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### YamlMime:ManagedReference
items :
- uid : TinyLife.Objects.CornerFurniture.Counter
commentId : T:TinyLife.Objects.CornerFurniture.Counter
id : CornerFurniture.Counter
parent : TinyLife.Objects
children :
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- TinyLife.Objects.CornerFurniture.Counter.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)
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- TinyLife.Objects.CornerFurniture.Counter.GetCornerStatus(System.Collections.Generic.Dictionary{MLEM.Maths.Direction2,MLEM.Maths.Direction2})
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- TinyLife.Objects.CornerFurniture.Counter.ShouldConnectTo(TinyLife.Objects.Furniture)
langs :
- csharp
- vb
name : CornerFurniture.Counter
nameWithType : CornerFurniture.Counter
fullName : TinyLife.Objects.CornerFurniture.Counter
type : Class
source :
remote :
path : TinyLife/Objects/CornerFurniture.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Counter
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path : ../TinyLife/Objects/CornerFurniture.cs
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startLine : 99
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : >-
A counter is a <xref href="TinyLife.Objects.CornerFurniture" data-throw-if-not-resolved="false"></xref> that can have four distinct rotations.
A corner is only created for a counter if the two neighboring furnitures both face toward the same tile.
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example : [ ]
syntax :
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content: 'public class CornerFurniture.Counter : CornerFurniture, IGenericDataHolder'
content.vb : Public Class CornerFurniture.Counter Inherits CornerFurniture Implements IGenericDataHolder
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inheritance :
- System.Object
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
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- TinyLife.Objects.MapObject
- TinyLife.Objects.Furniture
- TinyLife.Objects.CornerFurniture
implements :
- MLEM.Misc.IGenericDataHolder
inheritedMembers :
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- TinyLife.Objects.CornerFurniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Maths.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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- TinyLife.Objects.CornerFurniture.OnNeighborChanged(TinyLife.Objects.Furniture)
- TinyLife.Objects.CornerFurniture.Validate
- TinyLife.Objects.Furniture.Random
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- TinyLife.Objects.Furniture.OnFurnitureTypeConstructed
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- TinyLife.Objects.Furniture.OnGetDescription
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- TinyLife.Objects.Furniture.OnSetCreator
- TinyLife.Objects.Furniture.OnGetDirty
- TinyLife.Objects.Furniture.OnDirty
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- TinyLife.Objects.Furniture.OnAppliedUpgrade
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- TinyLife.Objects.Furniture.DisplayName
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- TinyLife.Objects.Furniture.ParentInfo
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- TinyLife.Objects.Furniture.Visibility
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- TinyLife.Objects.Furniture.Type
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- TinyLife.Objects.Furniture.AppliedUpgrades
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- TinyLife.Objects.Furniture.Rotation
- TinyLife.Objects.Furniture.ParentFurniture
- TinyLife.Objects.Furniture.ParentObjectSpot
- TinyLife.Objects.Furniture.Colors
- TinyLife.Objects.Furniture.Area
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- TinyLife.Objects.Furniture.CoveredTiles
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- TinyLife.Objects.Furniture.DevaluedThroughUse
- TinyLife.Objects.Furniture.AreUtilitiesDisabled
- TinyLife.Objects.Furniture.IsStatic
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- TinyLife.Objects.Furniture.CreatorId
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- TinyLife.Objects.Furniture.Quality
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- TinyLife.Objects.Furniture.CanBeDirty
- TinyLife.Objects.Furniture.Dirty
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- TinyLife.Objects.Furniture.CustomPrice
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- TinyLife.Objects.Furniture.Creator
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- TinyLife.Objects.Furniture.AttachedWall
- TinyLife.Objects.Furniture.HideFromDraw
- TinyLife.Objects.Furniture.VisualRotation
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- TinyLife.Objects.Furniture.ParentObjectSpotId
- TinyLife.Objects.Furniture.ParentFurnitureId
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- TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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- TinyLife.Objects.Furniture.Intersects(MLEM.Maths.RectangleF)
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- TinyLife.Objects.Furniture.GetCategories(TinyLife.Objects.PersonLike)
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- TinyLife.Objects.Furniture.OnAdded
- TinyLife.Objects.Furniture.OnRemoved
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- TinyLife.Objects.Furniture.GetAiPriority(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.Furniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
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- TinyLife.Objects.Furniture.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
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- TinyLife.Objects.Furniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
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- TinyLife.Objects.Furniture.GetFreeActionSpotInfos(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.Furniture.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
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- TinyLife.Objects.Furniture.GetDebugLines(TinyLife.GameImpl,System.Collections.Generic.List{System.String})
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- TinyLife.Objects.Furniture.GetEfficiencyModifier(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single)
- TinyLife.Objects.Furniture.GetRestoreNeedModifier(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType)
- TinyLife.Objects.Furniture.OnRandomQuality(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Random,System.Boolean,System.Collections.Generic.Dictionary{TinyLife.Skills.Quality,System.Single})
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- TinyLife.Objects.Furniture.IsFreeSpot(Microsoft.Xna.Framework.Point)
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- TinyLife.Objects.Furniture.ResetToStatic(System.Boolean,System.Boolean)
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- TinyLife.Objects.Furniture.ModifyActionCategories(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Collections.Generic.List{System.String})
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- TinyLife.Objects.Furniture.MoveToMap(TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single})
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- TinyLife.Objects.Furniture.OnPositionChanged(Microsoft.Xna.Framework.Vector2,System.Single)
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- TinyLife.Objects.Furniture.GetPrice
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- TinyLife.Objects.Furniture.GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
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- TinyLife.Objects.Furniture.GetDecorativeRating(TinyLife.World.Room)
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- TinyLife.Objects.Furniture.GetDirty(TinyLife.Objects.PersonLike,System.TimeSpan)
- TinyLife.Objects.Furniture.SetCreator(TinyLife.Objects.PersonLike,System.Boolean)
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- TinyLife.Objects.Furniture.OnPlacedInBuildMode(TinyLife.Tools.FurniturePlacer,System.Boolean)
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- TinyLife.Objects.Furniture.GetWallsInTheWay``1(Microsoft.Xna.Framework.Vector2,System.Single,MLEM.Maths.Direction2,System.Single,System.Collections.Generic.ICollection{TinyLife.Objects.WallLike})
- TinyLife.Objects.Furniture.GetRoofingInTheWay(Microsoft.Xna.Framework.Vector2,System.Int32,MLEM.Maths.Direction2,System.Single,System.Collections.Generic.ICollection{TinyLife.World.Roof})
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- TinyLife.Objects.Furniture.GetAppliedUpgrade(TinyLife.Objects.Upgrade)
- TinyLife.Objects.Furniture.ApplyUpgrade(TinyLife.Objects.AppliedUpgrade)
- TinyLife.Objects.Furniture.HasFullUpgrade(TinyLife.Objects.Upgrade)
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- TinyLife.Objects.Furniture.DrawUi(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Ui.Elements.Element,System.Single,System.Int32[])
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- TinyLife.Objects.Furniture.GetOccupants(TinyLife.Objects.ObjectCategory,System.Boolean)
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- TinyLife.Objects.Furniture.GetFreeActionSpots(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetFreeActionSpot(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.Furniture.GetActionSpotInfo(TinyLife.Objects.PersonLike,TinyLife.Objects.ActionSpot,MLEM.Maths.Direction2)
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- TinyLife.Objects.Furniture.GetFreeObjectSpot(TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2})
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- TinyLife.Objects.Furniture.GetFreeObjectSpots(TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2})
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- TinyLife.Objects.Furniture.SetParent(TinyLife.Objects.Furniture,TinyLife.Objects.ObjectSpot)
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- TinyLife.Objects.Furniture.UnlinkParentsAndChildren
- TinyLife.Objects.Furniture.RemoveAndUnlink
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- TinyLife.Objects.Furniture.GetChildren``1
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- TinyLife.Objects.Furniture.AddChild``1(TinyLife.Objects.FurnitureType,MLEM.Maths.Direction2,System.Int32[],System.Nullable{System.Guid},System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.AddChild(TinyLife.Objects.Furniture,MLEM.Maths.Direction2,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.SetChild``1(TinyLife.Objects.ObjectSpot,TinyLife.Objects.FurnitureType,MLEM.Maths.Direction2,System.Int32[],System.Nullable{System.Guid})
- TinyLife.Objects.Furniture.SetChild(TinyLife.Objects.ObjectSpot,TinyLife.Objects.Furniture,MLEM.Maths.Direction2)
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- TinyLife.Objects.Furniture.RemoveChild(TinyLife.Objects.Furniture)
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- TinyLife.Objects.Furniture.NotifyNeighbors
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- TinyLife.Objects.Furniture.SetNewId(System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture})
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- TinyLife.Objects.MapObject.PersonRotationOrder
- TinyLife.Objects.MapObject.OnCreated
- TinyLife.Objects.MapObject.OnValidated
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- TinyLife.Objects.MapObject.OnValidatedEarly
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- TinyLife.Objects.MapObject.OnEventsAttachable
- TinyLife.Objects.MapObject.OnDraw
- TinyLife.Objects.MapObject.OnUpdate
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- TinyLife.Objects.MapObject.OnGetHoverInfo
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- TinyLife.Objects.MapObject.OnGetDebugLines
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- TinyLife.Objects.MapObject.Position
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- TinyLife.Objects.MapObject.Floor
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- TinyLife.Objects.MapObject.Id
- TinyLife.Objects.MapObject.Map
- TinyLife.Objects.MapObject.CurrentLot
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- TinyLife.Objects.MapObject.CurrentRoom
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- TinyLife.Objects.MapObject.IsInWorld
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- TinyLife.Objects.MapObject.HoldingPerson
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- TinyLife.Objects.MapObject.ValidateEarly
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- TinyLife.Objects.MapObject.OnCameraRotationChanged(MLEM.Maths.Direction2,MLEM.Maths.Direction2)
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- TinyLife.Objects.MapObject.OnCurrentGameMapChanged(TinyLife.World.Map,TinyLife.World.Map)
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- TinyLife.Objects.MapObject.GetPathCostModifier(Microsoft.Xna.Framework.Point)
- TinyLife.Objects.MapObject.GetFreeActionSpotInfo(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.MapObject.SetMapAndValidate(TinyLife.World.Map)
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- TinyLife.Objects.MapObject.HasCategory(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.MapObject.DoDraw(Microsoft.Xna.Framework.GameTime,System.Object,System.Nullable{Microsoft.Xna.Framework.Color},System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
- TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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- TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,System.Object,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Point,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean,TinyLife.Objects.ParentInfo,System.Single,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Boolean)
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- TinyLife.Objects.MapObject.GetModCategory(System.String)
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
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- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
- TinyLife.Objects.CornerFurniture.Counter.TinyLife.Utilities.Extensions.JsonCopy``1
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- uid : TinyLife.Objects.CornerFurniture.Counter.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)
commentId : M:TinyLife.Objects.CornerFurniture.Counter.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)
id : '#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)'
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parent : TinyLife.Objects.CornerFurniture.Counter
langs :
- csharp
- vb
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name : Counter(Guid, FurnitureType, int[], Map, Vector2, float)
nameWithType : CornerFurniture.Counter.Counter(Guid, FurnitureType, int[], Map, Vector2, float)
fullName : TinyLife.Objects.CornerFurniture.Counter.Counter(System.Guid, TinyLife.Objects.FurnitureType, int[], TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, float)
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type : Constructor
source :
remote :
path : TinyLife/Objects/CornerFurniture.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : .ctor
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path : ../TinyLife/Objects/CornerFurniture.cs
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startLine : 102
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : >-
Creates a new furniture instance.
By default, this is done using <xref href="TinyLife.Objects.FurnitureType.Construct%60%601(System.Int32%5b%5d%2cTinyLife.World.Map%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Single%2cSystem.Nullable%7bSystem.Guid%7d)" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
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content : public Counter(Guid id, FurnitureType type, int[] colors, Map map, Vector2 pos, float floor)
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parameters :
- id : id
type : System.Guid
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description : The id to apply to the created furniture instance
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- id : type
type : TinyLife.Objects.FurnitureType
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description : The type to create an instance of
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- id : colors
type : System.Int32[]
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description : The colors to apply to the furniture
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- id : map
type : TinyLife.World.Map
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description : The map to create the furniture on
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- id : pos
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type : Microsoft.Xna.Framework.Vector2
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description : The position that the furniture should have
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- id : floor
type : System.Single
description : The floor that this object is on.
content.vb : Public Sub New(id As Guid, type As FurnitureType, colors As Integer(), map As Map, pos As Vector2, floor As Single)
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overload : TinyLife.Objects.CornerFurniture.Counter.#ctor*
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nameWithType.vb : CornerFurniture.Counter.New(Guid, FurnitureType, Integer(), Map, Vector2, Single)
fullName.vb : TinyLife.Objects.CornerFurniture.Counter.New(System.Guid, TinyLife.Objects.FurnitureType, Integer(), TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, Single)
name.vb : New(Guid, FurnitureType, Integer(), Map, Vector2, Single)
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- uid : TinyLife.Objects.CornerFurniture.Counter.ShouldConnectTo(TinyLife.Objects.Furniture)
commentId : M:TinyLife.Objects.CornerFurniture.Counter.ShouldConnectTo(TinyLife.Objects.Furniture)
id : ShouldConnectTo(TinyLife.Objects.Furniture)
parent : TinyLife.Objects.CornerFurniture.Counter
langs :
- csharp
- vb
name : ShouldConnectTo(Furniture)
nameWithType : CornerFurniture.Counter.ShouldConnectTo(Furniture)
fullName : TinyLife.Objects.CornerFurniture.Counter.ShouldConnectTo(TinyLife.Objects.Furniture)
type : Method
source :
remote :
path : TinyLife/Objects/CornerFurniture.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : ShouldConnectTo
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path : ../TinyLife/Objects/CornerFurniture.cs
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startLine : 105
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : >-
A method that determines whether this corner furniture should connect to the given neighboring furniture.
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If this method returns true, the neighbor's rotation is passed to <xref href="TinyLife.Objects.CornerFurniture.GetCornerStatus(System.Collections.Generic.Dictionary%7bMLEM.Maths.Direction2%2cMLEM.Maths.Direction2%7d)" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
content : protected override bool ShouldConnectTo(Furniture neighbor)
parameters :
- id : neighbor
type : TinyLife.Objects.Furniture
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description : The neighbor to connect to
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return :
type : System.Boolean
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description : Whether this object should connect to the neighbor furniture
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content.vb : Protected Overrides Function ShouldConnectTo(neighbor As Furniture) As Boolean
overridden : TinyLife.Objects.CornerFurniture.ShouldConnectTo(TinyLife.Objects.Furniture)
overload : TinyLife.Objects.CornerFurniture.Counter.ShouldConnectTo*
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- uid : TinyLife.Objects.CornerFurniture.Counter.GetCornerStatus(System.Collections.Generic.Dictionary{MLEM.Maths.Direction2,MLEM.Maths.Direction2})
commentId : M:TinyLife.Objects.CornerFurniture.Counter.GetCornerStatus(System.Collections.Generic.Dictionary{MLEM.Maths.Direction2,MLEM.Maths.Direction2})
id : GetCornerStatus(System.Collections.Generic.Dictionary{MLEM.Maths.Direction2,MLEM.Maths.Direction2})
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parent : TinyLife.Objects.CornerFurniture.Counter
langs :
- csharp
- vb
name : GetCornerStatus(Dictionary<Direction2, Direction2>)
nameWithType : CornerFurniture.Counter.GetCornerStatus(Dictionary<Direction2, Direction2>)
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fullName : TinyLife.Objects.CornerFurniture.Counter.GetCornerStatus(System.Collections.Generic.Dictionary<MLEM.Maths.Direction2, MLEM.Maths.Direction2>)
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type : Method
source :
remote :
path : TinyLife/Objects/CornerFurniture.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : GetCornerStatus
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path : ../TinyLife/Objects/CornerFurniture.cs
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startLine : 110
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : >-
A method that is used to determine the corner status that this furniture should have, based on the given <code class="paramref">neighborRotations</code>.
The neighbor rotations are previously gathered based on the information returned for each neighbor in <xref href="TinyLife.Objects.CornerFurniture.ShouldConnectTo(TinyLife.Objects.Furniture)" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
content : protected override Direction2 GetCornerStatus(Dictionary<Direction2, Direction2> neighborRotations)
parameters :
- id : neighborRotations
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type : System.Collections.Generic.Dictionary{MLEM.Maths.Direction2,MLEM.Maths.Direction2}
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description : The rotations of each neighbor, where the keys are the direction that the neighbor is in, and the values are the neighbor's <xref href="TinyLife.Objects.Furniture.Rotation" data-throw-if-not-resolved="false"></xref>
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return :
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type : MLEM.Maths.Direction2
description : The direction of the texture that should be used for this corner, or <xref href="MLEM.Maths.Direction2" data-throw-if-not-resolved="false"></xref> for no connection
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content.vb : Protected Overrides Function GetCornerStatus(neighborRotations As Dictionary(Of Direction2, Direction2)) As Direction2
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overridden : TinyLife.Objects.CornerFurniture.GetCornerStatus(System.Collections.Generic.Dictionary{MLEM.Maths.Direction2,MLEM.Maths.Direction2})
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overload : TinyLife.Objects.CornerFurniture.Counter.GetCornerStatus*
nameWithType.vb : CornerFurniture.Counter.GetCornerStatus(Dictionary(Of Direction2, Direction2))
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fullName.vb : TinyLife.Objects.CornerFurniture.Counter.GetCornerStatus(System.Collections.Generic.Dictionary(Of MLEM.Maths.Direction2, MLEM.Maths.Direction2))
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name.vb : GetCornerStatus(Dictionary(Of Direction2, Direction2))
references :
- uid : TinyLife.Objects.CornerFurniture
commentId : T:TinyLife.Objects.CornerFurniture
parent : TinyLife.Objects
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href : TinyLife.Objects.CornerFurniture.html
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name : CornerFurniture
nameWithType : CornerFurniture
fullName : TinyLife.Objects.CornerFurniture
- uid : TinyLife.Objects
commentId : N : TinyLife.Objects
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href : TinyLife.html
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name : TinyLife.Objects
nameWithType : TinyLife.Objects
fullName : TinyLife.Objects
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name : TinyLife
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name : MapObject
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commentId : T:TinyLife.Objects.Furniture
parent : TinyLife.Objects
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href : TinyLife.Objects.Furniture.html
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name : Furniture
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name : IGenericDataHolder
nameWithType : IGenericDataHolder
fullName : MLEM.Misc.IGenericDataHolder
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parent : TinyLife.Objects.CornerFurniture
isExternal : true
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href : TinyLife.Objects.CornerFurniture.html#TinyLife_Objects_CornerFurniture_Draw_Microsoft_Xna_Framework_GameTime_System_Object_Microsoft_Xna_Framework_Vector2_System_Single_Microsoft_Xna_Framework_Vector2_System_Nullable_Microsoft_Xna_Framework_Color__MLEM_Maths_Direction2_System_Int32___System_Single_System_Boolean_TinyLife_Objects_ParentInfo_System_Single_System_Collections_Generic_List_MLEM_Graphics_StaticSpriteBatch_Item__
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name : Draw(GameTime, object, Vector2, float, Vector2, Color?, Direction2, int[], float, bool, ParentInfo, float, List<Item>)
nameWithType : CornerFurniture.Draw(GameTime, object, Vector2, float, Vector2, Color?, Direction2, int[], float, bool, ParentInfo, float, List<StaticSpriteBatch.Item>)
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nameWithType.vb : CornerFurniture.Draw(GameTime, Object, Vector2, Single, Vector2, Color?, Direction2, Integer(), Single, Boolean, ParentInfo, Single, List(Of StaticSpriteBatch.Item))
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name.vb : Draw(GameTime, Object, Vector2, Single, Vector2, Color?, Direction2, Integer(), Single, Boolean, ParentInfo, Single, List(Of Item))
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name : Draw
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2021-08-04 06:51:12 +02:00
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fullName : TinyLife.Objects.Furniture.OnRemoved()
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
href : TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_GetAiPriority_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_
name : GetAiPriority(PersonLike, ObjectCategory)
nameWithType : Furniture.GetAiPriority(PersonLike, ObjectCategory)
fullName : TinyLife.Objects.Furniture.GetAiPriority(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory)
2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2022-03-09 16:13:05 +01:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2024-01-07 16:53:47 +01:00
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2022-03-09 16:13:05 +01:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2024-01-07 16:53:47 +01:00
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2022-03-09 16:13:05 +01:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2021-10-14 20:30:40 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2024-07-09 18:54:47 +02:00
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2024-07-09 18:54:47 +02:00
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2024-07-09 18:54:47 +02:00
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2022-05-24 13:36:05 +02:00
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2022-05-24 13:36:05 +02:00
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2024-01-07 16:53:47 +01:00
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2022-05-24 13:36:05 +02:00
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2024-01-07 16:53:47 +01:00
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2022-05-24 13:36:05 +02:00
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2024-01-07 16:53:47 +01:00
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2022-05-24 13:36:05 +02:00
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2024-06-09 17:05:30 +02:00
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2022-07-04 16:50:43 +02:00
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2024-06-09 17:05:30 +02:00
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2022-07-04 16:50:43 +02:00
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2024-06-09 17:05:30 +02:00
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2022-07-04 16:50:43 +02:00
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2024-06-09 17:05:30 +02:00
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2022-07-04 16:50:43 +02:00
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2024-06-09 17:05:30 +02:00
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2022-07-04 16:50:43 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2024-06-09 17:05:30 +02:00
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2022-07-04 16:50:43 +02:00
name : GetEfficiencyModifier
2024-06-09 17:05:30 +02:00
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2022-07-04 16:50:43 +02:00
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2024-06-09 17:05:30 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2024-06-09 17:05:30 +02:00
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2022-07-04 16:50:43 +02:00
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2024-06-09 17:05:30 +02:00
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2022-07-04 16:50:43 +02:00
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2024-06-09 17:05:30 +02:00
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2022-07-04 16:50:43 +02:00
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2024-06-09 17:05:30 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2022-07-04 16:50:43 +02:00
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2024-06-09 17:05:30 +02:00
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2022-07-04 16:50:43 +02:00
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2024-06-09 17:05:30 +02:00
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2022-07-04 16:50:43 +02:00
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2024-06-09 17:05:30 +02:00
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2024-01-07 16:53:47 +01:00
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2024-06-09 17:05:30 +02:00
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2024-02-02 18:13:42 +01:00
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2024-06-09 17:05:30 +02:00
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2024-02-02 18:13:42 +01:00
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2024-06-09 17:05:30 +02:00
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2024-02-02 18:13:42 +01:00
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2024-06-09 17:05:30 +02:00
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2024-02-02 18:13:42 +01:00
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2024-02-02 18:13:42 +01:00
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2024-06-09 17:05:30 +02:00
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2022-12-20 13:25:03 +01:00
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2024-01-07 16:53:47 +01:00
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2023-08-15 13:17:22 +02:00
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2023-01-19 11:28:13 +01:00
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2023-08-15 13:17:22 +02:00
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2024-01-07 16:53:47 +01:00
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2023-01-19 11:28:13 +01:00
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2023-08-15 13:17:22 +02:00
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2024-01-07 16:53:47 +01:00
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2023-07-20 14:27:20 +02:00
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2024-01-07 16:53:47 +01:00
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2023-07-20 14:27:20 +02:00
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2024-01-07 16:53:47 +01:00
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2023-07-20 14:27:20 +02:00
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2024-07-26 12:47:59 +02:00
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2024-07-26 12:47:59 +02:00
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2021-08-04 06:51:12 +02:00
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