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### YamlMime:ManagedReference
items :
- uid : TinyLife.Actions.TalkAction
commentId : T:TinyLife.Actions.TalkAction
id : TalkAction
parent : TinyLife.Actions
children :
- TinyLife.Actions.TalkAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
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- TinyLife.Actions.TalkAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
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- TinyLife.Actions.TalkAction.Create(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings)
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- TinyLife.Actions.TalkAction.CreateFunny(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings,System.Int32,System.Int32)
- TinyLife.Actions.TalkAction.CreateMean(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings)
- TinyLife.Actions.TalkAction.CreateRomantic(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings,System.Single)
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- TinyLife.Actions.TalkAction.IsConversationCompleted
- TinyLife.Actions.TalkAction.OnEvaluate
- TinyLife.Actions.TalkAction.OnTalkFailure
- TinyLife.Actions.TalkAction.OnTalkSuccess
- TinyLife.Actions.TalkAction.Settings
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- TinyLife.Actions.TalkAction.UpdateConversation(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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langs :
- csharp
- vb
name : TalkAction
nameWithType : TalkAction
fullName : TinyLife.Actions.TalkAction
type : Class
source :
remote :
path : TinyLife/Actions/TalkAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : TalkAction
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path : ../TinyLife/Actions/TalkAction.cs
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startLine : 17
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
summary : "\nTalkAction is a generic social action with a set of pre-defined parameters.\nThings like <xref href=\"TinyLife.PersonalityType\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Skills.SkillType.Charisma\" data-throw-if-not-resolved=\"false\"></xref> automatically influence this interaction's <xref href=\"TinyLife.Actions.TalkAction.TalkSettings.FriendshipGain\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Actions.TalkAction.TalkSettings.GoBadlyChance\" data-throw-if-not-resolved=\"false\"></xref>.\n<xref href=\"TinyLife.Actions.TalkAction.Create(System.String%2cSystem.Func%7bTinyLife.Objects.Person%2cSystem.Single%7d%2cTinyLife.Actions.TalkAction.TalkSettings)\" data-throw-if-not-resolved=\"false\"></xref> should be used to create a talk action.\n"
example : [ ]
syntax :
content: 'public class TalkAction : SocialAction, IGenericDataHolder'
content.vb : >-
Public Class TalkAction
Inherits SocialAction
Implements IGenericDataHolder
inheritance :
- System.Object
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
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- TinyLife.Actions.Typeless.TypelessAction
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- TinyLife.Actions.Action
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- TinyLife.Actions.MultiAction
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- TinyLife.Actions.SocialAction
implements :
- MLEM.Misc.IGenericDataHolder
inheritedMembers :
- TinyLife.Actions.SocialAction.IsMain
- TinyLife.Actions.SocialAction.Partner
- TinyLife.Actions.SocialAction.PartnerAction
- TinyLife.Actions.SocialAction.ConversationTime
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- TinyLife.Actions.SocialAction.InProgressTime
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- TinyLife.Actions.SocialAction.Id
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- TinyLife.Actions.SocialAction.CreateFirstActions
- TinyLife.Actions.SocialAction.GetMaxWaitTime
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- TinyLife.Actions.SocialAction.EnqueuePartnerAction(TinyLife.Actions.ActionInfo)
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- TinyLife.Actions.SocialAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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- TinyLife.Actions.SocialAction.AndThenIsCompleted
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- TinyLife.Actions.SocialAction.CanCancel(TinyLife.Actions.Action)
- TinyLife.Actions.SocialAction.CanMultitask(TinyLife.Actions.Action)
- TinyLife.Actions.SocialAction.GetDisplayName
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- TinyLife.Actions.SocialAction.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
- TinyLife.Actions.SocialAction.FacePartner
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- TinyLife.Actions.SocialAction.InvokeForBoth(System.Action{TinyLife.Objects.Person,TinyLife.Objects.Person})
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- TinyLife.Actions.MultiAction.Handler
- TinyLife.Actions.MultiAction.MainElapsedTime
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- TinyLife.Actions.MultiAction.CreateLastActions
- TinyLife.Actions.MultiAction.AndThenInitialize
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- TinyLife.Actions.MultiAction.PreInitialize
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- TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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- TinyLife.Actions.MultiAction.Initialize
- TinyLife.Actions.MultiAction.IsCompleted
- TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
- TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
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- TinyLife.Actions.Action.Type
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- TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
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- TinyLife.Actions.Action.GetIconObject
- TinyLife.Actions.Action.CausesExtremelyFastSpeed
- TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
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- TinyLife.Actions.Typeless.TypelessAction.Random
- TinyLife.Actions.Typeless.TypelessAction.Info
- TinyLife.Actions.Typeless.TypelessAction.StartedAutomatically
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- TinyLife.Actions.Typeless.TypelessAction.Parent
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- TinyLife.Actions.Typeless.TypelessAction.Map
- TinyLife.Actions.Typeless.TypelessAction.Person
- TinyLife.Actions.Typeless.TypelessAction.ElapsedTime
- TinyLife.Actions.Typeless.TypelessAction.PlayerPromptOpen
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- TinyLife.Actions.Typeless.TypelessAction.FullyInProgress
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- TinyLife.Actions.Typeless.TypelessAction.ForceResult
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- TinyLife.Actions.Typeless.TypelessAction.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,System.Func{TinyLife.Uis.CoveringGroup,System.Collections.Generic.IEnumerable{MLEM.Ui.Elements.Element}},MLEM.Textures.TextureRegion)
- TinyLife.Actions.Typeless.TypelessAction.OpenYesNoPrompt(System.String,System.Action,System.Action,MLEM.Textures.TextureRegion)
- TinyLife.Actions.Typeless.TypelessAction.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String,MLEM.Textures.TextureRegion)
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- TinyLife.Actions.Typeless.TypelessAction.OpenChoicePrompt(TinyLife.ChoicePromptInfo)
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- TinyLife.Actions.Typeless.TypelessAction.SpeakAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32)
- TinyLife.Actions.Typeless.TypelessAction.SpeakInConversation(TinyLife.Objects.Person,Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Nullable{TinyLife.Actions.EmoteCategory},System.Nullable{TinyLife.Objects.SpeakStyle},System.Int32)
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- TinyLife.Actions.Typeless.TypelessAction.CompleteInTime(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
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- TinyLife.Actions.Typeless.TypelessAction.CompleteIfNeedFull(TinyLife.Objects.Person,TinyLife.NeedType,TinyLife.Actions.CompletionType)
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- TinyLife.Actions.Typeless.TypelessAction.PickUpAndGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.ObjectCategory,System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.PickUpAndGoTo(TinyLife.Actions.ActionInfo,System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Boolean)
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- TinyLife.Actions.Typeless.TypelessAction.Sit(TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
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- TinyLife.Actions.Typeless.TypelessAction.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
- TinyLife.Actions.Typeless.TypelessAction.GetFreeChairs(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
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- TinyLife.Actions.Typeless.TypelessAction.FindAllFreePeople(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.FindAllFreeWalls(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.FindAllFreeGround(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.FindAllActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Actions.Typeless.TypelessAction.FindValidActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean)
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- TinyLife.Actions.Typeless.TypelessAction.GetRandomVariety(System.Collections.Generic.IEnumerable{TinyLife.Actions.ActionVariety},TinyLife.Actions.ActionInfo)
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- TinyLife.Actions.Typeless.TypelessAction.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
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- TinyLife.Actions.Typeless.TypelessAction.InvokeForBoth(TinyLife.Objects.Person,TinyLife.Objects.Person,System.Action{TinyLife.Objects.Person,TinyLife.Objects.Person})
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
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- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
- TinyLife.Actions.TalkAction.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp :
- public
- class
modifiers.vb :
- Public
- Class
- uid : TinyLife.Actions.TalkAction.OnEvaluate
commentId : E:TinyLife.Actions.TalkAction.OnEvaluate
id : OnEvaluate
parent : TinyLife.Actions.TalkAction
langs :
- csharp
- vb
name : OnEvaluate
nameWithType : TalkAction.OnEvaluate
fullName : TinyLife.Actions.TalkAction.OnEvaluate
type : Event
source :
remote :
path : TinyLife/Actions/TalkAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : OnEvaluate
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path : ../TinyLife/Actions/TalkAction.cs
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startLine : 23
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nAn event that is invoked when <xref href=\"TinyLife.Actions.TalkAction.TalkSettings.EvaluateSimple(TinyLife.Actions.Action%2cTinyLife.Objects.Person%2cSystem.Single%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref> is called.\nA mod can subscribe to this event to change the outcome of any basic conversation.\n"
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example : [ ]
syntax :
content : public static event TalkAction.TalkSettings.EvaluationResult OnEvaluate
return :
type : TinyLife.Actions.TalkAction.TalkSettings.EvaluationResult
content.vb : Public Shared Event OnEvaluate As TalkAction.TalkSettings.EvaluationResult
modifiers.csharp :
- public
- static
modifiers.vb :
- Public
- Shared
- uid : TinyLife.Actions.TalkAction.OnTalkSuccess
commentId : E:TinyLife.Actions.TalkAction.OnTalkSuccess
id : OnTalkSuccess
parent : TinyLife.Actions.TalkAction
langs :
- csharp
- vb
name : OnTalkSuccess
nameWithType : TalkAction.OnTalkSuccess
fullName : TinyLife.Actions.TalkAction.OnTalkSuccess
type : Event
source :
remote :
path : TinyLife/Actions/TalkAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : OnTalkSuccess
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path : ../TinyLife/Actions/TalkAction.cs
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startLine : 28
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nAn event that is invoked together with <xref href=\"TinyLife.Actions.TalkAction.TalkSettings.OnSuccess\" data-throw-if-not-resolved=\"false\"></xref>, and it receives the <xref href=\"TinyLife.Actions.SocialAction.Partner\" data-throw-if-not-resolved=\"false\"></xref> as an additional parameter.\nA mod can subscribe to this event to change the outcome of any basic conversation.\n"
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example : [ ]
syntax :
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content : public static event Action<Action, Person> OnTalkSuccess
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return :
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type : System.Action{TinyLife.Actions.Action,TinyLife.Objects.Person}
content.vb : Public Shared Event OnTalkSuccess As Action(Of Action, Person)
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modifiers.csharp :
- public
- static
modifiers.vb :
- Public
- Shared
- uid : TinyLife.Actions.TalkAction.OnTalkFailure
commentId : E:TinyLife.Actions.TalkAction.OnTalkFailure
id : OnTalkFailure
parent : TinyLife.Actions.TalkAction
langs :
- csharp
- vb
name : OnTalkFailure
nameWithType : TalkAction.OnTalkFailure
fullName : TinyLife.Actions.TalkAction.OnTalkFailure
type : Event
source :
remote :
path : TinyLife/Actions/TalkAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : OnTalkFailure
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path : ../TinyLife/Actions/TalkAction.cs
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startLine : 33
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nAn event that is invoked together with <xref href=\"TinyLife.Actions.TalkAction.TalkSettings.OnFailure\" data-throw-if-not-resolved=\"false\"></xref>, and it receives the <xref href=\"TinyLife.Actions.SocialAction.Partner\" data-throw-if-not-resolved=\"false\"></xref> as an additional parameter.\nA mod can subscribe to this event to change the outcome of any basic conversation.\n"
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example : [ ]
syntax :
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content : public static event Action<Action, Person> OnTalkFailure
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return :
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type : System.Action{TinyLife.Actions.Action,TinyLife.Objects.Person}
content.vb : Public Shared Event OnTalkFailure As Action(Of Action, Person)
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modifiers.csharp :
- public
- static
modifiers.vb :
- Public
- Shared
- uid : TinyLife.Actions.TalkAction.Settings
commentId : P:TinyLife.Actions.TalkAction.Settings
id : Settings
parent : TinyLife.Actions.TalkAction
langs :
- csharp
- vb
name : Settings
nameWithType : TalkAction.Settings
fullName : TinyLife.Actions.TalkAction.Settings
type : Property
source :
remote :
path : TinyLife/Actions/TalkAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Settings
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path : ../TinyLife/Actions/TalkAction.cs
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startLine : 38
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
summary : "\nThe <xref href=\"TinyLife.Actions.TalkAction.TalkSettings\" data-throw-if-not-resolved=\"false\"></xref> for this action, derived from its type's settings\n"
example : [ ]
syntax :
content : protected TalkAction.TalkSettings Settings { get; }
parameters : [ ]
return :
type : TinyLife.Actions.TalkAction.TalkSettings
content.vb : Protected ReadOnly Property Settings As TalkAction.TalkSettings
overload : TinyLife.Actions.TalkAction.Settings*
modifiers.csharp :
- protected
- get
modifiers.vb :
- Protected
- ReadOnly
- uid : TinyLife.Actions.TalkAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
commentId : M:TinyLife.Actions.TalkAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
id : '#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)'
parent : TinyLife.Actions.TalkAction
langs :
- csharp
- vb
name : TalkAction(ActionType, ActionInfo)
nameWithType : TalkAction.TalkAction(ActionType, ActionInfo)
fullName : TinyLife.Actions.TalkAction.TalkAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo)
type : Constructor
source :
remote :
path : TinyLife/Actions/TalkAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : .ctor
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path : ../TinyLife/Actions/TalkAction.cs
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startLine : 41
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nCreates a new action from the given <xref href=\"TinyLife.Actions.ActionType\" data-throw-if-not-resolved=\"false\"></xref>\n"
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example : [ ]
syntax :
content : public TalkAction(ActionType type, ActionInfo info)
parameters :
- id : type
type : TinyLife.Actions.ActionType
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description : The type to create this action from
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- id : info
type : TinyLife.Actions.ActionInfo
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description : The information for this action
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content.vb : Public Sub New(type As ActionType, info As ActionInfo)
overload : TinyLife.Actions.TalkAction.#ctor*
modifiers.csharp :
- public
modifiers.vb :
- Public
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- uid : TinyLife.Actions.TalkAction.UpdateConversation(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId : M:TinyLife.Actions.TalkAction.UpdateConversation(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id : UpdateConversation(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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parent : TinyLife.Actions.TalkAction
langs :
- csharp
- vb
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name : UpdateConversation(GameTime, TimeSpan, Single)
nameWithType : TalkAction.UpdateConversation(GameTime, TimeSpan, Single)
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fullName : TinyLife.Actions.TalkAction.UpdateConversation(Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single)
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type : Method
source :
remote :
path : TinyLife/Actions/TalkAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : UpdateConversation
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path : ../TinyLife/Actions/TalkAction.cs
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startLine : 44
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nSocialAction version of <xref href=\"TinyLife.Actions.Typeless.TypelessAction.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref>.\nThis method is called every update frame during an active conversation for both conversation partners.\nBy default, this method only increases <xref href=\"TinyLife.Actions.SocialAction.ConversationTime\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example : [ ]
syntax :
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content : protected override void UpdateConversation(GameTime time, TimeSpan passedInGame, float speedMultiplier)
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parameters :
- id : time
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type : Microsoft.Xna.Framework.GameTime
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description : The game's time
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- id : passedInGame
type : System.TimeSpan
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description : The amount of time passed in game time
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- id : speedMultiplier
type : System.Single
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description : The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
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content.vb : Protected Overrides Sub UpdateConversation(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
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overridden : TinyLife.Actions.SocialAction.UpdateConversation(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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overload : TinyLife.Actions.TalkAction.UpdateConversation*
modifiers.csharp :
- protected
- override
modifiers.vb :
- Protected
- Overrides
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- uid : TinyLife.Actions.TalkAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
commentId : M:TinyLife.Actions.TalkAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
id : AndThenOnCompleted(TinyLife.Actions.CompletionType)
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parent : TinyLife.Actions.TalkAction
langs :
- csharp
- vb
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name : AndThenOnCompleted(CompletionType)
nameWithType : TalkAction.AndThenOnCompleted(CompletionType)
fullName : TinyLife.Actions.TalkAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
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type : Method
source :
remote :
path : TinyLife/Actions/TalkAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : AndThenOnCompleted
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path : ../TinyLife/Actions/TalkAction.cs
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startLine : 51
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nMultiAction version of <xref href=\"TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)\" data-throw-if-not-resolved=\"false\"></xref>.\nThis method gets called when the main action completes.\n"
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example : [ ]
syntax :
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content : protected override void AndThenOnCompleted(CompletionType type)
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parameters :
- id : type
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type : TinyLife.Actions.CompletionType
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description : The completion of the main action
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content.vb : Protected Overrides Sub AndThenOnCompleted(type As CompletionType)
overridden : TinyLife.Actions.SocialAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
overload : TinyLife.Actions.TalkAction.AndThenOnCompleted*
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modifiers.csharp :
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- protected
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- override
modifiers.vb :
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- Protected
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- Overrides
- uid : TinyLife.Actions.TalkAction.IsConversationCompleted
commentId : M:TinyLife.Actions.TalkAction.IsConversationCompleted
id : IsConversationCompleted
parent : TinyLife.Actions.TalkAction
langs :
- csharp
- vb
name : IsConversationCompleted()
nameWithType : TalkAction.IsConversationCompleted()
fullName : TinyLife.Actions.TalkAction.IsConversationCompleted()
type : Method
source :
remote :
path : TinyLife/Actions/TalkAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : IsConversationCompleted
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path : ../TinyLife/Actions/TalkAction.cs
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startLine : 59
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nSocialAction version of <xref href=\"TinyLife.Actions.Typeless.TypelessAction.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref>.\nThis method returns whether or not the conversation should be marked as completed.\nNote that this method is only called for the <xref href=\"TinyLife.Actions.SocialAction.IsMain\" data-throw-if-not-resolved=\"false\"></xref> part of the conversation.\n"
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example : [ ]
syntax :
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content : protected override CompletionType IsConversationCompleted()
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return :
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type : TinyLife.Actions.CompletionType
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description : Whether or not this conversation is completed
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content.vb : Protected Overrides Function IsConversationCompleted As CompletionType
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overridden : TinyLife.Actions.SocialAction.IsConversationCompleted
overload : TinyLife.Actions.TalkAction.IsConversationCompleted*
modifiers.csharp :
- protected
- override
modifiers.vb :
- Protected
- Overrides
- uid : TinyLife.Actions.TalkAction.Create(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings)
commentId : M:TinyLife.Actions.TalkAction.Create(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings)
id : Create(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings)
parent : TinyLife.Actions.TalkAction
langs :
- csharp
- vb
name : Create(String, Func<Person, Single>, TalkAction.TalkSettings)
nameWithType : TalkAction.Create(String, Func<Person, Single>, TalkAction.TalkSettings)
fullName : TinyLife.Actions.TalkAction.Create(System.String, System.Func<TinyLife.Objects.Person, System.Single>, TinyLife.Actions.TalkAction.TalkSettings)
type : Method
source :
remote :
path : TinyLife/Actions/TalkAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Create
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path : ../TinyLife/Actions/TalkAction.cs
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startLine : 71
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nA helper method to create a <xref href=\"TinyLife.Actions.TalkAction\" data-throw-if-not-resolved=\"false\"></xref>, which is a very simple implementation of a <xref href=\"TinyLife.Actions.SocialAction\" data-throw-if-not-resolved=\"false\"></xref>.\nThe returned <xref href=\"TinyLife.Actions.ActionType.TypeSettings\" data-throw-if-not-resolved=\"false\"></xref> will have certain settings, like the <xref href=\"TinyLife.Actions.ActionType.AiSettings.PassivePriority\" data-throw-if-not-resolved=\"false\"></xref> and the <xref href=\"TinyLife.Actions.ActionType.TypeSettings.CanExecute\" data-throw-if-not-resolved=\"false\"></xref> delegates already initialized according to the <xref href=\"TinyLife.Actions.TalkAction.TalkSettings\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example : [ ]
syntax :
content : public static ActionType.TypeSettings Create(string name, Func<Person, float> priority, TalkAction.TalkSettings settings)
parameters :
- id : name
type : System.String
description : The name of the action
- id : priority
type : System.Func{TinyLife.Objects.Person,System.Single}
description : The passive priority of this action
- id : settings
type : TinyLife.Actions.TalkAction.TalkSettings
description : The additional settings for this action
return :
type : TinyLife.Actions.ActionType.TypeSettings
description : A new TypeSettings instance with the given settings, which initializes a <xref href="TinyLife.Actions.TalkAction" data-throw-if-not-resolved="false"></xref> when constructed
content.vb : Public Shared Function Create(name As String, priority As Func(Of Person, Single), settings As TalkAction.TalkSettings) As ActionType.TypeSettings
overload : TinyLife.Actions.TalkAction.Create*
nameWithType.vb : TalkAction.Create(String, Func(Of Person, Single), TalkAction.TalkSettings)
modifiers.csharp :
- public
- static
modifiers.vb :
- Public
- Shared
fullName.vb : TinyLife.Actions.TalkAction.Create(System.String, System.Func(Of TinyLife.Objects.Person, System.Single), TinyLife.Actions.TalkAction.TalkSettings)
name.vb : Create(String, Func(Of Person, Single), TalkAction.TalkSettings)
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- uid : TinyLife.Actions.TalkAction.CreateFunny(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings,System.Int32,System.Int32)
commentId : M:TinyLife.Actions.TalkAction.CreateFunny(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings,System.Int32,System.Int32)
id : CreateFunny(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings,System.Int32,System.Int32)
parent : TinyLife.Actions.TalkAction
langs :
- csharp
- vb
name : CreateFunny(String, Func<Person, Single>, TalkAction.TalkSettings, Int32, Int32)
nameWithType : TalkAction.CreateFunny(String, Func<Person, Single>, TalkAction.TalkSettings, Int32, Int32)
fullName : TinyLife.Actions.TalkAction.CreateFunny(System.String, System.Func<TinyLife.Objects.Person, System.Single>, TinyLife.Actions.TalkAction.TalkSettings, System.Int32, System.Int32)
type : Method
source :
remote :
path : TinyLife/Actions/TalkAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : CreateFunny
path : ../TinyLife/Actions/TalkAction.cs
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startLine : 109
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
summary : "\nA helper method to create a <xref href=\"TinyLife.Actions.TalkAction\" data-throw-if-not-resolved=\"false\"></xref> using <xref href=\"TinyLife.Actions.TalkAction.Create(System.String%2cSystem.Func%7bTinyLife.Objects.Person%2cSystem.Single%7d%2cTinyLife.Actions.TalkAction.TalkSettings)\" data-throw-if-not-resolved=\"false\"></xref>, but with default settings applied for an action in the Funny category.\nThe passed <xref href=\"TinyLife.Actions.TalkAction.TalkSettings\" data-throw-if-not-resolved=\"false\"></xref> will be mutated in this method, setting its <xref href=\"TinyLife.Actions.TalkAction.TalkSettings.GainedSkill\" data-throw-if-not-resolved=\"false\"></xref> to <xref href=\"TinyLife.Skills.SkillType.Humor\" data-throw-if-not-resolved=\"false\"></xref>, its <xref href=\"TinyLife.Actions.TalkAction.TalkSettings.RestoredNeed\" data-throw-if-not-resolved=\"false\"></xref> to <xref href=\"TinyLife.NeedType.Entertainment\" data-throw-if-not-resolved=\"false\"></xref>, and more.\n"
example : [ ]
syntax :
content : public static ActionType.TypeSettings CreateFunny(string name, Func<Person, float> priority, TalkAction.TalkSettings settings, int humorSkillGain = 10000, int humorSkillRequired = 0)
parameters :
- id : name
type : System.String
description : The name of the action
- id : priority
type : System.Func{TinyLife.Objects.Person,System.Single}
description : The passive priority of this action
- id : settings
type : TinyLife.Actions.TalkAction.TalkSettings
description : The additional settings for this action
- id : humorSkillGain
type : System.Int32
description : The amount of <xref href="TinyLife.Skills.SkillType.Humor" data-throw-if-not-resolved="false"></xref> skill gain that this action should cause when successful. Defaults to 10000.
- id : humorSkillRequired
type : System.Int32
description : The level of <xref href="TinyLife.Skills.SkillType.Humor" data-throw-if-not-resolved="false"></xref> skill that this action requires to be able to be executed. Defaults to 0, which means no skill is required.
return :
type : TinyLife.Actions.ActionType.TypeSettings
description : A new TypeSettings instance with the given settings, which initializes a <xref href="TinyLife.Actions.TalkAction" data-throw-if-not-resolved="false"></xref> when constructed
content.vb : Public Shared Function CreateFunny(name As String, priority As Func(Of Person, Single), settings As TalkAction.TalkSettings, humorSkillGain As Integer = 10000, humorSkillRequired As Integer = 0) As ActionType.TypeSettings
overload : TinyLife.Actions.TalkAction.CreateFunny*
nameWithType.vb : TalkAction.CreateFunny(String, Func(Of Person, Single), TalkAction.TalkSettings, Int32, Int32)
modifiers.csharp :
- public
- static
modifiers.vb :
- Public
- Shared
fullName.vb : TinyLife.Actions.TalkAction.CreateFunny(System.String, System.Func(Of TinyLife.Objects.Person, System.Single), TinyLife.Actions.TalkAction.TalkSettings, System.Int32, System.Int32)
name.vb : CreateFunny(String, Func(Of Person, Single), TalkAction.TalkSettings, Int32, Int32)
- uid : TinyLife.Actions.TalkAction.CreateMean(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings)
commentId : M:TinyLife.Actions.TalkAction.CreateMean(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings)
id : CreateMean(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings)
parent : TinyLife.Actions.TalkAction
langs :
- csharp
- vb
name : CreateMean(String, Func<Person, Single>, TalkAction.TalkSettings)
nameWithType : TalkAction.CreateMean(String, Func<Person, Single>, TalkAction.TalkSettings)
fullName : TinyLife.Actions.TalkAction.CreateMean(System.String, System.Func<TinyLife.Objects.Person, System.Single>, TinyLife.Actions.TalkAction.TalkSettings)
type : Method
source :
remote :
path : TinyLife/Actions/TalkAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : CreateMean
path : ../TinyLife/Actions/TalkAction.cs
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startLine : 128
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
summary : "\nA helper method to create a <xref href=\"TinyLife.Actions.TalkAction\" data-throw-if-not-resolved=\"false\"></xref> using <xref href=\"TinyLife.Actions.TalkAction.Create(System.String%2cSystem.Func%7bTinyLife.Objects.Person%2cSystem.Single%7d%2cTinyLife.Actions.TalkAction.TalkSettings)\" data-throw-if-not-resolved=\"false\"></xref>, but with default settings applied for an action in the Mean category.\nThe passed <xref href=\"TinyLife.Actions.TalkAction.TalkSettings\" data-throw-if-not-resolved=\"false\"></xref> will be mutated in this method, modifying its <xref href=\"TinyLife.Actions.TalkAction.TalkSettings.CanExecute\" data-throw-if-not-resolved=\"false\"></xref> delegate to check <xref href=\"TinyLife.Actions.ActionType.IsDislikedOrMean(TinyLife.Actions.ActionInfo%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref> as well.\n"
example : [ ]
syntax :
content : public static ActionType.TypeSettings CreateMean(string name, Func<Person, float> priority, TalkAction.TalkSettings settings)
parameters :
- id : name
type : System.String
description : The name of the action
- id : priority
type : System.Func{TinyLife.Objects.Person,System.Single}
description : The passive priority of this action
- id : settings
type : TinyLife.Actions.TalkAction.TalkSettings
description : The additional settings for this action
return :
type : TinyLife.Actions.ActionType.TypeSettings
description : A new TypeSettings instance with the given settings, which initializes a <xref href="TinyLife.Actions.TalkAction" data-throw-if-not-resolved="false"></xref> when constructed
content.vb : Public Shared Function CreateMean(name As String, priority As Func(Of Person, Single), settings As TalkAction.TalkSettings) As ActionType.TypeSettings
overload : TinyLife.Actions.TalkAction.CreateMean*
nameWithType.vb : TalkAction.CreateMean(String, Func(Of Person, Single), TalkAction.TalkSettings)
modifiers.csharp :
- public
- static
modifiers.vb :
- Public
- Shared
fullName.vb : TinyLife.Actions.TalkAction.CreateMean(System.String, System.Func(Of TinyLife.Objects.Person, System.Single), TinyLife.Actions.TalkAction.TalkSettings)
name.vb : CreateMean(String, Func(Of Person, Single), TalkAction.TalkSettings)
- uid : TinyLife.Actions.TalkAction.CreateRomantic(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings,System.Single)
commentId : M:TinyLife.Actions.TalkAction.CreateRomantic(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings,System.Single)
id : CreateRomantic(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings,System.Single)
parent : TinyLife.Actions.TalkAction
langs :
- csharp
- vb
name : CreateRomantic(String, Func<Person, Single>, TalkAction.TalkSettings, Single)
nameWithType : TalkAction.CreateRomantic(String, Func<Person, Single>, TalkAction.TalkSettings, Single)
fullName : TinyLife.Actions.TalkAction.CreateRomantic(System.String, System.Func<TinyLife.Objects.Person, System.Single>, TinyLife.Actions.TalkAction.TalkSettings, System.Single)
type : Method
source :
remote :
path : TinyLife/Actions/TalkAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : CreateRomantic
path : ../TinyLife/Actions/TalkAction.cs
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startLine : 143
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
summary : "\nA helper method to create a <xref href=\"TinyLife.Actions.TalkAction\" data-throw-if-not-resolved=\"false\"></xref> using <xref href=\"TinyLife.Actions.TalkAction.Create(System.String%2cSystem.Func%7bTinyLife.Objects.Person%2cSystem.Single%7d%2cTinyLife.Actions.TalkAction.TalkSettings)\" data-throw-if-not-resolved=\"false\"></xref>, but with default settings applied for an action in the Romantic category.\nThe passed <xref href=\"TinyLife.Actions.TalkAction.TalkSettings\" data-throw-if-not-resolved=\"false\"></xref> will be mutated in this method, modifying its <xref href=\"TinyLife.Actions.TalkAction.TalkSettings.CanExecute\" data-throw-if-not-resolved=\"false\"></xref> delegate to check <xref href=\"TinyLife.Actions.ActionType.IsReadyForRomance(TinyLife.Actions.ActionInfo%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref> as well, and settings its <xref href=\"TinyLife.Actions.TalkAction.TalkSettings.FailEmotion\" data-throw-if-not-resolved=\"false\"></xref> to <xref href=\"TinyLife.Emotions.EmotionModifier.FailedRomance\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example : [ ]
syntax :
content : public static ActionType.TypeSettings CreateRomantic(string name, Func<Person, float> priority, TalkAction.TalkSettings settings, float gainRomancePercentage = 1F)
parameters :
- id : name
type : System.String
description : The name of the action
- id : priority
type : System.Func{TinyLife.Objects.Person,System.Single}
description : The passive priority of this action
- id : settings
type : TinyLife.Actions.TalkAction.TalkSettings
description : The additional settings for this action
- id : gainRomancePercentage
type : System.Single
description : The <xref href="TinyLife.Actions.TalkAction.TalkSettings.GainRomancePercentage" data-throw-if-not-resolved="false"></xref> that this action should have. Defaults to 1.
return :
type : TinyLife.Actions.ActionType.TypeSettings
description : A new TypeSettings instance with the given settings, which initializes a <xref href="TinyLife.Actions.TalkAction" data-throw-if-not-resolved="false"></xref> when constructed
content.vb : Public Shared Function CreateRomantic(name As String, priority As Func(Of Person, Single), settings As TalkAction.TalkSettings, gainRomancePercentage As Single = 1F) As ActionType.TypeSettings
overload : TinyLife.Actions.TalkAction.CreateRomantic*
nameWithType.vb : TalkAction.CreateRomantic(String, Func(Of Person, Single), TalkAction.TalkSettings, Single)
modifiers.csharp :
- public
- static
modifiers.vb :
- Public
- Shared
fullName.vb : TinyLife.Actions.TalkAction.CreateRomantic(System.String, System.Func(Of TinyLife.Objects.Person, System.Single), TinyLife.Actions.TalkAction.TalkSettings, System.Single)
name.vb : CreateRomantic(String, Func(Of Person, Single), TalkAction.TalkSettings, Single)
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references :
- uid : TinyLife.PersonalityType
commentId : T:TinyLife.PersonalityType
parent : TinyLife
name : PersonalityType
nameWithType : PersonalityType
fullName : TinyLife.PersonalityType
- uid : TinyLife.Skills.SkillType.Charisma
commentId : F:TinyLife.Skills.SkillType.Charisma
isExternal : true
- uid : TinyLife.Actions.TalkAction.TalkSettings.FriendshipGain
commentId : F:TinyLife.Actions.TalkAction.TalkSettings.FriendshipGain
isExternal : true
- uid : TinyLife.Actions.TalkAction.TalkSettings.GoBadlyChance
commentId : F:TinyLife.Actions.TalkAction.TalkSettings.GoBadlyChance
isExternal : true
- uid : TinyLife.Actions.TalkAction.Create(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings)
commentId : M:TinyLife.Actions.TalkAction.Create(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings)
isExternal : true
- uid : TinyLife.Actions
commentId : N : TinyLife.Actions
name : TinyLife.Actions
nameWithType : TinyLife.Actions
fullName : TinyLife.Actions
- uid : System.Object
commentId : T:System.Object
parent : System
isExternal : true
name : Object
nameWithType : Object
fullName : System.Object
2021-11-23 16:24:04 +01:00
- uid : MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId : T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent : MLEM.Data.Json
2021-08-04 06:51:12 +02:00
isExternal : true
2021-11-23 16:24:04 +01:00
name : JsonTypeSafeGenericDataHolder
nameWithType : JsonTypeSafeGenericDataHolder
fullName : MLEM.Data.Json.JsonTypeSafeGenericDataHolder
2021-10-14 20:30:40 +02:00
- uid : TinyLife.Actions.Typeless.TypelessAction
commentId : T:TinyLife.Actions.Typeless.TypelessAction
parent : TinyLife.Actions.Typeless
name : TypelessAction
nameWithType : TypelessAction
fullName : TinyLife.Actions.Typeless.TypelessAction
2021-08-04 06:51:12 +02:00
- uid : TinyLife.Actions.Action
commentId : T:TinyLife.Actions.Action
parent : TinyLife.Actions
name : Action
nameWithType : Action
fullName : TinyLife.Actions.Action
2022-01-01 17:06:03 +01:00
- uid : TinyLife.Actions.MultiAction
commentId : T:TinyLife.Actions.MultiAction
parent : TinyLife.Actions
name : MultiAction
nameWithType : MultiAction
fullName : TinyLife.Actions.MultiAction
2021-08-04 06:51:12 +02:00
- uid : TinyLife.Actions.SocialAction
commentId : T:TinyLife.Actions.SocialAction
parent : TinyLife.Actions
name : SocialAction
nameWithType : SocialAction
fullName : TinyLife.Actions.SocialAction
- uid : MLEM.Misc.IGenericDataHolder
commentId : T:MLEM.Misc.IGenericDataHolder
parent : MLEM.Misc
isExternal : true
name : IGenericDataHolder
nameWithType : IGenericDataHolder
fullName : MLEM.Misc.IGenericDataHolder
- uid : TinyLife.Actions.SocialAction.IsMain
commentId : P:TinyLife.Actions.SocialAction.IsMain
parent : TinyLife.Actions.SocialAction
name : IsMain
nameWithType : SocialAction.IsMain
fullName : TinyLife.Actions.SocialAction.IsMain
- uid : TinyLife.Actions.SocialAction.Partner
commentId : P:TinyLife.Actions.SocialAction.Partner
parent : TinyLife.Actions.SocialAction
name : Partner
nameWithType : SocialAction.Partner
fullName : TinyLife.Actions.SocialAction.Partner
- uid : TinyLife.Actions.SocialAction.PartnerAction
commentId : P:TinyLife.Actions.SocialAction.PartnerAction
parent : TinyLife.Actions.SocialAction
name : PartnerAction
nameWithType : SocialAction.PartnerAction
fullName : TinyLife.Actions.SocialAction.PartnerAction
- uid : TinyLife.Actions.SocialAction.ConversationTime
commentId : P:TinyLife.Actions.SocialAction.ConversationTime
parent : TinyLife.Actions.SocialAction
name : ConversationTime
nameWithType : SocialAction.ConversationTime
fullName : TinyLife.Actions.SocialAction.ConversationTime
2021-11-26 23:42:22 +01:00
- uid : TinyLife.Actions.SocialAction.InProgressTime
commentId : P:TinyLife.Actions.SocialAction.InProgressTime
parent : TinyLife.Actions.SocialAction
name : InProgressTime
nameWithType : SocialAction.InProgressTime
fullName : TinyLife.Actions.SocialAction.InProgressTime
2021-08-04 06:51:12 +02:00
- uid : TinyLife.Actions.SocialAction.Id
commentId : P:TinyLife.Actions.SocialAction.Id
parent : TinyLife.Actions.SocialAction
name : Id
nameWithType : SocialAction.Id
fullName : TinyLife.Actions.SocialAction.Id
2022-01-01 17:06:03 +01:00
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2021-08-04 06:51:12 +02:00
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2022-01-01 17:06:03 +01:00
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2021-08-04 06:51:12 +02:00
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2022-01-01 17:06:03 +01:00
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2021-08-04 06:51:12 +02:00
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2022-01-01 17:06:03 +01:00
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2021-08-04 06:51:12 +02:00
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2022-01-01 17:06:03 +01:00
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2021-08-04 06:51:12 +02:00
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2022-01-01 17:06:03 +01:00
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2021-08-04 06:51:12 +02:00
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2022-01-01 17:06:03 +01:00
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2021-08-04 06:51:12 +02:00
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2022-01-01 17:06:03 +01:00
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2021-08-04 06:51:12 +02:00
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2022-05-24 13:36:05 +02:00
- uid : TinyLife.Actions.SocialAction.EnqueuePartnerAction(TinyLife.Actions.ActionInfo)
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2022-01-01 17:06:03 +01:00
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nameWithType : SocialAction.AndThenUpdate(GameTime, TimeSpan, Single)
2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2022-01-01 17:06:03 +01:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2021-11-26 23:42:22 +01:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2022-01-01 17:06:03 +01:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2021-11-26 23:42:22 +01:00
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2021-08-04 06:51:12 +02:00
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2022-01-01 17:06:03 +01:00
- uid : TinyLife.Actions.SocialAction.AndThenIsCompleted
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2021-08-04 06:51:12 +02:00
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2022-01-01 17:06:03 +01:00
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nameWithType : SocialAction.AndThenIsCompleted()
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2021-08-04 06:51:12 +02:00
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2022-01-01 17:06:03 +01:00
- uid : TinyLife.Actions.SocialAction.AndThenIsCompleted
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2021-08-04 06:51:12 +02:00
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2022-01-01 17:06:03 +01:00
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2021-08-04 06:51:12 +02:00
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2022-07-04 16:50:43 +02:00
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2022-03-09 16:13:05 +01:00
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2021-08-04 06:51:12 +02:00
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2022-03-09 16:13:05 +01:00
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2021-08-04 06:51:12 +02:00
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2022-03-09 16:13:05 +01:00
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2021-08-04 06:51:12 +02:00
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2022-03-09 16:13:05 +01:00
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2021-08-04 06:51:12 +02:00
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2022-03-09 16:13:05 +01:00
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2021-08-04 06:51:12 +02:00
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2022-03-09 16:13:05 +01:00
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2021-08-04 06:51:12 +02:00
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2022-03-09 16:13:05 +01:00
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2021-08-04 06:51:12 +02:00
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2022-03-09 16:13:05 +01:00
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2021-08-04 06:51:12 +02:00
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2022-03-09 16:13:05 +01:00
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2021-08-04 06:51:12 +02:00
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2022-01-01 17:06:03 +01:00
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2022-07-04 16:50:43 +02:00
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2022-01-01 17:06:03 +01:00
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2022-09-05 14:19:42 +02:00
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2022-01-01 17:06:03 +01:00
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2022-09-05 14:19:42 +02:00
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2022-01-01 17:06:03 +01:00
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2022-09-05 14:19:42 +02:00
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2022-01-01 17:06:03 +01:00
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2022-09-05 14:19:42 +02:00
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2022-01-01 17:06:03 +01:00
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2022-09-05 14:19:42 +02:00
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2022-09-05 14:19:42 +02:00
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2022-01-01 17:06:03 +01:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2022-07-28 14:58:38 +02:00
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2021-08-04 06:51:12 +02:00
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2022-07-28 14:58:38 +02:00
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2022-07-28 14:58:38 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2022-07-28 14:58:38 +02:00
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2021-08-04 06:51:12 +02:00
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2022-07-28 14:58:38 +02:00
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2021-10-14 20:30:40 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2022-03-09 16:13:05 +01:00
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2021-08-04 06:51:12 +02:00
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2022-03-09 16:13:05 +01:00
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2021-10-14 20:30:40 +02:00
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2021-11-23 16:24:04 +01:00
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2021-08-04 06:51:12 +02:00
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2021-11-23 16:24:04 +01:00
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2021-11-23 16:24:04 +01:00
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2022-07-04 16:50:43 +02:00
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2021-11-23 16:24:04 +01:00
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2022-07-04 16:50:43 +02:00
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2022-07-04 16:50:43 +02:00
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2021-11-23 16:24:04 +01:00
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2022-07-04 16:50:43 +02:00
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2021-11-23 16:24:04 +01:00
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2022-07-04 16:50:43 +02:00
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2022-06-09 20:12:10 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2022-01-08 12:41:09 +01:00
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2022-09-05 14:19:42 +02:00
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2022-01-08 12:41:09 +01:00
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2022-09-05 14:19:42 +02:00
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2022-01-08 12:41:09 +01:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2022-09-05 14:19:42 +02:00
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2021-10-14 20:30:40 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
name.vb : FindAllFreeFurniture(Person, ObjectCategory, FurnitureType, Boolean, Nullable(Of Vector2), Nullable(Of Single), Boolean, Boolean)
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2022-09-05 14:19:42 +02:00
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2021-10-14 20:30:40 +02:00
nameWithType.vb : TypelessAction.FindAllFreeWalls(Person, Nullable(Of Vector2), Nullable(Of Single), Boolean)
2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2022-09-05 14:19:42 +02:00
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2021-10-14 20:30:40 +02:00
nameWithType.vb : TypelessAction.FindAllFreeGround(Person, Nullable(Of Vector2), Nullable(Of Single), Boolean)
2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-30 20:44:32 +02:00
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2021-10-14 20:30:40 +02:00
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2022-09-05 14:19:42 +02:00
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2021-10-14 20:30:40 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-30 20:44:32 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2022-05-24 13:36:05 +02:00
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2022-09-05 14:19:42 +02:00
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2022-05-24 13:36:05 +02:00
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2022-09-05 14:19:42 +02:00
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2022-05-24 13:36:05 +02:00
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2022-09-05 14:19:42 +02:00
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2022-05-24 13:36:05 +02:00
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2022-05-24 13:36:05 +02:00
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2022-09-05 14:19:42 +02:00
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2022-05-24 13:36:05 +02:00
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2022-05-24 13:36:05 +02:00
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2022-05-24 13:36:05 +02:00
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2022-09-05 14:19:42 +02:00
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2022-05-24 13:36:05 +02:00
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2022-09-05 14:19:42 +02:00
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2022-05-24 13:36:05 +02:00
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2022-09-05 14:19:42 +02:00
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2022-05-24 13:36:05 +02:00
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2022-09-05 14:19:42 +02:00
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2022-05-24 13:36:05 +02:00
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2022-05-24 13:36:05 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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commentId : M:TinyLife.Actions.SocialAction.UpdateConversation(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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parent : TinyLife.Actions.SocialAction
isExternal : true
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name : UpdateConversation(GameTime, TimeSpan, Single)
nameWithType : SocialAction.UpdateConversation(GameTime, TimeSpan, Single)
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fullName : TinyLife.Actions.SocialAction.UpdateConversation(Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single)
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spec.csharp :
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- uid : TinyLife.Actions.SocialAction.UpdateConversation(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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name : UpdateConversation
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fullName : Microsoft.Xna.Framework.GameTime
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spec.vb :
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- uid : TinyLife.Actions.SocialAction.UpdateConversation(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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name : UpdateConversation
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commentId : Overload:TinyLife.Actions.TalkAction.UpdateConversation
name : UpdateConversation
nameWithType : TalkAction.UpdateConversation
fullName : TinyLife.Actions.TalkAction.UpdateConversation
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- uid : Microsoft.Xna.Framework.GameTime
commentId : T:Microsoft.Xna.Framework.GameTime
parent : Microsoft.Xna.Framework
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isExternal : true
name : GameTime
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fullName : Microsoft.Xna.Framework.GameTime
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commentId : T:System.TimeSpan
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nameWithType : TimeSpan
fullName : System.TimeSpan
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- uid : System.Single
commentId : T:System.Single
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- uid : Microsoft.Xna.Framework
commentId : N : Microsoft.Xna.Framework
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fullName : Microsoft.Xna.Framework
2022-01-01 17:06:03 +01:00
- uid : TinyLife.Actions.SocialAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
commentId : M:TinyLife.Actions.SocialAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
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parent : TinyLife.Actions.SocialAction
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name : AndThenOnCompleted(CompletionType)
nameWithType : SocialAction.AndThenOnCompleted(CompletionType)
fullName : TinyLife.Actions.SocialAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
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spec.csharp :
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- uid : TinyLife.Actions.SocialAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
name : AndThenOnCompleted
nameWithType : SocialAction.AndThenOnCompleted
fullName : TinyLife.Actions.SocialAction.AndThenOnCompleted
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- name : (
nameWithType : (
fullName : (
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- uid : TinyLife.Actions.CompletionType
name : CompletionType
nameWithType : CompletionType
fullName : TinyLife.Actions.CompletionType
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spec.vb :
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- uid : TinyLife.Actions.SocialAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
name : AndThenOnCompleted
nameWithType : SocialAction.AndThenOnCompleted
fullName : TinyLife.Actions.SocialAction.AndThenOnCompleted
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- name : (
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fullName : (
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- uid : TinyLife.Actions.CompletionType
name : CompletionType
nameWithType : CompletionType
fullName : TinyLife.Actions.CompletionType
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- name : )
nameWithType : )
fullName : )
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- uid : TinyLife.Actions.TalkAction.AndThenOnCompleted*
commentId : Overload:TinyLife.Actions.TalkAction.AndThenOnCompleted
name : AndThenOnCompleted
nameWithType : TalkAction.AndThenOnCompleted
fullName : TinyLife.Actions.TalkAction.AndThenOnCompleted
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- uid : TinyLife.Actions.CompletionType
commentId : T:TinyLife.Actions.CompletionType
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parent : TinyLife.Actions
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name : CompletionType
nameWithType : CompletionType
fullName : TinyLife.Actions.CompletionType
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- uid : TinyLife.Actions.SocialAction.IsConversationCompleted
commentId : M:TinyLife.Actions.SocialAction.IsConversationCompleted
parent : TinyLife.Actions.SocialAction
name : IsConversationCompleted()
nameWithType : SocialAction.IsConversationCompleted()
fullName : TinyLife.Actions.SocialAction.IsConversationCompleted()
spec.csharp :
- uid : TinyLife.Actions.SocialAction.IsConversationCompleted
name : IsConversationCompleted
nameWithType : SocialAction.IsConversationCompleted
fullName : TinyLife.Actions.SocialAction.IsConversationCompleted
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spec.vb :
- uid : TinyLife.Actions.SocialAction.IsConversationCompleted
name : IsConversationCompleted
nameWithType : SocialAction.IsConversationCompleted
fullName : TinyLife.Actions.SocialAction.IsConversationCompleted
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fullName : (
- name : )
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- uid : TinyLife.Actions.TalkAction.IsConversationCompleted*
commentId : Overload:TinyLife.Actions.TalkAction.IsConversationCompleted
name : IsConversationCompleted
nameWithType : TalkAction.IsConversationCompleted
fullName : TinyLife.Actions.TalkAction.IsConversationCompleted
- uid : TinyLife.Actions.TalkAction
commentId : T:TinyLife.Actions.TalkAction
name : TalkAction
nameWithType : TalkAction
fullName : TinyLife.Actions.TalkAction
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- uid : TinyLife.Actions.ActionType.TypeSettings
commentId : T:TinyLife.Actions.ActionType.TypeSettings
parent : TinyLife.Actions
name : ActionType.TypeSettings
nameWithType : ActionType.TypeSettings
fullName : TinyLife.Actions.ActionType.TypeSettings
- uid : TinyLife.Actions.ActionType.AiSettings.PassivePriority
commentId : F:TinyLife.Actions.ActionType.AiSettings.PassivePriority
isExternal : true
- uid : TinyLife.Actions.ActionType.TypeSettings.CanExecute
commentId : F:TinyLife.Actions.ActionType.TypeSettings.CanExecute
isExternal : true
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- uid : TinyLife.Actions.TalkAction.Create*
commentId : Overload:TinyLife.Actions.TalkAction.Create
name : Create
nameWithType : TalkAction.Create
fullName : TinyLife.Actions.TalkAction.Create
- uid : System.String
commentId : T:System.String
parent : System
isExternal : true
name : String
nameWithType : String
fullName : System.String
- uid : System.Func{TinyLife.Objects.Person,System.Single}
commentId : T:System.Func{TinyLife.Objects.Person,System.Single}
parent : System
definition : System.Func`2
name : Func<Person, Single>
nameWithType : Func<Person, Single>
fullName : System.Func<TinyLife.Objects.Person, System.Single>
nameWithType.vb : Func(Of Person, Single)
fullName.vb : System.Func(Of TinyLife.Objects.Person, System.Single)
name.vb : Func(Of Person, Single)
spec.csharp :
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name : Person
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fullName : TinyLife.Objects.Person
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commentId : T:System.Func`2
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nameWithType.vb : Func(Of T, TResult)
fullName.vb : System.Func(Of T, TResult)
name.vb : Func(Of T, TResult)
spec.csharp :
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spec.vb :
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- uid : TinyLife.Actions.TalkAction.TalkSettings.GainedSkill
commentId : F:TinyLife.Actions.TalkAction.TalkSettings.GainedSkill
isExternal : true
- uid : TinyLife.Skills.SkillType.Humor
commentId : F:TinyLife.Skills.SkillType.Humor
isExternal : true
- uid : TinyLife.Actions.TalkAction.TalkSettings.RestoredNeed
commentId : F:TinyLife.Actions.TalkAction.TalkSettings.RestoredNeed
isExternal : true
- uid : TinyLife.NeedType.Entertainment
commentId : F:TinyLife.NeedType.Entertainment
isExternal : true
- uid : TinyLife.Actions.TalkAction.CreateFunny*
commentId : Overload:TinyLife.Actions.TalkAction.CreateFunny
name : CreateFunny
nameWithType : TalkAction.CreateFunny
fullName : TinyLife.Actions.TalkAction.CreateFunny
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commentId : T:System.Int32
parent : System
isExternal : true
name : Int32
nameWithType : Int32
fullName : System.Int32
- uid : TinyLife.Actions.TalkAction.TalkSettings.CanExecute
commentId : F:TinyLife.Actions.TalkAction.TalkSettings.CanExecute
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- uid : TinyLife.Actions.ActionType.IsDislikedOrMean(TinyLife.Actions.ActionInfo,System.Boolean)
commentId : M:TinyLife.Actions.ActionType.IsDislikedOrMean(TinyLife.Actions.ActionInfo,System.Boolean)
isExternal : true
- uid : TinyLife.Actions.TalkAction.CreateMean*
commentId : Overload:TinyLife.Actions.TalkAction.CreateMean
name : CreateMean
nameWithType : TalkAction.CreateMean
fullName : TinyLife.Actions.TalkAction.CreateMean
- uid : TinyLife.Actions.ActionType.IsReadyForRomance(TinyLife.Actions.ActionInfo,System.Boolean)
commentId : M:TinyLife.Actions.ActionType.IsReadyForRomance(TinyLife.Actions.ActionInfo,System.Boolean)
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commentId : Overload:TinyLife.Actions.TalkAction.CreateRomantic
name : CreateRomantic
nameWithType : TalkAction.CreateRomantic
fullName : TinyLife.Actions.TalkAction.CreateRomantic