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### YamlMime:ManagedReference
items :
- uid : TinyLife.Objects.BreakableFurniture
commentId : T:TinyLife.Objects.BreakableFurniture
id : BreakableFurniture
parent : TinyLife.Objects
children :
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- TinyLife.Objects.BreakableFurniture.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
- TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
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- TinyLife.Objects.BreakableFurniture.Broken
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- TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
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- TinyLife.Objects.BreakableFurniture.GetDecorativeRating(TinyLife.World.Room)
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- TinyLife.Objects.BreakableFurniture.GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
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- TinyLife.Objects.BreakableFurniture.GetPrice
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- TinyLife.Objects.BreakableFurniture.OnBreak
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- TinyLife.Objects.BreakableFurniture.OnRemoved
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- TinyLife.Objects.BreakableFurniture.OnWearDown
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- TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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- TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
langs :
- csharp
- vb
name : BreakableFurniture
nameWithType : BreakableFurniture
fullName : TinyLife.Objects.BreakableFurniture
type : Class
source :
remote :
path : TinyLife/Objects/BreakableFurniture.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : BreakableFurniture
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path : ../TinyLife/Objects/BreakableFurniture.cs
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startLine : 19
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : "\nBreakable furniture is <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> that can be <xref href=\"TinyLife.Objects.BreakableFurniture.Broken\" data-throw-if-not-resolved=\"false\"></xref> and then repaired.\nAn object of this class is automatically returned in <xref href=\"TinyLife.Objects.FurnitureType.Construct%60%601(System.Int32%5b%5d%2cTinyLife.World.Map%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Nullable%7bSystem.Guid%7d)\" data-throw-if-not-resolved=\"false\"></xref> if no <xref href=\"TinyLife.Objects.FurnitureType.TypeSettings.ConstructedType\" data-throw-if-not-resolved=\"false\"></xref> is set.\n"
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example : [ ]
syntax :
content: 'public class BreakableFurniture : Furniture, IGenericDataHolder, IPricedObject, IUpdatingObject'
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content.vb : Public Class BreakableFurniture Inherits Furniture Implements IGenericDataHolder, IPricedObject, IUpdatingObject
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inheritance :
- System.Object
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
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- TinyLife.Objects.MapObject
- TinyLife.Objects.Furniture
derivedClasses :
- TinyLife.Objects.ScreenObject
implements :
- MLEM.Misc.IGenericDataHolder
- TinyLife.World.IPricedObject
- TinyLife.Objects.IUpdatingObject
inheritedMembers :
- TinyLife.Objects.Furniture.Random
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- TinyLife.Objects.Furniture.OnGetDescription
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- TinyLife.Objects.Furniture.OnSetCreator
- TinyLife.Objects.Furniture.OnGetDirty
- TinyLife.Objects.Furniture.OnDirty
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- TinyLife.Objects.Furniture.DisplayName
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- TinyLife.Objects.Furniture.ParentInfo
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- TinyLife.Objects.Furniture.Visibility
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- TinyLife.Objects.Furniture.Type
- TinyLife.Objects.Furniture.Rotation
- TinyLife.Objects.Furniture.ParentFurniture
- TinyLife.Objects.Furniture.ParentObjectSpot
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- TinyLife.Objects.Furniture.HasParentFurniture
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- TinyLife.Objects.Furniture.Colors
- TinyLife.Objects.Furniture.Area
- TinyLife.Objects.Furniture.DevaluedThroughUse
- TinyLife.Objects.Furniture.AreUtilitiesDisabled
- TinyLife.Objects.Furniture.IsStatic
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- TinyLife.Objects.Furniture.CreatorId
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- TinyLife.Objects.Furniture.Quality
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- TinyLife.Objects.Furniture.CanBeDirty
- TinyLife.Objects.Furniture.Dirty
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- TinyLife.Objects.Furniture.CustomPrice
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- TinyLife.Objects.Furniture.Creator
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- TinyLife.Objects.Furniture.AttachedWall
- TinyLife.Objects.Furniture.HideFromDraw
- TinyLife.Objects.Furniture.VisualRotation
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- TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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- TinyLife.Objects.Furniture.Validate
- TinyLife.Objects.Furniture.Intersects(MLEM.Misc.RectangleF)
- TinyLife.Objects.Furniture.GetCategories(TinyLife.Objects.Person)
- TinyLife.Objects.Furniture.OnAdded
- TinyLife.Objects.Furniture.GetAiPriority(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.Furniture.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
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- TinyLife.Objects.Furniture.GetFreeActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
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- TinyLife.Objects.Furniture.GetEfficiencyModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single)
- TinyLife.Objects.Furniture.GetRestoreNeedModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType)
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- TinyLife.Objects.Furniture.IsFreeSpot(Microsoft.Xna.Framework.Point)
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- TinyLife.Objects.Furniture.ResetToStatic(System.Boolean)
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- TinyLife.Objects.Furniture.OnPositionChanged(Microsoft.Xna.Framework.Vector2)
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- TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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- TinyLife.Objects.Furniture.GetDirty(TinyLife.Objects.Person,System.TimeSpan)
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- TinyLife.Objects.Furniture.SetCreator(TinyLife.Objects.Person,System.Boolean)
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- TinyLife.Objects.Furniture.OnPlacedInBuildMode(TinyLife.Tools.FurniturePlacer,System.Boolean)
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- TinyLife.Objects.Furniture.OnNeighborChanged(TinyLife.Objects.Furniture)
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- TinyLife.Objects.Furniture.DrawUi(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Ui.Elements.Element,System.Single,System.Int32[])
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- TinyLife.Objects.Furniture.GetOccupants(TinyLife.Objects.ObjectCategory,System.Boolean)
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- TinyLife.Objects.Furniture.GetFreeActionSpots(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetFreeActionSpot(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ActionSpot,MLEM.Misc.Direction2)
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- TinyLife.Objects.Furniture.GetFreeObjectSpot(TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2})
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- TinyLife.Objects.Furniture.SetParent(TinyLife.Objects.Furniture,TinyLife.Objects.ObjectSpot)
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- TinyLife.Objects.Furniture.UnlinkParentsAndChildren
- TinyLife.Objects.Furniture.RemoveAndUnlink
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- TinyLife.Objects.Furniture.GetChildren``1
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- TinyLife.Objects.Furniture.AddChild``1(TinyLife.Objects.FurnitureType,MLEM.Misc.Direction2,System.Int32[],System.Nullable{System.Guid},System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.AddChild(TinyLife.Objects.Furniture,MLEM.Misc.Direction2,System.Nullable{Microsoft.Xna.Framework.Vector2})
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- TinyLife.Objects.Furniture.SetChild``1(TinyLife.Objects.ObjectSpot,TinyLife.Objects.FurnitureType,MLEM.Misc.Direction2,System.Int32[],System.Nullable{System.Guid})
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- TinyLife.Objects.Furniture.SetChild(TinyLife.Objects.ObjectSpot,TinyLife.Objects.Furniture,MLEM.Misc.Direction2)
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- TinyLife.Objects.Furniture.RemoveChild(TinyLife.Objects.Furniture)
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- TinyLife.Objects.Furniture.NotifyNeighbors
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- TinyLife.Objects.Furniture.SetNewId(System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture})
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- TinyLife.Objects.MapObject.PersonRotationOrder
- TinyLife.Objects.MapObject.OnCreated
- TinyLife.Objects.MapObject.OnValidated
- TinyLife.Objects.MapObject.OnEventsAttachable
- TinyLife.Objects.MapObject.OnDraw
- TinyLife.Objects.MapObject.OnUpdate
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- TinyLife.Objects.MapObject.OnGetHoverInfo
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- TinyLife.Objects.MapObject.Position
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- TinyLife.Objects.MapObject.Id
- TinyLife.Objects.MapObject.Map
- TinyLife.Objects.MapObject.CurrentLot
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- TinyLife.Objects.MapObject.CurrentRoom
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- TinyLife.Objects.MapObject.IsInWorld
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- TinyLife.Objects.MapObject.HoldingPerson
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- TinyLife.Objects.MapObject.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2)
- TinyLife.Objects.MapObject.SetMapAndValidate(TinyLife.World.Map)
- TinyLife.Objects.MapObject.HasCategory(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.MapObject.GetPathCostModifier(Microsoft.Xna.Framework.Point)
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- TinyLife.Objects.MapObject.DoDraw(Microsoft.Xna.Framework.GameTime,System.Object,System.Nullable{Microsoft.Xna.Framework.Color},System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
- TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Object,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Point,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean,TinyLife.Objects.ParentInfo,System.Single,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Boolean,System.Boolean,System.Boolean)
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- TinyLife.Objects.MapObject.GetModCategory(System.String)
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
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- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
- TinyLife.Objects.BreakableFurniture.TinyLife.Utilities.Extensions.JsonCopy``1
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- uid : TinyLife.Objects.BreakableFurniture.OnWearDown
commentId : E:TinyLife.Objects.BreakableFurniture.OnWearDown
id : OnWearDown
parent : TinyLife.Objects.BreakableFurniture
langs :
- csharp
- vb
name : OnWearDown
nameWithType : BreakableFurniture.OnWearDown
fullName : TinyLife.Objects.BreakableFurniture.OnWearDown
type : Event
source :
remote :
path : TinyLife/Objects/BreakableFurniture.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : OnWearDown
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path : ../TinyLife/Objects/BreakableFurniture.cs
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startLine : 25
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
summary : "\nAn event that is invoked when this breakable furniture is worn down in <xref href=\"TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)\" data-throw-if-not-resolved=\"false\"></xref>.\nThis event can be subscribed to using <xref href=\"TinyLife.Objects.MapObject.OnEventsAttachable\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example : [ ]
syntax :
content : public event Action<TimeSpan> OnWearDown
return :
type : System.Action{System.TimeSpan}
content.vb : Public Event OnWearDown As Action(Of TimeSpan)
- uid : TinyLife.Objects.BreakableFurniture.OnBreak
commentId : E:TinyLife.Objects.BreakableFurniture.OnBreak
id : OnBreak
parent : TinyLife.Objects.BreakableFurniture
langs :
- csharp
- vb
name : OnBreak
nameWithType : BreakableFurniture.OnBreak
fullName : TinyLife.Objects.BreakableFurniture.OnBreak
type : Event
source :
remote :
path : TinyLife/Objects/BreakableFurniture.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : OnBreak
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path : ../TinyLife/Objects/BreakableFurniture.cs
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startLine : 30
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
summary : "\nAn event that is invoked when this breakable furniture breaks.\nThis event can be subscribed to using <xref href=\"TinyLife.Objects.MapObject.OnEventsAttachable\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example : [ ]
syntax :
content : public event Action OnBreak
return :
type : System.Action
content.vb : Public Event OnBreak As Action
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- uid : TinyLife.Objects.BreakableFurniture.Broken
commentId : F:TinyLife.Objects.BreakableFurniture.Broken
id : Broken
parent : TinyLife.Objects.BreakableFurniture
langs :
- csharp
- vb
name : Broken
nameWithType : BreakableFurniture.Broken
fullName : TinyLife.Objects.BreakableFurniture.Broken
type : Field
source :
remote :
path : TinyLife/Objects/BreakableFurniture.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Broken
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path : ../TinyLife/Objects/BreakableFurniture.cs
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startLine : 36
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
summary : "\nA field that stores whether this furniture is currently broken\n"
example : [ ]
syntax :
content : >-
[ DataMember]
public bool Broken
return :
type : System.Boolean
content.vb : >-
<DataMember>
Public Broken As Boolean
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
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- uid : TinyLife.Objects.BreakableFurniture.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
commentId : M:TinyLife.Objects.BreakableFurniture.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
id : '#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)'
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parent : TinyLife.Objects.BreakableFurniture
langs :
- csharp
- vb
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name : BreakableFurniture(Guid, FurnitureType, int[], Map, Vector2)
nameWithType : BreakableFurniture.BreakableFurniture(Guid, FurnitureType, int[], Map, Vector2)
fullName : TinyLife.Objects.BreakableFurniture.BreakableFurniture(System.Guid, TinyLife.Objects.FurnitureType, int[], TinyLife.World.Map, Microsoft.Xna.Framework.Vector2)
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type : Constructor
source :
remote :
path : TinyLife/Objects/BreakableFurniture.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : .ctor
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path : ../TinyLife/Objects/BreakableFurniture.cs
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startLine : 44
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : "\nCreates a new furniture instance.\nBy default, this is done using <xref href=\"TinyLife.Objects.FurnitureType.Construct%60%601(System.Int32%5b%5d%2cTinyLife.World.Map%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Nullable%7bSystem.Guid%7d)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example : [ ]
syntax :
content : public BreakableFurniture(Guid id, FurnitureType type, int[] colors, Map map, Vector2 pos)
parameters :
- id : id
type : System.Guid
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description : The id to apply to the created furniture instance
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- id : type
type : TinyLife.Objects.FurnitureType
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description : The type to create an instance of
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- id : colors
type : System.Int32[]
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description : The colors to apply to the furniture
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- id : map
type : TinyLife.World.Map
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description : The map to create the furniture on
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- id : pos
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type : Microsoft.Xna.Framework.Vector2
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description : The position that the furniture should have
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content.vb : Public Sub New(id As Guid, type As FurnitureType, colors As Integer(), map As Map, pos As Vector2)
overload : TinyLife.Objects.BreakableFurniture.#ctor*
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nameWithType.vb : BreakableFurniture.New(Guid, FurnitureType, Integer(), Map, Vector2)
fullName.vb : TinyLife.Objects.BreakableFurniture.New(System.Guid, TinyLife.Objects.FurnitureType, Integer(), TinyLife.World.Map, Microsoft.Xna.Framework.Vector2)
name.vb : New(Guid, FurnitureType, Integer(), Map, Vector2)
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- uid : TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId : M:TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id : Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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parent : TinyLife.Objects.BreakableFurniture
langs :
- csharp
- vb
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name : Update(GameTime, TimeSpan, float)
nameWithType : BreakableFurniture.Update(GameTime, TimeSpan, float)
fullName : TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
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type : Method
source :
remote :
path : TinyLife/Objects/BreakableFurniture.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Update
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path : ../TinyLife/Objects/BreakableFurniture.cs
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startLine : 47
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : "\nThe update method, which is called every update frame by the underlying <xref href=\"TinyLife.World.Map\" data-throw-if-not-resolved=\"false\"></xref>, as well as additional places like the <xref href=\"TinyLife.World.Household.FurnitureStorage\" data-throw-if-not-resolved=\"false\"></xref>. Because of this, some actions might only want to be invoked if an object <xref href=\"TinyLife.Objects.MapObject.IsInWorld\" data-throw-if-not-resolved=\"false\"></xref>.\nTo call this method while invoking all required events, use <xref href=\"TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example : [ ]
syntax :
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content : public virtual void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier)
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parameters :
- id : time
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type : Microsoft.Xna.Framework.GameTime
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description : The game's time
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- id : passedInGame
type : System.TimeSpan
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description : The amount of time that has passed since the last call
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- id : speedMultiplier
type : System.Single
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description : The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
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content.vb : Public Overridable Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
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overload : TinyLife.Objects.BreakableFurniture.Update*
implements :
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- TinyLife.Objects.IUpdatingObject.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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nameWithType.vb : BreakableFurniture.Update(GameTime, TimeSpan, Single)
fullName.vb : TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb : Update(GameTime, TimeSpan, Single)
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- uid : TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
commentId : M:TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
id : WearDown(System.TimeSpan)
parent : TinyLife.Objects.BreakableFurniture
langs :
- csharp
- vb
name : WearDown(TimeSpan)
nameWithType : BreakableFurniture.WearDown(TimeSpan)
fullName : TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
type : Method
source :
remote :
path : TinyLife/Objects/BreakableFurniture.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : WearDown
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path : ../TinyLife/Objects/BreakableFurniture.cs
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startLine : 110
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
summary : "\nCauses this furniture to wear down, increasing the likelihood of it becoming <xref href=\"TinyLife.Objects.BreakableFurniture.Broken\" data-throw-if-not-resolved=\"false\"></xref> and randomly breaking it\n"
example : [ ]
syntax :
content : public virtual void WearDown(TimeSpan passedInGame)
parameters :
- id : passedInGame
type : System.TimeSpan
description : The amount of in-game time that this furniture should be worn down by
content.vb : Public Overridable Sub WearDown(passedInGame As TimeSpan)
overload : TinyLife.Objects.BreakableFurniture.WearDown*
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- uid : TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
commentId : M:TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
id : CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
parent : TinyLife.Objects.BreakableFurniture
langs :
- csharp
- vb
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name : CanExecuteAction(ActionType, ActionInfo, bool, bool)
nameWithType : BreakableFurniture.CanExecuteAction(ActionType, ActionInfo, bool, bool)
fullName : TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, bool, bool)
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type : Method
source :
remote :
path : TinyLife/Objects/BreakableFurniture.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : CanExecuteAction
path : ../TinyLife/Objects/BreakableFurniture.cs
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startLine : 124
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : "\nReturns whether the given <code data-dev-comment-type=\"paramref\" class=\"paramref\">action</code> can be executed at this map object.\nBy default, this method returns <xref href=\"TinyLife.Actions.CanExecuteResult.Valid\" data-throw-if-not-resolved=\"false\"></xref> for all actions, but <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> additionally returns custom results based on whether the furniture is <xref href=\"TinyLife.Objects.BreakableFurniture.Broken\" data-throw-if-not-resolved=\"false\"></xref> or based on <xref href=\"TinyLife.Objects.Furniture.AreUtilitiesDisabled\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example : [ ]
syntax :
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content : public override CanExecuteResult CanExecuteAction(ActionType action, ActionInfo info, bool automatic, bool isAuxiliary)
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parameters :
- id : action
type : TinyLife.Actions.ActionType
description : The action that is querying whether it can be executed.
- id : info
type : TinyLife.Actions.ActionInfo
description : The action info.
- id : automatic
type : System.Boolean
description : Whether the action was started automatically.
- id : isAuxiliary
type : System.Boolean
description : Whether this object is auxiliary (or the main action object).
return :
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type : TinyLife.Actions.CanExecuteResult
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description : Whether this object allows the action to be executed at it.
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content.vb : Public Overrides Function CanExecuteAction(action As ActionType, info As ActionInfo, automatic As Boolean, isAuxiliary As Boolean) As CanExecuteResult
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overridden : TinyLife.Objects.Furniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
overload : TinyLife.Objects.BreakableFurniture.CanExecuteAction*
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nameWithType.vb : BreakableFurniture.CanExecuteAction(ActionType, ActionInfo, Boolean, Boolean)
fullName.vb : TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, Boolean, Boolean)
name.vb : CanExecuteAction(ActionType, ActionInfo, Boolean, Boolean)
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- uid : TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
commentId : M:TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
id : ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
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parent : TinyLife.Objects.BreakableFurniture
langs :
- csharp
- vb
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name : ActionUpdate(Action, GameTime, TimeSpan, float, bool)
nameWithType : BreakableFurniture.ActionUpdate(Action, GameTime, TimeSpan, float, bool)
fullName : TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action, Microsoft.Xna.Framework.GameTime, System.TimeSpan, float, bool)
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type : Method
source :
remote :
path : TinyLife/Objects/BreakableFurniture.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : ActionUpdate
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path : ../TinyLife/Objects/BreakableFurniture.cs
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startLine : 129
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : "\nThis method is called when an <xref href=\"TinyLife.Actions.Action\" data-throw-if-not-resolved=\"false\"></xref> that this object is involved in updates, which is every <xref href=\"Microsoft.Xna.Framework.Game.Update(Microsoft.Xna.Framework.GameTime)\" data-throw-if-not-resolved=\"false\"></xref> frame. Note that this includes actions that are underlying (see <xref href=\"TinyLife.Actions.Action.Parent\" data-throw-if-not-resolved=\"false\"></xref>) and actions that aren't fully in progress yet (<xref href=\"TinyLife.Actions.Action.FullyInProgress\" data-throw-if-not-resolved=\"false\"></xref>).\nThis object counts as involved in the action if its <xref href=\"TinyLife.Actions.ActionInfo\" data-throw-if-not-resolved=\"false\"></xref>'s <xref href=\"TinyLife.Actions.ActionInfo.GetInvolvedObjects%60%601(TinyLife.Objects.ObjectCategory%2cSystem.Boolean%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref> includes this object.\nIn general, the base method should be called for <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> objects, since it sets deals with <xref href=\"TinyLife.Objects.Furniture.Dirty\" data-throw-if-not-resolved=\"false\"></xref> objects.\n"
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example : [ ]
syntax :
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content : public override void ActionUpdate(Action action, GameTime time, TimeSpan passedInGame, float speedMultiplier, bool isAuxiliary)
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parameters :
- id : action
type : TinyLife.Actions.Action
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description : The action
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- id : time
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type : Microsoft.Xna.Framework.GameTime
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description : The current game time
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- id : passedInGame
type : System.TimeSpan
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description : The amount of time that has passed, in game time
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- id : speedMultiplier
type : System.Single
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description : The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
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- id : isAuxiliary
type : System.Boolean
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description : Whether this object counts as an auxiliary object. If this value is false, the object is th e<xref href="TinyLife.Actions.ActionInfo.GetActionObject%60%601(System.Boolean)" data-throw-if-not-resolved="false"></xref>
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content.vb : Public Overrides Sub ActionUpdate(action As Action, time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single, isAuxiliary As Boolean)
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overridden : TinyLife.Objects.Furniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
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overload : TinyLife.Objects.BreakableFurniture.ActionUpdate*
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nameWithType.vb : BreakableFurniture.ActionUpdate(Action, GameTime, TimeSpan, Single, Boolean)
fullName.vb : TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action, Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single, Boolean)
name.vb : ActionUpdate(Action, GameTime, TimeSpan, Single, Boolean)
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- uid : TinyLife.Objects.BreakableFurniture.GetPrice
commentId : M:TinyLife.Objects.BreakableFurniture.GetPrice
id : GetPrice
parent : TinyLife.Objects.BreakableFurniture
langs :
- csharp
- vb
name : GetPrice()
nameWithType : BreakableFurniture.GetPrice()
fullName : TinyLife.Objects.BreakableFurniture.GetPrice()
type : Method
source :
remote :
path : TinyLife/Objects/BreakableFurniture.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : GetPrice
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path : ../TinyLife/Objects/BreakableFurniture.cs
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startLine : 143
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : "\nReturns the price that this object can be bought or sold for.\nNote that, like in the case of the <xref href=\"TinyLife.Objects.Painting\" data-throw-if-not-resolved=\"false\"></xref>, the returned price isn't necessarily the full price that the object can be sold for. Instead, the price returned here should be the price that this object has when bought or sold from the <xref href=\"TinyLife.Tools.FurnitureTool\" data-throw-if-not-resolved=\"false\"></xref> or similar.\n"
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example : [ ]
syntax :
content : public override float GetPrice()
return :
type : System.Single
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description : The object's price
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content.vb : Public Overrides Function GetPrice() As Single
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overridden : TinyLife.Objects.Furniture.GetPrice
overload : TinyLife.Objects.BreakableFurniture.GetPrice*
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- uid : TinyLife.Objects.BreakableFurniture.GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
commentId : M:TinyLife.Objects.BreakableFurniture.GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
id : GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
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parent : TinyLife.Objects.BreakableFurniture
langs :
- csharp
- vb
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name : GetDescription(List<string>, bool)
nameWithType : BreakableFurniture.GetDescription(List<string>, bool)
fullName : TinyLife.Objects.BreakableFurniture.GetDescription(System.Collections.Generic.List<string>, bool)
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type : Method
source :
remote :
path : TinyLife/Objects/BreakableFurniture.cs
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branch : main
2021-11-26 23:42:22 +01:00
repo : https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id : GetDescription
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path : ../TinyLife/Objects/BreakableFurniture.cs
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startLine : 148
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : "\nThis method allows adding a set of strings to the <code data-dev-comment-type=\"paramref\" class=\"paramref\">description</code> list that get displayed when the object is hovered over in the build mode or household storage UIs.\nBy default, this method adds various strings related to the <xref href=\"TinyLife.Objects.FurnitureType.TypeSettings.ElectricityRating\" data-throw-if-not-resolved=\"false\"></xref>, <xref href=\"TinyLife.Objects.Furniture.Quality\" data-throw-if-not-resolved=\"false\"></xref>, <xref href=\"TinyLife.Objects.Furniture.Creator\" data-throw-if-not-resolved=\"false\"></xref>, and also invokes the <xref href=\"TinyLife.Objects.Furniture.OnGetDescription\" data-throw-if-not-resolved=\"false\"></xref> event.\n"
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example : [ ]
syntax :
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content : public override void GetDescription(List<string> description, bool forHoverInfo)
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parameters :
- id : description
type : System.Collections.Generic.List{System.String}
description : The description to add to.
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- id : forHoverInfo
type : System.Boolean
content.vb : Public Overrides Sub GetDescription(description As List(Of String), forHoverInfo As Boolean)
overridden : TinyLife.Objects.Furniture.GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
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overload : TinyLife.Objects.BreakableFurniture.GetDescription*
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nameWithType.vb : BreakableFurniture.GetDescription(List(Of String), Boolean)
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fullName.vb : TinyLife.Objects.BreakableFurniture.GetDescription(System.Collections.Generic.List(Of String), Boolean)
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name.vb : GetDescription(List(Of String), Boolean)
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- uid : TinyLife.Objects.BreakableFurniture.GetDecorativeRating(TinyLife.World.Room)
commentId : M:TinyLife.Objects.BreakableFurniture.GetDecorativeRating(TinyLife.World.Room)
id : GetDecorativeRating(TinyLife.World.Room)
parent : TinyLife.Objects.BreakableFurniture
langs :
- csharp
- vb
name : GetDecorativeRating(Room)
nameWithType : BreakableFurniture.GetDecorativeRating(Room)
fullName : TinyLife.Objects.BreakableFurniture.GetDecorativeRating(TinyLife.World.Room)
type : Method
source :
remote :
path : TinyLife/Objects/BreakableFurniture.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id : GetDecorativeRating
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path : ../TinyLife/Objects/BreakableFurniture.cs
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startLine : 160
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : "\nReturns the decorative rating of this object in the given room.\nBy default, the underlying <xref href=\"TinyLife.Objects.Furniture.Type\" data-throw-if-not-resolved=\"false\"></xref>'s <xref href=\"TinyLife.Objects.FurnitureType.TypeSettings.DecorativeRating\" data-throw-if-not-resolved=\"false\"></xref>, influeced by whether this object is <xref href=\"TinyLife.Objects.Furniture.Dirty\" data-throw-if-not-resolved=\"false\"></xref>, is returned.\n"
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example : [ ]
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syntax :
content : public override int GetDecorativeRating(Room room)
parameters :
- id : room
type : TinyLife.World.Room
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description : The room that the object is in, or null if it is not in a room at all
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return :
type : System.Int32
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description : The decorative rating of this object
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content.vb : Public Overrides Function GetDecorativeRating(room As Room) As Integer
overridden : TinyLife.Objects.Furniture.GetDecorativeRating(TinyLife.World.Room)
overload : TinyLife.Objects.BreakableFurniture.GetDecorativeRating*
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- uid : TinyLife.Objects.BreakableFurniture.OnRemoved
commentId : M:TinyLife.Objects.BreakableFurniture.OnRemoved
id : OnRemoved
parent : TinyLife.Objects.BreakableFurniture
langs :
- csharp
- vb
name : OnRemoved()
nameWithType : BreakableFurniture.OnRemoved()
fullName : TinyLife.Objects.BreakableFurniture.OnRemoved()
type : Method
source :
remote :
path : TinyLife/Objects/BreakableFurniture.cs
2023-03-30 18:07:55 +02:00
branch : main
2022-07-04 16:50:43 +02:00
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : OnRemoved
path : ../TinyLife/Objects/BreakableFurniture.cs
2023-01-19 11:28:13 +01:00
startLine : 165
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
summary : "\nThis method is called when this object is removed from a <xref href=\"TinyLife.Objects.MapObject.Map\" data-throw-if-not-resolved=\"false\"></xref>.\nBy default, it does nothing.\n"
example : [ ]
syntax :
content : public override void OnRemoved()
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content.vb : Public Overrides Sub OnRemoved()
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overridden : TinyLife.Objects.Furniture.OnRemoved
overload : TinyLife.Objects.BreakableFurniture.OnRemoved*
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references :
- uid : TinyLife.Objects.Furniture
commentId : T:TinyLife.Objects.Furniture
parent : TinyLife.Objects
name : Furniture
nameWithType : Furniture
fullName : TinyLife.Objects.Furniture
- uid : TinyLife.Objects.BreakableFurniture.Broken
commentId : F:TinyLife.Objects.BreakableFurniture.Broken
parent : TinyLife.Objects.BreakableFurniture
name : Broken
nameWithType : BreakableFurniture.Broken
fullName : TinyLife.Objects.BreakableFurniture.Broken
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- uid : TinyLife.Objects.FurnitureType.Construct``1(System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Nullable{System.Guid})
commentId : M:TinyLife.Objects.FurnitureType.Construct``1(System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Nullable{System.Guid})
2021-08-04 06:51:12 +02:00
isExternal : true
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href : https://learn.microsoft.com/dotnet/api/system.int32
name : Construct<T>(int[], Map, Vector2, Guid?)
nameWithType : FurnitureType.Construct<T>(int[], Map, Vector2, Guid?)
fullName : TinyLife.Objects.FurnitureType.Construct<T>(int[], TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, System.Guid?)
nameWithType.vb : FurnitureType.Construct(Of T)(Integer(), Map, Vector2, Guid?)
fullName.vb : TinyLife.Objects.FurnitureType.Construct(Of T)(Integer(), TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, System.Guid?)
name.vb : Construct(Of T)(Integer(), Map, Vector2, Guid?)
spec.csharp :
- uid : TinyLife.Objects.FurnitureType.Construct``1(System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Nullable{System.Guid})
name : Construct
- name : <
- name : T
- name : '>'
- name : (
- uid : System.Int32
name : int
isExternal : true
href : https://learn.microsoft.com/dotnet/api/system.int32
- name : '['
- name : ']'
- name : ','
- name : " "
- uid : TinyLife.World.Map
name : Map
- name : ','
- name : " "
- uid : Microsoft.Xna.Framework.Vector2
name : Vector2
isExternal : true
- name : ','
- name : " "
- uid : System.Guid
name : Guid
isExternal : true
href : https://learn.microsoft.com/dotnet/api/system.guid
- name : '?'
- name : )
spec.vb :
- uid : TinyLife.Objects.FurnitureType.Construct``1(System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Nullable{System.Guid})
name : Construct
- name : (
- name : Of
- name : " "
- name : T
- name : )
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name : Person
2023-03-30 18:07:55 +02:00
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2022-05-24 13:36:05 +02:00
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commentId : M:TinyLife.Objects.Furniture.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
2021-08-04 06:51:12 +02:00
parent : TinyLife.Objects.Furniture
isExternal : true
2022-05-24 13:36:05 +02:00
name : GetHoverInfo(Tooltip)
nameWithType : Furniture.GetHoverInfo(Tooltip)
fullName : TinyLife.Objects.Furniture.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
2021-08-04 06:51:12 +02:00
spec.csharp :
2022-05-24 13:36:05 +02:00
- uid : TinyLife.Objects.Furniture.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
name : GetHoverInfo
- name : (
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name : Tooltip
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- name : )
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name : GetHoverInfo
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name : Tooltip
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- name : )
2022-07-04 16:50:43 +02:00
- uid : TinyLife.Objects.Furniture.GetEfficiencyModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single)
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parent : TinyLife.Objects.Furniture
isExternal : true
2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.boolean
name : GetEfficiencyModifier(Person, ActionInfo, bool, SkillType, float)
nameWithType : Furniture.GetEfficiencyModifier(Person, ActionInfo, bool, SkillType, float)
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nameWithType.vb : Furniture.GetEfficiencyModifier(Person, ActionInfo, Boolean, SkillType, Single)
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name.vb : GetEfficiencyModifier(Person, ActionInfo, Boolean, SkillType, Single)
2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
- name : )
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parent : TinyLife.Objects.Furniture
isExternal : true
2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.boolean
name : GetRestoreNeedModifier(Person, ActionInfo, bool, NeedType)
nameWithType : Furniture.GetRestoreNeedModifier(Person, ActionInfo, bool, NeedType)
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nameWithType.vb : Furniture.GetRestoreNeedModifier(Person, ActionInfo, Boolean, NeedType)
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name.vb : GetRestoreNeedModifier(Person, ActionInfo, Boolean, NeedType)
2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2022-12-20 13:25:03 +01:00
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name : IsFreeSpot(Point)
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fullName : TinyLife.Objects.Furniture.IsFreeSpot(Microsoft.Xna.Framework.Point)
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name : IsFreeSpot
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name : Point
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- name : )
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name : IsFreeSpot
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name : Point
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2023-01-19 11:28:13 +01:00
- uid : TinyLife.Objects.Furniture.ResetToStatic(System.Boolean)
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isExternal : true
2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.boolean
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nameWithType.vb : Furniture.ResetToStatic(Boolean)
fullName.vb : TinyLife.Objects.Furniture.ResetToStatic(Boolean)
name.vb : ResetToStatic(Boolean)
2023-01-19 11:28:13 +01:00
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2023-03-30 18:07:55 +02:00
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2023-01-19 11:28:13 +01:00
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2023-03-30 18:07:55 +02:00
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2023-01-19 11:28:13 +01:00
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2023-03-30 18:07:55 +02:00
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href : https://learn.microsoft.com/dotnet/api/system.boolean
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2022-09-05 14:19:42 +02:00
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2022-05-24 13:36:05 +02:00
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2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.object
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name.vb : Draw(GameTime, Object, Vector2, Vector2, Color?, Direction2, Integer(), Single, Boolean, ParentInfo, Single, Boolean, List(Of Item))
2022-05-24 13:36:05 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2022-05-24 13:36:05 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2022-09-05 14:19:42 +02:00
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2023-03-30 18:07:55 +02:00
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2022-09-05 14:19:42 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-05-24 13:36:05 +02:00
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2023-03-30 18:07:55 +02:00
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2022-09-05 14:19:42 +02:00
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2023-03-30 18:07:55 +02:00
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2022-09-05 14:19:42 +02:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2021-08-04 06:51:12 +02:00
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2022-03-09 16:13:05 +01:00
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2021-08-04 06:51:12 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.timespan
2021-08-04 06:51:12 +02:00
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2022-03-09 16:13:05 +01:00
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2021-08-04 06:51:12 +02:00
name : GetDirty
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.boolean
name : SetCreator(Person, bool)
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2021-10-14 20:30:40 +02:00
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2023-03-30 18:07:55 +02:00
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2021-10-14 20:30:40 +02:00
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2023-03-30 18:07:55 +02:00
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2021-10-14 20:30:40 +02:00
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2023-03-30 18:07:55 +02:00
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2021-10-14 20:30:40 +02:00
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2023-03-30 18:07:55 +02:00
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2021-10-14 20:30:40 +02:00
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2023-03-30 18:07:55 +02:00
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2021-10-14 20:30:40 +02:00
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2022-12-20 13:25:03 +01:00
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2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.boolean
name : OnPlacedInBuildMode(FurniturePlacer, bool)
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2022-12-20 13:25:03 +01:00
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2023-03-30 18:07:55 +02:00
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2022-12-20 13:25:03 +01:00
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2023-03-30 18:07:55 +02:00
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2022-12-20 13:25:03 +01:00
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2023-03-30 18:07:55 +02:00
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2022-12-20 13:25:03 +01:00
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2023-03-30 18:07:55 +02:00
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2022-12-20 13:25:03 +01:00
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2023-03-30 18:07:55 +02:00
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2022-12-20 13:25:03 +01:00
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2021-08-04 06:51:12 +02:00
- uid : TinyLife.Objects.Furniture.OnNeighborChanged(TinyLife.Objects.Furniture)
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.boolean
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-30 20:44:32 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-28 14:58:38 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2022-05-24 13:36:05 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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