TinyLifeWeb/docs/api/TinyLife.World.Stairs.yml

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### YamlMime:ManagedReference
items:
- uid: TinyLife.World.Stairs
commentId: T:TinyLife.World.Stairs
id: Stairs
parent: TinyLife.World
children:
- TinyLife.World.Stairs.#ctor(TinyLife.World.StairsType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,MLEM.Misc.Direction2)
- TinyLife.World.Stairs.Area
- TinyLife.World.Stairs.BottomEntryPosition
- TinyLife.World.Stairs.Colors
- TinyLife.World.Stairs.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Nullable{Microsoft.Xna.Framework.Color})
- TinyLife.World.Stairs.Floor
- TinyLife.World.Stairs.GetArea(Microsoft.Xna.Framework.Point,MLEM.Misc.Direction2)
- TinyLife.World.Stairs.LengthTiles
- TinyLife.World.Stairs.Position
- TinyLife.World.Stairs.Rotation
- TinyLife.World.Stairs.TopEntryPosition
- TinyLife.World.Stairs.Type
- TinyLife.World.Stairs.Validate(TinyLife.World.Map)
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- TinyLife.World.Stairs.Wallpaper
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langs:
- csharp
- vb
name: Stairs
nameWithType: Stairs
fullName: TinyLife.World.Stairs
type: Class
source:
remote:
path: TinyLife/World/Stairs.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Stairs
path: ../TinyLife/World/Stairs.cs
startLine: 21
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nStairs are objects on a <xref href=\"TinyLife.World.Map\" data-throw-if-not-resolved=\"false\"></xref> that allow Tinies to switch between floors. Stair types can be registered using <xref href=\"TinyLife.World.StairsType\" data-throw-if-not-resolved=\"false\"></xref>.\nFor pathfinding purposes, stairs have a fixed length of <xref href=\"TinyLife.World.Stairs.LengthTiles\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: >-
[DataContract]
public class Stairs : JsonTypeSafeGenericDataHolder, IGenericDataHolder
content.vb: >-
<DataContract>
Public Class Stairs Inherits JsonTypeSafeGenericDataHolder Implements IGenericDataHolder
inheritance:
- System.Object
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
implements:
- MLEM.Misc.IGenericDataHolder
inheritedMembers:
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.World.Stairs.TinyLife.Utilities.Extensions.JsonCopy``1
attributes:
- type: System.Runtime.Serialization.DataContractAttribute
ctor: System.Runtime.Serialization.DataContractAttribute.#ctor
arguments: []
- uid: TinyLife.World.Stairs.LengthTiles
commentId: F:TinyLife.World.Stairs.LengthTiles
id: LengthTiles
parent: TinyLife.World.Stairs
langs:
- csharp
- vb
name: LengthTiles
nameWithType: Stairs.LengthTiles
fullName: TinyLife.World.Stairs.LengthTiles
type: Field
source:
remote:
path: TinyLife/World/Stairs.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: LengthTiles
path: ../TinyLife/World/Stairs.cs
startLine: 28
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe length, in tiles, that stairs have.\nThis is used for calculating the area of stairs in <xref href=\"TinyLife.World.Stairs.GetArea(Microsoft.Xna.Framework.Point%2cMLEM.Misc.Direction2)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public const int LengthTiles = 2
return:
type: System.Int32
content.vb: Public Const LengthTiles As Integer = 2
- uid: TinyLife.World.Stairs.Type
commentId: F:TinyLife.World.Stairs.Type
id: Type
parent: TinyLife.World.Stairs
langs:
- csharp
- vb
name: Type
nameWithType: Stairs.Type
fullName: TinyLife.World.Stairs.Type
type: Field
source:
remote:
path: TinyLife/World/Stairs.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Type
path: ../TinyLife/World/Stairs.cs
startLine: 34
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe type of these stairs.\n"
example: []
syntax:
content: >-
[DataMember]
public readonly StairsType Type
return:
type: TinyLife.World.StairsType
content.vb: >-
<DataMember>
Public ReadOnly Type As StairsType
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.World.Stairs.Colors
commentId: F:TinyLife.World.Stairs.Colors
id: Colors
parent: TinyLife.World.Stairs
langs:
- csharp
- vb
name: Colors
nameWithType: Stairs.Colors
fullName: TinyLife.World.Stairs.Colors
type: Field
source:
remote:
path: TinyLife/World/Stairs.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Colors
path: ../TinyLife/World/Stairs.cs
startLine: 39
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe selected color indices in this stairs&apos; <xref href=\"TinyLife.World.Stairs.Type\" data-throw-if-not-resolved=\"false\"></xref>&apos;s <xref href=\"TinyLife.World.StairsType.ColorSchemes\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: >-
[DataMember]
public readonly int[] Colors
return:
type: System.Int32[]
content.vb: >-
<DataMember>
Public ReadOnly Colors As Integer()
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.World.Stairs.Position
commentId: P:TinyLife.World.Stairs.Position
id: Position
parent: TinyLife.World.Stairs
langs:
- csharp
- vb
name: Position
nameWithType: Stairs.Position
fullName: TinyLife.World.Stairs.Position
type: Property
source:
remote:
path: TinyLife/World/Stairs.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Position
path: ../TinyLife/World/Stairs.cs
startLine: 44
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe position of these stairs, which is the tile position that the bottom half of the stairs is on.\n"
example: []
syntax:
content: >-
[DataMember]
public Point Position { get; }
parameters: []
return:
type: Microsoft.Xna.Framework.Point
content.vb: >-
<DataMember>
Public Property Position As Point
overload: TinyLife.World.Stairs.Position*
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.World.Stairs.Floor
commentId: P:TinyLife.World.Stairs.Floor
id: Floor
parent: TinyLife.World.Stairs
langs:
- csharp
- vb
name: Floor
nameWithType: Stairs.Floor
fullName: TinyLife.World.Stairs.Floor
type: Property
source:
remote:
path: TinyLife/World/Stairs.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Floor
path: ../TinyLife/World/Stairs.cs
startLine: 49
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe floor of these stairs, which is the floor that the bottom of these stairs is on.\n"
example: []
syntax:
content: >-
[DataMember]
public int Floor { get; }
parameters: []
return:
type: System.Int32
content.vb: >-
<DataMember>
Public Property Floor As Integer
overload: TinyLife.World.Stairs.Floor*
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.World.Stairs.Rotation
commentId: P:TinyLife.World.Stairs.Rotation
id: Rotation
parent: TinyLife.World.Stairs
langs:
- csharp
- vb
name: Rotation
nameWithType: Stairs.Rotation
fullName: TinyLife.World.Stairs.Rotation
type: Property
source:
remote:
path: TinyLife/World/Stairs.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Rotation
path: ../TinyLife/World/Stairs.cs
startLine: 54
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThese stairs&apos; rotation.\n"
example: []
syntax:
content: >-
[DataMember]
public Direction2 Rotation { get; }
parameters: []
return:
type: MLEM.Misc.Direction2
content.vb: >-
<DataMember>
Public Property Rotation As Direction2
overload: TinyLife.World.Stairs.Rotation*
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
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- uid: TinyLife.World.Stairs.Wallpaper
commentId: F:TinyLife.World.Stairs.Wallpaper
id: Wallpaper
parent: TinyLife.World.Stairs
langs:
- csharp
- vb
name: Wallpaper
nameWithType: Stairs.Wallpaper
fullName: TinyLife.World.Stairs.Wallpaper
type: Field
source:
remote:
path: TinyLife/World/Stairs.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Wallpaper
path: ../TinyLife/World/Stairs.cs
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startLine: 60
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assemblies:
- Tiny Life
namespace: TinyLife.World
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summary: "\nThe <xref href=\"TinyLife.World.Stairs.Wallpaper\" data-throw-if-not-resolved=\"false\"></xref> that is attached to these stairs. If this stair&apos;s <xref href=\"TinyLife.World.Stairs.Type\" data-throw-if-not-resolved=\"false\"></xref> doesn&apos;t have wallpaper (<xref href=\"TinyLife.World.StairsType.HasWallpaper\" data-throw-if-not-resolved=\"false\"></xref>), this field will be <a href=\"https://learn.microsoft.com/dotnet/csharp/language-reference/keywords/null\">null</a>.\n"
example: []
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syntax:
content: >-
[DataMember]
public Wallpaper Wallpaper
return:
type: TinyLife.World.Wallpaper
content.vb: >-
<DataMember>
Public Wallpaper As Wallpaper
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
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- uid: TinyLife.World.Stairs.Area
commentId: P:TinyLife.World.Stairs.Area
id: Area
parent: TinyLife.World.Stairs
langs:
- csharp
- vb
name: Area
nameWithType: Stairs.Area
fullName: TinyLife.World.Stairs.Area
type: Property
source:
remote:
path: TinyLife/World/Stairs.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Area
path: ../TinyLife/World/Stairs.cs
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startLine: 65
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe area that these stairs take up, based on <xref href=\"TinyLife.World.Stairs.GetArea(Microsoft.Xna.Framework.Point%2cMLEM.Misc.Direction2)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public Rectangle Area { get; }
parameters: []
return:
type: Microsoft.Xna.Framework.Rectangle
content.vb: Public ReadOnly Property Area As Rectangle
overload: TinyLife.World.Stairs.Area*
- uid: TinyLife.World.Stairs.BottomEntryPosition
commentId: P:TinyLife.World.Stairs.BottomEntryPosition
id: BottomEntryPosition
parent: TinyLife.World.Stairs
langs:
- csharp
- vb
name: BottomEntryPosition
nameWithType: Stairs.BottomEntryPosition
fullName: TinyLife.World.Stairs.BottomEntryPosition
type: Property
source:
remote:
path: TinyLife/World/Stairs.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: BottomEntryPosition
path: ../TinyLife/World/Stairs.cs
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startLine: 69
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe bottom entry and exit position for these stairs, which is the tile position that a Tiny starts walking up the stairs from.\n"
example: []
syntax:
content: public Point BottomEntryPosition { get; }
parameters: []
return:
type: Microsoft.Xna.Framework.Point
content.vb: Public ReadOnly Property BottomEntryPosition As Point
overload: TinyLife.World.Stairs.BottomEntryPosition*
- uid: TinyLife.World.Stairs.TopEntryPosition
commentId: P:TinyLife.World.Stairs.TopEntryPosition
id: TopEntryPosition
parent: TinyLife.World.Stairs
langs:
- csharp
- vb
name: TopEntryPosition
nameWithType: Stairs.TopEntryPosition
fullName: TinyLife.World.Stairs.TopEntryPosition
type: Property
source:
remote:
path: TinyLife/World/Stairs.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: TopEntryPosition
path: ../TinyLife/World/Stairs.cs
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startLine: 73
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe top entry and exit position for these stairs, which is the tile position that a Tiny starts walking down the stairs from.\n"
example: []
syntax:
content: public Point TopEntryPosition { get; }
parameters: []
return:
type: Microsoft.Xna.Framework.Point
content.vb: Public ReadOnly Property TopEntryPosition As Point
overload: TinyLife.World.Stairs.TopEntryPosition*
- uid: TinyLife.World.Stairs.#ctor(TinyLife.World.StairsType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,MLEM.Misc.Direction2)
commentId: M:TinyLife.World.Stairs.#ctor(TinyLife.World.StairsType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,MLEM.Misc.Direction2)
id: '#ctor(TinyLife.World.StairsType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,MLEM.Misc.Direction2)'
parent: TinyLife.World.Stairs
langs:
- csharp
- vb
name: Stairs(StairsType, int[], Map, Point, int, Direction2)
nameWithType: Stairs.Stairs(StairsType, int[], Map, Point, int, Direction2)
fullName: TinyLife.World.Stairs.Stairs(TinyLife.World.StairsType, int[], TinyLife.World.Map, Microsoft.Xna.Framework.Point, int, MLEM.Misc.Direction2)
type: Constructor
source:
remote:
path: TinyLife/World/Stairs.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/World/Stairs.cs
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startLine: 86
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nCreates a new stairs instance with the given settings.\n"
example: []
syntax:
content: public Stairs(StairsType type, int[] colors, Map map, Point position, int floor, Direction2 rotation)
parameters:
- id: type
type: TinyLife.World.StairsType
description: The type of these stairs.
- id: colors
type: System.Int32[]
description: The selected color indices in this stairs&apos; &lt;see cref=&quot;Type&quot;/>&apos;s &lt;see cref=&quot;StairsType.ColorSchemes&quot;/>.
- id: map
type: TinyLife.World.Map
description: The map.
- id: position
type: Microsoft.Xna.Framework.Point
description: The position of these stairs, which is the tile position that the bottom half of the stairs is on.
- id: floor
type: System.Int32
description: The floor of these stairs, which is the floor that the bottom of these stairs is on.
- id: rotation
type: MLEM.Misc.Direction2
description: These stairs&apos; rotation.
content.vb: Public Sub New(type As StairsType, colors As Integer(), map As Map, position As Point, floor As Integer, rotation As Direction2)
overload: TinyLife.World.Stairs.#ctor*
nameWithType.vb: Stairs.New(StairsType, Integer(), Map, Point, Integer, Direction2)
fullName.vb: TinyLife.World.Stairs.New(TinyLife.World.StairsType, Integer(), TinyLife.World.Map, Microsoft.Xna.Framework.Point, Integer, MLEM.Misc.Direction2)
name.vb: New(StairsType, Integer(), Map, Point, Integer, Direction2)
- uid: TinyLife.World.Stairs.Validate(TinyLife.World.Map)
commentId: M:TinyLife.World.Stairs.Validate(TinyLife.World.Map)
id: Validate(TinyLife.World.Map)
parent: TinyLife.World.Stairs
langs:
- csharp
- vb
name: Validate(Map)
nameWithType: Stairs.Validate(Map)
fullName: TinyLife.World.Stairs.Validate(TinyLife.World.Map)
type: Method
source:
remote:
path: TinyLife/World/Stairs.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Validate
path: ../TinyLife/World/Stairs.cs
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startLine: 102
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nValidates these stairs, returning whether they are still valid after being loaded from disk.\n"
example: []
syntax:
content: public bool Validate(Map map)
parameters:
- id: map
type: TinyLife.World.Map
description: The map these stairs are on.
return:
type: System.Boolean
description: Whether these stairs are still valid.
content.vb: Public Function Validate(map As Map) As Boolean
overload: TinyLife.World.Stairs.Validate*
- uid: TinyLife.World.Stairs.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Nullable{Microsoft.Xna.Framework.Color})
commentId: M:TinyLife.World.Stairs.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Nullable{Microsoft.Xna.Framework.Color})
id: Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Nullable{Microsoft.Xna.Framework.Color})
parent: TinyLife.World.Stairs
langs:
- csharp
- vb
name: Draw(GameTime, SpriteBatch, Color?)
nameWithType: Stairs.Draw(GameTime, SpriteBatch, Color?)
fullName: TinyLife.World.Stairs.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Color?)
type: Method
source:
remote:
path: TinyLife/World/Stairs.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Draw
path: ../TinyLife/World/Stairs.cs
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startLine: 120
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nDraws these stairs.\n"
example: []
syntax:
content: public void Draw(GameTime time, SpriteBatch batch, Color? overrideColor = null)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game time.
- id: batch
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
description: The sprite batch to use for drawing.
- id: overrideColor
type: System.Nullable{Microsoft.Xna.Framework.Color}
description: A color that should optionally be used for drawing instead of this stairs&apos; <xref href="TinyLife.World.Stairs.Colors" data-throw-if-not-resolved="false"></xref>.
content.vb: Public Sub Draw(time As GameTime, batch As SpriteBatch, overrideColor As Color? = Nothing)
overload: TinyLife.World.Stairs.Draw*
- uid: TinyLife.World.Stairs.GetArea(Microsoft.Xna.Framework.Point,MLEM.Misc.Direction2)
commentId: M:TinyLife.World.Stairs.GetArea(Microsoft.Xna.Framework.Point,MLEM.Misc.Direction2)
id: GetArea(Microsoft.Xna.Framework.Point,MLEM.Misc.Direction2)
parent: TinyLife.World.Stairs
langs:
- csharp
- vb
name: GetArea(Point, Direction2)
nameWithType: Stairs.GetArea(Point, Direction2)
fullName: TinyLife.World.Stairs.GetArea(Microsoft.Xna.Framework.Point, MLEM.Misc.Direction2)
type: Method
source:
remote:
path: TinyLife/World/Stairs.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetArea
path: ../TinyLife/World/Stairs.cs
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startLine: 132
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nReturns the area that a set of <xref href=\"TinyLife.World.Stairs\" data-throw-if-not-resolved=\"false\"></xref> with the given <code data-dev-comment-type=\"paramref\" class=\"paramref\">position</code> and <code data-dev-comment-type=\"paramref\" class=\"paramref\">rotation</code> takes up.\n"
example: []
syntax:
content: public static Rectangle GetArea(Point position, Direction2 rotation)
parameters:
- id: position
type: Microsoft.Xna.Framework.Point
description: The position.
- id: rotation
type: MLEM.Misc.Direction2
description: The rotation.
return:
type: Microsoft.Xna.Framework.Rectangle
description: The area taken up.
content.vb: Public Shared Function GetArea(position As Point, rotation As Direction2) As Rectangle
overload: TinyLife.World.Stairs.GetArea*
references:
- uid: TinyLife.World.Map
commentId: T:TinyLife.World.Map
parent: TinyLife.World
name: Map
nameWithType: Map
fullName: TinyLife.World.Map
- uid: TinyLife.World.StairsType
commentId: T:TinyLife.World.StairsType
parent: TinyLife.World
name: StairsType
nameWithType: StairsType
fullName: TinyLife.World.StairsType
- uid: TinyLife.World.Stairs.LengthTiles
commentId: F:TinyLife.World.Stairs.LengthTiles
name: LengthTiles
nameWithType: Stairs.LengthTiles
fullName: TinyLife.World.Stairs.LengthTiles
- uid: TinyLife.World
commentId: N:TinyLife.World
name: TinyLife.World
nameWithType: TinyLife.World
fullName: TinyLife.World
spec.csharp:
- uid: TinyLife
name: TinyLife
- name: .
- uid: TinyLife.World
name: World
spec.vb:
- uid: TinyLife
name: TinyLife
- name: .
- uid: TinyLife.World
name: World
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
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2023-11-05 20:57:09 +01:00
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