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### YamlMime:ManagedReference
items :
- uid : TinyLife.Objects.Painting
commentId : T:TinyLife.Objects.Painting
id : Painting
parent : TinyLife.Objects
children :
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- TinyLife.Objects.Painting.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)
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- TinyLife.Objects.Painting.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
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- TinyLife.Objects.Painting.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Maths.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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- TinyLife.Objects.Painting.EmitsCreativeEmotion
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- TinyLife.Objects.Painting.GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
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- TinyLife.Objects.Painting.GetPrice
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- TinyLife.Objects.Painting.PaintingType
- TinyLife.Objects.Painting.Progress
- TinyLife.Objects.Painting.Validate
langs :
- csharp
- vb
name : Painting
nameWithType : Painting
fullName : TinyLife.Objects.Painting
type : Class
assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : >-
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A furniture is an instance of a <xref href="TinyLife.Objects.FurnitureType" data-throw-if-not-resolved="false"></xref> which is placed in the world, or in a <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref>'s hand.
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To register a custom furniture, use <xref href="TinyLife.Objects.FurnitureType.Register(TinyLife.Objects.FurnitureType.TypeSettings)" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
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content: 'public class Painting : Furniture, IGenericDataHolder'
content.vb : Public Class Painting Inherits Furniture Implements IGenericDataHolder
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inheritance :
- System.Object
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
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- TinyLife.Objects.MapObject
- TinyLife.Objects.Furniture
implements :
- MLEM.Misc.IGenericDataHolder
inheritedMembers :
- TinyLife.Objects.Furniture.Random
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- TinyLife.Objects.Furniture.OnFurnitureTypeConstructed
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- TinyLife.Objects.Furniture.OnGetDescription
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- TinyLife.Objects.Furniture.OnSetCreator
- TinyLife.Objects.Furniture.OnGetDirty
- TinyLife.Objects.Furniture.OnDirty
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- TinyLife.Objects.Furniture.OnAppliedUpgrade
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- TinyLife.Objects.Furniture.DisplayName
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- TinyLife.Objects.Furniture.ParentInfo
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- TinyLife.Objects.Furniture.Visibility
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- TinyLife.Objects.Furniture.Type
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- TinyLife.Objects.Furniture.AppliedUpgrades
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- TinyLife.Objects.Furniture.Rotation
- TinyLife.Objects.Furniture.ParentFurniture
- TinyLife.Objects.Furniture.ParentObjectSpot
- TinyLife.Objects.Furniture.Colors
- TinyLife.Objects.Furniture.Area
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- TinyLife.Objects.Furniture.CoveredTiles
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- TinyLife.Objects.Furniture.DevaluedThroughUse
- TinyLife.Objects.Furniture.AreUtilitiesDisabled
- TinyLife.Objects.Furniture.IsStatic
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- TinyLife.Objects.Furniture.CreatorId
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- TinyLife.Objects.Furniture.Quality
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- TinyLife.Objects.Furniture.CanBeDirty
- TinyLife.Objects.Furniture.Dirty
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- TinyLife.Objects.Furniture.CustomPrice
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- TinyLife.Objects.Furniture.Creator
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- TinyLife.Objects.Furniture.AttachedWall
- TinyLife.Objects.Furniture.HideFromDraw
- TinyLife.Objects.Furniture.VisualRotation
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- TinyLife.Objects.Furniture.ParentObjectSpotId
- TinyLife.Objects.Furniture.ParentFurnitureId
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- TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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- TinyLife.Objects.Furniture.Intersects(MLEM.Maths.RectangleF)
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- TinyLife.Objects.Furniture.GetCategories(TinyLife.Objects.PersonLike)
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- TinyLife.Objects.Furniture.OnAdded
- TinyLife.Objects.Furniture.OnRemoved
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- TinyLife.Objects.Furniture.GetAiPriority(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.Furniture.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
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- TinyLife.Objects.Furniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
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- TinyLife.Objects.Furniture.GetFreeActionSpotInfos(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.Furniture.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
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- TinyLife.Objects.Furniture.GetDebugLines(TinyLife.GameImpl,System.Collections.Generic.List{System.String})
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- TinyLife.Objects.Furniture.GetEfficiencyModifier(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single)
- TinyLife.Objects.Furniture.GetRestoreNeedModifier(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType)
- TinyLife.Objects.Furniture.OnRandomQuality(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Random,System.Boolean,System.Collections.Generic.Dictionary{TinyLife.Skills.Quality,System.Single})
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- TinyLife.Objects.Furniture.IsFreeSpot(Microsoft.Xna.Framework.Point)
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- TinyLife.Objects.Furniture.ResetToStatic(System.Boolean,System.Boolean)
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- TinyLife.Objects.Furniture.ModifyActionCategories(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Collections.Generic.List{System.String})
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- TinyLife.Objects.Furniture.MoveToMap(TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single})
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- TinyLife.Objects.Furniture.OnPositionChanged(Microsoft.Xna.Framework.Vector2,System.Single)
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- TinyLife.Objects.Furniture.GetDecorativeRating(TinyLife.World.Room)
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- TinyLife.Objects.Furniture.GetDirty(TinyLife.Objects.PersonLike,System.TimeSpan)
- TinyLife.Objects.Furniture.SetCreator(TinyLife.Objects.PersonLike,System.Boolean)
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- TinyLife.Objects.Furniture.OnPlacedInBuildMode(TinyLife.Tools.FurniturePlacer,System.Boolean)
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- TinyLife.Objects.Furniture.GetWallsInTheWay``1(Microsoft.Xna.Framework.Vector2,System.Single,MLEM.Maths.Direction2,System.Single,System.Collections.Generic.ICollection{TinyLife.Objects.WallLike})
- TinyLife.Objects.Furniture.GetRoofingInTheWay(Microsoft.Xna.Framework.Vector2,System.Int32,MLEM.Maths.Direction2,System.Single,System.Collections.Generic.ICollection{TinyLife.World.Roof})
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- TinyLife.Objects.Furniture.GetAppliedUpgrade(TinyLife.Objects.Upgrade)
- TinyLife.Objects.Furniture.ApplyUpgrade(TinyLife.Objects.AppliedUpgrade)
- TinyLife.Objects.Furniture.HasFullUpgrade(TinyLife.Objects.Upgrade)
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- TinyLife.Objects.Furniture.OnNeighborChanged(TinyLife.Objects.Furniture)
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- TinyLife.Objects.Furniture.MarkDirtyForPathfinding(Microsoft.Xna.Framework.Vector2,System.Single)
- TinyLife.Objects.Furniture.DrawDirtyOverlay(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Maths.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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- TinyLife.Objects.Furniture.DrawUi(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Ui.Elements.Element,System.Single,System.Int32[])
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- TinyLife.Objects.Furniture.GetOccupants(TinyLife.Objects.ObjectCategory,System.Boolean)
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- TinyLife.Objects.Furniture.GetFreeActionSpots(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetFreeActionSpot(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.Furniture.GetActionSpotInfo(TinyLife.Objects.PersonLike,TinyLife.Objects.ActionSpot,MLEM.Maths.Direction2)
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- TinyLife.Objects.Furniture.GetFreeObjectSpot(TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2})
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- TinyLife.Objects.Furniture.GetFreeObjectSpots(TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2})
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- TinyLife.Objects.Furniture.SetParent(TinyLife.Objects.Furniture,TinyLife.Objects.ObjectSpot)
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- TinyLife.Objects.Furniture.UnlinkParentsAndChildren
- TinyLife.Objects.Furniture.RemoveAndUnlink
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- TinyLife.Objects.Furniture.GetChildren``1
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- TinyLife.Objects.Furniture.AddChild``1(TinyLife.Objects.FurnitureType,MLEM.Maths.Direction2,System.Int32[],System.Nullable{System.Guid},System.Nullable{Microsoft.Xna.Framework.Vector2})
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- TinyLife.Objects.Furniture.AddChild(TinyLife.Objects.Furniture,System.Nullable{MLEM.Maths.Direction2},System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.SetChild``1(TinyLife.Objects.ObjectSpot,TinyLife.Objects.FurnitureType,System.Nullable{MLEM.Maths.Direction2},System.Int32[],System.Nullable{System.Guid})
- TinyLife.Objects.Furniture.SetChild(TinyLife.Objects.ObjectSpot,TinyLife.Objects.Furniture,System.Nullable{MLEM.Maths.Direction2})
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- TinyLife.Objects.Furniture.RemoveChild(TinyLife.Objects.Furniture)
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- TinyLife.Objects.Furniture.NotifyNeighbors
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- TinyLife.Objects.Furniture.SetNewId(System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture})
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- TinyLife.Objects.MapObject.PersonRotationOrder
- TinyLife.Objects.MapObject.OnCreated
- TinyLife.Objects.MapObject.OnValidated
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- TinyLife.Objects.MapObject.OnValidatedEarly
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- TinyLife.Objects.MapObject.OnEventsAttachable
- TinyLife.Objects.MapObject.OnDraw
- TinyLife.Objects.MapObject.OnUpdate
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- TinyLife.Objects.MapObject.OnGetHoverInfo
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- TinyLife.Objects.MapObject.OnGetDebugLines
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- TinyLife.Objects.MapObject.Position
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- TinyLife.Objects.MapObject.Floor
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- TinyLife.Objects.MapObject.Id
- TinyLife.Objects.MapObject.Map
- TinyLife.Objects.MapObject.CurrentLot
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- TinyLife.Objects.MapObject.CurrentRoom
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- TinyLife.Objects.MapObject.IsInWorld
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- TinyLife.Objects.MapObject.HoldingPerson
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- TinyLife.Objects.MapObject.ValidateEarly
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- TinyLife.Objects.MapObject.OnCameraRotationChanged(MLEM.Maths.Direction2,MLEM.Maths.Direction2)
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- TinyLife.Objects.MapObject.OnCurrentGameMapChanged(TinyLife.World.Map,TinyLife.World.Map)
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- TinyLife.Objects.MapObject.GetPathCostModifier(Microsoft.Xna.Framework.Point)
- TinyLife.Objects.MapObject.GetFreeActionSpotInfo(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.MapObject.SetMapAndValidate(TinyLife.World.Map)
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- TinyLife.Objects.MapObject.HasCategory(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.MapObject.DoDraw(Microsoft.Xna.Framework.GameTime,System.Object,System.Nullable{Microsoft.Xna.Framework.Color},System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
- TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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- TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,System.Object,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Point,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean,TinyLife.Objects.ParentInfo,System.Single,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Boolean)
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- TinyLife.Objects.MapObject.GetModCategory(System.String)
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
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- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
- TinyLife.Objects.Painting.TinyLife.Utilities.Extensions.JsonCopy``1
- uid : TinyLife.Objects.Painting.PaintingType
commentId : F:TinyLife.Objects.Painting.PaintingType
id : PaintingType
parent : TinyLife.Objects.Painting
langs :
- csharp
- vb
name : PaintingType
nameWithType : Painting.PaintingType
fullName : TinyLife.Objects.Painting.PaintingType
type : Field
assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : The type of painting that this object displays
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example : [ ]
syntax :
content : >-
[ DataMember]
public PaintingType PaintingType
return :
type : TinyLife.Skills.PaintingType
content.vb : >-
<DataMember>
Public PaintingType As PaintingType
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
- uid : TinyLife.Objects.Painting.Progress
commentId : F:TinyLife.Objects.Painting.Progress
id : Progress
parent : TinyLife.Objects.Painting
langs :
- csharp
- vb
name : Progress
nameWithType : Painting.Progress
fullName : TinyLife.Objects.Painting.Progress
type : Field
assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : >-
The progress that has been done on this painting by the <xref href="TinyLife.Objects.Furniture.Creator" data-throw-if-not-resolved="false"></xref> so far.
This value defaults to 1, which is 100%.
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example : [ ]
syntax :
content : >-
[ DataMember]
public float Progress
return :
type : System.Single
content.vb : >-
<DataMember>
Public Progress As Single
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
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- uid : TinyLife.Objects.Painting.EmitsCreativeEmotion
commentId : F:TinyLife.Objects.Painting.EmitsCreativeEmotion
id : EmitsCreativeEmotion
parent : TinyLife.Objects.Painting
langs :
- csharp
- vb
name : EmitsCreativeEmotion
nameWithType : Painting.EmitsCreativeEmotion
fullName : TinyLife.Objects.Painting.EmitsCreativeEmotion
type : Field
assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : >-
Stores whether this painting emits a <xref href="TinyLife.Emotions.EmotionType.Creative" data-throw-if-not-resolved="false"></xref> <xref href="TinyLife.Emotions.EmotionModifier" data-throw-if-not-resolved="false"></xref> when people are in the same room as it.
This field is used by the <xref href="TinyLife.PersonalityType.PerfectPainter" data-throw-if-not-resolved="false"></xref> award personality.
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example : [ ]
syntax :
content : >-
[ DataMember]
public bool EmitsCreativeEmotion
return :
type : System.Boolean
content.vb : >-
<DataMember>
Public EmitsCreativeEmotion As Boolean
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
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- uid : TinyLife.Objects.Painting.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)
commentId : M:TinyLife.Objects.Painting.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)
id : '#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)'
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parent : TinyLife.Objects.Painting
langs :
- csharp
- vb
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name : Painting(Guid, FurnitureType, int[], Map, Vector2, float)
nameWithType : Painting.Painting(Guid, FurnitureType, int[], Map, Vector2, float)
fullName : TinyLife.Objects.Painting.Painting(System.Guid, TinyLife.Objects.FurnitureType, int[], TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, float)
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type : Constructor
assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : >-
Creates a new furniture instance.
By default, this is done using <xref href="TinyLife.Objects.FurnitureType.Construct%60%601(System.Int32%5b%5d%2cTinyLife.World.Map%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Single%2cSystem.Nullable%7bSystem.Guid%7d)" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
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content : public Painting(Guid id, FurnitureType type, int[] colors, Map map, Vector2 pos, float floor)
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parameters :
- id : id
type : System.Guid
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description : The id to apply to the created furniture instance
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- id : type
type : TinyLife.Objects.FurnitureType
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description : The type to create an instance of
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- id : colors
type : System.Int32[]
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description : The colors to apply to the furniture
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- id : map
type : TinyLife.World.Map
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description : The map to create the furniture on
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- id : pos
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type : Microsoft.Xna.Framework.Vector2
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description : The position that the furniture should have
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- id : floor
type : System.Single
description : The floor that this object is on.
content.vb : Public Sub New(id As Guid, type As FurnitureType, colors As Integer(), map As Map, pos As Vector2, floor As Single)
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overload : TinyLife.Objects.Painting.#ctor*
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nameWithType.vb : Painting.New(Guid, FurnitureType, Integer(), Map, Vector2, Single)
fullName.vb : TinyLife.Objects.Painting.New(System.Guid, TinyLife.Objects.FurnitureType, Integer(), TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, Single)
name.vb : New(Guid, FurnitureType, Integer(), Map, Vector2, Single)
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- uid : TinyLife.Objects.Painting.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Maths.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
commentId : M:TinyLife.Objects.Painting.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Maths.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
id : Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Maths.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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parent : TinyLife.Objects.Painting
langs :
- csharp
- vb
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name : Draw(GameTime, object, Vector2, float, Vector2, Color?, Direction2, int[], float, bool, ParentInfo, float, List<Item>)
nameWithType : Painting.Draw(GameTime, object, Vector2, float, Vector2, Color?, Direction2, int[], float, bool, ParentInfo, float, List<StaticSpriteBatch.Item>)
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fullName : TinyLife.Objects.Painting.Draw(Microsoft.Xna.Framework.GameTime, object, Microsoft.Xna.Framework.Vector2, float, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color?, MLEM.Maths.Direction2, int[], float, bool, TinyLife.Objects.ParentInfo, float, System.Collections.Generic.List<MLEM.Graphics.StaticSpriteBatch.Item>)
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type : Method
assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : >-
Draws this furniture in the world with the given settings.
This is a more generalized version of <xref href="TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime%2cSystem.Object%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Nullable%7bMicrosoft.Xna.Framework.Color%7d%2cSystem.Collections.Generic.List%7bMLEM.Graphics.StaticSpriteBatch.Item%7d)" data-throw-if-not-resolved="false"></xref>
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example : [ ]
syntax :
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content : public override void Draw(GameTime time, object batch, Vector2 pos, float floor, Vector2 drawPos, Color? overrideColor, Direction2 rotation, int[] colors, float drawScale, bool pivot, ParentInfo parent, float depthOffset, List<StaticSpriteBatch.Item> items)
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parameters :
- id : time
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type : Microsoft.Xna.Framework.GameTime
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description : The game time
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- id : batch
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type : System.Object
description : The sprite batch to draw with, which is either a <xref href="Microsoft.Xna.Framework.Graphics.SpriteBatch" data-throw-if-not-resolved="false"></xref> or <xref href="MLEM.Graphics.StaticSpriteBatch" data-throw-if-not-resolved="false"></xref>.
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- id : pos
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type : Microsoft.Xna.Framework.Vector2
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description : The position, in world space, that the furniture is at
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- id : floor
type : System.Single
description : The floor to draw at.
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- id : drawPos
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type : Microsoft.Xna.Framework.Vector2
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description : The position, in draw space, to draw the furniture at
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- id : overrideColor
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type : System.Nullable{Microsoft.Xna.Framework.Color}
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description : An optional color to override the default colors of the furniture
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- id : rotation
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type : MLEM.Maths.Direction2
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description : The rotation that the furniture should be drawn with.
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- id : colors
type : System.Int32[]
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description : The colors to draw the furniture with
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- id : drawScale
type : System.Single
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description : The scale to draw the furniture with
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- id : pivot
type : System.Boolean
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description : Whether or not to move the furniture by its texture's pivot point
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- id : parent
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type : TinyLife.Objects.ParentInfo
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description : The object that this furniture is latched on to, or null if there is none
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- id : depthOffset
type : System.Single
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description : A value that is added onto the calculated depth of the object
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- id : items
type : System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item}
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description : A list of sprite batch items that items should be added to if the <code class="paramref">batch</code> is a <xref href="MLEM.Graphics.StaticSpriteBatch" data-throw-if-not-resolved="false"></xref>.
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content.vb : Public Overrides Sub Draw(time As GameTime, batch As Object, pos As Vector2, floor As Single, drawPos As Vector2, overrideColor As Color?, rotation As Direction2, colors As Integer(), drawScale As Single, pivot As Boolean, parent As ParentInfo, depthOffset As Single, items As List(Of StaticSpriteBatch.Item))
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overridden : TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Maths.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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overload : TinyLife.Objects.Painting.Draw*
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nameWithType.vb : Painting.Draw(GameTime, Object, Vector2, Single, Vector2, Color?, Direction2, Integer(), Single, Boolean, ParentInfo, Single, List(Of StaticSpriteBatch.Item))
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fullName.vb : TinyLife.Objects.Painting.Draw(Microsoft.Xna.Framework.GameTime, Object, Microsoft.Xna.Framework.Vector2, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color?, MLEM.Maths.Direction2, Integer(), Single, Boolean, TinyLife.Objects.ParentInfo, Single, System.Collections.Generic.List(Of MLEM.Graphics.StaticSpriteBatch.Item))
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name.vb : Draw(GameTime, Object, Vector2, Single, Vector2, Color?, Direction2, Integer(), Single, Boolean, ParentInfo, Single, List(Of Item))
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- uid : TinyLife.Objects.Painting.GetPrice
commentId : M:TinyLife.Objects.Painting.GetPrice
id : GetPrice
parent : TinyLife.Objects.Painting
langs :
- csharp
- vb
name : GetPrice()
nameWithType : Painting.GetPrice()
fullName : TinyLife.Objects.Painting.GetPrice()
type : Method
assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : Returns the price of this furniture item, including its <xref href="TinyLife.Objects.Furniture.CustomPrice" data-throw-if-not-resolved="false"></xref> or its <xref href="TinyLife.Objects.Furniture.Type" data-throw-if-not-resolved="false"></xref>'s base price, whether it was devalued through use, whether it is dirty, its <xref href="TinyLife.Objects.Furniture.Quality" data-throw-if-not-resolved="false"></xref>, and more.
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example : [ ]
syntax :
content : public override float GetPrice()
return :
type : System.Single
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description : This furniture item's price.
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content.vb : Public Overrides Function GetPrice() As Single
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overridden : TinyLife.Objects.Furniture.GetPrice
overload : TinyLife.Objects.Painting.GetPrice*
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- uid : TinyLife.Objects.Painting.Validate
commentId : M:TinyLife.Objects.Painting.Validate
id : Validate
parent : TinyLife.Objects.Painting
langs :
- csharp
- vb
name : Validate()
nameWithType : Painting.Validate()
fullName : TinyLife.Objects.Painting.Validate()
type : Method
assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : >-
This method is called when this object is loaded from disk.
Returning false on this method causes the object to be removed from the map.
By default, this method invokes <xref href="TinyLife.Objects.MapObject.OnValidated" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.Objects.MapObject.OnEventsAttachable" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
content : public override bool Validate()
return :
type : System.Boolean
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description : false if the object is not valid, true otherwise
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content.vb : Public Overrides Function Validate() As Boolean
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overridden : TinyLife.Objects.Furniture.Validate
overload : TinyLife.Objects.Painting.Validate*
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- uid : TinyLife.Objects.Painting.GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
commentId : M:TinyLife.Objects.Painting.GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
id : GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
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parent : TinyLife.Objects.Painting
langs :
- csharp
- vb
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name : GetDescription(List<string>, bool)
nameWithType : Painting.GetDescription(List<string>, bool)
fullName : TinyLife.Objects.Painting.GetDescription(System.Collections.Generic.List<string>, bool)
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type : Method
assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : >-
This method allows adding a set of strings to the <code class="paramref">description</code> list that get displayed when the object is hovered over in the build mode or household storage UIs.
By default, this method adds various strings related to the <xref href="TinyLife.Objects.FurnitureType.TypeSettings.ElectricityRating" data-throw-if-not-resolved="false"></xref>, <xref href="TinyLife.Objects.Furniture.Quality" data-throw-if-not-resolved="false"></xref>, <xref href="TinyLife.Objects.Furniture.Creator" data-throw-if-not-resolved="false"></xref>, and also invokes the <xref href="TinyLife.Objects.Furniture.OnGetDescription" data-throw-if-not-resolved="false"></xref> event.
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example : [ ]
syntax :
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content : public override void GetDescription(List<string> description, bool forHoverInfo)
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parameters :
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- id : description
type : System.Collections.Generic.List{System.String}
description : The description to add to.
- id : forHoverInfo
type : System.Boolean
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description : Whether this method is being called by <xref href="TinyLife.Objects.Furniture.GetHoverInfo(MLEM.Ui.Elements.Tooltip)" data-throw-if-not-resolved="false"></xref> (or by build mode).
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content.vb : Public Overrides Sub GetDescription(description As List(Of String), forHoverInfo As Boolean)
overridden : TinyLife.Objects.Furniture.GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
overload : TinyLife.Objects.Painting.GetDescription*
nameWithType.vb : Painting.GetDescription(List(Of String), Boolean)
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fullName.vb : TinyLife.Objects.Painting.GetDescription(System.Collections.Generic.List(Of String), Boolean)
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name.vb : GetDescription(List(Of String), Boolean)
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- uid : TinyLife.Objects.Painting.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
commentId : M:TinyLife.Objects.Painting.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
id : CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
parent : TinyLife.Objects.Painting
langs :
- csharp
- vb
name : CanExecuteAction(ActionType, ActionInfo, bool, bool)
nameWithType : Painting.CanExecuteAction(ActionType, ActionInfo, bool, bool)
fullName : TinyLife.Objects.Painting.CanExecuteAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, bool, bool)
type : Method
assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : >-
Returns whether the given <code class="paramref">action</code> can be executed at this map object.
By default, this method returns <xref href="TinyLife.Actions.CanExecuteResult.Valid" data-throw-if-not-resolved="false"></xref> for all actions, but <xref href="TinyLife.Objects.Furniture" data-throw-if-not-resolved="false"></xref> additionally returns custom results based on whether the furniture is <xref href="TinyLife.Objects.BreakableFurniture.Broken" data-throw-if-not-resolved="false"></xref> or based on <xref href="TinyLife.Objects.Furniture.AreUtilitiesDisabled" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
content : public override CanExecuteResult CanExecuteAction(ActionType action, ActionInfo info, bool automatic, bool isAuxiliary)
parameters :
- id : action
type : TinyLife.Actions.ActionType
description : The action that is querying whether it can be executed.
- id : info
type : TinyLife.Actions.ActionInfo
description : The action info.
- id : automatic
type : System.Boolean
description : Whether the action was started automatically.
- id : isAuxiliary
type : System.Boolean
description : Whether this object is auxiliary (or the main action object).
return :
type : TinyLife.Actions.CanExecuteResult
description : Whether this object allows the action to be executed at it.
content.vb : Public Overrides Function CanExecuteAction(action As ActionType, info As ActionInfo, automatic As Boolean, isAuxiliary As Boolean) As CanExecuteResult
overridden : TinyLife.Objects.Furniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
overload : TinyLife.Objects.Painting.CanExecuteAction*
nameWithType.vb : Painting.CanExecuteAction(ActionType, ActionInfo, Boolean, Boolean)
fullName.vb : TinyLife.Objects.Painting.CanExecuteAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, Boolean, Boolean)
name.vb : CanExecuteAction(ActionType, ActionInfo, Boolean, Boolean)
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references :
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- uid : TinyLife.Objects.FurnitureType
commentId : T:TinyLife.Objects.FurnitureType
parent : TinyLife.Objects
href : TinyLife.Objects.FurnitureType.html
name : FurnitureType
nameWithType : FurnitureType
fullName : TinyLife.Objects.FurnitureType
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- uid : TinyLife.Objects.PersonLike
commentId : T:TinyLife.Objects.PersonLike
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parent : TinyLife.Objects
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href : TinyLife.Objects.PersonLike.html
name : PersonLike
nameWithType : PersonLike
fullName : TinyLife.Objects.PersonLike
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- uid : TinyLife.Objects.FurnitureType.Register(TinyLife.Objects.FurnitureType.TypeSettings)
commentId : M:TinyLife.Objects.FurnitureType.Register(TinyLife.Objects.FurnitureType.TypeSettings)
href : TinyLife.Objects.FurnitureType.html#TinyLife_Objects_FurnitureType_Register_TinyLife_Objects_FurnitureType_TypeSettings_
name : Register(TypeSettings)
nameWithType : FurnitureType.Register(FurnitureType.TypeSettings)
fullName : TinyLife.Objects.FurnitureType.Register(TinyLife.Objects.FurnitureType.TypeSettings)
spec.csharp :
- uid : TinyLife.Objects.FurnitureType.Register(TinyLife.Objects.FurnitureType.TypeSettings)
name : Register
href : TinyLife.Objects.FurnitureType.html#TinyLife_Objects_FurnitureType_Register_TinyLife_Objects_FurnitureType_TypeSettings_
- name : (
- uid : TinyLife.Objects.FurnitureType.TypeSettings
name : TypeSettings
href : TinyLife.Objects.FurnitureType.TypeSettings.html
- name : )
spec.vb :
- uid : TinyLife.Objects.FurnitureType.Register(TinyLife.Objects.FurnitureType.TypeSettings)
name : Register
href : TinyLife.Objects.FurnitureType.html#TinyLife_Objects_FurnitureType_Register_TinyLife_Objects_FurnitureType_TypeSettings_
- name : (
- uid : TinyLife.Objects.FurnitureType.TypeSettings
name : TypeSettings
href : TinyLife.Objects.FurnitureType.TypeSettings.html
- name : )
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- uid : TinyLife.Objects
commentId : N : TinyLife.Objects
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href : TinyLife.html
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name : TinyLife.Objects
nameWithType : TinyLife.Objects
fullName : TinyLife.Objects
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spec.csharp :
- uid : TinyLife
name : TinyLife
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href : TinyLife.html
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- name : .
- uid : TinyLife.Objects
name : Objects
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href : TinyLife.Objects.html
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spec.vb :
- uid : TinyLife
name : TinyLife
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href : TinyLife.html
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- name : .
- uid : TinyLife.Objects
name : Objects
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href : TinyLife.Objects.html
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- uid : System.Object
commentId : T:System.Object
parent : System
isExternal : true
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href : https://learn.microsoft.com/dotnet/api/system.object
name : object
nameWithType : object
fullName : object
nameWithType.vb : Object
fullName.vb : Object
name.vb : Object
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- uid : MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId : T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent : MLEM.Data.Json
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isExternal : true
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name : JsonTypeSafeGenericDataHolder
nameWithType : JsonTypeSafeGenericDataHolder
fullName : MLEM.Data.Json.JsonTypeSafeGenericDataHolder
2021-08-04 06:51:12 +02:00
- uid : TinyLife.Objects.MapObject
commentId : T:TinyLife.Objects.MapObject
parent : TinyLife.Objects
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href : TinyLife.Objects.MapObject.html
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name : MapObject
nameWithType : MapObject
fullName : TinyLife.Objects.MapObject
- uid : TinyLife.Objects.Furniture
commentId : T:TinyLife.Objects.Furniture
parent : TinyLife.Objects
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href : TinyLife.Objects.Furniture.html
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name : Furniture
nameWithType : Furniture
fullName : TinyLife.Objects.Furniture
- uid : MLEM.Misc.IGenericDataHolder
commentId : T:MLEM.Misc.IGenericDataHolder
parent : MLEM.Misc
isExternal : true
name : IGenericDataHolder
nameWithType : IGenericDataHolder
fullName : MLEM.Misc.IGenericDataHolder
- uid : TinyLife.Objects.Furniture.Random
commentId : F:TinyLife.Objects.Furniture.Random
parent : TinyLife.Objects.Furniture
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href : TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_Random
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name : Random
nameWithType : Furniture.Random
fullName : TinyLife.Objects.Furniture.Random
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- uid : TinyLife.Objects.Furniture.OnFurnitureTypeConstructed
commentId : E:TinyLife.Objects.Furniture.OnFurnitureTypeConstructed
parent : TinyLife.Objects.Furniture
href : TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_OnFurnitureTypeConstructed
name : OnFurnitureTypeConstructed
nameWithType : Furniture.OnFurnitureTypeConstructed
fullName : TinyLife.Objects.Furniture.OnFurnitureTypeConstructed
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- uid : TinyLife.Objects.Furniture.OnGetDescription
commentId : E:TinyLife.Objects.Furniture.OnGetDescription
parent : TinyLife.Objects.Furniture
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href : TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_OnGetDescription
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name : OnGetDescription
nameWithType : Furniture.OnGetDescription
fullName : TinyLife.Objects.Furniture.OnGetDescription
2021-10-14 20:30:40 +02:00
- uid : TinyLife.Objects.Furniture.OnSetCreator
commentId : E:TinyLife.Objects.Furniture.OnSetCreator
parent : TinyLife.Objects.Furniture
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href : TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_OnSetCreator
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name : OnSetCreator
nameWithType : Furniture.OnSetCreator
fullName : TinyLife.Objects.Furniture.OnSetCreator
- uid : TinyLife.Objects.Furniture.OnGetDirty
commentId : E:TinyLife.Objects.Furniture.OnGetDirty
parent : TinyLife.Objects.Furniture
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href : TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_OnGetDirty
2021-10-14 20:30:40 +02:00
name : OnGetDirty
nameWithType : Furniture.OnGetDirty
fullName : TinyLife.Objects.Furniture.OnGetDirty
- uid : TinyLife.Objects.Furniture.OnDirty
commentId : E:TinyLife.Objects.Furniture.OnDirty
parent : TinyLife.Objects.Furniture
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href : TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_OnDirty
2021-10-14 20:30:40 +02:00
name : OnDirty
nameWithType : Furniture.OnDirty
fullName : TinyLife.Objects.Furniture.OnDirty
2024-02-02 18:13:42 +01:00
- uid : TinyLife.Objects.Furniture.OnAppliedUpgrade
commentId : E:TinyLife.Objects.Furniture.OnAppliedUpgrade
parent : TinyLife.Objects.Furniture
href : TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_OnAppliedUpgrade
name : OnAppliedUpgrade
nameWithType : Furniture.OnAppliedUpgrade
fullName : TinyLife.Objects.Furniture.OnAppliedUpgrade
2022-09-05 14:19:42 +02:00
- uid : TinyLife.Objects.Furniture.DisplayName
commentId : P:TinyLife.Objects.Furniture.DisplayName
parent : TinyLife.Objects.Furniture
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href : TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_DisplayName
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name : DisplayName
nameWithType : Furniture.DisplayName
fullName : TinyLife.Objects.Furniture.DisplayName
2022-05-24 13:36:05 +02:00
- uid : TinyLife.Objects.Furniture.ParentInfo
commentId : P:TinyLife.Objects.Furniture.ParentInfo
parent : TinyLife.Objects.Furniture
2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2024-07-09 18:54:47 +02:00
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2021-08-04 06:51:12 +02:00
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2024-07-09 18:54:47 +02:00
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2021-08-04 06:51:12 +02:00
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2024-07-09 18:54:47 +02:00
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2023-01-16 12:24:01 +01:00
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2024-01-07 16:53:47 +01:00
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2023-01-16 12:24:01 +01:00
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2023-01-16 12:24:01 +01:00
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2022-07-04 16:50:43 +02:00
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2024-06-09 17:05:30 +02:00
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2022-07-04 16:50:43 +02:00
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2022-07-04 16:50:43 +02:00
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2024-06-09 17:05:30 +02:00
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2024-06-09 17:05:30 +02:00
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2024-06-09 17:05:30 +02:00
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2022-07-04 16:50:43 +02:00
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2024-06-09 17:05:30 +02:00
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2022-07-04 16:50:43 +02:00
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2024-06-09 17:05:30 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2024-06-09 17:05:30 +02:00
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2024-01-07 16:53:47 +01:00
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2024-06-09 17:05:30 +02:00
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2024-02-02 18:13:42 +01:00
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2024-06-09 17:05:30 +02:00
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2024-02-02 18:13:42 +01:00
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2024-06-09 17:05:30 +02:00
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2024-02-02 18:13:42 +01:00
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2024-06-09 17:05:30 +02:00
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2024-01-07 16:53:47 +01:00
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2024-01-07 16:53:47 +01:00
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