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### YamlMime:ManagedReference
items :
- uid : TinyLife.Actions.StoreAction
commentId : T:TinyLife.Actions.StoreAction
id : StoreAction
parent : TinyLife.Actions
children :
- TinyLife.Actions.StoreAction.AndThenInitialize
- TinyLife.Actions.StoreAction.AndThenIsCompleted
- TinyLife.Actions.StoreAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
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- TinyLife.Actions.StoreAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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- TinyLife.Actions.StoreAction.CreateFirstActions
- TinyLife.Actions.StoreAction.Items
langs :
- csharp
- vb
name : StoreAction
nameWithType : StoreAction
fullName : TinyLife.Actions.StoreAction
type : Class
assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : >-
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The <xref href="TinyLife.Actions.ActionType.Store" data-throw-if-not-resolved="false"></xref> action can be invoked by a <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref>, causing them to walk to the object, pick it up and then store it into their <xref href="TinyLife.World.Household" data-throw-if-not-resolved="false"></xref>'s <xref href="TinyLife.World.Household.FurnitureStorage" data-throw-if-not-resolved="false"></xref>.
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To add new items that have this ability, you can add them to the <xref href="TinyLife.Actions.StoreAction.Items" data-throw-if-not-resolved="false"></xref> collection.
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example : [ ]
syntax :
content: 'public class StoreAction : MultiAction, IGenericDataHolder'
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content.vb : Public Class StoreAction Inherits MultiAction Implements IGenericDataHolder
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inheritance :
- System.Object
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- TinyLife.Actions.Action
- TinyLife.Actions.MultiAction
implements :
- MLEM.Misc.IGenericDataHolder
inheritedMembers :
- TinyLife.Actions.MultiAction.Handler
- TinyLife.Actions.MultiAction.MainElapsedTime
- TinyLife.Actions.MultiAction.InProgressTime
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- TinyLife.Actions.MultiAction.CurrentStage
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- TinyLife.Actions.MultiAction.CreateLastActions
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- TinyLife.Actions.MultiAction.OnFirstUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Actions.MultiAction.OnLastUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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- TinyLife.Actions.MultiAction.PreInitialize
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- TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
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- TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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- TinyLife.Actions.MultiAction.Initialize
- TinyLife.Actions.MultiAction.IsCompleted
- TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
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- TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.PersonLike,TinyLife.Utilities.AppliedMigrations)
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- TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
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- TinyLife.Actions.MultiAction.CanStartNow
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- TinyLife.Actions.Action.Random
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- TinyLife.Actions.Action.Migrations
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- TinyLife.Actions.Action.OnActionTypeConstructed
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- TinyLife.Actions.Action.FullyInProgress
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- TinyLife.Actions.Action.Type
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- TinyLife.Actions.Action.Info
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- TinyLife.Actions.Action.Id
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- TinyLife.Actions.Action.StartedAutomatically
- TinyLife.Actions.Action.Parent
- TinyLife.Actions.Action.Person
- TinyLife.Actions.Action.ElapsedTime
- TinyLife.Actions.Action.PlayerPromptOpen
- TinyLife.Actions.Action.ForceResult
- TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
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- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
- TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
- TinyLife.Actions.Action.GetIconObject
- TinyLife.Actions.Action.CausesExtremelyFastSpeed
- TinyLife.Actions.Action.GetDisplayName
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- TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType)
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- TinyLife.Actions.Action.GetProgress
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- TinyLife.Actions.Action.OnChildCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
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- TinyLife.Actions.Action.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,System.Action{TinyLife.Uis.CoveringGroup,MLEM.Ui.Elements.Panel},MLEM.Textures.TextureRegion,System.Single)
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- TinyLife.Actions.Action.OpenYesNoPrompt(System.String,System.Action,System.Action,MLEM.Textures.TextureRegion)
- TinyLife.Actions.Action.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String,MLEM.Textures.TextureRegion)
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- TinyLife.Actions.Action.OpenChoicePrompt(TinyLife.Actions.ChoicePromptInfo)
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- TinyLife.Actions.Action.SpeakAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteChoices,TinyLife.Objects.SpeakStyle,System.Int32,System.Single,System.Single,System.Single,System.Single)
- TinyLife.Actions.Action.ThinkAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteChoices,System.Single,System.Single,System.Single,System.Single,System.Int32)
- TinyLife.Actions.Action.SpeakInConversation(TinyLife.Objects.PersonLike,Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteChoices,TinyLife.Objects.SpeakStyle,System.Nullable{TinyLife.Actions.EmoteChoices},System.Nullable{TinyLife.Objects.SpeakStyle},System.Int32,System.Single,System.Single,System.Single,System.Single)
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- TinyLife.Actions.Action.ResetSpeech
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- TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType,TinyLife.Objects.PersonLike)
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- TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
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- TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
- TinyLife.Actions.Action.GetRandomCompletionTime(System.TimeSpan,System.TimeSpan)
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- TinyLife.Actions.Action.CancelIfEmotional(TinyLife.Emotions.EmotionType[])
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- TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Action.GetChildren(System.Boolean)
- TinyLife.Actions.Action.GetChild``1(System.Guid,System.Boolean)
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- TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.ObjectCategory,System.Boolean)
- TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Boolean)
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- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
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- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
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- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
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- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
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- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllActionObjects(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
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- TinyLife.Actions.Action.GetRandomValidArguments(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean)
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- TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
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- TinyLife.Actions.Action.InvokeForBoth(TinyLife.Objects.PersonLike,TinyLife.Objects.PersonLike,System.Action{TinyLife.Objects.PersonLike,TinyLife.Objects.PersonLike})
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- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
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- TinyLife.Actions.Action.IsInappropriate(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
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- TinyLife.Actions.Action.IsLotContentVisible(TinyLife.World.Lot,TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2})
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
- TinyLife.Actions.StoreAction.TinyLife.Utilities.Extensions.JsonCopy``1
- uid : TinyLife.Actions.StoreAction.Items
commentId : F:TinyLife.Actions.StoreAction.Items
id : Items
parent : TinyLife.Actions.StoreAction
langs :
- csharp
- vb
name : Items
nameWithType : StoreAction.Items
fullName : TinyLife.Actions.StoreAction.Items
type : Field
assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : >-
The items that can be stored using the <xref href="TinyLife.Actions.ActionType.Store" data-throw-if-not-resolved="false"></xref> action.
Items added to this collection need no other properties or requirements, and will simply be stored when this action is invoked.
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Note that items in this collection can also be taken from storage using the <xref href="TinyLife.Actions.ActionType.TakeFromStorage" data-throw-if-not-resolved="false"></xref> action automatically, without needing to fulfil the given condition.
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example : [ ]
syntax :
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content : public static readonly Dictionary<FurnitureType, ActionType.CanExecuteDelegate> Items
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return :
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type : System.Collections.Generic.Dictionary{TinyLife.Objects.FurnitureType,TinyLife.Actions.ActionType.CanExecuteDelegate}
content.vb : Public Shared ReadOnly Items As Dictionary(Of FurnitureType, ActionType.CanExecuteDelegate)
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- uid : TinyLife.Actions.StoreAction.CreateFirstActions
commentId : M:TinyLife.Actions.StoreAction.CreateFirstActions
id : CreateFirstActions
parent : TinyLife.Actions.StoreAction
langs :
- csharp
- vb
name : CreateFirstActions()
nameWithType : StoreAction.CreateFirstActions()
fullName : TinyLife.Actions.StoreAction.CreateFirstActions()
type : Method
assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : >-
Return a set of actions that should be executed before this action.
Even if the yield statement is used, all actions will be collected into a list at the start of this action's invocation.
If no action gets returned in this function, this action fails.
If the returned set only contains <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/keywords/null">null</a> items, no first actions will be executed.
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example : [ ]
syntax :
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content : protected override IEnumerable<Action> CreateFirstActions()
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return :
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type : System.Collections.Generic.IEnumerable{TinyLife.Actions.Action}
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description : A set of actions that should run before this action
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content.vb : Protected Overrides Function CreateFirstActions() As IEnumerable(Of Action)
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overridden : TinyLife.Actions.MultiAction.CreateFirstActions
overload : TinyLife.Actions.StoreAction.CreateFirstActions*
- uid : TinyLife.Actions.StoreAction.AndThenInitialize
commentId : M:TinyLife.Actions.StoreAction.AndThenInitialize
id : AndThenInitialize
parent : TinyLife.Actions.StoreAction
langs :
- csharp
- vb
name : AndThenInitialize()
nameWithType : StoreAction.AndThenInitialize()
fullName : TinyLife.Actions.StoreAction.AndThenInitialize()
type : Method
assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : >-
Initializes the main action.
This method is called after <xref href="TinyLife.Actions.MultiAction.Handler" data-throw-if-not-resolved="false"></xref> has all completed.
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example : [ ]
syntax :
content : protected override void AndThenInitialize()
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content.vb : Protected Overrides Sub AndThenInitialize()
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overridden : TinyLife.Actions.MultiAction.AndThenInitialize
overload : TinyLife.Actions.StoreAction.AndThenInitialize*
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- uid : TinyLife.Actions.StoreAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId : M:TinyLife.Actions.StoreAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id : AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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parent : TinyLife.Actions.StoreAction
langs :
- csharp
- vb
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name : AndThenUpdate(GameTime, TimeSpan, float)
nameWithType : StoreAction.AndThenUpdate(GameTime, TimeSpan, float)
fullName : TinyLife.Actions.StoreAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
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type : Method
assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : >-
MultiAction version of <xref href="TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)" data-throw-if-not-resolved="false"></xref>.
This method is called every update frame while the main action is active.
By default, only <xref href="TinyLife.Actions.MultiAction.MainElapsedTime" data-throw-if-not-resolved="false"></xref> is increased.
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example : [ ]
syntax :
content : protected override void AndThenUpdate(GameTime time, TimeSpan passedInGame, float speedMultiplier)
parameters :
- id : time
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type : Microsoft.Xna.Framework.GameTime
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description : The current game time
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- id : passedInGame
type : System.TimeSpan
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description : The amount of time that has passed, in game time
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- id : speedMultiplier
type : System.Single
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description : The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
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content.vb : Protected Overrides Sub AndThenUpdate(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
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overridden : TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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overload : TinyLife.Actions.StoreAction.AndThenUpdate*
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nameWithType.vb : StoreAction.AndThenUpdate(GameTime, TimeSpan, Single)
fullName.vb : TinyLife.Actions.StoreAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb : AndThenUpdate(GameTime, TimeSpan, Single)
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- uid : TinyLife.Actions.StoreAction.AndThenIsCompleted
commentId : M:TinyLife.Actions.StoreAction.AndThenIsCompleted
id : AndThenIsCompleted
parent : TinyLife.Actions.StoreAction
langs :
- csharp
- vb
name : AndThenIsCompleted()
nameWithType : StoreAction.AndThenIsCompleted()
fullName : TinyLife.Actions.StoreAction.AndThenIsCompleted()
type : Method
assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : >-
MultiAction version of <xref href="TinyLife.Actions.MultiAction.IsCompleted" data-throw-if-not-resolved="false"></xref>.
This method returns whether or not the main action is completed.
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example : [ ]
syntax :
content : protected override CompletionType AndThenIsCompleted()
return :
type : TinyLife.Actions.CompletionType
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description : Whether the main action is completed
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content.vb : Protected Overrides Function AndThenIsCompleted() As CompletionType
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overridden : TinyLife.Actions.MultiAction.AndThenIsCompleted
overload : TinyLife.Actions.StoreAction.AndThenIsCompleted*
- uid : TinyLife.Actions.StoreAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
commentId : M:TinyLife.Actions.StoreAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
id : AndThenOnCompleted(TinyLife.Actions.CompletionType)
parent : TinyLife.Actions.StoreAction
langs :
- csharp
- vb
name : AndThenOnCompleted(CompletionType)
nameWithType : StoreAction.AndThenOnCompleted(CompletionType)
fullName : TinyLife.Actions.StoreAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
type : Method
assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : >-
MultiAction version of <xref href="TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)" data-throw-if-not-resolved="false"></xref>.
This method gets called when the main action completes.
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example : [ ]
syntax :
content : protected override void AndThenOnCompleted(CompletionType type)
parameters :
- id : type
type : TinyLife.Actions.CompletionType
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description : The completion of the main action
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content.vb : Protected Overrides Sub AndThenOnCompleted(type As CompletionType)
overridden : TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
overload : TinyLife.Actions.StoreAction.AndThenOnCompleted*
references :
- uid : TinyLife.Actions.ActionType.Store
commentId : F:TinyLife.Actions.ActionType.Store
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href : TinyLife.Actions.ActionType.html#TinyLife_Actions_ActionType_Store
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name : Store
nameWithType : ActionType.Store
fullName : TinyLife.Actions.ActionType.Store
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- uid : TinyLife.Objects.PersonLike
commentId : T:TinyLife.Objects.PersonLike
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parent : TinyLife.Objects
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href : TinyLife.Objects.PersonLike.html
name : PersonLike
nameWithType : PersonLike
fullName : TinyLife.Objects.PersonLike
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- uid : TinyLife.World.Household
commentId : T:TinyLife.World.Household
parent : TinyLife.World
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href : TinyLife.World.Household.html
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name : Household
nameWithType : Household
fullName : TinyLife.World.Household
- uid : TinyLife.World.Household.FurnitureStorage
commentId : F:TinyLife.World.Household.FurnitureStorage
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href : TinyLife.World.Household.html#TinyLife_World_Household_FurnitureStorage
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name : FurnitureStorage
nameWithType : Household.FurnitureStorage
fullName : TinyLife.World.Household.FurnitureStorage
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- uid : TinyLife.Actions.StoreAction.Items
commentId : F:TinyLife.Actions.StoreAction.Items
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href : TinyLife.Actions.StoreAction.html#TinyLife_Actions_StoreAction_Items
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name : Items
nameWithType : StoreAction.Items
fullName : TinyLife.Actions.StoreAction.Items
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- uid : TinyLife.Actions
commentId : N : TinyLife.Actions
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href : TinyLife.html
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name : TinyLife.Actions
nameWithType : TinyLife.Actions
fullName : TinyLife.Actions
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spec.csharp :
- uid : TinyLife
name : TinyLife
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href : TinyLife.html
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- name : .
- uid : TinyLife.Actions
name : Actions
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href : TinyLife.Actions.html
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spec.vb :
- uid : TinyLife
name : TinyLife
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href : TinyLife.html
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- name : .
- uid : TinyLife.Actions
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2022-11-12 13:53:28 +01:00
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2024-10-17 17:28:12 +02:00
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2024-06-15 12:48:46 +02:00
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2022-11-12 13:53:28 +01:00
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2022-11-12 13:53:28 +01:00
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2024-01-07 16:53:47 +01:00
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2022-01-01 17:06:03 +01:00
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2022-11-12 13:53:28 +01:00
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2022-11-12 13:53:28 +01:00
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2023-03-30 18:07:55 +02:00
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2022-11-12 13:53:28 +01:00
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2024-01-07 16:53:47 +01:00
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2022-11-12 13:53:28 +01:00
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2024-01-07 16:53:47 +01:00
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2022-11-12 13:53:28 +01:00
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2022-11-12 13:53:28 +01:00
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2024-01-07 16:53:47 +01:00
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2022-11-12 13:53:28 +01:00
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2024-01-07 16:53:47 +01:00
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2022-11-12 13:53:28 +01:00
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2024-01-07 16:53:47 +01:00
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2022-11-12 13:53:28 +01:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-11-12 13:53:28 +01:00
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2024-01-07 16:53:47 +01:00
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2022-11-12 13:53:28 +01:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2022-11-12 13:53:28 +01:00
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2024-01-07 16:53:47 +01:00
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2022-11-12 13:53:28 +01:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2022-01-01 17:06:03 +01:00
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2024-01-07 16:53:47 +01:00
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2022-01-01 17:06:03 +01:00
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2022-01-01 17:06:03 +01:00
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2022-01-01 17:06:03 +01:00
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2022-01-01 17:06:03 +01:00
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2024-01-07 16:53:47 +01:00
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2022-01-01 17:06:03 +01:00
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2024-01-07 16:53:47 +01:00
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2022-01-01 17:06:03 +01:00
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2022-01-01 17:06:03 +01:00
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2022-01-01 17:06:03 +01:00
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2022-01-01 17:06:03 +01:00
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2022-01-01 17:06:03 +01:00
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2022-01-01 17:06:03 +01:00
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2022-01-01 17:06:03 +01:00
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2022-01-01 17:06:03 +01:00
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2022-01-01 17:06:03 +01:00
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2022-01-01 17:06:03 +01:00
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2024-06-09 17:05:30 +02:00
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2022-01-01 17:06:03 +01:00
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2024-06-09 17:05:30 +02:00
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2022-01-01 17:06:03 +01:00
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2024-06-09 17:05:30 +02:00
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2023-06-25 15:41:49 +02:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2024-01-07 16:53:47 +01:00
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2024-01-07 16:53:47 +01:00
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2023-12-13 14:46:39 +01:00
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2022-01-01 17:06:03 +01:00
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2024-01-07 16:53:47 +01:00
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name.vb : OpenPlayerPrompt(String, Predicate(Of Panel), Action(Of Panel), Boolean, Action(Of CoveringGroup, Panel), TextureRegion, Single)
2022-01-01 17:06:03 +01:00
spec.csharp :
2023-12-13 14:46:39 +01:00
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2022-01-01 17:06:03 +01:00
name : OpenPlayerPrompt
2024-01-07 16:53:47 +01:00
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2022-01-01 17:06:03 +01:00
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2023-03-30 18:07:55 +02:00
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2022-01-01 17:06:03 +01:00
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2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.string
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2022-01-01 17:06:03 +01:00
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name : Predicate
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2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.predicate-1
2022-01-01 17:06:03 +01:00
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name : Panel
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2023-03-30 18:07:55 +02:00
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2022-01-01 17:06:03 +01:00
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name : Action
isExternal : true
2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.action-1
2022-01-01 17:06:03 +01:00
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2023-03-30 18:07:55 +02:00
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2022-01-01 17:06:03 +01:00
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2023-03-30 18:07:55 +02:00
name : bool
2022-01-01 17:06:03 +01:00
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2023-03-30 18:07:55 +02:00
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2023-12-13 14:46:39 +01:00
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2022-01-01 17:06:03 +01:00
isExternal : true
2023-12-13 14:46:39 +01:00
href : https://learn.microsoft.com/dotnet/api/system.action-2
2022-01-01 17:06:03 +01:00
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name : CoveringGroup
2024-01-07 16:53:47 +01:00
href : TinyLife.Uis.CoveringGroup.html
2023-03-30 18:07:55 +02:00
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2023-12-13 14:46:39 +01:00
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2022-01-01 17:06:03 +01:00
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2023-03-30 18:07:55 +02:00
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2022-07-28 14:58:38 +02:00
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2023-12-13 14:46:39 +01:00
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2022-01-01 17:06:03 +01:00
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2023-12-13 14:46:39 +01:00
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2022-01-01 17:06:03 +01:00
name : OpenPlayerPrompt
2024-01-07 16:53:47 +01:00
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2022-01-01 17:06:03 +01:00
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2023-03-30 18:07:55 +02:00
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2022-01-01 17:06:03 +01:00
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name : Predicate
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2023-03-30 18:07:55 +02:00
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2022-01-01 17:06:03 +01:00
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2022-01-01 17:06:03 +01:00
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2023-03-30 18:07:55 +02:00
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2022-01-01 17:06:03 +01:00
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2022-01-01 17:06:03 +01:00
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2023-03-30 18:07:55 +02:00
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2023-12-13 14:46:39 +01:00
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2022-01-01 17:06:03 +01:00
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2023-12-13 14:46:39 +01:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-01-01 17:06:03 +01:00
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2022-07-28 14:58:38 +02:00
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2023-12-13 14:46:39 +01:00
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2022-01-01 17:06:03 +01:00
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2022-11-12 13:53:28 +01:00
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commentId : M:TinyLife.Actions.Action.OpenYesNoPrompt(System.String,System.Action,System.Action,MLEM.Textures.TextureRegion)
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2022-01-01 17:06:03 +01:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
name : OpenYesNoPrompt(string, Action, Action, TextureRegion)
nameWithType : Action.OpenYesNoPrompt(string, Action, Action, TextureRegion)
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nameWithType.vb : Action.OpenYesNoPrompt(String, Action, Action, TextureRegion)
fullName.vb : TinyLife.Actions.Action.OpenYesNoPrompt(String, System.Action, System.Action, MLEM.Textures.TextureRegion)
name.vb : OpenYesNoPrompt(String, Action, Action, TextureRegion)
2022-01-01 17:06:03 +01:00
spec.csharp :
2022-11-12 13:53:28 +01:00
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2022-01-01 17:06:03 +01:00
name : OpenYesNoPrompt
2024-01-07 16:53:47 +01:00
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2022-01-01 17:06:03 +01:00
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2023-03-30 18:07:55 +02:00
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2022-01-01 17:06:03 +01:00
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2023-03-30 18:07:55 +02:00
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2022-01-01 17:06:03 +01:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-01-01 17:06:03 +01:00
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2022-11-12 13:53:28 +01:00
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2022-01-01 17:06:03 +01:00
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2024-01-07 16:53:47 +01:00
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2022-01-01 17:06:03 +01:00
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2023-03-30 18:07:55 +02:00
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2022-01-01 17:06:03 +01:00
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2023-03-30 18:07:55 +02:00
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2022-01-01 17:06:03 +01:00
- name : )
2022-11-12 13:53:28 +01:00
- uid : TinyLife.Actions.Action.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String,MLEM.Textures.TextureRegion)
commentId : M:TinyLife.Actions.Action.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String,MLEM.Textures.TextureRegion)
parent : TinyLife.Actions.Action
2022-01-01 17:06:03 +01:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
name : OpenTextPrompt(string, Action<string>, Predicate<string>, Rule, string, TextureRegion)
nameWithType : Action.OpenTextPrompt(string, Action<string>, Predicate<string>, TextField.Rule, string, TextureRegion)
fullName : TinyLife.Actions.Action.OpenTextPrompt(string, System.Action<string>, System.Predicate<string>, MLEM.Ui.Elements.TextField.Rule, string, MLEM.Textures.TextureRegion)
2022-11-12 13:53:28 +01:00
nameWithType.vb : Action.OpenTextPrompt(String, Action(Of String), Predicate(Of String), TextField.Rule, String, TextureRegion)
2023-03-30 18:07:55 +02:00
fullName.vb : TinyLife.Actions.Action.OpenTextPrompt(String, System.Action(Of String), System.Predicate(Of String), MLEM.Ui.Elements.TextField.Rule, String, MLEM.Textures.TextureRegion)
name.vb : OpenTextPrompt(String, Action(Of String), Predicate(Of String), Rule, String, TextureRegion)
2022-01-01 17:06:03 +01:00
spec.csharp :
2022-11-12 13:53:28 +01:00
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2022-01-01 17:06:03 +01:00
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2024-01-07 16:53:47 +01:00
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2022-01-01 17:06:03 +01:00
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2023-03-30 18:07:55 +02:00
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2022-01-01 17:06:03 +01:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-11-12 13:53:28 +01:00
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2022-01-01 17:06:03 +01:00
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2024-01-07 16:53:47 +01:00
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2022-01-01 17:06:03 +01:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-01-01 17:06:03 +01:00
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2023-03-30 18:07:55 +02:00
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2022-01-01 17:06:03 +01:00
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2023-03-30 18:07:55 +02:00
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2023-03-31 13:26:13 +02:00
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2022-11-12 13:53:28 +01:00
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2024-01-07 16:53:47 +01:00
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2022-07-04 16:50:43 +02:00
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2022-11-12 13:53:28 +01:00
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2023-03-31 13:26:13 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-31 13:26:13 +02:00
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2022-07-04 16:50:43 +02:00
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2024-01-07 16:53:47 +01:00
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2022-07-04 16:50:43 +02:00
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2023-03-31 13:26:13 +02:00
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2022-07-04 16:50:43 +02:00
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2024-01-07 16:53:47 +01:00
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2022-07-04 16:50:43 +02:00
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2023-03-31 13:26:13 +02:00
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2022-07-04 16:50:43 +02:00
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2024-01-07 16:53:47 +01:00
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2022-07-04 16:50:43 +02:00
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2023-03-31 13:26:13 +02:00
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2022-07-04 16:50:43 +02:00
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2024-01-07 16:53:47 +01:00
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2022-07-04 16:50:43 +02:00
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2024-06-09 17:05:30 +02:00
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2022-11-12 13:53:28 +01:00
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2022-01-01 17:06:03 +01:00
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2024-06-09 17:05:30 +02:00
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2024-06-09 17:05:30 +02:00
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2022-01-01 17:06:03 +01:00
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2024-06-09 17:05:30 +02:00
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2022-01-01 17:06:03 +01:00
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2024-06-09 17:05:30 +02:00
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2024-06-09 17:05:30 +02:00
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2022-03-09 16:13:05 +01:00
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2024-06-09 17:05:30 +02:00
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2024-06-09 17:05:30 +02:00
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2024-06-09 17:05:30 +02:00
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2022-03-09 16:13:05 +01:00
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2022-12-20 13:25:03 +01:00
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2024-01-07 16:53:47 +01:00
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2023-04-27 18:53:16 +02:00
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2024-06-09 17:05:30 +02:00
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2022-12-20 13:25:03 +01:00
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2024-06-09 17:05:30 +02:00
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2022-12-20 13:25:03 +01:00
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2024-06-09 17:05:30 +02:00
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2022-12-20 13:25:03 +01:00
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2024-01-07 16:53:47 +01:00
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2023-04-27 18:53:16 +02:00
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2024-06-09 17:05:30 +02:00
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2022-12-20 13:25:03 +01:00
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2022-11-12 13:53:28 +01:00
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2022-03-09 16:13:05 +01:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-12-20 13:25:03 +01:00
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2024-01-07 16:53:47 +01:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2022-12-20 13:25:03 +01:00
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2024-01-07 16:53:47 +01:00
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2022-03-09 16:13:05 +01:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2024-06-09 17:05:30 +02:00
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2022-12-20 13:25:03 +01:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-12-20 13:25:03 +01:00
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2022-01-01 17:06:03 +01:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2022-11-12 13:53:28 +01:00
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2022-07-04 16:50:43 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-11-12 13:53:28 +01:00
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2022-07-04 16:50:43 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-11-12 13:53:28 +01:00
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2023-03-30 18:07:55 +02:00
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2023-10-11 16:05:32 +02:00
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2022-11-12 13:53:28 +01:00
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2024-01-07 16:53:47 +01:00
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href : TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_AndThenOnCompleted_TinyLife_Actions_CompletionType_
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name : AndThenOnCompleted(CompletionType)
nameWithType : MultiAction.AndThenOnCompleted(CompletionType)
fullName : TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
spec.csharp :
- uid : TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
name : AndThenOnCompleted
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href : TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_AndThenOnCompleted_TinyLife_Actions_CompletionType_
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- name : (
- uid : TinyLife.Actions.CompletionType
name : CompletionType
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href : TinyLife.Actions.CompletionType.html
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- name : )
spec.vb :
- uid : TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
name : AndThenOnCompleted
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href : TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_AndThenOnCompleted_TinyLife_Actions_CompletionType_
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- name : (
- uid : TinyLife.Actions.CompletionType
name : CompletionType
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href : TinyLife.Actions.CompletionType.html
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- name : )
- uid : TinyLife.Actions.StoreAction.AndThenOnCompleted*
commentId : Overload:TinyLife.Actions.StoreAction.AndThenOnCompleted
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href : TinyLife.Actions.StoreAction.html#TinyLife_Actions_StoreAction_AndThenOnCompleted_TinyLife_Actions_CompletionType_
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name : AndThenOnCompleted
nameWithType : StoreAction.AndThenOnCompleted
fullName : TinyLife.Actions.StoreAction.AndThenOnCompleted