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### YamlMime:ManagedReference
items :
- uid : TinyLife.World.Household
commentId : T:TinyLife.World.Household
id : Household
parent : TinyLife.World
children :
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- TinyLife.World.Household.#ctor(TinyLife.World.Map,TinyLife.World.Lot,System.Boolean)
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- TinyLife.World.Household.Add(TinyLife.Objects.PersonLike)
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- TinyLife.World.Household.AddToFurnitureStorage(TinyLife.Objects.Furniture)
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- TinyLife.World.Household.AddedThroughPopulating
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- TinyLife.World.Household.AreUtilitiesDisabled(System.Nullable{System.TimeSpan})
- TinyLife.World.Household.ClothesStorage
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- TinyLife.World.Household.DefaultMoney
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- TinyLife.World.Household.Description
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- TinyLife.World.Household.DisallowFriendsVisiting
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- TinyLife.World.Household.DisallowNewspapers
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- TinyLife.World.Household.DisallowStrangersVisiting
- TinyLife.World.Household.Export(System.Boolean,System.Boolean,System.Boolean)
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- TinyLife.World.Household.FurnitureStorage
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- TinyLife.World.Household.Generate(TinyLife.World.Map,System.Random,System.Collections.Generic.List{TinyLife.Objects.AgeGroup},System.Collections.Generic.Dictionary{System.ValueTuple{System.Int32,System.Int32},TinyLife.World.Household.Relation})
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- TinyLife.World.Household.GetAgeGroups(System.Collections.Generic.IEnumerable{TinyLife.Objects.PersonLike})
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- TinyLife.World.Household.GetExportedHouseholds
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- TinyLife.World.Household.GetMatchingConstellations(TinyLife.Objects.AgeGroup)
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- TinyLife.World.Household.GetWeeklyBills
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- TinyLife.World.Household.HasBeenPlayed
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- TinyLife.World.Household.HasMember(System.Guid)
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- TinyLife.World.Household.Import(TinyLife.World.ExportedHousehold,System.Boolean,System.Boolean)
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- TinyLife.World.Household.IsCurrent
- TinyLife.World.Household.Lot
- TinyLife.World.Household.Members
- TinyLife.World.Household.Money
- TinyLife.World.Household.Name
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- TinyLife.World.Household.OnGetWeeklyBills
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- TinyLife.World.Household.RandomConstellations
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- TinyLife.World.Household.Remove(TinyLife.Objects.PersonLike,System.Boolean)
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- TinyLife.World.Household.TotalMemberAmount
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- TinyLife.World.Household.UnopenedMail
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- TinyLife.World.Household.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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- TinyLife.World.Household.Validate(TinyLife.World.Map)
langs :
- csharp
- vb
name : Household
nameWithType : Household
fullName : TinyLife.World.Household
type : Class
source :
remote :
path : TinyLife/World/Household.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Household
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path : ../TinyLife/World/Household.cs
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startLine : 23
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : A household is a set of <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref> instances that live together on the same <xref href="TinyLife.World.Household.Lot" data-throw-if-not-resolved="false"></xref>
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example : [ ]
syntax :
content : >-
[ DataContract]
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public class Household : JsonTypeSafeGenericDataHolder, IGenericDataHolder
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content.vb : >-
<DataContract>
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Public Class Household Inherits JsonTypeSafeGenericDataHolder Implements IGenericDataHolder
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inheritance :
- System.Object
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
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implements :
- MLEM.Misc.IGenericDataHolder
inheritedMembers :
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
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- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
- TinyLife.World.Household.TinyLife.Utilities.Extensions.JsonCopy``1
attributes :
- type : System.Runtime.Serialization.DataContractAttribute
ctor : System.Runtime.Serialization.DataContractAttribute.#ctor
arguments : [ ]
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- uid : TinyLife.World.Household.DefaultMoney
commentId : F:TinyLife.World.Household.DefaultMoney
id : DefaultMoney
parent : TinyLife.World.Household
langs :
- csharp
- vb
name : DefaultMoney
nameWithType : Household.DefaultMoney
fullName : TinyLife.World.Household.DefaultMoney
type : Field
source :
remote :
path : TinyLife/World/Household.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : DefaultMoney
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path : ../TinyLife/World/Household.cs
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startLine : 30
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : >-
The amount of money that a household has by default.
If the househould is exported throughly (<xref href="TinyLife.World.Household.Export(System.Boolean%2cSystem.Boolean%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>), this value will be exported as well.
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example : [ ]
syntax :
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content : public const float DefaultMoney = 30000
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return :
type : System.Single
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content.vb : Public Const DefaultMoney As Single = 30000
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- uid : TinyLife.World.Household.RandomConstellations
commentId : F:TinyLife.World.Household.RandomConstellations
id : RandomConstellations
parent : TinyLife.World.Household
langs :
- csharp
- vb
name : RandomConstellations
nameWithType : Household.RandomConstellations
fullName : TinyLife.World.Household.RandomConstellations
type : Field
source :
remote :
path : TinyLife/World/Household.cs
branch : main
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : RandomConstellations
path : ../TinyLife/World/Household.cs
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startLine : 36
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : >-
A set of random constellations that will be used when new households are randomly generated in <xref href="TinyLife.World.Household.Generate(TinyLife.World.Map%2cSystem.Random%2cSystem.Collections.Generic.List%7bTinyLife.Objects.AgeGroup%7d%2cSystem.Collections.Generic.Dictionary%7bSystem.ValueTuple%7bSystem.Int32%2cSystem.Int32%7d%2cTinyLife.World.Household.Relation%7d)" data-throw-if-not-resolved="false"></xref>.
Add additional items to this list to create additional constellation options.
example : [ ]
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syntax :
content : public static readonly List<Household.RandomConstellation> RandomConstellations
return :
type : System.Collections.Generic.List{TinyLife.World.Household.RandomConstellation}
content.vb : Public Shared ReadOnly RandomConstellations As List(Of Household.RandomConstellation)
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- uid : TinyLife.World.Household.OnGetWeeklyBills
commentId : E:TinyLife.World.Household.OnGetWeeklyBills
id : OnGetWeeklyBills
parent : TinyLife.World.Household
langs :
- csharp
- vb
name : OnGetWeeklyBills
nameWithType : Household.OnGetWeeklyBills
fullName : TinyLife.World.Household.OnGetWeeklyBills
type : Event
source :
remote :
path : TinyLife/World/Household.cs
branch : main
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : OnGetWeeklyBills
path : ../TinyLife/World/Household.cs
startLine : 72
assemblies :
- Tiny Life
namespace : TinyLife.World
summary : >-
An event that is invoked when weekly bills are calculated for a <xref href="TinyLife.World.Household" data-throw-if-not-resolved="false"></xref> in <xref href="TinyLife.World.Household.GetWeeklyBills" data-throw-if-not-resolved="false"></xref>.
Mods can subscribe to this event to add additional costs or reduce the default costs.
example : [ ]
syntax :
content : public static event Household.WeeklyBillsDelegate OnGetWeeklyBills
return :
type : TinyLife.World.Household.WeeklyBillsDelegate
content.vb : Public Shared Event OnGetWeeklyBills As Household.WeeklyBillsDelegate
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- uid : TinyLife.World.Household.FurnitureStorage
commentId : F:TinyLife.World.Household.FurnitureStorage
id : FurnitureStorage
parent : TinyLife.World.Household
langs :
- csharp
- vb
name : FurnitureStorage
nameWithType : Household.FurnitureStorage
fullName : TinyLife.World.Household.FurnitureStorage
type : Field
source :
remote :
path : TinyLife/World/Household.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : FurnitureStorage
path : ../TinyLife/World/Household.cs
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startLine : 79
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : >-
This household's furniture storage, which is a set of <xref href="TinyLife.Objects.Furniture" data-throw-if-not-resolved="false"></xref> items that are not placed, but owned by this household.
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To add new objects to the furniture storage, use <xref href="TinyLife.World.Household.AddToFurnitureStorage(TinyLife.Objects.Furniture)" data-throw-if-not-resolved="false"></xref>, which also moves it to the correct map and position. Removal is possible through this collection directly.
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example : [ ]
syntax :
content : >-
[ DataMember]
public readonly HashSet<Furniture> FurnitureStorage
return :
type : System.Collections.Generic.HashSet{TinyLife.Objects.Furniture}
content.vb : >-
<DataMember>
Public ReadOnly FurnitureStorage As HashSet(Of Furniture)
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
- uid : TinyLife.World.Household.ClothesStorage
commentId : F:TinyLife.World.Household.ClothesStorage
id : ClothesStorage
parent : TinyLife.World.Household
langs :
- csharp
- vb
name : ClothesStorage
nameWithType : Household.ClothesStorage
fullName : TinyLife.World.Household.ClothesStorage
type : Field
source :
remote :
path : TinyLife/World/Household.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : ClothesStorage
path : ../TinyLife/World/Household.cs
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startLine : 85
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : >-
This household's clothing storage, which is a set of <xref href="TinyLife.Objects.WornClothes" data-throw-if-not-resolved="false"></xref> that are not currently being worn by any members, but that are owned by this household.
To add new objects to the clothes storage, simply add them to this set.
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example : [ ]
syntax :
content : >-
[ DataMember]
public readonly HashSet<WornClothes> ClothesStorage
return :
type : System.Collections.Generic.HashSet{TinyLife.Objects.WornClothes}
content.vb : >-
<DataMember>
Public ReadOnly ClothesStorage As HashSet(Of WornClothes)
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
- uid : TinyLife.World.Household.UnopenedMail
commentId : F:TinyLife.World.Household.UnopenedMail
id : UnopenedMail
parent : TinyLife.World.Household
langs :
- csharp
- vb
name : UnopenedMail
nameWithType : Household.UnopenedMail
fullName : TinyLife.World.Household.UnopenedMail
type : Field
source :
remote :
path : TinyLife/World/Household.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : UnopenedMail
path : ../TinyLife/World/Household.cs
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startLine : 91
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : >-
A list of <xref href="TinyLife.World.Mail" data-throw-if-not-resolved="false"></xref> instances that is yet to be opened.
When a mail carrier delivers mail, it is automatically added to this list.
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example : [ ]
syntax :
content : >-
[ DataMember]
public readonly List<Mail> UnopenedMail
return :
type : System.Collections.Generic.List{TinyLife.World.Mail}
content.vb : >-
<DataMember>
Public ReadOnly UnopenedMail As List(Of Mail)
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
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- uid : TinyLife.World.Household.AddedThroughPopulating
commentId : F:TinyLife.World.Household.AddedThroughPopulating
id : AddedThroughPopulating
parent : TinyLife.World.Household
langs :
- csharp
- vb
name : AddedThroughPopulating
nameWithType : Household.AddedThroughPopulating
fullName : TinyLife.World.Household.AddedThroughPopulating
type : Field
source :
remote :
path : TinyLife/World/Household.cs
branch : main
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : AddedThroughPopulating
path : ../TinyLife/World/Household.cs
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startLine : 96
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : Whether this household was generated automatically, and added through the <xref href="TinyLife.PerSaveOptions.PopulateLots" data-throw-if-not-resolved="false"></xref> option in <xref href="TinyLife.World.Map.PopulateLots" data-throw-if-not-resolved="false"></xref>.
example : [ ]
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syntax :
content : >-
[ DataMember]
public readonly bool AddedThroughPopulating
return :
type : System.Boolean
content.vb : >-
<DataMember>
Public ReadOnly AddedThroughPopulating As Boolean
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
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- uid : TinyLife.World.Household.Money
commentId : P:TinyLife.World.Household.Money
id : Money
parent : TinyLife.World.Household
langs :
- csharp
- vb
name : Money
nameWithType : Household.Money
fullName : TinyLife.World.Household.Money
type : Property
source :
remote :
path : TinyLife/World/Household.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Money
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path : ../TinyLife/World/Household.cs
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startLine : 101
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : The money that this household has, rounded by two digits after the decimal point
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example : [ ]
syntax :
content : >-
[ DataMember]
public float Money { get; set; }
parameters : [ ]
return :
type : System.Single
content.vb : >-
<DataMember>
Public Property Money As Single
overload : TinyLife.World.Household.Money*
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
- uid : TinyLife.World.Household.Members
commentId : P:TinyLife.World.Household.Members
id : Members
parent : TinyLife.World.Household
langs :
- csharp
- vb
name : Members
nameWithType : Household.Members
fullName : TinyLife.World.Household.Members
type : Property
source :
remote :
path : TinyLife/World/Household.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Members
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path : ../TinyLife/World/Household.cs
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startLine : 109
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : The <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref> instances that are members of this household
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example : [ ]
syntax :
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content : public IEnumerable<PersonLike> Members { get; }
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parameters : [ ]
return :
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type : System.Collections.Generic.IEnumerable{TinyLife.Objects.PersonLike}
content.vb : Public ReadOnly Property Members As IEnumerable(Of PersonLike)
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overload : TinyLife.World.Household.Members*
- uid : TinyLife.World.Household.Lot
commentId : P:TinyLife.World.Household.Lot
id : Lot
parent : TinyLife.World.Household
langs :
- csharp
- vb
name : Lot
nameWithType : Household.Lot
fullName : TinyLife.World.Household.Lot
type : Property
source :
remote :
path : TinyLife/World/Household.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Lot
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path : ../TinyLife/World/Household.cs
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startLine : 127
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : >-
The <xref href="TinyLife.World.Household.Lot" data-throw-if-not-resolved="false"></xref> that this household lives on.
For exported households, this might be null.
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example : [ ]
syntax :
content : public Lot Lot { get; }
parameters : [ ]
return :
type : TinyLife.World.Lot
content.vb : Public ReadOnly Property Lot As Lot
overload : TinyLife.World.Household.Lot*
- uid : TinyLife.World.Household.Name
commentId : P:TinyLife.World.Household.Name
id : Name
parent : TinyLife.World.Household
langs :
- csharp
- vb
name : Name
nameWithType : Household.Name
fullName : TinyLife.World.Household.Name
type : Property
source :
remote :
path : TinyLife/World/Household.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Name
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path : ../TinyLife/World/Household.cs
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startLine : 132
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : >-
The name of this household.
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The name of a household is the <xref href="TinyLife.Objects.PersonLike.LastName" data-throw-if-not-resolved="false"></xref> that most people in this household have.
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example : [ ]
syntax :
content : public string Name { get; }
parameters : [ ]
return :
type : System.String
content.vb : Public ReadOnly Property Name As String
overload : TinyLife.World.Household.Name*
- uid : TinyLife.World.Household.IsCurrent
commentId : P:TinyLife.World.Household.IsCurrent
id : IsCurrent
parent : TinyLife.World.Household
langs :
- csharp
- vb
name : IsCurrent
nameWithType : Household.IsCurrent
fullName : TinyLife.World.Household.IsCurrent
type : Property
source :
remote :
path : TinyLife/World/Household.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : IsCurrent
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path : ../TinyLife/World/Household.cs
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startLine : 136
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : A property that indicates whether or not this household is the same as <xref href="TinyLife.GameImpl.CurrentHousehold" data-throw-if-not-resolved="false"></xref>
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example : [ ]
syntax :
content : public bool IsCurrent { get; }
parameters : [ ]
return :
type : System.Boolean
content.vb : Public ReadOnly Property IsCurrent As Boolean
overload : TinyLife.World.Household.IsCurrent*
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- uid : TinyLife.World.Household.Description
commentId : F:TinyLife.World.Household.Description
id : Description
parent : TinyLife.World.Household
langs :
- csharp
- vb
name : Description
nameWithType : Household.Description
fullName : TinyLife.World.Household.Description
type : Field
source :
remote :
path : TinyLife/World/Household.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Description
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path : ../TinyLife/World/Household.cs
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startLine : 141
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : The household's description
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example : [ ]
syntax :
content : >-
[ DataMember]
public string Description
return :
type : System.String
content.vb : >-
<DataMember>
Public Description As String
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
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- uid : TinyLife.World.Household.DisallowNewspapers
commentId : F:TinyLife.World.Household.DisallowNewspapers
id : DisallowNewspapers
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parent : TinyLife.World.Household
langs :
- csharp
- vb
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name : DisallowNewspapers
nameWithType : Household.DisallowNewspapers
fullName : TinyLife.World.Household.DisallowNewspapers
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type : Field
source :
remote :
path : TinyLife/World/Household.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : DisallowNewspapers
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path : ../TinyLife/World/Household.cs
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startLine : 147
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : >-
Whether newspaper deliveries are disallowed in this household.
This field is set by the <xref href="TinyLife.Actions.ActionType.ToggleNewspapers" data-throw-if-not-resolved="false"></xref> action.
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example : [ ]
syntax :
content : >-
[ DataMember]
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public bool DisallowNewspapers
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return :
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type : System.Boolean
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content.vb : >-
<DataMember>
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Public DisallowNewspapers As Boolean
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attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
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- uid : TinyLife.World.Household.DisallowFriendsVisiting
commentId : F:TinyLife.World.Household.DisallowFriendsVisiting
id : DisallowFriendsVisiting
parent : TinyLife.World.Household
langs :
- csharp
- vb
name : DisallowFriendsVisiting
nameWithType : Household.DisallowFriendsVisiting
fullName : TinyLife.World.Household.DisallowFriendsVisiting
type : Field
source :
remote :
path : TinyLife/World/Household.cs
branch : main
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : DisallowFriendsVisiting
path : ../TinyLife/World/Household.cs
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startLine : 152
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : Whether visits from friends are currently disallowed.
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example : [ ]
syntax :
content : >-
[ DataMember]
public bool DisallowFriendsVisiting
return :
type : System.Boolean
content.vb : >-
<DataMember>
Public DisallowFriendsVisiting As Boolean
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
- uid : TinyLife.World.Household.DisallowStrangersVisiting
commentId : F:TinyLife.World.Household.DisallowStrangersVisiting
id : DisallowStrangersVisiting
parent : TinyLife.World.Household
langs :
- csharp
- vb
name : DisallowStrangersVisiting
nameWithType : Household.DisallowStrangersVisiting
fullName : TinyLife.World.Household.DisallowStrangersVisiting
type : Field
source :
remote :
path : TinyLife/World/Household.cs
branch : main
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : DisallowStrangersVisiting
path : ../TinyLife/World/Household.cs
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startLine : 157
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : Whether visits from strangers are currently disallowed.
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example : [ ]
syntax :
content : >-
[ DataMember]
public bool DisallowStrangersVisiting
return :
type : System.Boolean
content.vb : >-
<DataMember>
Public DisallowStrangersVisiting As Boolean
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
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- uid : TinyLife.World.Household.TotalMemberAmount
commentId : P:TinyLife.World.Household.TotalMemberAmount
id : TotalMemberAmount
parent : TinyLife.World.Household
langs :
- csharp
- vb
name : TotalMemberAmount
nameWithType : Household.TotalMemberAmount
fullName : TinyLife.World.Household.TotalMemberAmount
type : Property
source :
remote :
path : TinyLife/World/Household.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : TotalMemberAmount
path : ../TinyLife/World/Household.cs
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startLine : 161
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : The total amount of members of this household, which includes the amount of <xref href="TinyLife.World.Household.Members" data-throw-if-not-resolved="false"></xref>, as well as unborn babies of <xref href="TinyLife.World.Household.Members" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
content : public int TotalMemberAmount { get; }
parameters : [ ]
return :
type : System.Int32
content.vb : Public ReadOnly Property TotalMemberAmount As Integer
overload : TinyLife.World.Household.TotalMemberAmount*
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- uid : TinyLife.World.Household.HasBeenPlayed
commentId : F:TinyLife.World.Household.HasBeenPlayed
id : HasBeenPlayed
parent : TinyLife.World.Household
langs :
- csharp
- vb
name : HasBeenPlayed
nameWithType : Household.HasBeenPlayed
fullName : TinyLife.World.Household.HasBeenPlayed
type : Field
source :
remote :
path : TinyLife/World/Household.cs
branch : main
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : HasBeenPlayed
path : ../TinyLife/World/Household.cs
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startLine : 170
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : Whether this household has previously been played by the player.
example : [ ]
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syntax :
content : >-
[ DataMember]
public bool HasBeenPlayed
return :
type : System.Boolean
content.vb : >-
<DataMember>
Public HasBeenPlayed As Boolean
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
- uid : TinyLife.World.Household.#ctor(TinyLife.World.Map,TinyLife.World.Lot,System.Boolean)
commentId : M:TinyLife.World.Household.#ctor(TinyLife.World.Map,TinyLife.World.Lot,System.Boolean)
id : '#ctor(TinyLife.World.Map,TinyLife.World.Lot,System.Boolean)'
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parent : TinyLife.World.Household
langs :
- csharp
- vb
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name : Household(Map, Lot, bool)
nameWithType : Household.Household(Map, Lot, bool)
fullName : TinyLife.World.Household.Household(TinyLife.World.Map, TinyLife.World.Lot, bool)
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type : Constructor
source :
remote :
path : TinyLife/World/Household.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : .ctor
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path : ../TinyLife/World/Household.cs
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startLine : 190
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : Creates a new household on the given map and lot
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example : [ ]
syntax :
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content : public Household(Map lotMap, Lot lot, bool addedThroughPopulating = false)
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parameters :
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- id : lotMap
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type : TinyLife.World.Map
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description : The map the lot is on.
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- id : lot
type : TinyLife.World.Lot
description : The lot that this household should own (can be null)
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- id : addedThroughPopulating
type : System.Boolean
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description : Whether this household was generated automatically, and added through the <xref href="TinyLife.PerSaveOptions.PopulateLots" data-throw-if-not-resolved="false"></xref> option in <xref href="TinyLife.World.Map.PopulateLots" data-throw-if-not-resolved="false"></xref>.
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content.vb : Public Sub New(lotMap As Map, lot As Lot, addedThroughPopulating As Boolean = False)
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overload : TinyLife.World.Household.#ctor*
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nameWithType.vb : Household.New(Map, Lot, Boolean)
fullName.vb : TinyLife.World.Household.New(TinyLife.World.Map, TinyLife.World.Lot, Boolean)
name.vb : New(Map, Lot, Boolean)
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- uid : TinyLife.World.Household.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId : M:TinyLife.World.Household.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id : Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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parent : TinyLife.World.Household
langs :
- csharp
- vb
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name : Update(GameTime, TimeSpan, float)
nameWithType : Household.Update(GameTime, TimeSpan, float)
fullName : TinyLife.World.Household.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
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type : Method
source :
remote :
path : TinyLife/World/Household.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Update
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path : ../TinyLife/World/Household.cs
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startLine : 202
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : Updates this household and its data.
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example : [ ]
syntax :
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content : public void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier)
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parameters :
- id : time
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type : Microsoft.Xna.Framework.GameTime
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description : The game's time
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- id : passedInGame
type : System.TimeSpan
description : The amount of time passed in game
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- id : speedMultiplier
type : System.Single
description : The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
content.vb : Public Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
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overload : TinyLife.World.Household.Update*
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nameWithType.vb : Household.Update(GameTime, TimeSpan, Single)
fullName.vb : TinyLife.World.Household.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb : Update(GameTime, TimeSpan, Single)
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- uid : TinyLife.World.Household.Add(TinyLife.Objects.PersonLike)
commentId : M:TinyLife.World.Household.Add(TinyLife.Objects.PersonLike)
id : Add(TinyLife.Objects.PersonLike)
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parent : TinyLife.World.Household
langs :
- csharp
- vb
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name : Add(PersonLike)
nameWithType : Household.Add(PersonLike)
fullName : TinyLife.World.Household.Add(TinyLife.Objects.PersonLike)
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type : Method
source :
remote :
path : TinyLife/World/Household.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Add
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path : ../TinyLife/World/Household.cs
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startLine : 221
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : Adds the given person to this household
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example : [ ]
syntax :
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content : public void Add(PersonLike person)
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parameters :
- id : person
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type : TinyLife.Objects.PersonLike
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description : The person to add
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content.vb : Public Sub Add(person As PersonLike)
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overload : TinyLife.World.Household.Add*
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- uid : TinyLife.World.Household.AddToFurnitureStorage(TinyLife.Objects.Furniture)
commentId : M:TinyLife.World.Household.AddToFurnitureStorage(TinyLife.Objects.Furniture)
id : AddToFurnitureStorage(TinyLife.Objects.Furniture)
parent : TinyLife.World.Household
langs :
- csharp
- vb
name : AddToFurnitureStorage(Furniture)
nameWithType : Household.AddToFurnitureStorage(Furniture)
fullName : TinyLife.World.Household.AddToFurnitureStorage(TinyLife.Objects.Furniture)
type : Method
source :
remote :
path : TinyLife/World/Household.cs
branch : main
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : AddToFurnitureStorage
path : ../TinyLife/World/Household.cs
startLine : 228
assemblies :
- Tiny Life
namespace : TinyLife.World
syntax :
content : public void AddToFurnitureStorage(Furniture furniture)
parameters :
- id : furniture
type : TinyLife.Objects.Furniture
content.vb : Public Sub AddToFurnitureStorage(furniture As Furniture)
overload : TinyLife.World.Household.AddToFurnitureStorage*
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- uid : TinyLife.World.Household.Remove(TinyLife.Objects.PersonLike,System.Boolean)
commentId : M:TinyLife.World.Household.Remove(TinyLife.Objects.PersonLike,System.Boolean)
id : Remove(TinyLife.Objects.PersonLike,System.Boolean)
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parent : TinyLife.World.Household
langs :
- csharp
- vb
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name : Remove(PersonLike, bool)
nameWithType : Household.Remove(PersonLike, bool)
fullName : TinyLife.World.Household.Remove(TinyLife.Objects.PersonLike, bool)
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type : Method
source :
remote :
path : TinyLife/World/Household.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Remove
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path : ../TinyLife/World/Household.cs
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startLine : 243
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : Removes the given person from this household, if they're part of it
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example : [ ]
syntax :
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content : public void Remove(PersonLike person, bool removeHouseholdIfEmpty = true)
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parameters :
- id : person
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type : TinyLife.Objects.PersonLike
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description : The person to remove
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- id : removeHouseholdIfEmpty
type : System.Boolean
description : Whether the household should be removed from the underlying map if the removed member was the last
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content.vb : Public Sub Remove(person As PersonLike, removeHouseholdIfEmpty As Boolean = True)
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overload : TinyLife.World.Household.Remove*
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nameWithType.vb : Household.Remove(PersonLike, Boolean)
fullName.vb : TinyLife.World.Household.Remove(TinyLife.Objects.PersonLike, Boolean)
name.vb : Remove(PersonLike, Boolean)
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- uid : TinyLife.World.Household.HasMember(System.Guid)
commentId : M:TinyLife.World.Household.HasMember(System.Guid)
id : HasMember(System.Guid)
parent : TinyLife.World.Household
langs :
- csharp
- vb
name : HasMember(Guid)
nameWithType : Household.HasMember(Guid)
fullName : TinyLife.World.Household.HasMember(System.Guid)
type : Method
source :
remote :
path : TinyLife/World/Household.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : HasMember
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path : ../TinyLife/World/Household.cs
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startLine : 256
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : Returns whether the given person <xref href="TinyLife.Objects.MapObject.Id" data-throw-if-not-resolved="false"></xref> is a part of this household
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example : [ ]
syntax :
content : public bool HasMember(Guid person)
parameters :
- id : person
type : System.Guid
description : The unique id of the person to query
return :
type : System.Boolean
description : true if the person is part of this household, false otherwise
content.vb : Public Function HasMember(person As Guid) As Boolean
overload : TinyLife.World.Household.HasMember*
- uid : TinyLife.World.Household.Validate(TinyLife.World.Map)
commentId : M:TinyLife.World.Household.Validate(TinyLife.World.Map)
id : Validate(TinyLife.World.Map)
parent : TinyLife.World.Household
langs :
- csharp
- vb
name : Validate(Map)
nameWithType : Household.Validate(Map)
fullName : TinyLife.World.Household.Validate(TinyLife.World.Map)
type : Method
source :
remote :
path : TinyLife/World/Household.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Validate
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path : ../TinyLife/World/Household.cs
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startLine : 265
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : This method is called when this object is loaded from disk.
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example : [ ]
syntax :
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content : public bool Validate(Map map)
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parameters :
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- id : map
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type : TinyLife.World.Map
return :
type : System.Boolean
description : false if the object is not valid, true otherwise
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content.vb : Public Function Validate(map As Map) As Boolean
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overload : TinyLife.World.Household.Validate*
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- uid : TinyLife.World.Household.Export(System.Boolean,System.Boolean,System.Boolean)
commentId : M:TinyLife.World.Household.Export(System.Boolean,System.Boolean,System.Boolean)
id : Export(System.Boolean,System.Boolean,System.Boolean)
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parent : TinyLife.World.Household
langs :
- csharp
- vb
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name : Export(bool, bool, bool)
nameWithType : Household.Export(bool, bool, bool)
fullName : TinyLife.World.Household.Export(bool, bool, bool)
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type : Method
source :
remote :
path : TinyLife/World/Household.cs
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branch : main
2021-11-26 23:42:22 +01:00
repo : https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id : Export
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path : ../TinyLife/World/Household.cs
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startLine : 283
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : Exports this household's data into an <xref href="TinyLife.World.ExportedHousehold" data-throw-if-not-resolved="false"></xref>, which can be saved to disk independently of the <xref href="TinyLife.World.Map" data-throw-if-not-resolved="false"></xref> that this household is on.
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example : [ ]
syntax :
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content : public ExportedHousehold Export(bool thorough, bool custom, bool ignoreStorage = false)
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parameters :
- id : thorough
type : System.Boolean
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description : Whether people should be reset thoroughly in <xref href="TinyLife.Objects.PersonLike.ResetToStatic(System.Boolean%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>, and whether the money should be reset to <xref href="TinyLife.World.Household.DefaultMoney" data-throw-if-not-resolved="false"></xref>
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- id : custom
type : System.Boolean
description : Whether the export is custom, in which case people in it will keep their unlocalized names, pronouns and descriptions.
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- id : ignoreStorage
type : System.Boolean
description : Whether the household storage should be ignored (and not exported along with this household).
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return :
type : TinyLife.World.ExportedHousehold
description : An exported household
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content.vb : Public Function Export(thorough As Boolean, custom As Boolean, ignoreStorage As Boolean = False) As ExportedHousehold
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overload : TinyLife.World.Household.Export*
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nameWithType.vb : Household.Export(Boolean, Boolean, Boolean)
fullName.vb : TinyLife.World.Household.Export(Boolean, Boolean, Boolean)
name.vb : Export(Boolean, Boolean, Boolean)
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- uid : TinyLife.World.Household.Import(TinyLife.World.ExportedHousehold,System.Boolean,System.Boolean)
commentId : M:TinyLife.World.Household.Import(TinyLife.World.ExportedHousehold,System.Boolean,System.Boolean)
id : Import(TinyLife.World.ExportedHousehold,System.Boolean,System.Boolean)
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parent : TinyLife.World.Household
langs :
- csharp
- vb
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name : Import(ExportedHousehold, bool, bool)
nameWithType : Household.Import(ExportedHousehold, bool, bool)
fullName : TinyLife.World.Household.Import(TinyLife.World.ExportedHousehold, bool, bool)
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type : Method
source :
remote :
path : TinyLife/World/Household.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Import
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path : ../TinyLife/World/Household.cs
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startLine : 294
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : >-
Imports the given <xref href="TinyLife.World.ExportedHousehold" data-throw-if-not-resolved="false"></xref> into this household.
Note that existing <xref href="TinyLife.World.Household.Members" data-throw-if-not-resolved="false"></xref> are not removed or replaced beforehand.
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example : [ ]
syntax :
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content : public void Import(ExportedHousehold household, bool useExistingVisitors = false, bool updateExternalPeople = true)
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parameters :
- id : household
type : TinyLife.World.ExportedHousehold
description : The household to import
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- id : useExistingVisitors
type : System.Boolean
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description : Whether existing visitors should be used, if they exist, instead of the exported household's members
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- id : updateExternalPeople
type : System.Boolean
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description : Whether to call <xref href="TinyLife.World.Map.UpdateExternalPeople(System.Collections.Generic.ICollection%7bTinyLife.World.Map%7d%2cSystem.Action%7bSystem.String%7d%2cSystem.Action%7bSystem.Single%7d)" data-throw-if-not-resolved="false"></xref> when the import is finished.
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content.vb : Public Sub Import(household As ExportedHousehold, useExistingVisitors As Boolean = False, updateExternalPeople As Boolean = True)
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overload : TinyLife.World.Household.Import*
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nameWithType.vb : Household.Import(ExportedHousehold, Boolean, Boolean)
fullName.vb : TinyLife.World.Household.Import(TinyLife.World.ExportedHousehold, Boolean, Boolean)
name.vb : Import(ExportedHousehold, Boolean, Boolean)
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- uid : TinyLife.World.Household.AreUtilitiesDisabled(System.Nullable{System.TimeSpan})
commentId : M:TinyLife.World.Household.AreUtilitiesDisabled(System.Nullable{System.TimeSpan})
id : AreUtilitiesDisabled(System.Nullable{System.TimeSpan})
parent : TinyLife.World.Household
langs :
- csharp
- vb
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name : AreUtilitiesDisabled(TimeSpan?)
nameWithType : Household.AreUtilitiesDisabled(TimeSpan?)
fullName : TinyLife.World.Household.AreUtilitiesDisabled(System.TimeSpan?)
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type : Method
source :
remote :
path : TinyLife/World/Household.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : AreUtilitiesDisabled
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path : ../TinyLife/World/Household.cs
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startLine : 341
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : >-
Returns whether power and water should currently be considered disabled for the <xref href="TinyLife.World.Household.Lot" data-throw-if-not-resolved="false"></xref> that this household is on.
This method returns true when <xref href="TinyLife.World.Household.UnopenedMail" data-throw-if-not-resolved="false"></xref> has contained a <xref href="TinyLife.World.BillsMail" data-throw-if-not-resolved="false"></xref> for three or more in-game days.
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example : [ ]
syntax :
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content : public bool AreUtilitiesDisabled(TimeSpan? time = null)
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parameters :
- id : time
type : System.Nullable{System.TimeSpan}
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description : The current time, or null to default to <xref href="TinyLife.World.Map.Time" data-throw-if-not-resolved="false"></xref>
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return :
type : System.Boolean
description : Whether utilites are disabled
content.vb : Public Function AreUtilitiesDisabled(time As TimeSpan? = Nothing) As Boolean
overload : TinyLife.World.Household.AreUtilitiesDisabled*
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- uid : TinyLife.World.Household.GetWeeklyBills
commentId : M:TinyLife.World.Household.GetWeeklyBills
id : GetWeeklyBills
parent : TinyLife.World.Household
langs :
- csharp
- vb
name : GetWeeklyBills()
nameWithType : Household.GetWeeklyBills()
fullName : TinyLife.World.Household.GetWeeklyBills()
type : Method
source :
remote :
path : TinyLife/World/Household.cs
branch : main
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : GetWeeklyBills
path : ../TinyLife/World/Household.cs
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startLine : 354
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assemblies :
- Tiny Life
namespace : TinyLife.World
summary : >-
Returns the amount of tiny bucks that need to be paid weekly by a <xref href="TinyLife.World.Household" data-throw-if-not-resolved="false"></xref> living on this lot.
The bills result from the <xref href="TinyLife.Objects.FurnitureType.TypeSettings.ElectricityRating" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.Objects.FurnitureType.TypeSettings.WaterRating" data-throw-if-not-resolved="false"></xref> of the objects on the lot, as well as additional values like the lot size, and the <xref href="TinyLife.PersonalityType.CityNative" data-throw-if-not-resolved="false"></xref> personality.
example : [ ]
syntax :
content : public Dictionary<string, float> GetWeeklyBills()
return :
type : System.Collections.Generic.Dictionary{System.String,System.Single}
description : The amount of weekly bills, in tiny bucks
content.vb : Public Function GetWeeklyBills() As Dictionary(Of String, Single)
overload : TinyLife.World.Household.GetWeeklyBills*
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- uid : TinyLife.World.Household.GetAgeGroups(System.Collections.Generic.IEnumerable{TinyLife.Objects.PersonLike})
commentId : M:TinyLife.World.Household.GetAgeGroups(System.Collections.Generic.IEnumerable{TinyLife.Objects.PersonLike})
id : GetAgeGroups(System.Collections.Generic.IEnumerable{TinyLife.Objects.PersonLike})
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parent : TinyLife.World.Household
langs :
- csharp
- vb
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name : GetAgeGroups(IEnumerable<PersonLike>)
nameWithType : Household.GetAgeGroups(IEnumerable<PersonLike>)
fullName : TinyLife.World.Household.GetAgeGroups(System.Collections.Generic.IEnumerable<TinyLife.Objects.PersonLike>)
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type : Method
source :
remote :
path : TinyLife/World/Household.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : GetAgeGroups
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path : ../TinyLife/World/Household.cs
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startLine : 387
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : Returns a combined flag of the age groups that the members of the given list belong to.
example : [ ]
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syntax :
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content : public static AgeGroup GetAgeGroups(IEnumerable<PersonLike> members)
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parameters :
- id : members
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type : System.Collections.Generic.IEnumerable{TinyLife.Objects.PersonLike}
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description : The household members.
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return :
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type : TinyLife.Objects.AgeGroup
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description : The combined flag of age groups.
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content.vb : Public Shared Function GetAgeGroups(members As IEnumerable(Of PersonLike)) As AgeGroup
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overload : TinyLife.World.Household.GetAgeGroups*
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nameWithType.vb : Household.GetAgeGroups(IEnumerable(Of PersonLike))
fullName.vb : TinyLife.World.Household.GetAgeGroups(System.Collections.Generic.IEnumerable(Of TinyLife.Objects.PersonLike))
name.vb : GetAgeGroups(IEnumerable(Of PersonLike))
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- uid : TinyLife.World.Household.Generate(TinyLife.World.Map,System.Random,System.Collections.Generic.List{TinyLife.Objects.AgeGroup},System.Collections.Generic.Dictionary{System.ValueTuple{System.Int32,System.Int32},TinyLife.World.Household.Relation})
commentId : M:TinyLife.World.Household.Generate(TinyLife.World.Map,System.Random,System.Collections.Generic.List{TinyLife.Objects.AgeGroup},System.Collections.Generic.Dictionary{System.ValueTuple{System.Int32,System.Int32},TinyLife.World.Household.Relation})
id : Generate(TinyLife.World.Map,System.Random,System.Collections.Generic.List{TinyLife.Objects.AgeGroup},System.Collections.Generic.Dictionary{System.ValueTuple{System.Int32,System.Int32},TinyLife.World.Household.Relation})
parent : TinyLife.World.Household
langs :
- csharp
- vb
name : Generate(Map, Random, List<AgeGroup>, Dictionary<(int Person, int Other), Relation>)
nameWithType : Household.Generate(Map, Random, List<AgeGroup>, Dictionary<(int Person, int Other), Household.Relation>)
fullName : TinyLife.World.Household.Generate(TinyLife.World.Map, System.Random, System.Collections.Generic.List<TinyLife.Objects.AgeGroup>, System.Collections.Generic.Dictionary<(int Person, int Other), TinyLife.World.Household.Relation>)
type : Method
source :
remote :
path : TinyLife/World/Household.cs
branch : main
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Generate
path : ../TinyLife/World/Household.cs
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startLine : 400
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : >-
Generates a new random household using the given settings, and using the <xref href="TinyLife.World.Household.RandomConstellations" data-throw-if-not-resolved="false"></xref> list.
Data for invoking this method can be generated using <xref href="TinyLife.World.Household.RandomConstellation.Generate(System.Random)" data-throw-if-not-resolved="false"></xref>.
example : [ ]
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syntax :
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content : public static IEnumerable<PersonLike> Generate(Map map, Random random, List<AgeGroup> ages, Dictionary<(int Person, int Other), Household.Relation> relations)
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parameters :
- id : map
type : TinyLife.World.Map
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description : The map to generate a household for.
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- id : random
type : System.Random
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description : The random instance to use for generation.
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- id : ages
type : System.Collections.Generic.List{TinyLife.Objects.AgeGroup}
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description : The ages of the people that should be included in the household. The length of the list also determines the amount of people in the household.
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- id : relations
type : System.Collections.Generic.Dictionary{System.ValueTuple{System.Int32,System.Int32},TinyLife.World.Household.Relation}
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description : A set of familiar relations that should be applied to the generated people. The indices in the dictionary refer to the <code class="paramref">ages</code> of the household members.
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return :
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type : System.Collections.Generic.IEnumerable{TinyLife.Objects.PersonLike}
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description : The generated household's members.
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content.vb : Public Shared Function Generate(map As Map, random As Random, ages As List(Of AgeGroup), relations As Dictionary(Of (Person As Integer, Other As Integer), Household.Relation)) As IEnumerable(Of PersonLike)
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overload : TinyLife.World.Household.Generate*
nameWithType.vb : Household.Generate(Map, Random, List(Of AgeGroup), Dictionary(Of (Person As Integer, Other As Integer), Household.Relation))
fullName.vb : TinyLife.World.Household.Generate(TinyLife.World.Map, System.Random, System.Collections.Generic.List(Of TinyLife.Objects.AgeGroup), System.Collections.Generic.Dictionary(Of (Person As Integer, Other As Integer), TinyLife.World.Household.Relation))
name.vb : Generate(Map, Random, List(Of AgeGroup), Dictionary(Of (Person As Integer, Other As Integer), Relation))
- uid : TinyLife.World.Household.GetMatchingConstellations(TinyLife.Objects.AgeGroup)
commentId : M:TinyLife.World.Household.GetMatchingConstellations(TinyLife.Objects.AgeGroup)
id : GetMatchingConstellations(TinyLife.Objects.AgeGroup)
parent : TinyLife.World.Household
langs :
- csharp
- vb
name : GetMatchingConstellations(AgeGroup)
nameWithType : Household.GetMatchingConstellations(AgeGroup)
fullName : TinyLife.World.Household.GetMatchingConstellations(TinyLife.Objects.AgeGroup)
type : Method
source :
remote :
path : TinyLife/World/Household.cs
branch : main
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : GetMatchingConstellations
path : ../TinyLife/World/Household.cs
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startLine : 450
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assemblies :
- Tiny Life
namespace : TinyLife.World
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summary : Returns a set of constellations that match the given combined flag of <xref href="TinyLife.Objects.AgeGroup" data-throw-if-not-resolved="false"></xref> values.
example : [ ]
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syntax :
content : public static IEnumerable<(Household.RandomConstellation Constellation, float MatchPercentage)> GetMatchingConstellations(AgeGroup ages)
parameters :
- id : ages
type : TinyLife.Objects.AgeGroup
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description : The ages.
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return :
type : System.Collections.Generic.IEnumerable{System.ValueTuple{TinyLife.World.Household.RandomConstellation,System.Single}}
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description : Matching constellations, as well as a percentage that determines how well they match.
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content.vb : Public Shared Function GetMatchingConstellations(ages As AgeGroup) As IEnumerable(Of (Constellation As Household.RandomConstellation, MatchPercentage As Single))
overload : TinyLife.World.Household.GetMatchingConstellations*
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- uid : TinyLife.World.Household.GetExportedHouseholds
commentId : M:TinyLife.World.Household.GetExportedHouseholds
id : GetExportedHouseholds
parent : TinyLife.World.Household
langs :
- csharp
- vb
name : GetExportedHouseholds()
nameWithType : Household.GetExportedHouseholds()
fullName : TinyLife.World.Household.GetExportedHouseholds()
type : Method
source :
remote :
path : TinyLife/World/Household.cs
branch : main
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : GetExportedHouseholds
path : ../TinyLife/World/Household.cs
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startLine : 485
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assemblies :
- Tiny Life
namespace : TinyLife.World
syntax :
content : public static IEnumerable<(FileInfo File, ExportedHousehold Household, string DisplayName, bool Custom)> GetExportedHouseholds()
return :
type : System.Collections.Generic.IEnumerable{System.ValueTuple{System.IO.FileInfo,TinyLife.World.ExportedHousehold,System.String,System.Boolean}}
content.vb : Public Shared Function GetExportedHouseholds() As IEnumerable(Of (File As FileInfo, Household As ExportedHousehold, DisplayName As String, Custom As Boolean))
overload : TinyLife.World.Household.GetExportedHouseholds*
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references :
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- uid : TinyLife.Objects.PersonLike
commentId : T:TinyLife.Objects.PersonLike
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parent : TinyLife.Objects
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href : TinyLife.Objects.PersonLike.html
name : PersonLike
nameWithType : PersonLike
fullName : TinyLife.Objects.PersonLike
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- uid : TinyLife.World.Household.Lot
commentId : P:TinyLife.World.Household.Lot
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href : TinyLife.World.Household.html#TinyLife_World_Household_Lot
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name : Lot
nameWithType : Household.Lot
fullName : TinyLife.World.Household.Lot
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- uid : TinyLife.World
commentId : N : TinyLife.World
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href : TinyLife.html
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name : TinyLife.World
nameWithType : TinyLife.World
fullName : TinyLife.World
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spec.csharp :
- uid : TinyLife
name : TinyLife
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href : TinyLife.html
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- name : .
- uid : TinyLife.World
name : World
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href : TinyLife.World.html
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spec.vb :
- uid : TinyLife
name : TinyLife
2024-01-07 16:53:47 +01:00
href : TinyLife.html
2023-03-30 18:07:55 +02:00
- name : .
- uid : TinyLife.World
name : World
2024-01-07 16:53:47 +01:00
href : TinyLife.World.html
2021-08-04 06:51:12 +02:00
- uid : System.Object
commentId : T:System.Object
parent : System
isExternal : true
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href : https://learn.microsoft.com/dotnet/api/system.object
name : object
nameWithType : object
fullName : object
nameWithType.vb : Object
fullName.vb : Object
name.vb : Object
2021-11-23 16:24:04 +01:00
- uid : MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId : T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent : MLEM.Data.Json
2021-08-04 06:51:12 +02:00
isExternal : true
2021-11-23 16:24:04 +01:00
name : JsonTypeSafeGenericDataHolder
nameWithType : JsonTypeSafeGenericDataHolder
fullName : MLEM.Data.Json.JsonTypeSafeGenericDataHolder
2021-08-04 06:51:12 +02:00
- uid : MLEM.Misc.IGenericDataHolder
commentId : T:MLEM.Misc.IGenericDataHolder
parent : MLEM.Misc
isExternal : true
name : IGenericDataHolder
nameWithType : IGenericDataHolder
fullName : MLEM.Misc.IGenericDataHolder
2021-11-23 16:24:04 +01:00
- uid : MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
commentId : M:MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
parent : MLEM.Data.Json.JsonTypeSafeGenericDataHolder
2021-08-04 06:51:12 +02:00
isExternal : true
2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.string
name : SetData(string, object)
nameWithType : JsonTypeSafeGenericDataHolder.SetData(string, object)
fullName : MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(string, object)
nameWithType.vb : JsonTypeSafeGenericDataHolder.SetData(String, Object)
fullName.vb : MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(String, Object)
name.vb : SetData(String, Object)
2021-08-04 06:51:12 +02:00
spec.csharp :
2021-11-23 16:24:04 +01:00
- uid : MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
2021-08-04 06:51:12 +02:00
name : SetData
isExternal : true
- name : (
- uid : System.String
2023-03-30 18:07:55 +02:00
name : string
2021-08-04 06:51:12 +02:00
isExternal : true
2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.string
- name : ','
- name : " "
2021-08-04 06:51:12 +02:00
- uid : System.Object
2023-03-30 18:07:55 +02:00
name : object
2021-08-04 06:51:12 +02:00
isExternal : true
2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.object
2021-08-04 06:51:12 +02:00
- name : )
spec.vb :
2021-11-23 16:24:04 +01:00
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name : IEnumerable<(FileInfo File, ExportedHousehold Household, string DisplayName, bool Custom)>
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