TinyLifeWeb/docs/api/TinyLife.Objects.BreakableFurniture.yml

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### YamlMime:ManagedReference
items:
- uid: TinyLife.Objects.BreakableFurniture
commentId: T:TinyLife.Objects.BreakableFurniture
id: BreakableFurniture
parent: TinyLife.Objects
children:
- TinyLife.Objects.BreakableFurniture.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
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- TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
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- TinyLife.Objects.BreakableFurniture.Broken
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- TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
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- TinyLife.Objects.BreakableFurniture.GetDecorativeRating(TinyLife.World.Room)
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- TinyLife.Objects.BreakableFurniture.GetDescription(System.Collections.Generic.List{System.String})
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- TinyLife.Objects.BreakableFurniture.GetPrice
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- TinyLife.Objects.BreakableFurniture.OnBreak
- TinyLife.Objects.BreakableFurniture.OnWearDown
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- TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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- TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
langs:
- csharp
- vb
name: BreakableFurniture
nameWithType: BreakableFurniture
fullName: TinyLife.Objects.BreakableFurniture
type: Class
source:
remote:
path: TinyLife/Objects/BreakableFurniture.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: BreakableFurniture
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path: ../TinyLife/Objects/BreakableFurniture.cs
startLine: 19
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nBreakable furniture is <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> that can be <xref href=\"TinyLife.Objects.BreakableFurniture.Broken\" data-throw-if-not-resolved=\"false\"></xref> and then repaired.\nAn object of this class is automatically returned in <xref href=\"TinyLife.Objects.FurnitureType.Construct(System.Int32%5b%5d%2cTinyLife.World.Map%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Nullable%7bSystem.Guid%7d)\" data-throw-if-not-resolved=\"false\"></xref> if no <xref href=\"TinyLife.Objects.FurnitureType.TypeSettings.ConstructedType\" data-throw-if-not-resolved=\"false\"></xref> is set.\n"
example: []
syntax:
content: 'public class BreakableFurniture : Furniture, IGenericDataHolder, IPricedObject, IUpdatingObject'
content.vb: >-
Public Class BreakableFurniture
Inherits Furniture
Implements IGenericDataHolder, IPricedObject, IUpdatingObject
inheritance:
- System.Object
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
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- TinyLife.Objects.MapObject
- TinyLife.Objects.Furniture
derivedClasses:
- TinyLife.Objects.ScreenObject
implements:
- MLEM.Misc.IGenericDataHolder
- TinyLife.World.IPricedObject
- TinyLife.Objects.IUpdatingObject
inheritedMembers:
- TinyLife.Objects.Furniture.Random
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- TinyLife.Objects.Furniture.OnGetDescription
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- TinyLife.Objects.Furniture.OnSetCreator
- TinyLife.Objects.Furniture.OnGetDirty
- TinyLife.Objects.Furniture.OnDirty
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- TinyLife.Objects.Furniture.ParentInfo
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- TinyLife.Objects.Furniture.Type
- TinyLife.Objects.Furniture.Rotation
- TinyLife.Objects.Furniture.ParentFurniture
- TinyLife.Objects.Furniture.ParentObjectSpot
- TinyLife.Objects.Furniture.HasParent
- TinyLife.Objects.Furniture.Colors
- TinyLife.Objects.Furniture.Area
- TinyLife.Objects.Furniture.DevaluedThroughUse
- TinyLife.Objects.Furniture.AreUtilitiesDisabled
- TinyLife.Objects.Furniture.IsStatic
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- TinyLife.Objects.Furniture.CreatorId
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- TinyLife.Objects.Furniture.Quality
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- TinyLife.Objects.Furniture.CanBeDirty
- TinyLife.Objects.Furniture.Dirty
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- TinyLife.Objects.Furniture.CustomPrice
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- TinyLife.Objects.Furniture.Creator
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- TinyLife.Objects.Furniture.AttachedWall
- TinyLife.Objects.Furniture.HideFromDraw
- TinyLife.Objects.Furniture.VisualRotation
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- TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color})
- TinyLife.Objects.Furniture.Validate
- TinyLife.Objects.Furniture.Intersects(MLEM.Misc.RectangleF)
- TinyLife.Objects.Furniture.GetCategories(TinyLife.Objects.Person)
- TinyLife.Objects.Furniture.OnAdded
- TinyLife.Objects.Furniture.OnRemoved
- TinyLife.Objects.Furniture.GetAiPriority(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetVisibility
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- TinyLife.Objects.Furniture.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
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- TinyLife.Objects.Furniture.GetFreeActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
- TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Boolean)
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- TinyLife.Objects.Furniture.GetDirty(TinyLife.Objects.Person,System.TimeSpan)
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- TinyLife.Objects.Furniture.SetCreator(TinyLife.Objects.Person,System.Boolean)
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- TinyLife.Objects.Furniture.GetDisplayName
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- TinyLife.Objects.Furniture.OnNeighborChanged(TinyLife.Objects.Furniture)
- TinyLife.Objects.Furniture.DrawUi(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Ui.Elements.Element,System.Single,System.Int32[])
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- TinyLife.Objects.Furniture.GetOccupants(TinyLife.Objects.ObjectCategory,System.Boolean)
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- TinyLife.Objects.Furniture.GetFreeActionSpots(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetFreeActionSpot(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ActionSpot,MLEM.Misc.Direction2)
- TinyLife.Objects.Furniture.GetFreeObjectSpot(TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.SetParent(TinyLife.Objects.Furniture,TinyLife.Objects.ObjectSpot)
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- TinyLife.Objects.Furniture.UnlinkParentsAndChildren
- TinyLife.Objects.Furniture.RemoveAndUnlink
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- TinyLife.Objects.Furniture.GetChildren``1
- TinyLife.Objects.Furniture.RemoveChildren``1(System.Predicate{{T}})
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- TinyLife.Objects.Furniture.RemoveChild(TinyLife.Objects.Furniture)
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- TinyLife.Objects.Furniture.AddChild``1(TinyLife.Objects.FurnitureType,MLEM.Misc.Direction2,System.Int32[],System.Nullable{System.Guid},System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.AddChild(TinyLife.Objects.Furniture,MLEM.Misc.Direction2,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.SetChild(TinyLife.Objects.ObjectSpot,TinyLife.Objects.FurnitureType,MLEM.Misc.Direction2,System.Int32[],System.Nullable{System.Guid})
- TinyLife.Objects.Furniture.SetChild(TinyLife.Objects.ObjectSpot,TinyLife.Objects.Furniture,MLEM.Misc.Direction2)
- TinyLife.Objects.Furniture.NotifyNeighbors
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- TinyLife.Objects.Furniture.SetNewId(System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture})
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- TinyLife.Objects.MapObject.PersonRotationOrder
- TinyLife.Objects.MapObject.OnCreated
- TinyLife.Objects.MapObject.OnValidated
- TinyLife.Objects.MapObject.OnEventsAttachable
- TinyLife.Objects.MapObject.OnDraw
- TinyLife.Objects.MapObject.OnUpdate
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- TinyLife.Objects.MapObject.Position
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- TinyLife.Objects.MapObject.Id
- TinyLife.Objects.MapObject.Map
- TinyLife.Objects.MapObject.CurrentLot
- TinyLife.Objects.MapObject.IsInWorld
- TinyLife.Objects.MapObject.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2)
- TinyLife.Objects.MapObject.SetMapAndValidate(TinyLife.World.Map)
- TinyLife.Objects.MapObject.HasCategory(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.MapObject.GetEfficiencyModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single)
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- TinyLife.Objects.MapObject.GetRestoreNeedModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType)
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- TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Point,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Boolean,System.Boolean,System.Boolean,System.Boolean)
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- TinyLife.Objects.MapObject.GetModCategory(System.String)
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
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- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Objects.BreakableFurniture.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp:
- public
- class
modifiers.vb:
- Public
- Class
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- uid: TinyLife.Objects.BreakableFurniture.OnWearDown
commentId: E:TinyLife.Objects.BreakableFurniture.OnWearDown
id: OnWearDown
parent: TinyLife.Objects.BreakableFurniture
langs:
- csharp
- vb
name: OnWearDown
nameWithType: BreakableFurniture.OnWearDown
fullName: TinyLife.Objects.BreakableFurniture.OnWearDown
type: Event
source:
remote:
path: TinyLife/Objects/BreakableFurniture.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: OnWearDown
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path: ../TinyLife/Objects/BreakableFurniture.cs
startLine: 25
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nAn event that is invoked when this breakable furniture is worn down in <xref href=\"TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)\" data-throw-if-not-resolved=\"false\"></xref>.\nThis event can be subscribed to using <xref href=\"TinyLife.Objects.MapObject.OnEventsAttachable\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public event Action<TimeSpan> OnWearDown
return:
type: System.Action{System.TimeSpan}
content.vb: Public Event OnWearDown As Action(Of TimeSpan)
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Objects.BreakableFurniture.OnBreak
commentId: E:TinyLife.Objects.BreakableFurniture.OnBreak
id: OnBreak
parent: TinyLife.Objects.BreakableFurniture
langs:
- csharp
- vb
name: OnBreak
nameWithType: BreakableFurniture.OnBreak
fullName: TinyLife.Objects.BreakableFurniture.OnBreak
type: Event
source:
remote:
path: TinyLife/Objects/BreakableFurniture.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: OnBreak
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path: ../TinyLife/Objects/BreakableFurniture.cs
startLine: 30
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nAn event that is invoked when this breakable furniture breaks.\nThis event can be subscribed to using <xref href=\"TinyLife.Objects.MapObject.OnEventsAttachable\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public event Action OnBreak
return:
type: System.Action
content.vb: Public Event OnBreak As Action
modifiers.csharp:
- public
modifiers.vb:
- Public
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- uid: TinyLife.Objects.BreakableFurniture.Broken
commentId: F:TinyLife.Objects.BreakableFurniture.Broken
id: Broken
parent: TinyLife.Objects.BreakableFurniture
langs:
- csharp
- vb
name: Broken
nameWithType: BreakableFurniture.Broken
fullName: TinyLife.Objects.BreakableFurniture.Broken
type: Field
source:
remote:
path: TinyLife/Objects/BreakableFurniture.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Broken
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path: ../TinyLife/Objects/BreakableFurniture.cs
startLine: 36
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nA field that stores whether this furniture is currently broken\n"
example: []
syntax:
content: >-
[DataMember]
public bool Broken
return:
type: System.Boolean
content.vb: >-
<DataMember>
Public Broken As Boolean
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Objects.BreakableFurniture.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
commentId: M:TinyLife.Objects.BreakableFurniture.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
id: '#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)'
parent: TinyLife.Objects.BreakableFurniture
langs:
- csharp
- vb
name: BreakableFurniture(Guid, FurnitureType, Int32[], Map, Vector2)
nameWithType: BreakableFurniture.BreakableFurniture(Guid, FurnitureType, Int32[], Map, Vector2)
fullName: TinyLife.Objects.BreakableFurniture.BreakableFurniture(System.Guid, TinyLife.Objects.FurnitureType, System.Int32[], TinyLife.World.Map, Microsoft.Xna.Framework.Vector2)
type: Constructor
source:
remote:
path: TinyLife/Objects/BreakableFurniture.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: .ctor
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path: ../TinyLife/Objects/BreakableFurniture.cs
startLine: 42
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: "\nCreates a new furniture instance.\nBy default, this is done using <xref href=\"TinyLife.Objects.FurnitureType.Construct(System.Int32%5b%5d%2cTinyLife.World.Map%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Nullable%7bSystem.Guid%7d)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
syntax:
content: public BreakableFurniture(Guid id, FurnitureType type, int[] colors, Map map, Vector2 pos)
parameters:
- id: id
type: System.Guid
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description: The id to apply to the created furniture instance
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- id: type
type: TinyLife.Objects.FurnitureType
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description: The type to create an instance of
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- id: colors
type: System.Int32[]
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description: The colors to apply to the furniture
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- id: map
type: TinyLife.World.Map
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description: The map to create the furniture on
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- id: pos
type: Microsoft.Xna.Framework.Vector2
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description: The position that the furniture should have
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content.vb: Public Sub New(id As Guid, type As FurnitureType, colors As Integer(), map As Map, pos As Vector2)
overload: TinyLife.Objects.BreakableFurniture.#ctor*
nameWithType.vb: BreakableFurniture.BreakableFurniture(Guid, FurnitureType, Int32(), Map, Vector2)
modifiers.csharp:
- public
modifiers.vb:
- Public
fullName.vb: TinyLife.Objects.BreakableFurniture.BreakableFurniture(System.Guid, TinyLife.Objects.FurnitureType, System.Int32(), TinyLife.World.Map, Microsoft.Xna.Framework.Vector2)
name.vb: BreakableFurniture(Guid, FurnitureType, Int32(), Map, Vector2)
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- uid: TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id: Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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parent: TinyLife.Objects.BreakableFurniture
langs:
- csharp
- vb
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name: Update(GameTime, TimeSpan, Single)
nameWithType: BreakableFurniture.Update(GameTime, TimeSpan, Single)
fullName: TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single)
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type: Method
source:
remote:
path: TinyLife/Objects/BreakableFurniture.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Update
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path: ../TinyLife/Objects/BreakableFurniture.cs
startLine: 45
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: "\nThe update method, which is called every update frame by the underlying <xref href=\"TinyLife.World.Map\" data-throw-if-not-resolved=\"false\"></xref>\n"
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example: []
syntax:
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content: public virtual void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier)
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parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
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description: The game&apos;s time
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- id: passedInGame
type: System.TimeSpan
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description: The amount of time that has passed since the last call
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- id: speedMultiplier
type: System.Single
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description: The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
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content.vb: Public Overridable Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
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overload: TinyLife.Objects.BreakableFurniture.Update*
implements:
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- TinyLife.Objects.IUpdatingObject.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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modifiers.csharp:
- public
- virtual
modifiers.vb:
- Public
- Overridable
- uid: TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
commentId: M:TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
id: WearDown(System.TimeSpan)
parent: TinyLife.Objects.BreakableFurniture
langs:
- csharp
- vb
name: WearDown(TimeSpan)
nameWithType: BreakableFurniture.WearDown(TimeSpan)
fullName: TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
type: Method
source:
remote:
path: TinyLife/Objects/BreakableFurniture.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: WearDown
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path: ../TinyLife/Objects/BreakableFurniture.cs
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startLine: 103
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nCauses this furniture to wear down, increasing the likelihood of it becoming <xref href=\"TinyLife.Objects.BreakableFurniture.Broken\" data-throw-if-not-resolved=\"false\"></xref> and randomly breaking it\n"
example: []
syntax:
content: public virtual void WearDown(TimeSpan passedInGame)
parameters:
- id: passedInGame
type: System.TimeSpan
description: The amount of in-game time that this furniture should be worn down by
content.vb: Public Overridable Sub WearDown(passedInGame As TimeSpan)
overload: TinyLife.Objects.BreakableFurniture.WearDown*
modifiers.csharp:
- public
- virtual
modifiers.vb:
- Public
- Overridable
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- uid: TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
commentId: M:TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
id: CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
parent: TinyLife.Objects.BreakableFurniture
langs:
- csharp
- vb
name: CanExecuteAction(ActionType, ActionInfo, Boolean, Boolean)
nameWithType: BreakableFurniture.CanExecuteAction(ActionType, ActionInfo, Boolean, Boolean)
fullName: TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, System.Boolean, System.Boolean)
type: Method
source:
remote:
path: TinyLife/Objects/BreakableFurniture.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CanExecuteAction
path: ../TinyLife/Objects/BreakableFurniture.cs
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startLine: 117
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: "\nReturns whether the given <code data-dev-comment-type=\"paramref\" class=\"paramref\">action</code> can be executed at this map object.\nBy default, this method returns <xref href=\"TinyLife.Actions.CanExecuteResult.Valid\" data-throw-if-not-resolved=\"false\"></xref> for all actions, but <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> additionally returns custom results based on whether the furniture is <xref href=\"TinyLife.Objects.BreakableFurniture.Broken\" data-throw-if-not-resolved=\"false\"></xref> or based on <xref href=\"TinyLife.Objects.Furniture.AreUtilitiesDisabled\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
syntax:
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content: public override CanExecuteResult CanExecuteAction(ActionType action, ActionInfo info, bool automatic, bool isAuxiliary)
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parameters:
- id: action
type: TinyLife.Actions.ActionType
description: The action that is querying whether it can be executed.
- id: info
type: TinyLife.Actions.ActionInfo
description: The action info.
- id: automatic
type: System.Boolean
description: Whether the action was started automatically.
- id: isAuxiliary
type: System.Boolean
description: Whether this object is auxiliary (or the main action object).
return:
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type: TinyLife.Actions.CanExecuteResult
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description: Whether this object allows the action to be executed at it.
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content.vb: Public Overrides Function CanExecuteAction(action As ActionType, info As ActionInfo, automatic As Boolean, isAuxiliary As Boolean) As CanExecuteResult
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overridden: TinyLife.Objects.Furniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
overload: TinyLife.Objects.BreakableFurniture.CanExecuteAction*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
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- uid: TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
commentId: M:TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
id: ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
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parent: TinyLife.Objects.BreakableFurniture
langs:
- csharp
- vb
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name: ActionUpdate(Action, GameTime, TimeSpan, Single, Boolean)
nameWithType: BreakableFurniture.ActionUpdate(Action, GameTime, TimeSpan, Single, Boolean)
fullName: TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action, Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single, System.Boolean)
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type: Method
source:
remote:
path: TinyLife/Objects/BreakableFurniture.cs
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branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: ActionUpdate
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path: ../TinyLife/Objects/BreakableFurniture.cs
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startLine: 122
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: "\nThis method is called when an <xref href=\"TinyLife.Actions.Action\" data-throw-if-not-resolved=\"false\"></xref> that this object is involved in updates, which is every <xref href=\"Microsoft.Xna.Framework.Game.Update(Microsoft.Xna.Framework.GameTime)\" data-throw-if-not-resolved=\"false\"></xref> frame. Note that this includes actions that are underlying (see <xref href=\"TinyLife.Actions.Typeless.TypelessAction.Parent\" data-throw-if-not-resolved=\"false\"></xref>) and actions that aren&apos;t fully in progress yet (<xref href=\"TinyLife.Actions.Typeless.TypelessAction.FullyInProgress\" data-throw-if-not-resolved=\"false\"></xref>).\nThis object counts as involved in the action if its <xref href=\"TinyLife.Actions.ActionInfo\" data-throw-if-not-resolved=\"false\"></xref>&apos;s <xref href=\"TinyLife.Actions.ActionInfo.GetInvolvedObjects%60%601(TinyLife.Objects.ObjectCategory%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref> includes this object.\nIn general, the base method should be called for <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> objects, since it sets deals with <xref href=\"TinyLife.Objects.Furniture.Dirty\" data-throw-if-not-resolved=\"false\"></xref> objects.\n"
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example: []
syntax:
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content: public override void ActionUpdate(Action action, GameTime time, TimeSpan passedInGame, float speedMultiplier, bool isAuxiliary)
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parameters:
- id: action
type: TinyLife.Actions.Action
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description: The action
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- id: time
type: Microsoft.Xna.Framework.GameTime
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description: The current game time
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- id: passedInGame
type: System.TimeSpan
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description: The amount of time that has passed, in game time
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- id: speedMultiplier
type: System.Single
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description: The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
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- id: isAuxiliary
type: System.Boolean
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description: Whether this object counts as an auxiliary object. If this value is false, the object is th e<xref href="TinyLife.Actions.ActionInfo.GetActionObject%60%601" data-throw-if-not-resolved="false"></xref>
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content.vb: Public Overrides Sub ActionUpdate(action As Action, time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single, isAuxiliary As Boolean)
overridden: TinyLife.Objects.Furniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
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overload: TinyLife.Objects.BreakableFurniture.ActionUpdate*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Objects.BreakableFurniture.GetPrice
commentId: M:TinyLife.Objects.BreakableFurniture.GetPrice
id: GetPrice
parent: TinyLife.Objects.BreakableFurniture
langs:
- csharp
- vb
name: GetPrice()
nameWithType: BreakableFurniture.GetPrice()
fullName: TinyLife.Objects.BreakableFurniture.GetPrice()
type: Method
source:
remote:
path: TinyLife/Objects/BreakableFurniture.cs
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branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: GetPrice
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path: ../TinyLife/Objects/BreakableFurniture.cs
2022-05-24 13:36:05 +02:00
startLine: 136
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: "\nReturns the price that this object can be bought or sold for.\nNote that, like in the case of the <xref href=\"TinyLife.Objects.Painting\" data-throw-if-not-resolved=\"false\"></xref>, the returned price isn&apos;t necessarily the full price that the object can be sold for. Instead, the price returned here should be the price that this object has when bought or sold from the <xref href=\"TinyLife.Tools.FurnitureTool\" data-throw-if-not-resolved=\"false\"></xref> or similar.\n"
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example: []
syntax:
content: public override float GetPrice()
return:
type: System.Single
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description: The object&apos;s price
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content.vb: Public Overrides Function GetPrice As Single
overridden: TinyLife.Objects.Furniture.GetPrice
overload: TinyLife.Objects.BreakableFurniture.GetPrice*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
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- uid: TinyLife.Objects.BreakableFurniture.GetDescription(System.Collections.Generic.List{System.String})
commentId: M:TinyLife.Objects.BreakableFurniture.GetDescription(System.Collections.Generic.List{System.String})
id: GetDescription(System.Collections.Generic.List{System.String})
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parent: TinyLife.Objects.BreakableFurniture
langs:
- csharp
- vb
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name: GetDescription(List<String>)
nameWithType: BreakableFurniture.GetDescription(List<String>)
fullName: TinyLife.Objects.BreakableFurniture.GetDescription(System.Collections.Generic.List<System.String>)
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type: Method
source:
remote:
path: TinyLife/Objects/BreakableFurniture.cs
2022-05-24 13:36:05 +02:00
branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: GetDescription
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path: ../TinyLife/Objects/BreakableFurniture.cs
2022-05-24 13:36:05 +02:00
startLine: 141
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: "\nThis method allows adding a set of strings to the <code data-dev-comment-type=\"paramref\" class=\"paramref\">description</code> list that get displayed when the object is hovered over in the build mode or household storage UIs.\nBy default, this method adds various strings related to the <xref href=\"TinyLife.Objects.FurnitureType.TypeSettings.ElectricityRating\" data-throw-if-not-resolved=\"false\"></xref>, <xref href=\"TinyLife.Objects.Furniture.Quality\" data-throw-if-not-resolved=\"false\"></xref>, <xref href=\"TinyLife.Objects.Furniture.Creator\" data-throw-if-not-resolved=\"false\"></xref>, and also invokes the <xref href=\"TinyLife.Objects.Furniture.OnGetDescription\" data-throw-if-not-resolved=\"false\"></xref> event.\n"
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example: []
syntax:
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content: public override void GetDescription(List<string> description)
parameters:
- id: description
type: System.Collections.Generic.List{System.String}
description: The description to add to.
content.vb: Public Overrides Sub GetDescription(description As List(Of String))
overridden: TinyLife.Objects.Furniture.GetDescription(System.Collections.Generic.List{System.String})
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overload: TinyLife.Objects.BreakableFurniture.GetDescription*
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nameWithType.vb: BreakableFurniture.GetDescription(List(Of String))
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modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
2022-05-24 13:36:05 +02:00
fullName.vb: TinyLife.Objects.BreakableFurniture.GetDescription(System.Collections.Generic.List(Of System.String))
name.vb: GetDescription(List(Of String))
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- uid: TinyLife.Objects.BreakableFurniture.GetDecorativeRating(TinyLife.World.Room)
commentId: M:TinyLife.Objects.BreakableFurniture.GetDecorativeRating(TinyLife.World.Room)
id: GetDecorativeRating(TinyLife.World.Room)
parent: TinyLife.Objects.BreakableFurniture
langs:
- csharp
- vb
name: GetDecorativeRating(Room)
nameWithType: BreakableFurniture.GetDecorativeRating(Room)
fullName: TinyLife.Objects.BreakableFurniture.GetDecorativeRating(TinyLife.World.Room)
type: Method
source:
remote:
path: TinyLife/Objects/BreakableFurniture.cs
2022-05-24 13:36:05 +02:00
branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: GetDecorativeRating
2022-03-09 16:13:05 +01:00
path: ../TinyLife/Objects/BreakableFurniture.cs
2022-05-24 13:36:05 +02:00
startLine: 150
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: "\nReturns the decorative rating of this object in the given room.\nBy default, the underlying <xref href=\"TinyLife.Objects.Furniture.Type\" data-throw-if-not-resolved=\"false\"></xref>&apos;s <xref href=\"TinyLife.Objects.FurnitureType.TypeSettings.DecorativeRating\" data-throw-if-not-resolved=\"false\"></xref>, influeced by whether this object is <xref href=\"TinyLife.Objects.Furniture.Dirty\" data-throw-if-not-resolved=\"false\"></xref>, is returned.\n"
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example: []
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syntax:
content: public override int GetDecorativeRating(Room room)
parameters:
- id: room
type: TinyLife.World.Room
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description: The room that the object is in, or null if it is not in a room at all
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return:
type: System.Int32
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description: The decorative rating of this object
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content.vb: Public Overrides Function GetDecorativeRating(room As Room) As Integer
overridden: TinyLife.Objects.Furniture.GetDecorativeRating(TinyLife.World.Room)
overload: TinyLife.Objects.BreakableFurniture.GetDecorativeRating*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
references:
- uid: TinyLife.Objects.Furniture
commentId: T:TinyLife.Objects.Furniture
parent: TinyLife.Objects
name: Furniture
nameWithType: Furniture
fullName: TinyLife.Objects.Furniture
- uid: TinyLife.Objects.BreakableFurniture.Broken
commentId: F:TinyLife.Objects.BreakableFurniture.Broken
parent: TinyLife.Objects.BreakableFurniture
name: Broken
nameWithType: BreakableFurniture.Broken
fullName: TinyLife.Objects.BreakableFurniture.Broken
- uid: TinyLife.Objects.FurnitureType.Construct(System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Nullable{System.Guid})
commentId: M:TinyLife.Objects.FurnitureType.Construct(System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Nullable{System.Guid})
isExternal: true
- uid: TinyLife.Objects.FurnitureType.TypeSettings.ConstructedType
commentId: F:TinyLife.Objects.FurnitureType.TypeSettings.ConstructedType
isExternal: true
- uid: TinyLife.Objects
commentId: N:TinyLife.Objects
name: TinyLife.Objects
nameWithType: TinyLife.Objects
fullName: TinyLife.Objects
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: Object
nameWithType: Object
fullName: System.Object
2021-11-23 16:24:04 +01:00
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId: T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent: MLEM.Data.Json
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isExternal: true
2021-11-23 16:24:04 +01:00
name: JsonTypeSafeGenericDataHolder
nameWithType: JsonTypeSafeGenericDataHolder
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
2021-08-04 06:51:12 +02:00
- uid: TinyLife.Objects.MapObject
commentId: T:TinyLife.Objects.MapObject
parent: TinyLife.Objects
name: MapObject
nameWithType: MapObject
fullName: TinyLife.Objects.MapObject
- uid: MLEM.Misc.IGenericDataHolder
commentId: T:MLEM.Misc.IGenericDataHolder
parent: MLEM.Misc
isExternal: true
name: IGenericDataHolder
nameWithType: IGenericDataHolder
fullName: MLEM.Misc.IGenericDataHolder
- uid: TinyLife.World.IPricedObject
commentId: T:TinyLife.World.IPricedObject
parent: TinyLife.World
name: IPricedObject
nameWithType: IPricedObject
fullName: TinyLife.World.IPricedObject
- uid: TinyLife.Objects.IUpdatingObject
commentId: T:TinyLife.Objects.IUpdatingObject
parent: TinyLife.Objects
name: IUpdatingObject
nameWithType: IUpdatingObject
fullName: TinyLife.Objects.IUpdatingObject
- uid: TinyLife.Objects.Furniture.Random
commentId: F:TinyLife.Objects.Furniture.Random
parent: TinyLife.Objects.Furniture
name: Random
nameWithType: Furniture.Random
fullName: TinyLife.Objects.Furniture.Random
2021-08-30 20:44:32 +02:00
- uid: TinyLife.Objects.Furniture.OnGetDescription
commentId: E:TinyLife.Objects.Furniture.OnGetDescription
parent: TinyLife.Objects.Furniture
name: OnGetDescription
nameWithType: Furniture.OnGetDescription
fullName: TinyLife.Objects.Furniture.OnGetDescription
2021-10-14 20:30:40 +02:00
- uid: TinyLife.Objects.Furniture.OnSetCreator
commentId: E:TinyLife.Objects.Furniture.OnSetCreator
parent: TinyLife.Objects.Furniture
name: OnSetCreator
nameWithType: Furniture.OnSetCreator
fullName: TinyLife.Objects.Furniture.OnSetCreator
- uid: TinyLife.Objects.Furniture.OnGetDirty
commentId: E:TinyLife.Objects.Furniture.OnGetDirty
parent: TinyLife.Objects.Furniture
name: OnGetDirty
nameWithType: Furniture.OnGetDirty
fullName: TinyLife.Objects.Furniture.OnGetDirty
- uid: TinyLife.Objects.Furniture.OnDirty
commentId: E:TinyLife.Objects.Furniture.OnDirty
parent: TinyLife.Objects.Furniture
name: OnDirty
nameWithType: Furniture.OnDirty
fullName: TinyLife.Objects.Furniture.OnDirty
2022-05-24 13:36:05 +02:00
- uid: TinyLife.Objects.Furniture.ParentInfo
commentId: P:TinyLife.Objects.Furniture.ParentInfo
parent: TinyLife.Objects.Furniture
name: ParentInfo
nameWithType: Furniture.ParentInfo
fullName: TinyLife.Objects.Furniture.ParentInfo
2021-08-04 06:51:12 +02:00
- uid: TinyLife.Objects.Furniture.Type
commentId: F:TinyLife.Objects.Furniture.Type
parent: TinyLife.Objects.Furniture
name: Type
nameWithType: Furniture.Type
fullName: TinyLife.Objects.Furniture.Type
- uid: TinyLife.Objects.Furniture.Rotation
commentId: F:TinyLife.Objects.Furniture.Rotation
parent: TinyLife.Objects.Furniture
name: Rotation
nameWithType: Furniture.Rotation
fullName: TinyLife.Objects.Furniture.Rotation
- uid: TinyLife.Objects.Furniture.ParentFurniture
commentId: P:TinyLife.Objects.Furniture.ParentFurniture
parent: TinyLife.Objects.Furniture
name: ParentFurniture
nameWithType: Furniture.ParentFurniture
fullName: TinyLife.Objects.Furniture.ParentFurniture
- uid: TinyLife.Objects.Furniture.ParentObjectSpot
commentId: P:TinyLife.Objects.Furniture.ParentObjectSpot
parent: TinyLife.Objects.Furniture
name: ParentObjectSpot
nameWithType: Furniture.ParentObjectSpot
fullName: TinyLife.Objects.Furniture.ParentObjectSpot
- uid: TinyLife.Objects.Furniture.HasParent
commentId: P:TinyLife.Objects.Furniture.HasParent
parent: TinyLife.Objects.Furniture
name: HasParent
nameWithType: Furniture.HasParent
fullName: TinyLife.Objects.Furniture.HasParent
- uid: TinyLife.Objects.Furniture.Colors
commentId: F:TinyLife.Objects.Furniture.Colors
parent: TinyLife.Objects.Furniture
name: Colors
nameWithType: Furniture.Colors
fullName: TinyLife.Objects.Furniture.Colors
- uid: TinyLife.Objects.Furniture.Area
commentId: P:TinyLife.Objects.Furniture.Area
parent: TinyLife.Objects.Furniture
name: Area
nameWithType: Furniture.Area
fullName: TinyLife.Objects.Furniture.Area
- uid: TinyLife.Objects.Furniture.DevaluedThroughUse
commentId: F:TinyLife.Objects.Furniture.DevaluedThroughUse
parent: TinyLife.Objects.Furniture
name: DevaluedThroughUse
nameWithType: Furniture.DevaluedThroughUse
fullName: TinyLife.Objects.Furniture.DevaluedThroughUse
- uid: TinyLife.Objects.Furniture.AreUtilitiesDisabled
commentId: P:TinyLife.Objects.Furniture.AreUtilitiesDisabled
parent: TinyLife.Objects.Furniture
name: AreUtilitiesDisabled
nameWithType: Furniture.AreUtilitiesDisabled
fullName: TinyLife.Objects.Furniture.AreUtilitiesDisabled
- uid: TinyLife.Objects.Furniture.IsStatic
commentId: F:TinyLife.Objects.Furniture.IsStatic
parent: TinyLife.Objects.Furniture
name: IsStatic
nameWithType: Furniture.IsStatic
fullName: TinyLife.Objects.Furniture.IsStatic
2021-10-14 20:30:40 +02:00
- uid: TinyLife.Objects.Furniture.CreatorId
commentId: P:TinyLife.Objects.Furniture.CreatorId
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parent: TinyLife.Objects.Furniture
2021-10-14 20:30:40 +02:00
name: CreatorId
nameWithType: Furniture.CreatorId
fullName: TinyLife.Objects.Furniture.CreatorId
2021-08-30 20:44:32 +02:00
- uid: TinyLife.Objects.Furniture.Quality
commentId: F:TinyLife.Objects.Furniture.Quality
parent: TinyLife.Objects.Furniture
name: Quality
nameWithType: Furniture.Quality
fullName: TinyLife.Objects.Furniture.Quality
2021-08-04 06:51:12 +02:00
- uid: TinyLife.Objects.Furniture.CanBeDirty
commentId: P:TinyLife.Objects.Furniture.CanBeDirty
parent: TinyLife.Objects.Furniture
name: CanBeDirty
nameWithType: Furniture.CanBeDirty
fullName: TinyLife.Objects.Furniture.CanBeDirty
- uid: TinyLife.Objects.Furniture.Dirty
commentId: F:TinyLife.Objects.Furniture.Dirty
parent: TinyLife.Objects.Furniture
name: Dirty
nameWithType: Furniture.Dirty
fullName: TinyLife.Objects.Furniture.Dirty
2021-08-30 20:44:32 +02:00
- uid: TinyLife.Objects.Furniture.CustomPrice
commentId: F:TinyLife.Objects.Furniture.CustomPrice
parent: TinyLife.Objects.Furniture
name: CustomPrice
nameWithType: Furniture.CustomPrice
fullName: TinyLife.Objects.Furniture.CustomPrice
2021-10-14 20:30:40 +02:00
- uid: TinyLife.Objects.Furniture.Creator
commentId: P:TinyLife.Objects.Furniture.Creator
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2022-05-24 13:36:05 +02:00
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2021-08-04 06:51:12 +02:00
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2022-05-24 13:36:05 +02:00
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2021-08-04 06:51:12 +02:00
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2022-03-09 16:13:05 +01:00
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2021-08-04 06:51:12 +02:00
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2022-03-09 16:13:05 +01:00
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2021-08-04 06:51:12 +02:00
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2022-03-09 16:13:05 +01:00
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2021-08-04 06:51:12 +02:00
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2022-03-09 16:13:05 +01:00
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2021-08-04 06:51:12 +02:00
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2022-03-09 16:13:05 +01:00
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2022-03-09 16:13:05 +01:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2022-01-08 12:41:09 +01:00
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2021-08-04 06:51:12 +02:00
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2022-03-09 16:13:05 +01:00
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2021-08-04 06:51:12 +02:00
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2021-08-30 20:44:32 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-30 20:44:32 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-30 20:44:32 +02:00
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2021-08-04 06:51:12 +02:00
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2022-05-24 13:36:05 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2022-06-09 20:12:10 +02:00
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2022-05-24 13:36:05 +02:00
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2021-08-04 06:51:12 +02:00
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2022-05-24 13:36:05 +02:00
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2021-08-04 06:51:12 +02:00
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2022-05-24 13:36:05 +02:00
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2021-08-04 06:51:12 +02:00
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2022-05-24 13:36:05 +02:00
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2021-08-04 06:51:12 +02:00
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2022-05-24 13:36:05 +02:00
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2021-08-04 06:51:12 +02:00
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2022-05-24 13:36:05 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-30 20:44:32 +02:00
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2021-08-04 06:51:12 +02:00
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name: Update
nameWithType: BreakableFurniture.Update
fullName: TinyLife.Objects.BreakableFurniture.Update
2021-11-26 23:42:22 +01:00
- uid: TinyLife.Objects.IUpdatingObject.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Objects.IUpdatingObject.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
2021-08-04 06:51:12 +02:00
parent: TinyLife.Objects.IUpdatingObject
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2021-11-26 23:42:22 +01:00
name: Update(GameTime, TimeSpan, Single)
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2021-08-04 06:51:12 +02:00
spec.csharp:
2021-11-26 23:42:22 +01:00
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2021-08-04 06:51:12 +02:00
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2021-11-26 23:42:22 +01:00
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2021-08-04 06:51:12 +02:00
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2021-11-26 23:42:22 +01:00
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2021-08-04 06:51:12 +02:00
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2021-11-26 23:42:22 +01:00
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2021-08-04 06:51:12 +02:00
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2021-11-26 23:42:22 +01:00
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2021-08-04 06:51:12 +02:00
- uid: TinyLife.Objects.BreakableFurniture.WearDown*
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name: WearDown
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fullName: TinyLife.Objects.BreakableFurniture.WearDown
2022-03-09 16:13:05 +01:00
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2022-05-24 13:36:05 +02:00
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2022-03-09 16:13:05 +01:00
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2022-05-24 13:36:05 +02:00
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fullName: TinyLife.Actions.CanExecuteResult
2022-03-09 16:13:05 +01:00
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commentId: N:TinyLife.Actions
name: TinyLife.Actions
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fullName: TinyLife.Actions
2021-11-26 23:42:22 +01:00
- uid: TinyLife.Objects.Furniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
commentId: M:TinyLife.Objects.Furniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
2021-08-04 06:51:12 +02:00
parent: TinyLife.Objects.Furniture
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2021-11-26 23:42:22 +01:00
name: ActionUpdate(Action, GameTime, TimeSpan, Single, Boolean)
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2021-08-04 06:51:12 +02:00
spec.csharp:
2021-11-26 23:42:22 +01:00
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2021-08-04 06:51:12 +02:00
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2021-11-26 23:42:22 +01:00
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2021-08-04 06:51:12 +02:00
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2021-11-26 23:42:22 +01:00
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2021-08-04 06:51:12 +02:00
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2021-11-26 23:42:22 +01:00
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fullName: TinyLife.Objects.BreakableFurniture.GetPrice
2022-05-24 13:36:05 +02:00
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2021-08-04 06:51:12 +02:00
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2022-05-24 13:36:05 +02:00
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2021-08-04 06:51:12 +02:00
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2022-05-24 13:36:05 +02:00
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2021-08-04 06:51:12 +02:00
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2022-05-24 13:36:05 +02:00
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2021-08-04 06:51:12 +02:00
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2022-05-24 13:36:05 +02:00
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2021-08-04 06:51:12 +02:00
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2022-05-24 13:36:05 +02:00
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2021-08-04 06:51:12 +02:00
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2022-05-24 13:36:05 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2022-05-24 13:36:05 +02:00
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2021-08-04 06:51:12 +02:00
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2022-05-24 13:36:05 +02:00
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2021-08-04 06:51:12 +02:00
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