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### YamlMime:ManagedReference
items :
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- uid : TinyLife.World.AutoTile
commentId : T:TinyLife.World.AutoTile
id : AutoTile
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parent : TinyLife.World
children :
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- TinyLife.World.AutoTile.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,Microsoft.Xna.Framework.Point[]},TinyLife.Utilities.ColorScheme[],System.Int32[],System.Boolean,System.Single,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Int32[],System.Func{Microsoft.Xna.Framework.Point,System.Single})
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- TinyLife.World.AutoTile.ConnectsToTile(TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,System.Int32)
- TinyLife.World.AutoTile.Draw(Microsoft.Xna.Framework.GameTime,System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean)
- TinyLife.World.AutoTile.DrawBorder(System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Nullable{System.ValueTuple{System.Func{System.Int32,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Color}})
- TinyLife.World.AutoTile.OnNeighborChanged(TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point)
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langs :
- csharp
- vb
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name : AutoTile
nameWithType : AutoTile
fullName : TinyLife.World.AutoTile
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type : Class
source :
remote :
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path : TinyLife/World/AutoTile.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : AutoTile
path : ../TinyLife/World/AutoTile.cs
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startLine : 16
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : "\nAn auto-tile is a <xref href=\"TinyLife.World.Tile\" data-throw-if-not-resolved=\"false\"></xref> that visually connects to other tiles around it, while leaving a border around tiles that it doesn't connect to.\nImplementors can override <xref href=\"TinyLife.World.AutoTile.ConnectsToTile(TinyLife.World.Map%2cMicrosoft.Xna.Framework.Point%2cSystem.Int32%2cSystem.Int32)\" data-throw-if-not-resolved=\"false\"></xref> to edit this behavior.\n"
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example : [ ]
syntax :
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content: 'public class AutoTile : Tile'
content.vb : Public Class AutoTile Inherits Tile
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inheritance :
- System.Object
- TinyLife.World.Tile
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derivedClasses :
- TinyLife.World.WaterTile
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inheritedMembers :
- TinyLife.World.Tile.Tiles
- TinyLife.World.Tile.Width
- TinyLife.World.Tile.Height
- TinyLife.World.Tile.ReferencePrice
- TinyLife.World.Tile.BaseName
- TinyLife.World.Tile.Name
- TinyLife.World.Tile.Price
- TinyLife.World.Tile.ColorSchemes
- TinyLife.World.Tile.Colors
- TinyLife.World.Tile.CanBuy
- TinyLife.World.Tile.PathCostModifier
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- TinyLife.World.Tile.Categories
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- TinyLife.World.Tile.Icon
- TinyLife.World.Tile.DefaultColors
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- TinyLife.World.Tile.Textures
- TinyLife.World.Tile.Regions
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- TinyLife.World.Tile.RegionWeights
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- TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single)
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- TinyLife.World.Tile.GetPrice
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- TinyLife.World.Tile.GetAutoTileBorder(TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,TinyLife.World.Tile)
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- TinyLife.World.Tile.GetVariationTexture(MLEM.Misc.Direction2,Microsoft.Xna.Framework.Point)
- TinyLife.World.Tile.GetVisualOffset(MLEM.Misc.Direction2,System.Int32,System.Int32)
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- TinyLife.World.Tile.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme,System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,System.Nullable{Microsoft.Xna.Framework.Point}},System.Nullable{System.Int32},System.Func{Microsoft.Xna.Framework.Point,System.Single},System.Type)
- TinyLife.World.Tile.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,System.Nullable{Microsoft.Xna.Framework.Point}},System.Int32[],System.Func{Microsoft.Xna.Framework.Point,System.Single},System.Type)
- TinyLife.World.Tile.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point[],TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,Microsoft.Xna.Framework.Point[]},System.Int32[],System.Func{Microsoft.Xna.Framework.Point,System.Single},System.Type)
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- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
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- TinyLife.World.AutoTile.TinyLife.Utilities.Extensions.JsonCopy``1
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- uid : TinyLife.World.AutoTile.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,Microsoft.Xna.Framework.Point[]},TinyLife.Utilities.ColorScheme[],System.Int32[],System.Boolean,System.Single,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Int32[],System.Func{Microsoft.Xna.Framework.Point,System.Single})
commentId : M:TinyLife.World.AutoTile.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,Microsoft.Xna.Framework.Point[]},TinyLife.Utilities.ColorScheme[],System.Int32[],System.Boolean,System.Single,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Int32[],System.Func{Microsoft.Xna.Framework.Point,System.Single})
id : '#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,Microsoft.Xna.Framework.Point[]},TinyLife.Utilities.ColorScheme[],System.Int32[],System.Boolean,System.Single,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Int32[],System.Func{Microsoft.Xna.Framework.Point,System.Single})'
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parent : TinyLife.World.AutoTile
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langs :
- csharp
- vb
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name : AutoTile(string, string, int, Dictionary<Point, TextureRegion>, Dictionary<Direction2, Point[]>, ColorScheme[], int[], bool, float, Category, TextureRegion, int[], Func<Point, float>)
nameWithType : AutoTile.AutoTile(string, string, int, Dictionary<Point, TextureRegion>, Dictionary<Direction2, Point[]>, ColorScheme[], int[], bool, float, Tile.Category, TextureRegion, int[], Func<Point, float>)
fullName : TinyLife.World.AutoTile.AutoTile(string, string, int, System.Collections.Generic.Dictionary<Microsoft.Xna.Framework.Point, MLEM.Textures.TextureRegion>, System.Collections.Generic.Dictionary<MLEM.Misc.Direction2, Microsoft.Xna.Framework.Point[]>, TinyLife.Utilities.ColorScheme[], int[], bool, float, TinyLife.World.Tile.Category, MLEM.Textures.TextureRegion, int[], System.Func<Microsoft.Xna.Framework.Point, float>)
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type : Constructor
source :
remote :
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path : TinyLife/World/AutoTile.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : .ctor
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path : ../TinyLife/World/AutoTile.cs
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startLine : 19
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : "\nCreates a new tile with the given settings.\nTo create an instance of a custom tile class, use <xref href=\"TinyLife.World.Tile.Register(System.String%2cSystem.Int32%2cSystem.Collections.Generic.Dictionary%7bMicrosoft.Xna.Framework.Point%2cMLEM.Textures.TextureRegion%7d%2cMicrosoft.Xna.Framework.Point%2cTinyLife.Utilities.ColorScheme%2cSystem.Single%2cSystem.Boolean%2cTinyLife.World.Tile.Category%2cMLEM.Textures.TextureRegion%2cSystem.Func%7bMLEM.Misc.Direction2%2cSystem.Nullable%7bMicrosoft.Xna.Framework.Point%7d%7d%2cSystem.Nullable%7bSystem.Int32%7d%2cSystem.Func%7bMicrosoft.Xna.Framework.Point%2cSystem.Single%7d%2cSystem.Type)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example : [ ]
syntax :
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content : protected AutoTile(string baseName, string name, int price, Dictionary<Point, TextureRegion> textures, Dictionary<Direction2, Point[]> regions, ColorScheme[] colorSchemes, int[] colors, bool canBuy, float pathCostModifier, Tile.Category categories, TextureRegion icon, int[] defaultColors, Func<Point, float> regionWeights)
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parameters :
- id : baseName
type : System.String
- id : name
type : System.String
- id : price
type : System.Int32
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- id : textures
type : System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion}
- id : regions
type : System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,Microsoft.Xna.Framework.Point[]}
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- id : colorSchemes
type : TinyLife.Utilities.ColorScheme[]
- id : colors
type : System.Int32[]
- id : canBuy
type : System.Boolean
- id : pathCostModifier
type : System.Single
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- id : categories
type : TinyLife.World.Tile.Category
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- id : icon
type : MLEM.Textures.TextureRegion
- id : defaultColors
type : System.Int32[]
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- id : regionWeights
type : System.Func{Microsoft.Xna.Framework.Point,System.Single}
content.vb : Protected Sub New(baseName As String, name As String, price As Integer, textures As Dictionary(Of Point, TextureRegion), regions As Dictionary(Of Direction2, Point()), colorSchemes As ColorScheme(), colors As Integer(), canBuy As Boolean, pathCostModifier As Single, categories As Tile.Category, icon As TextureRegion, defaultColors As Integer(), regionWeights As Func(Of Point, Single))
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overload : TinyLife.World.AutoTile.#ctor*
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nameWithType.vb : AutoTile.New(String, String, Integer, Dictionary(Of Point, TextureRegion), Dictionary(Of Direction2, Point()), ColorScheme(), Integer(), Boolean, Single, Tile.Category, TextureRegion, Integer(), Func(Of Point, Single))
fullName.vb : TinyLife.World.AutoTile.New(String, String, Integer, System.Collections.Generic.Dictionary(Of Microsoft.Xna.Framework.Point, MLEM.Textures.TextureRegion), System.Collections.Generic.Dictionary(Of MLEM.Misc.Direction2, Microsoft.Xna.Framework.Point()), TinyLife.Utilities.ColorScheme(), Integer(), Boolean, Single, TinyLife.World.Tile.Category, MLEM.Textures.TextureRegion, Integer(), System.Func(Of Microsoft.Xna.Framework.Point, Single))
name.vb : New(String, String, Integer, Dictionary(Of Point, TextureRegion), Dictionary(Of Direction2, Point()), ColorScheme(), Integer(), Boolean, Single, Category, TextureRegion, Integer(), Func(Of Point, Single))
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- uid : TinyLife.World.AutoTile.Draw(Microsoft.Xna.Framework.GameTime,System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean)
commentId : M:TinyLife.World.AutoTile.Draw(Microsoft.Xna.Framework.GameTime,System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean)
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id : Draw(Microsoft.Xna.Framework.GameTime,System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean)
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parent : TinyLife.World.AutoTile
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langs :
- csharp
- vb
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name : Draw(GameTime, object, Map, Point, Vector2, float, float, ICollection<Item>, bool)
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nameWithType : AutoTile.Draw(GameTime, object, Map, Point, Vector2, float, float, ICollection<StaticSpriteBatch.Item>, bool)
fullName : TinyLife.World.AutoTile.Draw(Microsoft.Xna.Framework.GameTime, object, TinyLife.World.Map, Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Vector2, float, float, System.Collections.Generic.ICollection<MLEM.Graphics.StaticSpriteBatch.Item>, bool)
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type : Method
source :
remote :
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path : TinyLife/World/AutoTile.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Draw
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path : ../TinyLife/World/AutoTile.cs
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startLine : 22
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : "\nDraws this tile at the given position in the world using a <xref href=\"Microsoft.Xna.Framework.Graphics.SpriteBatch\" data-throw-if-not-resolved=\"false\"></xref> or <xref href=\"MLEM.Graphics.StaticSpriteBatch\" data-throw-if-not-resolved=\"false\"></xref>\n"
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example : [ ]
syntax :
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content : public override bool Draw(GameTime time, object batch, Map map, Point pos, Vector2 drawPos, float depth, float scale, ICollection<StaticSpriteBatch.Item> items, bool hasStaticContext)
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parameters :
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- id : time
type : Microsoft.Xna.Framework.GameTime
description : The game's current time.
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- id : batch
type : System.Object
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description : The sprite batch to use for drawing, which can either be a <xref href="Microsoft.Xna.Framework.Graphics.SpriteBatch" data-throw-if-not-resolved="false"></xref> or a <xref href="MLEM.Graphics.StaticSpriteBatch" data-throw-if-not-resolved="false"></xref>.
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- id : map
type : TinyLife.World.Map
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description : The map that the tile is on.
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- id : pos
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type : Microsoft.Xna.Framework.Point
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description : The position that the tile is on.
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- id : drawPos
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type : Microsoft.Xna.Framework.Vector2
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description : The position, in screen space, to draw at.
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- id : depth
type : System.Single
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description : The depth to use for drawing.
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- id : scale
type : System.Single
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description : The scale to draw the tile with.
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- id : items
type : System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item}
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description : The <xref href="MLEM.Graphics.StaticSpriteBatch.Item" data-throw-if-not-resolved="false"></xref> collection that added items can optionally be added to.
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- id : hasStaticContext
type : System.Boolean
description : Whether this tile also has a static context, that is, whether it will already be drawn using a <xref href="MLEM.Graphics.StaticSpriteBatch" data-throw-if-not-resolved="false"></xref>.
return :
type : System.Boolean
description : Whether this tile was fully drawn. If the <code data-dev-comment-type="paramref" class="paramref">batch</code> is a <xref href="MLEM.Graphics.StaticSpriteBatch" data-throw-if-not-resolved="false"></xref> and false is returned, this tile will be marked as an animated tile, causing it to draw every frame.
content.vb : Public Overrides Function Draw(time As GameTime, batch As Object, map As Map, pos As Point, drawPos As Vector2, depth As Single, scale As Single, items As ICollection(Of StaticSpriteBatch.Item), hasStaticContext As Boolean) As Boolean
overridden : TinyLife.World.Tile.Draw(Microsoft.Xna.Framework.GameTime,System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean)
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overload : TinyLife.World.AutoTile.Draw*
nameWithType.vb : AutoTile.Draw(GameTime, Object, Map, Point, Vector2, Single, Single, ICollection(Of StaticSpriteBatch.Item), Boolean)
fullName.vb : TinyLife.World.AutoTile.Draw(Microsoft.Xna.Framework.GameTime, Object, TinyLife.World.Map, Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Vector2, Single, Single, System.Collections.Generic.ICollection(Of MLEM.Graphics.StaticSpriteBatch.Item), Boolean)
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name.vb : Draw(GameTime, Object, Map, Point, Vector2, Single, Single, ICollection(Of Item), Boolean)
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- uid : TinyLife.World.AutoTile.OnNeighborChanged(TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point)
commentId : M:TinyLife.World.AutoTile.OnNeighborChanged(TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point)
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id : OnNeighborChanged(TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point)
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parent : TinyLife.World.AutoTile
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langs :
- csharp
- vb
name : OnNeighborChanged(Map, Point, Point)
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nameWithType : AutoTile.OnNeighborChanged(Map, Point, Point)
fullName : TinyLife.World.AutoTile.OnNeighborChanged(TinyLife.World.Map, Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Point)
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type : Method
source :
remote :
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path : TinyLife/World/AutoTile.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : OnNeighborChanged
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path : ../TinyLife/World/AutoTile.cs
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startLine : 28
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : "\nA method that is called when a neighboring <xref href=\"TinyLife.World.Tile\" data-throw-if-not-resolved=\"false\"></xref> on the <xref href=\"TinyLife.World.Map\" data-throw-if-not-resolved=\"false\"></xref> changes.\nThis method does nothing by default, but is overriden by <xref href=\"TinyLife.World.AutoTile\" data-throw-if-not-resolved=\"false\"></xref> to notify neighboring tiles of changes.\n"
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example : [ ]
syntax :
content : public override void OnNeighborChanged(Map map, Point pos, Point neighbor)
parameters :
- id : map
type : TinyLife.World.Map
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description : The map that the tile is on.
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- id : pos
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type : Microsoft.Xna.Framework.Point
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description : The position that the tile is on.
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- id : neighbor
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type : Microsoft.Xna.Framework.Point
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description : The position of the tile that changed.
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content.vb : Public Overrides Sub OnNeighborChanged(map As Map, pos As Point, neighbor As Point)
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overridden : TinyLife.World.Tile.OnNeighborChanged(TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point)
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overload : TinyLife.World.AutoTile.OnNeighborChanged*
- uid : TinyLife.World.AutoTile.ConnectsToTile(TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,System.Int32)
commentId : M:TinyLife.World.AutoTile.ConnectsToTile(TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,System.Int32)
id : ConnectsToTile(TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,System.Int32)
parent : TinyLife.World.AutoTile
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langs :
- csharp
- vb
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name : ConnectsToTile(Map, Point, int, int)
nameWithType : AutoTile.ConnectsToTile(Map, Point, int, int)
fullName : TinyLife.World.AutoTile.ConnectsToTile(TinyLife.World.Map, Microsoft.Xna.Framework.Point, int, int)
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type : Method
source :
remote :
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path : TinyLife/World/AutoTile.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : ConnectsToTile
path : ../TinyLife/World/AutoTile.cs
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startLine : 41
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : "\nOverride this method to determine what other tiles this auto-tile should connect to.\nBy default, auto-tiles connect to other tiles of the same type.\n"
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example : [ ]
syntax :
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content : protected virtual bool ConnectsToTile(Map map, Point pos, int x, int y)
parameters :
- id : map
type : TinyLife.World.Map
description : The map.
- id : pos
type : Microsoft.Xna.Framework.Point
description : The position of the tile.
- id : x
type : System.Int32
description : The offset from <code data-dev-comment-type="paramref" class="paramref">pos</code> in the x axis.
- id : y
type : System.Int32
description : The offset from <code data-dev-comment-type="paramref" class="paramref">pos</code> in the y axis.
return :
type : System.Boolean
description : Whether this tile should connect to the tile at the offset position.
content.vb : Protected Overridable Function ConnectsToTile(map As Map, pos As Point, x As Integer, y As Integer) As Boolean
overload : TinyLife.World.AutoTile.ConnectsToTile*
nameWithType.vb : AutoTile.ConnectsToTile(Map, Point, Integer, Integer)
fullName.vb : TinyLife.World.AutoTile.ConnectsToTile(TinyLife.World.Map, Microsoft.Xna.Framework.Point, Integer, Integer)
name.vb : ConnectsToTile(Map, Point, Integer, Integer)
- uid : TinyLife.World.AutoTile.DrawBorder(System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Nullable{System.ValueTuple{System.Func{System.Int32,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Color}})
commentId : M:TinyLife.World.AutoTile.DrawBorder(System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Nullable{System.ValueTuple{System.Func{System.Int32,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Color}})
id : DrawBorder(System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Nullable{System.ValueTuple{System.Func{System.Int32,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Color}})
parent : TinyLife.World.AutoTile
langs :
- csharp
- vb
name : DrawBorder(object, Map, Point, Vector2, float, float, ICollection<Item>, (Func<int, TextureRegion> Texture, Color Color)?)
nameWithType : AutoTile.DrawBorder(object, Map, Point, Vector2, float, float, ICollection<StaticSpriteBatch.Item>, (Func<int, TextureRegion> Texture, Color Color)?)
fullName : TinyLife.World.AutoTile.DrawBorder(object, TinyLife.World.Map, Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Vector2, float, float, System.Collections.Generic.ICollection<MLEM.Graphics.StaticSpriteBatch.Item>, (System.Func<int, MLEM.Textures.TextureRegion> Texture, Microsoft.Xna.Framework.Color Color)?)
type : Method
source :
remote :
path : TinyLife/World/AutoTile.cs
branch : main
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : DrawBorder
path : ../TinyLife/World/AutoTile.cs
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startLine : 62
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assemblies :
- Tiny Life
namespace : TinyLife.World
summary : "\nDraws the auto-tile border.\n"
example : [ ]
syntax :
content : protected void DrawBorder(object batch, Map map, Point pos, Vector2 drawPos, float depth, float scale, ICollection<StaticSpriteBatch.Item> items, (Func<int, TextureRegion> Texture, Color Color)? getBestBorderTile = null)
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parameters :
- id : batch
type : System.Object
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description : The sprite batch to use for drawing, which can either be a <xref href="Microsoft.Xna.Framework.Graphics.SpriteBatch" data-throw-if-not-resolved="false"></xref> or a <xref href="MLEM.Graphics.StaticSpriteBatch" data-throw-if-not-resolved="false"></xref>.
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- id : map
type : TinyLife.World.Map
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description : The map that the tile is on.
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- id : pos
type : Microsoft.Xna.Framework.Point
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description : The position that the tile is on.
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- id : drawPos
type : Microsoft.Xna.Framework.Vector2
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description : The position, in screen space, to draw at.
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- id : depth
type : System.Single
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description : The depth to use for drawing.
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- id : scale
type : System.Single
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description : The scale to draw the tile with.
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- id : items
type : System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item}
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description : The <xref href="MLEM.Graphics.StaticSpriteBatch.Item" data-throw-if-not-resolved="false"></xref> collection that added items can optionally be added to.
- id : getBestBorderTile
type : System.Nullable{System.ValueTuple{System.Func{System.Int32,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Color}}
description : A function to return the best tile to use as this tile's border tile when rendering.
content.vb : Protected Sub DrawBorder(batch As Object, map As Map, pos As Point, drawPos As Vector2, depth As Single, scale As Single, items As ICollection(Of StaticSpriteBatch.Item), getBestBorderTile As (Texture As Func(Of Integer, TextureRegion), Color As Color)? = Nothing)
overload : TinyLife.World.AutoTile.DrawBorder*
nameWithType.vb : AutoTile.DrawBorder(Object, Map, Point, Vector2, Single, Single, ICollection(Of StaticSpriteBatch.Item), (Texture As Func(Of Integer, TextureRegion), Color As Color)?)
fullName.vb : TinyLife.World.AutoTile.DrawBorder(Object, TinyLife.World.Map, Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Vector2, Single, Single, System.Collections.Generic.ICollection(Of MLEM.Graphics.StaticSpriteBatch.Item), (Texture As System.Func(Of Integer, MLEM.Textures.TextureRegion), Color As Microsoft.Xna.Framework.Color)?)
name.vb : DrawBorder(Object, Map, Point, Vector2, Single, Single, ICollection(Of Item), (Texture As Func(Of Integer, TextureRegion), Color As Color)?)
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references :
- uid : TinyLife.World.Tile
commentId : T:TinyLife.World.Tile
parent : TinyLife.World
name : Tile
nameWithType : Tile
fullName : TinyLife.World.Tile
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- uid : TinyLife.World.AutoTile.ConnectsToTile(TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,System.Int32)
commentId : M:TinyLife.World.AutoTile.ConnectsToTile(TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,System.Int32)
parent : TinyLife.World.AutoTile
isExternal : true
href : https://learn.microsoft.com/dotnet/api/system.int32
name : ConnectsToTile(Map, Point, int, int)
nameWithType : AutoTile.ConnectsToTile(Map, Point, int, int)
fullName : TinyLife.World.AutoTile.ConnectsToTile(TinyLife.World.Map, Microsoft.Xna.Framework.Point, int, int)
nameWithType.vb : AutoTile.ConnectsToTile(Map, Point, Integer, Integer)
fullName.vb : TinyLife.World.AutoTile.ConnectsToTile(TinyLife.World.Map, Microsoft.Xna.Framework.Point, Integer, Integer)
name.vb : ConnectsToTile(Map, Point, Integer, Integer)
spec.csharp :
- uid : TinyLife.World.AutoTile.ConnectsToTile(TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,System.Int32)
name : ConnectsToTile
- name : (
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name : Map
- name : ','
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- name : ','
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href : https://learn.microsoft.com/dotnet/api/system.int32
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name : ConnectsToTile
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- name : )
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- uid : TinyLife.World
commentId : N : TinyLife.World
name : TinyLife.World
nameWithType : TinyLife.World
fullName : TinyLife.World
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spec.csharp :
- uid : TinyLife
name : TinyLife
- name : .
- uid : TinyLife.World
name : World
spec.vb :
- uid : TinyLife
name : TinyLife
- name : .
- uid : TinyLife.World
name : World
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- uid : System.Object
commentId : T:System.Object
parent : System
isExternal : true
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href : https://learn.microsoft.com/dotnet/api/system.object
name : object
nameWithType : object
fullName : object
nameWithType.vb : Object
fullName.vb : Object
name.vb : Object
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- uid : TinyLife.World.Tile.Tiles
commentId : F:TinyLife.World.Tile.Tiles
parent : TinyLife.World.Tile
name : Tiles
nameWithType : Tile.Tiles
fullName : TinyLife.World.Tile.Tiles
- uid : TinyLife.World.Tile.Width
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commentId : P:TinyLife.World.Tile.Width
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parent : TinyLife.World.Tile
name : Width
nameWithType : Tile.Width
fullName : TinyLife.World.Tile.Width
- uid : TinyLife.World.Tile.Height
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commentId : P:TinyLife.World.Tile.Height
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parent : TinyLife.World.Tile
name : Height
nameWithType : Tile.Height
fullName : TinyLife.World.Tile.Height
- uid : TinyLife.World.Tile.ReferencePrice
commentId : F:TinyLife.World.Tile.ReferencePrice
parent : TinyLife.World.Tile
name : ReferencePrice
nameWithType : Tile.ReferencePrice
fullName : TinyLife.World.Tile.ReferencePrice
- uid : TinyLife.World.Tile.BaseName
commentId : F:TinyLife.World.Tile.BaseName
parent : TinyLife.World.Tile
name : BaseName
nameWithType : Tile.BaseName
fullName : TinyLife.World.Tile.BaseName
- uid : TinyLife.World.Tile.Name
commentId : F:TinyLife.World.Tile.Name
parent : TinyLife.World.Tile
name : Name
nameWithType : Tile.Name
fullName : TinyLife.World.Tile.Name
- uid : TinyLife.World.Tile.Price
commentId : F:TinyLife.World.Tile.Price
parent : TinyLife.World.Tile
name : Price
nameWithType : Tile.Price
fullName : TinyLife.World.Tile.Price
- uid : TinyLife.World.Tile.ColorSchemes
commentId : F:TinyLife.World.Tile.ColorSchemes
parent : TinyLife.World.Tile
name : ColorSchemes
nameWithType : Tile.ColorSchemes
fullName : TinyLife.World.Tile.ColorSchemes
- uid : TinyLife.World.Tile.Colors
commentId : F:TinyLife.World.Tile.Colors
parent : TinyLife.World.Tile
name : Colors
nameWithType : Tile.Colors
fullName : TinyLife.World.Tile.Colors
- uid : TinyLife.World.Tile.CanBuy
commentId : F:TinyLife.World.Tile.CanBuy
parent : TinyLife.World.Tile
name : CanBuy
nameWithType : Tile.CanBuy
fullName : TinyLife.World.Tile.CanBuy
- uid : TinyLife.World.Tile.PathCostModifier
commentId : F:TinyLife.World.Tile.PathCostModifier
parent : TinyLife.World.Tile
name : PathCostModifier
nameWithType : Tile.PathCostModifier
fullName : TinyLife.World.Tile.PathCostModifier
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- uid : TinyLife.World.Tile.Categories
commentId : F:TinyLife.World.Tile.Categories
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parent : TinyLife.World.Tile
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name : Categories
nameWithType : Tile.Categories
fullName : TinyLife.World.Tile.Categories
2022-01-01 17:06:03 +01:00
- uid : TinyLife.World.Tile.Icon
commentId : F:TinyLife.World.Tile.Icon
parent : TinyLife.World.Tile
name : Icon
nameWithType : Tile.Icon
fullName : TinyLife.World.Tile.Icon
- uid : TinyLife.World.Tile.DefaultColors
commentId : F:TinyLife.World.Tile.DefaultColors
parent : TinyLife.World.Tile
name : DefaultColors
nameWithType : Tile.DefaultColors
fullName : TinyLife.World.Tile.DefaultColors
2022-12-20 13:25:03 +01:00
- uid : TinyLife.World.Tile.Textures
commentId : F:TinyLife.World.Tile.Textures
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parent : TinyLife.World.Tile
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name : Textures
nameWithType : Tile.Textures
fullName : TinyLife.World.Tile.Textures
- uid : TinyLife.World.Tile.Regions
commentId : F:TinyLife.World.Tile.Regions
parent : TinyLife.World.Tile
name : Regions
nameWithType : Tile.Regions
fullName : TinyLife.World.Tile.Regions
2023-08-15 13:17:22 +02:00
- uid : TinyLife.World.Tile.RegionWeights
commentId : F:TinyLife.World.Tile.RegionWeights
parent : TinyLife.World.Tile
name : RegionWeights
nameWithType : Tile.RegionWeights
fullName : TinyLife.World.Tile.RegionWeights
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- uid : TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single)
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2022-01-01 17:06:03 +01:00
parent : TinyLife.World.Tile
isExternal : true
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href : https://learn.microsoft.com/dotnet/api/system.single
name : DrawUi(Element, GameTime, SpriteBatch, float)
nameWithType : Tile.DrawUi(Element, GameTime, SpriteBatch, float)
fullName : TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element, Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, float)
nameWithType.vb : Tile.DrawUi(Element, GameTime, SpriteBatch, Single)
fullName.vb : TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element, Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, Single)
name.vb : DrawUi(Element, GameTime, SpriteBatch, Single)
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spec.csharp :
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- uid : TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single)
2022-01-01 17:06:03 +01:00
name : DrawUi
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- name : " "
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name : GameTime
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- name : ','
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isExternal : true
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name : float
2022-01-01 17:06:03 +01:00
isExternal : true
2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.single
2022-01-01 17:06:03 +01:00
- name : )
spec.vb :
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- uid : TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single)
2022-01-01 17:06:03 +01:00
name : DrawUi
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2022-09-05 14:19:42 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.single
2022-01-01 17:06:03 +01:00
- name : )
- uid : TinyLife.World.Tile.GetPrice
commentId : M:TinyLife.World.Tile.GetPrice
parent : TinyLife.World.Tile
name : GetPrice()
nameWithType : Tile.GetPrice()
fullName : TinyLife.World.Tile.GetPrice()
spec.csharp :
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name : GetPrice
- name : (
- name : )
spec.vb :
- uid : TinyLife.World.Tile.GetPrice
name : GetPrice
- name : (
- name : )
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parent : TinyLife.World.Tile
isExternal : true
name : GetAutoTileBorder(Map, Point, Point, Tile)
nameWithType : Tile.GetAutoTileBorder(Map, Point, Point, Tile)
fullName : TinyLife.World.Tile.GetAutoTileBorder(TinyLife.World.Map, Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Point, TinyLife.World.Tile)
spec.csharp :
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spec.vb :
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name : Tile
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2022-04-04 14:21:17 +02:00
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2022-09-05 14:19:42 +02:00
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2022-04-04 14:21:17 +02:00
spec.csharp :
2022-09-05 14:19:42 +02:00
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2022-04-04 14:21:17 +02:00
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2023-03-30 18:07:55 +02:00
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spec.vb :
2022-09-05 14:19:42 +02:00
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2022-04-04 14:21:17 +02:00
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2022-04-04 14:21:17 +02:00
name : Point
2022-09-05 14:19:42 +02:00
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commentId : M:TinyLife.World.Tile.GetVisualOffset(MLEM.Misc.Direction2,System.Int32,System.Int32)
parent : TinyLife.World.Tile
isExternal : true
2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.int32
name : GetVisualOffset(Direction2, int, int)
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fullName.vb : TinyLife.World.Tile.GetVisualOffset(MLEM.Misc.Direction2, Integer, Integer)
name.vb : GetVisualOffset(Direction2, Integer, Integer)
2022-09-05 14:19:42 +02:00
spec.csharp :
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-09-05 14:19:42 +02:00
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2023-03-30 18:07:55 +02:00
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isExternal : true
- name : .
- uid : Microsoft.Xna.Framework
name : Framework
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isExternal : true
- name : .
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- uid : Microsoft.Xna.Framework.Graphics
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name : Graphics
isExternal : true
spec.vb :
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- uid : Microsoft
name : Microsoft
isExternal : true
- name : .
- uid : Microsoft.Xna
name : Xna
isExternal : true
- name : .
- uid : Microsoft.Xna.Framework
name : Framework
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isExternal : true
- name : .
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- uid : Microsoft.Xna.Framework.Graphics
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name : Graphics
isExternal : true
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- uid : System.Nullable`1
commentId : T:System.Nullable`1
isExternal : true
href : https://learn.microsoft.com/dotnet/api/system.nullable-1
name : Nullable<T>
nameWithType : Nullable<T>
fullName : System.Nullable<T>
nameWithType.vb : Nullable(Of T)
fullName.vb : System.Nullable(Of T)
name.vb : Nullable(Of T)
spec.csharp :
- uid : System.Nullable`1
name : Nullable
isExternal : true
href : https://learn.microsoft.com/dotnet/api/system.nullable-1
- name : <
- name : T
- name : '>'
spec.vb :
- uid : System.Nullable`1
name : Nullable
isExternal : true
href : https://learn.microsoft.com/dotnet/api/system.nullable-1
- name : (
- name : Of
- name : " "
- name : T
- name : )