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### YamlMime:ManagedReference
items :
- uid : TinyLife.Objects.BreakableFurniture
commentId : T:TinyLife.Objects.BreakableFurniture
id : BreakableFurniture
parent : TinyLife.Objects
children :
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- TinyLife.Objects.BreakableFurniture.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
- TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
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- TinyLife.Objects.BreakableFurniture.Broken
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- TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
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- TinyLife.Objects.BreakableFurniture.GetDecorativeRating(TinyLife.World.Room)
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- TinyLife.Objects.BreakableFurniture.GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
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- TinyLife.Objects.BreakableFurniture.GetPrice
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- TinyLife.Objects.BreakableFurniture.OnBreak
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- TinyLife.Objects.BreakableFurniture.OnRemoved
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- TinyLife.Objects.BreakableFurniture.OnWearDown
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- TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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- TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
langs :
- csharp
- vb
name : BreakableFurniture
nameWithType : BreakableFurniture
fullName : TinyLife.Objects.BreakableFurniture
type : Class
source :
remote :
path : TinyLife/Objects/BreakableFurniture.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : BreakableFurniture
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path : ../TinyLife/Objects/BreakableFurniture.cs
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startLine : 19
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : "\nBreakable furniture is <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> that can be <xref href=\"TinyLife.Objects.BreakableFurniture.Broken\" data-throw-if-not-resolved=\"false\"></xref> and then repaired.\nAn object of this class is automatically returned in <xref href=\"TinyLife.Objects.FurnitureType.Construct%60%601(System.Int32%5b%5d%2cTinyLife.World.Map%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Nullable%7bSystem.Guid%7d)\" data-throw-if-not-resolved=\"false\"></xref> if no <xref href=\"TinyLife.Objects.FurnitureType.TypeSettings.ConstructedType\" data-throw-if-not-resolved=\"false\"></xref> is set.\n"
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example : [ ]
syntax :
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content: 'public class BreakableFurniture : Furniture, IGenericDataHolder, IUpdatingObject'
content.vb : Public Class BreakableFurniture Inherits Furniture Implements IGenericDataHolder, IUpdatingObject
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inheritance :
- System.Object
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
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- TinyLife.Objects.MapObject
- TinyLife.Objects.Furniture
derivedClasses :
- TinyLife.Objects.ScreenObject
implements :
- MLEM.Misc.IGenericDataHolder
- TinyLife.Objects.IUpdatingObject
inheritedMembers :
- TinyLife.Objects.Furniture.Random
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- TinyLife.Objects.Furniture.OnGetDescription
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- TinyLife.Objects.Furniture.OnSetCreator
- TinyLife.Objects.Furniture.OnGetDirty
- TinyLife.Objects.Furniture.OnDirty
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- TinyLife.Objects.Furniture.DisplayName
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- TinyLife.Objects.Furniture.ParentInfo
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- TinyLife.Objects.Furniture.Visibility
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- TinyLife.Objects.Furniture.Type
- TinyLife.Objects.Furniture.Rotation
- TinyLife.Objects.Furniture.ParentFurniture
- TinyLife.Objects.Furniture.ParentObjectSpot
- TinyLife.Objects.Furniture.Colors
- TinyLife.Objects.Furniture.Area
- TinyLife.Objects.Furniture.DevaluedThroughUse
- TinyLife.Objects.Furniture.AreUtilitiesDisabled
- TinyLife.Objects.Furniture.IsStatic
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- TinyLife.Objects.Furniture.CreatorId
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- TinyLife.Objects.Furniture.Quality
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- TinyLife.Objects.Furniture.CanBeDirty
- TinyLife.Objects.Furniture.Dirty
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- TinyLife.Objects.Furniture.CustomPrice
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- TinyLife.Objects.Furniture.Creator
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- TinyLife.Objects.Furniture.AttachedWall
- TinyLife.Objects.Furniture.HideFromDraw
- TinyLife.Objects.Furniture.VisualRotation
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- TinyLife.Objects.Furniture.ParentObjectSpotId
- TinyLife.Objects.Furniture.ParentFurnitureId
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- TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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- TinyLife.Objects.Furniture.Validate
- TinyLife.Objects.Furniture.Intersects(MLEM.Misc.RectangleF)
- TinyLife.Objects.Furniture.GetCategories(TinyLife.Objects.Person)
- TinyLife.Objects.Furniture.OnAdded
- TinyLife.Objects.Furniture.GetAiPriority(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.Furniture.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
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- TinyLife.Objects.Furniture.GetFreeActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
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- TinyLife.Objects.Furniture.GetEfficiencyModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single)
- TinyLife.Objects.Furniture.GetRestoreNeedModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType)
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- TinyLife.Objects.Furniture.IsFreeSpot(Microsoft.Xna.Framework.Point)
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- TinyLife.Objects.Furniture.ResetToStatic(System.Boolean,System.Boolean)
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- TinyLife.Objects.Furniture.ModifyActionCategories(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Collections.Generic.List{System.String})
- TinyLife.Objects.Furniture.MoveToMap(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
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- TinyLife.Objects.Furniture.OnPositionChanged(Microsoft.Xna.Framework.Vector2)
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- TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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- TinyLife.Objects.Furniture.GetDirty(TinyLife.Objects.Person,System.TimeSpan)
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- TinyLife.Objects.Furniture.SetCreator(TinyLife.Objects.Person,System.Boolean)
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- TinyLife.Objects.Furniture.OnPlacedInBuildMode(TinyLife.Tools.FurniturePlacer,System.Boolean)
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- TinyLife.Objects.Furniture.OnNeighborChanged(TinyLife.Objects.Furniture)
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- TinyLife.Objects.Furniture.DrawUi(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Ui.Elements.Element,System.Single,System.Int32[])
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- TinyLife.Objects.Furniture.GetOccupants(TinyLife.Objects.ObjectCategory,System.Boolean)
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- TinyLife.Objects.Furniture.GetFreeActionSpots(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetFreeActionSpot(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ActionSpot,MLEM.Misc.Direction2)
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- TinyLife.Objects.Furniture.GetFreeObjectSpot(TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2})
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- TinyLife.Objects.Furniture.SetParent(TinyLife.Objects.Furniture,TinyLife.Objects.ObjectSpot)
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- TinyLife.Objects.Furniture.UnlinkParentsAndChildren
- TinyLife.Objects.Furniture.RemoveAndUnlink
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- TinyLife.Objects.Furniture.GetChildren``1
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- TinyLife.Objects.Furniture.AddChild``1(TinyLife.Objects.FurnitureType,MLEM.Misc.Direction2,System.Int32[],System.Nullable{System.Guid},System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.AddChild(TinyLife.Objects.Furniture,MLEM.Misc.Direction2,System.Nullable{Microsoft.Xna.Framework.Vector2})
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- TinyLife.Objects.Furniture.SetChild``1(TinyLife.Objects.ObjectSpot,TinyLife.Objects.FurnitureType,MLEM.Misc.Direction2,System.Int32[],System.Nullable{System.Guid})
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- TinyLife.Objects.Furniture.SetChild(TinyLife.Objects.ObjectSpot,TinyLife.Objects.Furniture,MLEM.Misc.Direction2)
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- TinyLife.Objects.Furniture.RemoveChild(TinyLife.Objects.Furniture)
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- TinyLife.Objects.Furniture.NotifyNeighbors
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- TinyLife.Objects.Furniture.SetNewId(System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture})
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- TinyLife.Objects.MapObject.PersonRotationOrder
- TinyLife.Objects.MapObject.OnCreated
- TinyLife.Objects.MapObject.OnValidated
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- TinyLife.Objects.MapObject.OnValidatedEarly
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- TinyLife.Objects.MapObject.OnEventsAttachable
- TinyLife.Objects.MapObject.OnDraw
- TinyLife.Objects.MapObject.OnUpdate
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- TinyLife.Objects.MapObject.OnGetHoverInfo
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- TinyLife.Objects.MapObject.Position
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- TinyLife.Objects.MapObject.Id
- TinyLife.Objects.MapObject.Map
- TinyLife.Objects.MapObject.CurrentLot
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- TinyLife.Objects.MapObject.CurrentRoom
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- TinyLife.Objects.MapObject.IsInWorld
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- TinyLife.Objects.MapObject.HoldingPerson
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- TinyLife.Objects.MapObject.ValidateEarly
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- TinyLife.Objects.MapObject.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2)
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- TinyLife.Objects.MapObject.OnCurrentGameMapChanged(TinyLife.World.Map,TinyLife.World.Map)
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- TinyLife.Objects.MapObject.SetMapAndValidate(TinyLife.World.Map)
- TinyLife.Objects.MapObject.HasCategory(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.MapObject.GetPathCostModifier(Microsoft.Xna.Framework.Point)
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- TinyLife.Objects.MapObject.DoDraw(Microsoft.Xna.Framework.GameTime,System.Object,System.Nullable{Microsoft.Xna.Framework.Color},System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
- TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Object,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Point,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean,TinyLife.Objects.ParentInfo,System.Single,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Boolean,System.Boolean,System.Boolean)
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- TinyLife.Objects.MapObject.GetModCategory(System.String)
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
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- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
- TinyLife.Objects.BreakableFurniture.TinyLife.Utilities.Extensions.JsonCopy``1
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- uid : TinyLife.Objects.BreakableFurniture.OnWearDown
commentId : E:TinyLife.Objects.BreakableFurniture.OnWearDown
id : OnWearDown
parent : TinyLife.Objects.BreakableFurniture
langs :
- csharp
- vb
name : OnWearDown
nameWithType : BreakableFurniture.OnWearDown
fullName : TinyLife.Objects.BreakableFurniture.OnWearDown
type : Event
source :
remote :
path : TinyLife/Objects/BreakableFurniture.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : OnWearDown
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path : ../TinyLife/Objects/BreakableFurniture.cs
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startLine : 25
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
summary : "\nAn event that is invoked when this breakable furniture is worn down in <xref href=\"TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)\" data-throw-if-not-resolved=\"false\"></xref>.\nThis event can be subscribed to using <xref href=\"TinyLife.Objects.MapObject.OnEventsAttachable\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example : [ ]
syntax :
content : public event Action<TimeSpan> OnWearDown
return :
type : System.Action{System.TimeSpan}
content.vb : Public Event OnWearDown As Action(Of TimeSpan)
- uid : TinyLife.Objects.BreakableFurniture.OnBreak
commentId : E:TinyLife.Objects.BreakableFurniture.OnBreak
id : OnBreak
parent : TinyLife.Objects.BreakableFurniture
langs :
- csharp
- vb
name : OnBreak
nameWithType : BreakableFurniture.OnBreak
fullName : TinyLife.Objects.BreakableFurniture.OnBreak
type : Event
source :
remote :
path : TinyLife/Objects/BreakableFurniture.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : OnBreak
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path : ../TinyLife/Objects/BreakableFurniture.cs
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startLine : 30
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
summary : "\nAn event that is invoked when this breakable furniture breaks.\nThis event can be subscribed to using <xref href=\"TinyLife.Objects.MapObject.OnEventsAttachable\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example : [ ]
syntax :
content : public event Action OnBreak
return :
type : System.Action
content.vb : Public Event OnBreak As Action
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- uid : TinyLife.Objects.BreakableFurniture.Broken
commentId : F:TinyLife.Objects.BreakableFurniture.Broken
id : Broken
parent : TinyLife.Objects.BreakableFurniture
langs :
- csharp
- vb
name : Broken
nameWithType : BreakableFurniture.Broken
fullName : TinyLife.Objects.BreakableFurniture.Broken
type : Field
source :
remote :
path : TinyLife/Objects/BreakableFurniture.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Broken
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path : ../TinyLife/Objects/BreakableFurniture.cs
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startLine : 36
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
summary : "\nA field that stores whether this furniture is currently broken\n"
example : [ ]
syntax :
content : >-
[ DataMember]
public bool Broken
return :
type : System.Boolean
content.vb : >-
<DataMember>
Public Broken As Boolean
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
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- uid : TinyLife.Objects.BreakableFurniture.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
commentId : M:TinyLife.Objects.BreakableFurniture.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
id : '#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)'
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parent : TinyLife.Objects.BreakableFurniture
langs :
- csharp
- vb
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name : BreakableFurniture(Guid, FurnitureType, int[], Map, Vector2)
nameWithType : BreakableFurniture.BreakableFurniture(Guid, FurnitureType, int[], Map, Vector2)
fullName : TinyLife.Objects.BreakableFurniture.BreakableFurniture(System.Guid, TinyLife.Objects.FurnitureType, int[], TinyLife.World.Map, Microsoft.Xna.Framework.Vector2)
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type : Constructor
source :
remote :
path : TinyLife/Objects/BreakableFurniture.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : .ctor
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path : ../TinyLife/Objects/BreakableFurniture.cs
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startLine : 44
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : "\nCreates a new furniture instance.\nBy default, this is done using <xref href=\"TinyLife.Objects.FurnitureType.Construct%60%601(System.Int32%5b%5d%2cTinyLife.World.Map%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Nullable%7bSystem.Guid%7d)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example : [ ]
syntax :
content : public BreakableFurniture(Guid id, FurnitureType type, int[] colors, Map map, Vector2 pos)
parameters :
- id : id
type : System.Guid
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description : The id to apply to the created furniture instance
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- id : type
type : TinyLife.Objects.FurnitureType
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description : The type to create an instance of
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- id : colors
type : System.Int32[]
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description : The colors to apply to the furniture
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- id : map
type : TinyLife.World.Map
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description : The map to create the furniture on
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- id : pos
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type : Microsoft.Xna.Framework.Vector2
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description : The position that the furniture should have
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content.vb : Public Sub New(id As Guid, type As FurnitureType, colors As Integer(), map As Map, pos As Vector2)
overload : TinyLife.Objects.BreakableFurniture.#ctor*
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nameWithType.vb : BreakableFurniture.New(Guid, FurnitureType, Integer(), Map, Vector2)
fullName.vb : TinyLife.Objects.BreakableFurniture.New(System.Guid, TinyLife.Objects.FurnitureType, Integer(), TinyLife.World.Map, Microsoft.Xna.Framework.Vector2)
name.vb : New(Guid, FurnitureType, Integer(), Map, Vector2)
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- uid : TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId : M:TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id : Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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parent : TinyLife.Objects.BreakableFurniture
langs :
- csharp
- vb
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name : Update(GameTime, TimeSpan, float)
nameWithType : BreakableFurniture.Update(GameTime, TimeSpan, float)
fullName : TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
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type : Method
source :
remote :
path : TinyLife/Objects/BreakableFurniture.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Update
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path : ../TinyLife/Objects/BreakableFurniture.cs
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startLine : 47
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : "\nThe update method, which is called every update frame by the underlying <xref href=\"TinyLife.World.Map\" data-throw-if-not-resolved=\"false\"></xref>, as well as additional places like the <xref href=\"TinyLife.World.Household.FurnitureStorage\" data-throw-if-not-resolved=\"false\"></xref>. Because of this, some actions might only want to be invoked if an object <xref href=\"TinyLife.Objects.MapObject.IsInWorld\" data-throw-if-not-resolved=\"false\"></xref>.\nTo call this method while invoking all required events, use <xref href=\"TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example : [ ]
syntax :
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content : public virtual void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier)
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parameters :
- id : time
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type : Microsoft.Xna.Framework.GameTime
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description : The game's time
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- id : passedInGame
type : System.TimeSpan
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description : The amount of time that has passed since the last call
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- id : speedMultiplier
type : System.Single
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description : The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
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content.vb : Public Overridable Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
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overload : TinyLife.Objects.BreakableFurniture.Update*
implements :
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- TinyLife.Objects.IUpdatingObject.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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nameWithType.vb : BreakableFurniture.Update(GameTime, TimeSpan, Single)
fullName.vb : TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb : Update(GameTime, TimeSpan, Single)
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- uid : TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
commentId : M:TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
id : WearDown(System.TimeSpan)
parent : TinyLife.Objects.BreakableFurniture
langs :
- csharp
- vb
name : WearDown(TimeSpan)
nameWithType : BreakableFurniture.WearDown(TimeSpan)
fullName : TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
type : Method
source :
remote :
path : TinyLife/Objects/BreakableFurniture.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : WearDown
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path : ../TinyLife/Objects/BreakableFurniture.cs
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startLine : 110
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
summary : "\nCauses this furniture to wear down, increasing the likelihood of it becoming <xref href=\"TinyLife.Objects.BreakableFurniture.Broken\" data-throw-if-not-resolved=\"false\"></xref> and randomly breaking it\n"
example : [ ]
syntax :
content : public virtual void WearDown(TimeSpan passedInGame)
parameters :
- id : passedInGame
type : System.TimeSpan
description : The amount of in-game time that this furniture should be worn down by
content.vb : Public Overridable Sub WearDown(passedInGame As TimeSpan)
overload : TinyLife.Objects.BreakableFurniture.WearDown*
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- uid : TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
commentId : M:TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
id : CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
parent : TinyLife.Objects.BreakableFurniture
langs :
- csharp
- vb
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name : CanExecuteAction(ActionType, ActionInfo, bool, bool)
nameWithType : BreakableFurniture.CanExecuteAction(ActionType, ActionInfo, bool, bool)
fullName : TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, bool, bool)
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type : Method
source :
remote :
path : TinyLife/Objects/BreakableFurniture.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : CanExecuteAction
path : ../TinyLife/Objects/BreakableFurniture.cs
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startLine : 124
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : "\nReturns whether the given <code data-dev-comment-type=\"paramref\" class=\"paramref\">action</code> can be executed at this map object.\nBy default, this method returns <xref href=\"TinyLife.Actions.CanExecuteResult.Valid\" data-throw-if-not-resolved=\"false\"></xref> for all actions, but <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> additionally returns custom results based on whether the furniture is <xref href=\"TinyLife.Objects.BreakableFurniture.Broken\" data-throw-if-not-resolved=\"false\"></xref> or based on <xref href=\"TinyLife.Objects.Furniture.AreUtilitiesDisabled\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example : [ ]
syntax :
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content : public override CanExecuteResult CanExecuteAction(ActionType action, ActionInfo info, bool automatic, bool isAuxiliary)
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parameters :
- id : action
type : TinyLife.Actions.ActionType
description : The action that is querying whether it can be executed.
- id : info
type : TinyLife.Actions.ActionInfo
description : The action info.
- id : automatic
type : System.Boolean
description : Whether the action was started automatically.
- id : isAuxiliary
type : System.Boolean
description : Whether this object is auxiliary (or the main action object).
return :
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type : TinyLife.Actions.CanExecuteResult
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description : Whether this object allows the action to be executed at it.
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content.vb : Public Overrides Function CanExecuteAction(action As ActionType, info As ActionInfo, automatic As Boolean, isAuxiliary As Boolean) As CanExecuteResult
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overridden : TinyLife.Objects.Furniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
overload : TinyLife.Objects.BreakableFurniture.CanExecuteAction*
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nameWithType.vb : BreakableFurniture.CanExecuteAction(ActionType, ActionInfo, Boolean, Boolean)
fullName.vb : TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, Boolean, Boolean)
name.vb : CanExecuteAction(ActionType, ActionInfo, Boolean, Boolean)
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- uid : TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
commentId : M:TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
id : ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
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parent : TinyLife.Objects.BreakableFurniture
langs :
- csharp
- vb
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name : ActionUpdate(Action, GameTime, TimeSpan, float, bool)
nameWithType : BreakableFurniture.ActionUpdate(Action, GameTime, TimeSpan, float, bool)
fullName : TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action, Microsoft.Xna.Framework.GameTime, System.TimeSpan, float, bool)
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type : Method
source :
remote :
path : TinyLife/Objects/BreakableFurniture.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : ActionUpdate
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path : ../TinyLife/Objects/BreakableFurniture.cs
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startLine : 129
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : "\nThis method is called when an <xref href=\"TinyLife.Actions.Action\" data-throw-if-not-resolved=\"false\"></xref> that this object is involved in updates, which is every <xref href=\"Microsoft.Xna.Framework.Game.Update(Microsoft.Xna.Framework.GameTime)\" data-throw-if-not-resolved=\"false\"></xref> frame. Note that this includes actions that are underlying (see <xref href=\"TinyLife.Actions.Action.Parent\" data-throw-if-not-resolved=\"false\"></xref>) and actions that aren't fully in progress yet (<xref href=\"TinyLife.Actions.Action.FullyInProgress\" data-throw-if-not-resolved=\"false\"></xref>).\nThis object counts as involved in the action if its <xref href=\"TinyLife.Actions.ActionInfo\" data-throw-if-not-resolved=\"false\"></xref>'s <xref href=\"TinyLife.Actions.ActionInfo.GetInvolvedObjects%60%601(TinyLife.Objects.ObjectCategory%2cSystem.Boolean%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref> includes this object.\nIn general, the base method should be called for <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> objects, since it sets deals with <xref href=\"TinyLife.Objects.Furniture.Dirty\" data-throw-if-not-resolved=\"false\"></xref> objects.\n"
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example : [ ]
syntax :
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content : public override void ActionUpdate(Action action, GameTime time, TimeSpan passedInGame, float speedMultiplier, bool isAuxiliary)
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parameters :
- id : action
type : TinyLife.Actions.Action
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description : The action
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- id : time
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type : Microsoft.Xna.Framework.GameTime
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description : The current game time
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- id : passedInGame
type : System.TimeSpan
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description : The amount of time that has passed, in game time
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- id : speedMultiplier
type : System.Single
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description : The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
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- id : isAuxiliary
type : System.Boolean
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description : Whether this object counts as an auxiliary object. If this value is false, the object is th e<xref href="TinyLife.Actions.ActionInfo.GetActionObject%60%601(System.Boolean)" data-throw-if-not-resolved="false"></xref>
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content.vb : Public Overrides Sub ActionUpdate(action As Action, time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single, isAuxiliary As Boolean)
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overridden : TinyLife.Objects.Furniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
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overload : TinyLife.Objects.BreakableFurniture.ActionUpdate*
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nameWithType.vb : BreakableFurniture.ActionUpdate(Action, GameTime, TimeSpan, Single, Boolean)
fullName.vb : TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action, Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single, Boolean)
name.vb : ActionUpdate(Action, GameTime, TimeSpan, Single, Boolean)
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- uid : TinyLife.Objects.BreakableFurniture.GetPrice
commentId : M:TinyLife.Objects.BreakableFurniture.GetPrice
id : GetPrice
parent : TinyLife.Objects.BreakableFurniture
langs :
- csharp
- vb
name : GetPrice()
nameWithType : BreakableFurniture.GetPrice()
fullName : TinyLife.Objects.BreakableFurniture.GetPrice()
type : Method
source :
remote :
path : TinyLife/Objects/BreakableFurniture.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : GetPrice
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path : ../TinyLife/Objects/BreakableFurniture.cs
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startLine : 145
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
example : [ ]
syntax :
content : public override float GetPrice()
return :
type : System.Single
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content.vb : Public Overrides Function GetPrice() As Single
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overridden : TinyLife.Objects.Furniture.GetPrice
overload : TinyLife.Objects.BreakableFurniture.GetPrice*
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- uid : TinyLife.Objects.BreakableFurniture.GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
commentId : M:TinyLife.Objects.BreakableFurniture.GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
id : GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
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parent : TinyLife.Objects.BreakableFurniture
langs :
- csharp
- vb
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name : GetDescription(List<string>, bool)
nameWithType : BreakableFurniture.GetDescription(List<string>, bool)
fullName : TinyLife.Objects.BreakableFurniture.GetDescription(System.Collections.Generic.List<string>, bool)
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type : Method
source :
remote :
path : TinyLife/Objects/BreakableFurniture.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : GetDescription
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path : ../TinyLife/Objects/BreakableFurniture.cs
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startLine : 150
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : "\nThis method allows adding a set of strings to the <code data-dev-comment-type=\"paramref\" class=\"paramref\">description</code> list that get displayed when the object is hovered over in the build mode or household storage UIs.\nBy default, this method adds various strings related to the <xref href=\"TinyLife.Objects.FurnitureType.TypeSettings.ElectricityRating\" data-throw-if-not-resolved=\"false\"></xref>, <xref href=\"TinyLife.Objects.Furniture.Quality\" data-throw-if-not-resolved=\"false\"></xref>, <xref href=\"TinyLife.Objects.Furniture.Creator\" data-throw-if-not-resolved=\"false\"></xref>, and also invokes the <xref href=\"TinyLife.Objects.Furniture.OnGetDescription\" data-throw-if-not-resolved=\"false\"></xref> event.\n"
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example : [ ]
syntax :
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content : public override void GetDescription(List<string> description, bool forHoverInfo)
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parameters :
- id : description
type : System.Collections.Generic.List{System.String}
description : The description to add to.
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- id : forHoverInfo
type : System.Boolean
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description : Whether this method is being called by <xref href="TinyLife.Objects.Furniture.GetHoverInfo(MLEM.Ui.Elements.Tooltip)" data-throw-if-not-resolved="false"></xref> (or by build mode).
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content.vb : Public Overrides Sub GetDescription(description As List(Of String), forHoverInfo As Boolean)
overridden : TinyLife.Objects.Furniture.GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
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overload : TinyLife.Objects.BreakableFurniture.GetDescription*
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nameWithType.vb : BreakableFurniture.GetDescription(List(Of String), Boolean)
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fullName.vb : TinyLife.Objects.BreakableFurniture.GetDescription(System.Collections.Generic.List(Of String), Boolean)
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name.vb : GetDescription(List(Of String), Boolean)
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- uid : TinyLife.Objects.BreakableFurniture.GetDecorativeRating(TinyLife.World.Room)
commentId : M:TinyLife.Objects.BreakableFurniture.GetDecorativeRating(TinyLife.World.Room)
id : GetDecorativeRating(TinyLife.World.Room)
parent : TinyLife.Objects.BreakableFurniture
langs :
- csharp
- vb
name : GetDecorativeRating(Room)
nameWithType : BreakableFurniture.GetDecorativeRating(Room)
fullName : TinyLife.Objects.BreakableFurniture.GetDecorativeRating(TinyLife.World.Room)
type : Method
source :
remote :
path : TinyLife/Objects/BreakableFurniture.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : GetDecorativeRating
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path : ../TinyLife/Objects/BreakableFurniture.cs
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startLine : 162
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : "\nReturns the decorative rating of this object in the given room.\nBy default, the underlying <xref href=\"TinyLife.Objects.Furniture.Type\" data-throw-if-not-resolved=\"false\"></xref>'s <xref href=\"TinyLife.Objects.FurnitureType.TypeSettings.DecorativeRating\" data-throw-if-not-resolved=\"false\"></xref>, influeced by whether this object is <xref href=\"TinyLife.Objects.Furniture.Dirty\" data-throw-if-not-resolved=\"false\"></xref>, is returned.\n"
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example : [ ]
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syntax :
content : public override int GetDecorativeRating(Room room)
parameters :
- id : room
type : TinyLife.World.Room
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description : The room that the object is in, or null if it is not in a room at all
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return :
type : System.Int32
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description : The decorative rating of this object
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content.vb : Public Overrides Function GetDecorativeRating(room As Room) As Integer
overridden : TinyLife.Objects.Furniture.GetDecorativeRating(TinyLife.World.Room)
overload : TinyLife.Objects.BreakableFurniture.GetDecorativeRating*
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- uid : TinyLife.Objects.BreakableFurniture.OnRemoved
commentId : M:TinyLife.Objects.BreakableFurniture.OnRemoved
id : OnRemoved
parent : TinyLife.Objects.BreakableFurniture
langs :
- csharp
- vb
name : OnRemoved()
nameWithType : BreakableFurniture.OnRemoved()
fullName : TinyLife.Objects.BreakableFurniture.OnRemoved()
type : Method
source :
remote :
path : TinyLife/Objects/BreakableFurniture.cs
2023-03-30 18:07:55 +02:00
branch : main
2022-07-04 16:50:43 +02:00
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : OnRemoved
path : ../TinyLife/Objects/BreakableFurniture.cs
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startLine : 167
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
summary : "\nThis method is called when this object is removed from a <xref href=\"TinyLife.Objects.MapObject.Map\" data-throw-if-not-resolved=\"false\"></xref>.\nBy default, it does nothing.\n"
example : [ ]
syntax :
content : public override void OnRemoved()
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content.vb : Public Overrides Sub OnRemoved()
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overridden : TinyLife.Objects.Furniture.OnRemoved
overload : TinyLife.Objects.BreakableFurniture.OnRemoved*
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references :
- uid : TinyLife.Objects.Furniture
commentId : T:TinyLife.Objects.Furniture
parent : TinyLife.Objects
name : Furniture
nameWithType : Furniture
fullName : TinyLife.Objects.Furniture
- uid : TinyLife.Objects.BreakableFurniture.Broken
commentId : F:TinyLife.Objects.BreakableFurniture.Broken
parent : TinyLife.Objects.BreakableFurniture
name : Broken
nameWithType : BreakableFurniture.Broken
fullName : TinyLife.Objects.BreakableFurniture.Broken
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- uid : TinyLife.Objects.FurnitureType.Construct``1(System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Nullable{System.Guid})
commentId : M:TinyLife.Objects.FurnitureType.Construct``1(System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Nullable{System.Guid})
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isExternal : true
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href : https://learn.microsoft.com/dotnet/api/system.int32
name : Construct<T>(int[], Map, Vector2, Guid?)
nameWithType : FurnitureType.Construct<T>(int[], Map, Vector2, Guid?)
fullName : TinyLife.Objects.FurnitureType.Construct<T>(int[], TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, System.Guid?)
nameWithType.vb : FurnitureType.Construct(Of T)(Integer(), Map, Vector2, Guid?)
fullName.vb : TinyLife.Objects.FurnitureType.Construct(Of T)(Integer(), TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, System.Guid?)
name.vb : Construct(Of T)(Integer(), Map, Vector2, Guid?)
spec.csharp :
- uid : TinyLife.Objects.FurnitureType.Construct``1(System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Nullable{System.Guid})
name : Construct
- name : <
- name : T
- name : '>'
- name : (
- uid : System.Int32
name : int
isExternal : true
href : https://learn.microsoft.com/dotnet/api/system.int32
- name : '['
- name : ']'
- name : ','
- name : " "
- uid : TinyLife.World.Map
name : Map
- name : ','
- name : " "
- uid : Microsoft.Xna.Framework.Vector2
name : Vector2
isExternal : true
- name : ','
- name : " "
- uid : System.Guid
name : Guid
isExternal : true
href : https://learn.microsoft.com/dotnet/api/system.guid
- name : '?'
- name : )
spec.vb :
- uid : TinyLife.Objects.FurnitureType.Construct``1(System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Nullable{System.Guid})
name : Construct
- name : (
- name : Of
- name : " "
- name : T
- name : )
- name : (
- uid : System.Int32
name : Integer
isExternal : true
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2023-03-30 18:07:55 +02:00
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2022-05-24 13:36:05 +02:00
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2021-08-04 06:51:12 +02:00
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2022-05-24 13:36:05 +02:00
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2021-08-04 06:51:12 +02:00
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2022-05-24 13:36:05 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-12-20 13:25:03 +01:00
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2023-08-15 13:17:22 +02:00
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2023-01-19 11:28:13 +01:00
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2023-03-30 18:07:55 +02:00
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2023-08-15 13:17:22 +02:00
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2023-01-19 11:28:13 +01:00
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2023-08-15 13:17:22 +02:00
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2023-01-19 11:28:13 +01:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-05-24 13:36:05 +02:00
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2023-03-30 18:07:55 +02:00
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2022-05-24 13:36:05 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2022-05-24 13:36:05 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2022-09-05 14:19:42 +02:00
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2023-03-30 18:07:55 +02:00
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2022-09-05 14:19:42 +02:00
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2023-03-30 18:07:55 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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- uid : TinyLife.Objects.Furniture.GetDirty(TinyLife.Objects.Person,System.TimeSpan)
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2021-08-04 06:51:12 +02:00
parent : TinyLife.Objects.Furniture
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2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.timespan
2022-03-09 16:13:05 +01:00
name : GetDirty(Person, TimeSpan)
nameWithType : Furniture.GetDirty(Person, TimeSpan)
fullName : TinyLife.Objects.Furniture.GetDirty(TinyLife.Objects.Person, System.TimeSpan)
2021-08-04 06:51:12 +02:00
spec.csharp :
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2021-08-04 06:51:12 +02:00
name : GetDirty
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
name : GetDirty
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
- uid : TinyLife.Objects.Furniture.SetCreator(TinyLife.Objects.Person,System.Boolean)
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2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.boolean
name : SetCreator(Person, bool)
nameWithType : Furniture.SetCreator(Person, bool)
fullName : TinyLife.Objects.Furniture.SetCreator(TinyLife.Objects.Person, bool)
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fullName.vb : TinyLife.Objects.Furniture.SetCreator(TinyLife.Objects.Person, Boolean)
name.vb : SetCreator(Person, Boolean)
2021-10-14 20:30:40 +02:00
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2023-03-30 18:07:55 +02:00
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2021-10-14 20:30:40 +02:00
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2023-03-30 18:07:55 +02:00
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2021-10-14 20:30:40 +02:00
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name : SetCreator
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.boolean
2021-10-14 20:30:40 +02:00
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2022-12-20 13:25:03 +01:00
- uid : TinyLife.Objects.Furniture.OnPlacedInBuildMode(TinyLife.Tools.FurniturePlacer,System.Boolean)
commentId : M:TinyLife.Objects.Furniture.OnPlacedInBuildMode(TinyLife.Tools.FurniturePlacer,System.Boolean)
parent : TinyLife.Objects.Furniture
isExternal : true
2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.boolean
name : OnPlacedInBuildMode(FurniturePlacer, bool)
nameWithType : Furniture.OnPlacedInBuildMode(FurniturePlacer, bool)
fullName : TinyLife.Objects.Furniture.OnPlacedInBuildMode(TinyLife.Tools.FurniturePlacer, bool)
nameWithType.vb : Furniture.OnPlacedInBuildMode(FurniturePlacer, Boolean)
fullName.vb : TinyLife.Objects.Furniture.OnPlacedInBuildMode(TinyLife.Tools.FurniturePlacer, Boolean)
name.vb : OnPlacedInBuildMode(FurniturePlacer, Boolean)
2022-12-20 13:25:03 +01:00
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name : FurniturePlacer
2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-12-20 13:25:03 +01:00
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2023-03-30 18:07:55 +02:00
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2022-12-20 13:25:03 +01:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-12-20 13:25:03 +01:00
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2021-08-04 06:51:12 +02:00
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parent : TinyLife.Objects.Furniture
name : OnNeighborChanged(Furniture)
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
parent : TinyLife.Objects.Furniture
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2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.single
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2022-03-09 16:13:05 +01:00
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isExternal : true
2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.boolean
name : GetOccupants(ObjectCategory, bool)
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.boolean
2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.boolean
2022-03-09 16:13:05 +01:00
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2021-08-04 06:51:12 +02:00
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name : GetFreeActionSpots(Person, ObjectCategory)
nameWithType : Furniture.GetFreeActionSpots(Person, ObjectCategory)
fullName : TinyLife.Objects.Furniture.GetFreeActionSpots(TinyLife.Objects.Person, TinyLife.Objects.ObjectCategory)
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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parent : TinyLife.Objects.Furniture
name : GetFreeActionSpot(Person, ObjectCategory)
nameWithType : Furniture.GetFreeActionSpot(Person, ObjectCategory)
fullName : TinyLife.Objects.Furniture.GetFreeActionSpot(TinyLife.Objects.Person, TinyLife.Objects.ObjectCategory)
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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commentId : M:TinyLife.Objects.Furniture.GetActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ActionSpot,MLEM.Misc.Direction2)
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isExternal : true
name : GetActionSpotInfo(Person, ActionSpot, Direction2)
nameWithType : Furniture.GetActionSpotInfo(Person, ActionSpot, Direction2)
fullName : TinyLife.Objects.Furniture.GetActionSpotInfo(TinyLife.Objects.Person, TinyLife.Objects.ActionSpot, MLEM.Misc.Direction2)
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
- uid : TinyLife.Objects.Furniture.GetFreeObjectSpot(TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2})
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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fullName : TinyLife.Objects.Furniture.GetFreeObjectSpot(TinyLife.Objects.FurnitureType, Microsoft.Xna.Framework.Vector2?)
2021-08-04 06:51:12 +02:00
spec.csharp :
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- uid : TinyLife.Objects.Furniture.GetFreeObjectSpot(TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2})
2021-08-04 06:51:12 +02:00
name : GetFreeObjectSpot
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name : FurnitureType
2023-03-30 18:07:55 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
name : Vector2
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2023-03-30 18:07:55 +02:00
- name : '?'
2021-08-04 06:51:12 +02:00
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- uid : TinyLife.Objects.Furniture.GetFreeObjectSpot(TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2})
2021-08-04 06:51:12 +02:00
name : GetFreeObjectSpot
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2023-03-30 18:07:55 +02:00
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- name : " "
2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
name : Vector2
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2023-03-30 18:07:55 +02:00
- name : '?'
2021-08-04 06:51:12 +02:00
- name : )
- uid : TinyLife.Objects.Furniture.SetParent(TinyLife.Objects.Furniture,TinyLife.Objects.ObjectSpot)
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parent : TinyLife.Objects.Furniture
name : SetParent(Furniture, ObjectSpot)
nameWithType : Furniture.SetParent(Furniture, ObjectSpot)
fullName : TinyLife.Objects.Furniture.SetParent(TinyLife.Objects.Furniture, TinyLife.Objects.ObjectSpot)
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- uid : TinyLife.Objects.Furniture.SetParent(TinyLife.Objects.Furniture,TinyLife.Objects.ObjectSpot)
name : SetParent
- name : (
- uid : TinyLife.Objects.Furniture
name : Furniture
2023-03-30 18:07:55 +02:00
- name : ','
- name : " "
2021-08-04 06:51:12 +02:00
- uid : TinyLife.Objects.ObjectSpot
name : ObjectSpot
- name : )
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name : SetParent
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name : Furniture
2023-03-30 18:07:55 +02:00
- name : ','
- name : " "
2021-08-04 06:51:12 +02:00
- uid : TinyLife.Objects.ObjectSpot
name : ObjectSpot
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2021-08-30 20:44:32 +02:00
- uid : TinyLife.Objects.Furniture.UnlinkParentsAndChildren
commentId : M:TinyLife.Objects.Furniture.UnlinkParentsAndChildren
parent : TinyLife.Objects.Furniture
name : UnlinkParentsAndChildren()
nameWithType : Furniture.UnlinkParentsAndChildren()
fullName : TinyLife.Objects.Furniture.UnlinkParentsAndChildren()
spec.csharp :
- uid : TinyLife.Objects.Furniture.UnlinkParentsAndChildren
name : UnlinkParentsAndChildren
- name : (
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spec.vb :
- uid : TinyLife.Objects.Furniture.UnlinkParentsAndChildren
name : UnlinkParentsAndChildren
- name : (
- name : )
- uid : TinyLife.Objects.Furniture.RemoveAndUnlink
commentId : M:TinyLife.Objects.Furniture.RemoveAndUnlink
parent : TinyLife.Objects.Furniture
name : RemoveAndUnlink()
nameWithType : Furniture.RemoveAndUnlink()
fullName : TinyLife.Objects.Furniture.RemoveAndUnlink()
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- uid : TinyLife.Objects.Furniture.RemoveAndUnlink
name : RemoveAndUnlink
- name : (
- name : )
spec.vb :
- uid : TinyLife.Objects.Furniture.RemoveAndUnlink
name : RemoveAndUnlink
- name : (
- name : )
2021-08-04 06:51:12 +02:00
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name.vb : GetChildren(Of T)()
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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name : GetChildren
2021-08-30 20:44:32 +02:00
- name : (
2023-03-30 18:07:55 +02:00
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2021-08-30 20:44:32 +02:00
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2021-08-04 06:51:12 +02:00
parent : TinyLife.Objects.Furniture
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2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.int32
name : AddChild<T>(FurnitureType, Direction2, int[], Guid?, Vector2?)
nameWithType : Furniture.AddChild<T>(FurnitureType, Direction2, int[], Guid?, Vector2?)
fullName : TinyLife.Objects.Furniture.AddChild<T>(TinyLife.Objects.FurnitureType, MLEM.Misc.Direction2, int[], System.Guid?, Microsoft.Xna.Framework.Vector2?)
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name.vb : AddChild(Of T)(FurnitureType, Direction2, Integer(), Guid?, Vector2?)
2021-08-04 06:51:12 +02:00
spec.csharp :
2022-09-05 14:19:42 +02:00
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2023-03-30 18:07:55 +02:00
name : AddChild
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
- uid : TinyLife.Objects.Furniture.AddChild(TinyLife.Objects.Furniture,MLEM.Misc.Direction2,System.Nullable{Microsoft.Xna.Framework.Vector2})
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
spec.csharp :
2022-09-05 14:19:42 +02:00
- uid : TinyLife.Objects.Furniture.AddChild(TinyLife.Objects.Furniture,MLEM.Misc.Direction2,System.Nullable{Microsoft.Xna.Framework.Vector2})
2021-08-04 06:51:12 +02:00
name : AddChild
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
name : Vector2
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
- name : )
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
- name : '?'
2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
- uid : TinyLife.Objects.Furniture.SetChild``1(TinyLife.Objects.ObjectSpot,TinyLife.Objects.FurnitureType,MLEM.Misc.Direction2,System.Int32[],System.Nullable{System.Guid})
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.int32
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2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-30 20:44:32 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-30 20:44:32 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-30 20:44:32 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
name : Update
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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- name : " "
2021-08-04 06:51:12 +02:00
- uid : System.TimeSpan
name : TimeSpan
isExternal : true
2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.timespan
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- name : " "
2021-11-26 23:42:22 +01:00
- uid : System.Single
name : Single
isExternal : true
2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.single
2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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commentId : T:Microsoft.Xna.Framework.GameTime
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
- uid : System.TimeSpan
commentId : T:System.TimeSpan
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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nameWithType : TimeSpan
fullName : System.TimeSpan
2021-11-26 23:42:22 +01:00
- uid : System.Single
commentId : T:System.Single
parent : System
isExternal : true
2023-03-30 18:07:55 +02:00
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name.vb : Single
2021-08-04 06:51:12 +02:00
- uid : TinyLife.Objects.BreakableFurniture.WearDown*
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name : WearDown
nameWithType : BreakableFurniture.WearDown
fullName : TinyLife.Objects.BreakableFurniture.WearDown
2022-03-09 16:13:05 +01:00
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parent : TinyLife.Objects.Furniture
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2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.boolean
name : CanExecuteAction(ActionType, ActionInfo, bool, bool)
nameWithType : Furniture.CanExecuteAction(ActionType, ActionInfo, bool, bool)
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name.vb : CanExecuteAction(ActionType, ActionInfo, Boolean, Boolean)
2022-03-09 16:13:05 +01:00
spec.csharp :
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.boolean
2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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- name : " "
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name : Boolean
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- name : " "
2022-03-09 16:13:05 +01:00
- uid : System.Boolean
name : Boolean
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2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.boolean
2022-03-09 16:13:05 +01:00
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- uid : TinyLife.Objects.BreakableFurniture.CanExecuteAction*
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2022-05-24 13:36:05 +02:00
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2022-03-09 16:13:05 +01:00
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2022-05-24 13:36:05 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2023-01-16 12:24:01 +01:00
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2021-08-04 06:51:12 +02:00
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2022-05-24 13:36:05 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2023-01-16 12:24:01 +01:00
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2021-08-04 06:51:12 +02:00
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2023-01-16 12:24:01 +01:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2022-05-24 13:36:05 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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