TinyLifeWeb/docs/api/TinyLife.Actions.Behaviors.SinkBehavior.yml

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### YamlMime:ManagedReference
items:
- uid: TinyLife.Actions.Behaviors.SinkBehavior
commentId: T:TinyLife.Actions.Behaviors.SinkBehavior
id: SinkBehavior
parent: TinyLife.Actions.Behaviors
children:
- TinyLife.Actions.Behaviors.SinkBehavior.#ctor(TinyLife.Actions.Action)
- TinyLife.Actions.Behaviors.SinkBehavior.CreateFirstActions
- TinyLife.Actions.Behaviors.SinkBehavior.OnCompleted(TinyLife.Actions.CompletionType)
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- TinyLife.Actions.Behaviors.SinkBehavior.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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langs:
- csharp
- vb
name: SinkBehavior
nameWithType: SinkBehavior
fullName: TinyLife.Actions.Behaviors.SinkBehavior
type: Class
assemblies:
- Tiny Life
namespace: TinyLife.Actions.Behaviors
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summary: >-
An <xref href="TinyLife.Actions.Behaviors.ActionBehavior" data-throw-if-not-resolved="false"></xref> for an action that is invoked at a <xref href="ExtremelySimpleLogger.Sink" data-throw-if-not-resolved="false"></xref>.
If the sink is not the main <xref href="TinyLife.Actions.ActionInfo.GetActionObject%60%601(System.Boolean)" data-throw-if-not-resolved="false"></xref>, it should be added as an auxiliary object using <xref href="TinyLife.Actions.ActionInfo.AddAuxiliaryObject(TinyLife.Objects.MapObject%2cTinyLife.Objects.ActionSpot)" data-throw-if-not-resolved="false"></xref> in <xref href="TinyLife.Actions.MultiAction.AndThenInitialize" data-throw-if-not-resolved="false"></xref>.
This behavior automatically displays a running water sound and sets the active person's pose to a working version using <xref href="TinyLife.Utilities.Extensions.ToWorking(TinyLife.Objects.Pose)" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
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content: 'public class SinkBehavior : ActionBehavior'
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content.vb: Public Class SinkBehavior Inherits ActionBehavior
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inheritance:
- System.Object
- TinyLife.Actions.Behaviors.ActionBehavior
inheritedMembers:
- TinyLife.Actions.Behaviors.ActionBehavior.Action
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- TinyLife.Actions.Behaviors.ActionBehavior.FullyInProgress
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- TinyLife.Actions.Behaviors.ActionBehavior.CreateLastActions
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- TinyLife.Actions.Behaviors.ActionBehavior.Initialize
- TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
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- TinyLife.Actions.Behaviors.ActionBehavior.CanMultitask(TinyLife.Actions.Action)
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- TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction(TinyLife.Actions.CompletionType)
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- TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance(System.Type,TinyLife.Actions.Action)
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- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Actions.Behaviors.SinkBehavior.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.Actions.Behaviors.SinkBehavior.#ctor(TinyLife.Actions.Action)
commentId: M:TinyLife.Actions.Behaviors.SinkBehavior.#ctor(TinyLife.Actions.Action)
id: '#ctor(TinyLife.Actions.Action)'
parent: TinyLife.Actions.Behaviors.SinkBehavior
langs:
- csharp
- vb
name: SinkBehavior(Action)
nameWithType: SinkBehavior.SinkBehavior(Action)
fullName: TinyLife.Actions.Behaviors.SinkBehavior.SinkBehavior(TinyLife.Actions.Action)
type: Constructor
assemblies:
- Tiny Life
namespace: TinyLife.Actions.Behaviors
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summary: >-
Creates a new action behavior with the given underlying action.
To create an action behavior of a given type automatically, use <xref href="TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance(System.Type%2cTinyLife.Actions.Action)" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
content: public SinkBehavior(Action action)
parameters:
- id: action
type: TinyLife.Actions.Action
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description: The action that this behavior is acting upon
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content.vb: Public Sub New(action As Action)
overload: TinyLife.Actions.Behaviors.SinkBehavior.#ctor*
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nameWithType.vb: SinkBehavior.New(Action)
fullName.vb: TinyLife.Actions.Behaviors.SinkBehavior.New(TinyLife.Actions.Action)
name.vb: New(Action)
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- uid: TinyLife.Actions.Behaviors.SinkBehavior.CreateFirstActions
commentId: M:TinyLife.Actions.Behaviors.SinkBehavior.CreateFirstActions
id: CreateFirstActions
parent: TinyLife.Actions.Behaviors.SinkBehavior
langs:
- csharp
- vb
name: CreateFirstActions()
nameWithType: SinkBehavior.CreateFirstActions()
fullName: TinyLife.Actions.Behaviors.SinkBehavior.CreateFirstActions()
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Actions.Behaviors
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summary: >-
Creates a set of actions that should be executed before the main <xref href="TinyLife.Actions.Behaviors.ActionBehavior.Action" data-throw-if-not-resolved="false"></xref> starts.
This method is automatically called when using <xref href="TinyLife.Actions.BehaviorAction" data-throw-if-not-resolved="false"></xref> in <xref href="TinyLife.Actions.BehaviorAction.CreateFirstActions" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
content: public override IEnumerable<Action> CreateFirstActions()
return:
type: System.Collections.Generic.IEnumerable{TinyLife.Actions.Action}
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description: ''
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content.vb: Public Overrides Function CreateFirstActions() As IEnumerable(Of Action)
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overridden: TinyLife.Actions.Behaviors.ActionBehavior.CreateFirstActions
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overload: TinyLife.Actions.Behaviors.SinkBehavior.CreateFirstActions*
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- uid: TinyLife.Actions.Behaviors.SinkBehavior.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Actions.Behaviors.SinkBehavior.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id: Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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parent: TinyLife.Actions.Behaviors.SinkBehavior
langs:
- csharp
- vb
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name: Update(GameTime, TimeSpan, float)
nameWithType: SinkBehavior.Update(GameTime, TimeSpan, float)
fullName: TinyLife.Actions.Behaviors.SinkBehavior.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
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type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Actions.Behaviors
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summary: >-
Updates this action behavior every update frame.
This method is automatically called when using <xref href="TinyLife.Actions.BehaviorAction" data-throw-if-not-resolved="false"></xref> in <xref href="TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
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content: public override void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier)
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parameters:
- id: time
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type: Microsoft.Xna.Framework.GameTime
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description: The game time
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- id: passedInGame
type: System.TimeSpan
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description: The amount of time that has passed since the last update frame
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- id: speedMultiplier
type: System.Single
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description: The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
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content.vb: Public Overrides Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
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overridden: TinyLife.Actions.Behaviors.ActionBehavior.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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overload: TinyLife.Actions.Behaviors.SinkBehavior.Update*
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nameWithType.vb: SinkBehavior.Update(GameTime, TimeSpan, Single)
fullName.vb: TinyLife.Actions.Behaviors.SinkBehavior.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb: Update(GameTime, TimeSpan, Single)
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- uid: TinyLife.Actions.Behaviors.SinkBehavior.OnCompleted(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.Behaviors.SinkBehavior.OnCompleted(TinyLife.Actions.CompletionType)
id: OnCompleted(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.Behaviors.SinkBehavior
langs:
- csharp
- vb
name: OnCompleted(CompletionType)
nameWithType: SinkBehavior.OnCompleted(CompletionType)
fullName: TinyLife.Actions.Behaviors.SinkBehavior.OnCompleted(TinyLife.Actions.CompletionType)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Actions.Behaviors
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summary: >-
Causes any activities that this action behavior executes to be marked as completed.
This method is automatically called when using <xref href="TinyLife.Actions.BehaviorAction" data-throw-if-not-resolved="false"></xref> in <xref href="TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.CompletionType)" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
content: public override void OnCompleted(CompletionType completion)
parameters:
- id: completion
type: TinyLife.Actions.CompletionType
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description: ''
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content.vb: Public Overrides Sub OnCompleted(completion As CompletionType)
overridden: TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted(TinyLife.Actions.CompletionType)
overload: TinyLife.Actions.Behaviors.SinkBehavior.OnCompleted*
references:
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- uid: TinyLife.Actions.Behaviors.ActionBehavior
commentId: T:TinyLife.Actions.Behaviors.ActionBehavior
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parent: TinyLife.Actions.Behaviors
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href: TinyLife.Actions.Behaviors.ActionBehavior.html
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name: ActionBehavior
nameWithType: ActionBehavior
fullName: TinyLife.Actions.Behaviors.ActionBehavior
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- uid: ExtremelySimpleLogger.Sink
commentId: T:ExtremelySimpleLogger.Sink
isExternal: true
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name: Sink
nameWithType: Sink
fullName: ExtremelySimpleLogger.Sink
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- uid: TinyLife.Actions.ActionInfo.GetActionObject``1(System.Boolean)
commentId: M:TinyLife.Actions.ActionInfo.GetActionObject``1(System.Boolean)
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isExternal: true
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href: TinyLife.Actions.ActionInfo.html#TinyLife_Actions_ActionInfo_GetActionObject__1_System_Boolean_
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name: GetActionObject<T>(bool)
nameWithType: ActionInfo.GetActionObject<T>(bool)
fullName: TinyLife.Actions.ActionInfo.GetActionObject<T>(bool)
nameWithType.vb: ActionInfo.GetActionObject(Of T)(Boolean)
fullName.vb: TinyLife.Actions.ActionInfo.GetActionObject(Of T)(Boolean)
name.vb: GetActionObject(Of T)(Boolean)
spec.csharp:
- uid: TinyLife.Actions.ActionInfo.GetActionObject``1(System.Boolean)
name: GetActionObject
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href: TinyLife.Actions.ActionInfo.html#TinyLife_Actions_ActionInfo_GetActionObject__1_System_Boolean_
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- name: <
- name: T
- name: '>'
- name: (
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
spec.vb:
- uid: TinyLife.Actions.ActionInfo.GetActionObject``1(System.Boolean)
name: GetActionObject
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href: TinyLife.Actions.ActionInfo.html#TinyLife_Actions_ActionInfo_GetActionObject__1_System_Boolean_
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- name: (
- name: Of
- name: " "
- name: T
- name: )
- name: (
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
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- uid: TinyLife.Actions.ActionInfo.AddAuxiliaryObject(TinyLife.Objects.MapObject,TinyLife.Objects.ActionSpot)
commentId: M:TinyLife.Actions.ActionInfo.AddAuxiliaryObject(TinyLife.Objects.MapObject,TinyLife.Objects.ActionSpot)
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href: TinyLife.Actions.ActionInfo.html#TinyLife_Actions_ActionInfo_AddAuxiliaryObject_TinyLife_Objects_MapObject_TinyLife_Objects_ActionSpot_
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name: AddAuxiliaryObject(MapObject, ActionSpot)
nameWithType: ActionInfo.AddAuxiliaryObject(MapObject, ActionSpot)
fullName: TinyLife.Actions.ActionInfo.AddAuxiliaryObject(TinyLife.Objects.MapObject, TinyLife.Objects.ActionSpot)
spec.csharp:
- uid: TinyLife.Actions.ActionInfo.AddAuxiliaryObject(TinyLife.Objects.MapObject,TinyLife.Objects.ActionSpot)
name: AddAuxiliaryObject
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href: TinyLife.Actions.ActionInfo.html#TinyLife_Actions_ActionInfo_AddAuxiliaryObject_TinyLife_Objects_MapObject_TinyLife_Objects_ActionSpot_
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- name: (
- uid: TinyLife.Objects.MapObject
name: MapObject
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href: TinyLife.Objects.MapObject.html
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- name: ','
- name: " "
- uid: TinyLife.Objects.ActionSpot
name: ActionSpot
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href: TinyLife.Objects.ActionSpot.html
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- name: )
spec.vb:
- uid: TinyLife.Actions.ActionInfo.AddAuxiliaryObject(TinyLife.Objects.MapObject,TinyLife.Objects.ActionSpot)
name: AddAuxiliaryObject
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href: TinyLife.Actions.ActionInfo.html#TinyLife_Actions_ActionInfo_AddAuxiliaryObject_TinyLife_Objects_MapObject_TinyLife_Objects_ActionSpot_
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- name: (
- uid: TinyLife.Objects.MapObject
name: MapObject
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href: TinyLife.Objects.MapObject.html
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- name: ','
- name: " "
- uid: TinyLife.Objects.ActionSpot
name: ActionSpot
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href: TinyLife.Objects.ActionSpot.html
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- name: )
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- uid: TinyLife.Actions.MultiAction.AndThenInitialize
commentId: M:TinyLife.Actions.MultiAction.AndThenInitialize
parent: TinyLife.Actions.MultiAction
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href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_AndThenInitialize
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name: AndThenInitialize()
nameWithType: MultiAction.AndThenInitialize()
fullName: TinyLife.Actions.MultiAction.AndThenInitialize()
spec.csharp:
- uid: TinyLife.Actions.MultiAction.AndThenInitialize
name: AndThenInitialize
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href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_AndThenInitialize
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- name: (
- name: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.AndThenInitialize
name: AndThenInitialize
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href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_AndThenInitialize
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- name: (
- name: )
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- uid: TinyLife.Utilities.Extensions.ToWorking(TinyLife.Objects.Pose)
commentId: M:TinyLife.Utilities.Extensions.ToWorking(TinyLife.Objects.Pose)
2024-01-07 16:53:47 +01:00
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_ToWorking_TinyLife_Objects_Pose_
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name: ToWorking(Pose)
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nameWithType: Extensions.ToWorking(Pose)
fullName: TinyLife.Utilities.Extensions.ToWorking(TinyLife.Objects.Pose)
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spec.csharp:
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- uid: TinyLife.Utilities.Extensions.ToWorking(TinyLife.Objects.Pose)
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name: ToWorking
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href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_ToWorking_TinyLife_Objects_Pose_
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- name: (
2023-04-14 13:00:36 +02:00
- uid: TinyLife.Objects.Pose
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name: Pose
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href: TinyLife.Objects.Pose.html
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- name: )
spec.vb:
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- uid: TinyLife.Utilities.Extensions.ToWorking(TinyLife.Objects.Pose)
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name: ToWorking
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href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_ToWorking_TinyLife_Objects_Pose_
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- name: (
2023-04-14 13:00:36 +02:00
- uid: TinyLife.Objects.Pose
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name: Pose
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href: TinyLife.Objects.Pose.html
2021-11-23 16:24:04 +01:00
- name: )
- uid: TinyLife.Actions.Behaviors
commentId: N:TinyLife.Actions.Behaviors
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href: TinyLife.html
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name: TinyLife.Actions.Behaviors
nameWithType: TinyLife.Actions.Behaviors
fullName: TinyLife.Actions.Behaviors
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spec.csharp:
- uid: TinyLife
name: TinyLife
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href: TinyLife.html
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- name: .
- uid: TinyLife.Actions
name: Actions
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href: TinyLife.Actions.html
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- name: .
- uid: TinyLife.Actions.Behaviors
name: Behaviors
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href: TinyLife.Actions.Behaviors.html
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spec.vb:
- uid: TinyLife
name: TinyLife
2024-01-07 16:53:47 +01:00
href: TinyLife.html
2023-03-30 18:07:55 +02:00
- name: .
- uid: TinyLife.Actions
name: Actions
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href: TinyLife.Actions.html
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- name: .
- uid: TinyLife.Actions.Behaviors
name: Behaviors
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href: TinyLife.Actions.Behaviors.html
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- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.object
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
2022-12-20 13:25:03 +01:00
- uid: TinyLife.Actions.Behaviors.ActionBehavior.Action
commentId: F:TinyLife.Actions.Behaviors.ActionBehavior.Action
parent: TinyLife.Actions.Behaviors.ActionBehavior
2024-01-07 16:53:47 +01:00
href: TinyLife.Actions.Behaviors.ActionBehavior.html#TinyLife_Actions_Behaviors_ActionBehavior_Action
2022-12-20 13:25:03 +01:00
name: Action
nameWithType: ActionBehavior.Action
fullName: TinyLife.Actions.Behaviors.ActionBehavior.Action
- uid: TinyLife.Actions.Behaviors.ActionBehavior.FullyInProgress
commentId: P:TinyLife.Actions.Behaviors.ActionBehavior.FullyInProgress
parent: TinyLife.Actions.Behaviors.ActionBehavior
2024-01-07 16:53:47 +01:00
href: TinyLife.Actions.Behaviors.ActionBehavior.html#TinyLife_Actions_Behaviors_ActionBehavior_FullyInProgress
2022-12-20 13:25:03 +01:00
name: FullyInProgress
nameWithType: ActionBehavior.FullyInProgress
fullName: TinyLife.Actions.Behaviors.ActionBehavior.FullyInProgress
- uid: TinyLife.Actions.Behaviors.ActionBehavior.CreateLastActions
commentId: M:TinyLife.Actions.Behaviors.ActionBehavior.CreateLastActions
parent: TinyLife.Actions.Behaviors.ActionBehavior
2024-01-07 16:53:47 +01:00
href: TinyLife.Actions.Behaviors.ActionBehavior.html#TinyLife_Actions_Behaviors_ActionBehavior_CreateLastActions
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name: CreateLastActions()
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nameWithType: ActionBehavior.CreateLastActions()
fullName: TinyLife.Actions.Behaviors.ActionBehavior.CreateLastActions()
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spec.csharp:
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- uid: TinyLife.Actions.Behaviors.ActionBehavior.CreateLastActions
2022-07-04 16:50:43 +02:00
name: CreateLastActions
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href: TinyLife.Actions.Behaviors.ActionBehavior.html#TinyLife_Actions_Behaviors_ActionBehavior_CreateLastActions
2022-07-04 16:50:43 +02:00
- name: (
- name: )
spec.vb:
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- uid: TinyLife.Actions.Behaviors.ActionBehavior.CreateLastActions
2022-07-04 16:50:43 +02:00
name: CreateLastActions
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href: TinyLife.Actions.Behaviors.ActionBehavior.html#TinyLife_Actions_Behaviors_ActionBehavior_CreateLastActions
2022-07-04 16:50:43 +02:00
- name: (
- name: )
2021-11-23 16:24:04 +01:00
- uid: TinyLife.Actions.Behaviors.ActionBehavior.Initialize
commentId: M:TinyLife.Actions.Behaviors.ActionBehavior.Initialize
parent: TinyLife.Actions.Behaviors.ActionBehavior
2024-01-07 16:53:47 +01:00
href: TinyLife.Actions.Behaviors.ActionBehavior.html#TinyLife_Actions_Behaviors_ActionBehavior_Initialize
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name: Initialize()
nameWithType: ActionBehavior.Initialize()
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