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### YamlMime:ManagedReference
items :
- uid : TinyLife.Actions.StoreAction
commentId : T:TinyLife.Actions.StoreAction
id : StoreAction
parent : TinyLife.Actions
children :
- TinyLife.Actions.StoreAction.AndThenInitialize
- TinyLife.Actions.StoreAction.AndThenIsCompleted
- TinyLife.Actions.StoreAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.StoreAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Actions.StoreAction.CreateFirstActions
- TinyLife.Actions.StoreAction.Items
langs :
- csharp
- vb
name : StoreAction
nameWithType : StoreAction
fullName : TinyLife.Actions.StoreAction
type : Class
source :
remote :
path : TinyLife/Actions/StoreAction.cs
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branch : 0.20 .4 -dev
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : StoreAction
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path : ../TinyLife/Actions/StoreAction.cs
startLine : 16
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
summary : "\nThe <xref href=\"TinyLife.Actions.ActionType.Store\" data-throw-if-not-resolved=\"false\"></xref> action can be invoked by a <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref>, causing them to walk to the object, pick it up and then store it into their <xref href=\"TinyLife.World.Household\" data-throw-if-not-resolved=\"false\"></xref>'s <xref href=\"TinyLife.World.Household.FurnitureStorage\" data-throw-if-not-resolved=\"false\"></xref>.\nTo add new items that have this ability, you can add them to the <xref href=\"TinyLife.Actions.StoreAction.Items\" data-throw-if-not-resolved=\"false\"></xref> collection.\n"
example : [ ]
syntax :
content: 'public class StoreAction : MultiAction, IGenericDataHolder'
content.vb : >-
Public Class StoreAction
Inherits MultiAction
Implements IGenericDataHolder
inheritance :
- System.Object
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- TinyLife.Actions.Typeless.TypelessAction
- TinyLife.Actions.Action
- TinyLife.Actions.MultiAction
implements :
- MLEM.Misc.IGenericDataHolder
inheritedMembers :
- TinyLife.Actions.MultiAction.Handler
- TinyLife.Actions.MultiAction.MainElapsedTime
- TinyLife.Actions.MultiAction.InProgressTime
- TinyLife.Actions.MultiAction.PreInitialize
- TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Actions.MultiAction.Initialize
- TinyLife.Actions.MultiAction.IsCompleted
- TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
- TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
- TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
- TinyLife.Actions.Action.Type
- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
- TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
- TinyLife.Actions.Action.GetIconObject
- TinyLife.Actions.Action.CausesExtremelyFastSpeed
- TinyLife.Actions.Action.GetDisplayName
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- TinyLife.Actions.Action.TryForceFail(TinyLife.Actions.ActionType.CanExecuteResult,TinyLife.Objects.MapObject)
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- TinyLife.Actions.Action.ApplyVariety(TinyLife.Actions.ActionVariety)
- TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
- TinyLife.Actions.Typeless.TypelessAction.Random
- TinyLife.Actions.Typeless.TypelessAction.Info
- TinyLife.Actions.Typeless.TypelessAction.StartedAutomatically
- TinyLife.Actions.Typeless.TypelessAction.IsUnderlying
- TinyLife.Actions.Typeless.TypelessAction.Map
- TinyLife.Actions.Typeless.TypelessAction.Person
- TinyLife.Actions.Typeless.TypelessAction.ElapsedTime
- TinyLife.Actions.Typeless.TypelessAction.PlayerPromptOpen
- TinyLife.Actions.Typeless.TypelessAction.FullyInProgress
- TinyLife.Actions.Typeless.TypelessAction.ForceFail
- TinyLife.Actions.Typeless.TypelessAction.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,System.Func{TinyLife.Uis.CoveringGroup,System.Collections.Generic.IEnumerable{MLEM.Ui.Elements.Element}})
- TinyLife.Actions.Typeless.TypelessAction.OpenYesNoPrompt(System.String,System.Action,System.Action)
- TinyLife.Actions.Typeless.TypelessAction.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String)
- TinyLife.Actions.Typeless.TypelessAction.SpeakAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32)
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- TinyLife.Actions.Typeless.TypelessAction.SpeakInConversation(TinyLife.Objects.Person,Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Nullable{TinyLife.Actions.EmoteCategory},System.Nullable{TinyLife.Objects.SpeakStyle},System.Int32)
- TinyLife.Actions.Typeless.TypelessAction.CompleteInTime(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
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- TinyLife.Actions.Typeless.TypelessAction.CompleteIfNeedFull(TinyLife.Objects.Person,TinyLife.NeedType,TinyLife.Actions.CompletionType)
- TinyLife.Actions.Typeless.TypelessAction.PutDownOrGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType[])
- TinyLife.Actions.Typeless.TypelessAction.GetPlaceDirection(TinyLife.Objects.Person,TinyLife.Objects.FurnitureType)
- TinyLife.Actions.Typeless.TypelessAction.Sit(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Typeless.TypelessAction.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
- TinyLife.Actions.Typeless.TypelessAction.GetFreeChairs(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
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- TinyLife.Actions.Typeless.TypelessAction.FindAllFreePeople(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
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- TinyLife.Actions.Typeless.TypelessAction.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.FindAllFreeWalls(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.FindAllFreeGround(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
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- TinyLife.Actions.Typeless.TypelessAction.InvokeForBoth(TinyLife.Objects.Person,TinyLife.Objects.Person,System.Action{TinyLife.Objects.Person,TinyLife.Objects.Person})
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
- TinyLife.Actions.StoreAction.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp :
- public
- class
modifiers.vb :
- Public
- Class
- uid : TinyLife.Actions.StoreAction.Items
commentId : F:TinyLife.Actions.StoreAction.Items
id : Items
parent : TinyLife.Actions.StoreAction
langs :
- csharp
- vb
name : Items
nameWithType : StoreAction.Items
fullName : TinyLife.Actions.StoreAction.Items
type : Field
source :
remote :
path : TinyLife/Actions/StoreAction.cs
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branch : 0.20 .4 -dev
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Items
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path : ../TinyLife/Actions/StoreAction.cs
startLine : 22
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
summary : "\nThe items that can be stored using the <xref href=\"TinyLife.Actions.ActionType.Store\" data-throw-if-not-resolved=\"false\"></xref> action.\nItems added to this collection need no other properties or requirements, and will simply be stored when this action is invoked.\n"
example : [ ]
syntax :
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content : public static readonly Dictionary<FurnitureType, ActionType.CanExecuteDelegate> Items
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return :
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type : System.Collections.Generic.Dictionary{TinyLife.Objects.FurnitureType,TinyLife.Actions.ActionType.CanExecuteDelegate}
content.vb : Public Shared ReadOnly Items As Dictionary(Of FurnitureType, ActionType.CanExecuteDelegate)
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modifiers.csharp :
- public
- static
- readonly
modifiers.vb :
- Public
- Shared
- ReadOnly
- uid : TinyLife.Actions.StoreAction.CreateFirstActions
commentId : M:TinyLife.Actions.StoreAction.CreateFirstActions
id : CreateFirstActions
parent : TinyLife.Actions.StoreAction
langs :
- csharp
- vb
name : CreateFirstActions()
nameWithType : StoreAction.CreateFirstActions()
fullName : TinyLife.Actions.StoreAction.CreateFirstActions()
type : Method
source :
remote :
path : TinyLife/Actions/StoreAction.cs
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branch : 0.20 .4 -dev
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : CreateFirstActions
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path : ../TinyLife/Actions/StoreAction.cs
startLine : 31
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nReturn a set of actions that should be executed before this action.\nEven if the yield statement is used, all actions will be collected into a list at the start of this action's invocation.\nIf no action gets returned in this function, this action fails.\nIf a null action is returned as the first item, no first actions will be executed.\n"
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example : [ ]
syntax :
content : protected override IEnumerable<TypelessAction> CreateFirstActions()
return :
type : System.Collections.Generic.IEnumerable{TinyLife.Actions.Typeless.TypelessAction}
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description : A set of actions that sohuld run before this action
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content.vb : Protected Overrides Function CreateFirstActions As IEnumerable(Of TypelessAction)
overridden : TinyLife.Actions.MultiAction.CreateFirstActions
overload : TinyLife.Actions.StoreAction.CreateFirstActions*
modifiers.csharp :
- protected
- override
modifiers.vb :
- Protected
- Overrides
- uid : TinyLife.Actions.StoreAction.AndThenInitialize
commentId : M:TinyLife.Actions.StoreAction.AndThenInitialize
id : AndThenInitialize
parent : TinyLife.Actions.StoreAction
langs :
- csharp
- vb
name : AndThenInitialize()
nameWithType : StoreAction.AndThenInitialize()
fullName : TinyLife.Actions.StoreAction.AndThenInitialize()
type : Method
source :
remote :
path : TinyLife/Actions/StoreAction.cs
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branch : 0.20 .4 -dev
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : AndThenInitialize
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path : ../TinyLife/Actions/StoreAction.cs
startLine : 36
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nInitializes the main action.\nThis method is called after <xref href=\"TinyLife.Actions.MultiAction.Handler\" data-throw-if-not-resolved=\"false\"></xref> has all completed.\n"
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example : [ ]
syntax :
content : protected override void AndThenInitialize()
content.vb : Protected Overrides Sub AndThenInitialize
overridden : TinyLife.Actions.MultiAction.AndThenInitialize
overload : TinyLife.Actions.StoreAction.AndThenInitialize*
modifiers.csharp :
- protected
- override
modifiers.vb :
- Protected
- Overrides
- uid : TinyLife.Actions.StoreAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId : M:TinyLife.Actions.StoreAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id : AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent : TinyLife.Actions.StoreAction
langs :
- csharp
- vb
name : AndThenUpdate(GameTime, TimeSpan, Single)
nameWithType : StoreAction.AndThenUpdate(GameTime, TimeSpan, Single)
fullName : TinyLife.Actions.StoreAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single)
type : Method
source :
remote :
path : TinyLife/Actions/StoreAction.cs
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branch : 0.20 .4 -dev
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : AndThenUpdate
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path : ../TinyLife/Actions/StoreAction.cs
startLine : 45
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nMultiAction version of <xref href=\"TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref>.\nThis method is called every update frame while the main action is active.\nBy default, only <xref href=\"TinyLife.Actions.MultiAction.MainElapsedTime\" data-throw-if-not-resolved=\"false\"></xref> is increased.\n"
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example : [ ]
syntax :
content : protected override void AndThenUpdate(GameTime time, TimeSpan passedInGame, float speedMultiplier)
parameters :
- id : time
type : Microsoft.Xna.Framework.GameTime
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description : The current game time
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- id : passedInGame
type : System.TimeSpan
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description : The amount of time that has passed, in game time
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- id : speedMultiplier
type : System.Single
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description : The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
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content.vb : Protected Overrides Sub AndThenUpdate(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
overridden : TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
overload : TinyLife.Actions.StoreAction.AndThenUpdate*
modifiers.csharp :
- protected
- override
modifiers.vb :
- Protected
- Overrides
- uid : TinyLife.Actions.StoreAction.AndThenIsCompleted
commentId : M:TinyLife.Actions.StoreAction.AndThenIsCompleted
id : AndThenIsCompleted
parent : TinyLife.Actions.StoreAction
langs :
- csharp
- vb
name : AndThenIsCompleted()
nameWithType : StoreAction.AndThenIsCompleted()
fullName : TinyLife.Actions.StoreAction.AndThenIsCompleted()
type : Method
source :
remote :
path : TinyLife/Actions/StoreAction.cs
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branch : 0.20 .4 -dev
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : AndThenIsCompleted
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path : ../TinyLife/Actions/StoreAction.cs
startLine : 51
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nMultiAction version of <xref href=\"TinyLife.Actions.MultiAction.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref>.\nThis method returns whether or not the main action is completed.\n"
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example : [ ]
syntax :
content : protected override CompletionType AndThenIsCompleted()
return :
type : TinyLife.Actions.CompletionType
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description : Whether the main action is completed
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content.vb : Protected Overrides Function AndThenIsCompleted As CompletionType
overridden : TinyLife.Actions.MultiAction.AndThenIsCompleted
overload : TinyLife.Actions.StoreAction.AndThenIsCompleted*
modifiers.csharp :
- protected
- override
modifiers.vb :
- Protected
- Overrides
- uid : TinyLife.Actions.StoreAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
commentId : M:TinyLife.Actions.StoreAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
id : AndThenOnCompleted(TinyLife.Actions.CompletionType)
parent : TinyLife.Actions.StoreAction
langs :
- csharp
- vb
name : AndThenOnCompleted(CompletionType)
nameWithType : StoreAction.AndThenOnCompleted(CompletionType)
fullName : TinyLife.Actions.StoreAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
type : Method
source :
remote :
path : TinyLife/Actions/StoreAction.cs
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branch : 0.20 .4 -dev
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : AndThenOnCompleted
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path : ../TinyLife/Actions/StoreAction.cs
startLine : 56
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nMultiAction version of <xref href=\"TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)\" data-throw-if-not-resolved=\"false\"></xref>.\nThis method gets called when the main action completes.\n"
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example : [ ]
syntax :
content : protected override void AndThenOnCompleted(CompletionType type)
parameters :
- id : type
type : TinyLife.Actions.CompletionType
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description : The completion of the main action
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content.vb : Protected Overrides Sub AndThenOnCompleted(type As CompletionType)
overridden : TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
overload : TinyLife.Actions.StoreAction.AndThenOnCompleted*
modifiers.csharp :
- protected
- override
modifiers.vb :
- Protected
- Overrides
references :
- uid : TinyLife.Actions.ActionType.Store
commentId : F:TinyLife.Actions.ActionType.Store
isExternal : true
- uid : TinyLife.Objects.Person
commentId : T:TinyLife.Objects.Person
parent : TinyLife.Objects
name : Person
nameWithType : Person
fullName : TinyLife.Objects.Person
- uid : TinyLife.World.Household
commentId : T:TinyLife.World.Household
parent : TinyLife.World
name : Household
nameWithType : Household
fullName : TinyLife.World.Household
- uid : TinyLife.World.Household.FurnitureStorage
commentId : F:TinyLife.World.Household.FurnitureStorage
isExternal : true
- uid : TinyLife.Actions.StoreAction.Items
commentId : F:TinyLife.Actions.StoreAction.Items
isExternal : true
- uid : TinyLife.Actions
commentId : N : TinyLife.Actions
name : TinyLife.Actions
nameWithType : TinyLife.Actions
fullName : TinyLife.Actions
- uid : System.Object
commentId : T:System.Object
parent : System
isExternal : true
name : Object
nameWithType : Object
fullName : System.Object
- uid : MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId : T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent : MLEM.Data.Json
isExternal : true
name : JsonTypeSafeGenericDataHolder
nameWithType : JsonTypeSafeGenericDataHolder
fullName : MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- uid : TinyLife.Actions.Typeless.TypelessAction
commentId : T:TinyLife.Actions.Typeless.TypelessAction
parent : TinyLife.Actions.Typeless
name : TypelessAction
nameWithType : TypelessAction
fullName : TinyLife.Actions.Typeless.TypelessAction
- uid : TinyLife.Actions.Action
commentId : T:TinyLife.Actions.Action
parent : TinyLife.Actions
name : Action
nameWithType : Action
fullName : TinyLife.Actions.Action
- uid : TinyLife.Actions.MultiAction
commentId : T:TinyLife.Actions.MultiAction
parent : TinyLife.Actions
name : MultiAction
nameWithType : MultiAction
fullName : TinyLife.Actions.MultiAction
- uid : MLEM.Misc.IGenericDataHolder
commentId : T:MLEM.Misc.IGenericDataHolder
parent : MLEM.Misc
isExternal : true
name : IGenericDataHolder
nameWithType : IGenericDataHolder
fullName : MLEM.Misc.IGenericDataHolder
- uid : TinyLife.Actions.MultiAction.Handler
commentId : F:TinyLife.Actions.MultiAction.Handler
parent : TinyLife.Actions.MultiAction
name : Handler
nameWithType : MultiAction.Handler
fullName : TinyLife.Actions.MultiAction.Handler
- uid : TinyLife.Actions.MultiAction.MainElapsedTime
commentId : P:TinyLife.Actions.MultiAction.MainElapsedTime
parent : TinyLife.Actions.MultiAction
name : MainElapsedTime
nameWithType : MultiAction.MainElapsedTime
fullName : TinyLife.Actions.MultiAction.MainElapsedTime
- uid : TinyLife.Actions.MultiAction.InProgressTime
commentId : P:TinyLife.Actions.MultiAction.InProgressTime
parent : TinyLife.Actions.MultiAction
name : InProgressTime
nameWithType : MultiAction.InProgressTime
fullName : TinyLife.Actions.MultiAction.InProgressTime
- uid : TinyLife.Actions.MultiAction.PreInitialize
commentId : M:TinyLife.Actions.MultiAction.PreInitialize
parent : TinyLife.Actions.MultiAction
name : PreInitialize()
nameWithType : MultiAction.PreInitialize()
fullName : TinyLife.Actions.MultiAction.PreInitialize()
spec.csharp :
- uid : TinyLife.Actions.MultiAction.PreInitialize
name : PreInitialize
nameWithType : MultiAction.PreInitialize
fullName : TinyLife.Actions.MultiAction.PreInitialize
- name : (
nameWithType : (
fullName : (
- name : )
nameWithType : )
fullName : )
spec.vb :
- uid : TinyLife.Actions.MultiAction.PreInitialize
name : PreInitialize
nameWithType : MultiAction.PreInitialize
fullName : TinyLife.Actions.MultiAction.PreInitialize
- name : (
nameWithType : (
fullName : (
- name : )
nameWithType : )
fullName : )
- uid : TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId : M:TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent : TinyLife.Actions.MultiAction
isExternal : true
name : Update(GameTime, TimeSpan, Single)
nameWithType : MultiAction.Update(GameTime, TimeSpan, Single)
fullName : TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single)
spec.csharp :
- uid : TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
name : Update
nameWithType : MultiAction.Update
fullName : TinyLife.Actions.MultiAction.Update
- name : (
nameWithType : (
fullName : (
- uid : Microsoft.Xna.Framework.GameTime
name : GameTime
nameWithType : GameTime
fullName : Microsoft.Xna.Framework.GameTime
isExternal : true
- name : ', '
nameWithType : ', '
fullName : ', '
- uid : System.TimeSpan
name : TimeSpan
nameWithType : TimeSpan
fullName : System.TimeSpan
isExternal : true
- name : ', '
nameWithType : ', '
fullName : ', '
- uid : System.Single
name : Single
nameWithType : Single
fullName : System.Single
isExternal : true
- name : )
nameWithType : )
fullName : )
spec.vb :
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2022-03-09 16:13:05 +01:00
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2022-01-01 17:06:03 +01:00
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2022-01-08 12:41:09 +01:00
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2022-01-01 17:06:03 +01:00
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2022-01-08 12:41:09 +01:00
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2022-01-01 17:06:03 +01:00
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2022-01-08 12:41:09 +01:00
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2022-01-01 17:06:03 +01:00
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2022-01-08 12:41:09 +01:00
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2022-03-09 16:13:05 +01:00
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2022-01-01 17:06:03 +01:00
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