TinyLifeWeb/docs/api/TinyLife.World.WallMode.yml

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### YamlMime:ManagedReference
items:
- uid: TinyLife.World.WallMode
commentId: T:TinyLife.World.WallMode
id: WallMode
parent: TinyLife.World
children:
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- TinyLife.World.WallMode.#ctor(MLEM.Textures.UniformTextureAtlas,Microsoft.Xna.Framework.Point)
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- TinyLife.World.WallMode.ApplyMasks(Microsoft.Xna.Framework.Graphics.Texture2D,System.Int32,System.Int32,MLEM.Data.RuntimeTexturePacker,System.Action{System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion}})
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- TinyLife.World.WallMode.Door
- TinyLife.World.WallMode.Full
- TinyLife.World.WallMode.LongWindow
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- TinyLife.World.WallMode.MaskPosition
- TinyLife.World.WallMode.MaskTexture
- TinyLife.World.WallMode.Modes
- TinyLife.World.WallMode.OffsetTextureRegion(Microsoft.Xna.Framework.Point,System.Boolean,System.Boolean)
- TinyLife.World.WallMode.Register(TinyLife.World.WallMode)
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- TinyLife.World.WallMode.Roof
- TinyLife.World.WallMode.RoofGable
- TinyLife.World.WallMode.RoofGableInverse
- TinyLife.World.WallMode.SmallWindow
langs:
- csharp
- vb
name: WallMode
nameWithType: WallMode
fullName: TinyLife.World.WallMode
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type: Class
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source:
remote:
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path: TinyLife/World/WallMode.cs
branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: WallMode
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path: ../TinyLife/World/WallMode.cs
startLine: 15
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assemblies:
- Tiny Life
namespace: TinyLife.World
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summary: "\nA wall mode is a way that a <xref href=\"TinyLife.World.Wall\" data-throw-if-not-resolved=\"false\"></xref>&apos;s wallpaper can be displayed. Each wall mode represents a cutout that hides certain parts of a wall for an <xref href=\"TinyLife.World.Opening\" data-throw-if-not-resolved=\"false\"></xref> or <xref href=\"TinyLife.World.WallMode.Roof\" data-throw-if-not-resolved=\"false\"></xref> to be displayed there.\n"
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example: []
syntax:
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content: public class WallMode
content.vb: Public Class WallMode
inheritance:
- System.Object
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
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extensionMethods:
- TinyLife.World.WallMode.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp:
- public
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- class
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modifiers.vb:
- Public
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- Class
- uid: TinyLife.World.WallMode.Modes
commentId: F:TinyLife.World.WallMode.Modes
id: Modes
parent: TinyLife.World.WallMode
langs:
- csharp
- vb
name: Modes
nameWithType: WallMode.Modes
fullName: TinyLife.World.WallMode.Modes
type: Field
source:
remote:
path: TinyLife/World/WallMode.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Modes
path: ../TinyLife/World/WallMode.cs
startLine: 21
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe registered wall modes, both by mods and the game itself.\n"
example: []
syntax:
content: public static readonly ReadOnlyCollection<WallMode> Modes
return:
type: System.Collections.ObjectModel.ReadOnlyCollection{TinyLife.World.WallMode}
content.vb: Public Shared ReadOnly Modes As ReadOnlyCollection(Of WallMode)
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
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- uid: TinyLife.World.WallMode.Full
commentId: F:TinyLife.World.WallMode.Full
id: Full
parent: TinyLife.World.WallMode
langs:
- csharp
- vb
name: Full
nameWithType: WallMode.Full
fullName: TinyLife.World.WallMode.Full
type: Field
source:
remote:
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path: TinyLife/World/WallMode.cs
branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Full
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path: ../TinyLife/World/WallMode.cs
startLine: 29
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nA wall mode that represents a wall that is rendered in full, without any holes in it\n"
example: []
syntax:
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content: public static readonly WallMode Full
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return:
type: TinyLife.World.WallMode
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content.vb: Public Shared ReadOnly Full As WallMode
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modifiers.csharp:
- public
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- static
- readonly
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modifiers.vb:
- Public
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- Shared
- ReadOnly
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- uid: TinyLife.World.WallMode.SmallWindow
commentId: F:TinyLife.World.WallMode.SmallWindow
id: SmallWindow
parent: TinyLife.World.WallMode
langs:
- csharp
- vb
name: SmallWindow
nameWithType: WallMode.SmallWindow
fullName: TinyLife.World.WallMode.SmallWindow
type: Field
source:
remote:
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path: TinyLife/World/WallMode.cs
branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: SmallWindow
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path: ../TinyLife/World/WallMode.cs
startLine: 33
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nA wall mode that represents a wall with a small, rectanglular window in it\n"
example: []
syntax:
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content: public static readonly WallMode SmallWindow
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return:
type: TinyLife.World.WallMode
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content.vb: Public Shared ReadOnly SmallWindow As WallMode
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modifiers.csharp:
- public
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- static
- readonly
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modifiers.vb:
- Public
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- Shared
- ReadOnly
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- uid: TinyLife.World.WallMode.Door
commentId: F:TinyLife.World.WallMode.Door
id: Door
parent: TinyLife.World.WallMode
langs:
- csharp
- vb
name: Door
nameWithType: WallMode.Door
fullName: TinyLife.World.WallMode.Door
type: Field
source:
remote:
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path: TinyLife/World/WallMode.cs
branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Door
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path: ../TinyLife/World/WallMode.cs
startLine: 37
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nA wall mode that represents a wall with a door-shaped hole in it\n"
example: []
syntax:
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content: public static readonly WallMode Door
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return:
type: TinyLife.World.WallMode
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content.vb: Public Shared ReadOnly Door As WallMode
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modifiers.csharp:
- public
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- static
- readonly
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modifiers.vb:
- Public
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- Shared
- ReadOnly
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- uid: TinyLife.World.WallMode.Roof
commentId: F:TinyLife.World.WallMode.Roof
id: Roof
parent: TinyLife.World.WallMode
langs:
- csharp
- vb
name: Roof
nameWithType: WallMode.Roof
fullName: TinyLife.World.WallMode.Roof
type: Field
source:
remote:
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path: TinyLife/World/WallMode.cs
branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Roof
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path: ../TinyLife/World/WallMode.cs
startLine: 41
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nA wall mode that represents a wall used on the faces of a <xref href=\"TinyLife.World.Roof\" data-throw-if-not-resolved=\"false\"></xref> that are straight\n"
example: []
syntax:
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content: public static readonly WallMode Roof
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return:
type: TinyLife.World.WallMode
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content.vb: Public Shared ReadOnly Roof As WallMode
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modifiers.csharp:
- public
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- static
- readonly
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modifiers.vb:
- Public
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- Shared
- ReadOnly
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- uid: TinyLife.World.WallMode.RoofGable
commentId: F:TinyLife.World.WallMode.RoofGable
id: RoofGable
parent: TinyLife.World.WallMode
langs:
- csharp
- vb
name: RoofGable
nameWithType: WallMode.RoofGable
fullName: TinyLife.World.WallMode.RoofGable
type: Field
source:
remote:
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path: TinyLife/World/WallMode.cs
branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: RoofGable
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path: ../TinyLife/World/WallMode.cs
startLine: 45
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nA wall mode that represents a wall used on the faces of a <xref href=\"TinyLife.World.Roof\" data-throw-if-not-resolved=\"false\"></xref> that are gabled\n"
example: []
syntax:
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content: public static readonly WallMode RoofGable
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return:
type: TinyLife.World.WallMode
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content.vb: Public Shared ReadOnly RoofGable As WallMode
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modifiers.csharp:
- public
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- static
- readonly
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modifiers.vb:
- Public
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- Shared
- ReadOnly
2021-08-04 06:51:12 +02:00
- uid: TinyLife.World.WallMode.RoofGableInverse
commentId: F:TinyLife.World.WallMode.RoofGableInverse
id: RoofGableInverse
parent: TinyLife.World.WallMode
langs:
- csharp
- vb
name: RoofGableInverse
nameWithType: WallMode.RoofGableInverse
fullName: TinyLife.World.WallMode.RoofGableInverse
type: Field
source:
remote:
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path: TinyLife/World/WallMode.cs
branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: RoofGableInverse
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path: ../TinyLife/World/WallMode.cs
startLine: 49
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nA wall mode that represents a wall used on the faces of a <xref href=\"TinyLife.World.Roof\" data-throw-if-not-resolved=\"false\"></xref> that are gabled in the opposite direction as <xref href=\"TinyLife.World.WallMode.RoofGable\" data-throw-if-not-resolved=\"false\"></xref>\n"
example: []
syntax:
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content: public static readonly WallMode RoofGableInverse
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return:
type: TinyLife.World.WallMode
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content.vb: Public Shared ReadOnly RoofGableInverse As WallMode
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modifiers.csharp:
- public
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- static
- readonly
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modifiers.vb:
- Public
2022-05-24 13:36:05 +02:00
- Shared
- ReadOnly
2021-08-04 06:51:12 +02:00
- uid: TinyLife.World.WallMode.LongWindow
commentId: F:TinyLife.World.WallMode.LongWindow
id: LongWindow
parent: TinyLife.World.WallMode
langs:
- csharp
- vb
name: LongWindow
nameWithType: WallMode.LongWindow
fullName: TinyLife.World.WallMode.LongWindow
type: Field
source:
remote:
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path: TinyLife/World/WallMode.cs
branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: LongWindow
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path: ../TinyLife/World/WallMode.cs
startLine: 53
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nA long window with a similar width to <xref href=\"TinyLife.World.WallMode.SmallWindow\" data-throw-if-not-resolved=\"false\"></xref>\n"
example: []
syntax:
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content: public static readonly WallMode LongWindow
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return:
type: TinyLife.World.WallMode
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content.vb: Public Shared ReadOnly LongWindow As WallMode
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.World.WallMode.MaskTexture
commentId: F:TinyLife.World.WallMode.MaskTexture
id: MaskTexture
parent: TinyLife.World.WallMode
langs:
- csharp
- vb
name: MaskTexture
nameWithType: WallMode.MaskTexture
fullName: TinyLife.World.WallMode.MaskTexture
type: Field
source:
remote:
path: TinyLife/World/WallMode.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: MaskTexture
path: ../TinyLife/World/WallMode.cs
startLine: 59
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe texture that is used as a mask when masking <xref href=\"TinyLife.World.Wallpaper\" data-throw-if-not-resolved=\"false\"></xref> using <xref href=\"TinyLife.World.WallMode.MaskWallpaper(MLEM.Extensions.TextureExtensions.TextureData%2cMLEM.Extensions.TextureExtensions.TextureData%2cMLEM.Extensions.TextureExtensions.TextureData%2cMicrosoft.Xna.Framework.Point%2cMicrosoft.Xna.Framework.Point%2cMicrosoft.Xna.Framework.Point%2cMicrosoft.Xna.Framework.Point)\" data-throw-if-not-resolved=\"false\"></xref>.\nEach pixel on the mask that is non-transparent will be removed from the <xref href=\"TinyLife.World.Wallpaper\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public readonly UniformTextureAtlas MaskTexture
return:
type: MLEM.Textures.UniformTextureAtlas
content.vb: Public ReadOnly MaskTexture As UniformTextureAtlas
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modifiers.csharp:
- public
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- readonly
2021-08-04 06:51:12 +02:00
modifiers.vb:
- Public
2022-05-24 13:36:05 +02:00
- ReadOnly
- uid: TinyLife.World.WallMode.MaskPosition
commentId: F:TinyLife.World.WallMode.MaskPosition
id: MaskPosition
parent: TinyLife.World.WallMode
langs:
- csharp
- vb
name: MaskPosition
nameWithType: WallMode.MaskPosition
fullName: TinyLife.World.WallMode.MaskPosition
type: Field
source:
remote:
path: TinyLife/World/WallMode.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: MaskPosition
path: ../TinyLife/World/WallMode.cs
startLine: 64
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe position on the <xref href=\"TinyLife.World.WallMode.MaskTexture\" data-throw-if-not-resolved=\"false\"></xref> that the mask is at, in texture region coordinates similar to <xref href=\"MLEM.Textures.UniformTextureAtlas\" data-throw-if-not-resolved=\"false\"></xref>.\nEach pixel on the mask that is non-transparent will be removed from the <xref href=\"TinyLife.World.Wallpaper\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public readonly Point MaskPosition
return:
type: Microsoft.Xna.Framework.Point
content.vb: Public ReadOnly MaskPosition As Point
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.World.WallMode.#ctor(MLEM.Textures.UniformTextureAtlas,Microsoft.Xna.Framework.Point)
commentId: M:TinyLife.World.WallMode.#ctor(MLEM.Textures.UniformTextureAtlas,Microsoft.Xna.Framework.Point)
id: '#ctor(MLEM.Textures.UniformTextureAtlas,Microsoft.Xna.Framework.Point)'
parent: TinyLife.World.WallMode
langs:
- csharp
- vb
name: WallMode(UniformTextureAtlas, Point)
nameWithType: WallMode.WallMode(UniformTextureAtlas, Point)
fullName: TinyLife.World.WallMode.WallMode(MLEM.Textures.UniformTextureAtlas, Microsoft.Xna.Framework.Point)
type: Constructor
source:
remote:
path: TinyLife/World/WallMode.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/World/WallMode.cs
startLine: 73
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nCreates a new wall mode with the given mask settings.\nEach pixel on the mask that is non-transparent will be removed from the <xref href=\"TinyLife.World.Wallpaper\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public WallMode(UniformTextureAtlas maskTexture, Point maskPosition)
parameters:
- id: maskTexture
type: MLEM.Textures.UniformTextureAtlas
description: The texture that is used as a mask when masking <xref href="TinyLife.World.Wallpaper" data-throw-if-not-resolved="false"></xref> using <xref href="TinyLife.World.WallMode.MaskWallpaper(MLEM.Extensions.TextureExtensions.TextureData%2cMLEM.Extensions.TextureExtensions.TextureData%2cMLEM.Extensions.TextureExtensions.TextureData%2cMicrosoft.Xna.Framework.Point%2cMicrosoft.Xna.Framework.Point%2cMicrosoft.Xna.Framework.Point%2cMicrosoft.Xna.Framework.Point)" data-throw-if-not-resolved="false"></xref>.
- id: maskPosition
type: Microsoft.Xna.Framework.Point
description: The position on the <xref href="TinyLife.World.WallMode.MaskTexture" data-throw-if-not-resolved="false"></xref> that the mask is at, in texture region coordinates similar to <xref href="MLEM.Textures.UniformTextureAtlas" data-throw-if-not-resolved="false"></xref>.
content.vb: Public Sub New(maskTexture As UniformTextureAtlas, maskPosition As Point)
overload: TinyLife.World.WallMode.#ctor*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.World.WallMode.OffsetTextureRegion(Microsoft.Xna.Framework.Point,System.Boolean,System.Boolean)
commentId: M:TinyLife.World.WallMode.OffsetTextureRegion(Microsoft.Xna.Framework.Point,System.Boolean,System.Boolean)
id: OffsetTextureRegion(Microsoft.Xna.Framework.Point,System.Boolean,System.Boolean)
parent: TinyLife.World.WallMode
langs:
- csharp
- vb
name: OffsetTextureRegion(Point, Boolean, Boolean)
nameWithType: WallMode.OffsetTextureRegion(Point, Boolean, Boolean)
fullName: TinyLife.World.WallMode.OffsetTextureRegion(Microsoft.Xna.Framework.Point, System.Boolean, System.Boolean)
type: Method
source:
remote:
path: TinyLife/World/WallMode.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OffsetTextureRegion
path: ../TinyLife/World/WallMode.cs
startLine: 85
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nOffsets the given texture region based on this wall mode, causing the returned texture region to contain the same <xref href=\"TinyLife.World.Wallpaper\" data-throw-if-not-resolved=\"false\"></xref>, but with this wall mode&apos;s cutout.\n"
example: []
syntax:
content: public Point OffsetTextureRegion(Point region, bool vertical, bool isDown)
parameters:
- id: region
type: Microsoft.Xna.Framework.Point
description: The texture region location to offset.
- id: vertical
type: System.Boolean
description: Whether the texture region location returned should be a vertical wall.
- id: isDown
type: System.Boolean
description: Whether the texture region location returned should be in the <xref href="TinyLife.WallDisplay.Down" data-throw-if-not-resolved="false"></xref> display mode.
return:
type: Microsoft.Xna.Framework.Point
description: The offset texture region position.
content.vb: Public Function OffsetTextureRegion(region As Point, vertical As Boolean, isDown As Boolean) As Point
overload: TinyLife.World.WallMode.OffsetTextureRegion*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.World.WallMode.Register(TinyLife.World.WallMode)
commentId: M:TinyLife.World.WallMode.Register(TinyLife.World.WallMode)
id: Register(TinyLife.World.WallMode)
parent: TinyLife.World.WallMode
langs:
- csharp
- vb
name: Register(WallMode)
nameWithType: WallMode.Register(WallMode)
fullName: TinyLife.World.WallMode.Register(TinyLife.World.WallMode)
type: Method
source:
remote:
path: TinyLife/World/WallMode.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Register
path: ../TinyLife/World/WallMode.cs
startLine: 99
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nRegisters the given <xref href=\"TinyLife.World.WallMode\" data-throw-if-not-resolved=\"false\"></xref> to the <xref href=\"TinyLife.World.WallMode.Modes\" data-throw-if-not-resolved=\"false\"></xref> registry.\n"
example: []
syntax:
content: public static WallMode Register(WallMode mode)
parameters:
- id: mode
type: TinyLife.World.WallMode
description: The mode to register.
return:
type: TinyLife.World.WallMode
description: The <code data-dev-comment-type="paramref" class="paramref">mode</code> passed, for chaining.
content.vb: Public Shared Function Register(mode As WallMode) As WallMode
overload: TinyLife.World.WallMode.Register*
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
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- uid: TinyLife.World.WallMode.ApplyMasks(Microsoft.Xna.Framework.Graphics.Texture2D,System.Int32,System.Int32,MLEM.Data.RuntimeTexturePacker,System.Action{System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion}})
commentId: M:TinyLife.World.WallMode.ApplyMasks(Microsoft.Xna.Framework.Graphics.Texture2D,System.Int32,System.Int32,MLEM.Data.RuntimeTexturePacker,System.Action{System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion}})
id: ApplyMasks(Microsoft.Xna.Framework.Graphics.Texture2D,System.Int32,System.Int32,MLEM.Data.RuntimeTexturePacker,System.Action{System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion}})
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parent: TinyLife.World.WallMode
langs:
- csharp
- vb
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name: ApplyMasks(Texture2D, Int32, Int32, RuntimeTexturePacker, Action<Dictionary<Point, TextureRegion>>)
nameWithType: WallMode.ApplyMasks(Texture2D, Int32, Int32, RuntimeTexturePacker, Action<Dictionary<Point, TextureRegion>>)
fullName: TinyLife.World.WallMode.ApplyMasks(Microsoft.Xna.Framework.Graphics.Texture2D, System.Int32, System.Int32, MLEM.Data.RuntimeTexturePacker, System.Action<System.Collections.Generic.Dictionary<Microsoft.Xna.Framework.Point, MLEM.Textures.TextureRegion>>)
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type: Method
source:
remote:
path: TinyLife/World/WallMode.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ApplyMasks
path: ../TinyLife/World/WallMode.cs
startLine: 114
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nApplies the game&apos;s predefined wallpaper maskings (based on <xref href=\"TinyLife.World.WallMode\" data-throw-if-not-resolved=\"false\"></xref>) to the given wallpaper texture.\nWhen adding custom <xref href=\"TinyLife.World.Wallpaper\" data-throw-if-not-resolved=\"false\"></xref> types, this method should be used.\n"
example: []
syntax:
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content: public static UniformTextureAtlas ApplyMasks(Texture2D wallpapers, int regionAmountX, int regionAmountY, RuntimeTexturePacker packer = null, Action<Dictionary<Point, TextureRegion>> result = null)
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parameters:
- id: wallpapers
type: Microsoft.Xna.Framework.Graphics.Texture2D
description: The texture to mask
- id: regionAmountX
type: System.Int32
description: The amount of texture regions on the x axis
- id: regionAmountY
type: System.Int32
description: The amount of texture regions on the y axis
- id: packer
type: MLEM.Data.RuntimeTexturePacker
description: The texture packer to pack the resulting texture with, or null to skip packing the texture
- id: result
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type: System.Action{System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion}}
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description: A function that is called when the <code data-dev-comment-type="paramref" class="paramref">packer</code> packed the masked texture, which yields the resulting texture atlas
return:
type: MLEM.Textures.UniformTextureAtlas
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content.vb: Public Shared Function ApplyMasks(wallpapers As Texture2D, regionAmountX As Integer, regionAmountY As Integer, packer As RuntimeTexturePacker = Nothing, result As Action(Of Dictionary(Of Point, TextureRegion)) = Nothing) As UniformTextureAtlas
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overload: TinyLife.World.WallMode.ApplyMasks*
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nameWithType.vb: WallMode.ApplyMasks(Texture2D, Int32, Int32, RuntimeTexturePacker, Action(Of Dictionary(Of Point, TextureRegion)))
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modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
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fullName.vb: TinyLife.World.WallMode.ApplyMasks(Microsoft.Xna.Framework.Graphics.Texture2D, System.Int32, System.Int32, MLEM.Data.RuntimeTexturePacker, System.Action(Of System.Collections.Generic.Dictionary(Of Microsoft.Xna.Framework.Point, MLEM.Textures.TextureRegion)))
name.vb: ApplyMasks(Texture2D, Int32, Int32, RuntimeTexturePacker, Action(Of Dictionary(Of Point, TextureRegion)))
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references:
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- uid: TinyLife.World.Wall
commentId: T:TinyLife.World.Wall
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parent: TinyLife.World
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name: Wall
nameWithType: Wall
fullName: TinyLife.World.Wall
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- uid: TinyLife.World.Opening
commentId: T:TinyLife.World.Opening
parent: TinyLife.World
name: Opening
nameWithType: Opening
fullName: TinyLife.World.Opening
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- uid: TinyLife.World.WallMode.Roof
commentId: F:TinyLife.World.WallMode.Roof
isExternal: true
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- uid: TinyLife.World
commentId: N:TinyLife.World
name: TinyLife.World
nameWithType: TinyLife.World
fullName: TinyLife.World
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2021-08-04 06:51:12 +02:00
- uid: TinyLife.World.WallMode.TinyLife.Utilities.Extensions.JsonCopy``1
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
parent: TinyLife.Utilities.Extensions
definition: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy<WallMode>()
nameWithType: Extensions.JsonCopy<WallMode>()
fullName: TinyLife.Utilities.Extensions.JsonCopy<TinyLife.World.WallMode>()
nameWithType.vb: Extensions.JsonCopy(Of WallMode)()
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.World.WallMode)()
name.vb: JsonCopy(Of WallMode)()
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1
name: JsonCopy<WallMode>
nameWithType: Extensions.JsonCopy<WallMode>
fullName: TinyLife.Utilities.Extensions.JsonCopy<TinyLife.World.WallMode>
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spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1
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nameWithType: Extensions.JsonCopy(Of WallMode)
fullName: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.World.WallMode)
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nameWithType.vb: Extensions.JsonCopy(Of T)(T)
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name.vb: JsonCopy(Of T)(T)
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name: JsonCopy<T>
nameWithType: Extensions.JsonCopy<T>
fullName: TinyLife.Utilities.Extensions.JsonCopy<T>
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commentId: N:TinyLife.Utilities
name: TinyLife.Utilities
nameWithType: TinyLife.Utilities
fullName: TinyLife.Utilities
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- uid: System.Collections.ObjectModel.ReadOnlyCollection{TinyLife.World.WallMode}
commentId: T:System.Collections.ObjectModel.ReadOnlyCollection{TinyLife.World.WallMode}
parent: System.Collections.ObjectModel
definition: System.Collections.ObjectModel.ReadOnlyCollection`1
name: ReadOnlyCollection<WallMode>
nameWithType: ReadOnlyCollection<WallMode>
fullName: System.Collections.ObjectModel.ReadOnlyCollection<TinyLife.World.WallMode>
nameWithType.vb: ReadOnlyCollection(Of WallMode)
fullName.vb: System.Collections.ObjectModel.ReadOnlyCollection(Of TinyLife.World.WallMode)
name.vb: ReadOnlyCollection(Of WallMode)
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nameWithType: ReadOnlyCollection
fullName: System.Collections.ObjectModel.ReadOnlyCollection
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- uid: TinyLife.World.WallMode
name: WallMode
nameWithType: WallMode
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- uid: TinyLife.World.WallMode
commentId: T:TinyLife.World.WallMode
parent: TinyLife.World
name: WallMode
nameWithType: WallMode
fullName: TinyLife.World.WallMode
- uid: TinyLife.World.Roof
commentId: T:TinyLife.World.Roof
parent: TinyLife.World
name: Roof
nameWithType: Roof
fullName: TinyLife.World.Roof
- uid: TinyLife.World.WallMode.RoofGable
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- uid: TinyLife.World.WallMode.SmallWindow
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- uid: TinyLife.World.Wallpaper
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parent: TinyLife.World
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nameWithType: WallMode.WallMode
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- uid: TinyLife.WallDisplay.Down
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- uid: TinyLife.World.WallMode.OffsetTextureRegion*
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nameWithType: WallMode.OffsetTextureRegion
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- uid: System.Boolean
commentId: T:System.Boolean
parent: System
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name: Boolean
nameWithType: Boolean
fullName: System.Boolean
- uid: TinyLife.World.WallMode.Modes
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nameWithType: WallMode.Register
fullName: TinyLife.World.WallMode.Register
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name: ApplyMasks
nameWithType: WallMode.ApplyMasks
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2022-05-26 13:20:58 +02:00
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2022-05-24 13:36:05 +02:00
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2022-05-24 13:36:05 +02:00
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- name: '(Of '
nameWithType: '(Of '
fullName: '(Of '
2022-05-26 13:20:58 +02:00
- uid: System.Collections.Generic.Dictionary`2
name: Dictionary
nameWithType: Dictionary
fullName: System.Collections.Generic.Dictionary
2022-05-24 13:36:05 +02:00
isExternal: true
2022-05-26 13:20:58 +02:00
- name: '(Of '
nameWithType: '(Of '
fullName: '(Of '
- uid: Microsoft.Xna.Framework.Point
name: Point
nameWithType: Point
fullName: Microsoft.Xna.Framework.Point
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: MLEM.Textures.TextureRegion
name: TextureRegion
nameWithType: TextureRegion
fullName: MLEM.Textures.TextureRegion
isExternal: true
- name: )
nameWithType: )
fullName: )
2022-05-24 13:36:05 +02:00
- name: )
nameWithType: )
fullName: )
- uid: Microsoft.Xna.Framework.Graphics
commentId: N:Microsoft.Xna.Framework.Graphics
isExternal: true
name: Microsoft.Xna.Framework.Graphics
nameWithType: Microsoft.Xna.Framework.Graphics
fullName: Microsoft.Xna.Framework.Graphics
- uid: MLEM.Data
commentId: N:MLEM.Data
isExternal: true
name: MLEM.Data
nameWithType: MLEM.Data
fullName: MLEM.Data
- uid: System.Action`1
commentId: T:System.Action`1
isExternal: true
name: Action<T>
nameWithType: Action<T>
fullName: System.Action<T>
nameWithType.vb: Action(Of T)
fullName.vb: System.Action(Of T)
name.vb: Action(Of T)
spec.csharp:
- uid: System.Action`1
name: Action
nameWithType: Action
fullName: System.Action
isExternal: true
- name: <
nameWithType: <
fullName: <
- name: T
nameWithType: T
fullName: T
- name: '>'
nameWithType: '>'
fullName: '>'
spec.vb:
- uid: System.Action`1
name: Action
nameWithType: Action
fullName: System.Action
isExternal: true
- name: '(Of '
nameWithType: '(Of '
fullName: '(Of '
- name: T
nameWithType: T
fullName: T
- name: )
nameWithType: )
fullName: )