TinyLifeWeb/docs/api/TinyLife.Objects.Vehicle.yml

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### YamlMime:ManagedReference
items:
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- uid: TinyLife.Objects.Vehicle
commentId: T:TinyLife.Objects.Vehicle
id: Vehicle
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parent: TinyLife.Objects
children:
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- TinyLife.Objects.Vehicle.#ctor(System.Guid,TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,TinyLife.Objects.Vehicle.VehicleType)
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- TinyLife.Objects.Vehicle.Action
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- TinyLife.Objects.Vehicle.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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- TinyLife.Objects.Vehicle.Driver
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- TinyLife.Objects.Vehicle.GetDebugLines(TinyLife.GameImpl,System.Collections.Generic.List{System.String})
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- TinyLife.Objects.Vehicle.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
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- TinyLife.Objects.Vehicle.GetSpeed
- TinyLife.Objects.Vehicle.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2)
- TinyLife.Objects.Vehicle.OnRemoved
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- TinyLife.Objects.Vehicle.ResetToStatic(System.Boolean,System.Boolean)
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- TinyLife.Objects.Vehicle.Rotation
- TinyLife.Objects.Vehicle.Type
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- TinyLife.Objects.Vehicle.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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langs:
- csharp
- vb
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name: Vehicle
nameWithType: Vehicle
fullName: TinyLife.Objects.Vehicle
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type: Class
source:
remote:
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path: TinyLife/Objects/Vehicle.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Vehicle
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path: ../TinyLife/Objects/Vehicle.cs
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startLine: 18
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: An instance of this class represents an object that can be, or is, part of a <xref href="TinyLife.Objects.MapObject.Map" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
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content: 'public class Vehicle : MapObject, IGenericDataHolder, IUpdatingObject'
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content.vb: Public Class Vehicle Inherits MapObject Implements IGenericDataHolder, IUpdatingObject
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inheritance:
- System.Object
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
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- TinyLife.Objects.MapObject
implements:
- MLEM.Misc.IGenericDataHolder
- TinyLife.Objects.IUpdatingObject
inheritedMembers:
- TinyLife.Objects.MapObject.PersonRotationOrder
- TinyLife.Objects.MapObject.OnCreated
- TinyLife.Objects.MapObject.OnValidated
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- TinyLife.Objects.MapObject.OnValidatedEarly
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- TinyLife.Objects.MapObject.OnEventsAttachable
- TinyLife.Objects.MapObject.OnDraw
- TinyLife.Objects.MapObject.OnUpdate
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- TinyLife.Objects.MapObject.OnGetHoverInfo
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- TinyLife.Objects.MapObject.OnGetDebugLines
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- TinyLife.Objects.MapObject.Position
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- TinyLife.Objects.MapObject.Floor
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- TinyLife.Objects.MapObject.ParentInfo
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- TinyLife.Objects.MapObject.Visibility
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- TinyLife.Objects.MapObject.Id
- TinyLife.Objects.MapObject.Map
- TinyLife.Objects.MapObject.CurrentLot
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- TinyLife.Objects.MapObject.CurrentRoom
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- TinyLife.Objects.MapObject.IsInWorld
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- TinyLife.Objects.MapObject.HoldingPerson
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- TinyLife.Objects.MapObject.Intersects(MLEM.Misc.RectangleF)
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- TinyLife.Objects.MapObject.ValidateEarly
- TinyLife.Objects.MapObject.Validate
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- TinyLife.Objects.MapObject.GetCategories(TinyLife.Objects.PersonLike)
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- TinyLife.Objects.MapObject.OnAdded
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- TinyLife.Objects.MapObject.GetAiPriority(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.MapObject.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
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- TinyLife.Objects.MapObject.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
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- TinyLife.Objects.MapObject.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
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- TinyLife.Objects.MapObject.GetFreeActionSpotInfo(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.MapObject.OnCurrentGameMapChanged(TinyLife.World.Map,TinyLife.World.Map)
- TinyLife.Objects.MapObject.ModifyActionCategories(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Collections.Generic.List{System.String})
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- TinyLife.Objects.MapObject.SetMapAndValidate(TinyLife.World.Map)
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- TinyLife.Objects.MapObject.HasCategory(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.MapObject.GetEfficiencyModifier(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single)
- TinyLife.Objects.MapObject.OnRandomQuality(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Random,System.Boolean,System.Collections.Generic.Dictionary{TinyLife.Skills.Quality,System.Single})
- TinyLife.Objects.MapObject.GetRestoreNeedModifier(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType)
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- TinyLife.Objects.MapObject.IsFreeSpot(Microsoft.Xna.Framework.Point)
- TinyLife.Objects.MapObject.GetPathCostModifier(Microsoft.Xna.Framework.Point)
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- TinyLife.Objects.MapObject.MoveToMap(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)
- TinyLife.Objects.MapObject.OnPositionChanged(Microsoft.Xna.Framework.Vector2,System.Single)
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- TinyLife.Objects.MapObject.DoDraw(Microsoft.Xna.Framework.GameTime,System.Object,System.Nullable{Microsoft.Xna.Framework.Color},System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
- TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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- TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,System.Object,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Point,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean,TinyLife.Objects.ParentInfo,System.Single,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Boolean)
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- TinyLife.Objects.MapObject.GetModCategory(System.String)
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
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- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
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- TinyLife.Objects.Vehicle.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.Objects.Vehicle.Rotation
commentId: F:TinyLife.Objects.Vehicle.Rotation
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id: Rotation
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parent: TinyLife.Objects.Vehicle
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langs:
- csharp
- vb
name: Rotation
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nameWithType: Vehicle.Rotation
fullName: TinyLife.Objects.Vehicle.Rotation
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type: Field
source:
remote:
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path: TinyLife/Objects/Vehicle.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Rotation
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path: ../TinyLife/Objects/Vehicle.cs
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startLine: 26
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: The rotation that this car has
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example: []
syntax:
content: >-
[DataMember]
public Direction2 Rotation
return:
type: MLEM.Misc.Direction2
content.vb: >-
<DataMember>
Public Rotation As Direction2
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
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- uid: TinyLife.Objects.Vehicle.Driver
commentId: F:TinyLife.Objects.Vehicle.Driver
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id: Driver
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parent: TinyLife.Objects.Vehicle
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langs:
- csharp
- vb
name: Driver
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nameWithType: Vehicle.Driver
fullName: TinyLife.Objects.Vehicle.Driver
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type: Field
source:
remote:
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path: TinyLife/Objects/Vehicle.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Driver
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path: ../TinyLife/Objects/Vehicle.cs
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startLine: 31
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: The id of the person driving the car
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example: []
syntax:
content: >-
[DataMember]
public Guid Driver
return:
type: System.Guid
content.vb: >-
<DataMember>
Public Driver As Guid
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
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- uid: TinyLife.Objects.Vehicle.Action
commentId: F:TinyLife.Objects.Vehicle.Action
id: Action
parent: TinyLife.Objects.Vehicle
langs:
- csharp
- vb
name: Action
nameWithType: Vehicle.Action
fullName: TinyLife.Objects.Vehicle.Action
type: Field
source:
remote:
path: TinyLife/Objects/Vehicle.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Action
path: ../TinyLife/Objects/Vehicle.cs
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startLine: 36
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: The id of the drive action.
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example: []
syntax:
content: >-
[DataMember]
public Guid Action
return:
type: System.Guid
content.vb: >-
<DataMember>
Public Action As Guid
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
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- uid: TinyLife.Objects.Vehicle.Type
commentId: F:TinyLife.Objects.Vehicle.Type
id: Type
parent: TinyLife.Objects.Vehicle
langs:
- csharp
- vb
name: Type
nameWithType: Vehicle.Type
fullName: TinyLife.Objects.Vehicle.Type
type: Field
source:
remote:
path: TinyLife/Objects/Vehicle.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Type
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path: ../TinyLife/Objects/Vehicle.cs
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startLine: 41
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: The type that this vehicle has
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example: []
syntax:
content: >-
[DataMember]
public Vehicle.VehicleType Type
return:
type: TinyLife.Objects.Vehicle.VehicleType
content.vb: >-
<DataMember>
Public Type As Vehicle.VehicleType
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
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- uid: TinyLife.Objects.Vehicle.#ctor(System.Guid,TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,TinyLife.Objects.Vehicle.VehicleType)
commentId: M:TinyLife.Objects.Vehicle.#ctor(System.Guid,TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,TinyLife.Objects.Vehicle.VehicleType)
id: '#ctor(System.Guid,TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,TinyLife.Objects.Vehicle.VehicleType)'
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parent: TinyLife.Objects.Vehicle
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langs:
- csharp
- vb
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name: Vehicle(Guid, Map, Vector2, float, VehicleType)
nameWithType: Vehicle.Vehicle(Guid, Map, Vector2, float, Vehicle.VehicleType)
fullName: TinyLife.Objects.Vehicle.Vehicle(System.Guid, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, float, TinyLife.Objects.Vehicle.VehicleType)
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type: Constructor
source:
remote:
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path: TinyLife/Objects/Vehicle.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: .ctor
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path: ../TinyLife/Objects/Vehicle.cs
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startLine: 47
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
example: []
syntax:
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content: public Vehicle(Guid id, Map map, Vector2 position, float floor, Vehicle.VehicleType type)
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parameters:
- id: id
type: System.Guid
- id: map
type: TinyLife.World.Map
- id: position
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type: Microsoft.Xna.Framework.Vector2
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- id: floor
type: System.Single
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- id: type
type: TinyLife.Objects.Vehicle.VehicleType
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content.vb: Public Sub New(id As Guid, map As Map, position As Vector2, floor As Single, type As Vehicle.VehicleType)
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overload: TinyLife.Objects.Vehicle.#ctor*
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nameWithType.vb: Vehicle.New(Guid, Map, Vector2, Single, Vehicle.VehicleType)
fullName.vb: TinyLife.Objects.Vehicle.New(System.Guid, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, Single, TinyLife.Objects.Vehicle.VehicleType)
name.vb: New(Guid, Map, Vector2, Single, VehicleType)
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- uid: TinyLife.Objects.Vehicle.GetSpeed
commentId: M:TinyLife.Objects.Vehicle.GetSpeed
id: GetSpeed
parent: TinyLife.Objects.Vehicle
langs:
- csharp
- vb
name: GetSpeed()
nameWithType: Vehicle.GetSpeed()
fullName: TinyLife.Objects.Vehicle.GetSpeed()
type: Method
source:
remote:
path: TinyLife/Objects/Vehicle.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: GetSpeed
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path: ../TinyLife/Objects/Vehicle.cs
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startLine: 65
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: Returns the speed that this vehicle has
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example: []
syntax:
content: public virtual float GetSpeed()
return:
type: System.Single
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description: This vehicle's speed
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content.vb: Public Overridable Function GetSpeed() As Single
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overload: TinyLife.Objects.Vehicle.GetSpeed*
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- uid: TinyLife.Objects.Vehicle.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Objects.Vehicle.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id: Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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parent: TinyLife.Objects.Vehicle
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langs:
- csharp
- vb
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name: Update(GameTime, TimeSpan, float)
nameWithType: Vehicle.Update(GameTime, TimeSpan, float)
fullName: TinyLife.Objects.Vehicle.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
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type: Method
source:
remote:
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path: TinyLife/Objects/Vehicle.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Update
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path: ../TinyLife/Objects/Vehicle.cs
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startLine: 74
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
The update method, which is called every update frame by the underlying <xref href="TinyLife.World.Map" data-throw-if-not-resolved="false"></xref>, as well as additional places like the <xref href="TinyLife.World.Household.FurnitureStorage" data-throw-if-not-resolved="false"></xref>. Because of this, some actions might only want to be invoked if an object <xref href="TinyLife.Objects.MapObject.IsInWorld" data-throw-if-not-resolved="false"></xref>.
To call this method while invoking all required events, use <xref href="TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
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content: public virtual void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier)
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parameters:
- id: time
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type: Microsoft.Xna.Framework.GameTime
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description: The game's time
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- id: passedInGame
type: System.TimeSpan
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description: The amount of time that has passed since the last call
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- id: speedMultiplier
type: System.Single
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description: The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
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content.vb: Public Overridable Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
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overload: TinyLife.Objects.Vehicle.Update*
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implements:
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- TinyLife.Objects.IUpdatingObject.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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nameWithType.vb: Vehicle.Update(GameTime, TimeSpan, Single)
fullName.vb: TinyLife.Objects.Vehicle.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb: Update(GameTime, TimeSpan, Single)
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- uid: TinyLife.Objects.Vehicle.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
commentId: M:TinyLife.Objects.Vehicle.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
id: Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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parent: TinyLife.Objects.Vehicle
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langs:
- csharp
- vb
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name: Draw(GameTime, object, Vector2, Color?, List<Item>)
nameWithType: Vehicle.Draw(GameTime, object, Vector2, Color?, List<StaticSpriteBatch.Item>)
fullName: TinyLife.Objects.Vehicle.Draw(Microsoft.Xna.Framework.GameTime, object, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color?, System.Collections.Generic.List<MLEM.Graphics.StaticSpriteBatch.Item>)
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type: Method
source:
remote:
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path: TinyLife/Objects/Vehicle.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Draw
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path: ../TinyLife/Objects/Vehicle.cs
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startLine: 89
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
Draws this object on the current <xref href="TinyLife.Objects.MapObject.Map" data-throw-if-not-resolved="false"></xref>, at the current <xref href="TinyLife.Objects.MapObject.Position" data-throw-if-not-resolved="false"></xref>.
To draw a map object while invoking all the required events, use <xref href="TinyLife.Objects.MapObject.DoDraw(Microsoft.Xna.Framework.GameTime%2cSystem.Object%2cSystem.Nullable%7bMicrosoft.Xna.Framework.Color%7d%2cSystem.Boolean%2cSystem.Collections.Generic.List%7bMLEM.Graphics.StaticSpriteBatch.Item%7d)" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
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content: public override void Draw(GameTime time, object batch, Vector2 drawPos, Color? overrideColor, List<StaticSpriteBatch.Item> items)
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parameters:
- id: time
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type: Microsoft.Xna.Framework.GameTime
description: The current time
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- id: batch
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type: System.Object
description: The sprite batch to use for drawing, which is either a <xref href="Microsoft.Xna.Framework.Graphics.SpriteBatch" data-throw-if-not-resolved="false"></xref> or <xref href="MLEM.Graphics.StaticSpriteBatch" data-throw-if-not-resolved="false"></xref>.
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- id: drawPos
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type: Microsoft.Xna.Framework.Vector2
description: The position, in draw space, to draw this furniture at
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- id: overrideColor
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type: System.Nullable{Microsoft.Xna.Framework.Color}
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description: The color that should be used instead of this object's actual color. If null, the object's regular color should be used.
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- id: items
type: System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item}
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description: A list of sprite batch items that items should be added to if the <code class="paramref">batch</code> is a <xref href="MLEM.Graphics.StaticSpriteBatch" data-throw-if-not-resolved="false"></xref>.
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content.vb: Public Overrides Sub Draw(time As GameTime, batch As Object, drawPos As Vector2, overrideColor As Color?, items As List(Of StaticSpriteBatch.Item))
overridden: TinyLife.Objects.MapObject.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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overload: TinyLife.Objects.Vehicle.Draw*
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nameWithType.vb: Vehicle.Draw(GameTime, Object, Vector2, Color?, List(Of StaticSpriteBatch.Item))
fullName.vb: TinyLife.Objects.Vehicle.Draw(Microsoft.Xna.Framework.GameTime, Object, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color?, System.Collections.Generic.List(Of MLEM.Graphics.StaticSpriteBatch.Item))
name.vb: Draw(GameTime, Object, Vector2, Color?, List(Of Item))
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- uid: TinyLife.Objects.Vehicle.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2)
commentId: M:TinyLife.Objects.Vehicle.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2)
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id: OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2)
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parent: TinyLife.Objects.Vehicle
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langs:
- csharp
- vb
name: OnCameraRotationChanged(Direction2, Direction2)
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nameWithType: Vehicle.OnCameraRotationChanged(Direction2, Direction2)
fullName: TinyLife.Objects.Vehicle.OnCameraRotationChanged(MLEM.Misc.Direction2, MLEM.Misc.Direction2)
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type: Method
source:
remote:
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path: TinyLife/Objects/Vehicle.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: OnCameraRotationChanged
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path: ../TinyLife/Objects/Vehicle.cs
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startLine: 98
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
This method is invoked when the game's camera rotation changes.
Additionally, the old and new rotations are passed.
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example: []
syntax:
content: public override void OnCameraRotationChanged(Direction2 oldRotation, Direction2 newRotation)
parameters:
- id: oldRotation
type: MLEM.Misc.Direction2
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description: The old camera rotation
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- id: newRotation
type: MLEM.Misc.Direction2
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description: The new camera rotation
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content.vb: Public Overrides Sub OnCameraRotationChanged(oldRotation As Direction2, newRotation As Direction2)
overridden: TinyLife.Objects.MapObject.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2)
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overload: TinyLife.Objects.Vehicle.OnCameraRotationChanged*
- uid: TinyLife.Objects.Vehicle.OnRemoved
commentId: M:TinyLife.Objects.Vehicle.OnRemoved
id: OnRemoved
parent: TinyLife.Objects.Vehicle
langs:
- csharp
- vb
name: OnRemoved()
nameWithType: Vehicle.OnRemoved()
fullName: TinyLife.Objects.Vehicle.OnRemoved()
type: Method
source:
remote:
path: TinyLife/Objects/Vehicle.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: OnRemoved
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path: ../TinyLife/Objects/Vehicle.cs
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startLine: 105
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
This method is called when this object is removed from a <xref href="TinyLife.Objects.MapObject.Map" data-throw-if-not-resolved="false"></xref>.
By default, it does nothing.
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example: []
syntax:
content: public override void OnRemoved()
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content.vb: Public Overrides Sub OnRemoved()
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overridden: TinyLife.Objects.MapObject.OnRemoved
overload: TinyLife.Objects.Vehicle.OnRemoved*
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- uid: TinyLife.Objects.Vehicle.ResetToStatic(System.Boolean,System.Boolean)
commentId: M:TinyLife.Objects.Vehicle.ResetToStatic(System.Boolean,System.Boolean)
id: ResetToStatic(System.Boolean,System.Boolean)
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parent: TinyLife.Objects.Vehicle
langs:
- csharp
- vb
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name: ResetToStatic(bool, bool)
nameWithType: Vehicle.ResetToStatic(bool, bool)
fullName: TinyLife.Objects.Vehicle.ResetToStatic(bool, bool)
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type: Method
source:
remote:
path: TinyLife/Objects/Vehicle.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ResetToStatic
path: ../TinyLife/Objects/Vehicle.cs
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startLine: 111
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: Resets this map object to a static state when the <xref href="TinyLife.Objects.MapObject.Map" data-throw-if-not-resolved="false"></xref> that is on is exported.
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example: []
syntax:
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content: public override bool ResetToStatic(bool thorough, bool custom)
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parameters:
- id: thorough
type: System.Boolean
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description: Whether a more thorough reset is expected, which usually involves normalizing additional data and cleaning up player data entirely.
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- id: custom
type: System.Boolean
description: Whether the static reset is happening in a custom context, that is, a <xref href="TinyLife.World.Household" data-throw-if-not-resolved="false"></xref> being exported normally rather than through cheats, or a custom <xref href="TinyLife.Objects.MapObject.Map" data-throw-if-not-resolved="false"></xref> being exported.
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return:
type: System.Boolean
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description: Whether this object should stay on the map after the static reset. If <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">false</a> is returned, this object is removed.
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content.vb: Public Overrides Function ResetToStatic(thorough As Boolean, custom As Boolean) As Boolean
overridden: TinyLife.Objects.MapObject.ResetToStatic(System.Boolean,System.Boolean)
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overload: TinyLife.Objects.Vehicle.ResetToStatic*
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nameWithType.vb: Vehicle.ResetToStatic(Boolean, Boolean)
fullName.vb: TinyLife.Objects.Vehicle.ResetToStatic(Boolean, Boolean)
name.vb: ResetToStatic(Boolean, Boolean)
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- uid: TinyLife.Objects.Vehicle.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
commentId: M:TinyLife.Objects.Vehicle.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
id: GetHoverInfo(MLEM.Ui.Elements.Tooltip)
parent: TinyLife.Objects.Vehicle
langs:
- csharp
- vb
name: GetHoverInfo(Tooltip)
nameWithType: Vehicle.GetHoverInfo(Tooltip)
fullName: TinyLife.Objects.Vehicle.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
type: Method
source:
remote:
path: TinyLife/Objects/Vehicle.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetHoverInfo
path: ../TinyLife/Objects/Vehicle.cs
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startLine: 117
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
Allows adding a set of paragraphs and other ui elements to the given <code class="paramref">tooltip</code>, which is then displayed when this object is hovered over using the cursor in the world.
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By default, this method raises <xref href="TinyLife.Objects.MapObject.OnGetHoverInfo" data-throw-if-not-resolved="false"></xref> for <xref href="TinyLife.Objects.MapObject" data-throw-if-not-resolved="false"></xref>, and adds additional information for <xref href="TinyLife.Objects.Furniture" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
content: public override void GetHoverInfo(Tooltip tooltip)
parameters:
- id: tooltip
type: MLEM.Ui.Elements.Tooltip
description: The tooltip that will be displayed.
content.vb: Public Overrides Sub GetHoverInfo(tooltip As Tooltip)
overridden: TinyLife.Objects.MapObject.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
overload: TinyLife.Objects.Vehicle.GetHoverInfo*
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- uid: TinyLife.Objects.Vehicle.GetDebugLines(TinyLife.GameImpl,System.Collections.Generic.List{System.String})
commentId: M:TinyLife.Objects.Vehicle.GetDebugLines(TinyLife.GameImpl,System.Collections.Generic.List{System.String})
id: GetDebugLines(TinyLife.GameImpl,System.Collections.Generic.List{System.String})
parent: TinyLife.Objects.Vehicle
langs:
- csharp
- vb
name: GetDebugLines(GameImpl, List<string>)
nameWithType: Vehicle.GetDebugLines(GameImpl, List<string>)
fullName: TinyLife.Objects.Vehicle.GetDebugLines(TinyLife.GameImpl, System.Collections.Generic.List<string>)
type: Method
source:
remote:
path: TinyLife/Objects/Vehicle.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetDebugLines
path: ../TinyLife/Objects/Vehicle.cs
startLine: 125
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: >-
Returns the debug lines that should be displayed in <xref href="TinyLife.Debug" data-throw-if-not-resolved="false"></xref> when hovering over this object.
By default, <xref href="TinyLife.Objects.MapObject.OnGetDebugLines" data-throw-if-not-resolved="false"></xref> is invoked, and the id and position of this object are appended to the list of lines.
example: []
syntax:
content: public override void GetDebugLines(GameImpl game, List<string> lines)
parameters:
- id: game
type: TinyLife.GameImpl
description: The game.
- id: lines
type: System.Collections.Generic.List{System.String}
description: The list of lines to append debug lines to.
content.vb: Public Overrides Sub GetDebugLines(game As GameImpl, lines As List(Of String))
overridden: TinyLife.Objects.MapObject.GetDebugLines(TinyLife.GameImpl,System.Collections.Generic.List{System.String})
overload: TinyLife.Objects.Vehicle.GetDebugLines*
nameWithType.vb: Vehicle.GetDebugLines(GameImpl, List(Of String))
fullName.vb: TinyLife.Objects.Vehicle.GetDebugLines(TinyLife.GameImpl, System.Collections.Generic.List(Of String))
name.vb: GetDebugLines(GameImpl, List(Of String))
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references:
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- uid: TinyLife.Objects.MapObject.Map
commentId: P:TinyLife.Objects.MapObject.Map
parent: TinyLife.Objects.MapObject
href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_Map
name: Map
nameWithType: MapObject.Map
fullName: TinyLife.Objects.MapObject.Map
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- uid: TinyLife.Objects
commentId: N:TinyLife.Objects
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href: TinyLife.html
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name: TinyLife.Objects
nameWithType: TinyLife.Objects
fullName: TinyLife.Objects
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spec.csharp:
- uid: TinyLife
name: TinyLife
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href: TinyLife.html
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- name: .
- uid: TinyLife.Objects
name: Objects
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href: TinyLife.Objects.html
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spec.vb:
- uid: TinyLife
name: TinyLife
2024-01-07 16:53:47 +01:00
href: TinyLife.html
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- name: .
- uid: TinyLife.Objects
name: Objects
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href: TinyLife.Objects.html
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- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.object
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
2021-11-23 16:24:04 +01:00
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId: T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent: MLEM.Data.Json
2021-08-04 06:51:12 +02:00
isExternal: true
2021-11-23 16:24:04 +01:00
name: JsonTypeSafeGenericDataHolder
nameWithType: JsonTypeSafeGenericDataHolder
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
2024-01-07 16:53:47 +01:00
- uid: TinyLife.Objects.MapObject
commentId: T:TinyLife.Objects.MapObject
parent: TinyLife.Objects
href: TinyLife.Objects.MapObject.html
name: MapObject
nameWithType: MapObject
fullName: TinyLife.Objects.MapObject
2021-08-04 06:51:12 +02:00
- uid: MLEM.Misc.IGenericDataHolder
commentId: T:MLEM.Misc.IGenericDataHolder
parent: MLEM.Misc
isExternal: true
name: IGenericDataHolder
nameWithType: IGenericDataHolder
fullName: MLEM.Misc.IGenericDataHolder
- uid: TinyLife.Objects.IUpdatingObject
commentId: T:TinyLife.Objects.IUpdatingObject
parent: TinyLife.Objects
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href: TinyLife.Objects.IUpdatingObject.html
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name: IUpdatingObject
nameWithType: IUpdatingObject
fullName: TinyLife.Objects.IUpdatingObject
- uid: TinyLife.Objects.MapObject.PersonRotationOrder
commentId: F:TinyLife.Objects.MapObject.PersonRotationOrder
parent: TinyLife.Objects.MapObject
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href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_PersonRotationOrder
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name: PersonRotationOrder
nameWithType: MapObject.PersonRotationOrder
fullName: TinyLife.Objects.MapObject.PersonRotationOrder
- uid: TinyLife.Objects.MapObject.OnCreated
commentId: E:TinyLife.Objects.MapObject.OnCreated
parent: TinyLife.Objects.MapObject
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_OnCreated
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name: OnCreated
nameWithType: MapObject.OnCreated
fullName: TinyLife.Objects.MapObject.OnCreated
- uid: TinyLife.Objects.MapObject.OnValidated
commentId: E:TinyLife.Objects.MapObject.OnValidated
parent: TinyLife.Objects.MapObject
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_OnValidated
2021-08-04 06:51:12 +02:00
name: OnValidated
nameWithType: MapObject.OnValidated
fullName: TinyLife.Objects.MapObject.OnValidated
2023-06-25 15:41:49 +02:00
- uid: TinyLife.Objects.MapObject.OnValidatedEarly
commentId: E:TinyLife.Objects.MapObject.OnValidatedEarly
parent: TinyLife.Objects.MapObject
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_OnValidatedEarly
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name: OnValidatedEarly
nameWithType: MapObject.OnValidatedEarly
fullName: TinyLife.Objects.MapObject.OnValidatedEarly
2021-08-04 06:51:12 +02:00
- uid: TinyLife.Objects.MapObject.OnEventsAttachable
commentId: E:TinyLife.Objects.MapObject.OnEventsAttachable
parent: TinyLife.Objects.MapObject
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_OnEventsAttachable
2021-08-04 06:51:12 +02:00
name: OnEventsAttachable
nameWithType: MapObject.OnEventsAttachable
fullName: TinyLife.Objects.MapObject.OnEventsAttachable
- uid: TinyLife.Objects.MapObject.OnDraw
commentId: E:TinyLife.Objects.MapObject.OnDraw
parent: TinyLife.Objects.MapObject
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_OnDraw
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name: OnDraw
nameWithType: MapObject.OnDraw
fullName: TinyLife.Objects.MapObject.OnDraw
- uid: TinyLife.Objects.MapObject.OnUpdate
commentId: E:TinyLife.Objects.MapObject.OnUpdate
parent: TinyLife.Objects.MapObject
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href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_OnUpdate
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name: OnUpdate
nameWithType: MapObject.OnUpdate
fullName: TinyLife.Objects.MapObject.OnUpdate
2023-01-16 12:24:01 +01:00
- uid: TinyLife.Objects.MapObject.OnGetHoverInfo
commentId: E:TinyLife.Objects.MapObject.OnGetHoverInfo
parent: TinyLife.Objects.MapObject
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_OnGetHoverInfo
2023-01-16 12:24:01 +01:00
name: OnGetHoverInfo
nameWithType: MapObject.OnGetHoverInfo
fullName: TinyLife.Objects.MapObject.OnGetHoverInfo
2024-04-14 17:55:54 +02:00
- uid: TinyLife.Objects.MapObject.OnGetDebugLines
commentId: E:TinyLife.Objects.MapObject.OnGetDebugLines
parent: TinyLife.Objects.MapObject
href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_OnGetDebugLines
name: OnGetDebugLines
nameWithType: MapObject.OnGetDebugLines
fullName: TinyLife.Objects.MapObject.OnGetDebugLines
2022-05-24 13:36:05 +02:00
- uid: TinyLife.Objects.MapObject.Position
commentId: P:TinyLife.Objects.MapObject.Position
parent: TinyLife.Objects.MapObject
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_Position
2022-05-24 13:36:05 +02:00
name: Position
nameWithType: MapObject.Position
fullName: TinyLife.Objects.MapObject.Position
2023-10-11 16:05:32 +02:00
- uid: TinyLife.Objects.MapObject.Floor
commentId: P:TinyLife.Objects.MapObject.Floor
parent: TinyLife.Objects.MapObject
2024-01-07 16:53:47 +01:00
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2023-10-11 16:05:32 +02:00
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2024-01-07 16:53:47 +01:00
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2022-05-24 13:36:05 +02:00
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2024-01-07 16:53:47 +01:00
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2022-07-28 14:58:38 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2022-07-04 16:50:43 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2024-01-07 16:53:47 +01:00
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2023-07-20 14:27:20 +02:00
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2024-01-07 16:53:47 +01:00
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2023-07-20 14:27:20 +02:00
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2024-01-07 16:53:47 +01:00
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2024-01-07 16:53:47 +01:00
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2023-07-20 14:27:20 +02:00
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2023-07-20 14:27:20 +02:00
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2024-01-07 16:53:47 +01:00
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2023-07-20 14:27:20 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-10-14 20:30:40 +02:00
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2021-10-14 20:30:40 +02:00
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2024-02-02 18:13:42 +01:00
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2024-06-09 17:05:30 +02:00
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2024-02-02 18:13:42 +01:00
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2024-06-09 17:05:30 +02:00
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2024-02-02 18:13:42 +01:00
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2024-06-09 17:05:30 +02:00
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2022-06-09 20:12:10 +02:00
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2022-06-09 20:12:10 +02:00
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