TinyLifeWeb/docs/api/TinyLife.Tools.RemoveTool.yml

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### YamlMime:ManagedReference
items:
- uid: TinyLife.Tools.RemoveTool
commentId: T:TinyLife.Tools.RemoveTool
id: RemoveTool
parent: TinyLife.Tools
children:
- TinyLife.Tools.RemoveTool.#ctor
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- TinyLife.Tools.RemoveTool.CanUndoRedo
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- TinyLife.Tools.RemoveTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
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- TinyLife.Tools.RemoveTool.GetMouseCursor
- TinyLife.Tools.RemoveTool.PlayDestroySound
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- TinyLife.Tools.RemoveTool.RemoveFurniture(TinyLife.Objects.Furniture,TinyLife.Tools.UndoableAction)
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- TinyLife.Tools.RemoveTool.RemoveNonGroundTile(Microsoft.Xna.Framework.Point,System.Int32,TinyLife.Tools.UndoableAction)
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- TinyLife.Tools.RemoveTool.RemoveRoof(TinyLife.World.Roof,TinyLife.Tools.UndoableAction,System.Nullable{Microsoft.Xna.Framework.Rectangle})
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- TinyLife.Tools.RemoveTool.RemoveStairs(TinyLife.World.Stairs,TinyLife.Tools.UndoableAction)
- TinyLife.Tools.RemoveTool.RemoveWall(TinyLife.Objects.WallLike,TinyLife.Tools.UndoableAction)
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- TinyLife.Tools.RemoveTool.ShouldHighlightSelectedObject(System.Object)
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- TinyLife.Tools.RemoveTool.SpawnDestroyParticles(MLEM.Misc.RectangleF,System.Single,System.Single,System.ValueTuple{MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color}[])
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- TinyLife.Tools.RemoveTool.SpawnDestroyParticles(TinyLife.Objects.Furniture)
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- TinyLife.Tools.RemoveTool.SpawnDestroyParticles(TinyLife.Objects.WallLike)
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- TinyLife.Tools.RemoveTool.StoreOrRemoveFurniture(TinyLife.Objects.Furniture,TinyLife.Tools.UndoableAction)
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- TinyLife.Tools.RemoveTool.Update(Microsoft.Xna.Framework.GameTime,System.Boolean)
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langs:
- csharp
- vb
name: RemoveTool
nameWithType: RemoveTool
fullName: TinyLife.Tools.RemoveTool
type: Class
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: RemoveTool
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path: ../TinyLife/Tools/RemoveTool.cs
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startLine: 20
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assemblies:
- Tiny Life
namespace: TinyLife.Tools
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summary: >-
A tool is a type of game mode that is currently active.
Tools are split up into the <xref href="TinyLife.Tools.Tool.PlayModeTool" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.Tools.Tool.BuildTools" data-throw-if-not-resolved="false"></xref>, the latter of which holds all tools that can be found in the build menu.
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example: []
syntax:
content: 'public class RemoveTool : Tool'
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content.vb: Public Class RemoveTool Inherits Tool
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inheritance:
- System.Object
- TinyLife.Tools.Tool
inheritedMembers:
- TinyLife.Tools.Tool.RemoveTool
- TinyLife.Tools.Tool.MoveTool
- TinyLife.Tools.Tool.PlayModeTool
- TinyLife.Tools.Tool.BuildTools
- TinyLife.Tools.Tool.SelectedObject
- TinyLife.Tools.Tool.SelectedWall
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- TinyLife.Tools.Tool.SelectedRoof
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- TinyLife.Tools.Tool.SelectedStairs
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- TinyLife.Tools.Tool.IsRotateCwPressed
- TinyLife.Tools.Tool.IsRotateCcwPressed
- TinyLife.Tools.Tool.IsCopyPressed
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- TinyLife.Tools.Tool.OnOpened
- TinyLife.Tools.Tool.OnClosed
- TinyLife.Tools.Tool.OnUpdate
- TinyLife.Tools.Tool.OnDraw
- TinyLife.Tools.Tool.OnInitBuildModeUi
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- TinyLife.Tools.Tool.Input
- TinyLife.Tools.Tool.Map
- TinyLife.Tools.Tool.Money
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- TinyLife.Tools.Tool.CurrentFloor
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- TinyLife.Tools.Tool.Texture
- TinyLife.Tools.Tool.DisplayAsTab
- TinyLife.Tools.Tool.MousePos
- TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
- TinyLife.Tools.Tool.Opened
- TinyLife.Tools.Tool.Closed
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- TinyLife.Tools.Tool.CanPlaceForTooltip
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- TinyLife.Tools.Tool.CanSwitchGameModes
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- TinyLife.Tools.Tool.OnButtonCreated(MLEM.Ui.Elements.Button)
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- TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
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- TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme[],System.Action{System.Int32,System.Int32},System.Func{System.Int32,System.Int32,System.Boolean})
- TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,System.Action{System.Int32},System.Func{System.Int32,System.Boolean})
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- TinyLife.Tools.Tool.BuildModeButton(System.String,MLEM.Ui.Elements.Element.GenericCallback,MLEM.Ui.Elements.Element.DrawCallback,System.Single,MLEM.Textures.TextureRegion,System.Collections.Generic.IEnumerable{System.String},System.Nullable{System.Single})
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- TinyLife.Tools.Tool.SelectFirstContentItem
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- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Tools.RemoveTool.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.Tools.RemoveTool.#ctor
commentId: M:TinyLife.Tools.RemoveTool.#ctor
id: '#ctor'
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: RemoveTool()
nameWithType: RemoveTool.RemoveTool()
fullName: TinyLife.Tools.RemoveTool.RemoveTool()
type: Constructor
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: .ctor
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path: ../TinyLife/Tools/RemoveTool.cs
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startLine: 28
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assemblies:
- Tiny Life
namespace: TinyLife.Tools
example: []
syntax:
content: public RemoveTool()
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content.vb: Public Sub New()
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overload: TinyLife.Tools.RemoveTool.#ctor*
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nameWithType.vb: RemoveTool.New()
fullName.vb: TinyLife.Tools.RemoveTool.New()
name.vb: New()
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- uid: TinyLife.Tools.RemoveTool.Update(Microsoft.Xna.Framework.GameTime,System.Boolean)
commentId: M:TinyLife.Tools.RemoveTool.Update(Microsoft.Xna.Framework.GameTime,System.Boolean)
id: Update(Microsoft.Xna.Framework.GameTime,System.Boolean)
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parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
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name: Update(GameTime, bool)
nameWithType: RemoveTool.Update(GameTime, bool)
fullName: TinyLife.Tools.RemoveTool.Update(Microsoft.Xna.Framework.GameTime, bool)
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type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Update
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path: ../TinyLife/Tools/RemoveTool.cs
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startLine: 31
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assemblies:
- Tiny Life
namespace: TinyLife.Tools
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summary: >-
This method is called every update frame for the <xref href="TinyLife.GameImpl.CurrentTool" data-throw-if-not-resolved="false"></xref>.
By default, this method updates the <xref href="TinyLife.Tools.Tool.MousePos" data-throw-if-not-resolved="false"></xref> and invokes <xref href="TinyLife.Tools.Tool.OnUpdate" data-throw-if-not-resolved="false"></xref>, and also manages the <xref href="TinyLife.Tools.UndoRedoStack" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
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content: public override void Update(GameTime time, bool cursorOnUi)
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parameters:
- id: time
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type: Microsoft.Xna.Framework.GameTime
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description: The game's time
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- id: cursorOnUi
type: System.Boolean
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description: Whether the cursor is currently covering the ui.
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content.vb: Public Overrides Sub Update(time As GameTime, cursorOnUi As Boolean)
overridden: TinyLife.Tools.Tool.Update(Microsoft.Xna.Framework.GameTime,System.Boolean)
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overload: TinyLife.Tools.RemoveTool.Update*
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nameWithType.vb: RemoveTool.Update(GameTime, Boolean)
fullName.vb: TinyLife.Tools.RemoveTool.Update(Microsoft.Xna.Framework.GameTime, Boolean)
name.vb: Update(GameTime, Boolean)
- uid: TinyLife.Tools.RemoveTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
commentId: M:TinyLife.Tools.RemoveTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
id: Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
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parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
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name: Draw(GameTime, SpriteBatch, bool)
nameWithType: RemoveTool.Draw(GameTime, SpriteBatch, bool)
fullName: TinyLife.Tools.RemoveTool.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, bool)
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type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Draw
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path: ../TinyLife/Tools/RemoveTool.cs
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startLine: 55
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assemblies:
- Tiny Life
namespace: TinyLife.Tools
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summary: >-
This method is called every draw frame for the <xref href="TinyLife.GameImpl.CurrentTool" data-throw-if-not-resolved="false"></xref>.
By default, this method invokes <xref href="TinyLife.Tools.Tool.OnDraw" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
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content: public override void Draw(GameTime time, SpriteBatch batch, bool cursorOnUi)
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parameters:
- id: time
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type: Microsoft.Xna.Framework.GameTime
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description: The game's time
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- id: batch
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type: Microsoft.Xna.Framework.Graphics.SpriteBatch
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description: The sprite batch used for drawing
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- id: cursorOnUi
type: System.Boolean
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description: Whether the cursor is currently covering the ui.
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content.vb: Public Overrides Sub Draw(time As GameTime, batch As SpriteBatch, cursorOnUi As Boolean)
overridden: TinyLife.Tools.Tool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
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overload: TinyLife.Tools.RemoveTool.Draw*
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nameWithType.vb: RemoveTool.Draw(GameTime, SpriteBatch, Boolean)
fullName.vb: TinyLife.Tools.RemoveTool.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, Boolean)
name.vb: Draw(GameTime, SpriteBatch, Boolean)
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- uid: TinyLife.Tools.RemoveTool.GetMouseCursor
commentId: M:TinyLife.Tools.RemoveTool.GetMouseCursor
id: GetMouseCursor
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: GetMouseCursor()
nameWithType: RemoveTool.GetMouseCursor()
fullName: TinyLife.Tools.RemoveTool.GetMouseCursor()
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: GetMouseCursor
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path: ../TinyLife/Tools/RemoveTool.cs
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startLine: 66
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assemblies:
- Tiny Life
namespace: TinyLife.Tools
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summary: >-
Returns the <xref href="TinyLife.Uis.CursorType" data-throw-if-not-resolved="false"></xref> that this tool should currently display.
By default, <xref href="TinyLife.Uis.CursorType.Default" data-throw-if-not-resolved="false"></xref> is returned.
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example: []
syntax:
content: public override CursorType GetMouseCursor()
return:
type: TinyLife.Uis.CursorType
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description: The cursor type
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content.vb: Public Overrides Function GetMouseCursor() As CursorType
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overridden: TinyLife.Tools.Tool.GetMouseCursor
overload: TinyLife.Tools.RemoveTool.GetMouseCursor*
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- uid: TinyLife.Tools.RemoveTool.CanUndoRedo
commentId: M:TinyLife.Tools.RemoveTool.CanUndoRedo
id: CanUndoRedo
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: CanUndoRedo()
nameWithType: RemoveTool.CanUndoRedo()
fullName: TinyLife.Tools.RemoveTool.CanUndoRedo()
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CanUndoRedo
path: ../TinyLife/Tools/RemoveTool.cs
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startLine: 71
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assemblies:
- Tiny Life
namespace: TinyLife.Tools
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summary: Returns whether or not the <xref href="TinyLife.Tools.UndoRedoStack" data-throw-if-not-resolved="false"></xref> can currently operate and thus, whether the <xref href="TinyLife.Tools.UndoRedoStack.Undo" data-throw-if-not-resolved="false"></xref> or <xref href="TinyLife.Tools.UndoRedoStack.Redo" data-throw-if-not-resolved="false"></xref> actions can be called.
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example: []
syntax:
content: public override bool CanUndoRedo()
return:
type: System.Boolean
description: Whether the undo or redo commands can be used right now.
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content.vb: Public Overrides Function CanUndoRedo() As Boolean
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overridden: TinyLife.Tools.Tool.CanUndoRedo
overload: TinyLife.Tools.RemoveTool.CanUndoRedo*
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- uid: TinyLife.Tools.RemoveTool.ShouldHighlightSelectedObject(System.Object)
commentId: M:TinyLife.Tools.RemoveTool.ShouldHighlightSelectedObject(System.Object)
id: ShouldHighlightSelectedObject(System.Object)
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parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
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name: ShouldHighlightSelectedObject(object)
nameWithType: RemoveTool.ShouldHighlightSelectedObject(object)
fullName: TinyLife.Tools.RemoveTool.ShouldHighlightSelectedObject(object)
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type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: ShouldHighlightSelectedObject
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path: ../TinyLife/Tools/RemoveTool.cs
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startLine: 76
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assemblies:
- Tiny Life
namespace: TinyLife.Tools
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summary: >-
Whether or not the <xref href="TinyLife.Tools.Tool.SelectedObject" data-throw-if-not-resolved="false"></xref> should currently have a white highlight around it.
This method defaults to return true if <xref href="TinyLife.GameImpl.IsCursorOnUi" data-throw-if-not-resolved="false"></xref> is false.
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example: []
syntax:
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content: public override bool ShouldHighlightSelectedObject(object obj)
parameters:
- id: obj
type: System.Object
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description: The selected object, which can be a <xref href="TinyLife.Objects.MapObject" data-throw-if-not-resolved="false"></xref> or a <xref href="TinyLife.Objects.WallLike" data-throw-if-not-resolved="false"></xref>.
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return:
type: System.Boolean
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description: Whether or not the selected object should be highlighted
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content.vb: Public Overrides Function ShouldHighlightSelectedObject(obj As Object) As Boolean
overridden: TinyLife.Tools.Tool.ShouldHighlightSelectedObject(System.Object)
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overload: TinyLife.Tools.RemoveTool.ShouldHighlightSelectedObject*
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nameWithType.vb: RemoveTool.ShouldHighlightSelectedObject(Object)
fullName.vb: TinyLife.Tools.RemoveTool.ShouldHighlightSelectedObject(Object)
name.vb: ShouldHighlightSelectedObject(Object)
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- uid: TinyLife.Tools.RemoveTool.RemoveRoof(TinyLife.World.Roof,TinyLife.Tools.UndoableAction,System.Nullable{Microsoft.Xna.Framework.Rectangle})
commentId: M:TinyLife.Tools.RemoveTool.RemoveRoof(TinyLife.World.Roof,TinyLife.Tools.UndoableAction,System.Nullable{Microsoft.Xna.Framework.Rectangle})
id: RemoveRoof(TinyLife.World.Roof,TinyLife.Tools.UndoableAction,System.Nullable{Microsoft.Xna.Framework.Rectangle})
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parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
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name: RemoveRoof(Roof, UndoableAction, Rectangle?)
nameWithType: RemoveTool.RemoveRoof(Roof, UndoableAction, Rectangle?)
fullName: TinyLife.Tools.RemoveTool.RemoveRoof(TinyLife.World.Roof, TinyLife.Tools.UndoableAction, Microsoft.Xna.Framework.Rectangle?)
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type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: RemoveRoof
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path: ../TinyLife/Tools/RemoveTool.cs
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startLine: 153
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assemblies:
- Tiny Life
namespace: TinyLife.Tools
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summary: Removes the given roof from the world, additionally removing any <xref href="TinyLife.Objects.ObjectCategory.CeilingHanging" data-throw-if-not-resolved="false"></xref> furniture below it and returning the money for the objects
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example: []
syntax:
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content: public static void RemoveRoof(Roof roof, UndoableAction action, Rectangle? newRoof = null)
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parameters:
- id: roof
type: TinyLife.World.Roof
description: The roof to remove
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- id: action
type: TinyLife.Tools.UndoableAction
description: The undoable action that this method should add its actions to. If this method should be executed immediately, use the <xref href="TinyLife.Tools.UndoableAction" data-throw-if-not-resolved="false"></xref> immediate constructor.
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- id: newRoof
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type: System.Nullable{Microsoft.Xna.Framework.Rectangle}
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description: The area of a roof that replaces this one, or null if this roof is just being removed without a replacement.
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content.vb: Public Shared Sub RemoveRoof(roof As Roof, action As UndoableAction, newRoof As Rectangle? = Nothing)
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overload: TinyLife.Tools.RemoveTool.RemoveRoof*
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- uid: TinyLife.Tools.RemoveTool.RemoveStairs(TinyLife.World.Stairs,TinyLife.Tools.UndoableAction)
commentId: M:TinyLife.Tools.RemoveTool.RemoveStairs(TinyLife.World.Stairs,TinyLife.Tools.UndoableAction)
id: RemoveStairs(TinyLife.World.Stairs,TinyLife.Tools.UndoableAction)
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parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
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name: RemoveStairs(Stairs, UndoableAction)
nameWithType: RemoveTool.RemoveStairs(Stairs, UndoableAction)
fullName: TinyLife.Tools.RemoveTool.RemoveStairs(TinyLife.World.Stairs, TinyLife.Tools.UndoableAction)
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type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: RemoveStairs
path: ../TinyLife/Tools/RemoveTool.cs
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startLine: 176
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assemblies:
- Tiny Life
namespace: TinyLife.Tools
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summary: Removes the given stairs from the world and refunds the appropriate amount of money.
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example: []
syntax:
content: public static void RemoveStairs(Stairs stairs, UndoableAction action)
parameters:
- id: stairs
type: TinyLife.World.Stairs
description: The stairs to remove.
- id: action
type: TinyLife.Tools.UndoableAction
description: The undoable action that this method should add its actions to. If this method should be executed immediately, use the <xref href="TinyLife.Tools.UndoableAction" data-throw-if-not-resolved="false"></xref> immediate constructor.
content.vb: Public Shared Sub RemoveStairs(stairs As Stairs, action As UndoableAction)
overload: TinyLife.Tools.RemoveTool.RemoveStairs*
- uid: TinyLife.Tools.RemoveTool.RemoveWall(TinyLife.Objects.WallLike,TinyLife.Tools.UndoableAction)
commentId: M:TinyLife.Tools.RemoveTool.RemoveWall(TinyLife.Objects.WallLike,TinyLife.Tools.UndoableAction)
id: RemoveWall(TinyLife.Objects.WallLike,TinyLife.Tools.UndoableAction)
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: RemoveWall(WallLike, UndoableAction)
nameWithType: RemoveTool.RemoveWall(WallLike, UndoableAction)
fullName: TinyLife.Tools.RemoveTool.RemoveWall(TinyLife.Objects.WallLike, TinyLife.Tools.UndoableAction)
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
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branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: RemoveWall
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path: ../TinyLife/Tools/RemoveTool.cs
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startLine: 191
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assemblies:
- Tiny Life
namespace: TinyLife.Tools
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summary: Removes the given wall from the world, additionally removing any hanging <xref href="TinyLife.Objects.Furniture" data-throw-if-not-resolved="false"></xref> and adding the required amount of <xref href="TinyLife.Tools.Tool.Money" data-throw-if-not-resolved="false"></xref>
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example: []
syntax:
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content: public static void RemoveWall(WallLike wall, UndoableAction action)
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parameters:
- id: wall
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type: TinyLife.Objects.WallLike
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description: The wall to remove
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- id: action
type: TinyLife.Tools.UndoableAction
description: The undoable action that this method should add its actions to. If this method should be executed immediately, use the <xref href="TinyLife.Tools.UndoableAction" data-throw-if-not-resolved="false"></xref> immediate constructor.
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content.vb: Public Shared Sub RemoveWall(wall As WallLike, action As UndoableAction)
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overload: TinyLife.Tools.RemoveTool.RemoveWall*
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- uid: TinyLife.Tools.RemoveTool.RemoveNonGroundTile(Microsoft.Xna.Framework.Point,System.Int32,TinyLife.Tools.UndoableAction)
commentId: M:TinyLife.Tools.RemoveTool.RemoveNonGroundTile(Microsoft.Xna.Framework.Point,System.Int32,TinyLife.Tools.UndoableAction)
id: RemoveNonGroundTile(Microsoft.Xna.Framework.Point,System.Int32,TinyLife.Tools.UndoableAction)
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: RemoveNonGroundTile(Point, int, UndoableAction)
nameWithType: RemoveTool.RemoveNonGroundTile(Point, int, UndoableAction)
fullName: TinyLife.Tools.RemoveTool.RemoveNonGroundTile(Microsoft.Xna.Framework.Point, int, TinyLife.Tools.UndoableAction)
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: RemoveNonGroundTile
path: ../TinyLife/Tools/RemoveTool.cs
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startLine: 221
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assemblies:
- Tiny Life
namespace: TinyLife.Tools
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summary: Removes the given non-ground tile from the map, restores the appropriate amount of money, remoevs any furniture that was on the ground, and spawns the appropriate particles.
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example: []
syntax:
content: public static bool RemoveNonGroundTile(Point pos, int floor, UndoableAction action)
parameters:
- id: pos
type: Microsoft.Xna.Framework.Point
description: The position of the tile to remove.
- id: floor
type: System.Int32
description: The floor of the tile to remove.
- id: action
type: TinyLife.Tools.UndoableAction
description: The undoable action that this method should add its actions to. If this method should be executed immediately, use the <xref href="TinyLife.Tools.UndoableAction" data-throw-if-not-resolved="false"></xref> immediate constructor.
return:
type: System.Boolean
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description: Whether the tile will be successfully removed as part of the <code class="paramref">action</code>.
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content.vb: Public Shared Function RemoveNonGroundTile(pos As Point, floor As Integer, action As UndoableAction) As Boolean
overload: TinyLife.Tools.RemoveTool.RemoveNonGroundTile*
nameWithType.vb: RemoveTool.RemoveNonGroundTile(Point, Integer, UndoableAction)
fullName.vb: TinyLife.Tools.RemoveTool.RemoveNonGroundTile(Microsoft.Xna.Framework.Point, Integer, TinyLife.Tools.UndoableAction)
name.vb: RemoveNonGroundTile(Point, Integer, UndoableAction)
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- uid: TinyLife.Tools.RemoveTool.RemoveFurniture(TinyLife.Objects.Furniture,TinyLife.Tools.UndoableAction)
commentId: M:TinyLife.Tools.RemoveTool.RemoveFurniture(TinyLife.Objects.Furniture,TinyLife.Tools.UndoableAction)
id: RemoveFurniture(TinyLife.Objects.Furniture,TinyLife.Tools.UndoableAction)
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parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
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name: RemoveFurniture(Furniture, UndoableAction)
nameWithType: RemoveTool.RemoveFurniture(Furniture, UndoableAction)
fullName: TinyLife.Tools.RemoveTool.RemoveFurniture(TinyLife.Objects.Furniture, TinyLife.Tools.UndoableAction)
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type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
2023-12-06 13:25:52 +01:00
branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: RemoveFurniture
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path: ../TinyLife/Tools/RemoveTool.cs
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startLine: 254
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assemblies:
- Tiny Life
namespace: TinyLife.Tools
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summary: >-
Removes the given furniture from the world, additionally removing all of its <xref href="TinyLife.Objects.Furniture.GetChildren%60%601" data-throw-if-not-resolved="false"></xref> and adding the required amount of <xref href="TinyLife.Tools.Tool.Money" data-throw-if-not-resolved="false"></xref>
Note that the furniture's parent-child relationships are not edited or removed, so <xref href="TinyLife.Objects.Furniture.UnlinkParentsAndChildren" data-throw-if-not-resolved="false"></xref> should be called if the furniture is added into a household storage or similar.
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example: []
syntax:
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content: public static bool RemoveFurniture(Furniture furniture, UndoableAction action)
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parameters:
- id: furniture
type: TinyLife.Objects.Furniture
description: The furniture item to remove
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- id: action
type: TinyLife.Tools.UndoableAction
description: The undoable action that this method should add its actions to. If this method should be executed immediately, use the <xref href="TinyLife.Tools.UndoableAction" data-throw-if-not-resolved="false"></xref> immediate constructor.
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return:
type: System.Boolean
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description: Whether the removal was a success, which is only false if the passed <code class="paramref">furniture</code> has the <xref href="TinyLife.Objects.ObjectCategory.NonSellable" data-throw-if-not-resolved="false"></xref> category
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content.vb: Public Shared Function RemoveFurniture(furniture As Furniture, action As UndoableAction) As Boolean
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overload: TinyLife.Tools.RemoveTool.RemoveFurniture*
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- uid: TinyLife.Tools.RemoveTool.StoreOrRemoveFurniture(TinyLife.Objects.Furniture,TinyLife.Tools.UndoableAction)
commentId: M:TinyLife.Tools.RemoveTool.StoreOrRemoveFurniture(TinyLife.Objects.Furniture,TinyLife.Tools.UndoableAction)
id: StoreOrRemoveFurniture(TinyLife.Objects.Furniture,TinyLife.Tools.UndoableAction)
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parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
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name: StoreOrRemoveFurniture(Furniture, UndoableAction)
nameWithType: RemoveTool.StoreOrRemoveFurniture(Furniture, UndoableAction)
fullName: TinyLife.Tools.RemoveTool.StoreOrRemoveFurniture(TinyLife.Objects.Furniture, TinyLife.Tools.UndoableAction)
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type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
2023-12-06 13:25:52 +01:00
branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: StoreOrRemoveFurniture
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path: ../TinyLife/Tools/RemoveTool.cs
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startLine: 283
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assemblies:
- Tiny Life
namespace: TinyLife.Tools
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summary: >-
Stores the passed <xref href="TinyLife.Objects.Furniture" data-throw-if-not-resolved="false"></xref> into the current household's <xref href="TinyLife.World.Household.FurnitureStorage" data-throw-if-not-resolved="false"></xref>, or, if there is no current household, removes the object using <xref href="TinyLife.Tools.RemoveTool.RemoveFurniture(TinyLife.Objects.Furniture%2cTinyLife.Tools.UndoableAction)" data-throw-if-not-resolved="false"></xref> instead.
If the passed furniture is in the world and has children, the children are also stored (or removed) recursively.
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example: []
syntax:
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content: public static bool StoreOrRemoveFurniture(Furniture furniture, UndoableAction action)
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parameters:
- id: furniture
type: TinyLife.Objects.Furniture
description: The furniture to store (or remove)
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- id: action
type: TinyLife.Tools.UndoableAction
description: The undoable action that this method should add its actions to. If this method should be executed immediately, use the <xref href="TinyLife.Tools.UndoableAction" data-throw-if-not-resolved="false"></xref> immediate constructor.
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return:
type: System.Boolean
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description: Whether the storage or removal was a success, which is only false if there is no current household and the passed <code class="paramref">furniture</code> has the <xref href="TinyLife.Objects.ObjectCategory.NonSellable" data-throw-if-not-resolved="false"></xref> category
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content.vb: Public Shared Function StoreOrRemoveFurniture(furniture As Furniture, action As UndoableAction) As Boolean
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overload: TinyLife.Tools.RemoveTool.StoreOrRemoveFurniture*
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- uid: TinyLife.Tools.RemoveTool.PlayDestroySound
commentId: M:TinyLife.Tools.RemoveTool.PlayDestroySound
id: PlayDestroySound
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: PlayDestroySound()
nameWithType: RemoveTool.PlayDestroySound()
fullName: TinyLife.Tools.RemoveTool.PlayDestroySound()
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
2023-12-06 13:25:52 +01:00
branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: PlayDestroySound
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path: ../TinyLife/Tools/RemoveTool.cs
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startLine: 312
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assemblies:
- Tiny Life
namespace: TinyLife.Tools
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summary: Plays the destroy sound
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example: []
syntax:
content: public static void PlayDestroySound()
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content.vb: Public Shared Sub PlayDestroySound()
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overload: TinyLife.Tools.RemoveTool.PlayDestroySound*
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- uid: TinyLife.Tools.RemoveTool.SpawnDestroyParticles(TinyLife.Objects.Furniture)
commentId: M:TinyLife.Tools.RemoveTool.SpawnDestroyParticles(TinyLife.Objects.Furniture)
id: SpawnDestroyParticles(TinyLife.Objects.Furniture)
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: SpawnDestroyParticles(Furniture)
nameWithType: RemoveTool.SpawnDestroyParticles(Furniture)
fullName: TinyLife.Tools.RemoveTool.SpawnDestroyParticles(TinyLife.Objects.Furniture)
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
2023-12-06 13:25:52 +01:00
branch: main
2022-05-24 13:36:05 +02:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: SpawnDestroyParticles
path: ../TinyLife/Tools/RemoveTool.cs
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startLine: 321
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assemblies:
- Tiny Life
namespace: TinyLife.Tools
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summary: >-
Spawns a set of particles for the given <xref href="TinyLife.Objects.Furniture" data-throw-if-not-resolved="false"></xref> being destroyed.
The particles are based on the furniture's textures and colors.
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example: []
syntax:
content: public static void SpawnDestroyParticles(Furniture furniture)
parameters:
- id: furniture
type: TinyLife.Objects.Furniture
description: The furniture whose particles to spawn.
content.vb: Public Shared Sub SpawnDestroyParticles(furniture As Furniture)
overload: TinyLife.Tools.RemoveTool.SpawnDestroyParticles*
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- uid: TinyLife.Tools.RemoveTool.SpawnDestroyParticles(TinyLife.Objects.WallLike)
commentId: M:TinyLife.Tools.RemoveTool.SpawnDestroyParticles(TinyLife.Objects.WallLike)
id: SpawnDestroyParticles(TinyLife.Objects.WallLike)
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: SpawnDestroyParticles(WallLike)
nameWithType: RemoveTool.SpawnDestroyParticles(WallLike)
fullName: TinyLife.Tools.RemoveTool.SpawnDestroyParticles(TinyLife.Objects.WallLike)
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
2023-12-06 13:25:52 +01:00
branch: main
2023-10-11 16:05:32 +02:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: SpawnDestroyParticles
path: ../TinyLife/Tools/RemoveTool.cs
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startLine: 331
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assemblies:
- Tiny Life
namespace: TinyLife.Tools
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summary: >-
Spawns a set of particles for the given <xref href="TinyLife.Objects.WallLike" data-throw-if-not-resolved="false"></xref> object being destroyed.
The particles are based on the item's textures and colors.
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example: []
syntax:
content: public static void SpawnDestroyParticles(WallLike wall)
parameters:
- id: wall
type: TinyLife.Objects.WallLike
description: The wall whose particles to spawn.
content.vb: Public Shared Sub SpawnDestroyParticles(wall As WallLike)
overload: TinyLife.Tools.RemoveTool.SpawnDestroyParticles*
- uid: TinyLife.Tools.RemoveTool.SpawnDestroyParticles(MLEM.Misc.RectangleF,System.Single,System.Single,System.ValueTuple{MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color}[])
commentId: M:TinyLife.Tools.RemoveTool.SpawnDestroyParticles(MLEM.Misc.RectangleF,System.Single,System.Single,System.ValueTuple{MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color}[])
id: SpawnDestroyParticles(MLEM.Misc.RectangleF,System.Single,System.Single,System.ValueTuple{MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color}[])
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parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
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name: SpawnDestroyParticles(RectangleF, float, float, params (TextureRegion, Color)[])
nameWithType: RemoveTool.SpawnDestroyParticles(RectangleF, float, float, params (TextureRegion, Color)[])
fullName: TinyLife.Tools.RemoveTool.SpawnDestroyParticles(MLEM.Misc.RectangleF, float, float, params (MLEM.Textures.TextureRegion, Microsoft.Xna.Framework.Color)[])
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type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
2023-12-06 13:25:52 +01:00
branch: main
2022-05-24 13:36:05 +02:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: SpawnDestroyParticles
path: ../TinyLife/Tools/RemoveTool.cs
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startLine: 351
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assemblies:
- Tiny Life
namespace: TinyLife.Tools
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summary: >-
Spawns a set of particles for an arbitrary object being destroyed.
If a <xref href="TinyLife.Objects.Furniture" data-throw-if-not-resolved="false"></xref> is destroyed, <xref href="TinyLife.Tools.RemoveTool.SpawnDestroyParticles(TinyLife.Objects.Furniture)" data-throw-if-not-resolved="false"></xref> should be used instead.
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example: []
syntax:
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content: public static void SpawnDestroyParticles(RectangleF area, float floor, float amountMultiplier, params (TextureRegion, Color)[] textures)
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parameters:
- id: area
type: MLEM.Misc.RectangleF
description: The area to spawn particles in.
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- id: floor
type: System.Single
description: The floor to spawn particles on.
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- id: amountMultiplier
type: System.Single
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description: The amount of particles that should be spawned, which will be multiplied with the size of the <code class="paramref">area</code>
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- id: textures
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type: System.ValueTuple{MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color}[]
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description: The textures and their colors to choose from when spawning the particles.
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content.vb: Public Shared Sub SpawnDestroyParticles(area As RectangleF, floor As Single, amountMultiplier As Single, ParamArray textures As (TextureRegion, Color)())
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overload: TinyLife.Tools.RemoveTool.SpawnDestroyParticles*
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nameWithType.vb: RemoveTool.SpawnDestroyParticles(RectangleF, Single, Single, ParamArray (TextureRegion, Color)())
fullName.vb: TinyLife.Tools.RemoveTool.SpawnDestroyParticles(MLEM.Misc.RectangleF, Single, Single, ParamArray (MLEM.Textures.TextureRegion, Microsoft.Xna.Framework.Color)())
name.vb: SpawnDestroyParticles(RectangleF, Single, Single, ParamArray (TextureRegion, Color)())
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references:
2024-01-07 16:53:47 +01:00
- uid: TinyLife.Tools.Tool.PlayModeTool
commentId: F:TinyLife.Tools.Tool.PlayModeTool
parent: TinyLife.Tools.Tool
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_PlayModeTool
name: PlayModeTool
nameWithType: Tool.PlayModeTool
fullName: TinyLife.Tools.Tool.PlayModeTool
- uid: TinyLife.Tools.Tool.BuildTools
commentId: F:TinyLife.Tools.Tool.BuildTools
parent: TinyLife.Tools.Tool
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_BuildTools
name: BuildTools
nameWithType: Tool.BuildTools
fullName: TinyLife.Tools.Tool.BuildTools
2021-08-04 06:51:12 +02:00
- uid: TinyLife.Tools
commentId: N:TinyLife.Tools
2024-01-07 16:53:47 +01:00
href: TinyLife.html
2021-08-04 06:51:12 +02:00
name: TinyLife.Tools
nameWithType: TinyLife.Tools
fullName: TinyLife.Tools
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spec.csharp:
- uid: TinyLife
name: TinyLife
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href: TinyLife.html
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- name: .
- uid: TinyLife.Tools
name: Tools
2024-01-07 16:53:47 +01:00
href: TinyLife.Tools.html
2023-03-30 18:07:55 +02:00
spec.vb:
- uid: TinyLife
name: TinyLife
2024-01-07 16:53:47 +01:00
href: TinyLife.html
2023-03-30 18:07:55 +02:00
- name: .
- uid: TinyLife.Tools
name: Tools
2024-01-07 16:53:47 +01:00
href: TinyLife.Tools.html
2021-08-04 06:51:12 +02:00
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
2021-08-04 06:51:12 +02:00
- uid: TinyLife.Tools.Tool
commentId: T:TinyLife.Tools.Tool
parent: TinyLife.Tools
2024-01-07 16:53:47 +01:00
href: TinyLife.Tools.Tool.html
2021-08-04 06:51:12 +02:00
name: Tool
nameWithType: Tool
fullName: TinyLife.Tools.Tool
- uid: TinyLife.Tools.Tool.RemoveTool
commentId: F:TinyLife.Tools.Tool.RemoveTool
parent: TinyLife.Tools.Tool
2024-01-07 16:53:47 +01:00
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_RemoveTool
2021-08-04 06:51:12 +02:00
name: RemoveTool
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