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### YamlMime:ManagedReference
items :
- uid : TinyLife.Actions.Typeless.TryGoHereAction
commentId : T:TinyLife.Actions.Typeless.TryGoHereAction
id : TryGoHereAction
parent : TinyLife.Actions.Typeless
children :
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- TinyLife.Actions.Typeless.TryGoHereAction.#ctor(TinyLife.Actions.ActionInfo,System.Collections.Generic.List{Microsoft.Xna.Framework.Point})
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- TinyLife.Actions.Typeless.TryGoHereAction.Initialize
- TinyLife.Actions.Typeless.TryGoHereAction.IsCompleted
- TinyLife.Actions.Typeless.TryGoHereAction.OnCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.Typeless.TryGoHereAction.PositionsToTry
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- TinyLife.Actions.Typeless.TryGoHereAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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- TinyLife.Actions.Typeless.TryGoHereAction.Validate(TinyLife.Objects.Person)
langs :
- csharp
- vb
name : TryGoHereAction
nameWithType : TryGoHereAction
fullName : TinyLife.Actions.Typeless.TryGoHereAction
type : Class
source :
remote :
path : TinyLife/Actions/Typeless/TryGoHereAction.cs
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branch : 0.29 .3 -dev
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : TryGoHereAction
path : ../TinyLife/Actions/Typeless/TryGoHereAction.cs
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startLine : 15
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
summary : "\nThis action is similar to <xref href=\"TinyLife.Actions.GoHereAction\" data-throw-if-not-resolved=\"false\"></xref>, but takes in a set of positions rather than a single position.\nThe action's <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> will then try to pathfind to each one of the positions in a random order, until one of them is valid, and go to it.\n"
example : [ ]
syntax :
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content: 'public class TryGoHereAction : Action, IGenericDataHolder'
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content.vb : >-
Public Class TryGoHereAction
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Inherits Action
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Implements IGenericDataHolder
inheritance :
- System.Object
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
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- TinyLife.Actions.Action
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implements :
- MLEM.Misc.IGenericDataHolder
inheritedMembers :
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- TinyLife.Actions.Action.Random
- TinyLife.Actions.Action.InProgressTime
- TinyLife.Actions.Action.FullyInProgress
- TinyLife.Actions.Action.Type
- TinyLife.Actions.Action.Info
- TinyLife.Actions.Action.StartedAutomatically
- TinyLife.Actions.Action.Parent
- TinyLife.Actions.Action.Map
- TinyLife.Actions.Action.Person
- TinyLife.Actions.Action.ElapsedTime
- TinyLife.Actions.Action.PlayerPromptOpen
- TinyLife.Actions.Action.ForceResult
- TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
- TinyLife.Actions.Action.CanCancel(TinyLife.Actions.Action)
- TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
- TinyLife.Actions.Action.GetIconObject
- TinyLife.Actions.Action.CausesExtremelyFastSpeed
- TinyLife.Actions.Action.GetDisplayName
- TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
- TinyLife.Actions.Action.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,System.Func{TinyLife.Uis.CoveringGroup,System.Collections.Generic.IEnumerable{MLEM.Ui.Elements.Element}},MLEM.Textures.TextureRegion)
- TinyLife.Actions.Action.OpenYesNoPrompt(System.String,System.Action,System.Action,MLEM.Textures.TextureRegion)
- TinyLife.Actions.Action.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String,MLEM.Textures.TextureRegion)
- TinyLife.Actions.Action.OpenChoicePrompt(TinyLife.ChoicePromptInfo)
- TinyLife.Actions.Action.SpeakAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32)
- TinyLife.Actions.Action.SpeakInConversation(TinyLife.Objects.Person,Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Nullable{TinyLife.Actions.EmoteCategory},System.Nullable{TinyLife.Objects.SpeakStyle},System.Int32)
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- TinyLife.Actions.Action.FacePartner(TinyLife.Objects.Person)
- TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType)
- TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
- TinyLife.Actions.Action.CancelIfEmotional(TinyLife.Emotions.EmotionType[])
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- TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.ObjectCategory,System.Boolean)
- TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Boolean)
- TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Nullable{Microsoft.Xna.Framework.Vector2})
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- TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
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- TinyLife.Actions.Action.GetRandomVariety(System.Collections.Generic.IEnumerable{TinyLife.Actions.ActionVariety},TinyLife.Actions.ActionInfo)
- TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Action.InvokeForBoth(TinyLife.Objects.Person,TinyLife.Objects.Person,System.Action{TinyLife.Objects.Person,TinyLife.Objects.Person})
- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
- TinyLife.Actions.Typeless.TryGoHereAction.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp :
- public
- class
modifiers.vb :
- Public
- Class
- uid : TinyLife.Actions.Typeless.TryGoHereAction.PositionsToTry
commentId : F:TinyLife.Actions.Typeless.TryGoHereAction.PositionsToTry
id : PositionsToTry
parent : TinyLife.Actions.Typeless.TryGoHereAction
langs :
- csharp
- vb
name : PositionsToTry
nameWithType : TryGoHereAction.PositionsToTry
fullName : TinyLife.Actions.Typeless.TryGoHereAction.PositionsToTry
type : Field
source :
remote :
path : TinyLife/Actions/Typeless/TryGoHereAction.cs
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branch : 0.29 .3 -dev
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : PositionsToTry
path : ../TinyLife/Actions/Typeless/TryGoHereAction.cs
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startLine : 21
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
summary : "\nThe set of positions to try to walk to.\n"
example : [ ]
syntax :
content : >-
[ DataMember]
public readonly List<Point> PositionsToTry
return :
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type : System.Collections.Generic.List{Microsoft.Xna.Framework.Point}
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content.vb : >-
<DataMember>
Public ReadOnly PositionsToTry As List(Of Point)
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
modifiers.csharp :
- public
- readonly
modifiers.vb :
- Public
- ReadOnly
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- uid : TinyLife.Actions.Typeless.TryGoHereAction.#ctor(TinyLife.Actions.ActionInfo,System.Collections.Generic.List{Microsoft.Xna.Framework.Point})
commentId : M:TinyLife.Actions.Typeless.TryGoHereAction.#ctor(TinyLife.Actions.ActionInfo,System.Collections.Generic.List{Microsoft.Xna.Framework.Point})
id : '#ctor(TinyLife.Actions.ActionInfo,System.Collections.Generic.List{Microsoft.Xna.Framework.Point})'
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parent : TinyLife.Actions.Typeless.TryGoHereAction
langs :
- csharp
- vb
name : TryGoHereAction(ActionInfo, List<Point>)
nameWithType : TryGoHereAction.TryGoHereAction(ActionInfo, List<Point>)
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fullName : TinyLife.Actions.Typeless.TryGoHereAction.TryGoHereAction(TinyLife.Actions.ActionInfo, System.Collections.Generic.List<Microsoft.Xna.Framework.Point>)
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type : Constructor
source :
remote :
path : TinyLife/Actions/Typeless/TryGoHereAction.cs
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branch : 0.29 .3 -dev
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : .ctor
path : ../TinyLife/Actions/Typeless/TryGoHereAction.cs
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startLine : 27
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
example : [ ]
syntax :
content : public TryGoHereAction(ActionInfo info, List<Point> positionsToTry)
parameters :
- id : info
type : TinyLife.Actions.ActionInfo
- id : positionsToTry
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type : System.Collections.Generic.List{Microsoft.Xna.Framework.Point}
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content.vb : Public Sub New(info As ActionInfo, positionsToTry As List(Of Point))
overload : TinyLife.Actions.Typeless.TryGoHereAction.#ctor*
nameWithType.vb : TryGoHereAction.TryGoHereAction(ActionInfo, List(Of Point))
modifiers.csharp :
- public
modifiers.vb :
- Public
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fullName.vb : TinyLife.Actions.Typeless.TryGoHereAction.TryGoHereAction(TinyLife.Actions.ActionInfo, System.Collections.Generic.List(Of Microsoft.Xna.Framework.Point))
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name.vb : TryGoHereAction(ActionInfo, List(Of Point))
- uid : TinyLife.Actions.Typeless.TryGoHereAction.Initialize
commentId : M:TinyLife.Actions.Typeless.TryGoHereAction.Initialize
id : Initialize
parent : TinyLife.Actions.Typeless.TryGoHereAction
langs :
- csharp
- vb
name : Initialize()
nameWithType : TryGoHereAction.Initialize()
fullName : TinyLife.Actions.Typeless.TryGoHereAction.Initialize()
type : Method
source :
remote :
path : TinyLife/Actions/Typeless/TryGoHereAction.cs
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branch : 0.29 .3 -dev
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Initialize
path : ../TinyLife/Actions/Typeless/TryGoHereAction.cs
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startLine : 33
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
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summary : "\nThis method is called when the action is first started by a <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref>.\nNote that it is not called when the action gets added to the <xref href=\"TinyLife.Objects.Person.ActionQueue\" data-throw-if-not-resolved=\"false\"></xref>, but when it is moved to <xref href=\"TinyLife.Objects.Person.CurrentActions\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example : [ ]
syntax :
content : public override void Initialize()
content.vb : Public Overrides Sub Initialize
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overridden : TinyLife.Actions.Action.Initialize
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overload : TinyLife.Actions.Typeless.TryGoHereAction.Initialize*
modifiers.csharp :
- public
- override
modifiers.vb :
- Public
- Overrides
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- uid : TinyLife.Actions.Typeless.TryGoHereAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId : M:TinyLife.Actions.Typeless.TryGoHereAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id : Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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parent : TinyLife.Actions.Typeless.TryGoHereAction
langs :
- csharp
- vb
name : Update(GameTime, TimeSpan, Single)
nameWithType : TryGoHereAction.Update(GameTime, TimeSpan, Single)
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fullName : TinyLife.Actions.Typeless.TryGoHereAction.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single)
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type : Method
source :
remote :
path : TinyLife/Actions/Typeless/TryGoHereAction.cs
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branch : 0.29 .3 -dev
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Update
path : ../TinyLife/Actions/Typeless/TryGoHereAction.cs
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startLine : 39
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
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summary : "\nThis method is called every update frame if this action is currently active.\nBy default, only the <xref href=\"TinyLife.Actions.Action.ElapsedTime\" data-throw-if-not-resolved=\"false\"></xref> is modified in this method and <xref href=\"TinyLife.Objects.MapObject.ActionUpdate(TinyLife.Actions.Action%2cMicrosoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref> is called.\n"
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example : [ ]
syntax :
content : public override void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier)
parameters :
- id : time
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type : Microsoft.Xna.Framework.GameTime
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description : The current game time
- id : passedInGame
type : System.TimeSpan
description : The amount of time that has passed, in game time
- id : speedMultiplier
type : System.Single
description : The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
content.vb : Public Overrides Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
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overridden : TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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overload : TinyLife.Actions.Typeless.TryGoHereAction.Update*
modifiers.csharp :
- public
- override
modifiers.vb :
- Public
- Overrides
- uid : TinyLife.Actions.Typeless.TryGoHereAction.Validate(TinyLife.Objects.Person)
commentId : M:TinyLife.Actions.Typeless.TryGoHereAction.Validate(TinyLife.Objects.Person)
id : Validate(TinyLife.Objects.Person)
parent : TinyLife.Actions.Typeless.TryGoHereAction
langs :
- csharp
- vb
name : Validate(Person)
nameWithType : TryGoHereAction.Validate(Person)
fullName : TinyLife.Actions.Typeless.TryGoHereAction.Validate(TinyLife.Objects.Person)
type : Method
source :
remote :
path : TinyLife/Actions/Typeless/TryGoHereAction.cs
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branch : 0.29 .3 -dev
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Validate
path : ../TinyLife/Actions/Typeless/TryGoHereAction.cs
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startLine : 49
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
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summary : "\nValidates this action's data.\nThis is called when a map is loaded from disk.\nWhen returning false on this method, the action is removed from the <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example : [ ]
syntax :
content : public override bool Validate(Person person)
parameters :
- id : person
type : TinyLife.Objects.Person
description : The person that this action belongs to
return :
type : System.Boolean
description : Whether or not the action is still valid (or if it has invalid data)
content.vb : Public Overrides Function Validate(person As Person) As Boolean
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overridden : TinyLife.Actions.Action.Validate(TinyLife.Objects.Person)
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overload : TinyLife.Actions.Typeless.TryGoHereAction.Validate*
modifiers.csharp :
- public
- override
modifiers.vb :
- Public
- Overrides
- uid : TinyLife.Actions.Typeless.TryGoHereAction.IsCompleted
commentId : M:TinyLife.Actions.Typeless.TryGoHereAction.IsCompleted
id : IsCompleted
parent : TinyLife.Actions.Typeless.TryGoHereAction
langs :
- csharp
- vb
name : IsCompleted()
nameWithType : TryGoHereAction.IsCompleted()
fullName : TinyLife.Actions.Typeless.TryGoHereAction.IsCompleted()
type : Method
source :
remote :
path : TinyLife/Actions/Typeless/TryGoHereAction.cs
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branch : 0.29 .3 -dev
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : IsCompleted
path : ../TinyLife/Actions/Typeless/TryGoHereAction.cs
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startLine : 54
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
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summary : "\nThis method is called every update frame by a <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref> if this action is currently active to check if it should be stopped.\nIf this returns a result other than <xref href=\"TinyLife.Actions.CompletionType.Completed\" data-throw-if-not-resolved=\"false\"></xref>, <xref href=\"TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.CompletionType)\" data-throw-if-not-resolved=\"false\"></xref> will be called and the action is stopped.\nBy default, only <xref href=\"TinyLife.Actions.Action.ForceResult\" data-throw-if-not-resolved=\"false\"></xref> modifies the completion type, otherwise <xref href=\"TinyLife.Actions.CompletionType.Active\" data-throw-if-not-resolved=\"false\"></xref> is returned.\n"
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example : [ ]
syntax :
content : public override CompletionType IsCompleted()
return :
type : TinyLife.Actions.CompletionType
description : The current completion type of this action
content.vb : Public Overrides Function IsCompleted As CompletionType
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overridden : TinyLife.Actions.Action.IsCompleted
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overload : TinyLife.Actions.Typeless.TryGoHereAction.IsCompleted*
modifiers.csharp :
- public
- override
modifiers.vb :
- Public
- Overrides
- uid : TinyLife.Actions.Typeless.TryGoHereAction.OnCompleted(TinyLife.Actions.CompletionType)
commentId : M:TinyLife.Actions.Typeless.TryGoHereAction.OnCompleted(TinyLife.Actions.CompletionType)
id : OnCompleted(TinyLife.Actions.CompletionType)
parent : TinyLife.Actions.Typeless.TryGoHereAction
langs :
- csharp
- vb
name : OnCompleted(CompletionType)
nameWithType : TryGoHereAction.OnCompleted(CompletionType)
fullName : TinyLife.Actions.Typeless.TryGoHereAction.OnCompleted(TinyLife.Actions.CompletionType)
type : Method
source :
remote :
path : TinyLife/Actions/Typeless/TryGoHereAction.cs
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branch : 0.29 .3 -dev
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : OnCompleted
path : ../TinyLife/Actions/Typeless/TryGoHereAction.cs
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startLine : 59
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
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summary : "\nThis method is called when this action <xref href=\"TinyLife.Actions.Action.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref>, or if it is canceled from an outside source.\nNote that, if this method is called as a result of <xref href=\"TinyLife.Actions.Action.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref>, the <xref href=\"TinyLife.Actions.CompletionType\" data-throw-if-not-resolved=\"false\"></xref> passed will be the same.\nBy default, only <xref href=\"TinyLife.Objects.MapObject.OnActionCompleted(TinyLife.Actions.Action%2cTinyLife.Actions.CompletionType%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref> is called.\n"
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example : [ ]
syntax :
content : public override void OnCompleted(CompletionType type)
parameters :
- id : type
type : TinyLife.Actions.CompletionType
description : The type that this action completed with
content.vb : Public Overrides Sub OnCompleted(type As CompletionType)
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overridden : TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.CompletionType)
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overload : TinyLife.Actions.Typeless.TryGoHereAction.OnCompleted*
modifiers.csharp :
- public
- override
modifiers.vb :
- Public
- Overrides
references :
- uid : TinyLife.Actions.GoHereAction
commentId : T:TinyLife.Actions.GoHereAction
name : GoHereAction
nameWithType : GoHereAction
fullName : TinyLife.Actions.GoHereAction
- uid : TinyLife.Objects.Person
commentId : T:TinyLife.Objects.Person
parent : TinyLife.Objects
name : Person
nameWithType : Person
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2022-11-12 13:53:28 +01:00
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2022-11-12 13:53:28 +01:00
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2022-05-24 13:36:05 +02:00
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2022-11-12 13:53:28 +01:00
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2022-05-24 13:36:05 +02:00
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2022-11-12 13:53:28 +01:00
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2022-05-24 13:36:05 +02:00
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2022-11-12 13:53:28 +01:00
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2022-11-12 13:53:28 +01:00
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2022-05-24 13:36:05 +02:00
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2022-11-12 13:53:28 +01:00
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