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### YamlMime:ManagedReference
items :
- uid : TinyLife.Objects.Bathtub
commentId : T:TinyLife.Objects.Bathtub
id : Bathtub
parent : TinyLife.Objects
children :
- TinyLife.Objects.Bathtub.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
- TinyLife.Objects.Bathtub.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
- TinyLife.Objects.Bathtub.HasWater
langs :
- csharp
- vb
name : Bathtub
nameWithType : Bathtub
fullName : TinyLife.Objects.Bathtub
type : Class
source :
remote :
path : TinyLife/Objects/Bathtub.cs
branch : main
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Bathtub
path : ../TinyLife/Objects/Bathtub.cs
startLine : 14
assemblies :
- Tiny Life
namespace : TinyLife.Objects
summary : "\nA <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> type that allows displaying water when a <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> is bathing using <xref href=\"TinyLife.Objects.Bathtub.HasWater\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example : [ ]
syntax :
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content: 'public class Bathtub : Furniture, IGenericDataHolder'
content.vb : Public Class Bathtub Inherits Furniture Implements IGenericDataHolder
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inheritance :
- System.Object
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- TinyLife.Objects.MapObject
- TinyLife.Objects.Furniture
implements :
- MLEM.Misc.IGenericDataHolder
inheritedMembers :
- TinyLife.Objects.Furniture.Random
- TinyLife.Objects.Furniture.OnGetDescription
- TinyLife.Objects.Furniture.OnSetCreator
- TinyLife.Objects.Furniture.OnGetDirty
- TinyLife.Objects.Furniture.OnDirty
- TinyLife.Objects.Furniture.DisplayName
- TinyLife.Objects.Furniture.ParentInfo
- TinyLife.Objects.Furniture.Visibility
- TinyLife.Objects.Furniture.Type
- TinyLife.Objects.Furniture.Rotation
- TinyLife.Objects.Furniture.ParentFurniture
- TinyLife.Objects.Furniture.ParentObjectSpot
- TinyLife.Objects.Furniture.Colors
- TinyLife.Objects.Furniture.Area
- TinyLife.Objects.Furniture.DevaluedThroughUse
- TinyLife.Objects.Furniture.AreUtilitiesDisabled
- TinyLife.Objects.Furniture.IsStatic
- TinyLife.Objects.Furniture.CreatorId
- TinyLife.Objects.Furniture.Quality
- TinyLife.Objects.Furniture.CanBeDirty
- TinyLife.Objects.Furniture.Dirty
- TinyLife.Objects.Furniture.CustomPrice
- TinyLife.Objects.Furniture.Creator
- TinyLife.Objects.Furniture.AttachedWall
- TinyLife.Objects.Furniture.HideFromDraw
- TinyLife.Objects.Furniture.VisualRotation
- TinyLife.Objects.Furniture.ParentObjectSpotId
- TinyLife.Objects.Furniture.ParentFurnitureId
- TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
- TinyLife.Objects.Furniture.Validate
- TinyLife.Objects.Furniture.Intersects(MLEM.Misc.RectangleF)
- TinyLife.Objects.Furniture.GetCategories(TinyLife.Objects.Person)
- TinyLife.Objects.Furniture.OnAdded
- TinyLife.Objects.Furniture.OnRemoved
- TinyLife.Objects.Furniture.GetAiPriority(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
- TinyLife.Objects.Furniture.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
- TinyLife.Objects.Furniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
- TinyLife.Objects.Furniture.GetFreeActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
- TinyLife.Objects.Furniture.GetEfficiencyModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single)
- TinyLife.Objects.Furniture.GetRestoreNeedModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType)
- TinyLife.Objects.Furniture.IsFreeSpot(Microsoft.Xna.Framework.Point)
- TinyLife.Objects.Furniture.ResetToStatic(System.Boolean)
- TinyLife.Objects.Furniture.OnPositionChanged(Microsoft.Xna.Framework.Vector2)
- TinyLife.Objects.Furniture.GetPrice
- TinyLife.Objects.Furniture.GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
- TinyLife.Objects.Furniture.GetDecorativeRating(TinyLife.World.Room)
- TinyLife.Objects.Furniture.GetDirty(TinyLife.Objects.Person,System.TimeSpan)
- TinyLife.Objects.Furniture.SetCreator(TinyLife.Objects.Person,System.Boolean)
- TinyLife.Objects.Furniture.OnPlacedInBuildMode(TinyLife.Tools.FurniturePlacer,System.Boolean)
- TinyLife.Objects.Furniture.OnNeighborChanged(TinyLife.Objects.Furniture)
- TinyLife.Objects.Furniture.DrawUi(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Ui.Elements.Element,System.Single,System.Int32[])
- TinyLife.Objects.Furniture.GetOccupants(TinyLife.Objects.ObjectCategory,System.Boolean)
- TinyLife.Objects.Furniture.GetFreeActionSpots(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetFreeActionSpot(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ActionSpot,MLEM.Misc.Direction2)
- TinyLife.Objects.Furniture.GetFreeObjectSpot(TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.SetParent(TinyLife.Objects.Furniture,TinyLife.Objects.ObjectSpot)
- TinyLife.Objects.Furniture.UnlinkParentsAndChildren
- TinyLife.Objects.Furniture.RemoveAndUnlink
- TinyLife.Objects.Furniture.GetChildren``1
- TinyLife.Objects.Furniture.AddChild``1(TinyLife.Objects.FurnitureType,MLEM.Misc.Direction2,System.Int32[],System.Nullable{System.Guid},System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.AddChild(TinyLife.Objects.Furniture,MLEM.Misc.Direction2,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.SetChild``1(TinyLife.Objects.ObjectSpot,TinyLife.Objects.FurnitureType,MLEM.Misc.Direction2,System.Int32[],System.Nullable{System.Guid})
- TinyLife.Objects.Furniture.SetChild(TinyLife.Objects.ObjectSpot,TinyLife.Objects.Furniture,MLEM.Misc.Direction2)
- TinyLife.Objects.Furniture.RemoveChild(TinyLife.Objects.Furniture)
- TinyLife.Objects.Furniture.NotifyNeighbors
- TinyLife.Objects.Furniture.SetNewId(System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture})
- TinyLife.Objects.MapObject.PersonRotationOrder
- TinyLife.Objects.MapObject.OnCreated
- TinyLife.Objects.MapObject.OnValidated
- TinyLife.Objects.MapObject.OnEventsAttachable
- TinyLife.Objects.MapObject.OnDraw
- TinyLife.Objects.MapObject.OnUpdate
- TinyLife.Objects.MapObject.OnGetHoverInfo
- TinyLife.Objects.MapObject.Position
- TinyLife.Objects.MapObject.Id
- TinyLife.Objects.MapObject.Map
- TinyLife.Objects.MapObject.CurrentLot
- TinyLife.Objects.MapObject.CurrentRoom
- TinyLife.Objects.MapObject.IsInWorld
- TinyLife.Objects.MapObject.HoldingPerson
- TinyLife.Objects.MapObject.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2)
- TinyLife.Objects.MapObject.SetMapAndValidate(TinyLife.World.Map)
- TinyLife.Objects.MapObject.HasCategory(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.MapObject.GetPathCostModifier(Microsoft.Xna.Framework.Point)
- TinyLife.Objects.MapObject.DoDraw(Microsoft.Xna.Framework.GameTime,System.Object,System.Nullable{Microsoft.Xna.Framework.Color},System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
- TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Object,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Point,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean,TinyLife.Objects.ParentInfo,System.Single,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Objects.MapObject.GetModCategory(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
- TinyLife.Objects.Bathtub.TinyLife.Utilities.Extensions.JsonCopy``1
- uid : TinyLife.Objects.Bathtub.HasWater
commentId : F:TinyLife.Objects.Bathtub.HasWater
id : HasWater
parent : TinyLife.Objects.Bathtub
langs :
- csharp
- vb
name : HasWater
nameWithType : Bathtub.HasWater
fullName : TinyLife.Objects.Bathtub.HasWater
type : Field
source :
remote :
path : TinyLife/Objects/Bathtub.cs
branch : main
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : HasWater
path : ../TinyLife/Objects/Bathtub.cs
startLine : 20
assemblies :
- Tiny Life
namespace : TinyLife.Objects
summary : "\nWhether this bathtub currently has water in it.\n"
example : [ ]
syntax :
content : >-
[ DataMember]
public bool HasWater
return :
type : System.Boolean
content.vb : >-
<DataMember>
Public HasWater As Boolean
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
- uid : TinyLife.Objects.Bathtub.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
commentId : M:TinyLife.Objects.Bathtub.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
id : '#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)'
parent : TinyLife.Objects.Bathtub
langs :
- csharp
- vb
name : Bathtub(Guid, FurnitureType, int[], Map, Vector2)
nameWithType : Bathtub.Bathtub(Guid, FurnitureType, int[], Map, Vector2)
fullName : TinyLife.Objects.Bathtub.Bathtub(System.Guid, TinyLife.Objects.FurnitureType, int[], TinyLife.World.Map, Microsoft.Xna.Framework.Vector2)
type : Constructor
source :
remote :
path : TinyLife/Objects/Bathtub.cs
branch : main
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : .ctor
path : ../TinyLife/Objects/Bathtub.cs
startLine : 25
assemblies :
- Tiny Life
namespace : TinyLife.Objects
summary : "\nCreates a new furniture instance.\nBy default, this is done using <xref href=\"TinyLife.Objects.FurnitureType.Construct%60%601(System.Int32%5b%5d%2cTinyLife.World.Map%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Nullable%7bSystem.Guid%7d)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example : [ ]
syntax :
content : public Bathtub(Guid id, FurnitureType type, int[] colors, Map map, Vector2 pos)
parameters :
- id : id
type : System.Guid
description : The id to apply to the created furniture instance
- id : type
type : TinyLife.Objects.FurnitureType
description : The type to create an instance of
- id : colors
type : System.Int32[]
description : The colors to apply to the furniture
- id : map
type : TinyLife.World.Map
description : The map to create the furniture on
- id : pos
type : Microsoft.Xna.Framework.Vector2
description : The position that the furniture should have
content.vb : Public Sub New(id As Guid, type As FurnitureType, colors As Integer(), map As Map, pos As Vector2)
overload : TinyLife.Objects.Bathtub.#ctor*
nameWithType.vb : Bathtub.New(Guid, FurnitureType, Integer(), Map, Vector2)
fullName.vb : TinyLife.Objects.Bathtub.New(System.Guid, TinyLife.Objects.FurnitureType, Integer(), TinyLife.World.Map, Microsoft.Xna.Framework.Vector2)
name.vb : New(Guid, FurnitureType, Integer(), Map, Vector2)
- uid : TinyLife.Objects.Bathtub.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
commentId : M:TinyLife.Objects.Bathtub.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
id : Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
parent : TinyLife.Objects.Bathtub
langs :
- csharp
- vb
name : Draw(GameTime, object, Vector2, Vector2, Color?, Direction2, int[], float, bool, ParentInfo, float, bool, List<Item>)
nameWithType : Bathtub.Draw(GameTime, object, Vector2, Vector2, Color?, Direction2, int[], float, bool, ParentInfo, float, bool, List<StaticSpriteBatch.Item>)
fullName : TinyLife.Objects.Bathtub.Draw(Microsoft.Xna.Framework.GameTime, object, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color?, MLEM.Misc.Direction2, int[], float, bool, TinyLife.Objects.ParentInfo, float, bool, System.Collections.Generic.List<MLEM.Graphics.StaticSpriteBatch.Item>)
type : Method
source :
remote :
path : TinyLife/Objects/Bathtub.cs
branch : main
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Draw
path : ../TinyLife/Objects/Bathtub.cs
startLine : 30
assemblies :
- Tiny Life
namespace : TinyLife.Objects
summary : "\nDraws this furniture in the world with the given settings.\nThis is a more generalized version of <xref href=\"TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime%2cSystem.Object%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Nullable%7bMicrosoft.Xna.Framework.Color%7d%2cSystem.Collections.Generic.List%7bMLEM.Graphics.StaticSpriteBatch.Item%7d)\" data-throw-if-not-resolved=\"false\"></xref>\n"
example : [ ]
syntax :
content : public override void Draw(GameTime time, object batch, Vector2 pos, Vector2 drawPos, Color? overrideColor, Direction2 rotation, int[] colors, float drawScale, bool pivot, ParentInfo parent, float depthOffset, bool held, List<StaticSpriteBatch.Item> items)
parameters :
- id : time
type : Microsoft.Xna.Framework.GameTime
description : The game time
- id : batch
type : System.Object
description : The sprite batch to draw with, which is either a <xref href="Microsoft.Xna.Framework.Graphics.SpriteBatch" data-throw-if-not-resolved="false"></xref> or <xref href="MLEM.Graphics.StaticSpriteBatch" data-throw-if-not-resolved="false"></xref>.
- id : pos
type : Microsoft.Xna.Framework.Vector2
description : The position, in world space, that the furniture is at
- id : drawPos
type : Microsoft.Xna.Framework.Vector2
description : The position, in draw space, to draw the furniture at
- id : overrideColor
type : System.Nullable{Microsoft.Xna.Framework.Color}
description : An optional color to override the default colors of the furniture
- id : rotation
type : MLEM.Misc.Direction2
description : The rotation of the furniture
- id : colors
type : System.Int32[]
description : The colors to draw the furniture with
- id : drawScale
type : System.Single
description : The scale to draw the furniture with
- id : pivot
type : System.Boolean
description : Whether or not to move the furniture by its texture's pivot point
- id : parent
type : TinyLife.Objects.ParentInfo
description : The object that this furniture is latched on to, or null if there is none
- id : depthOffset
type : System.Single
description : A value that is added onto the calculated depth of the object
- id : held
type : System.Boolean
description : Whether or not this item is currently being held by a <xref href="TinyLife.Objects.Person" data-throw-if-not-resolved="false"></xref>
- id : items
type : System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item}
description : A list of sprite batch items that items should be added to if the <code data-dev-comment-type="paramref" class="paramref">batch</code> is a <xref href="MLEM.Graphics.StaticSpriteBatch" data-throw-if-not-resolved="false"></xref>.
content.vb : Public Overrides Sub Draw(time As GameTime, batch As Object, pos As Vector2, drawPos As Vector2, overrideColor As Color?, rotation As Direction2, colors As Integer(), drawScale As Single, pivot As Boolean, parent As ParentInfo, depthOffset As Single, held As Boolean, items As List(Of StaticSpriteBatch.Item))
overridden : TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
overload : TinyLife.Objects.Bathtub.Draw*
nameWithType.vb : Bathtub.Draw(GameTime, Object, Vector2, Vector2, Color?, Direction2, Integer(), Single, Boolean, ParentInfo, Single, Boolean, List(Of StaticSpriteBatch.Item))
fullName.vb : TinyLife.Objects.Bathtub.Draw(Microsoft.Xna.Framework.GameTime, Object, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color?, MLEM.Misc.Direction2, Integer(), Single, Boolean, TinyLife.Objects.ParentInfo, Single, Boolean, System.Collections.Generic.List(Of MLEM.Graphics.StaticSpriteBatch.Item))
name.vb : Draw(GameTime, Object, Vector2, Vector2, Color?, Direction2, Integer(), Single, Boolean, ParentInfo, Single, Boolean, List(Of Item))
references :
- uid : TinyLife.Objects.Furniture
commentId : T:TinyLife.Objects.Furniture
parent : TinyLife.Objects
name : Furniture
nameWithType : Furniture
fullName : TinyLife.Objects.Furniture
- uid : TinyLife.Objects.Person
commentId : T:TinyLife.Objects.Person
parent : TinyLife.Objects
name : Person
nameWithType : Person
fullName : TinyLife.Objects.Person
- uid : TinyLife.Objects.Bathtub.HasWater
commentId : F:TinyLife.Objects.Bathtub.HasWater
name : HasWater
nameWithType : Bathtub.HasWater
fullName : TinyLife.Objects.Bathtub.HasWater
- uid : TinyLife.Objects
commentId : N : TinyLife.Objects
name : TinyLife.Objects
nameWithType : TinyLife.Objects
fullName : TinyLife.Objects
spec.csharp :
- uid : TinyLife
name : TinyLife
- name : .
- uid : TinyLife.Objects
name : Objects
spec.vb :
- uid : TinyLife
name : TinyLife
- name : .
- uid : TinyLife.Objects
name : Objects
- uid : System.Object
commentId : T:System.Object
parent : System
isExternal : true
href : https://learn.microsoft.com/dotnet/api/system.object
name : object
nameWithType : object
fullName : object
nameWithType.vb : Object
fullName.vb : Object
name.vb : Object
- uid : MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId : T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent : MLEM.Data.Json
isExternal : true
name : JsonTypeSafeGenericDataHolder
nameWithType : JsonTypeSafeGenericDataHolder
fullName : MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- uid : TinyLife.Objects.MapObject
commentId : T:TinyLife.Objects.MapObject
parent : TinyLife.Objects
name : MapObject
nameWithType : MapObject
fullName : TinyLife.Objects.MapObject
- uid : MLEM.Misc.IGenericDataHolder
commentId : T:MLEM.Misc.IGenericDataHolder
parent : MLEM.Misc
isExternal : true
name : IGenericDataHolder
nameWithType : IGenericDataHolder
fullName : MLEM.Misc.IGenericDataHolder
- uid : TinyLife.Objects.Furniture.Random
commentId : F:TinyLife.Objects.Furniture.Random
parent : TinyLife.Objects.Furniture
name : Random
nameWithType : Furniture.Random
fullName : TinyLife.Objects.Furniture.Random
- uid : TinyLife.Objects.Furniture.OnGetDescription
commentId : E:TinyLife.Objects.Furniture.OnGetDescription
parent : TinyLife.Objects.Furniture
name : OnGetDescription
nameWithType : Furniture.OnGetDescription
fullName : TinyLife.Objects.Furniture.OnGetDescription
- uid : TinyLife.Objects.Furniture.OnSetCreator
commentId : E:TinyLife.Objects.Furniture.OnSetCreator
parent : TinyLife.Objects.Furniture
name : OnSetCreator
nameWithType : Furniture.OnSetCreator
fullName : TinyLife.Objects.Furniture.OnSetCreator
- uid : TinyLife.Objects.Furniture.OnGetDirty
commentId : E:TinyLife.Objects.Furniture.OnGetDirty
parent : TinyLife.Objects.Furniture
name : OnGetDirty
nameWithType : Furniture.OnGetDirty
fullName : TinyLife.Objects.Furniture.OnGetDirty
- uid : TinyLife.Objects.Furniture.OnDirty
commentId : E:TinyLife.Objects.Furniture.OnDirty
parent : TinyLife.Objects.Furniture
name : OnDirty
nameWithType : Furniture.OnDirty
fullName : TinyLife.Objects.Furniture.OnDirty
- uid : TinyLife.Objects.Furniture.DisplayName
commentId : P:TinyLife.Objects.Furniture.DisplayName
parent : TinyLife.Objects.Furniture
name : DisplayName
nameWithType : Furniture.DisplayName
fullName : TinyLife.Objects.Furniture.DisplayName
- uid : TinyLife.Objects.Furniture.ParentInfo
commentId : P:TinyLife.Objects.Furniture.ParentInfo
parent : TinyLife.Objects.Furniture
name : ParentInfo
nameWithType : Furniture.ParentInfo
fullName : TinyLife.Objects.Furniture.ParentInfo
- uid : TinyLife.Objects.Furniture.Visibility
commentId : P:TinyLife.Objects.Furniture.Visibility
parent : TinyLife.Objects.Furniture
name : Visibility
nameWithType : Furniture.Visibility
fullName : TinyLife.Objects.Furniture.Visibility
- uid : TinyLife.Objects.Furniture.Type
commentId : F:TinyLife.Objects.Furniture.Type
parent : TinyLife.Objects.Furniture
name : Type
nameWithType : Furniture.Type
fullName : TinyLife.Objects.Furniture.Type
- uid : TinyLife.Objects.Furniture.Rotation
commentId : F:TinyLife.Objects.Furniture.Rotation
parent : TinyLife.Objects.Furniture
name : Rotation
nameWithType : Furniture.Rotation
fullName : TinyLife.Objects.Furniture.Rotation
- uid : TinyLife.Objects.Furniture.ParentFurniture
commentId : P:TinyLife.Objects.Furniture.ParentFurniture
parent : TinyLife.Objects.Furniture
name : ParentFurniture
nameWithType : Furniture.ParentFurniture
fullName : TinyLife.Objects.Furniture.ParentFurniture
- uid : TinyLife.Objects.Furniture.ParentObjectSpot
commentId : P:TinyLife.Objects.Furniture.ParentObjectSpot
parent : TinyLife.Objects.Furniture
name : ParentObjectSpot
nameWithType : Furniture.ParentObjectSpot
fullName : TinyLife.Objects.Furniture.ParentObjectSpot
- uid : TinyLife.Objects.Furniture.Colors
commentId : F:TinyLife.Objects.Furniture.Colors
parent : TinyLife.Objects.Furniture
name : Colors
nameWithType : Furniture.Colors
fullName : TinyLife.Objects.Furniture.Colors
- uid : TinyLife.Objects.Furniture.Area
commentId : P:TinyLife.Objects.Furniture.Area
parent : TinyLife.Objects.Furniture
name : Area
nameWithType : Furniture.Area
fullName : TinyLife.Objects.Furniture.Area
- uid : TinyLife.Objects.Furniture.DevaluedThroughUse
commentId : F:TinyLife.Objects.Furniture.DevaluedThroughUse
parent : TinyLife.Objects.Furniture
name : DevaluedThroughUse
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2023-05-26 15:16:22 +02:00
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