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### YamlMime:ManagedReference
items :
- uid : TinyLife.Objects.ScreenObject
commentId : T:TinyLife.Objects.ScreenObject
id : ScreenObject
parent : TinyLife.Objects
children :
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- TinyLife.Objects.ScreenObject.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)
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- TinyLife.Objects.ScreenObject.Content
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- TinyLife.Objects.ScreenObject.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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- TinyLife.Objects.ScreenObject.DrawScreenContentOverrides
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- TinyLife.Objects.ScreenObject.IsOn
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- TinyLife.Objects.ScreenObject.ScreenContentOverrides
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- TinyLife.Objects.ScreenObject.TurnOff
- TinyLife.Objects.ScreenObject.TurnOn(System.String)
langs :
- csharp
- vb
name : ScreenObject
nameWithType : ScreenObject
fullName : TinyLife.Objects.ScreenObject
type : Class
source :
remote :
path : TinyLife/Objects/ScreenObject.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : ScreenObject
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path : ../TinyLife/Objects/ScreenObject.cs
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startLine : 13
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : >-
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A furniture is an instance of a <xref href="TinyLife.Objects.FurnitureType" data-throw-if-not-resolved="false"></xref> which is placed in the world, or in a <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref>'s hand.
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To register a custom furniture, use <xref href="TinyLife.Objects.FurnitureType.Register(TinyLife.Objects.FurnitureType.TypeSettings)" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
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content: 'public class ScreenObject : BreakableFurniture, IGenericDataHolder, IUpdatingObject'
content.vb : Public Class ScreenObject Inherits BreakableFurniture Implements IGenericDataHolder, IUpdatingObject
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inheritance :
- System.Object
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
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- TinyLife.Objects.MapObject
- TinyLife.Objects.Furniture
- TinyLife.Objects.BreakableFurniture
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derivedClasses :
- TinyLife.Objects.Television
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implements :
- MLEM.Misc.IGenericDataHolder
- TinyLife.Objects.IUpdatingObject
inheritedMembers :
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- TinyLife.Objects.BreakableFurniture.OnWearDown
- TinyLife.Objects.BreakableFurniture.OnBreak
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- TinyLife.Objects.BreakableFurniture.Broken
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- TinyLife.Objects.BreakableFurniture.RepairProgress
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- TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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- TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
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- TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
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- TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
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- TinyLife.Objects.BreakableFurniture.GetPrice
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- TinyLife.Objects.BreakableFurniture.GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
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- TinyLife.Objects.BreakableFurniture.GetDecorativeRating(TinyLife.World.Room)
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- TinyLife.Objects.BreakableFurniture.OnRemoved
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- TinyLife.Objects.Furniture.Random
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- TinyLife.Objects.Furniture.OnFurnitureTypeConstructed
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- TinyLife.Objects.Furniture.OnGetDescription
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- TinyLife.Objects.Furniture.OnSetCreator
- TinyLife.Objects.Furniture.OnGetDirty
- TinyLife.Objects.Furniture.OnDirty
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- TinyLife.Objects.Furniture.OnAppliedUpgrade
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- TinyLife.Objects.Furniture.DisplayName
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- TinyLife.Objects.Furniture.ParentInfo
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- TinyLife.Objects.Furniture.Visibility
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- TinyLife.Objects.Furniture.Type
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- TinyLife.Objects.Furniture.AppliedUpgrades
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- TinyLife.Objects.Furniture.Rotation
- TinyLife.Objects.Furniture.ParentFurniture
- TinyLife.Objects.Furniture.ParentObjectSpot
- TinyLife.Objects.Furniture.Colors
- TinyLife.Objects.Furniture.Area
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- TinyLife.Objects.Furniture.CoveredTiles
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- TinyLife.Objects.Furniture.DevaluedThroughUse
- TinyLife.Objects.Furniture.AreUtilitiesDisabled
- TinyLife.Objects.Furniture.IsStatic
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- TinyLife.Objects.Furniture.CreatorId
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- TinyLife.Objects.Furniture.Quality
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- TinyLife.Objects.Furniture.CanBeDirty
- TinyLife.Objects.Furniture.Dirty
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- TinyLife.Objects.Furniture.CustomPrice
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- TinyLife.Objects.Furniture.Creator
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- TinyLife.Objects.Furniture.AttachedWall
- TinyLife.Objects.Furniture.HideFromDraw
- TinyLife.Objects.Furniture.VisualRotation
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- TinyLife.Objects.Furniture.ParentObjectSpotId
- TinyLife.Objects.Furniture.ParentFurnitureId
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- TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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- TinyLife.Objects.Furniture.Validate
- TinyLife.Objects.Furniture.Intersects(MLEM.Misc.RectangleF)
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- TinyLife.Objects.Furniture.GetCategories(TinyLife.Objects.PersonLike)
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- TinyLife.Objects.Furniture.OnAdded
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- TinyLife.Objects.Furniture.GetAiPriority(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.Furniture.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
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- TinyLife.Objects.Furniture.GetFreeActionSpotInfo(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.Furniture.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
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- TinyLife.Objects.Furniture.GetDebugLines(TinyLife.GameImpl,System.Collections.Generic.List{System.String})
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- TinyLife.Objects.Furniture.GetEfficiencyModifier(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single)
- TinyLife.Objects.Furniture.GetRestoreNeedModifier(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType)
- TinyLife.Objects.Furniture.OnRandomQuality(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Random,System.Boolean,System.Collections.Generic.Dictionary{TinyLife.Skills.Quality,System.Single})
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- TinyLife.Objects.Furniture.IsFreeSpot(Microsoft.Xna.Framework.Point)
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- TinyLife.Objects.Furniture.ResetToStatic(System.Boolean,System.Boolean)
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- TinyLife.Objects.Furniture.ModifyActionCategories(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Collections.Generic.List{System.String})
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- TinyLife.Objects.Furniture.MoveToMap(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)
- TinyLife.Objects.Furniture.OnPositionChanged(Microsoft.Xna.Framework.Vector2,System.Single)
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- TinyLife.Objects.Furniture.GetDirty(TinyLife.Objects.PersonLike,System.TimeSpan)
- TinyLife.Objects.Furniture.SetCreator(TinyLife.Objects.PersonLike,System.Boolean)
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- TinyLife.Objects.Furniture.OnPlacedInBuildMode(TinyLife.Tools.FurniturePlacer,System.Boolean)
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- TinyLife.Objects.Furniture.GetWallsInTheWay``1(Microsoft.Xna.Framework.Vector2,System.Single,MLEM.Misc.Direction2,System.Single,System.Collections.Generic.ICollection{TinyLife.Objects.WallLike})
- TinyLife.Objects.Furniture.GetRoofingInTheWay(Microsoft.Xna.Framework.Vector2,System.Int32,MLEM.Misc.Direction2,System.Single,System.Collections.Generic.ICollection{TinyLife.World.Roof})
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- TinyLife.Objects.Furniture.GetAppliedUpgrade(TinyLife.Objects.Upgrade)
- TinyLife.Objects.Furniture.ApplyUpgrade(TinyLife.Objects.AppliedUpgrade)
- TinyLife.Objects.Furniture.HasFullUpgrade(TinyLife.Objects.Upgrade)
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- TinyLife.Objects.Furniture.OnNeighborChanged(TinyLife.Objects.Furniture)
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- TinyLife.Objects.Furniture.DrawUi(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Ui.Elements.Element,System.Single,System.Int32[])
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- TinyLife.Objects.Furniture.GetOccupants(TinyLife.Objects.ObjectCategory,System.Boolean)
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- TinyLife.Objects.Furniture.GetFreeActionSpots(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetFreeActionSpot(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetActionSpotInfo(TinyLife.Objects.PersonLike,TinyLife.Objects.ActionSpot,MLEM.Misc.Direction2)
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- TinyLife.Objects.Furniture.GetFreeObjectSpot(TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2})
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- TinyLife.Objects.Furniture.SetParent(TinyLife.Objects.Furniture,TinyLife.Objects.ObjectSpot)
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- TinyLife.Objects.Furniture.UnlinkParentsAndChildren
- TinyLife.Objects.Furniture.RemoveAndUnlink
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- TinyLife.Objects.Furniture.GetChildren``1
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- TinyLife.Objects.Furniture.AddChild``1(TinyLife.Objects.FurnitureType,MLEM.Misc.Direction2,System.Int32[],System.Nullable{System.Guid},System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.AddChild(TinyLife.Objects.Furniture,MLEM.Misc.Direction2,System.Nullable{Microsoft.Xna.Framework.Vector2})
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- TinyLife.Objects.Furniture.SetChild``1(TinyLife.Objects.ObjectSpot,TinyLife.Objects.FurnitureType,MLEM.Misc.Direction2,System.Int32[],System.Nullable{System.Guid})
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- TinyLife.Objects.Furniture.SetChild(TinyLife.Objects.ObjectSpot,TinyLife.Objects.Furniture,MLEM.Misc.Direction2)
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- TinyLife.Objects.Furniture.RemoveChild(TinyLife.Objects.Furniture)
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- TinyLife.Objects.Furniture.NotifyNeighbors
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- TinyLife.Objects.Furniture.SetNewId(System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture})
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- TinyLife.Objects.MapObject.PersonRotationOrder
- TinyLife.Objects.MapObject.OnCreated
- TinyLife.Objects.MapObject.OnValidated
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- TinyLife.Objects.MapObject.OnValidatedEarly
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- TinyLife.Objects.MapObject.OnEventsAttachable
- TinyLife.Objects.MapObject.OnDraw
- TinyLife.Objects.MapObject.OnUpdate
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- TinyLife.Objects.MapObject.OnGetHoverInfo
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- TinyLife.Objects.MapObject.OnGetDebugLines
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- TinyLife.Objects.MapObject.Position
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- TinyLife.Objects.MapObject.Floor
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- TinyLife.Objects.MapObject.Id
- TinyLife.Objects.MapObject.Map
- TinyLife.Objects.MapObject.CurrentLot
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- TinyLife.Objects.MapObject.CurrentRoom
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- TinyLife.Objects.MapObject.IsInWorld
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- TinyLife.Objects.MapObject.HoldingPerson
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- TinyLife.Objects.MapObject.ValidateEarly
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- TinyLife.Objects.MapObject.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2)
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- TinyLife.Objects.MapObject.OnCurrentGameMapChanged(TinyLife.World.Map,TinyLife.World.Map)
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- TinyLife.Objects.MapObject.SetMapAndValidate(TinyLife.World.Map)
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- TinyLife.Objects.MapObject.HasCategory(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.MapObject.GetPathCostModifier(Microsoft.Xna.Framework.Point)
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- TinyLife.Objects.MapObject.DoDraw(Microsoft.Xna.Framework.GameTime,System.Object,System.Nullable{Microsoft.Xna.Framework.Color},System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
- TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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- TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,System.Object,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Point,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean,TinyLife.Objects.ParentInfo,System.Single,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Boolean)
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- TinyLife.Objects.MapObject.GetModCategory(System.String)
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
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- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
- TinyLife.Objects.ScreenObject.TinyLife.Utilities.Extensions.JsonCopy``1
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- uid : TinyLife.Objects.ScreenObject.ScreenContentOverrides
commentId : F:TinyLife.Objects.ScreenObject.ScreenContentOverrides
id : ScreenContentOverrides
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parent : TinyLife.Objects.ScreenObject
langs :
- csharp
- vb
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name : ScreenContentOverrides
nameWithType : ScreenObject.ScreenContentOverrides
fullName : TinyLife.Objects.ScreenObject.ScreenContentOverrides
type : Field
source :
remote :
path : TinyLife/Objects/ScreenObject.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : ScreenContentOverrides
path : ../TinyLife/Objects/ScreenObject.cs
startLine : 25
assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : >-
A set of predicates and overrides that determine what screen content textures certain furniture items should display.
If your furniture item has a specific screen width, height or location, you can add an item to this collection that determines the names of the textures used.
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example :
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- >-
For example, the <xref href="TinyLife.Objects.FurnitureType.OldComputer" data-throw-if-not-resolved="false"></xref> adds the following entry:
<pre><code class="lang-csharp">(t => t.Type == FurnitureType.OldComputer, (_, s) => $"Square{s}")</code></pre>
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syntax :
content : public static readonly List<(Func<Furniture, bool> Predicate, Func<Furniture, string, string> Override)> ScreenContentOverrides
return :
type : System.Collections.Generic.List{System.ValueTuple{System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.String,System.String}}}
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content.vb : Public Shared ReadOnly ScreenContentOverrides As List(Of (Predicate As Func(Of Furniture, Boolean), Override As Func(Of Furniture, String, String)))
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- uid : TinyLife.Objects.ScreenObject.DrawScreenContentOverrides
commentId : F:TinyLife.Objects.ScreenObject.DrawScreenContentOverrides
id : DrawScreenContentOverrides
parent : TinyLife.Objects.ScreenObject
langs :
- csharp
- vb
name : DrawScreenContentOverrides
nameWithType : ScreenObject.DrawScreenContentOverrides
fullName : TinyLife.Objects.ScreenObject.DrawScreenContentOverrides
type : Field
source :
remote :
path : TinyLife/Objects/ScreenObject.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : DrawScreenContentOverrides
path : ../TinyLife/Objects/ScreenObject.cs
startLine : 38
assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : A set of overrides for which directions a given object should draw with which <xref href="Microsoft.Xna.Framework.Graphics.SpriteEffects" data-throw-if-not-resolved="false"></xref> on, or whether it should draw there at all.
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example : [ ]
syntax :
content : public static readonly Dictionary<FurnitureType, Func<Direction2, SpriteEffects?>> DrawScreenContentOverrides
return :
type : System.Collections.Generic.Dictionary{TinyLife.Objects.FurnitureType,System.Func{MLEM.Misc.Direction2,System.Nullable{Microsoft.Xna.Framework.Graphics.SpriteEffects}}}
content.vb : Public Shared ReadOnly DrawScreenContentOverrides As Dictionary(Of FurnitureType, Func(Of Direction2, SpriteEffects?))
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- uid : TinyLife.Objects.ScreenObject.Content
commentId : P:TinyLife.Objects.ScreenObject.Content
id : Content
parent : TinyLife.Objects.ScreenObject
langs :
- csharp
- vb
name : Content
nameWithType : ScreenObject.Content
fullName : TinyLife.Objects.ScreenObject.Content
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type : Property
source :
remote :
path : TinyLife/Objects/ScreenObject.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Content
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path : ../TinyLife/Objects/ScreenObject.cs
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startLine : 47
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : >-
The current content of this screen object's screen.
The screen content set here determines the texture to display on this screen object's screen.
To set this value, use <xref href="TinyLife.Objects.ScreenObject.TurnOn(System.String)" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.Objects.ScreenObject.TurnOff" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
content : >-
[ DataMember]
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public string Content { get; }
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parameters : [ ]
return :
type : System.String
content.vb : >-
<DataMember>
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Public Property Content As String
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overload : TinyLife.Objects.ScreenObject.Content*
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attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
- uid : TinyLife.Objects.ScreenObject.IsOn
commentId : P:TinyLife.Objects.ScreenObject.IsOn
id : IsOn
parent : TinyLife.Objects.ScreenObject
langs :
- csharp
- vb
name : IsOn
nameWithType : ScreenObject.IsOn
fullName : TinyLife.Objects.ScreenObject.IsOn
type : Property
source :
remote :
path : TinyLife/Objects/ScreenObject.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : IsOn
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path : ../TinyLife/Objects/ScreenObject.cs
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startLine : 53
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : >-
A property that determines whether this screen object is currently on.
A screen object is on if it has a current <xref href="TinyLife.Objects.ScreenObject.Content" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
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content : public virtual bool IsOn { get; }
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parameters : [ ]
return :
type : System.Boolean
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content.vb : Public Overridable ReadOnly Property IsOn As Boolean
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overload : TinyLife.Objects.ScreenObject.IsOn*
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- uid : TinyLife.Objects.ScreenObject.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)
commentId : M:TinyLife.Objects.ScreenObject.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)
id : '#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)'
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parent : TinyLife.Objects.ScreenObject
langs :
- csharp
- vb
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name : ScreenObject(Guid, FurnitureType, int[], Map, Vector2, float)
nameWithType : ScreenObject.ScreenObject(Guid, FurnitureType, int[], Map, Vector2, float)
fullName : TinyLife.Objects.ScreenObject.ScreenObject(System.Guid, TinyLife.Objects.FurnitureType, int[], TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, float)
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type : Constructor
source :
remote :
path : TinyLife/Objects/ScreenObject.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : .ctor
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path : ../TinyLife/Objects/ScreenObject.cs
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startLine : 56
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : >-
Creates a new furniture instance.
By default, this is done using <xref href="TinyLife.Objects.FurnitureType.Construct%60%601(System.Int32%5b%5d%2cTinyLife.World.Map%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Single%2cSystem.Nullable%7bSystem.Guid%7d)" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
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content : public ScreenObject(Guid id, FurnitureType type, int[] colors, Map map, Vector2 pos, float floor)
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parameters :
- id : id
type : System.Guid
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description : The id to apply to the created furniture instance
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- id : type
type : TinyLife.Objects.FurnitureType
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description : The type to create an instance of
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- id : colors
type : System.Int32[]
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description : The colors to apply to the furniture
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- id : map
type : TinyLife.World.Map
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description : The map to create the furniture on
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- id : pos
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type : Microsoft.Xna.Framework.Vector2
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description : The position that the furniture should have
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- id : floor
type : System.Single
description : The floor that this object is on.
content.vb : Public Sub New(id As Guid, type As FurnitureType, colors As Integer(), map As Map, pos As Vector2, floor As Single)
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overload : TinyLife.Objects.ScreenObject.#ctor*
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nameWithType.vb : ScreenObject.New(Guid, FurnitureType, Integer(), Map, Vector2, Single)
fullName.vb : TinyLife.Objects.ScreenObject.New(System.Guid, TinyLife.Objects.FurnitureType, Integer(), TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, Single)
name.vb : New(Guid, FurnitureType, Integer(), Map, Vector2, Single)
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- uid : TinyLife.Objects.ScreenObject.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
commentId : M:TinyLife.Objects.ScreenObject.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
id : Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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parent : TinyLife.Objects.ScreenObject
langs :
- csharp
- vb
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name : Draw(GameTime, object, Vector2, float, Vector2, Color?, Direction2, int[], float, bool, ParentInfo, float, List<Item>)
nameWithType : ScreenObject.Draw(GameTime, object, Vector2, float, Vector2, Color?, Direction2, int[], float, bool, ParentInfo, float, List<StaticSpriteBatch.Item>)
fullName : TinyLife.Objects.ScreenObject.Draw(Microsoft.Xna.Framework.GameTime, object, Microsoft.Xna.Framework.Vector2, float, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color?, MLEM.Misc.Direction2, int[], float, bool, TinyLife.Objects.ParentInfo, float, System.Collections.Generic.List<MLEM.Graphics.StaticSpriteBatch.Item>)
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type : Method
source :
remote :
path : TinyLife/Objects/ScreenObject.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Draw
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path : ../TinyLife/Objects/ScreenObject.cs
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startLine : 60
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : >-
Draws this furniture in the world with the given settings.
This is a more generalized version of <xref href="TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime%2cSystem.Object%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Nullable%7bMicrosoft.Xna.Framework.Color%7d%2cSystem.Collections.Generic.List%7bMLEM.Graphics.StaticSpriteBatch.Item%7d)" data-throw-if-not-resolved="false"></xref>
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example : [ ]
syntax :
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content : public override void Draw(GameTime time, object batch, Vector2 pos, float floor, Vector2 drawPos, Color? overrideColor, Direction2 rotation, int[] colors, float drawScale, bool pivot, ParentInfo parent, float depthOffset, List<StaticSpriteBatch.Item> items)
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parameters :
- id : time
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type : Microsoft.Xna.Framework.GameTime
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description : The game time
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- id : batch
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type : System.Object
description : The sprite batch to draw with, which is either a <xref href="Microsoft.Xna.Framework.Graphics.SpriteBatch" data-throw-if-not-resolved="false"></xref> or <xref href="MLEM.Graphics.StaticSpriteBatch" data-throw-if-not-resolved="false"></xref>.
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- id : pos
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type : Microsoft.Xna.Framework.Vector2
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description : The position, in world space, that the furniture is at
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- id : floor
type : System.Single
description : The floor to draw at.
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- id : drawPos
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type : Microsoft.Xna.Framework.Vector2
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description : The position, in draw space, to draw the furniture at
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- id : overrideColor
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type : System.Nullable{Microsoft.Xna.Framework.Color}
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description : An optional color to override the default colors of the furniture
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- id : rotation
type : MLEM.Misc.Direction2
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description : The rotation of the furniture
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- id : colors
type : System.Int32[]
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description : The colors to draw the furniture with
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- id : drawScale
type : System.Single
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description : The scale to draw the furniture with
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- id : pivot
type : System.Boolean
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description : Whether or not to move the furniture by its texture's pivot point
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- id : parent
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type : TinyLife.Objects.ParentInfo
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description : The object that this furniture is latched on to, or null if there is none
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- id : depthOffset
type : System.Single
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description : A value that is added onto the calculated depth of the object
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- id : items
type : System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item}
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description : A list of sprite batch items that items should be added to if the <code class="paramref">batch</code> is a <xref href="MLEM.Graphics.StaticSpriteBatch" data-throw-if-not-resolved="false"></xref>.
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content.vb : Public Overrides Sub Draw(time As GameTime, batch As Object, pos As Vector2, floor As Single, drawPos As Vector2, overrideColor As Color?, rotation As Direction2, colors As Integer(), drawScale As Single, pivot As Boolean, parent As ParentInfo, depthOffset As Single, items As List(Of StaticSpriteBatch.Item))
overridden : TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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overload : TinyLife.Objects.ScreenObject.Draw*
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nameWithType.vb : ScreenObject.Draw(GameTime, Object, Vector2, Single, Vector2, Color?, Direction2, Integer(), Single, Boolean, ParentInfo, Single, List(Of StaticSpriteBatch.Item))
fullName.vb : TinyLife.Objects.ScreenObject.Draw(Microsoft.Xna.Framework.GameTime, Object, Microsoft.Xna.Framework.Vector2, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color?, MLEM.Misc.Direction2, Integer(), Single, Boolean, TinyLife.Objects.ParentInfo, Single, System.Collections.Generic.List(Of MLEM.Graphics.StaticSpriteBatch.Item))
name.vb : Draw(GameTime, Object, Vector2, Single, Vector2, Color?, Direction2, Integer(), Single, Boolean, ParentInfo, Single, List(Of Item))
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- uid : TinyLife.Objects.ScreenObject.TurnOn(System.String)
commentId : M:TinyLife.Objects.ScreenObject.TurnOn(System.String)
id : TurnOn(System.String)
parent : TinyLife.Objects.ScreenObject
langs :
- csharp
- vb
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name : TurnOn(string)
nameWithType : ScreenObject.TurnOn(string)
fullName : TinyLife.Objects.ScreenObject.TurnOn(string)
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type : Method
source :
remote :
path : TinyLife/Objects/ScreenObject.cs
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branch : main
2021-11-26 23:42:22 +01:00
repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : TurnOn
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path : ../TinyLife/Objects/ScreenObject.cs
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startLine : 84
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : >-
Turns this screen object on, setting its <xref href="TinyLife.Objects.ScreenObject.Content" data-throw-if-not-resolved="false"></xref> to the given content.
The screen content set here determines the texture to display on this screen object's screen.
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example : [ ]
syntax :
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content : public virtual void TurnOn(string content)
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parameters :
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- id : content
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type : System.String
description : ''
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content.vb : Public Overridable Sub TurnOn(content As String)
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overload : TinyLife.Objects.ScreenObject.TurnOn*
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nameWithType.vb : ScreenObject.TurnOn(String)
fullName.vb : TinyLife.Objects.ScreenObject.TurnOn(String)
name.vb : TurnOn(String)
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- uid : TinyLife.Objects.ScreenObject.TurnOff
commentId : M:TinyLife.Objects.ScreenObject.TurnOff
id : TurnOff
parent : TinyLife.Objects.ScreenObject
langs :
- csharp
- vb
name : TurnOff()
nameWithType : ScreenObject.TurnOff()
fullName : TinyLife.Objects.ScreenObject.TurnOff()
type : Method
source :
remote :
path : TinyLife/Objects/ScreenObject.cs
2023-12-06 13:25:52 +01:00
branch : main
2021-11-26 23:42:22 +01:00
repo : https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id : TurnOff
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path : ../TinyLife/Objects/ScreenObject.cs
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startLine : 91
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : Turns this screen object off
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example : [ ]
syntax :
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content : public virtual void TurnOff()
content.vb : Public Overridable Sub TurnOff()
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overload : TinyLife.Objects.ScreenObject.TurnOff*
references :
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- uid : TinyLife.Objects.FurnitureType
commentId : T:TinyLife.Objects.FurnitureType
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parent : TinyLife.Objects
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href : TinyLife.Objects.FurnitureType.html
name : FurnitureType
nameWithType : FurnitureType
fullName : TinyLife.Objects.FurnitureType
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- uid : TinyLife.Objects.PersonLike
commentId : T:TinyLife.Objects.PersonLike
2024-01-07 16:53:47 +01:00
parent : TinyLife.Objects
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href : TinyLife.Objects.PersonLike.html
name : PersonLike
nameWithType : PersonLike
fullName : TinyLife.Objects.PersonLike
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- uid : TinyLife.Objects.FurnitureType.Register(TinyLife.Objects.FurnitureType.TypeSettings)
commentId : M:TinyLife.Objects.FurnitureType.Register(TinyLife.Objects.FurnitureType.TypeSettings)
href : TinyLife.Objects.FurnitureType.html#TinyLife_Objects_FurnitureType_Register_TinyLife_Objects_FurnitureType_TypeSettings_
name : Register(TypeSettings)
nameWithType : FurnitureType.Register(FurnitureType.TypeSettings)
fullName : TinyLife.Objects.FurnitureType.Register(TinyLife.Objects.FurnitureType.TypeSettings)
spec.csharp :
- uid : TinyLife.Objects.FurnitureType.Register(TinyLife.Objects.FurnitureType.TypeSettings)
name : Register
href : TinyLife.Objects.FurnitureType.html#TinyLife_Objects_FurnitureType_Register_TinyLife_Objects_FurnitureType_TypeSettings_
- name : (
- uid : TinyLife.Objects.FurnitureType.TypeSettings
name : TypeSettings
href : TinyLife.Objects.FurnitureType.TypeSettings.html
- name : )
spec.vb :
- uid : TinyLife.Objects.FurnitureType.Register(TinyLife.Objects.FurnitureType.TypeSettings)
name : Register
href : TinyLife.Objects.FurnitureType.html#TinyLife_Objects_FurnitureType_Register_TinyLife_Objects_FurnitureType_TypeSettings_
- name : (
- uid : TinyLife.Objects.FurnitureType.TypeSettings
name : TypeSettings
href : TinyLife.Objects.FurnitureType.TypeSettings.html
- name : )
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- uid : TinyLife.Objects
commentId : N : TinyLife.Objects
2024-01-07 16:53:47 +01:00
href : TinyLife.html
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name : TinyLife.Objects
nameWithType : TinyLife.Objects
fullName : TinyLife.Objects
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spec.csharp :
- uid : TinyLife
name : TinyLife
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href : TinyLife.html
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- name : .
- uid : TinyLife.Objects
name : Objects
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href : TinyLife.Objects.html
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spec.vb :
- uid : TinyLife
name : TinyLife
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href : TinyLife.html
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- name : .
- uid : TinyLife.Objects
name : Objects
2024-01-07 16:53:47 +01:00
href : TinyLife.Objects.html
2021-08-04 06:51:12 +02:00
- uid : System.Object
commentId : T:System.Object
parent : System
isExternal : true
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href : https://learn.microsoft.com/dotnet/api/system.object
name : object
nameWithType : object
fullName : object
nameWithType.vb : Object
fullName.vb : Object
name.vb : Object
2021-11-23 16:24:04 +01:00
- uid : MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId : T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent : MLEM.Data.Json
2021-08-04 06:51:12 +02:00
isExternal : true
2021-11-23 16:24:04 +01:00
name : JsonTypeSafeGenericDataHolder
nameWithType : JsonTypeSafeGenericDataHolder
fullName : MLEM.Data.Json.JsonTypeSafeGenericDataHolder
2021-08-04 06:51:12 +02:00
- uid : TinyLife.Objects.MapObject
commentId : T:TinyLife.Objects.MapObject
parent : TinyLife.Objects
2024-01-07 16:53:47 +01:00
href : TinyLife.Objects.MapObject.html
2021-08-04 06:51:12 +02:00
name : MapObject
nameWithType : MapObject
fullName : TinyLife.Objects.MapObject
2024-01-07 16:53:47 +01:00
- uid : TinyLife.Objects.Furniture
commentId : T:TinyLife.Objects.Furniture
parent : TinyLife.Objects
href : TinyLife.Objects.Furniture.html
name : Furniture
nameWithType : Furniture
fullName : TinyLife.Objects.Furniture
2021-08-04 06:51:12 +02:00
- uid : TinyLife.Objects.BreakableFurniture
commentId : T:TinyLife.Objects.BreakableFurniture
parent : TinyLife.Objects
2024-01-07 16:53:47 +01:00
href : TinyLife.Objects.BreakableFurniture.html
2021-08-04 06:51:12 +02:00
name : BreakableFurniture
nameWithType : BreakableFurniture
fullName : TinyLife.Objects.BreakableFurniture
- uid : MLEM.Misc.IGenericDataHolder
commentId : T:MLEM.Misc.IGenericDataHolder
parent : MLEM.Misc
isExternal : true
name : IGenericDataHolder
nameWithType : IGenericDataHolder
fullName : MLEM.Misc.IGenericDataHolder
- uid : TinyLife.Objects.IUpdatingObject
commentId : T:TinyLife.Objects.IUpdatingObject
parent : TinyLife.Objects
2024-01-07 16:53:47 +01:00
href : TinyLife.Objects.IUpdatingObject.html
2021-08-04 06:51:12 +02:00
name : IUpdatingObject
nameWithType : IUpdatingObject
fullName : TinyLife.Objects.IUpdatingObject
2021-10-14 20:30:40 +02:00
- uid : TinyLife.Objects.BreakableFurniture.OnWearDown
commentId : E:TinyLife.Objects.BreakableFurniture.OnWearDown
parent : TinyLife.Objects.BreakableFurniture
2024-01-07 16:53:47 +01:00
href : TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_OnWearDown
2021-10-14 20:30:40 +02:00
name : OnWearDown
nameWithType : BreakableFurniture.OnWearDown
fullName : TinyLife.Objects.BreakableFurniture.OnWearDown
- uid : TinyLife.Objects.BreakableFurniture.OnBreak
commentId : E:TinyLife.Objects.BreakableFurniture.OnBreak
parent : TinyLife.Objects.BreakableFurniture
2024-01-07 16:53:47 +01:00
href : TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_OnBreak
2021-10-14 20:30:40 +02:00
name : OnBreak
nameWithType : BreakableFurniture.OnBreak
fullName : TinyLife.Objects.BreakableFurniture.OnBreak
2021-08-04 06:51:12 +02:00
- uid : TinyLife.Objects.BreakableFurniture.Broken
commentId : F:TinyLife.Objects.BreakableFurniture.Broken
parent : TinyLife.Objects.BreakableFurniture
2024-01-07 16:53:47 +01:00
href : TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_Broken
2021-08-04 06:51:12 +02:00
name : Broken
nameWithType : BreakableFurniture.Broken
fullName : TinyLife.Objects.BreakableFurniture.Broken
2023-10-11 16:05:32 +02:00
- uid : TinyLife.Objects.BreakableFurniture.RepairProgress
commentId : F:TinyLife.Objects.BreakableFurniture.RepairProgress
parent : TinyLife.Objects.BreakableFurniture
2024-01-07 16:53:47 +01:00
href : TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_RepairProgress
2023-10-11 16:05:32 +02:00
name : RepairProgress
nameWithType : BreakableFurniture.RepairProgress
fullName : TinyLife.Objects.BreakableFurniture.RepairProgress
2022-09-05 14:19:42 +02:00
- uid : TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId : M:TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
2021-08-04 06:51:12 +02:00
parent : TinyLife.Objects.BreakableFurniture
isExternal : true
2024-01-07 16:53:47 +01:00
href : TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-11-26 23:42:22 +01:00
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2023-03-30 18:07:55 +02:00
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2021-11-26 23:42:22 +01:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-11-26 23:42:22 +01:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-03-09 16:13:05 +01:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2024-01-07 16:53:47 +01:00
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2022-03-09 16:13:05 +01:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2024-01-07 16:53:47 +01:00
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2022-03-09 16:13:05 +01:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2023-01-16 12:24:01 +01:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2023-01-16 12:24:01 +01:00
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2021-08-04 06:51:12 +02:00
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2023-01-16 12:24:01 +01:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-05-24 13:36:05 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2022-07-04 16:50:43 +02:00
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2022-07-04 16:50:43 +02:00
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2024-06-09 17:05:30 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2022-05-24 13:36:05 +02:00
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2024-06-09 17:05:30 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2022-09-05 14:19:42 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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