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### YamlMime:ManagedReference
items :
- uid : TinyLife.Actions.Behaviors.SinkBehavior
commentId : T:TinyLife.Actions.Behaviors.SinkBehavior
id : SinkBehavior
parent : TinyLife.Actions.Behaviors
children :
- TinyLife.Actions.Behaviors.SinkBehavior.#ctor(TinyLife.Actions.Action)
- TinyLife.Actions.Behaviors.SinkBehavior.CreateFirstActions
- TinyLife.Actions.Behaviors.SinkBehavior.OnCompleted(TinyLife.Actions.CompletionType)
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- TinyLife.Actions.Behaviors.SinkBehavior.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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langs :
- csharp
- vb
name : SinkBehavior
nameWithType : SinkBehavior
fullName : TinyLife.Actions.Behaviors.SinkBehavior
type : Class
source :
remote :
path : TinyLife/Actions/Behaviors/SinkBehavior.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : SinkBehavior
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path : ../TinyLife/Actions/Behaviors/SinkBehavior.cs
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startLine : 17
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Behaviors
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summary : "\nA <xref href=\"TinyLife.Actions.Behaviors.MultiActionBehavior\" data-throw-if-not-resolved=\"false\"></xref> for an action that is invoked at a <xref href=\"ExtremelySimpleLogger.Sink\" data-throw-if-not-resolved=\"false\"></xref>.\nIf the sink is not the main <xref href=\"TinyLife.Actions.ActionInfo.GetActionObject%60%601(System.Boolean)\" data-throw-if-not-resolved=\"false\"></xref>, it should be added as an auxiliary object using <xref href=\"TinyLife.Actions.ActionInfo.AddAuxiliaryObject(TinyLife.Objects.MapObject%2cTinyLife.Objects.ActionSpot)\" data-throw-if-not-resolved=\"false\"></xref> in <xref href=\"TinyLife.Actions.MultiAction.AndThenInitialize\" data-throw-if-not-resolved=\"false\"></xref>.\nThis behavior automatically displays a running water sound and sets the active person's pose to a working version using <xref href=\"TinyLife.Utilities.Extensions.ToWorking(TinyLife.Objects.Person.Pose)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example : [ ]
syntax :
content: 'public class SinkBehavior : MultiActionBehavior'
content.vb : >-
Public Class SinkBehavior
Inherits MultiActionBehavior
inheritance :
- System.Object
- TinyLife.Actions.Behaviors.ActionBehavior
- TinyLife.Actions.Behaviors.MultiActionBehavior
inheritedMembers :
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- TinyLife.Actions.Behaviors.MultiActionBehavior.CreateLastActions
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- TinyLife.Actions.Behaviors.ActionBehavior.Action
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- TinyLife.Actions.Behaviors.ActionBehavior.FullyInProgress
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- TinyLife.Actions.Behaviors.ActionBehavior.Initialize
- TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
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- TinyLife.Actions.Behaviors.ActionBehavior.CanMultitask(TinyLife.Actions.Action)
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- TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction(TinyLife.Actions.CompletionType)
- TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance``1(TinyLife.Actions.Action)
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
- TinyLife.Actions.Behaviors.SinkBehavior.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp :
- public
- class
modifiers.vb :
- Public
- Class
- uid : TinyLife.Actions.Behaviors.SinkBehavior.#ctor(TinyLife.Actions.Action)
commentId : M:TinyLife.Actions.Behaviors.SinkBehavior.#ctor(TinyLife.Actions.Action)
id : '#ctor(TinyLife.Actions.Action)'
parent : TinyLife.Actions.Behaviors.SinkBehavior
langs :
- csharp
- vb
name : SinkBehavior(Action)
nameWithType : SinkBehavior.SinkBehavior(Action)
fullName : TinyLife.Actions.Behaviors.SinkBehavior.SinkBehavior(TinyLife.Actions.Action)
type : Constructor
source :
remote :
path : TinyLife/Actions/Behaviors/SinkBehavior.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : .ctor
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path : ../TinyLife/Actions/Behaviors/SinkBehavior.cs
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startLine : 22
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Behaviors
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summary : "\nCreates a new action behavior with the given underlying action.\nTo create an action behavior of a given type automatically, use <xref href=\"TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance%60%601(TinyLife.Actions.Action)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example : [ ]
syntax :
content : public SinkBehavior(Action action)
parameters :
- id : action
type : TinyLife.Actions.Action
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description : The action that this behavior is acting upon
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content.vb : Public Sub New(action As Action)
overload : TinyLife.Actions.Behaviors.SinkBehavior.#ctor*
modifiers.csharp :
- public
modifiers.vb :
- Public
- uid : TinyLife.Actions.Behaviors.SinkBehavior.CreateFirstActions
commentId : M:TinyLife.Actions.Behaviors.SinkBehavior.CreateFirstActions
id : CreateFirstActions
parent : TinyLife.Actions.Behaviors.SinkBehavior
langs :
- csharp
- vb
name : CreateFirstActions()
nameWithType : SinkBehavior.CreateFirstActions()
fullName : TinyLife.Actions.Behaviors.SinkBehavior.CreateFirstActions()
type : Method
source :
remote :
path : TinyLife/Actions/Behaviors/SinkBehavior.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : CreateFirstActions
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path : ../TinyLife/Actions/Behaviors/SinkBehavior.cs
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startLine : 25
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Behaviors
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summary : "\nCreates a set of actions that should be executed before the main <xref href=\"TinyLife.Actions.Action\" data-throw-if-not-resolved=\"false\"></xref> starts.\nThis method is automatically called when using <xref href=\"TinyLife.Actions.BehaviorMultiAction%601\" data-throw-if-not-resolved=\"false\"></xref> in <xref href=\"TinyLife.Actions.BehaviorMultiAction%601.CreateFirstActions\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example : [ ]
syntax :
content : public override IEnumerable<Action> CreateFirstActions()
return :
type : System.Collections.Generic.IEnumerable{TinyLife.Actions.Action}
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description : ''
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content.vb : Public Overrides Function CreateFirstActions As IEnumerable(Of Action)
overridden : TinyLife.Actions.Behaviors.MultiActionBehavior.CreateFirstActions
overload : TinyLife.Actions.Behaviors.SinkBehavior.CreateFirstActions*
modifiers.csharp :
- public
- override
modifiers.vb :
- Public
- Overrides
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- uid : TinyLife.Actions.Behaviors.SinkBehavior.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId : M:TinyLife.Actions.Behaviors.SinkBehavior.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id : Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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parent : TinyLife.Actions.Behaviors.SinkBehavior
langs :
- csharp
- vb
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name : Update(GameTime, TimeSpan, Single)
nameWithType : SinkBehavior.Update(GameTime, TimeSpan, Single)
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fullName : TinyLife.Actions.Behaviors.SinkBehavior.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single)
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type : Method
source :
remote :
path : TinyLife/Actions/Behaviors/SinkBehavior.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Update
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path : ../TinyLife/Actions/Behaviors/SinkBehavior.cs
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startLine : 32
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Behaviors
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summary : "\nUpdates this action behavior every update frame.\nThis method is automatically called when using <xref href=\"TinyLife.Actions.BehaviorMultiAction%601\" data-throw-if-not-resolved=\"false\"></xref> in <xref href=\"TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example : [ ]
syntax :
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content : public override void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier)
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parameters :
- id : time
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type : Microsoft.Xna.Framework.GameTime
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description : The game time
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- id : passedInGame
type : System.TimeSpan
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description : The amount of time that has passed since the last update frame
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- id : speedMultiplier
type : System.Single
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description : The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
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content.vb : Public Overrides Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
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overridden : TinyLife.Actions.Behaviors.ActionBehavior.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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overload : TinyLife.Actions.Behaviors.SinkBehavior.Update*
modifiers.csharp :
- public
- override
modifiers.vb :
- Public
- Overrides
- uid : TinyLife.Actions.Behaviors.SinkBehavior.OnCompleted(TinyLife.Actions.CompletionType)
commentId : M:TinyLife.Actions.Behaviors.SinkBehavior.OnCompleted(TinyLife.Actions.CompletionType)
id : OnCompleted(TinyLife.Actions.CompletionType)
parent : TinyLife.Actions.Behaviors.SinkBehavior
langs :
- csharp
- vb
name : OnCompleted(CompletionType)
nameWithType : SinkBehavior.OnCompleted(CompletionType)
fullName : TinyLife.Actions.Behaviors.SinkBehavior.OnCompleted(TinyLife.Actions.CompletionType)
type : Method
source :
remote :
path : TinyLife/Actions/Behaviors/SinkBehavior.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : OnCompleted
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path : ../TinyLife/Actions/Behaviors/SinkBehavior.cs
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startLine : 56
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Behaviors
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summary : "\nCauses any activities that this action behavior executes to be marked as completed.\nThis method is automatically called when using <xref href=\"TinyLife.Actions.BehaviorMultiAction%601\" data-throw-if-not-resolved=\"false\"></xref> in <xref href=\"TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.CompletionType)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example : [ ]
syntax :
content : public override void OnCompleted(CompletionType completion)
parameters :
- id : completion
type : TinyLife.Actions.CompletionType
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description : ''
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content.vb : Public Overrides Sub OnCompleted(completion As CompletionType)
overridden : TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted(TinyLife.Actions.CompletionType)
overload : TinyLife.Actions.Behaviors.SinkBehavior.OnCompleted*
modifiers.csharp :
- public
- override
modifiers.vb :
- Public
- Overrides
references :
- uid : TinyLife.Actions.Behaviors.MultiActionBehavior
commentId : T:TinyLife.Actions.Behaviors.MultiActionBehavior
parent : TinyLife.Actions.Behaviors
name : MultiActionBehavior
nameWithType : MultiActionBehavior
fullName : TinyLife.Actions.Behaviors.MultiActionBehavior
- uid : ExtremelySimpleLogger.Sink
commentId : T:ExtremelySimpleLogger.Sink
isExternal : true
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- uid : TinyLife.Actions.ActionInfo.GetActionObject``1(System.Boolean)
commentId : M:TinyLife.Actions.ActionInfo.GetActionObject``1(System.Boolean)
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isExternal : true
- uid : TinyLife.Actions.ActionInfo.AddAuxiliaryObject(TinyLife.Objects.MapObject,TinyLife.Objects.ActionSpot)
commentId : M:TinyLife.Actions.ActionInfo.AddAuxiliaryObject(TinyLife.Objects.MapObject,TinyLife.Objects.ActionSpot)
isExternal : true
- uid : TinyLife.Actions.MultiAction.AndThenInitialize
commentId : M:TinyLife.Actions.MultiAction.AndThenInitialize
parent : TinyLife.Actions.MultiAction
name : AndThenInitialize()
nameWithType : MultiAction.AndThenInitialize()
fullName : TinyLife.Actions.MultiAction.AndThenInitialize()
spec.csharp :
- uid : TinyLife.Actions.MultiAction.AndThenInitialize
name : AndThenInitialize
nameWithType : MultiAction.AndThenInitialize
fullName : TinyLife.Actions.MultiAction.AndThenInitialize
- name : (
nameWithType : (
fullName : (
- name : )
nameWithType : )
fullName : )
spec.vb :
- uid : TinyLife.Actions.MultiAction.AndThenInitialize
name : AndThenInitialize
nameWithType : MultiAction.AndThenInitialize
fullName : TinyLife.Actions.MultiAction.AndThenInitialize
- name : (
nameWithType : (
fullName : (
- name : )
nameWithType : )
fullName : )
- uid : TinyLife.Utilities.Extensions.ToWorking(TinyLife.Objects.Person.Pose)
commentId : M:TinyLife.Utilities.Extensions.ToWorking(TinyLife.Objects.Person.Pose)
name : ToWorking(Person.Pose)
nameWithType : Extensions.ToWorking(Person.Pose)
fullName : TinyLife.Utilities.Extensions.ToWorking(TinyLife.Objects.Person.Pose)
spec.csharp :
- uid : TinyLife.Utilities.Extensions.ToWorking(TinyLife.Objects.Person.Pose)
name : ToWorking
nameWithType : Extensions.ToWorking
fullName : TinyLife.Utilities.Extensions.ToWorking
- name : (
nameWithType : (
fullName : (
- uid : TinyLife.Objects.Person.Pose
name : Person.Pose
nameWithType : Person.Pose
fullName : TinyLife.Objects.Person.Pose
- name : )
nameWithType : )
fullName : )
spec.vb :
- uid : TinyLife.Utilities.Extensions.ToWorking(TinyLife.Objects.Person.Pose)
name : ToWorking
nameWithType : Extensions.ToWorking
fullName : TinyLife.Utilities.Extensions.ToWorking
- name : (
nameWithType : (
fullName : (
- uid : TinyLife.Objects.Person.Pose
name : Person.Pose
nameWithType : Person.Pose
fullName : TinyLife.Objects.Person.Pose
- name : )
nameWithType : )
fullName : )
- uid : TinyLife.Actions.Behaviors
commentId : N : TinyLife.Actions.Behaviors
name : TinyLife.Actions.Behaviors
nameWithType : TinyLife.Actions.Behaviors
fullName : TinyLife.Actions.Behaviors
- uid : System.Object
commentId : T:System.Object
parent : System
isExternal : true
name : Object
nameWithType : Object
fullName : System.Object
- uid : TinyLife.Actions.Behaviors.ActionBehavior
commentId : T:TinyLife.Actions.Behaviors.ActionBehavior
parent : TinyLife.Actions.Behaviors
name : ActionBehavior
nameWithType : ActionBehavior
fullName : TinyLife.Actions.Behaviors.ActionBehavior
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- uid : TinyLife.Actions.Behaviors.MultiActionBehavior.CreateLastActions
commentId : M:TinyLife.Actions.Behaviors.MultiActionBehavior.CreateLastActions
parent : TinyLife.Actions.Behaviors.MultiActionBehavior
name : CreateLastActions()
nameWithType : MultiActionBehavior.CreateLastActions()
fullName : TinyLife.Actions.Behaviors.MultiActionBehavior.CreateLastActions()
spec.csharp :
- uid : TinyLife.Actions.Behaviors.MultiActionBehavior.CreateLastActions
name : CreateLastActions
nameWithType : MultiActionBehavior.CreateLastActions
fullName : TinyLife.Actions.Behaviors.MultiActionBehavior.CreateLastActions
- name : (
nameWithType : (
fullName : (
- name : )
nameWithType : )
fullName : )
spec.vb :
- uid : TinyLife.Actions.Behaviors.MultiActionBehavior.CreateLastActions
name : CreateLastActions
nameWithType : MultiActionBehavior.CreateLastActions
fullName : TinyLife.Actions.Behaviors.MultiActionBehavior.CreateLastActions
- name : (
nameWithType : (
fullName : (
- name : )
nameWithType : )
fullName : )
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- uid : TinyLife.Actions.Behaviors.ActionBehavior.Action
commentId : F:TinyLife.Actions.Behaviors.ActionBehavior.Action
parent : TinyLife.Actions.Behaviors.ActionBehavior
name : Action
nameWithType : ActionBehavior.Action
fullName : TinyLife.Actions.Behaviors.ActionBehavior.Action
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- uid : TinyLife.Actions.Behaviors.ActionBehavior.FullyInProgress
commentId : P:TinyLife.Actions.Behaviors.ActionBehavior.FullyInProgress
parent : TinyLife.Actions.Behaviors.ActionBehavior
name : FullyInProgress
nameWithType : ActionBehavior.FullyInProgress
fullName : TinyLife.Actions.Behaviors.ActionBehavior.FullyInProgress
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- uid : TinyLife.Actions.Behaviors.ActionBehavior.Initialize
commentId : M:TinyLife.Actions.Behaviors.ActionBehavior.Initialize
parent : TinyLife.Actions.Behaviors.ActionBehavior
name : Initialize()
nameWithType : ActionBehavior.Initialize()
fullName : TinyLife.Actions.Behaviors.ActionBehavior.Initialize()
spec.csharp :
- uid : TinyLife.Actions.Behaviors.ActionBehavior.Initialize
name : Initialize
nameWithType : ActionBehavior.Initialize
fullName : TinyLife.Actions.Behaviors.ActionBehavior.Initialize
- name : (
nameWithType : (
fullName : (
- name : )
nameWithType : )
fullName : )
spec.vb :
- uid : TinyLife.Actions.Behaviors.ActionBehavior.Initialize
name : Initialize
nameWithType : ActionBehavior.Initialize
fullName : TinyLife.Actions.Behaviors.ActionBehavior.Initialize
- name : (
nameWithType : (
fullName : (
- name : )
nameWithType : )
fullName : )
- uid : TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
commentId : M:TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
parent : TinyLife.Actions.Behaviors.ActionBehavior
name : GetIconObject()
nameWithType : ActionBehavior.GetIconObject()
fullName : TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject()
spec.csharp :
- uid : TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
name : GetIconObject
nameWithType : ActionBehavior.GetIconObject
fullName : TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
- name : (
nameWithType : (
fullName : (
- name : )
nameWithType : )
fullName : )
spec.vb :
- uid : TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
name : GetIconObject
nameWithType : ActionBehavior.GetIconObject
fullName : TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
- name : (
nameWithType : (
fullName : (
- name : )
nameWithType : )
fullName : )
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- uid : TinyLife.Actions.Behaviors.ActionBehavior.CanMultitask(TinyLife.Actions.Action)
commentId : M:TinyLife.Actions.Behaviors.ActionBehavior.CanMultitask(TinyLife.Actions.Action)
parent : TinyLife.Actions.Behaviors.ActionBehavior
name : CanMultitask(Action)
nameWithType : ActionBehavior.CanMultitask(Action)
fullName : TinyLife.Actions.Behaviors.ActionBehavior.CanMultitask(TinyLife.Actions.Action)
spec.csharp :
- uid : TinyLife.Actions.Behaviors.ActionBehavior.CanMultitask(TinyLife.Actions.Action)
name : CanMultitask
nameWithType : ActionBehavior.CanMultitask
fullName : TinyLife.Actions.Behaviors.ActionBehavior.CanMultitask
- name : (
nameWithType : (
fullName : (
- uid : TinyLife.Actions.Action
name : Action
nameWithType : Action
fullName : TinyLife.Actions.Action
- name : )
nameWithType : )
fullName : )
spec.vb :
- uid : TinyLife.Actions.Behaviors.ActionBehavior.CanMultitask(TinyLife.Actions.Action)
name : CanMultitask
nameWithType : ActionBehavior.CanMultitask
fullName : TinyLife.Actions.Behaviors.ActionBehavior.CanMultitask
- name : (
nameWithType : (
fullName : (
- uid : TinyLife.Actions.Action
name : Action
nameWithType : Action
fullName : TinyLife.Actions.Action
- name : )
nameWithType : )
fullName : )
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- uid : TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction(TinyLife.Actions.CompletionType)
commentId : M:TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction(TinyLife.Actions.CompletionType)
parent : TinyLife.Actions.Behaviors.ActionBehavior
name : GetNextAction(CompletionType)
nameWithType : ActionBehavior.GetNextAction(CompletionType)
fullName : TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction(TinyLife.Actions.CompletionType)
spec.csharp :
- uid : TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction(TinyLife.Actions.CompletionType)
name : GetNextAction
nameWithType : ActionBehavior.GetNextAction
fullName : TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction
- name : (
nameWithType : (
fullName : (
- uid : TinyLife.Actions.CompletionType
name : CompletionType
nameWithType : CompletionType
fullName : TinyLife.Actions.CompletionType
- name : )
nameWithType : )
fullName : )
spec.vb :
- uid : TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction(TinyLife.Actions.CompletionType)
name : GetNextAction
nameWithType : ActionBehavior.GetNextAction
fullName : TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction
- name : (
nameWithType : (
fullName : (
- uid : TinyLife.Actions.CompletionType
name : CompletionType
nameWithType : CompletionType
fullName : TinyLife.Actions.CompletionType
- name : )
nameWithType : )
fullName : )
- uid : TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance``1(TinyLife.Actions.Action)
commentId : M:TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance``1(TinyLife.Actions.Action)
parent : TinyLife.Actions.Behaviors.ActionBehavior
name : CreateDefaultInstance<T>(Action)
nameWithType : ActionBehavior.CreateDefaultInstance<T>(Action)
fullName : TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance<T>(TinyLife.Actions.Action)
nameWithType.vb : ActionBehavior.CreateDefaultInstance(Of T)(Action)
fullName.vb : TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance(Of T)(TinyLife.Actions.Action)
name.vb : CreateDefaultInstance(Of T)(Action)
spec.csharp :
- uid : TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance``1(TinyLife.Actions.Action)
name : CreateDefaultInstance<T>
nameWithType : ActionBehavior.CreateDefaultInstance<T>
fullName : TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance<T>
- name : (
nameWithType : (
fullName : (
- uid : TinyLife.Actions.Action
name : Action
nameWithType : Action
fullName : TinyLife.Actions.Action
- name : )
nameWithType : )
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