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### YamlMime:ManagedReference
items :
- uid : TinyLife.Actions.SitAction
commentId : T:TinyLife.Actions.SitAction
id : SitAction
parent : TinyLife.Actions
children :
- TinyLife.Actions.SitAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
- TinyLife.Actions.SitAction.AndThenIsCompleted
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- TinyLife.Actions.SitAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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- TinyLife.Actions.SitAction.CanMultitask(TinyLife.Actions.Action)
- TinyLife.Actions.SitAction.CreateFirstActions
langs :
- csharp
- vb
name : SitAction
nameWithType : SitAction
fullName : TinyLife.Actions.SitAction
type : Class
assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : >-
A sit action is an action in which someone perpetually sits on an object while the action is being executed.
This action is the base class used for <xref href="TinyLife.Actions.ActionType.SitToilet" data-throw-if-not-resolved="false"></xref>'s action class.
Note that, for desk object interactions and interactions with movable held items, <xref href="TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior" data-throw-if-not-resolved="false"></xref> or <xref href="TinyLife.Actions.Behaviors.GetAndSitDownBehavior" data-throw-if-not-resolved="false"></xref> should be used instead.
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example : [ ]
syntax :
content: 'public class SitAction : MultiAction, IGenericDataHolder'
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content.vb : Public Class SitAction Inherits MultiAction Implements IGenericDataHolder
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inheritance :
- System.Object
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
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- TinyLife.Actions.Action
- TinyLife.Actions.MultiAction
implements :
- MLEM.Misc.IGenericDataHolder
inheritedMembers :
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- TinyLife.Actions.MultiAction.Handler
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- TinyLife.Actions.MultiAction.MainElapsedTime
- TinyLife.Actions.MultiAction.InProgressTime
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- TinyLife.Actions.MultiAction.CurrentStage
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- TinyLife.Actions.MultiAction.CreateLastActions
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- TinyLife.Actions.MultiAction.AndThenInitialize
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- TinyLife.Actions.MultiAction.OnFirstUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Actions.MultiAction.OnLastUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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- TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.MultiAction.PreInitialize
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- TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
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- TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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- TinyLife.Actions.MultiAction.Initialize
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- TinyLife.Actions.MultiAction.IsCompleted
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- TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
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- TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.PersonLike)
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- TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
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- TinyLife.Actions.MultiAction.CanStartNow
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- TinyLife.Actions.Action.Random
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- TinyLife.Actions.Action.OnActionTypeConstructed
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- TinyLife.Actions.Action.FullyInProgress
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- TinyLife.Actions.Action.Type
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- TinyLife.Actions.Action.Info
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- TinyLife.Actions.Action.Id
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- TinyLife.Actions.Action.StartedAutomatically
- TinyLife.Actions.Action.Parent
- TinyLife.Actions.Action.Person
- TinyLife.Actions.Action.ElapsedTime
- TinyLife.Actions.Action.PlayerPromptOpen
- TinyLife.Actions.Action.ForceResult
- TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
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- TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
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- TinyLife.Actions.Action.GetIconObject
- TinyLife.Actions.Action.CausesExtremelyFastSpeed
- TinyLife.Actions.Action.GetDisplayName
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- TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType)
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- TinyLife.Actions.Action.GetProgress
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- TinyLife.Actions.Action.OnChildCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
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- TinyLife.Actions.Action.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,System.Action{TinyLife.Uis.CoveringGroup,MLEM.Ui.Elements.Panel},MLEM.Textures.TextureRegion,System.Single)
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- TinyLife.Actions.Action.OpenYesNoPrompt(System.String,System.Action,System.Action,MLEM.Textures.TextureRegion)
- TinyLife.Actions.Action.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String,MLEM.Textures.TextureRegion)
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- TinyLife.Actions.Action.OpenChoicePrompt(TinyLife.Actions.ChoicePromptInfo)
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- TinyLife.Actions.Action.SpeakAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteChoices,TinyLife.Objects.SpeakStyle,System.Int32,System.Single,System.Single,System.Single,System.Single)
- TinyLife.Actions.Action.ThinkAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteChoices,System.Single,System.Single,System.Single,System.Single,System.Int32)
- TinyLife.Actions.Action.SpeakInConversation(TinyLife.Objects.PersonLike,Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteChoices,TinyLife.Objects.SpeakStyle,System.Nullable{TinyLife.Actions.EmoteChoices},System.Nullable{TinyLife.Objects.SpeakStyle},System.Int32,System.Single,System.Single,System.Single,System.Single)
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- TinyLife.Actions.Action.ResetSpeech
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- TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType,TinyLife.Objects.PersonLike)
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- TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
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- TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
- TinyLife.Actions.Action.GetRandomCompletionTime(System.TimeSpan,System.TimeSpan)
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- TinyLife.Actions.Action.CancelIfEmotional(TinyLife.Emotions.EmotionType[])
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- TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Action.GetChildren(System.Boolean)
- TinyLife.Actions.Action.GetChild``1(System.Guid,System.Boolean)
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- TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.ObjectCategory,System.Boolean)
- TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Boolean)
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- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
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- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
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- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllActionObjects(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
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- TinyLife.Actions.Action.GetRandomValidArguments(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean)
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- TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
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- TinyLife.Actions.Action.InvokeForBoth(TinyLife.Objects.PersonLike,TinyLife.Objects.PersonLike,System.Action{TinyLife.Objects.PersonLike,TinyLife.Objects.PersonLike})
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- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
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- TinyLife.Actions.Action.IsInappropriate(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
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- TinyLife.Actions.Action.IsLotContentVisible(TinyLife.World.Lot,TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2})
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
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- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
- TinyLife.Actions.SitAction.TinyLife.Utilities.Extensions.JsonCopy``1
- uid : TinyLife.Actions.SitAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
commentId : M:TinyLife.Actions.SitAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
id : '#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)'
parent : TinyLife.Actions.SitAction
langs :
- csharp
- vb
name : SitAction(ActionType, ActionInfo)
nameWithType : SitAction.SitAction(ActionType, ActionInfo)
fullName : TinyLife.Actions.SitAction.SitAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo)
type : Constructor
assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : Creates a new action with the given action information.
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example : [ ]
syntax :
content : public SitAction(ActionType type, ActionInfo info)
parameters :
- id : type
type : TinyLife.Actions.ActionType
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description : The type for this action.
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- id : info
type : TinyLife.Actions.ActionInfo
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description : The information for this action.
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content.vb : Public Sub New(type As ActionType, info As ActionInfo)
overload : TinyLife.Actions.SitAction.#ctor*
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nameWithType.vb : SitAction.New(ActionType, ActionInfo)
fullName.vb : TinyLife.Actions.SitAction.New(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo)
name.vb : New(ActionType, ActionInfo)
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- uid : TinyLife.Actions.SitAction.CreateFirstActions
commentId : M:TinyLife.Actions.SitAction.CreateFirstActions
id : CreateFirstActions
parent : TinyLife.Actions.SitAction
langs :
- csharp
- vb
name : CreateFirstActions()
nameWithType : SitAction.CreateFirstActions()
fullName : TinyLife.Actions.SitAction.CreateFirstActions()
type : Method
assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : >-
Return a set of actions that should be executed before this action.
Even if the yield statement is used, all actions will be collected into a list at the start of this action's invocation.
If no action gets returned in this function, this action fails.
If the returned set only contains <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/keywords/null">null</a> items, no first actions will be executed.
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example : [ ]
syntax :
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content : protected override IEnumerable<Action> CreateFirstActions()
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return :
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type : System.Collections.Generic.IEnumerable{TinyLife.Actions.Action}
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description : A set of actions that should run before this action
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content.vb : Protected Overrides Function CreateFirstActions() As IEnumerable(Of Action)
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overridden : TinyLife.Actions.MultiAction.CreateFirstActions
overload : TinyLife.Actions.SitAction.CreateFirstActions*
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- uid : TinyLife.Actions.SitAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId : M:TinyLife.Actions.SitAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id : AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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parent : TinyLife.Actions.SitAction
langs :
- csharp
- vb
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name : AndThenUpdate(GameTime, TimeSpan, float)
nameWithType : SitAction.AndThenUpdate(GameTime, TimeSpan, float)
fullName : TinyLife.Actions.SitAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
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type : Method
assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : >-
MultiAction version of <xref href="TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)" data-throw-if-not-resolved="false"></xref>.
This method is called every update frame while the main action is active.
By default, only <xref href="TinyLife.Actions.MultiAction.MainElapsedTime" data-throw-if-not-resolved="false"></xref> is increased.
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example : [ ]
syntax :
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content : protected override void AndThenUpdate(GameTime time, TimeSpan passedInGame, float speedMultiplier)
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parameters :
- id : time
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type : Microsoft.Xna.Framework.GameTime
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description : The current game time
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- id : passedInGame
type : System.TimeSpan
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description : The amount of time that has passed, in game time
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- id : speedMultiplier
type : System.Single
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description : The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
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content.vb : Protected Overrides Sub AndThenUpdate(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
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overridden : TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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overload : TinyLife.Actions.SitAction.AndThenUpdate*
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nameWithType.vb : SitAction.AndThenUpdate(GameTime, TimeSpan, Single)
fullName.vb : TinyLife.Actions.SitAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb : AndThenUpdate(GameTime, TimeSpan, Single)
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- uid : TinyLife.Actions.SitAction.AndThenIsCompleted
commentId : M:TinyLife.Actions.SitAction.AndThenIsCompleted
id : AndThenIsCompleted
parent : TinyLife.Actions.SitAction
langs :
- csharp
- vb
name : AndThenIsCompleted()
nameWithType : SitAction.AndThenIsCompleted()
fullName : TinyLife.Actions.SitAction.AndThenIsCompleted()
type : Method
assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : >-
MultiAction version of <xref href="TinyLife.Actions.MultiAction.IsCompleted" data-throw-if-not-resolved="false"></xref>.
This method returns whether or not the main action is completed.
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example : [ ]
syntax :
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content : protected override CompletionType AndThenIsCompleted()
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return :
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type : TinyLife.Actions.CompletionType
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description : Whether the main action is completed
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content.vb : Protected Overrides Function AndThenIsCompleted() As CompletionType
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overridden : TinyLife.Actions.MultiAction.AndThenIsCompleted
overload : TinyLife.Actions.SitAction.AndThenIsCompleted*
- uid : TinyLife.Actions.SitAction.CanMultitask(TinyLife.Actions.Action)
commentId : M:TinyLife.Actions.SitAction.CanMultitask(TinyLife.Actions.Action)
id : CanMultitask(TinyLife.Actions.Action)
parent : TinyLife.Actions.SitAction
langs :
- csharp
- vb
name : CanMultitask(Action)
nameWithType : SitAction.CanMultitask(Action)
fullName : TinyLife.Actions.SitAction.CanMultitask(TinyLife.Actions.Action)
type : Method
assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : >-
Return true on this method if this action can be multi-tasked along with the passed <xref href="TinyLife.Actions.Action" data-throw-if-not-resolved="false"></xref>.
To actually check this property, <xref href="TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action%2cTinyLife.Actions.Action)" data-throw-if-not-resolved="false"></xref> should be used as it compares both objects.
A multi-tasking is an action that is currently active along with another action.
By default, multi-tasking is disallowed for any action.
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example : [ ]
syntax :
content : public override bool CanMultitask(Action other)
parameters :
- id : other
type : TinyLife.Actions.Action
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description : The action to multi-task with
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return :
type : System.Boolean
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description : Whether this action can be multi-tasked
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content.vb : Public Overrides Function CanMultitask(other As Action) As Boolean
overridden : TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
overload : TinyLife.Actions.SitAction.CanMultitask*
references :
- uid : TinyLife.Actions.ActionType.SitToilet
commentId : F:TinyLife.Actions.ActionType.SitToilet
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href : TinyLife.Actions.ActionType.html#TinyLife_Actions_ActionType_SitToilet
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name : SitToilet
nameWithType : ActionType.SitToilet
fullName : TinyLife.Actions.ActionType.SitToilet
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- uid : TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior
commentId : T:TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior
parent : TinyLife.Actions.Behaviors
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href : TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior.html
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name : WorkAtDeskObjectBehavior
nameWithType : WorkAtDeskObjectBehavior
fullName : TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior
- uid : TinyLife.Actions.Behaviors.GetAndSitDownBehavior
commentId : T:TinyLife.Actions.Behaviors.GetAndSitDownBehavior
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href : TinyLife.Actions.Behaviors.GetAndSitDownBehavior.html
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name : GetAndSitDownBehavior
nameWithType : GetAndSitDownBehavior
fullName : TinyLife.Actions.Behaviors.GetAndSitDownBehavior
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- uid : TinyLife.Actions
commentId : N : TinyLife.Actions
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href : TinyLife.html
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name : TinyLife.Actions
nameWithType : TinyLife.Actions
fullName : TinyLife.Actions
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spec.csharp :
- uid : TinyLife
name : TinyLife
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href : TinyLife.html
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- name : .
- uid : TinyLife.Actions
name : Actions
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href : TinyLife.Actions.html
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spec.vb :
- uid : TinyLife
name : TinyLife
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href : TinyLife.html
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- name : .
- uid : TinyLife.Actions
name : Actions
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href : TinyLife.Actions.html
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- uid : System.Object
commentId : T:System.Object
parent : System
isExternal : true
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href : https://learn.microsoft.com/dotnet/api/system.object
name : object
nameWithType : object
fullName : object
nameWithType.vb : Object
fullName.vb : Object
name.vb : Object
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- uid : MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId : T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent : MLEM.Data.Json
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-11-12 13:53:28 +01:00
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2024-01-07 16:53:47 +01:00
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2022-11-12 13:53:28 +01:00
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2024-06-15 12:48:46 +02:00
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fullName : TinyLife.Actions.Action.OnActionTypeConstructed
2022-11-12 13:53:28 +01:00
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2024-01-07 16:53:47 +01:00
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2022-11-12 13:53:28 +01:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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2024-01-07 16:53:47 +01:00
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2022-11-12 13:53:28 +01:00
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fullName : TinyLife.Actions.Action.Info
2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-11-12 13:53:28 +01:00
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2024-01-07 16:53:47 +01:00
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2022-11-12 13:53:28 +01:00
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commentId : P:TinyLife.Actions.Action.Parent
parent : TinyLife.Actions.Action
2024-01-07 16:53:47 +01:00
href : TinyLife.Actions.Action.html#TinyLife_Actions_Action_Parent
2022-11-12 13:53:28 +01:00
name : Parent
nameWithType : Action.Parent
fullName : TinyLife.Actions.Action.Parent
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parent : TinyLife.Actions.Action
2024-01-07 16:53:47 +01:00
href : TinyLife.Actions.Action.html#TinyLife_Actions_Action_Person
2022-11-12 13:53:28 +01:00
name : Person
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fullName : TinyLife.Actions.Action.Person
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2024-01-07 16:53:47 +01:00
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2022-11-12 13:53:28 +01:00
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fullName : TinyLife.Actions.Action.ElapsedTime
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commentId : P:TinyLife.Actions.Action.PlayerPromptOpen
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2024-01-07 16:53:47 +01:00
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2022-11-12 13:53:28 +01:00
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fullName : TinyLife.Actions.Action.PlayerPromptOpen
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2024-01-07 16:53:47 +01:00
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2022-11-12 13:53:28 +01:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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fullName : TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType, TinyLife.Actions.CanExecuteResult?, TinyLife.Objects.MapObject)
2022-11-12 13:53:28 +01:00
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2024-01-07 16:53:47 +01:00
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2022-11-12 13:53:28 +01:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-11-12 13:53:28 +01:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-11-12 13:53:28 +01:00
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2024-01-07 16:53:47 +01:00
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2022-11-12 13:53:28 +01:00
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2024-01-07 16:53:47 +01:00
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2022-11-12 13:53:28 +01:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-11-12 13:53:28 +01:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-11-12 13:53:28 +01:00
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2024-01-07 16:53:47 +01:00
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2022-11-12 13:53:28 +01:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
name : GetNextAction
2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2023-12-13 14:46:39 +01:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2023-12-13 14:46:39 +01:00
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name.vb : OpenPlayerPrompt(String, Predicate(Of Panel), Action(Of Panel), Boolean, Action(Of CoveringGroup, Panel), TextureRegion, Single)
2021-08-04 06:51:12 +02:00
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2023-12-13 14:46:39 +01:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-12-13 14:46:39 +01:00
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2021-11-23 16:24:04 +01:00
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2024-01-07 16:53:47 +01:00
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2023-12-13 14:46:39 +01:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2022-11-12 13:53:28 +01:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-11-12 13:53:28 +01:00
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2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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2021-08-04 06:51:12 +02:00
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2023-07-20 14:27:20 +02:00
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2022-03-09 16:13:05 +01:00
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2024-06-09 17:05:30 +02:00
- uid : TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType,TinyLife.Objects.PersonLike)
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2022-12-20 13:25:03 +01:00
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2024-06-09 17:05:30 +02:00
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nameWithType : Action.CompleteIfNeedFull(NeedType, PersonLike)
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2022-12-20 13:25:03 +01:00
spec.csharp :
2024-06-09 17:05:30 +02:00
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2022-12-20 13:25:03 +01:00
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2024-06-09 17:05:30 +02:00
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2022-12-20 13:25:03 +01:00
- name : (
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2024-01-07 16:53:47 +01:00
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2023-04-27 18:53:16 +02:00
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2024-06-09 17:05:30 +02:00
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2022-12-20 13:25:03 +01:00
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2024-06-09 17:05:30 +02:00
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2022-12-20 13:25:03 +01:00
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2024-06-09 17:05:30 +02:00
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2022-12-20 13:25:03 +01:00
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2024-01-07 16:53:47 +01:00
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2023-04-27 18:53:16 +02:00
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2024-06-09 17:05:30 +02:00
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name : PersonLike
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2022-12-20 13:25:03 +01:00
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- uid : TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
commentId : M:TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
2022-11-12 13:53:28 +01:00
parent : TinyLife.Actions.Action
2022-03-09 16:13:05 +01:00
isExternal : true
2024-01-07 16:53:47 +01:00
href : TinyLife.Actions.Action.html#TinyLife_Actions_Action_CompleteIfTimeUp_System_TimeSpan_System_Boolean_TinyLife_Skills_SkillType_System_Single_System_Boolean_
2023-03-30 18:07:55 +02:00
name : CompleteIfTimeUp(TimeSpan, bool, SkillType, float, bool)
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name.vb : CompleteIfTimeUp(TimeSpan, Boolean, SkillType, Single, Boolean)
2022-03-09 16:13:05 +01:00
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2022-12-20 13:25:03 +01:00
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2024-01-07 16:53:47 +01:00
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2022-03-09 16:13:05 +01:00
- name : (
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
- uid : System.Boolean
2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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- name : ','
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2022-03-09 16:13:05 +01:00
- uid : TinyLife.Skills.SkillType
name : SkillType
2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2022-12-20 13:25:03 +01:00
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name : CompleteIfTimeUp
2024-01-07 16:53:47 +01:00
href : TinyLife.Actions.Action.html#TinyLife_Actions_Action_CompleteIfTimeUp_System_TimeSpan_System_Boolean_TinyLife_Skills_SkillType_System_Single_System_Boolean_
2022-03-09 16:13:05 +01:00
- name : (
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
- uid : System.Boolean
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
- uid : TinyLife.Skills.SkillType
name : SkillType
2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
- uid : System.Single
name : Single
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
- uid : System.Boolean
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2024-06-09 17:05:30 +02:00
- uid : TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
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isExternal : true
href : TinyLife.Actions.Action.html#TinyLife_Actions_Action_CompleteIfTimeUp_System_TimeSpan_System_TimeSpan_System_Boolean_TinyLife_Skills_SkillType_System_Single_System_Boolean_
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name : SkillType
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isExternal : true
href : TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetRandomCompletionTime_System_TimeSpan_System_TimeSpan_
name : GetRandomCompletionTime(TimeSpan, TimeSpan)
nameWithType : Action.GetRandomCompletionTime(TimeSpan, TimeSpan)
fullName : TinyLife.Actions.Action.GetRandomCompletionTime(System.TimeSpan, System.TimeSpan)
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name : GetRandomCompletionTime
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name : GetRandomCompletionTime
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2022-11-12 13:53:28 +01:00
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2024-01-07 16:53:47 +01:00
href : TinyLife.Actions.Action.html#TinyLife_Actions_Action_CancelIfEmotional_TinyLife_Emotions_EmotionType___
2023-03-30 18:07:55 +02:00
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2021-11-23 16:24:04 +01:00
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2022-12-20 13:25:03 +01:00
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2024-01-07 16:53:47 +01:00
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2021-11-23 16:24:04 +01:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
href : TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetChildren_System_Boolean_
2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-11-12 13:53:28 +01:00
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2022-07-04 16:50:43 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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name.vb : PickUpAndGoTo(ActionInfo, ObjectCategory, ObjectCategory, Boolean)
2021-11-23 16:24:04 +01:00
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2022-11-12 13:53:28 +01:00
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2023-03-30 18:07:55 +02:00
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2022-11-12 13:53:28 +01:00
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2023-03-30 18:07:55 +02:00
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2021-11-23 16:24:04 +01:00
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2022-11-12 13:53:28 +01:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
name : FindAllFreePeople
2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2022-01-08 12:41:09 +01:00
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name : ActionType
2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
- name : ','
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2023-07-20 14:27:20 +02:00
- uid : TinyLife.World.Map
name : Map
2024-01-07 16:53:47 +01:00
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2023-07-20 14:27:20 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2023-10-11 16:05:32 +02:00
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name : float
2023-03-30 18:07:55 +02:00
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2023-10-11 16:05:32 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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name : bool
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href : https://learn.microsoft.com/dotnet/api/system.boolean
2021-08-04 06:51:12 +02:00
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spec.vb :
2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
name : FindAllFreePeople
2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
- name : (
2024-06-09 17:05:30 +02:00
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name : PersonLike
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2023-03-30 18:07:55 +02:00
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2022-01-08 12:41:09 +01:00
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name : ActionType
2024-01-07 16:53:47 +01:00
href : TinyLife.Actions.ActionType.html
2023-03-30 18:07:55 +02:00
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2023-07-20 14:27:20 +02:00
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2024-01-07 16:53:47 +01:00
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2023-07-20 14:27:20 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2023-10-11 16:05:32 +02:00
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2023-03-30 18:07:55 +02:00
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2023-10-11 16:05:32 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
- name : )
2024-06-09 17:05:30 +02:00
- uid : TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
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2022-11-12 13:53:28 +01:00
parent : TinyLife.Actions.Action
2021-08-04 06:51:12 +02:00
isExternal : true
2024-06-09 17:05:30 +02:00
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name : FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
nameWithType : Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
fullName : TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool)
nameWithType.vb : Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
fullName.vb : TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean)
name.vb : FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
2021-08-04 06:51:12 +02:00
spec.csharp :
2024-06-09 17:05:30 +02:00
- uid : TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
2021-08-04 06:51:12 +02:00
name : FindAllFreeFurniture
2024-06-09 17:05:30 +02:00
href : TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
2021-08-04 06:51:12 +02:00
- name : (
2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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name : ObjectCategory
2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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name : FurnitureType
2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2023-10-11 16:05:32 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
name : FindAllFreeFurniture
2024-06-09 17:05:30 +02:00
href : TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2022-11-12 13:53:28 +01:00
parent : TinyLife.Actions.Action
2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2023-10-11 16:05:32 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2023-07-20 14:27:20 +02:00
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2023-07-20 14:27:20 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2023-10-11 16:05:32 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
- uid : TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
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2022-11-12 13:53:28 +01:00
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2021-08-04 06:51:12 +02:00
isExternal : true
2024-06-09 17:05:30 +02:00
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nameWithType : Action.FindAllFreeGround(PersonLike, Map, Vector2?, float?, float?, bool)
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name.vb : FindAllFreeGround(PersonLike, Map, Vector2?, Single?, Single?, Boolean)
2021-08-04 06:51:12 +02:00
spec.csharp :
2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
name : FindAllFreeGround
2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2023-07-20 14:27:20 +02:00
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2024-01-07 16:53:47 +01:00
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2023-07-20 14:27:20 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2023-10-11 16:05:32 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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spec.vb :
2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
name : FindAllFreeGround
2024-06-09 17:05:30 +02:00
href : TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeGround_TinyLife_Objects_PersonLike_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_
2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2023-10-11 16:05:32 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
- name : )
2024-06-09 17:05:30 +02:00
- uid : TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
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2022-11-12 13:53:28 +01:00
parent : TinyLife.Actions.Action
2021-08-04 06:51:12 +02:00
isExternal : true
2024-06-09 17:05:30 +02:00
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name : FindFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Map, Vector2?, bool, bool)
nameWithType : Action.FindFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Map, Vector2?, bool, bool)
fullName : TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, bool, bool)
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name.vb : FindFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Map, Vector2?, Boolean, Boolean)
2021-08-04 06:51:12 +02:00
spec.csharp :
2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
name : FindFreeFurniture
2024-06-09 17:05:30 +02:00
href : TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Boolean_System_Boolean_
2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2024-01-07 16:53:47 +01:00
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2024-01-07 16:53:47 +01:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
name : FindFreeFurniture
2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2022-11-12 13:53:28 +01:00
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2022-05-24 13:36:05 +02:00
isExternal : true
2024-06-09 17:05:30 +02:00
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2022-05-24 13:36:05 +02:00
spec.csharp :
2024-06-09 17:05:30 +02:00
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2022-05-24 13:36:05 +02:00
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2024-06-09 17:05:30 +02:00
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2022-05-24 13:36:05 +02:00
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2024-06-09 17:05:30 +02:00
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2022-05-24 13:36:05 +02:00
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2024-06-09 17:05:30 +02:00
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2022-05-24 13:36:05 +02:00
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2022-11-12 13:53:28 +01:00
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2022-05-24 13:36:05 +02:00
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2024-06-09 17:05:30 +02:00
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name.vb : FindValidActionObjects(PersonLike, ActionType, Boolean, Map, Vector2?, Boolean, Boolean)
2022-05-24 13:36:05 +02:00
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2024-06-09 17:05:30 +02:00
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2022-05-24 13:36:05 +02:00
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2024-06-09 17:05:30 +02:00
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2024-06-09 17:05:30 +02:00
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2022-05-24 13:36:05 +02:00
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2024-06-09 17:05:30 +02:00
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2022-05-24 13:36:05 +02:00
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2023-10-11 16:05:32 +02:00
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2024-01-07 16:53:47 +01:00
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2024-01-07 16:53:47 +01:00
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2022-11-12 13:53:28 +01:00
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2024-06-09 17:05:30 +02:00
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