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### YamlMime:ManagedReference
items :
- uid : TinyLife.Utilities.ColorSettings
commentId : T:TinyLife.Utilities.ColorSettings
id : ColorSettings
parent : TinyLife.Utilities
children :
- TinyLife.Utilities.ColorSettings.#ctor(TinyLife.Utilities.ColorScheme[])
- TinyLife.Utilities.ColorSettings.CreateRandom(System.Random)
- TinyLife.Utilities.ColorSettings.Defaults
- TinyLife.Utilities.ColorSettings.Get(System.Int32[],System.Int32)
- TinyLife.Utilities.ColorSettings.Map
- TinyLife.Utilities.ColorSettings.Schemes
- TinyLife.Utilities.ColorSettings.Validate(System.Int32[]@)
langs :
- csharp
- vb
name : ColorSettings
nameWithType : ColorSettings
fullName : TinyLife.Utilities.ColorSettings
type : Struct
source :
remote :
path : TinyLife/Utilities/ColorScheme.cs
branch : main
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : ColorSettings
path : ../TinyLife/Utilities/ColorScheme.cs
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startLine : 192
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assemblies :
- Tiny Life
namespace : TinyLife.Utilities
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summary : >-
Color settings are a collection of color schemes that can be used to color an object. They also contain a mapping of which layers should use which color schemes, and a set of default color schemes.
Color settings are most notably used by <xref href="TinyLife.Objects.FurnitureType.TypeSettings" data-throw-if-not-resolved="false"></xref>, as well as other objects in the world.
example : [ ]
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syntax :
content : public struct ColorSettings
content.vb : Public Structure ColorSettings
inheritedMembers :
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- System.ValueType.GetHashCode
- System.ValueType.ToString
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetType
- System.Object.ReferenceEquals(System.Object,System.Object)
extensionMethods :
- TinyLife.Utilities.ColorSettings.TinyLife.Utilities.Extensions.JsonCopy``1
- uid : TinyLife.Utilities.ColorSettings.Schemes
commentId : F:TinyLife.Utilities.ColorSettings.Schemes
id : Schemes
parent : TinyLife.Utilities.ColorSettings
langs :
- csharp
- vb
name : Schemes
nameWithType : ColorSettings.Schemes
fullName : TinyLife.Utilities.ColorSettings.Schemes
type : Field
source :
remote :
path : TinyLife/Utilities/ColorScheme.cs
branch : main
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Schemes
path : ../TinyLife/Utilities/ColorScheme.cs
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startLine : 198
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assemblies :
- Tiny Life
namespace : TinyLife.Utilities
summary : >-
An array of color schemes that these settings should have.
If <xref href="TinyLife.Utilities.ColorSettings.Map" data-throw-if-not-resolved="false"></xref> is not set, its value is determined automatically by the amount of color schemes supplied.
example : [ ]
syntax :
content : public ColorScheme[] Schemes
return :
type : TinyLife.Utilities.ColorScheme[]
content.vb : Public Schemes As ColorScheme()
- uid : TinyLife.Utilities.ColorSettings.Map
commentId : F:TinyLife.Utilities.ColorSettings.Map
id : Map
parent : TinyLife.Utilities.ColorSettings
langs :
- csharp
- vb
name : Map
nameWithType : ColorSettings.Map
fullName : TinyLife.Utilities.ColorSettings.Map
type : Field
source :
remote :
path : TinyLife/Utilities/ColorScheme.cs
branch : main
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Map
path : ../TinyLife/Utilities/ColorScheme.cs
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startLine : 203
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assemblies :
- Tiny Life
namespace : TinyLife.Utilities
summary : >-
An array of indices that determines which layers should use which color schemes.
An object that uses <xref href="TinyLife.Utilities.ColorSettings" data-throw-if-not-resolved="false"></xref> will always have the same amount of texture layers as there are color map entries.
example : [ ]
syntax :
content : public int[] Map
return :
type : System.Int32[]
content.vb : Public Map As Integer()
- uid : TinyLife.Utilities.ColorSettings.Defaults
commentId : F:TinyLife.Utilities.ColorSettings.Defaults
id : Defaults
parent : TinyLife.Utilities.ColorSettings
langs :
- csharp
- vb
name : Defaults
nameWithType : ColorSettings.Defaults
fullName : TinyLife.Utilities.ColorSettings.Defaults
type : Field
source :
remote :
path : TinyLife/Utilities/ColorScheme.cs
branch : main
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Defaults
path : ../TinyLife/Utilities/ColorScheme.cs
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startLine : 209
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assemblies :
- Tiny Life
namespace : TinyLife.Utilities
summary : >-
The default color selection for these settings.
If not specified, this defaults to the first entries in each of the <xref href="TinyLife.Utilities.ColorSettings.Schemes" data-throw-if-not-resolved="false"></xref>.
This array is expected to have the same length as <xref href="TinyLife.Utilities.ColorSettings.Schemes" data-throw-if-not-resolved="false"></xref>.
example : [ ]
syntax :
content : public int[] Defaults
return :
type : System.Int32[]
content.vb : Public Defaults As Integer()
- uid : TinyLife.Utilities.ColorSettings.#ctor(TinyLife.Utilities.ColorScheme[])
commentId : M:TinyLife.Utilities.ColorSettings.#ctor(TinyLife.Utilities.ColorScheme[])
id : '#ctor(TinyLife.Utilities.ColorScheme[])'
parent : TinyLife.Utilities.ColorSettings
langs :
- csharp
- vb
name : ColorSettings(params ColorScheme[])
nameWithType : ColorSettings.ColorSettings(params ColorScheme[])
fullName : TinyLife.Utilities.ColorSettings.ColorSettings(params TinyLife.Utilities.ColorScheme[])
type : Constructor
source :
remote :
path : TinyLife/Utilities/ColorScheme.cs
branch : main
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : .ctor
path : ../TinyLife/Utilities/ColorScheme.cs
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startLine : 215
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assemblies :
- Tiny Life
namespace : TinyLife.Utilities
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summary : Creates a new color settings instance with the given color schemes.
example : [ ]
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syntax :
content : public ColorSettings(params ColorScheme[] schemes)
parameters :
- id : schemes
type : TinyLife.Utilities.ColorScheme[]
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description : The color schemes to use.
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content.vb : Public Sub New(ParamArray schemes As ColorScheme())
overload : TinyLife.Utilities.ColorSettings.#ctor*
nameWithType.vb : ColorSettings.New(ParamArray ColorScheme())
fullName.vb : TinyLife.Utilities.ColorSettings.New(ParamArray TinyLife.Utilities.ColorScheme())
name.vb : New(ParamArray ColorScheme())
- uid : TinyLife.Utilities.ColorSettings.Get(System.Int32[],System.Int32)
commentId : M:TinyLife.Utilities.ColorSettings.Get(System.Int32[],System.Int32)
id : Get(System.Int32[],System.Int32)
parent : TinyLife.Utilities.ColorSettings
langs :
- csharp
- vb
name : Get(int[], int)
nameWithType : ColorSettings.Get(int[], int)
fullName : TinyLife.Utilities.ColorSettings.Get(int[], int)
type : Method
source :
remote :
path : TinyLife/Utilities/ColorScheme.cs
branch : main
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Get
path : ../TinyLife/Utilities/ColorScheme.cs
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startLine : 227
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assemblies :
- Tiny Life
namespace : TinyLife.Utilities
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summary : Returns the color that should be used for the given layer, based on the given color selections.
example : [ ]
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syntax :
content : public readonly Color Get(int[] colors, int layer)
parameters :
- id : colors
type : System.Int32[]
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description : The color selections.
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- id : layer
type : System.Int32
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description : The layer.
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return :
type : Microsoft.Xna.Framework.Color
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description : The color to use.
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content.vb : Public Function [Get](colors As Integer(), layer As Integer) As Color
overload : TinyLife.Utilities.ColorSettings.Get*
nameWithType.vb : ColorSettings.Get(Integer(), Integer)
fullName.vb : TinyLife.Utilities.ColorSettings.Get(Integer(), Integer)
name.vb : Get(Integer(), Integer)
- uid : TinyLife.Utilities.ColorSettings.Validate(System.Int32[]@)
commentId : M:TinyLife.Utilities.ColorSettings.Validate(System.Int32[]@)
id : Validate(System.Int32[]@)
parent : TinyLife.Utilities.ColorSettings
langs :
- csharp
- vb
name : Validate(ref int[])
nameWithType : ColorSettings.Validate(ref int[])
fullName : TinyLife.Utilities.ColorSettings.Validate(ref int[])
type : Method
source :
remote :
path : TinyLife/Utilities/ColorScheme.cs
branch : main
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Validate
path : ../TinyLife/Utilities/ColorScheme.cs
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startLine : 242
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assemblies :
- Tiny Life
namespace : TinyLife.Utilities
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summary : Validates these color settings and the passed <code class="paramref">colors</code>, ensuring that the given color selections are within the bounds of the available color schemes.
example : [ ]
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syntax :
content : public readonly void Validate(ref int[] colors)
parameters :
- id : colors
type : System.Int32[]
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description : The colors selections.
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content.vb : Public Sub Validate(colors As Integer())
overload : TinyLife.Utilities.ColorSettings.Validate*
nameWithType.vb : ColorSettings.Validate(Integer())
fullName.vb : TinyLife.Utilities.ColorSettings.Validate(Integer())
name.vb : Validate(Integer())
- uid : TinyLife.Utilities.ColorSettings.CreateRandom(System.Random)
commentId : M:TinyLife.Utilities.ColorSettings.CreateRandom(System.Random)
id : CreateRandom(System.Random)
parent : TinyLife.Utilities.ColorSettings
langs :
- csharp
- vb
name : CreateRandom(Random)
nameWithType : ColorSettings.CreateRandom(Random)
fullName : TinyLife.Utilities.ColorSettings.CreateRandom(System.Random)
type : Method
source :
remote :
path : TinyLife/Utilities/ColorScheme.cs
branch : main
repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : CreateRandom
path : ../TinyLife/Utilities/ColorScheme.cs
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startLine : 256
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assemblies :
- Tiny Life
namespace : TinyLife.Utilities
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summary : Creates a random set of colors based on these color settings and the passed <xref href="System.Random" data-throw-if-not-resolved="false"></xref> instance.
example : [ ]
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syntax :
content : public readonly int[] CreateRandom(Random random)
parameters :
- id : random
type : System.Random
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description : The random instance to use.
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return :
type : System.Int32[]
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description : The generated colors.
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content.vb : Public Function CreateRandom(random As Random) As Integer()
overload : TinyLife.Utilities.ColorSettings.CreateRandom*
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href : TinyLife.Objects.FurnitureType.html
name : FurnitureType.TypeSettings
nameWithType : FurnitureType.TypeSettings
fullName : TinyLife.Objects.FurnitureType.TypeSettings
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name : FurnitureType
href : TinyLife.Objects.FurnitureType.html
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href : TinyLife.Objects.FurnitureType.html
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href : TinyLife.Objects.FurnitureType.TypeSettings.html
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href : TinyLife.html
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2024-04-14 17:55:54 +02:00
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