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### YamlMime:ManagedReference
items :
- uid : TinyLife.Goals.Job
commentId : T:TinyLife.Goals.Job
id : Job
parent : TinyLife.Goals
children :
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- TinyLife.Goals.Job.#ctor(TinyLife.Goals.JobType,TinyLife.Objects.Person,System.Int32)
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- TinyLife.Goals.Job.AddLevel(System.Int32)
- TinyLife.Goals.Job.AddPerformance(System.Single)
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- TinyLife.Goals.Job.AmountOfRaises
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- TinyLife.Goals.Job.CurrentHourlyPay
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- TinyLife.Goals.Job.DailyTasks
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- TinyLife.Goals.Job.DaysOnVacation
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- TinyLife.Goals.Job.GetCoworkers
- TinyLife.Goals.Job.GetCoworkersAtWork
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- TinyLife.Goals.Job.GetRaise
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- TinyLife.Goals.Job.HasRequiredPromotionSkills
- TinyLife.Goals.Job.Level
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- TinyLife.Goals.Job.OnGetWorkingPerformance
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- TinyLife.Goals.Job.Performance
- TinyLife.Goals.Job.Person
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- TinyLife.Goals.Job.RequiredPromotionPerformance
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- TinyLife.Goals.Job.StartVacation(System.Int32,System.Single)
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- TinyLife.Goals.Job.Type
- TinyLife.Goals.Job.Update(System.TimeSpan)
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- TinyLife.Goals.Job.UpdateWorking(TinyLife.Actions.WorkAction,System.TimeSpan,System.Single)
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- TinyLife.Goals.Job.VacationDaysAvailable
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- TinyLife.Goals.Job.Validate(TinyLife.Objects.Person)
langs :
- csharp
- vb
name : Job
nameWithType : Job
fullName : TinyLife.Goals.Job
type : Class
source :
remote :
path : TinyLife/Goals/Job.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Job
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path : ../TinyLife/Goals/Job.cs
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startLine : 20
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : >-
A job is a kind of work that a <xref href="TinyLife.Goals.Job.Person" data-throw-if-not-resolved="false"></xref> can have.
The person's current jobs are accessible using <xref href="TinyLife.Objects.Person.Jobs" data-throw-if-not-resolved="false"></xref>.
A job instance is constructed from its underlying <xref href="TinyLife.Goals.JobType" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
content : >-
[ DataContract]
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public class Job : JsonTypeSafeGenericDataHolder, IGenericDataHolder
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content.vb : >-
<DataContract>
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Public Class Job Inherits JsonTypeSafeGenericDataHolder Implements IGenericDataHolder
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inheritance :
- System.Object
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
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implements :
- MLEM.Misc.IGenericDataHolder
inheritedMembers :
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
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- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
- TinyLife.Goals.Job.TinyLife.Utilities.Extensions.JsonCopy``1
attributes :
- type : System.Runtime.Serialization.DataContractAttribute
ctor : System.Runtime.Serialization.DataContractAttribute.#ctor
arguments : [ ]
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- uid : TinyLife.Goals.Job.OnGetWorkingPerformance
commentId : E:TinyLife.Goals.Job.OnGetWorkingPerformance
id : OnGetWorkingPerformance
parent : TinyLife.Goals.Job
langs :
- csharp
- vb
name : OnGetWorkingPerformance
nameWithType : Job.OnGetWorkingPerformance
fullName : TinyLife.Goals.Job.OnGetWorkingPerformance
type : Event
source :
remote :
path : TinyLife/Goals/Job.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : OnGetWorkingPerformance
path : ../TinyLife/Goals/Job.cs
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startLine : 27
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : >-
An event that is raised when this job's <xref href="TinyLife.Goals.Job.Performance" data-throw-if-not-resolved="false"></xref> is increased in <xref href="TinyLife.Goals.Job.Update(System.TimeSpan)" data-throw-if-not-resolved="false"></xref>.
This event can be used to change the gained or lost performance due to various custom conditions.
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example : [ ]
syntax :
content : public static event Job.JobPerformanceDelegate OnGetWorkingPerformance
return :
type : TinyLife.Goals.Job.JobPerformanceDelegate
content.vb : Public Shared Event OnGetWorkingPerformance As Job.JobPerformanceDelegate
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- uid : TinyLife.Goals.Job.Type
commentId : F:TinyLife.Goals.Job.Type
id : Type
parent : TinyLife.Goals.Job
langs :
- csharp
- vb
name : Type
nameWithType : Job.Type
fullName : TinyLife.Goals.Job.Type
type : Field
source :
remote :
path : TinyLife/Goals/Job.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Type
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path : ../TinyLife/Goals/Job.cs
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startLine : 35
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : The underlying <xref href="TinyLife.Goals.JobType" data-throw-if-not-resolved="false"></xref> that this job results from
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example : [ ]
syntax :
content : >-
[ DataMember]
public readonly JobType Type
return :
type : TinyLife.Goals.JobType
content.vb : >-
<DataMember>
Public ReadOnly Type As JobType
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
- uid : TinyLife.Goals.Job.Person
commentId : P:TinyLife.Goals.Job.Person
id : Person
parent : TinyLife.Goals.Job
langs :
- csharp
- vb
name : Person
nameWithType : Job.Person
fullName : TinyLife.Goals.Job.Person
type : Property
source :
remote :
path : TinyLife/Goals/Job.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Person
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path : ../TinyLife/Goals/Job.cs
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startLine : 39
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : The <xref href="TinyLife.Goals.Job.Person" data-throw-if-not-resolved="false"></xref> that currently has this job
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example : [ ]
syntax :
content : public Person Person { get; }
parameters : [ ]
return :
type : TinyLife.Objects.Person
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content.vb : Public Property Person As Person
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overload : TinyLife.Goals.Job.Person*
- uid : TinyLife.Goals.Job.Performance
commentId : P:TinyLife.Goals.Job.Performance
id : Performance
parent : TinyLife.Goals.Job
langs :
- csharp
- vb
name : Performance
nameWithType : Job.Performance
fullName : TinyLife.Goals.Job.Performance
type : Property
source :
remote :
path : TinyLife/Goals/Job.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Performance
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path : ../TinyLife/Goals/Job.cs
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startLine : 44
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : >-
This job's current performance, ranging from 0 to <xref href="TinyLife.Goals.Job.RequiredPromotionPerformance" data-throw-if-not-resolved="false"></xref>, representing the percentage of work performance.
The default value is 0.5.
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example : [ ]
syntax :
content : >-
[ DataMember]
public float Performance { get; }
parameters : [ ]
return :
type : System.Single
content.vb : >-
<DataMember>
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Public Property Performance As Single
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overload : TinyLife.Goals.Job.Performance*
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
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- uid : TinyLife.Goals.Job.RequiredPromotionPerformance
commentId : P:TinyLife.Goals.Job.RequiredPromotionPerformance
id : RequiredPromotionPerformance
parent : TinyLife.Goals.Job
langs :
- csharp
- vb
name : RequiredPromotionPerformance
nameWithType : Job.RequiredPromotionPerformance
fullName : TinyLife.Goals.Job.RequiredPromotionPerformance
type : Property
source :
remote :
path : TinyLife/Goals/Job.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : RequiredPromotionPerformance
path : ../TinyLife/Goals/Job.cs
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startLine : 50
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : >-
The amount of <xref href="TinyLife.Goals.Job.Performance" data-throw-if-not-resolved="false"></xref> required to be promoted at the current level.
This is based on the <xref href="TinyLife.Goals.Job.Level" data-throw-if-not-resolved="false"></xref>, as well as the <xref href="TinyLife.Goals.Job.AmountOfRaises" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
content : public float RequiredPromotionPerformance { get; }
parameters : [ ]
return :
type : System.Single
content.vb : Public ReadOnly Property RequiredPromotionPerformance As Single
overload : TinyLife.Goals.Job.RequiredPromotionPerformance*
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- uid : TinyLife.Goals.Job.Level
commentId : P:TinyLife.Goals.Job.Level
id : Level
parent : TinyLife.Goals.Job
langs :
- csharp
- vb
name : Level
nameWithType : Job.Level
fullName : TinyLife.Goals.Job.Level
type : Property
source :
remote :
path : TinyLife/Goals/Job.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Level
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path : ../TinyLife/Goals/Job.cs
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startLine : 55
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : >-
The current level that this job is at.
Note that the default level is 0, and the level goes up to a maximum of <xref href="TinyLife.Goals.JobType.MaxLevel" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
content : >-
[ DataMember]
public int Level { get; }
parameters : [ ]
return :
type : System.Int32
content.vb : >-
<DataMember>
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Public Property Level As Integer
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overload : TinyLife.Goals.Job.Level*
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
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- uid : TinyLife.Goals.Job.DailyTasks
commentId : P:TinyLife.Goals.Job.DailyTasks
id : DailyTasks
parent : TinyLife.Goals.Job
langs :
- csharp
- vb
name : DailyTasks
nameWithType : Job.DailyTasks
fullName : TinyLife.Goals.Job.DailyTasks
type : Property
source :
remote :
path : TinyLife/Goals/Job.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : DailyTasks
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path : ../TinyLife/Goals/Job.cs
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startLine : 60
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : A goal set that represents the daily tasks for this job
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example : [ ]
syntax :
content : >-
[ DataMember]
public GoalSet DailyTasks { get; }
parameters : [ ]
return :
type : TinyLife.Goals.GoalSet
content.vb : >-
<DataMember>
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Public Property DailyTasks As GoalSet
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overload : TinyLife.Goals.Job.DailyTasks*
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
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- uid : TinyLife.Goals.Job.AmountOfRaises
commentId : P:TinyLife.Goals.Job.AmountOfRaises
id : AmountOfRaises
parent : TinyLife.Goals.Job
langs :
- csharp
- vb
name : AmountOfRaises
nameWithType : Job.AmountOfRaises
fullName : TinyLife.Goals.Job.AmountOfRaises
type : Property
source :
remote :
path : TinyLife/Goals/Job.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : AmountOfRaises
path : ../TinyLife/Goals/Job.cs
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startLine : 66
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : >-
The amount of raises that this job instance has been given.
A raise is given after the <xref href="TinyLife.Goals.JobType.MaxLevel" data-throw-if-not-resolved="false"></xref> is reached and the <xref href="TinyLife.Goals.Job.Performance" data-throw-if-not-resolved="false"></xref> reaches <xref href="TinyLife.Goals.Job.RequiredPromotionPerformance" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
content : >-
[ DataMember]
public int AmountOfRaises { get; }
parameters : [ ]
return :
type : System.Int32
content.vb : >-
<DataMember>
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Public Property AmountOfRaises As Integer
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overload : TinyLife.Goals.Job.AmountOfRaises*
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
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- uid : TinyLife.Goals.Job.CurrentHourlyPay
commentId : P:TinyLife.Goals.Job.CurrentHourlyPay
id : CurrentHourlyPay
parent : TinyLife.Goals.Job
langs :
- csharp
- vb
name : CurrentHourlyPay
nameWithType : Job.CurrentHourlyPay
fullName : TinyLife.Goals.Job.CurrentHourlyPay
type : Property
source :
remote :
path : TinyLife/Goals/Job.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : CurrentHourlyPay
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path : ../TinyLife/Goals/Job.cs
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startLine : 71
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : The amount of tiny bucks that this job pays per hour. This is based on <xref href="TinyLife.Goals.JobType.HourlyPay" data-throw-if-not-resolved="false"></xref> and the current <xref href="TinyLife.Goals.Job.Level" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.Goals.Job.AmountOfRaises" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
content : public float CurrentHourlyPay { get; }
parameters : [ ]
return :
type : System.Single
content.vb : Public ReadOnly Property CurrentHourlyPay As Single
overload : TinyLife.Goals.Job.CurrentHourlyPay*
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- uid : TinyLife.Goals.Job.VacationDaysAvailable
commentId : F:TinyLife.Goals.Job.VacationDaysAvailable
id : VacationDaysAvailable
parent : TinyLife.Goals.Job
langs :
- csharp
- vb
name : VacationDaysAvailable
nameWithType : Job.VacationDaysAvailable
fullName : TinyLife.Goals.Job.VacationDaysAvailable
type : Field
source :
remote :
path : TinyLife/Goals/Job.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : VacationDaysAvailable
path : ../TinyLife/Goals/Job.cs
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startLine : 76
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : The amount of vacation days currently available.
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example : [ ]
syntax :
content : >-
[ DataMember]
public int VacationDaysAvailable
return :
type : System.Int32
content.vb : >-
<DataMember>
Public VacationDaysAvailable As Integer
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
- uid : TinyLife.Goals.Job.DaysOnVacation
commentId : P:TinyLife.Goals.Job.DaysOnVacation
id : DaysOnVacation
parent : TinyLife.Goals.Job
langs :
- csharp
- vb
name : DaysOnVacation
nameWithType : Job.DaysOnVacation
fullName : TinyLife.Goals.Job.DaysOnVacation
type : Property
source :
remote :
path : TinyLife/Goals/Job.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : DaysOnVacation
path : ../TinyLife/Goals/Job.cs
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startLine : 81
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : >-
The amount of days remaining on the current vacation. If this value is 0, this job is not currently on vacation.
Use <xref href="TinyLife.Goals.Job.StartVacation(System.Int32%2cSystem.Single)" data-throw-if-not-resolved="false"></xref> to edit this value.
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example : [ ]
syntax :
content : >-
[ DataMember]
public int DaysOnVacation { get; }
parameters : [ ]
return :
type : System.Int32
content.vb : >-
<DataMember>
Public Property DaysOnVacation As Integer
overload : TinyLife.Goals.Job.DaysOnVacation*
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
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- uid : TinyLife.Goals.Job.#ctor(TinyLife.Goals.JobType,TinyLife.Objects.Person,System.Int32)
commentId : M:TinyLife.Goals.Job.#ctor(TinyLife.Goals.JobType,TinyLife.Objects.Person,System.Int32)
id : '#ctor(TinyLife.Goals.JobType,TinyLife.Objects.Person,System.Int32)'
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parent : TinyLife.Goals.Job
langs :
- csharp
- vb
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name : Job(JobType, Person, int)
nameWithType : Job.Job(JobType, Person, int)
fullName : TinyLife.Goals.Job.Job(TinyLife.Goals.JobType, TinyLife.Objects.Person, int)
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type : Constructor
source :
remote :
path : TinyLife/Goals/Job.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : .ctor
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path : ../TinyLife/Goals/Job.cs
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startLine : 95
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : Creates a new job from the given settings
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example : [ ]
syntax :
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content : public Job(JobType type, Person person, int level)
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parameters :
- id : type
type : TinyLife.Goals.JobType
description : The underlying job type
- id : person
type : TinyLife.Objects.Person
description : The person that should have this job
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- id : level
type : System.Int32
description : The level to start out with this job at
content.vb : Public Sub New(type As JobType, person As Person, level As Integer)
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overload : TinyLife.Goals.Job.#ctor*
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nameWithType.vb : Job.New(JobType, Person, Integer)
fullName.vb : TinyLife.Goals.Job.New(TinyLife.Goals.JobType, TinyLife.Objects.Person, Integer)
name.vb : New(JobType, Person, Integer)
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- uid : TinyLife.Goals.Job.Update(System.TimeSpan)
commentId : M:TinyLife.Goals.Job.Update(System.TimeSpan)
id : Update(System.TimeSpan)
parent : TinyLife.Goals.Job
langs :
- csharp
- vb
name : Update(TimeSpan)
nameWithType : Job.Update(TimeSpan)
fullName : TinyLife.Goals.Job.Update(System.TimeSpan)
type : Method
source :
remote :
path : TinyLife/Goals/Job.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Update
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path : ../TinyLife/Goals/Job.cs
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startLine : 108
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : >-
Updates this job, changing the <xref href="TinyLife.Goals.Job.Performance" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.Goals.Job.Level" data-throw-if-not-resolved="false"></xref> according to this job's person's current actions.
This is called in <xref href="TinyLife.Objects.Person.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
content : public void Update(TimeSpan passedInGame)
parameters :
- id : passedInGame
type : System.TimeSpan
description : The amount of time that has passed in game since the last update
content.vb : Public Sub Update(passedInGame As TimeSpan)
overload : TinyLife.Goals.Job.Update*
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- uid : TinyLife.Goals.Job.UpdateWorking(TinyLife.Actions.WorkAction,System.TimeSpan,System.Single)
commentId : M:TinyLife.Goals.Job.UpdateWorking(TinyLife.Actions.WorkAction,System.TimeSpan,System.Single)
id : UpdateWorking(TinyLife.Actions.WorkAction,System.TimeSpan,System.Single)
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parent : TinyLife.Goals.Job
langs :
- csharp
- vb
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name : UpdateWorking(WorkAction, TimeSpan, float)
nameWithType : Job.UpdateWorking(WorkAction, TimeSpan, float)
fullName : TinyLife.Goals.Job.UpdateWorking(TinyLife.Actions.WorkAction, System.TimeSpan, float)
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type : Method
source :
remote :
path : TinyLife/Goals/Job.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : UpdateWorking
path : ../TinyLife/Goals/Job.cs
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startLine : 154
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : >-
Updates this job, changing the <xref href="TinyLife.Goals.Job.Performance" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.Goals.Job.Level" data-throw-if-not-resolved="false"></xref> according to this job's person's current actions.
This is called in <xref href="TinyLife.Actions.WorkAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
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content : public void UpdateWorking(WorkAction action, TimeSpan passedInGame, float speedMultiplier)
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parameters :
- id : action
type : TinyLife.Actions.WorkAction
description : The action that is currently being executed.
- id : passedInGame
type : System.TimeSpan
description : The amount of time that has passed in game since the last update.
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- id : speedMultiplier
type : System.Single
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description : The game's current speed multiplier.
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content.vb : Public Sub UpdateWorking(action As WorkAction, passedInGame As TimeSpan, speedMultiplier As Single)
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overload : TinyLife.Goals.Job.UpdateWorking*
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nameWithType.vb : Job.UpdateWorking(WorkAction, TimeSpan, Single)
fullName.vb : TinyLife.Goals.Job.UpdateWorking(TinyLife.Actions.WorkAction, System.TimeSpan, Single)
name.vb : UpdateWorking(WorkAction, TimeSpan, Single)
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- uid : TinyLife.Goals.Job.AddPerformance(System.Single)
commentId : M:TinyLife.Goals.Job.AddPerformance(System.Single)
id : AddPerformance(System.Single)
parent : TinyLife.Goals.Job
langs :
- csharp
- vb
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name : AddPerformance(float)
nameWithType : Job.AddPerformance(float)
fullName : TinyLife.Goals.Job.AddPerformance(float)
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type : Method
source :
remote :
path : TinyLife/Goals/Job.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : AddPerformance
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path : ../TinyLife/Goals/Job.cs
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startLine : 187
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : >-
Adds (or removes) the given amount of performance to this job's <xref href="TinyLife.Goals.Job.Performance" data-throw-if-not-resolved="false"></xref>.
If the total <xref href="TinyLife.Goals.Job.Performance" data-throw-if-not-resolved="false"></xref> rolls over (below 0 or above 1), <xref href="TinyLife.Goals.Job.AddLevel(System.Int32)" data-throw-if-not-resolved="false"></xref> is called and the performace is reset accordingly.
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example : [ ]
syntax :
content : public void AddPerformance(float performance)
parameters :
- id : performance
type : System.Single
description : The amount to add or remove to the current performance
content.vb : Public Sub AddPerformance(performance As Single)
overload : TinyLife.Goals.Job.AddPerformance*
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nameWithType.vb : Job.AddPerformance(Single)
fullName.vb : TinyLife.Goals.Job.AddPerformance(Single)
name.vb : AddPerformance(Single)
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- uid : TinyLife.Goals.Job.AddLevel(System.Int32)
commentId : M:TinyLife.Goals.Job.AddLevel(System.Int32)
id : AddLevel(System.Int32)
parent : TinyLife.Goals.Job
langs :
- csharp
- vb
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name : AddLevel(int)
nameWithType : Job.AddLevel(int)
fullName : TinyLife.Goals.Job.AddLevel(int)
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type : Method
source :
remote :
path : TinyLife/Goals/Job.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : AddLevel
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path : ../TinyLife/Goals/Job.cs
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startLine : 213
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : >-
Adds (or removes) the given amount of levels to this job's <xref href="TinyLife.Goals.Job.Level" data-throw-if-not-resolved="false"></xref>.
Note that the resulting total level is clamped to <xref href="TinyLife.Goals.JobType.MaxLevel" data-throw-if-not-resolved="false"></xref>, and that this does not change the <xref href="TinyLife.Goals.Job.Performance" data-throw-if-not-resolved="false"></xref> value.
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example : [ ]
syntax :
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content : public bool AddLevel(int level)
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parameters :
- id : level
type : System.Int32
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description : The level to add to this job's current level
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return :
type : System.Boolean
description : Whether the level could be added (which is not the case if <xref href="TinyLife.Goals.Job.Level" data-throw-if-not-resolved="false"></xref> is already at <xref href="TinyLife.Goals.JobType.MaxLevel" data-throw-if-not-resolved="false"></xref>).
content.vb : Public Function AddLevel(level As Integer) As Boolean
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overload : TinyLife.Goals.Job.AddLevel*
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nameWithType.vb : Job.AddLevel(Integer)
fullName.vb : TinyLife.Goals.Job.AddLevel(Integer)
name.vb : AddLevel(Integer)
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- uid : TinyLife.Goals.Job.GetRaise
commentId : M:TinyLife.Goals.Job.GetRaise
id : GetRaise
parent : TinyLife.Goals.Job
langs :
- csharp
- vb
name : GetRaise()
nameWithType : Job.GetRaise()
fullName : TinyLife.Goals.Job.GetRaise()
type : Method
source :
remote :
path : TinyLife/Goals/Job.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : GetRaise
path : ../TinyLife/Goals/Job.cs
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startLine : 255
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : >-
Gives the <xref href="TinyLife.Goals.Job.Person" data-throw-if-not-resolved="false"></xref> that has this job a raise.
This causes the <xref href="TinyLife.Goals.Job.AmountOfRaises" data-throw-if-not-resolved="false"></xref> to be increased, which increases the <xref href="TinyLife.Goals.Job.CurrentHourlyPay" data-throw-if-not-resolved="false"></xref>.
Note that this method will return <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">false</a> if the <xref href="TinyLife.Goals.Job.Level" data-throw-if-not-resolved="false"></xref> has not reached the <xref href="TinyLife.Goals.JobType.MaxLevel" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
content : public bool GetRaise()
return :
type : System.Boolean
description : Whether a raise could successfully be given.
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content.vb : Public Function GetRaise() As Boolean
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overload : TinyLife.Goals.Job.GetRaise*
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- uid : TinyLife.Goals.Job.HasRequiredPromotionSkills
commentId : M:TinyLife.Goals.Job.HasRequiredPromotionSkills
id : HasRequiredPromotionSkills
parent : TinyLife.Goals.Job
langs :
- csharp
- vb
name : HasRequiredPromotionSkills()
nameWithType : Job.HasRequiredPromotionSkills()
fullName : TinyLife.Goals.Job.HasRequiredPromotionSkills()
type : Method
source :
remote :
path : TinyLife/Goals/Job.cs
2023-12-06 13:25:52 +01:00
branch : main
2021-11-26 23:42:22 +01:00
repo : https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id : HasRequiredPromotionSkills
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path : ../TinyLife/Goals/Job.cs
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startLine : 274
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : Checks whether this job's <xref href="TinyLife.Goals.Job.Person" data-throw-if-not-resolved="false"></xref> has all of the <xref href="TinyLife.Goals.JobType.RequiredPromotionSkills" data-throw-if-not-resolved="false"></xref>
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example : [ ]
syntax :
content : public bool HasRequiredPromotionSkills()
return :
type : System.Boolean
description : Whether the skills required for promotion are present
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content.vb : Public Function HasRequiredPromotionSkills() As Boolean
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overload : TinyLife.Goals.Job.HasRequiredPromotionSkills*
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- uid : TinyLife.Goals.Job.GetCoworkers
commentId : M:TinyLife.Goals.Job.GetCoworkers
id : GetCoworkers
parent : TinyLife.Goals.Job
langs :
- csharp
- vb
name : GetCoworkers()
nameWithType : Job.GetCoworkers()
fullName : TinyLife.Goals.Job.GetCoworkers()
type : Method
source :
remote :
path : TinyLife/Goals/Job.cs
2023-12-06 13:25:52 +01:00
branch : main
2022-10-18 13:03:11 +02:00
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : GetCoworkers
path : ../TinyLife/Goals/Job.cs
2023-12-06 13:25:52 +01:00
startLine : 286
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : Returns all of the people on the <xref href="TinyLife.World.Map" data-throw-if-not-resolved="false"></xref> that also have this job.
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example : [ ]
syntax :
content : public IEnumerable<Person> GetCoworkers()
return :
type : System.Collections.Generic.IEnumerable{TinyLife.Objects.Person}
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description : This person's coworkers.
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content.vb : Public Function GetCoworkers() As IEnumerable(Of Person)
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overload : TinyLife.Goals.Job.GetCoworkers*
- uid : TinyLife.Goals.Job.GetCoworkersAtWork
commentId : M:TinyLife.Goals.Job.GetCoworkersAtWork
id : GetCoworkersAtWork
parent : TinyLife.Goals.Job
langs :
- csharp
- vb
name : GetCoworkersAtWork()
nameWithType : Job.GetCoworkersAtWork()
fullName : TinyLife.Goals.Job.GetCoworkersAtWork()
type : Method
source :
remote :
path : TinyLife/Goals/Job.cs
2023-12-06 13:25:52 +01:00
branch : main
2022-10-18 13:03:11 +02:00
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : GetCoworkersAtWork
path : ../TinyLife/Goals/Job.cs
2023-12-06 13:25:52 +01:00
startLine : 294
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : Returns all of the people on the <xref href="TinyLife.World.Map" data-throw-if-not-resolved="false"></xref> that also have this job, and are currently at work.
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example : [ ]
syntax :
content : public IEnumerable<Person> GetCoworkersAtWork()
return :
type : System.Collections.Generic.IEnumerable{TinyLife.Objects.Person}
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description : This person's currently working coworkers.
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content.vb : Public Function GetCoworkersAtWork() As IEnumerable(Of Person)
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overload : TinyLife.Goals.Job.GetCoworkersAtWork*
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- uid : TinyLife.Goals.Job.Validate(TinyLife.Objects.Person)
commentId : M:TinyLife.Goals.Job.Validate(TinyLife.Objects.Person)
id : Validate(TinyLife.Objects.Person)
parent : TinyLife.Goals.Job
langs :
- csharp
- vb
name : Validate(Person)
nameWithType : Job.Validate(Person)
fullName : TinyLife.Goals.Job.Validate(TinyLife.Objects.Person)
type : Method
source :
remote :
path : TinyLife/Goals/Job.cs
2023-12-06 13:25:52 +01:00
branch : main
2021-11-26 23:42:22 +01:00
repo : https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id : Validate
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path : ../TinyLife/Goals/Job.cs
2023-12-06 13:25:52 +01:00
startLine : 302
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : This method is called when this object is loaded from disk.
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example : [ ]
syntax :
content : public bool Validate(Person person)
parameters :
- id : person
type : TinyLife.Objects.Person
return :
type : System.Boolean
description : false if the object is not valid, true otherwise
content.vb : Public Function Validate(person As Person) As Boolean
overload : TinyLife.Goals.Job.Validate*
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- uid : TinyLife.Goals.Job.StartVacation(System.Int32,System.Single)
commentId : M:TinyLife.Goals.Job.StartVacation(System.Int32,System.Single)
id : StartVacation(System.Int32,System.Single)
parent : TinyLife.Goals.Job
langs :
- csharp
- vb
name : StartVacation(int, float)
nameWithType : Job.StartVacation(int, float)
fullName : TinyLife.Goals.Job.StartVacation(int, float)
type : Method
source :
remote :
path : TinyLife/Goals/Job.cs
2023-12-06 13:25:52 +01:00
branch : main
2023-05-26 15:16:22 +02:00
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : StartVacation
path : ../TinyLife/Goals/Job.cs
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startLine : 321
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : Starts a vacation for the given amount of <code class="paramref">days</code> with the given <code class="paramref">payModifier</code>.
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example : [ ]
syntax :
content : public void StartVacation(int days, float payModifier = 1)
parameters :
- id : days
type : System.Int32
description : The amount of days.
- id : payModifier
type : System.Single
description : The amount that the daily pay on vacation should be multiplied with, defaults to 1.
content.vb : Public Sub StartVacation(days As Integer, payModifier As Single = 1)
overload : TinyLife.Goals.Job.StartVacation*
nameWithType.vb : Job.StartVacation(Integer, Single)
fullName.vb : TinyLife.Goals.Job.StartVacation(Integer, Single)
name.vb : StartVacation(Integer, Single)
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references :
- uid : TinyLife.Goals.Job.Person
commentId : P:TinyLife.Goals.Job.Person
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href : TinyLife.Goals.Job.html#TinyLife_Goals_Job_Person
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name : Person
nameWithType : Job.Person
fullName : TinyLife.Goals.Job.Person
2023-05-26 15:16:22 +02:00
- uid : TinyLife.Objects.Person.Jobs
commentId : F:TinyLife.Objects.Person.Jobs
2024-01-07 16:53:47 +01:00
href : TinyLife.Objects.Person.html#TinyLife_Objects_Person_Jobs
2023-05-26 15:16:22 +02:00
name : Jobs
nameWithType : Person.Jobs
fullName : TinyLife.Objects.Person.Jobs
2021-08-04 06:51:12 +02:00
- uid : TinyLife.Goals.JobType
commentId : T:TinyLife.Goals.JobType
parent : TinyLife.Goals
2024-01-07 16:53:47 +01:00
href : TinyLife.Goals.JobType.html
2021-08-04 06:51:12 +02:00
name : JobType
nameWithType : JobType
fullName : TinyLife.Goals.JobType
- uid : TinyLife.Goals
commentId : N : TinyLife.Goals
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href : TinyLife.html
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name : TinyLife.Goals
nameWithType : TinyLife.Goals
fullName : TinyLife.Goals
2023-03-30 18:07:55 +02:00
spec.csharp :
- uid : TinyLife
name : TinyLife
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href : TinyLife.html
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- name : .
- uid : TinyLife.Goals
name : Goals
2024-01-07 16:53:47 +01:00
href : TinyLife.Goals.html
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spec.vb :
- uid : TinyLife
name : TinyLife
2024-01-07 16:53:47 +01:00
href : TinyLife.html
2023-03-30 18:07:55 +02:00
- name : .
- uid : TinyLife.Goals
name : Goals
2024-01-07 16:53:47 +01:00
href : TinyLife.Goals.html
2021-08-04 06:51:12 +02:00
- uid : System.Object
commentId : T:System.Object
parent : System
isExternal : true
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href : https://learn.microsoft.com/dotnet/api/system.object
name : object
nameWithType : object
fullName : object
nameWithType.vb : Object
fullName.vb : Object
name.vb : Object
2021-11-23 16:24:04 +01:00
- uid : MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId : T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent : MLEM.Data.Json
2021-08-04 06:51:12 +02:00
isExternal : true
2021-11-23 16:24:04 +01:00
name : JsonTypeSafeGenericDataHolder
nameWithType : JsonTypeSafeGenericDataHolder
fullName : MLEM.Data.Json.JsonTypeSafeGenericDataHolder
2021-08-04 06:51:12 +02:00
- uid : MLEM.Misc.IGenericDataHolder
commentId : T:MLEM.Misc.IGenericDataHolder
parent : MLEM.Misc
isExternal : true
name : IGenericDataHolder
nameWithType : IGenericDataHolder
fullName : MLEM.Misc.IGenericDataHolder
2021-11-23 16:24:04 +01:00
- uid : MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
commentId : M:MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
parent : MLEM.Data.Json.JsonTypeSafeGenericDataHolder
2021-08-04 06:51:12 +02:00
isExternal : true
2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.string
name : SetData(string, object)
nameWithType : JsonTypeSafeGenericDataHolder.SetData(string, object)
fullName : MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(string, object)
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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