredSkill
nameWithType: FoodType.RequiredSkill
fullName: TinyLife.Skills.FoodType.RequiredSkill
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type: Property
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: RequiredSkill
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 163
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: "\nThe <xref href=\"TinyLife.Skills.SkillType\" data-throw-if-not-resolved=\"false\"></xref> required for this food type, which is linked to the <xref href=\"TinyLife.Skills.FoodType.RequiredSkillLevel\" data-throw-if-not-resolved=\"false\"></xref>.\nThis value defaults to the <xref href=\"TinyLife.Skills.SkillType.Cooking\" data-throw-if-not-resolved=\"false\"></xref> skill.\n"
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example: []
syntax:
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content: public SkillType RequiredSkill { get; set; }
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parameters: []
return:
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type: TinyLife.Skills.SkillType
content.vb: Public Property RequiredSkill As SkillType
overload: TinyLife.Skills.FoodType.RequiredSkill*
modifiers.csharp:
- public
- get
- set
modifiers.vb:
- Public
- uid: TinyLife.Skills.FoodType.AdditionalObject
commentId: P:TinyLife.Skills.FoodType.AdditionalObject
id: AdditionalObject
parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
name: AdditionalObject
nameWithType: FoodType.AdditionalObject
fullName: TinyLife.Skills.FoodType.AdditionalObject
type: Property
source:
remote:
path: TinyLife/Skills/FoodType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AdditionalObject
path: ../TinyLife/Skills/FoodType.cs
startLine: 169
assemblies:
- Tiny Life
namespace: TinyLife.Skills
summary: "\nAn object category that dictates an additional object that is required for this food type to be created.\nFor default actions, the categories <xref href=\"TinyLife.Objects.ObjectCategory.Stove\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Objects.ObjectCategory.Oven\" data-throw-if-not-resolved=\"false\"></xref> are supported.\nIf this is not set, a <xref href=\"TinyLife.Skills.FoodType.IngredientSource.Fridge\" data-throw-if-not-resolved=\"false\"></xref> food will not be cooked or baked.\n"
example: []
syntax:
content: public ObjectCategory AdditionalObject { get; set; }
parameters: []
return:
type: TinyLife.Objects.ObjectCategory
content.vb: Public Property AdditionalObject As ObjectCategory
overload: TinyLife.Skills.FoodType.AdditionalObject*
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modifiers.csharp:
- public
- get
- set
modifiers.vb:
- Public
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- uid: TinyLife.Skills.FoodType.Container
commentId: P:TinyLife.Skills.FoodType.Container
id: Container
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parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
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name: Container
nameWithType: FoodType.Container
fullName: TinyLife.Skills.FoodType.Container
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type: Property
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Container
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 173
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: "\nThe <xref href=\"TinyLife.Skills.FoodType.ContainerType\" data-throw-if-not-resolved=\"false\"></xref> that this food type should be stored in.\n"
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example: []
syntax:
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content: public FoodType.ContainerType Container { get; set; }
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parameters: []
return:
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type: TinyLife.Skills.FoodType.ContainerType
content.vb: Public Property Container As FoodType.ContainerType
overload: TinyLife.Skills.FoodType.Container*
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modifiers.csharp:
- public
- get
- set
modifiers.vb:
- Public
- uid: TinyLife.Skills.FoodType.OnEaten
commentId: P:TinyLife.Skills.FoodType.OnEaten
id: OnEaten
parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
name: OnEaten
nameWithType: FoodType.OnEaten
fullName: TinyLife.Skills.FoodType.OnEaten
type: Property
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: OnEaten
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 179
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: "\nAn optional action that is invoked when this food object has been eaten.\nThis method is called if the underlying <xref href=\"TinyLife.Actions.Action\" data-throw-if-not-resolved=\"false\"></xref> is completed after a sufficient amount of time, so the food item has not necessarily been fully finished when this action is invoked.\nThis action is invoked in <xref href=\"TinyLife.Skills.FoodType.InvokeOnEaten(TinyLife.Actions.Action%2cTinyLife.Objects.FoodTypedItem)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
syntax:
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content: public Action<Action, FoodTypedItem> OnEaten { get; set; }
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parameters: []
return:
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type: System.Action{TinyLife.Actions.Action,TinyLife.Objects.FoodTypedItem}
content.vb: Public Property OnEaten As Action(Of Action, FoodTypedItem)
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overload: TinyLife.Skills.FoodType.OnEaten*
modifiers.csharp:
- public
- get
- set
modifiers.vb:
- Public
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- uid: TinyLife.Skills.FoodType.CanEatFunc
commentId: P:TinyLife.Skills.FoodType.CanEatFunc
id: CanEatFunc
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parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
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name: CanEatFunc
nameWithType: FoodType.CanEatFunc
fullName: TinyLife.Skills.FoodType.CanEatFunc
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type: Property
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2022-06-09 20:12:10 +02:00
id: CanEatFunc
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 184
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: "\nAn optional <xref href=\"TinyLife.Actions.ActionType.CanExecuteDelegate\" data-throw-if-not-resolved=\"false\"></xref>-style function that allows passing additional conditions to <xref href=\"TinyLife.Skills.FoodType.CanEat(TinyLife.Objects.Person%2cTinyLife.Objects.FoodTypedItem%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref>.\nIf this is null, which is also the default value, no additional checks are done in <xref href=\"TinyLife.Skills.FoodType.CanEat(TinyLife.Objects.Person%2cTinyLife.Objects.FoodTypedItem%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
syntax:
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content: public Func<(Person Person, FoodTypedItem Food, bool Automatic), CanExecuteResult> CanEatFunc { get; set; }
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parameters: []
return:
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type: System.Func{System.ValueTuple{TinyLife.Objects.Person,TinyLife.Objects.FoodTypedItem,System.Boolean},TinyLife.Actions.CanExecuteResult}
content.vb: Public Property CanEatFunc As Func(Of(Person As Person, Food As FoodTypedItem, Automatic As Boolean)(Of Person , FoodTypedItem, Boolean), CanExecuteResult)
overload: TinyLife.Skills.FoodType.CanEatFunc*
modifiers.csharp:
- public
- get
- set
modifiers.vb:
- Public
- uid: TinyLife.Skills.FoodType.CanCreateFunc
commentId: P:TinyLife.Skills.FoodType.CanCreateFunc
id: CanCreateFunc
parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
name: CanCreateFunc
nameWithType: FoodType.CanCreateFunc
fullName: TinyLife.Skills.FoodType.CanCreateFunc
type: Property
source:
remote:
path: TinyLife/Skills/FoodType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CanCreateFunc
path: ../TinyLife/Skills/FoodType.cs
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startLine: 189
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: "\nAn optional <xref href=\"TinyLife.Actions.ActionType.CanExecuteDelegate\" data-throw-if-not-resolved=\"false\"></xref>-style function that allows passing additional conditions to <xref href=\"TinyLife.Skills.FoodType.CanCreate(TinyLife.Actions.ActionInfo%2cSystem.Boolean%2cSystem.Int32%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref>.\nIf this is null, which is the default value, no additional checks are done in <xref href=\"TinyLife.Skills.FoodType.CanCreate(TinyLife.Actions.ActionInfo%2cSystem.Boolean%2cSystem.Int32%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
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syntax:
content: public Func<(ActionInfo Info, bool Automatic, int ServingSize, float PriceMarkup), CanExecuteResult> CanCreateFunc { get; set; }
parameters: []
return:
type: System.Func{System.ValueTuple{TinyLife.Actions.ActionInfo,System.Boolean,System.Int32,System.Single},TinyLife.Actions.CanExecuteResult}
content.vb: Public Property CanCreateFunc As Func(Of(Info As ActionInfo, Automatic As Boolean, ServingSize As Integer, PriceMarkup As Single)(Of ActionInfo , Boolean, Integer, Single), CanExecuteResult)
overload: TinyLife.Skills.FoodType.CanCreateFunc*
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modifiers.csharp:
- public
- get
- set
modifiers.vb:
- Public
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- uid: TinyLife.Skills.FoodType.CustomTextureFunc
commentId: P:TinyLife.Skills.FoodType.CustomTextureFunc
id: CustomTextureFunc
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parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
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name: CustomTextureFunc
nameWithType: FoodType.CustomTextureFunc
fullName: TinyLife.Skills.FoodType.CustomTextureFunc
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type: Property
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2022-07-04 16:50:43 +02:00
id: CustomTextureFunc
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 193
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: "\nA function that can optionally return a custom texture to be used for the given serving size.\n"
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example: []
syntax:
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content: public Func<int, TextureRegion> CustomTextureFunc { get; set; }
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parameters: []
return:
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type: System.Func{System.Int32,MLEM.Textures.TextureRegion}
content.vb: Public Property CustomTextureFunc As Func(Of Integer, TextureRegion)
overload: TinyLife.Skills.FoodType.CustomTextureFunc*
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modifiers.csharp:
- public
- get
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- set
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modifiers.vb:
- Public
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- uid: TinyLife.Skills.FoodType.CanHaveCandle
commentId: F:TinyLife.Skills.FoodType.CanHaveCandle
id: CanHaveCandle
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parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
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name: CanHaveCandle
nameWithType: FoodType.CanHaveCandle
fullName: TinyLife.Skills.FoodType.CanHaveCandle
type: Field
source:
remote:
path: TinyLife/Skills/FoodType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CanHaveCandle
path: ../TinyLife/Skills/FoodType.cs
startLine: 197
assemblies:
- Tiny Life
namespace: TinyLife.Skills
summary: "\nA function that returns whether the given instance of this <xref href=\"TinyLife.Skills.FoodType\" data-throw-if-not-resolved=\"false\"></xref> can have a candle added to it.\n"
example: []
syntax:
content: public Func<Food, bool> CanHaveCandle
return:
type: System.Func{TinyLife.Objects.Food,System.Boolean}
content.vb: Public CanHaveCandle As Func(Of Food, Boolean)
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Skills.FoodType.DisplayName
commentId: P:TinyLife.Skills.FoodType.DisplayName
id: DisplayName
parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
name: DisplayName
nameWithType: FoodType.DisplayName
fullName: TinyLife.Skills.FoodType.DisplayName
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type: Property
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source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: DisplayName
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 201
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: "\nThis food type&apos;s <xref href=\"TinyLife.Skills.FoodType.Name\" data-throw-if-not-resolved=\"false\"></xref>, but localized using <xref href=\"TinyLife.LnCategory.Food\" data-throw-if-not-resolved=\"false\"></xref>\n"
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example: []
syntax:
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content: public string DisplayName { get; }
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parameters: []
return:
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type: System.String
content.vb: Public ReadOnly Property DisplayName As String
overload: TinyLife.Skills.FoodType.DisplayName*
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modifiers.csharp:
- public
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- get
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modifiers.vb:
- Public
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- ReadOnly
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- uid: TinyLife.Skills.FoodType.#ctor(System.String,System.Int32,System.Int32,System.Int32,TinyLife.Skills.FoodType.FoodIntolerance,TinyLife.Skills.FoodType.IngredientSource,System.Nullable{Microsoft.Xna.Framework.Color})
commentId: M:TinyLife.Skills.FoodType.#ctor(System.String,System.Int32,System.Int32,System.Int32,TinyLife.Skills.FoodType.FoodIntolerance,TinyLife.Skills.FoodType.IngredientSource,System.Nullable{Microsoft.Xna.Framework.Color})
id: '#ctor(System.String,System.Int32,System.Int32,System.Int32,TinyLife.Skills.FoodType.FoodIntolerance,TinyLife.Skills.FoodType.IngredientSource,System.Nullable{Microsoft.Xna.Framework.Color})'
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parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
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name: FoodType(String, Int32, Int32, Int32, FoodType.FoodIntolerance, FoodType.IngredientSource, Nullable<Color>)
nameWithType: FoodType.FoodType(String, Int32, Int32, Int32, FoodType.FoodIntolerance, FoodType.IngredientSource, Nullable<Color>)
fullName: TinyLife.Skills.FoodType.FoodType(System.String, System.Int32, System.Int32, System.Int32, TinyLife.Skills.FoodType.FoodIntolerance, TinyLife.Skills.FoodType.IngredientSource, System.Nullable<Microsoft.Xna.Framework.Color>)
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type: Constructor
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source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2022-05-24 13:36:05 +02:00
id: .ctor
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 213
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: "\nCreates a new food type with the given settings.\n"
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example: []
syntax:
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content: public FoodType(string name, int requiredSkillLevel, int price, int foodAmount, FoodType.FoodIntolerance intolerances, FoodType.IngredientSource source = null, Color? color = null)
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parameters:
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- id: name
type: System.String
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description: The food type&apos;s name.
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- id: requiredSkillLevel
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type: System.Int32
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description: The required skill level for the <xref href="TinyLife.Skills.FoodType.RequiredSkill" data-throw-if-not-resolved="false"></xref>.
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- id: price
type: System.Int32
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description: The price to prepare this food type.
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- id: foodAmount
type: System.Int32
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description: The amount of food points that this food gives.
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- id: intolerances
type: TinyLife.Skills.FoodType.FoodIntolerance
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description: A set of <xref href="TinyLife.Skills.FoodType.FoodIntolerance" data-throw-if-not-resolved="false"></xref> flags that determine what things this food item contains that people might be intolerant to.
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- id: source
type: TinyLife.Skills.FoodType.IngredientSource
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description: The <xref href="TinyLife.Skills.FoodType.IngredientSource" data-throw-if-not-resolved="false"></xref> that this food type can be created in, defaults to <xref href="TinyLife.Skills.FoodType.IngredientSource.Fridge" data-throw-if-not-resolved="false"></xref>.
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- id: color
type: System.Nullable{Microsoft.Xna.Framework.Color}
description: The color that this food type should display with, or <xref uid="langword_csharp_null" name="null" href=""></xref> to use <xref href="Microsoft.Xna.Framework.Color.White" data-throw-if-not-resolved="false"></xref>.
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content.vb: Public Sub New(name As String, requiredSkillLevel As Integer, price As Integer, foodAmount As Integer, intolerances As FoodType.FoodIntolerance, source As FoodType.IngredientSource = Nothing, color As Color? = Nothing)
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overload: TinyLife.Skills.FoodType.#ctor*
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nameWithType.vb: FoodType.FoodType(String, Int32, Int32, Int32, FoodType.FoodIntolerance, FoodType.IngredientSource, Nullable(Of Color))
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modifiers.csharp:
- public
modifiers.vb:
- Public
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fullName.vb: TinyLife.Skills.FoodType.FoodType(System.String, System.Int32, System.Int32, System.Int32, TinyLife.Skills.FoodType.FoodIntolerance, TinyLife.Skills.FoodType.IngredientSource, System.Nullable(Of Microsoft.Xna.Framework.Color))
name.vb: FoodType(String, Int32, Int32, Int32, FoodType.FoodIntolerance, FoodType.IngredientSource, Nullable(Of Color))
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- uid: TinyLife.Skills.FoodType.GetPrice(System.Int32)
commentId: M:TinyLife.Skills.FoodType.GetPrice(System.Int32)
id: GetPrice(System.Int32)
parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
name: GetPrice(Int32)
nameWithType: FoodType.GetPrice(Int32)
fullName: TinyLife.Skills.FoodType.GetPrice(System.Int32)
type: Method
source:
remote:
path: TinyLife/Skills/FoodType.cs
2022-05-24 13:36:05 +02:00
branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: GetPrice
2022-03-09 16:13:05 +01:00
path: ../TinyLife/Skills/FoodType.cs
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startLine: 229
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
summary: "\nReturns the price of this food type, based on the amount of servings provided\n"
example: []
syntax:
content: public float GetPrice(int servingSize)
parameters:
- id: servingSize
type: System.Int32
description: The amount of servings to get the price for
return:
type: System.Single
description: The price for this food type
content.vb: Public Function GetPrice(servingSize As Integer) As Single
overload: TinyLife.Skills.FoodType.GetPrice*
modifiers.csharp:
- public
modifiers.vb:
- Public
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- uid: TinyLife.Skills.FoodType.Construct(TinyLife.World.Map,TinyLife.Skills.Quality,System.TimeSpan,System.Int32,TinyLife.Objects.Person,System.Nullable{System.Guid},System.Boolean)
commentId: M:TinyLife.Skills.FoodType.Construct(TinyLife.World.Map,TinyLife.Skills.Quality,System.TimeSpan,System.Int32,TinyLife.Objects.Person,System.Nullable{System.Guid},System.Boolean)
id: Construct(TinyLife.World.Map,TinyLife.Skills.Quality,System.TimeSpan,System.Int32,TinyLife.Objects.Person,System.Nullable{System.Guid},System.Boolean)
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parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
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name: Construct(Map, Quality, TimeSpan, Int32, Person, Nullable<Guid>, Boolean)
nameWithType: FoodType.Construct(Map, Quality, TimeSpan, Int32, Person, Nullable<Guid>, Boolean)
fullName: TinyLife.Skills.FoodType.Construct(TinyLife.World.Map, TinyLife.Skills.Quality, System.TimeSpan, System.Int32, TinyLife.Objects.Person, System.Nullable<System.Guid>, System.Boolean)
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type: Method
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: Construct
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 244
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: "\nConstructs a new <xref href=\"TinyLife.Objects.Food\" data-throw-if-not-resolved=\"false\"></xref> furniture instance based on this food type&apos;s <xref href=\"TinyLife.Skills.FoodType.ContainerType\" data-throw-if-not-resolved=\"false\"></xref>\n"
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example: []
syntax:
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content: public Food Construct(Map map, Quality quality, TimeSpan expirationTime, int servingSize, Person creator = null, Guid? id = null, bool triggerGoals = true)
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parameters:
- id: map
type: TinyLife.World.Map
description: The map
- id: quality
type: TinyLife.Skills.Quality
description: The quality that the food should have, which also affects the <xref href="TinyLife.Objects.Food.FoodLeft" data-throw-if-not-resolved="false"></xref>
- id: expirationTime
type: System.TimeSpan
description: The in-game time that the resulting food should expire at. This should be based on <xref href="TinyLife.GameImpl.CurrentTime" data-throw-if-not-resolved="false"></xref>.
- id: servingSize
type: System.Int32
description: The serving size
- id: creator
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type: TinyLife.Objects.Person
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description: An optional id of a <xref href="TinyLife.Objects.Person" data-throw-if-not-resolved="false"></xref> that created this food item
- id: id
type: System.Nullable{System.Guid}
description: An optional id to give to the <xref href="TinyLife.Objects.Food" data-throw-if-not-resolved="false"></xref> instance returned
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- id: triggerGoals
type: System.Boolean
description: Whether <xref href="TinyLife.Goals.AutoGoalInfo" data-throw-if-not-resolved="false"></xref> goals should be triggered in <xref href="TinyLife.Objects.Furniture.SetCreator(TinyLife.Objects.Person%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>
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return:
type: TinyLife.Objects.Food
description: A new food instance with the given settings
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content.vb: Public Function Construct(map As Map, quality As Quality, expirationTime As TimeSpan, servingSize As Integer, creator As Person = Nothing, id As Guid? = Nothing, triggerGoals As Boolean = True) As Food
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overload: TinyLife.Skills.FoodType.Construct*
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nameWithType.vb: FoodType.Construct(Map, Quality, TimeSpan, Int32, Person, Nullable(Of Guid), Boolean)
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modifiers.csharp:
- public
modifiers.vb:
- Public
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fullName.vb: TinyLife.Skills.FoodType.Construct(TinyLife.World.Map, TinyLife.Skills.Quality, System.TimeSpan, System.Int32, TinyLife.Objects.Person, System.Nullable(Of System.Guid), System.Boolean)
name.vb: Construct(Map, Quality, TimeSpan, Int32, Person, Nullable(Of Guid), Boolean)
- uid: TinyLife.Skills.FoodType.ConstructUnfinished(TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.TimeSpan,System.Int32,TinyLife.Objects.Person,System.Nullable{System.Guid},System.Boolean)
commentId: M:TinyLife.Skills.FoodType.ConstructUnfinished(TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.TimeSpan,System.Int32,TinyLife.Objects.Person,System.Nullable{System.Guid},System.Boolean)
id: ConstructUnfinished(TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.TimeSpan,System.Int32,TinyLife.Objects.Person,System.Nullable{System.Guid},System.Boolean)
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parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
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name: ConstructUnfinished(FurnitureType, Map, TimeSpan, Int32, Person, Nullable<Guid>, Boolean)
nameWithType: FoodType.ConstructUnfinished(FurnitureType, Map, TimeSpan, Int32, Person, Nullable<Guid>, Boolean)
fullName: TinyLife.Skills.FoodType.ConstructUnfinished(TinyLife.Objects.FurnitureType, TinyLife.World.Map, System.TimeSpan, System.Int32, TinyLife.Objects.Person, System.Nullable<System.Guid>, System.Boolean)
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type: Method
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: ConstructUnfinished
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 264
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
summary: "\nConstructs a new <xref href=\"TinyLife.Objects.FoodTypedItem\" data-throw-if-not-resolved=\"false\"></xref> furniture instance based on the passed <xref href=\"TinyLife.Objects.FurnitureType\" data-throw-if-not-resolved=\"false\"></xref>\n"
example: []
syntax:
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content: public FoodTypedItem ConstructUnfinished(FurnitureType container, Map map, TimeSpan expirationTime, int servingSize, Person creator = null, Guid? id = null, bool triggerGoals = false)
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parameters:
- id: container
type: TinyLife.Objects.FurnitureType
description: The <xref href="TinyLife.Objects.FurnitureType" data-throw-if-not-resolved="false"></xref> that an instance of should be returned, has to construct a <xref href="TinyLife.Objects.FoodTypedItem" data-throw-if-not-resolved="false"></xref>
- id: map
type: TinyLife.World.Map
description: The map
- id: expirationTime
type: System.TimeSpan
description: The in-game time that the resulting food should expire at. This should be based on <xref href="TinyLife.GameImpl.CurrentTime" data-throw-if-not-resolved="false"></xref>.
- id: servingSize
type: System.Int32
description: The serving size
- id: creator
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type: TinyLife.Objects.Person
description: An optional <xref href="TinyLife.Objects.Person" data-throw-if-not-resolved="false"></xref> that created this food item
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- id: id
type: System.Nullable{System.Guid}
description: An optional id to give to the <xref href="TinyLife.Objects.Food" data-throw-if-not-resolved="false"></xref> instance returned
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- id: triggerGoals
type: System.Boolean
description: Whether <xref href="TinyLife.Goals.AutoGoalInfo" data-throw-if-not-resolved="false"></xref> goals should be triggered in <xref href="TinyLife.Objects.Furniture.SetCreator(TinyLife.Objects.Person%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>
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return:
type: TinyLife.Objects.FoodTypedItem
description: ''
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content.vb: Public Function ConstructUnfinished(container As FurnitureType, map As Map, expirationTime As TimeSpan, servingSize As Integer, creator As Person = Nothing, id As Guid? = Nothing, triggerGoals As Boolean = False) As FoodTypedItem
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overload: TinyLife.Skills.FoodType.ConstructUnfinished*
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nameWithType.vb: FoodType.ConstructUnfinished(FurnitureType, Map, TimeSpan, Int32, Person, Nullable(Of Guid), Boolean)
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modifiers.csharp:
- public
modifiers.vb:
- Public
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fullName.vb: TinyLife.Skills.FoodType.ConstructUnfinished(TinyLife.Objects.FurnitureType, TinyLife.World.Map, System.TimeSpan, System.Int32, TinyLife.Objects.Person, System.Nullable(Of System.Guid), System.Boolean)
name.vb: ConstructUnfinished(FurnitureType, Map, TimeSpan, Int32, Person, Nullable(Of Guid), Boolean)
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- uid: TinyLife.Skills.FoodType.CanEat(TinyLife.Objects.Person,TinyLife.Objects.FoodTypedItem,System.Boolean)
commentId: M:TinyLife.Skills.FoodType.CanEat(TinyLife.Objects.Person,TinyLife.Objects.FoodTypedItem,System.Boolean)
id: CanEat(TinyLife.Objects.Person,TinyLife.Objects.FoodTypedItem,System.Boolean)
parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
name: CanEat(Person, FoodTypedItem, Boolean)
nameWithType: FoodType.CanEat(Person, FoodTypedItem, Boolean)
fullName: TinyLife.Skills.FoodType.CanEat(TinyLife.Objects.Person, TinyLife.Objects.FoodTypedItem, System.Boolean)
type: Method
source:
remote:
path: TinyLife/Skills/FoodType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CanEat
path: ../TinyLife/Skills/FoodType.cs
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startLine: 281
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: "\nReturns a <xref href=\"TinyLife.Actions.CanExecuteResult\" data-throw-if-not-resolved=\"false\"></xref> indicating whether a <xref href=\"TinyLife.Objects.FoodTypedItem\" data-throw-if-not-resolved=\"false\"></xref> that has this food type can currently be eaten.\nThis method also invokes <xref href=\"TinyLife.Skills.FoodType.CanEatFunc\" data-throw-if-not-resolved=\"false\"></xref> and checks for matching <xref href=\"TinyLife.Skills.FoodType.Intolerances\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
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syntax:
content: public CanExecuteResult CanEat(Person person, FoodTypedItem food, bool automatic)
parameters:
- id: person
type: TinyLife.Objects.Person
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description: The person trying to eat this food item.
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- id: food
type: TinyLife.Objects.FoodTypedItem
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description: The food item.
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- id: automatic
type: System.Boolean
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description: Whether the action is invoked automatically.
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return:
type: TinyLife.Actions.CanExecuteResult
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description: A <xref href="TinyLife.Actions.CanExecuteResult" data-throw-if-not-resolved="false"></xref> indicating whether this food item can be eaten.
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content.vb: Public Function CanEat(person As Person, food As FoodTypedItem, automatic As Boolean) As CanExecuteResult
overload: TinyLife.Skills.FoodType.CanEat*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Skills.FoodType.CanCreate(TinyLife.Actions.ActionInfo,System.Boolean,System.Int32,System.Single)
commentId: M:TinyLife.Skills.FoodType.CanCreate(TinyLife.Actions.ActionInfo,System.Boolean,System.Int32,System.Single)
id: CanCreate(TinyLife.Actions.ActionInfo,System.Boolean,System.Int32,System.Single)
parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
name: CanCreate(ActionInfo, Boolean, Int32, Single)
nameWithType: FoodType.CanCreate(ActionInfo, Boolean, Int32, Single)
fullName: TinyLife.Skills.FoodType.CanCreate(TinyLife.Actions.ActionInfo, System.Boolean, System.Int32, System.Single)
type: Method
source:
remote:
path: TinyLife/Skills/FoodType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CanCreate
path: ../TinyLife/Skills/FoodType.cs
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startLine: 300
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: "\nReturns a <xref href=\"TinyLife.Actions.CanExecuteResult\" data-throw-if-not-resolved=\"false\"></xref> indicating whether an item with this food type can be created in some way.\nThis method also invokes <xref href=\"TinyLife.Skills.FoodType.CanCreateFunc\" data-throw-if-not-resolved=\"false\"></xref>, checks against the <xref href=\"TinyLife.Skills.FoodType.Price\" data-throw-if-not-resolved=\"false\"></xref> and checks for an object with the <xref href=\"TinyLife.Skills.FoodType.AdditionalObject\" data-throw-if-not-resolved=\"false\"></xref> category.\n"
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example: []
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syntax:
content: public CanExecuteResult CanCreate(ActionInfo info, bool automatic, int servingSize, float priceMarkup)
parameters:
- id: info
type: TinyLife.Actions.ActionInfo
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description: The action info.
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- id: automatic
type: System.Boolean
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description: Whether the action is invoked automatically.
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- id: servingSize
type: System.Int32
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description: The serving size that is being created.
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- id: priceMarkup
type: System.Single
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description: A price markup that the <xref href="TinyLife.Skills.FoodType.Price" data-throw-if-not-resolved="false"></xref> should be multiplied with.
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return:
type: TinyLife.Actions.CanExecuteResult
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description: A <xref href="TinyLife.Actions.CanExecuteResult" data-throw-if-not-resolved="false"></xref> indicating whether this food item can be created.
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content.vb: Public Function CanCreate(info As ActionInfo, automatic As Boolean, servingSize As Integer, priceMarkup As Single) As CanExecuteResult
overload: TinyLife.Skills.FoodType.CanCreate*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Skills.FoodType.GetIntolerancesDescription(System.Boolean)
commentId: M:TinyLife.Skills.FoodType.GetIntolerancesDescription(System.Boolean)
id: GetIntolerancesDescription(System.Boolean)
parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
name: GetIntolerancesDescription(Boolean)
nameWithType: FoodType.GetIntolerancesDescription(Boolean)
fullName: TinyLife.Skills.FoodType.GetIntolerancesDescription(System.Boolean)
type: Method
source:
remote:
path: TinyLife/Skills/FoodType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetIntolerancesDescription
path: ../TinyLife/Skills/FoodType.cs
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startLine: 322
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: "\nReturns a set of strings that describe this food item&apos;s <xref href=\"TinyLife.Skills.FoodType.Intolerances\" data-throw-if-not-resolved=\"false\"></xref>.\nIf this item has no intolerances, no strings are returned.\n"
example: []
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syntax:
content: public IEnumerable<string> GetIntolerancesDescription(bool includeIcon = true)
parameters:
- id: includeIcon
type: System.Boolean
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description: Whether the intolerances&apos; icons should be included.
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return:
type: System.Collections.Generic.IEnumerable{System.String}
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description: A set of strings that describe this food item&apos;s <xref href="TinyLife.Skills.FoodType.Intolerances" data-throw-if-not-resolved="false"></xref>.
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content.vb: Public Function GetIntolerancesDescription(includeIcon As Boolean = True) As IEnumerable(Of String)
overload: TinyLife.Skills.FoodType.GetIntolerancesDescription*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Skills.FoodType.InvokeOnEaten(TinyLife.Actions.Action,TinyLife.Objects.FoodTypedItem)
commentId: M:TinyLife.Skills.FoodType.InvokeOnEaten(TinyLife.Actions.Action,TinyLife.Objects.FoodTypedItem)
id: InvokeOnEaten(TinyLife.Actions.Action,TinyLife.Objects.FoodTypedItem)
parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
name: InvokeOnEaten(Action, FoodTypedItem)
nameWithType: FoodType.InvokeOnEaten(Action, FoodTypedItem)
fullName: TinyLife.Skills.FoodType.InvokeOnEaten(TinyLife.Actions.Action, TinyLife.Objects.FoodTypedItem)
type: Method
source:
remote:
path: TinyLife/Skills/FoodType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: InvokeOnEaten
path: ../TinyLife/Skills/FoodType.cs
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startLine: 337
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: "\nInvokes this food type&apos;s <xref href=\"TinyLife.Skills.FoodType.OnEaten\" data-throw-if-not-resolved=\"false\"></xref> event, as well as this <xref href=\"TinyLife.Skills.FoodType.Sources\" data-throw-if-not-resolved=\"false\"></xref>&apos; <xref href=\"TinyLife.Skills.FoodType.IngredientSource.OnEaten\" data-throw-if-not-resolved=\"false\"></xref> events.\nThis method should be called when this item is consumed, but is automatically called in <xref href=\"TinyLife.Actions.ActionType.Eat\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
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syntax:
content: public void InvokeOnEaten(Action action, FoodTypedItem food)
parameters:
- id: action
type: TinyLife.Actions.Action
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description: The eat action.
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- id: food
type: TinyLife.Objects.FoodTypedItem
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description: The food item being eaten.
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content.vb: Public Sub InvokeOnEaten(action As Action, food As FoodTypedItem)
overload: TinyLife.Skills.FoodType.InvokeOnEaten*
modifiers.csharp:
- public
modifiers.vb:
- Public
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- uid: TinyLife.Skills.FoodType.GetTexture(System.Int32)
commentId: M:TinyLife.Skills.FoodType.GetTexture(System.Int32)
id: GetTexture(System.Int32)
parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
name: GetTexture(Int32)
nameWithType: FoodType.GetTexture(Int32)
fullName: TinyLife.Skills.FoodType.GetTexture(System.Int32)
type: Method
source:
remote:
path: TinyLife/Skills/FoodType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetTexture
path: ../TinyLife/Skills/FoodType.cs
startLine: 362
assemblies:
- Tiny Life
namespace: TinyLife.Skills
summary: "\nReturns the texture region that should be drawn for the given serving size.\nThis method invokes the <xref href=\"TinyLife.Skills.FoodType.CustomTextureFunc\" data-throw-if-not-resolved=\"false\"></xref> and, by default, returns <xref href=\"TinyLife.Skills.FoodType.ContainerType.GetDefaultTexture(TinyLife.Skills.FoodType)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public TextureRegion GetTexture(int servingSize)
parameters:
- id: servingSize
type: System.Int32
description: The serving size to return a texture region for.
return:
type: MLEM.Textures.TextureRegion
description: The texture region to draw.
content.vb: Public Function GetTexture(servingSize As Integer) As TextureRegion
overload: TinyLife.Skills.FoodType.GetTexture*
modifiers.csharp:
- public
modifiers.vb:
- Public
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- uid: TinyLife.Skills.FoodType.Register(TinyLife.Skills.FoodType)
commentId: M:TinyLife.Skills.FoodType.Register(TinyLife.Skills.FoodType)
id: Register(TinyLife.Skills.FoodType)
parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
name: Register(FoodType)
nameWithType: FoodType.Register(FoodType)
fullName: TinyLife.Skills.FoodType.Register(TinyLife.Skills.FoodType)
type: Method
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: Register
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 370
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
summary: "\nRegisters a new <xref href=\"TinyLife.Skills.FoodType\" data-throw-if-not-resolved=\"false\"></xref> with the given settings\n"
example: []
syntax:
content: public static void Register(FoodType type)
parameters:
- id: type
type: TinyLife.Skills.FoodType
description: The food type to register
content.vb: Public Shared Sub Register(type As FoodType)
overload: TinyLife.Skills.FoodType.Register*
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
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- uid: TinyLife.Skills.FoodType.GetActions(System.Int32,TinyLife.Skills.FoodType.IngredientSource,System.Boolean,System.Single,TinyLife.Skills.SkillType)
commentId: M:TinyLife.Skills.FoodType.GetActions(System.Int32,TinyLife.Skills.FoodType.IngredientSource,System.Boolean,System.Single,TinyLife.Skills.SkillType)
id: GetActions(System.Int32,TinyLife.Skills.FoodType.IngredientSource,System.Boolean,System.Single,TinyLife.Skills.SkillType)
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parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
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name: GetActions(Int32, FoodType.IngredientSource, Boolean, Single, SkillType)
nameWithType: FoodType.GetActions(Int32, FoodType.IngredientSource, Boolean, Single, SkillType)
fullName: TinyLife.Skills.FoodType.GetActions(System.Int32, TinyLife.Skills.FoodType.IngredientSource, System.Boolean, System.Single, TinyLife.Skills.SkillType)
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type: Method
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: GetActions
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 384
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
summary: "\nReturns a set of action varieties for all <xref href=\"TinyLife.Skills.FoodType\" data-throw-if-not-resolved=\"false\"></xref> objects that match the given predicate\n"
example: []
syntax:
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content: public static IEnumerable<ActionVariety> GetActions(int servingSize, FoodType.IngredientSource source, bool checkConditions = true, float priceMarkup = 1F, SkillType requiredSkill = null)
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parameters:
- id: servingSize
type: System.Int32
description: The serving size that should be served when using the variety
- id: source
type: TinyLife.Skills.FoodType.IngredientSource
description: The ingredient source to return actions for
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- id: checkConditions
type: System.Boolean
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description: Whether additional conditions like <xref href="TinyLife.Skills.FoodType.GetPrice(System.Int32)" data-throw-if-not-resolved="false"></xref> or the <xref href="TinyLife.Skills.FoodType.AdditionalObject" data-throw-if-not-resolved="false"></xref> should be checked.
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- id: priceMarkup
type: System.Single
description: The amount that the <xref href="TinyLife.Skills.FoodType.GetPrice(System.Int32)" data-throw-if-not-resolved="false"></xref> should be multiplied by for display and condition checking.
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- id: requiredSkill
type: TinyLife.Skills.SkillType
description: The required skill, or <xref uid="langword_csharp_null" name="null" href=""></xref> to use <xref href="TinyLife.Skills.SkillType.Cooking" data-throw-if-not-resolved="false"></xref>.
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return:
type: System.Collections.Generic.IEnumerable{TinyLife.Actions.ActionVariety}
description: A set of action varieties representing food types
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content.vb: Public Shared Function GetActions(servingSize As Integer, source As FoodType.IngredientSource, checkConditions As Boolean = True, priceMarkup As Single = 1F, requiredSkill As SkillType = Nothing) As IEnumerable(Of ActionVariety)
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overload: TinyLife.Skills.FoodType.GetActions*
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
- uid: TinyLife.Skills.FoodType.GetAllContainers(System.Int32)
commentId: M:TinyLife.Skills.FoodType.GetAllContainers(System.Int32)
id: GetAllContainers(System.Int32)
parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
name: GetAllContainers(Int32)
nameWithType: FoodType.GetAllContainers(Int32)
fullName: TinyLife.Skills.FoodType.GetAllContainers(System.Int32)
type: Method
source:
remote:
path: TinyLife/Skills/FoodType.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: GetAllContainers
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path: ../TinyLife/Skills/FoodType.cs
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startLine: 410
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: "\nReturns all of the <xref href=\"TinyLife.Skills.FoodType.ContainerType\" data-throw-if-not-resolved=\"false\"></xref> furniture types that any registered food types will be stored in, based on the serving size.\nThis method returns a distinct array of <xref href=\"TinyLife.Skills.FoodType.ContainerType\" data-throw-if-not-resolved=\"false\"></xref> instances of all <xref href=\"TinyLife.Skills.FoodType.Types\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
syntax:
content: public static FurnitureType[] GetAllContainers(int servingSize)
parameters:
- id: servingSize
type: System.Int32
description: The serving size
return:
type: TinyLife.Objects.FurnitureType[]
description: All food containers for the given serving size
content.vb: Public Shared Function GetAllContainers(servingSize As Integer) As FurnitureType()
overload: TinyLife.Skills.FoodType.GetAllContainers*
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
references:
- uid: TinyLife.Actions.ActionType.GetIngredientsSingle
commentId: F:TinyLife.Actions.ActionType.GetIngredientsSingle
isExternal: true
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- uid: Microsoft.Xna.Framework.Graphics.Texture
commentId: T:Microsoft.Xna.Framework.Graphics.Texture
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isExternal: true
- uid: TinyLife.Skills.FoodType.ContainerType
commentId: T:TinyLife.Skills.FoodType.ContainerType
parent: TinyLife.Skills
name: FoodType.ContainerType
nameWithType: FoodType.ContainerType
fullName: TinyLife.Skills.FoodType.ContainerType
- uid: TinyLife.Mods.Mod.GetCustomFurnitureTextures(TinyLife.Mods.ModInfo)
commentId: M:TinyLife.Mods.Mod.GetCustomFurnitureTextures(TinyLife.Mods.ModInfo)
isExternal: true
- uid: TinyLife.Skills.FoodType.Name
commentId: F:TinyLife.Skills.FoodType.Name
isExternal: true
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- uid: TinyLife.Skills.FoodType.Register(TinyLife.Skills.FoodType)
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commentId: N:TinyLife.Skills
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- uid: TinyLife.Skills.FoodType.TinyLife.Utilities.Extensions.JsonCopy``1
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
parent: TinyLife.Utilities.Extensions
definition: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy<FoodType>()
nameWithType: Extensions.JsonCopy<FoodType>()
fullName: TinyLife.Utilities.Extensions.JsonCopy<TinyLife.Skills.FoodType>()
nameWithType.vb: Extensions.JsonCopy(Of FoodType)()
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name.vb: JsonCopy(Of FoodType)()
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1
name: JsonCopy<FoodType>
nameWithType: Extensions.JsonCopy<FoodType>
fullName: TinyLife.Utilities.Extensions.JsonCopy<TinyLife.Skills.FoodType>
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spec.vb:
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nameWithType: Extensions.JsonCopy(Of FoodType)
fullName: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.Skills.FoodType)
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fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of T)(T)
name.vb: JsonCopy(Of T)(T)
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commentId: T:TinyLife.Utilities.Extensions
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nameWithType: Extensions
fullName: TinyLife.Utilities.Extensions
- uid: TinyLife.Utilities
commentId: N:TinyLife.Utilities
name: TinyLife.Utilities
nameWithType: TinyLife.Utilities
fullName: TinyLife.Utilities
- uid: TinyLife.Skills.FoodType
commentId: T:TinyLife.Skills.FoodType
parent: TinyLife.Skills
name: FoodType
nameWithType: FoodType
fullName: TinyLife.Skills.FoodType
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- uid: System.Collections.ObjectModel.ReadOnlyDictionary{System.String,TinyLife.Skills.FoodType}
commentId: T:System.Collections.ObjectModel.ReadOnlyDictionary{System.String,TinyLife.Skills.FoodType}
parent: System.Collections.ObjectModel
definition: System.Collections.ObjectModel.ReadOnlyDictionary`2
name: ReadOnlyDictionary<String, FoodType>
nameWithType: ReadOnlyDictionary<String, FoodType>
fullName: System.Collections.ObjectModel.ReadOnlyDictionary<System.String, TinyLife.Skills.FoodType>
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- uid: TinyLife.Actions.Action
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parent: System
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