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### YamlMime:ManagedReference
items :
- uid : TinyLife.Actions.Typeless.TypelessAction
commentId : T:TinyLife.Actions.Typeless.TypelessAction
id : TypelessAction
parent : TinyLife.Actions.Typeless
children :
- TinyLife.Actions.Typeless.TypelessAction.#ctor(TinyLife.Actions.ActionInfo)
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- TinyLife.Actions.Typeless.TypelessAction.CompleteIfNeedFull(TinyLife.Objects.Person,TinyLife.NeedType,TinyLife.Actions.CompletionType)
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- TinyLife.Actions.Typeless.TypelessAction.CompleteInTime(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.ElapsedTime
- TinyLife.Actions.Typeless.TypelessAction.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.FindAllFreeGround(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.FindAllFreePeople(TinyLife.Actions.ActionType,TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.FindAllFreeWalls(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.ForceFail
- TinyLife.Actions.Typeless.TypelessAction.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
- TinyLife.Actions.Typeless.TypelessAction.GetFreeChairs(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
- TinyLife.Actions.Typeless.TypelessAction.GetInProgressTime
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- TinyLife.Actions.Typeless.TypelessAction.GetPlaceDirection(TinyLife.Objects.Person,TinyLife.Objects.FurnitureType)
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- TinyLife.Actions.Typeless.TypelessAction.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Typeless.TypelessAction.Info
- TinyLife.Actions.Typeless.TypelessAction.Initialize
- TinyLife.Actions.Typeless.TypelessAction.IsCompleted
- TinyLife.Actions.Typeless.TypelessAction.IsFullyInProgress
- TinyLife.Actions.Typeless.TypelessAction.IsUnderlying
- TinyLife.Actions.Typeless.TypelessAction.Map
- TinyLife.Actions.Typeless.TypelessAction.OnCompleted(TinyLife.Actions.CompletionType)
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- TinyLife.Actions.Typeless.TypelessAction.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,System.Func{TinyLife.Uis.CoveringGroup,System.Collections.Generic.IEnumerable{MLEM.Ui.Elements.Element}})
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- TinyLife.Actions.Typeless.TypelessAction.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String)
- TinyLife.Actions.Typeless.TypelessAction.OpenYesNoPrompt(System.String,System.Action,System.Action)
- TinyLife.Actions.Typeless.TypelessAction.Person
- TinyLife.Actions.Typeless.TypelessAction.PlayerPromptOpen
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- TinyLife.Actions.Typeless.TypelessAction.PutDownOrGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType[])
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- TinyLife.Actions.Typeless.TypelessAction.Random
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- TinyLife.Actions.Typeless.TypelessAction.Sit(TinyLife.Objects.Person,TinyLife.Objects.Furniture,TinyLife.GameSpeed,TinyLife.Objects.ActionSpot)
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- TinyLife.Actions.Typeless.TypelessAction.SpeakAlone(Microsoft.Xna.Framework.GameTime,TinyLife.GameSpeed,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32)
- TinyLife.Actions.Typeless.TypelessAction.StartedAutomatically
- TinyLife.Actions.Typeless.TypelessAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
- TinyLife.Actions.Typeless.TypelessAction.Validate(TinyLife.Objects.Person)
langs :
- csharp
- vb
name : TypelessAction
nameWithType : TypelessAction
fullName : TinyLife.Actions.Typeless.TypelessAction
type : Class
source :
remote :
path : TinyLife/Actions/Typeless/TypelessAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : TypelessAction
path : Actions/Typeless/TypelessAction.cs
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startLine : 26
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
summary : "\nA typeless action is the underlying type of any <xref href=\"TinyLife.Actions.Action\" data-throw-if-not-resolved=\"false\"></xref> class, with the only difference being that it does not have an underlying <xref href=\"TinyLife.Actions.ActionType\" data-throw-if-not-resolved=\"false\"></xref>.\nTypeless actions cannot be used directly for enqueuing on a person, but can be used in <xref href=\"TinyLife.Actions.UnderlyingActionHandler\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Actions.MultiActionHandler\" data-throw-if-not-resolved=\"false\"></xref> as auxiliary helper actions.\n"
example : [ ]
syntax :
content : >-
[ DataContract]
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public abstract class TypelessAction : JsonTypeSafeGenericDataHolder, IGenericDataHolder
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content.vb : >-
<DataContract>
Public MustInherit Class TypelessAction
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Inherits JsonTypeSafeGenericDataHolder
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Implements IGenericDataHolder
inheritance :
- System.Object
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
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derivedClasses :
- TinyLife.Actions.Action
- TinyLife.Actions.Typeless.SpawnItemInHandAction
- TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction
implements :
- MLEM.Misc.IGenericDataHolder
inheritedMembers :
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
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- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
- TinyLife.Actions.Typeless.TypelessAction.TinyLife.Utilities.Extensions.JsonCopy``1
attributes :
- type : System.Runtime.Serialization.DataContractAttribute
ctor : System.Runtime.Serialization.DataContractAttribute.#ctor
arguments : [ ]
modifiers.csharp :
- public
- abstract
- class
modifiers.vb :
- Public
- MustInherit
- Class
- uid : TinyLife.Actions.Typeless.TypelessAction.Random
commentId : F:TinyLife.Actions.Typeless.TypelessAction.Random
id : Random
parent : TinyLife.Actions.Typeless.TypelessAction
langs :
- csharp
- vb
name : Random
nameWithType : TypelessAction.Random
fullName : TinyLife.Actions.Typeless.TypelessAction.Random
type : Field
source :
remote :
path : TinyLife/Actions/Typeless/TypelessAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : Random
path : Actions/Typeless/TypelessAction.cs
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startLine : 33
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
summary : "\nA <xref href=\"TinyLife.Actions.Typeless.TypelessAction.Random\" data-throw-if-not-resolved=\"false\"></xref> instance that can be used by actions.\nThis value has the default seed.\n"
example : [ ]
syntax :
content : public static readonly Random Random
return :
type : System.Random
content.vb : Public Shared ReadOnly Random As Random
modifiers.csharp :
- public
- static
- readonly
modifiers.vb :
- Public
- Shared
- ReadOnly
- uid : TinyLife.Actions.Typeless.TypelessAction.Info
commentId : F:TinyLife.Actions.Typeless.TypelessAction.Info
id : Info
parent : TinyLife.Actions.Typeless.TypelessAction
langs :
- csharp
- vb
name : Info
nameWithType : TypelessAction.Info
fullName : TinyLife.Actions.Typeless.TypelessAction.Info
type : Field
source :
remote :
path : TinyLife/Actions/Typeless/TypelessAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : Info
path : Actions/Typeless/TypelessAction.cs
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startLine : 39
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
summary : "\nThe <xref href=\"TinyLife.Actions.ActionInfo\" data-throw-if-not-resolved=\"false\"></xref> for this action that contains the clicked (or otherwise targeted) objects and more\n"
example : [ ]
syntax :
content : >-
[ DataMember]
public readonly ActionInfo Info
return :
type : TinyLife.Actions.ActionInfo
content.vb : >-
<DataMember>
Public ReadOnly Info As ActionInfo
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
modifiers.csharp :
- public
- readonly
modifiers.vb :
- Public
- ReadOnly
- uid : TinyLife.Actions.Typeless.TypelessAction.StartedAutomatically
commentId : P:TinyLife.Actions.Typeless.TypelessAction.StartedAutomatically
id : StartedAutomatically
parent : TinyLife.Actions.Typeless.TypelessAction
langs :
- csharp
- vb
name : StartedAutomatically
nameWithType : TypelessAction.StartedAutomatically
fullName : TinyLife.Actions.Typeless.TypelessAction.StartedAutomatically
type : Property
source :
remote :
path : TinyLife/Actions/Typeless/TypelessAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : StartedAutomatically
path : Actions/Typeless/TypelessAction.cs
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startLine : 44
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
summary : "\nIf this value is true, this action was started using <xref href=\"TinyLife.Objects.PersonAi\" data-throw-if-not-resolved=\"false\"></xref> or through another action rather than by the player\n"
example : [ ]
syntax :
content : >-
[ DataMember]
public bool StartedAutomatically { get; }
parameters : [ ]
return :
type : System.Boolean
content.vb : >-
<DataMember>
Public ReadOnly Property StartedAutomatically As Boolean
overload : TinyLife.Actions.Typeless.TypelessAction.StartedAutomatically*
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
modifiers.csharp :
- public
- get
modifiers.vb :
- Public
- ReadOnly
- uid : TinyLife.Actions.Typeless.TypelessAction.IsUnderlying
commentId : P:TinyLife.Actions.Typeless.TypelessAction.IsUnderlying
id : IsUnderlying
parent : TinyLife.Actions.Typeless.TypelessAction
langs :
- csharp
- vb
name : IsUnderlying
nameWithType : TypelessAction.IsUnderlying
fullName : TinyLife.Actions.Typeless.TypelessAction.IsUnderlying
type : Property
source :
remote :
path : TinyLife/Actions/Typeless/TypelessAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : IsUnderlying
path : Actions/Typeless/TypelessAction.cs
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startLine : 49
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
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summary : "\nStores whether this action is an underlying action of either a <xref href=\"TinyLife.Actions.MultiActionHandler\" data-throw-if-not-resolved=\"false\"></xref> or a <xref href=\"TinyLife.Actions.UnderlyingActionHandler\" data-throw-if-not-resolved=\"false\"></xref>\n"
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example : [ ]
syntax :
content : public bool IsUnderlying { get; }
parameters : [ ]
return :
type : System.Boolean
content.vb : Public ReadOnly Property IsUnderlying As Boolean
overload : TinyLife.Actions.Typeless.TypelessAction.IsUnderlying*
modifiers.csharp :
- public
- get
modifiers.vb :
- Public
- ReadOnly
- uid : TinyLife.Actions.Typeless.TypelessAction.Map
commentId : P:TinyLife.Actions.Typeless.TypelessAction.Map
id : Map
parent : TinyLife.Actions.Typeless.TypelessAction
langs :
- csharp
- vb
name : Map
nameWithType : TypelessAction.Map
fullName : TinyLife.Actions.Typeless.TypelessAction.Map
type : Property
source :
remote :
path : TinyLife/Actions/Typeless/TypelessAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : Map
path : Actions/Typeless/TypelessAction.cs
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startLine : 53
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
summary : "\nThe <xref href=\"TinyLife.Actions.Typeless.TypelessAction.Map\" data-throw-if-not-resolved=\"false\"></xref> that this action occurs on\n"
example : [ ]
syntax :
content : public Map Map { get; }
parameters : [ ]
return :
type : TinyLife.World.Map
content.vb : Public ReadOnly Property Map As Map
overload : TinyLife.Actions.Typeless.TypelessAction.Map*
modifiers.csharp :
- public
- get
modifiers.vb :
- Public
- ReadOnly
- uid : TinyLife.Actions.Typeless.TypelessAction.Person
commentId : P:TinyLife.Actions.Typeless.TypelessAction.Person
id : Person
parent : TinyLife.Actions.Typeless.TypelessAction
langs :
- csharp
- vb
name : Person
nameWithType : TypelessAction.Person
fullName : TinyLife.Actions.Typeless.TypelessAction.Person
type : Property
source :
remote :
path : TinyLife/Actions/Typeless/TypelessAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : Person
path : Actions/Typeless/TypelessAction.cs
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startLine : 57
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
summary : "\nThe <xref href=\"TinyLife.Actions.Typeless.TypelessAction.Person\" data-throw-if-not-resolved=\"false\"></xref> that this action is being executed by\n"
example : [ ]
syntax :
content : public Person Person { get; }
parameters : [ ]
return :
type : TinyLife.Objects.Person
content.vb : Public ReadOnly Property Person As Person
overload : TinyLife.Actions.Typeless.TypelessAction.Person*
modifiers.csharp :
- public
- get
modifiers.vb :
- Public
- ReadOnly
- uid : TinyLife.Actions.Typeless.TypelessAction.ElapsedTime
commentId : P:TinyLife.Actions.Typeless.TypelessAction.ElapsedTime
id : ElapsedTime
parent : TinyLife.Actions.Typeless.TypelessAction
langs :
- csharp
- vb
name : ElapsedTime
nameWithType : TypelessAction.ElapsedTime
fullName : TinyLife.Actions.Typeless.TypelessAction.ElapsedTime
type : Property
source :
remote :
path : TinyLife/Actions/Typeless/TypelessAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : ElapsedTime
path : Actions/Typeless/TypelessAction.cs
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startLine : 61
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
summary : "\nThe amount of in-game time that has elapsed since this action has started\n"
example : [ ]
syntax :
content : >-
[ DataMember]
public TimeSpan ElapsedTime { get; protected set; }
parameters : [ ]
return :
type : System.TimeSpan
content.vb : >-
<DataMember>
Public Property ElapsedTime As TimeSpan
overload : TinyLife.Actions.Typeless.TypelessAction.ElapsedTime*
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
modifiers.csharp :
- public
- get
- protected set
modifiers.vb :
- Public
- Get
- Protected Set
- uid : TinyLife.Actions.Typeless.TypelessAction.PlayerPromptOpen
commentId : P:TinyLife.Actions.Typeless.TypelessAction.PlayerPromptOpen
id : PlayerPromptOpen
parent : TinyLife.Actions.Typeless.TypelessAction
langs :
- csharp
- vb
name : PlayerPromptOpen
nameWithType : TypelessAction.PlayerPromptOpen
fullName : TinyLife.Actions.Typeless.TypelessAction.PlayerPromptOpen
type : Property
source :
remote :
path : TinyLife/Actions/Typeless/TypelessAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : PlayerPromptOpen
path : Actions/Typeless/TypelessAction.cs
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startLine : 67
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
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summary : "\nA property that stores whether a player prompt is currently open. A prompt can be opened using <xref href=\"TinyLife.Actions.Typeless.TypelessAction.OpenPlayerPrompt(System.String%2cSystem.Predicate%7bMLEM.Ui.Elements.Panel%7d%2cSystem.Action%7bMLEM.Ui.Elements.Panel%7d%2cSystem.Boolean%2cSystem.Func%7bTinyLife.Uis.CoveringGroup%2cSystem.Collections.Generic.IEnumerable%7bMLEM.Ui.Elements.Element%7d%7d)\" data-throw-if-not-resolved=\"false\"></xref>.\nThis property can be used to ensure that an action is not paused or canceled while a player prompt is open, as, based on the implementation of the action, there might be certain update frames that still occur while the prompt is open.\n"
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example : [ ]
syntax :
content : public bool PlayerPromptOpen { get; }
parameters : [ ]
return :
type : System.Boolean
content.vb : Public ReadOnly Property PlayerPromptOpen As Boolean
overload : TinyLife.Actions.Typeless.TypelessAction.PlayerPromptOpen*
modifiers.csharp :
- public
- get
modifiers.vb :
- Public
- ReadOnly
- uid : TinyLife.Actions.Typeless.TypelessAction.ForceFail
commentId : F:TinyLife.Actions.Typeless.TypelessAction.ForceFail
id : ForceFail
parent : TinyLife.Actions.Typeless.TypelessAction
langs :
- csharp
- vb
name : ForceFail
nameWithType : TypelessAction.ForceFail
fullName : TinyLife.Actions.Typeless.TypelessAction.ForceFail
type : Field
source :
remote :
path : TinyLife/Actions/Typeless/TypelessAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : ForceFail
path : Actions/Typeless/TypelessAction.cs
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startLine : 73
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
summary : "\nThis value can be set to true to force <xref href=\"TinyLife.Actions.Typeless.TypelessAction.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref> to return <xref href=\"TinyLife.Actions.CompletionType.Failed\" data-throw-if-not-resolved=\"false\"></xref>.\nThis is useful if there is an erroring calculation in your <xref href=\"TinyLife.Actions.Typeless.TypelessAction.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cTinyLife.GameSpeed)\" data-throw-if-not-resolved=\"false\"></xref> code etc.\n"
example : [ ]
syntax :
content : protected bool ForceFail
return :
type : System.Boolean
content.vb : Protected ForceFail As Boolean
modifiers.csharp :
- protected
modifiers.vb :
- Protected
- uid : TinyLife.Actions.Typeless.TypelessAction.#ctor(TinyLife.Actions.ActionInfo)
commentId : M:TinyLife.Actions.Typeless.TypelessAction.#ctor(TinyLife.Actions.ActionInfo)
id : '#ctor(TinyLife.Actions.ActionInfo)'
parent : TinyLife.Actions.Typeless.TypelessAction
langs :
- csharp
- vb
name : TypelessAction(ActionInfo)
nameWithType : TypelessAction.TypelessAction(ActionInfo)
fullName : TinyLife.Actions.Typeless.TypelessAction.TypelessAction(TinyLife.Actions.ActionInfo)
type : Constructor
source :
remote :
path : TinyLife/Actions/Typeless/TypelessAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : .ctor
path : Actions/Typeless/TypelessAction.cs
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startLine : 82
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
summary : "\nCreates a new typeless action with the given action information\n"
example : [ ]
syntax :
content : protected TypelessAction(ActionInfo info)
parameters :
- id : info
type : TinyLife.Actions.ActionInfo
description : The information for this action
content.vb : Protected Sub New(info As ActionInfo)
overload : TinyLife.Actions.Typeless.TypelessAction.#ctor*
modifiers.csharp :
- protected
modifiers.vb :
- Protected
- uid : TinyLife.Actions.Typeless.TypelessAction.Initialize
commentId : M:TinyLife.Actions.Typeless.TypelessAction.Initialize
id : Initialize
parent : TinyLife.Actions.Typeless.TypelessAction
langs :
- csharp
- vb
name : Initialize()
nameWithType : TypelessAction.Initialize()
fullName : TinyLife.Actions.Typeless.TypelessAction.Initialize()
type : Method
source :
remote :
path : TinyLife/Actions/Typeless/TypelessAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : Initialize
path : Actions/Typeless/TypelessAction.cs
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startLine : 90
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
summary : "\nThis method is called when the action is first started by a <xref href=\"TinyLife.Actions.Typeless.TypelessAction.Person\" data-throw-if-not-resolved=\"false\"></xref>.\nNote that it is not called when the action gets added to the <xref href=\"TinyLife.Objects.Person.ActionQueue\" data-throw-if-not-resolved=\"false\"></xref>, but when it is moved to <xref href=\"TinyLife.Objects.Person.CurrentActions\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example : [ ]
syntax :
content : public abstract void Initialize()
content.vb : Public MustOverride Sub Initialize
overload : TinyLife.Actions.Typeless.TypelessAction.Initialize*
modifiers.csharp :
- public
- abstract
modifiers.vb :
- Public
- MustOverride
- uid : TinyLife.Actions.Typeless.TypelessAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
commentId : M:TinyLife.Actions.Typeless.TypelessAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
id : Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
parent : TinyLife.Actions.Typeless.TypelessAction
langs :
- csharp
- vb
name : Update(GameTime, TimeSpan, GameSpeed)
nameWithType : TypelessAction.Update(GameTime, TimeSpan, GameSpeed)
fullName : TinyLife.Actions.Typeless.TypelessAction.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, TinyLife.GameSpeed)
type : Method
source :
remote :
path : TinyLife/Actions/Typeless/TypelessAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : Update
path : Actions/Typeless/TypelessAction.cs
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startLine : 99
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
summary : "\nThis method is called every update frame if this action is currently active.\nBy default, only the <xref href=\"TinyLife.Actions.Typeless.TypelessAction.ElapsedTime\" data-throw-if-not-resolved=\"false\"></xref> is modified in this method and <xref href=\"TinyLife.Objects.MapObject.ActionUpdate(TinyLife.Actions.Action%2cMicrosoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cTinyLife.GameSpeed%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref> is called.\n"
example : [ ]
syntax :
content : public virtual void Update(GameTime time, TimeSpan passedInGame, GameSpeed speed)
parameters :
- id : time
type : Microsoft.Xna.Framework.GameTime
description : The current game time
- id : passedInGame
type : System.TimeSpan
description : The amount of time that has passed, in game time
- id : speed
type : TinyLife.GameSpeed
description : The game's current speed setting
content.vb : Public Overridable Sub Update(time As GameTime, passedInGame As TimeSpan, speed As GameSpeed)
overload : TinyLife.Actions.Typeless.TypelessAction.Update*
modifiers.csharp :
- public
- virtual
modifiers.vb :
- Public
- Overridable
- uid : TinyLife.Actions.Typeless.TypelessAction.IsCompleted
commentId : M:TinyLife.Actions.Typeless.TypelessAction.IsCompleted
id : IsCompleted
parent : TinyLife.Actions.Typeless.TypelessAction
langs :
- csharp
- vb
name : IsCompleted()
nameWithType : TypelessAction.IsCompleted()
fullName : TinyLife.Actions.Typeless.TypelessAction.IsCompleted()
type : Method
source :
remote :
path : TinyLife/Actions/Typeless/TypelessAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : IsCompleted
path : Actions/Typeless/TypelessAction.cs
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startLine : 109
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
summary : "\nThis method is called every update frame by a <xref href=\"TinyLife.Actions.Typeless.TypelessAction.Person\" data-throw-if-not-resolved=\"false\"></xref> if this action is currently active to check if it should be stopped.\nIf this returns a result other than <xref href=\"MLEM.Animations.SpriteAnimation.Completed\" data-throw-if-not-resolved=\"false\"></xref>, <xref href=\"TinyLife.Actions.Typeless.TypelessAction.OnCompleted(TinyLife.Actions.CompletionType)\" data-throw-if-not-resolved=\"false\"></xref> will be called and the action is stopped.\nBy default, only <xref href=\"TinyLife.Actions.Typeless.TypelessAction.ForceFail\" data-throw-if-not-resolved=\"false\"></xref> modifies the completion type, otherwise <xref href=\"TinyLife.Actions.CompletionType.Active\" data-throw-if-not-resolved=\"false\"></xref> is returned.\n"
example : [ ]
syntax :
content : public virtual CompletionType IsCompleted()
return :
type : TinyLife.Actions.CompletionType
description : The current completion type of this action
content.vb : Public Overridable Function IsCompleted As CompletionType
overload : TinyLife.Actions.Typeless.TypelessAction.IsCompleted*
modifiers.csharp :
- public
- virtual
modifiers.vb :
- Public
- Overridable
- uid : TinyLife.Actions.Typeless.TypelessAction.OnCompleted(TinyLife.Actions.CompletionType)
commentId : M:TinyLife.Actions.Typeless.TypelessAction.OnCompleted(TinyLife.Actions.CompletionType)
id : OnCompleted(TinyLife.Actions.CompletionType)
parent : TinyLife.Actions.Typeless.TypelessAction
langs :
- csharp
- vb
name : OnCompleted(CompletionType)
nameWithType : TypelessAction.OnCompleted(CompletionType)
fullName : TinyLife.Actions.Typeless.TypelessAction.OnCompleted(TinyLife.Actions.CompletionType)
type : Method
source :
remote :
path : TinyLife/Actions/Typeless/TypelessAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : OnCompleted
path : Actions/Typeless/TypelessAction.cs
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startLine : 118
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
summary : "\nThis method is called when this action <xref href=\"TinyLife.Actions.Typeless.TypelessAction.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref>, or if it is canceled from an outside source.\nNote that, if this method is called as a result of <xref href=\"TinyLife.Actions.Typeless.TypelessAction.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref>, the <xref href=\"TinyLife.Actions.CompletionType\" data-throw-if-not-resolved=\"false\"></xref> passed will be the same.\n"
example : [ ]
syntax :
content : public virtual void OnCompleted(CompletionType type)
parameters :
- id : type
type : TinyLife.Actions.CompletionType
description : The type that this action completed with
content.vb : Public Overridable Sub OnCompleted(type As CompletionType)
overload : TinyLife.Actions.Typeless.TypelessAction.OnCompleted*
modifiers.csharp :
- public
- virtual
modifiers.vb :
- Public
- Overridable
- uid : TinyLife.Actions.Typeless.TypelessAction.Validate(TinyLife.Objects.Person)
commentId : M:TinyLife.Actions.Typeless.TypelessAction.Validate(TinyLife.Objects.Person)
id : Validate(TinyLife.Objects.Person)
parent : TinyLife.Actions.Typeless.TypelessAction
langs :
- csharp
- vb
name : Validate(Person)
nameWithType : TypelessAction.Validate(Person)
fullName : TinyLife.Actions.Typeless.TypelessAction.Validate(TinyLife.Objects.Person)
type : Method
source :
remote :
path : TinyLife/Actions/Typeless/TypelessAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : Validate
path : Actions/Typeless/TypelessAction.cs
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startLine : 128
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
summary : "\nValidates this action's data.\nThis is called when a map is loaded from disk.\nWhen returning false on this method, the action is removed from the <xref href=\"TinyLife.Actions.Typeless.TypelessAction.Person\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example : [ ]
syntax :
content : public virtual bool Validate(Person person)
parameters :
- id : person
type : TinyLife.Objects.Person
description : The person that this action belongs to
return :
type : System.Boolean
description : Whether or not the action is still valid (or if it has invalid data)
content.vb : Public Overridable Function Validate(person As Person) As Boolean
overload : TinyLife.Actions.Typeless.TypelessAction.Validate*
modifiers.csharp :
- public
- virtual
modifiers.vb :
- Public
- Overridable
- uid : TinyLife.Actions.Typeless.TypelessAction.IsFullyInProgress
commentId : M:TinyLife.Actions.Typeless.TypelessAction.IsFullyInProgress
id : IsFullyInProgress
parent : TinyLife.Actions.Typeless.TypelessAction
langs :
- csharp
- vb
name : IsFullyInProgress()
nameWithType : TypelessAction.IsFullyInProgress()
fullName : TinyLife.Actions.Typeless.TypelessAction.IsFullyInProgress()
type : Method
source :
remote :
path : TinyLife/Actions/Typeless/TypelessAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : IsFullyInProgress
path : Actions/Typeless/TypelessAction.cs
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startLine : 139
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
summary : "\nReturns whether this action is currently "properly" in progress.\nThis is used by <xref href=\"TinyLife.Actions.MultiAction\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Actions.SocialAction\" data-throw-if-not-resolved=\"false\"></xref> and returns true only once the first actions are completed or the conversation has started, respectively.\nBy default, this method returns true if <xref href=\"TinyLife.Actions.Typeless.TypelessAction.GetInProgressTime\" data-throw-if-not-resolved=\"false\"></xref> is greater than <xref href=\"System.TimeSpan.Zero\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example : [ ]
syntax :
content : public virtual bool IsFullyInProgress()
return :
type : System.Boolean
description : Whether this action is fully in progress
content.vb : Public Overridable Function IsFullyInProgress As Boolean
overload : TinyLife.Actions.Typeless.TypelessAction.IsFullyInProgress*
modifiers.csharp :
- public
- virtual
modifiers.vb :
- Public
- Overridable
- uid : TinyLife.Actions.Typeless.TypelessAction.GetInProgressTime
commentId : M:TinyLife.Actions.Typeless.TypelessAction.GetInProgressTime
id : GetInProgressTime
parent : TinyLife.Actions.Typeless.TypelessAction
langs :
- csharp
- vb
name : GetInProgressTime()
nameWithType : TypelessAction.GetInProgressTime()
fullName : TinyLife.Actions.Typeless.TypelessAction.GetInProgressTime()
type : Method
source :
remote :
path : TinyLife/Actions/Typeless/TypelessAction.cs
branch : master
2021-11-23 16:24:04 +01:00
repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : GetInProgressTime
path : Actions/Typeless/TypelessAction.cs
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startLine : 149
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
summary : "\nReturns the amount of time that this action has "properly" been in progress for.\nThis is used by <xref href=\"TinyLife.Actions.MultiAction\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Actions.SocialAction\" data-throw-if-not-resolved=\"false\"></xref> and returns true only once the first actions are completed or the conversation has started, respectively.\nBy default, <xref href=\"TinyLife.Actions.Typeless.TypelessAction.ElapsedTime\" data-throw-if-not-resolved=\"false\"></xref> is returned.\n"
example : [ ]
syntax :
content : public virtual TimeSpan GetInProgressTime()
return :
type : System.TimeSpan
description : The amount of time that this action has properly been in progress for
content.vb : Public Overridable Function GetInProgressTime As TimeSpan
overload : TinyLife.Actions.Typeless.TypelessAction.GetInProgressTime*
modifiers.csharp :
- public
- virtual
modifiers.vb :
- Public
- Overridable
- uid : TinyLife.Actions.Typeless.TypelessAction.CompleteInTime(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
commentId : M:TinyLife.Actions.Typeless.TypelessAction.CompleteInTime(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
id : CompleteInTime(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
parent : TinyLife.Actions.Typeless.TypelessAction
langs :
- csharp
- vb
name : CompleteInTime(TimeSpan, Boolean, SkillType, Single, Boolean)
nameWithType : TypelessAction.CompleteInTime(TimeSpan, Boolean, SkillType, Single, Boolean)
fullName : TinyLife.Actions.Typeless.TypelessAction.CompleteInTime(System.TimeSpan, System.Boolean, TinyLife.Skills.SkillType, System.Single, System.Boolean)
type : Method
source :
remote :
path : TinyLife/Actions/Typeless/TypelessAction.cs
branch : master
2021-11-23 16:24:04 +01:00
repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : CompleteInTime
path : Actions/Typeless/TypelessAction.cs
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startLine : 163
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
summary : "\nA helper method that returns <xref href=\"MLEM.Animations.SpriteAnimation.Completed\" data-throw-if-not-resolved=\"false\"></xref> if the given <code data-dev-comment-type=\"paramref\" class=\"paramref\">time</code> has passed.\nThis method makes use of <xref href=\"TinyLife.Objects.Person.GetEfficiencyModifier(TinyLife.Actions.ActionInfo%2cTinyLife.Skills.SkillType%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref> to return true faster or slower based on the person's current mood and skill levels.\n"
example : [ ]
syntax :
content : protected CompletionType CompleteInTime(TimeSpan time, bool efficiencyMatters = false, SkillType skill = null, float levelModifier = 0.1F, bool autoOnly = false)
parameters :
- id : time
type : System.TimeSpan
description : The (total!) amount of time after which this action should be completed
- id : efficiencyMatters
type : System.Boolean
description : Whether the person's efficiency modifier (<xref href="TinyLife.Objects.Person.GetEfficiencyModifier(TinyLife.Actions.ActionInfo%2cTinyLife.Skills.SkillType%2cSystem.Single)" data-throw-if-not-resolved="false"></xref>) should be taken into account for the total time required
- id : skill
type : TinyLife.Skills.SkillType
description : A skill that optionally influences the completion time
- id : levelModifier
type : System.Single
description : The amount that each <code data-dev-comment-type="paramref" class="paramref">skill</code> level should influence the returned time by. Defaults to 0.1.
- id : autoOnly
type : System.Boolean
description : Whether the action should only be completed in the given amount of time if it has been <xref href="TinyLife.Actions.Typeless.TypelessAction.StartedAutomatically" data-throw-if-not-resolved="false"></xref>. If both this value and <xref href="TinyLife.Actions.Typeless.TypelessAction.StartedAutomatically" data-throw-if-not-resolved="false"></xref> are true, this method always returns <xref href="TinyLife.Actions.CompletionType.Active" data-throw-if-not-resolved="false"></xref>.
return :
type : TinyLife.Actions.CompletionType
description : <xref href="MLEM.Animations.SpriteAnimation.Completed" data-throw-if-not-resolved="false"></xref> if the time has passed, <xref href="TinyLife.Actions.CompletionType.Active" data-throw-if-not-resolved="false"></xref> otherwise
content.vb : Protected Function CompleteInTime(time As TimeSpan, efficiencyMatters As Boolean = False, skill As SkillType = Nothing, levelModifier As Single = 0.1F, autoOnly As Boolean = False) As CompletionType
overload : TinyLife.Actions.Typeless.TypelessAction.CompleteInTime*
modifiers.csharp :
- protected
modifiers.vb :
- Protected
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- uid : TinyLife.Actions.Typeless.TypelessAction.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,System.Func{TinyLife.Uis.CoveringGroup,System.Collections.Generic.IEnumerable{MLEM.Ui.Elements.Element}})
commentId : M:TinyLife.Actions.Typeless.TypelessAction.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,System.Func{TinyLife.Uis.CoveringGroup,System.Collections.Generic.IEnumerable{MLEM.Ui.Elements.Element}})
id : OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,System.Func{TinyLife.Uis.CoveringGroup,System.Collections.Generic.IEnumerable{MLEM.Ui.Elements.Element}})
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parent : TinyLife.Actions.Typeless.TypelessAction
langs :
- csharp
- vb
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name : OpenPlayerPrompt(String, Predicate<Panel>, Action<Panel>, Boolean, Func<CoveringGroup, IEnumerable<Element>>)
nameWithType : TypelessAction.OpenPlayerPrompt(String, Predicate<Panel>, Action<Panel>, Boolean, Func<CoveringGroup, IEnumerable<Element>>)
fullName : TinyLife.Actions.Typeless.TypelessAction.OpenPlayerPrompt(System.String, System.Predicate<MLEM.Ui.Elements.Panel>, System.Action<MLEM.Ui.Elements.Panel>, System.Boolean, System.Func<TinyLife.Uis.CoveringGroup, System.Collections.Generic.IEnumerable<MLEM.Ui.Elements.Element>>)
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type : Method
source :
remote :
path : TinyLife/Actions/Typeless/TypelessAction.cs
branch : master
2021-11-23 16:24:04 +01:00
repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : OpenPlayerPrompt
path : Actions/Typeless/TypelessAction.cs
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startLine : 182
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
summary : "\nOpens a prompt for the player with the given elements, also pausing the game.\nThis behavior is used for things like the <xref href=\"TinyLife.Actions.ActionType.QuitJob\" data-throw-if-not-resolved=\"false\"></xref> action, where a confirmation panel pops up.\nTo check whether a player prompt is currently opened, see <xref href=\"TinyLife.Actions.Typeless.TypelessAction.PlayerPromptOpen\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example : [ ]
syntax :
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content : protected CoveringGroup OpenPlayerPrompt(string title, Predicate<Panel> canFinish, Action<Panel> onFinished, bool canExit, Func<CoveringGroup, IEnumerable<Element>> children)
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parameters :
- id : title
type : System.String
description : The title that should be displayed in the box, has to be localized if required
- id : canFinish
type : System.Predicate{MLEM.Ui.Elements.Panel}
description : A function that determines whether the Okay button can be pressed. If the function is null, no button is displayed.
- id : onFinished
type : System.Action{MLEM.Ui.Elements.Panel}
description : A function that is called once the Okay button is pressed. Can be null.
- id : canExit
type : System.Boolean
description : Whether the user can exit the window without making a decision by clicking the background
- id : children
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type : System.Func{TinyLife.Uis.CoveringGroup,System.Collections.Generic.IEnumerable{MLEM.Ui.Elements.Element}}
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description : The elements that should be displayed in this prompt, along with the title and possibly the Okay button if <code data-dev-comment-type="paramref" class="paramref">canFinish</code> is used
return :
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type : TinyLife.Uis.CoveringGroup
content.vb : Protected Function OpenPlayerPrompt(title As String, canFinish As Predicate(Of Panel), onFinished As Action(Of Panel), canExit As Boolean, children As Func(Of CoveringGroup, IEnumerable(Of Element))) As CoveringGroup
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overload : TinyLife.Actions.Typeless.TypelessAction.OpenPlayerPrompt*
exceptions :
- type : System.InvalidOperationException
commentId : T:System.InvalidOperationException
description : Thrown if this action was <xref href="TinyLife.Actions.Typeless.TypelessAction.StartedAutomatically" data-throw-if-not-resolved="false"></xref>
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nameWithType.vb : TypelessAction.OpenPlayerPrompt(String, Predicate(Of Panel), Action(Of Panel), Boolean, Func(Of CoveringGroup, IEnumerable(Of Element)))
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modifiers.csharp :
- protected
modifiers.vb :
- Protected
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fullName.vb : TinyLife.Actions.Typeless.TypelessAction.OpenPlayerPrompt(System.String, System.Predicate(Of MLEM.Ui.Elements.Panel), System.Action(Of MLEM.Ui.Elements.Panel), System.Boolean, System.Func(Of TinyLife.Uis.CoveringGroup, System.Collections.Generic.IEnumerable(Of MLEM.Ui.Elements.Element)))
name.vb : OpenPlayerPrompt(String, Predicate(Of Panel), Action(Of Panel), Boolean, Func(Of CoveringGroup, IEnumerable(Of Element)))
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- uid : TinyLife.Actions.Typeless.TypelessAction.OpenYesNoPrompt(System.String,System.Action,System.Action)
commentId : M:TinyLife.Actions.Typeless.TypelessAction.OpenYesNoPrompt(System.String,System.Action,System.Action)
id : OpenYesNoPrompt(System.String,System.Action,System.Action)
parent : TinyLife.Actions.Typeless.TypelessAction
langs :
- csharp
- vb
name : OpenYesNoPrompt(String, Action, Action)
nameWithType : TypelessAction.OpenYesNoPrompt(String, Action, Action)
fullName : TinyLife.Actions.Typeless.TypelessAction.OpenYesNoPrompt(System.String, System.Action, System.Action)
type : Method
source :
remote :
path : TinyLife/Actions/Typeless/TypelessAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : OpenYesNoPrompt
path : Actions/Typeless/TypelessAction.cs
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startLine : 217
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
summary : "\nOpens a prompt for the player that contains a yes and a no button along with some text.\nThis prompt can be used to ensure that a player selected the right option in an important decision.\nTo check whether a player prompt is currently opened, see <xref href=\"TinyLife.Actions.Typeless.TypelessAction.PlayerPromptOpen\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example : [ ]
syntax :
content : protected void OpenYesNoPrompt(string title, Action onYes, Action onNo = null)
parameters :
- id : title
type : System.String
description : The text to display in the prompt
- id : onYes
type : System.Action
description : The action that should be executed when the yes button is pressed
- id : onNo
type : System.Action
description : The action that should be executed when the no button is pressed
content.vb : Protected Sub OpenYesNoPrompt(title As String, onYes As Action, onNo As Action = Nothing)
overload : TinyLife.Actions.Typeless.TypelessAction.OpenYesNoPrompt*
modifiers.csharp :
- protected
modifiers.vb :
- Protected
- uid : TinyLife.Actions.Typeless.TypelessAction.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String)
commentId : M:TinyLife.Actions.Typeless.TypelessAction.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String)
id : OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String)
parent : TinyLife.Actions.Typeless.TypelessAction
langs :
- csharp
- vb
name : OpenTextPrompt(String, Action<String>, Predicate<String>, TextField.Rule, String)
nameWithType : TypelessAction.OpenTextPrompt(String, Action<String>, Predicate<String>, TextField.Rule, String)
fullName : TinyLife.Actions.Typeless.TypelessAction.OpenTextPrompt(System.String, System.Action<System.String>, System.Predicate<System.String>, MLEM.Ui.Elements.TextField.Rule, System.String)
type : Method
source :
remote :
path : TinyLife/Actions/Typeless/TypelessAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
2021-10-14 20:30:40 +02:00
id : OpenTextPrompt
path : Actions/Typeless/TypelessAction.cs
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startLine : 244
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
summary : "\nOpens a prompt with a text box that allows the player to input a string.\nTo check whether a player prompt is currently opened, see <xref href=\"TinyLife.Actions.Typeless.TypelessAction.PlayerPromptOpen\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example : [ ]
syntax :
content : protected void OpenTextPrompt(string title, Action<string> onFinished, Predicate<string> isNameValid = null, TextField.Rule rule = null, string defaultText = null)
parameters :
- id : title
type : System.String
description : The text to display in the prompt
- id : onFinished
type : System.Action{System.String}
description : An action that is executed when the okay button is pressed, which contains the string that was input into the text box
- id : isNameValid
type : System.Predicate{System.String}
description : A function that determines whether the name is valid. If this is null, all text inputs (except an empty string) will be valid.
- id : rule
type : MLEM.Ui.Elements.TextField.Rule
description : A rule to use for the <xref href="MLEM.Ui.Elements.TextField" data-throw-if-not-resolved="false"></xref>
- id : defaultText
type : System.String
description : The text that should be displayed in the text field by default, or null to display no default text
content.vb : Protected Sub OpenTextPrompt(title As String, onFinished As Action(Of String), isNameValid As Predicate(Of String) = Nothing, rule As TextField.Rule = Nothing, defaultText As String = Nothing)
overload : TinyLife.Actions.Typeless.TypelessAction.OpenTextPrompt*
nameWithType.vb : TypelessAction.OpenTextPrompt(String, Action(Of String), Predicate(Of String), TextField.Rule, String)
modifiers.csharp :
- protected
modifiers.vb :
- Protected
fullName.vb : TinyLife.Actions.Typeless.TypelessAction.OpenTextPrompt(System.String, System.Action(Of System.String), System.Predicate(Of System.String), MLEM.Ui.Elements.TextField.Rule, System.String)
name.vb : OpenTextPrompt(String, Action(Of String), Predicate(Of String), TextField.Rule, String)
- uid : TinyLife.Actions.Typeless.TypelessAction.SpeakAlone(Microsoft.Xna.Framework.GameTime,TinyLife.GameSpeed,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32)
commentId : M:TinyLife.Actions.Typeless.TypelessAction.SpeakAlone(Microsoft.Xna.Framework.GameTime,TinyLife.GameSpeed,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32)
id : SpeakAlone(Microsoft.Xna.Framework.GameTime,TinyLife.GameSpeed,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32)
parent : TinyLife.Actions.Typeless.TypelessAction
langs :
- csharp
- vb
name : SpeakAlone(GameTime, GameSpeed, EmoteCategory, SpeakStyle, Int32)
nameWithType : TypelessAction.SpeakAlone(GameTime, GameSpeed, EmoteCategory, SpeakStyle, Int32)
fullName : TinyLife.Actions.Typeless.TypelessAction.SpeakAlone(Microsoft.Xna.Framework.GameTime, TinyLife.GameSpeed, TinyLife.Actions.EmoteCategory, TinyLife.Objects.SpeakStyle, System.Int32)
type : Method
source :
remote :
path : TinyLife/Actions/Typeless/TypelessAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : SpeakAlone
path : Actions/Typeless/TypelessAction.cs
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startLine : 262
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
summary : "\nDisplays emotes for this action's <xref href=\"TinyLife.Actions.Typeless.TypelessAction.Person\" data-throw-if-not-resolved=\"false\"></xref> with the given settings as if they were talking to themselves out loud.\nThis is used by actions like <xref href=\"TinyLife.Actions.ActionType.PracticeJokes\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Actions.ActionType.PracticeSpeech\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example : [ ]
syntax :
content : protected bool SpeakAlone(GameTime time, GameSpeed speed, EmoteCategory emoteCategories, SpeakStyle speakStyles, int totalAmount = 2147483647)
parameters :
- id : time
type : Microsoft.Xna.Framework.GameTime
description : The game's current time
- id : speed
type : TinyLife.GameSpeed
description : The game's current speed
- id : emoteCategories
type : TinyLife.Actions.EmoteCategory
description : The categories to pick emotes from, can be a combined flag
- id : speakStyles
type : TinyLife.Objects.SpeakStyle
description : The speak styles to use for speech sounds, can be a combined flag
- id : totalAmount
type : System.Int32
description : The total amount of emotes to display, defaults to an infinite amount (<xref href="System.Int32.MaxValue" data-throw-if-not-resolved="false"></xref>)
return :
type : System.Boolean
description : Whether all emotes were succesfully displayed. This method only returns true if <code data-dev-comment-type="paramref" class="paramref">totalAmount</code> is less than the default value
content.vb : Protected Function SpeakAlone(time As GameTime, speed As GameSpeed, emoteCategories As EmoteCategory, speakStyles As SpeakStyle, totalAmount As Integer = 2147483647) As Boolean
overload : TinyLife.Actions.Typeless.TypelessAction.SpeakAlone*
modifiers.csharp :
- protected
modifiers.vb :
- Protected
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- uid : TinyLife.Actions.Typeless.TypelessAction.CompleteIfNeedFull(TinyLife.Objects.Person,TinyLife.NeedType,TinyLife.Actions.CompletionType)
commentId : M:TinyLife.Actions.Typeless.TypelessAction.CompleteIfNeedFull(TinyLife.Objects.Person,TinyLife.NeedType,TinyLife.Actions.CompletionType)
id : CompleteIfNeedFull(TinyLife.Objects.Person,TinyLife.NeedType,TinyLife.Actions.CompletionType)
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parent : TinyLife.Actions.Typeless.TypelessAction
langs :
- csharp
- vb
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name : CompleteIfNeedFull(Person, NeedType, CompletionType)
nameWithType : TypelessAction.CompleteIfNeedFull(Person, NeedType, CompletionType)
fullName : TinyLife.Actions.Typeless.TypelessAction.CompleteIfNeedFull(TinyLife.Objects.Person, TinyLife.NeedType, TinyLife.Actions.CompletionType)
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type : Method
source :
remote :
path : TinyLife/Actions/Typeless/TypelessAction.cs
branch : master
2021-11-23 16:24:04 +01:00
repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
id : CompleteIfNeedFull
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path : Actions/Typeless/TypelessAction.cs
2021-11-23 16:24:04 +01:00
startLine : 298
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
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summary : "\nA helper method that returns <xref href=\"MLEM.Animations.SpriteAnimation.Completed\" data-throw-if-not-resolved=\"false\"></xref> if the given <xref href=\"TinyLife.Need\" data-throw-if-not-resolved=\"false\"></xref>'s value is at <xref href=\"TinyLife.Need.Max\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example : [ ]
syntax :
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content : public static CompletionType CompleteIfNeedFull(Person person, NeedType type, CompletionType els = CompletionType.Active)
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parameters :
- id : person
type : TinyLife.Objects.Person
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description : The person whose needs should be queried
- id : type
type : TinyLife.NeedType
description : The need that should be completed
- id : els
type : TinyLife.Actions.CompletionType
description : The action type that is returned if the need is not completed. <xref href="TinyLife.Actions.CompletionType.Active" data-throw-if-not-resolved="false"></xref> by default.
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return :
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type : TinyLife.Actions.CompletionType
description : The appropriate completion type
content.vb : Public Shared Function CompleteIfNeedFull(person As Person, type As NeedType, els As CompletionType = CompletionType.Active) As CompletionType
overload : TinyLife.Actions.Typeless.TypelessAction.CompleteIfNeedFull*
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modifiers.csharp :
- public
- static
modifiers.vb :
- Public
- Shared
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- uid : TinyLife.Actions.Typeless.TypelessAction.PutDownOrGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType[])
commentId : M:TinyLife.Actions.Typeless.TypelessAction.PutDownOrGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType[])
id : PutDownOrGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType[])
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parent : TinyLife.Actions.Typeless.TypelessAction
langs :
- csharp
- vb
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name : PutDownOrGoTo(ActionInfo, ObjectCategory, FurnitureType[])
nameWithType : TypelessAction.PutDownOrGoTo(ActionInfo, ObjectCategory, FurnitureType[])
fullName : TinyLife.Actions.Typeless.TypelessAction.PutDownOrGoTo(TinyLife.Actions.ActionInfo, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType[])
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type : Method
source :
remote :
path : TinyLife/Actions/Typeless/TypelessAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
id : PutDownOrGoTo
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path : Actions/Typeless/TypelessAction.cs
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startLine : 310
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
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summary : "\nA helper method used by <xref href=\"TinyLife.Actions.PrepareFoodAction\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Actions.CookFoodAction\" data-throw-if-not-resolved=\"false\"></xref> that causes the <xref href=\"TinyLife.Actions.Typeless.TypelessAction.Person\" data-throw-if-not-resolved=\"false\"></xref> to walk to a valid surface with the action item on it, plcae the action item down on a valid surface or move the action object from its current location to a valid surface.\nThe validity of the surface is determined by <code data-dev-comment-type=\"paramref\" class=\"paramref\">parentToPutOn</code>, and the item to find is any of <code data-dev-comment-type=\"paramref\" class=\"paramref\">items</code>.\n"
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example : [ ]
syntax :
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content : public static IEnumerable<Action> PutDownOrGoTo(ActionInfo info, ObjectCategory parentToPutOn, params FurnitureType[] items)
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parameters :
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- id : info
type : TinyLife.Actions.ActionInfo
description : The action's action information
- id : parentToPutOn
type : TinyLife.Objects.ObjectCategory
description : An object category that the object's surface should have
- id : items
type : TinyLife.Objects.FurnitureType[]
description : The items that should be found on the surface
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return :
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type : System.Collections.Generic.IEnumerable{TinyLife.Actions.Action}
description : A set of actions that cause the person to set the action object up correctly
content.vb : Public Shared Function PutDownOrGoTo(info As ActionInfo, parentToPutOn As ObjectCategory, ParamArray items As FurnitureType()) As IEnumerable(Of Action)
overload : TinyLife.Actions.Typeless.TypelessAction.PutDownOrGoTo*
nameWithType.vb : TypelessAction.PutDownOrGoTo(ActionInfo, ObjectCategory, FurnitureType())
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modifiers.csharp :
- public
- static
modifiers.vb :
- Public
- Shared
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fullName.vb : TinyLife.Actions.Typeless.TypelessAction.PutDownOrGoTo(TinyLife.Actions.ActionInfo, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType())
name.vb : PutDownOrGoTo(ActionInfo, ObjectCategory, FurnitureType())
- uid : TinyLife.Actions.Typeless.TypelessAction.GetPlaceDirection(TinyLife.Objects.Person,TinyLife.Objects.FurnitureType)
commentId : M:TinyLife.Actions.Typeless.TypelessAction.GetPlaceDirection(TinyLife.Objects.Person,TinyLife.Objects.FurnitureType)
id : GetPlaceDirection(TinyLife.Objects.Person,TinyLife.Objects.FurnitureType)
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parent : TinyLife.Actions.Typeless.TypelessAction
langs :
- csharp
- vb
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name : GetPlaceDirection(Person, FurnitureType)
nameWithType : TypelessAction.GetPlaceDirection(Person, FurnitureType)
fullName : TinyLife.Actions.Typeless.TypelessAction.GetPlaceDirection(TinyLife.Objects.Person, TinyLife.Objects.FurnitureType)
2021-10-14 20:30:40 +02:00
type : Method
source :
remote :
path : TinyLife/Actions/Typeless/TypelessAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
id : GetPlaceDirection
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path : Actions/Typeless/TypelessAction.cs
2021-11-23 16:24:04 +01:00
startLine : 338
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
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summary : "\nReturns a <xref href=\"MLEM.Misc.Direction2\" data-throw-if-not-resolved=\"false\"></xref> that represents the facing that the given <xref href=\"TinyLife.Objects.FurnitureType\" data-throw-if-not-resolved=\"false\"></xref> should be placed with.\nThe direction is determined by the <xref href=\"TinyLife.Actions.Typeless.TypelessAction.Person\" data-throw-if-not-resolved=\"false\"></xref>'s current rotation.\n"
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example : [ ]
syntax :
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content : public static Direction2 GetPlaceDirection(Person person, FurnitureType item = null)
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parameters :
- id : person
type : TinyLife.Objects.Person
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description : The person placing the object
- id : item
type : TinyLife.Objects.FurnitureType
description : The item to place
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return :
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type : MLEM.Misc.Direction2
description : The facing the item should be placed with
content.vb : Public Shared Function GetPlaceDirection(person As Person, item As FurnitureType = Nothing) As Direction2
overload : TinyLife.Actions.Typeless.TypelessAction.GetPlaceDirection*
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modifiers.csharp :
- public
- static
modifiers.vb :
- Public
- Shared
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- uid : TinyLife.Actions.Typeless.TypelessAction.Sit(TinyLife.Objects.Person,TinyLife.Objects.Furniture,TinyLife.GameSpeed,TinyLife.Objects.ActionSpot)
commentId : M:TinyLife.Actions.Typeless.TypelessAction.Sit(TinyLife.Objects.Person,TinyLife.Objects.Furniture,TinyLife.GameSpeed,TinyLife.Objects.ActionSpot)
id : Sit(TinyLife.Objects.Person,TinyLife.Objects.Furniture,TinyLife.GameSpeed,TinyLife.Objects.ActionSpot)
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parent : TinyLife.Actions.Typeless.TypelessAction
langs :
- csharp
- vb
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name : Sit(Person, Furniture, GameSpeed, ActionSpot)
nameWithType : TypelessAction.Sit(Person, Furniture, GameSpeed, ActionSpot)
fullName : TinyLife.Actions.Typeless.TypelessAction.Sit(TinyLife.Objects.Person, TinyLife.Objects.Furniture, TinyLife.GameSpeed, TinyLife.Objects.ActionSpot)
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type : Method
source :
remote :
path : TinyLife/Actions/Typeless/TypelessAction.cs
branch : master
2021-11-23 16:24:04 +01:00
repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
id : Sit
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path : Actions/Typeless/TypelessAction.cs
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startLine : 355
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
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summary : "\nA helper method that causes the <xref href=\"TinyLife.Actions.Typeless.TypelessAction.Person\" data-throw-if-not-resolved=\"false\"></xref> to sit on the given object.\nThis method causes the action spot to be occupied and the person's <xref href=\"TinyLife.Objects.Person.CurrentPose\" data-throw-if-not-resolved=\"false\"></xref> to be changed to <xref href=\"TinyLife.Objects.Person.Pose.Sitting\" data-throw-if-not-resolved=\"false\"></xref>.\nAdditionally, the <xref href=\"TinyLife.NeedType.Energy\" data-throw-if-not-resolved=\"false\"></xref> need is restored a little bit.\nNote that this method has to be called every <xref href=\"TinyLife.Actions.Typeless.TypelessAction.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cTinyLife.GameSpeed)\" data-throw-if-not-resolved=\"false\"></xref> frame for the person to stay sat down.\n"
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example : [ ]
syntax :
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content : public static bool Sit(Person person, Furniture chair, GameSpeed speed, ActionSpot spot = null)
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parameters :
- id : person
type : TinyLife.Objects.Person
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description : The person that should sit down
- id : chair
type : TinyLife.Objects.Furniture
description : The chair to sit on
- id : speed
type : TinyLife.GameSpeed
description : The current game speed
- id : spot
type : TinyLife.Objects.ActionSpot
description : The action spot to sit on, or null to select one automatically
return :
type : System.Boolean
description : Whether or not the chair can be sat on
content.vb : Public Shared Function Sit(person As Person, chair As Furniture, speed As GameSpeed, spot As ActionSpot = Nothing) As Boolean
overload : TinyLife.Actions.Typeless.TypelessAction.Sit*
modifiers.csharp :
- public
- static
modifiers.vb :
- Public
- Shared
- uid : TinyLife.Actions.Typeless.TypelessAction.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
commentId : M:TinyLife.Actions.Typeless.TypelessAction.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
id : GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
parent : TinyLife.Actions.Typeless.TypelessAction
langs :
- csharp
- vb
name : GetFreeChair(Person, Furniture)
nameWithType : TypelessAction.GetFreeChair(Person, Furniture)
fullName : TinyLife.Actions.Typeless.TypelessAction.GetFreeChair(TinyLife.Objects.Person, TinyLife.Objects.Furniture)
type : Method
source :
remote :
path : TinyLife/Actions/Typeless/TypelessAction.cs
branch : master
repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
id : GetFreeChair
path : Actions/Typeless/TypelessAction.cs
startLine : 373
assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
summary : "\nA helper method that returns an <xref href=\"TinyLife.Actions.ActionInfo\" data-throw-if-not-resolved=\"false\"></xref> for a <xref href=\"TinyLife.Objects.ActionSpot\" data-throw-if-not-resolved=\"false\"></xref> on a <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> with the <xref href=\"TinyLife.Objects.ObjectCategory.Chair\" data-throw-if-not-resolved=\"false\"></xref> category that is closest to the given object which is on a desk or table.\nThe furniture returned is the one that the person should <xref href=\"TinyLife.Actions.Typeless.TypelessAction.Sit(TinyLife.Objects.Person%2cTinyLife.Objects.Furniture%2cTinyLife.GameSpeed%2cTinyLife.Objects.ActionSpot)\" data-throw-if-not-resolved=\"false\"></xref> on when interacting with the passed <code data-dev-comment-type=\"paramref\" class=\"paramref\">deskObject</code>.\nThis method will return the <code data-dev-comment-type=\"paramref\" class=\"paramref\">deskObject</code>'s parent itself if it is a picnic-style table that has benches directly attached to it.\n"
example : [ ]
syntax :
content : public static (Furniture Chair, ActionSpot Spot, Direction2 Direction) GetFreeChair(Person person, Furniture deskObject)
parameters :
- id : person
type : TinyLife.Objects.Person
description : The person to get the free chair for
- id : deskObject
type : TinyLife.Objects.Furniture
description : The object that is sat on a desk
return :
type : System.ValueTuple{TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot,MLEM.Misc.Direction2}
description : The corresponding chair, <xref href="TinyLife.Objects.ActionSpot" data-throw-if-not-resolved="false"></xref> and the action spot's rotation, or default if there is none
content.vb : Public Shared Function GetFreeChair(person As Person, deskObject As Furniture) As(Chair As Furniture, Spot As ActionSpot, Direction As Direction2)(Of Furniture , ActionSpot, Direction2)
overload : TinyLife.Actions.Typeless.TypelessAction.GetFreeChair*
modifiers.csharp :
- public
- static
modifiers.vb :
- Public
- Shared
- uid : TinyLife.Actions.Typeless.TypelessAction.GetFreeChairs(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
commentId : M:TinyLife.Actions.Typeless.TypelessAction.GetFreeChairs(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
id : GetFreeChairs(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
parent : TinyLife.Actions.Typeless.TypelessAction
langs :
- csharp
- vb
name : GetFreeChairs(Person, Furniture, Func<Direction2, Boolean>)
nameWithType : TypelessAction.GetFreeChairs(Person, Furniture, Func<Direction2, Boolean>)
fullName : TinyLife.Actions.Typeless.TypelessAction.GetFreeChairs(TinyLife.Objects.Person, TinyLife.Objects.Furniture, System.Func<MLEM.Misc.Direction2, System.Boolean>)
type : Method
source :
remote :
path : TinyLife/Actions/Typeless/TypelessAction.cs
branch : master
repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
id : GetFreeChairs
path : Actions/Typeless/TypelessAction.cs
startLine : 390
assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
summary : "\nReturns a set of free chair furniture paired with an <xref href=\"TinyLife.Objects.ActionSpot\" data-throw-if-not-resolved=\"false\"></xref> and accessible direction.\nThis method is used by <xref href=\"TinyLife.Actions.Typeless.TypelessAction.GetFreeChair(TinyLife.Objects.Person%2cTinyLife.Objects.Furniture)\" data-throw-if-not-resolved=\"false\"></xref>.\nThis method will return the <code data-dev-comment-type=\"paramref\" class=\"paramref\">table</code> itself if it is a picnic-style table that has benches directly attached to it.\n"
example : [ ]
syntax :
content : public static IEnumerable<(Furniture Chair, ActionSpot Spot, Direction2 Direction)> GetFreeChairs(Person person, Furniture table, Func<Direction2, bool> canSitThisWay = null)
parameters :
- id : person
type : TinyLife.Objects.Person
description : The person to get the free chairs for
- id : table
type : TinyLife.Objects.Furniture
description : The table that the chairs should be connected to
- id : canSitThisWay
type : System.Func{MLEM.Misc.Direction2,System.Boolean}
description : A function that determines whether a person can sit the given way, or null to allow all seating directions
return :
type : System.Collections.Generic.IEnumerable{System.ValueTuple{TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot,MLEM.Misc.Direction2}}
description : A set of chairs, their action spots and their seating directions
content.vb : Public Shared Function GetFreeChairs(person As Person, table As Furniture, canSitThisWay As Func(Of Direction2, Boolean) = Nothing) As IEnumerable(Of(Chair As Furniture, Spot As ActionSpot, Direction As Direction2)(Of Furniture , ActionSpot, Direction2))
overload : TinyLife.Actions.Typeless.TypelessAction.GetFreeChairs*
nameWithType.vb : TypelessAction.GetFreeChairs(Person, Furniture, Func(Of Direction2, Boolean))
modifiers.csharp :
- public
- static
modifiers.vb :
- Public
- Shared
fullName.vb : TinyLife.Actions.Typeless.TypelessAction.GetFreeChairs(TinyLife.Objects.Person, TinyLife.Objects.Furniture, System.Func(Of MLEM.Misc.Direction2, System.Boolean))
name.vb : GetFreeChairs(Person, Furniture, Func(Of Direction2, Boolean))
- uid : TinyLife.Actions.Typeless.TypelessAction.FindAllFreePeople(TinyLife.Actions.ActionType,TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
commentId : M:TinyLife.Actions.Typeless.TypelessAction.FindAllFreePeople(TinyLife.Actions.ActionType,TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
id : FindAllFreePeople(TinyLife.Actions.ActionType,TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
parent : TinyLife.Actions.Typeless.TypelessAction
langs :
- csharp
- vb
name : FindAllFreePeople(ActionType, Person, Nullable<Vector2>, Nullable<Single>, Boolean)
nameWithType : TypelessAction.FindAllFreePeople(ActionType, Person, Nullable<Vector2>, Nullable<Single>, Boolean)
fullName : TinyLife.Actions.Typeless.TypelessAction.FindAllFreePeople(TinyLife.Actions.ActionType, TinyLife.Objects.Person, System.Nullable<Microsoft.Xna.Framework.Vector2>, System.Nullable<System.Single>, System.Boolean)
type : Method
source :
remote :
path : TinyLife/Actions/Typeless/TypelessAction.cs
branch : master
repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
id : FindAllFreePeople
path : Actions/Typeless/TypelessAction.cs
startLine : 416
assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
summary : "\nA helper method to find a set of all <xref href=\"TinyLife.Actions.Typeless.TypelessAction.Person\" data-throw-if-not-resolved=\"false\"></xref> instances that are currently valid for interaction with the passed <xref href=\"TinyLife.Actions.Typeless.TypelessAction.Person\" data-throw-if-not-resolved=\"false\"></xref>\n"
example : [ ]
syntax :
content : public static IEnumerable<Person> FindAllFreePeople(ActionType type, Person person, Vector2? position = null, float? radius = null, bool ignoreVisibility = false)
parameters :
- id : type
type : TinyLife.Actions.ActionType
description : The type of action we want to start
- id : person
type : TinyLife.Objects.Person
description : The person that wants to start the aciton
- id : position
type : System.Nullable{Microsoft.Xna.Framework.Vector2}
description : The position that we should find people around, or null to use the passed person's position
- id : radius
type : System.Nullable{System.Single}
description : The radius that should be searched for people in, or 32 by default
- id : ignoreVisibility
type : System.Boolean
description : Whether the visibility (<xref href="TinyLife.World.Household.IsLotVisible(TinyLife.World.Lot)" data-throw-if-not-resolved="false"></xref>) of the object's lot should be ignored, or false by default
return :
type : System.Collections.Generic.IEnumerable{TinyLife.Objects.Person}
description : A set of valid interaction partners
content.vb : Public Shared Function FindAllFreePeople(type As ActionType, person As Person, position As Vector2? = Nothing, radius As Single? = Nothing, ignoreVisibility As Boolean = False) As IEnumerable(Of Person)
overload : TinyLife.Actions.Typeless.TypelessAction.FindAllFreePeople*
nameWithType.vb : TypelessAction.FindAllFreePeople(ActionType, Person, Nullable(Of Vector2), Nullable(Of Single), Boolean)
modifiers.csharp :
- public
- static
modifiers.vb :
- Public
- Shared
fullName.vb : TinyLife.Actions.Typeless.TypelessAction.FindAllFreePeople(TinyLife.Actions.ActionType, TinyLife.Objects.Person, System.Nullable(Of Microsoft.Xna.Framework.Vector2), System.Nullable(Of System.Single), System.Boolean)
name.vb : FindAllFreePeople(ActionType, Person, Nullable(Of Vector2), Nullable(Of Single), Boolean)
- uid : TinyLife.Actions.Typeless.TypelessAction.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean,System.Boolean)
commentId : M:TinyLife.Actions.Typeless.TypelessAction.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean,System.Boolean)
id : FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean,System.Boolean)
parent : TinyLife.Actions.Typeless.TypelessAction
langs :
- csharp
- vb
name : FindAllFreeFurniture(Person, ObjectCategory, FurnitureType, Boolean, Nullable<Vector2>, Nullable<Single>, Boolean, Boolean)
nameWithType : TypelessAction.FindAllFreeFurniture(Person, ObjectCategory, FurnitureType, Boolean, Nullable<Vector2>, Nullable<Single>, Boolean, Boolean)
fullName : TinyLife.Actions.Typeless.TypelessAction.FindAllFreeFurniture(TinyLife.Objects.Person, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, System.Boolean, System.Nullable<Microsoft.Xna.Framework.Vector2>, System.Nullable<System.Single>, System.Boolean, System.Boolean)
type : Method
source :
remote :
path : TinyLife/Actions/Typeless/TypelessAction.cs
branch : master
repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
id : FindAllFreeFurniture
path : Actions/Typeless/TypelessAction.cs
startLine : 441
assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
summary : "\nA helper method to find a set of all <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> instances that are currently valid for interaction with the passed <xref href=\"TinyLife.Actions.Typeless.TypelessAction.Person\" data-throw-if-not-resolved=\"false\"></xref>\n"
example : [ ]
syntax :
content : public static IEnumerable<Furniture> FindAllFreeFurniture(Person person, ObjectCategory categories = null, FurnitureType objectSpotType = null, bool needsFreeActionSpot = true, Vector2? position = null, float? radius = null, bool allowBroken = false, bool ignoreVisibility = false)
parameters :
- id : person
type : TinyLife.Objects.Person
description : The person that wants to start the aciton
- id : categories
type : TinyLife.Objects.ObjectCategory
description : The categories that the furniture should have
- id : objectSpotType
type : TinyLife.Objects.FurnitureType
description : The type of item that an object spot should be available for, or null if this is not required
- id : needsFreeActionSpot
type : System.Boolean
description : Whether or not the furniture returned needs a non-occupied <xref href="TinyLife.Objects.ActionSpot" data-throw-if-not-resolved="false"></xref>
- id : position
type : System.Nullable{Microsoft.Xna.Framework.Vector2}
description : The position that we should find people around, or null to use the passed person's position
- id : radius
type : System.Nullable{System.Single}
description : The radius that should be searched for people in, or 32 by default
- id : allowBroken
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type : System.Boolean
description : Whether furniture that is <xref href="TinyLife.Objects.BreakableFurniture.Broken" data-throw-if-not-resolved="false"></xref> can be returned
- id : ignoreVisibility
type : System.Boolean
description : Whether the visibility (<xref href="TinyLife.World.Household.IsLotVisible(TinyLife.World.Lot)" data-throw-if-not-resolved="false"></xref>) of the object's lot should be ignored, or false by default
return :
type : System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture}
description : A set of valid furniture
content.vb : Public Shared Function FindAllFreeFurniture(person As Person, categories As ObjectCategory = Nothing, objectSpotType As FurnitureType = Nothing, needsFreeActionSpot As Boolean = True, position As Vector2? = Nothing, radius As Single? = Nothing, allowBroken As Boolean = False, ignoreVisibility As Boolean = False) As IEnumerable(Of Furniture)
overload : TinyLife.Actions.Typeless.TypelessAction.FindAllFreeFurniture*
nameWithType.vb : TypelessAction.FindAllFreeFurniture(Person, ObjectCategory, FurnitureType, Boolean, Nullable(Of Vector2), Nullable(Of Single), Boolean, Boolean)
modifiers.csharp :
- public
- static
modifiers.vb :
- Public
- Shared
fullName.vb : TinyLife.Actions.Typeless.TypelessAction.FindAllFreeFurniture(TinyLife.Objects.Person, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, System.Boolean, System.Nullable(Of Microsoft.Xna.Framework.Vector2), System.Nullable(Of System.Single), System.Boolean, System.Boolean)
name.vb : FindAllFreeFurniture(Person, ObjectCategory, FurnitureType, Boolean, Nullable(Of Vector2), Nullable(Of Single), Boolean, Boolean)
- uid : TinyLife.Actions.Typeless.TypelessAction.FindAllFreeWalls(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
commentId : M:TinyLife.Actions.Typeless.TypelessAction.FindAllFreeWalls(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
id : FindAllFreeWalls(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
parent : TinyLife.Actions.Typeless.TypelessAction
langs :
- csharp
- vb
name : FindAllFreeWalls(Person, Nullable<Vector2>, Nullable<Single>, Boolean)
nameWithType : TypelessAction.FindAllFreeWalls(Person, Nullable<Vector2>, Nullable<Single>, Boolean)
fullName : TinyLife.Actions.Typeless.TypelessAction.FindAllFreeWalls(TinyLife.Objects.Person, System.Nullable<Microsoft.Xna.Framework.Vector2>, System.Nullable<System.Single>, System.Boolean)
type : Method
source :
remote :
path : TinyLife/Actions/Typeless/TypelessAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : FindAllFreeWalls
path : Actions/Typeless/TypelessAction.cs
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startLine : 459
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
summary : "\nA helper method to find a set of all <xref href=\"TinyLife.World.Wall\" data-throw-if-not-resolved=\"false\"></xref> instances that are currently valid for interaction with the passed <xref href=\"TinyLife.Actions.Typeless.TypelessAction.Person\" data-throw-if-not-resolved=\"false\"></xref>\n"
example : [ ]
syntax :
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content : public static IEnumerable<Wall> FindAllFreeWalls(Person person, Vector2? position = null, float? radius = null, bool ignoreVisibility = false)
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parameters :
- id : person
type : TinyLife.Objects.Person
description : The person that wants to start the aciton
- id : position
type : System.Nullable{Microsoft.Xna.Framework.Vector2}
description : The position that the walls should be around, or null to use the <code data-dev-comment-type="paramref" class="paramref">person</code>'s position
- id : radius
type : System.Nullable{System.Single}
description : The radius that should be searched for walls in, or 32 by default
- id : ignoreVisibility
type : System.Boolean
description : Whether the visibility (<xref href="TinyLife.World.Household.IsLotVisible(TinyLife.World.Lot)" data-throw-if-not-resolved="false"></xref>) of the object's lot should be ignored, or false by default
return :
type : System.Collections.Generic.IEnumerable{TinyLife.World.Wall}
description : A set of valid walls
content.vb : Public Shared Function FindAllFreeWalls(person As Person, position As Vector2? = Nothing, radius As Single? = Nothing, ignoreVisibility As Boolean = False) As IEnumerable(Of Wall)
overload : TinyLife.Actions.Typeless.TypelessAction.FindAllFreeWalls*
nameWithType.vb : TypelessAction.FindAllFreeWalls(Person, Nullable(Of Vector2), Nullable(Of Single), Boolean)
modifiers.csharp :
- public
- static
modifiers.vb :
- Public
- Shared
fullName.vb : TinyLife.Actions.Typeless.TypelessAction.FindAllFreeWalls(TinyLife.Objects.Person, System.Nullable(Of Microsoft.Xna.Framework.Vector2), System.Nullable(Of System.Single), System.Boolean)
name.vb : FindAllFreeWalls(Person, Nullable(Of Vector2), Nullable(Of Single), Boolean)
- uid : TinyLife.Actions.Typeless.TypelessAction.FindAllFreeGround(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
commentId : M:TinyLife.Actions.Typeless.TypelessAction.FindAllFreeGround(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
id : FindAllFreeGround(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
parent : TinyLife.Actions.Typeless.TypelessAction
langs :
- csharp
- vb
name : FindAllFreeGround(Person, Nullable<Vector2>, Nullable<Single>, Boolean)
nameWithType : TypelessAction.FindAllFreeGround(Person, Nullable<Vector2>, Nullable<Single>, Boolean)
fullName : TinyLife.Actions.Typeless.TypelessAction.FindAllFreeGround(TinyLife.Objects.Person, System.Nullable<Microsoft.Xna.Framework.Vector2>, System.Nullable<System.Single>, System.Boolean)
type : Method
source :
remote :
path : TinyLife/Actions/Typeless/TypelessAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : FindAllFreeGround
path : Actions/Typeless/TypelessAction.cs
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startLine : 474
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
summary : "\nA helper method to find a set of all positions on the ground that are currently valid for interaction\n"
example : [ ]
syntax :
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content : public static IEnumerable<Point> FindAllFreeGround(Person person, Vector2? position = null, float? radius = null, bool ignoreVisibility = false)
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parameters :
- id : person
type : TinyLife.Objects.Person
description : The person that wants to start the aciton
- id : position
type : System.Nullable{Microsoft.Xna.Framework.Vector2}
description : The position that the ground should be around, or null to use the <code data-dev-comment-type="paramref" class="paramref">person</code>'s position
- id : radius
type : System.Nullable{System.Single}
description : The radius that should be searched for ground positions in, or 32 by default
- id : ignoreVisibility
type : System.Boolean
description : Whether the visibility (<xref href="TinyLife.World.Household.IsLotVisible(TinyLife.World.Lot)" data-throw-if-not-resolved="false"></xref>) of the object's lot should be ignored, or false by default
return :
type : System.Collections.Generic.IEnumerable{Microsoft.Xna.Framework.Point}
description : A set of valid locations
content.vb : Public Shared Function FindAllFreeGround(person As Person, position As Vector2? = Nothing, radius As Single? = Nothing, ignoreVisibility As Boolean = False) As IEnumerable(Of Point)
overload : TinyLife.Actions.Typeless.TypelessAction.FindAllFreeGround*
nameWithType.vb : TypelessAction.FindAllFreeGround(Person, Nullable(Of Vector2), Nullable(Of Single), Boolean)
modifiers.csharp :
- public
- static
modifiers.vb :
- Public
- Shared
fullName.vb : TinyLife.Actions.Typeless.TypelessAction.FindAllFreeGround(TinyLife.Objects.Person, System.Nullable(Of Microsoft.Xna.Framework.Vector2), System.Nullable(Of System.Single), System.Boolean)
name.vb : FindAllFreeGround(Person, Nullable(Of Vector2), Nullable(Of Single), Boolean)
- uid : TinyLife.Actions.Typeless.TypelessAction.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
commentId : M:TinyLife.Actions.Typeless.TypelessAction.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
id : FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
parent : TinyLife.Actions.Typeless.TypelessAction
langs :
- csharp
- vb
name : FindFreeFurniture(Person, ObjectCategory, FurnitureType, Nullable<Vector2>, Boolean, Boolean)
nameWithType : TypelessAction.FindFreeFurniture(Person, ObjectCategory, FurnitureType, Nullable<Vector2>, Boolean, Boolean)
fullName : TinyLife.Actions.Typeless.TypelessAction.FindFreeFurniture(TinyLife.Objects.Person, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, System.Nullable<Microsoft.Xna.Framework.Vector2>, System.Boolean, System.Boolean)
type : Method
source :
remote :
path : TinyLife/Actions/Typeless/TypelessAction.cs
branch : master
2021-11-23 16:24:04 +01:00
repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
2021-10-14 20:30:40 +02:00
id : FindFreeFurniture
path : Actions/Typeless/TypelessAction.cs
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startLine : 492
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
summary : "\nA helper method to find the best <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> instance to interact with based on the given data.\nNote that this method always returns a <xref href=\"TinyLife.Actions.ActionInfo\" data-throw-if-not-resolved=\"false\"></xref> related to the first result from <xref href=\"TinyLife.Actions.Typeless.TypelessAction.FindAllFreeFurniture(TinyLife.Objects.Person%2cTinyLife.Objects.ObjectCategory%2cTinyLife.Objects.FurnitureType%2cSystem.Boolean%2cSystem.Nullable%7bMicrosoft.Xna.Framework.Vector2%7d%2cSystem.Nullable%7bSystem.Single%7d%2cSystem.Boolean%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example : [ ]
syntax :
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content : public static ActionInfo FindFreeFurniture(Person person, ObjectCategory categories, FurnitureType objectSpotType = null, Vector2? position = null, bool allowBroken = false, bool ignoreVisibility = false)
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parameters :
- id : person
type : TinyLife.Objects.Person
description : The person that wants to start the aciton
- id : categories
type : TinyLife.Objects.ObjectCategory
description : The categories that the furniture should have
- id : objectSpotType
type : TinyLife.Objects.FurnitureType
description : The type of item that an object spot should be available for, or null if this is not required
- id : position
type : System.Nullable{Microsoft.Xna.Framework.Vector2}
description : The position that we should find people around, or null to use the passed person's position
- id : allowBroken
type : System.Boolean
description : Whether furniture that is <xref href="TinyLife.Objects.BreakableFurniture.Broken" data-throw-if-not-resolved="false"></xref> can be returned
- id : ignoreVisibility
type : System.Boolean
description : Whether the visibility (<xref href="TinyLife.World.Household.IsLotVisible(TinyLife.World.Lot)" data-throw-if-not-resolved="false"></xref>) of the object's lot should be ignored, or false by default
return :
type : TinyLife.Actions.ActionInfo
description : An action info for the best furniture, or null if there is none
content.vb : Public Shared Function FindFreeFurniture(person As Person, categories As ObjectCategory, objectSpotType As FurnitureType = Nothing, position As Vector2? = Nothing, allowBroken As Boolean = False, ignoreVisibility As Boolean = False) As ActionInfo
overload : TinyLife.Actions.Typeless.TypelessAction.FindFreeFurniture*
nameWithType.vb : TypelessAction.FindFreeFurniture(Person, ObjectCategory, FurnitureType, Nullable(Of Vector2), Boolean, Boolean)
modifiers.csharp :
- public
- static
modifiers.vb :
- Public
- Shared
fullName.vb : TinyLife.Actions.Typeless.TypelessAction.FindFreeFurniture(TinyLife.Objects.Person, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, System.Nullable(Of Microsoft.Xna.Framework.Vector2), System.Boolean, System.Boolean)
name.vb : FindFreeFurniture(Person, ObjectCategory, FurnitureType, Nullable(Of Vector2), Boolean, Boolean)
- uid : TinyLife.Actions.Typeless.TypelessAction.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
commentId : M:TinyLife.Actions.Typeless.TypelessAction.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
id : GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
parent : TinyLife.Actions.Typeless.TypelessAction
langs :
- csharp
- vb
name : GetTableSpot(Furniture, ActionSpot)
nameWithType : TypelessAction.GetTableSpot(Furniture, ActionSpot)
fullName : TinyLife.Actions.Typeless.TypelessAction.GetTableSpot(TinyLife.Objects.Furniture, TinyLife.Objects.ActionSpot)
type : Method
source :
remote :
path : TinyLife/Actions/Typeless/TypelessAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : GetTableSpot
path : Actions/Typeless/TypelessAction.cs
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startLine : 504
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assemblies :
- Tiny Life
namespace : TinyLife.Actions.Typeless
summary : "\nA helper method that returns the <xref href=\"TinyLife.Objects.ObjectSpot\" data-throw-if-not-resolved=\"false\"></xref> on the table or desk that the given chair is connected to.\nThis is the object spot that should be used for interaction if a person sits on the given chair.\n"
example : [ ]
syntax :
content : public static (Furniture Table, ObjectSpot Spot) GetTableSpot(Furniture chair, ActionSpot actionSpot = null)
parameters :
- id : chair
type : TinyLife.Objects.Furniture
description : The chair to get the table spot for
- id : actionSpot
type : TinyLife.Objects.ActionSpot
description : The action spot on the <code data-dev-comment-type="paramref" class="paramref">chair</code> to get the table spot for
return :
type : System.ValueTuple{TinyLife.Objects.Furniture,TinyLife.Objects.ObjectSpot}
description : The table spot, or null if there is none
content.vb : Public Shared Function GetTableSpot(chair As Furniture, actionSpot As ActionSpot = Nothing) As(Table As Furniture, Spot As ObjectSpot)(Of Furniture , ObjectSpot)
overload : TinyLife.Actions.Typeless.TypelessAction.GetTableSpot*
modifiers.csharp :
- public
- static
modifiers.vb :
- Public
- Shared
references :
- uid : TinyLife.Actions.Action
commentId : T:TinyLife.Actions.Action
parent : TinyLife.Actions
name : Action
nameWithType : Action
fullName : TinyLife.Actions.Action
- uid : TinyLife.Actions.ActionType
commentId : T:TinyLife.Actions.ActionType
parent : TinyLife.Actions
name : ActionType
nameWithType : ActionType
fullName : TinyLife.Actions.ActionType
- uid : TinyLife.Actions.UnderlyingActionHandler
commentId : T:TinyLife.Actions.UnderlyingActionHandler
name : UnderlyingActionHandler
nameWithType : UnderlyingActionHandler
fullName : TinyLife.Actions.UnderlyingActionHandler
- uid : TinyLife.Actions.MultiActionHandler
commentId : T:TinyLife.Actions.MultiActionHandler
parent : TinyLife.Actions
name : MultiActionHandler
nameWithType : MultiActionHandler
fullName : TinyLife.Actions.MultiActionHandler
- uid : TinyLife.Actions.Typeless
commentId : N : TinyLife.Actions.Typeless
name : TinyLife.Actions.Typeless
nameWithType : TinyLife.Actions.Typeless
fullName : TinyLife.Actions.Typeless
- uid : System.Object
commentId : T:System.Object
parent : System
isExternal : true
name : Object
nameWithType : Object
fullName : System.Object
2021-11-23 16:24:04 +01:00
- uid : MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId : T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent : MLEM.Data.Json
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isExternal : true
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name : JsonTypeSafeGenericDataHolder
nameWithType : JsonTypeSafeGenericDataHolder
fullName : MLEM.Data.Json.JsonTypeSafeGenericDataHolder
2021-10-14 20:30:40 +02:00
- uid : MLEM.Misc.IGenericDataHolder
commentId : T:MLEM.Misc.IGenericDataHolder
parent : MLEM.Misc
isExternal : true
name : IGenericDataHolder
nameWithType : IGenericDataHolder
fullName : MLEM.Misc.IGenericDataHolder
2021-11-23 16:24:04 +01:00
- uid : MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
commentId : M:MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
parent : MLEM.Data.Json.JsonTypeSafeGenericDataHolder
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isExternal : true
name : SetData(String, Object)
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nameWithType : JsonTypeSafeGenericDataHolder.SetData(String, Object)
fullName : MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String, System.Object)
2021-10-14 20:30:40 +02:00
spec.csharp :
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- uid : MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
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name : SetData
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nameWithType : JsonTypeSafeGenericDataHolder.SetData
fullName : MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData
2021-10-14 20:30:40 +02:00
isExternal : true
- name : (
nameWithType : (
fullName : (
- uid : System.String
name : String
nameWithType : String
fullName : System.String
isExternal : true
- name : ', '
nameWithType : ', '
fullName : ', '
- uid : System.Object
name : Object
nameWithType : Object
fullName : System.Object
isExternal : true
- name : )
nameWithType : )
fullName : )
spec.vb :
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- uid : MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
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name : SetData
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nameWithType : JsonTypeSafeGenericDataHolder.SetData
fullName : MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData
2021-10-14 20:30:40 +02:00
isExternal : true
- name : (
nameWithType : (
fullName : (
- uid : System.String
name : String
nameWithType : String
fullName : System.String
isExternal : true
- name : ', '
nameWithType : ', '
fullName : ', '
- uid : System.Object
name : Object
nameWithType : Object
fullName : System.Object
isExternal : true
- name : )
nameWithType : )
fullName : )
2021-11-23 16:24:04 +01:00
- uid : MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
commentId : M:MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
parent : MLEM.Data.Json.JsonTypeSafeGenericDataHolder
2021-10-14 20:30:40 +02:00
isExternal : true
name : GetData<T>(String)
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nameWithType : JsonTypeSafeGenericDataHolder.GetData<T>(String)
fullName : MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData<T>(System.String)
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fullName.vb : MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData(Of T)(System.String)
2021-10-14 20:30:40 +02:00
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2021-11-23 16:24:04 +01:00
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2021-10-14 20:30:40 +02:00
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2021-11-23 16:24:04 +01:00
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2021-10-14 20:30:40 +02:00
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2021-11-23 16:24:04 +01:00
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2021-11-23 16:24:04 +01:00
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2021-10-14 20:30:40 +02:00
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2021-10-14 20:30:40 +02:00
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2021-10-14 20:30:40 +02:00
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2021-10-14 20:30:40 +02:00
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2021-11-23 16:24:04 +01:00
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2021-10-14 20:30:40 +02:00
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2021-11-23 16:24:04 +01:00
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fullName.vb : System.ValueTuple(Of T1, T2)
name.vb : (T1, T2)(Of T1, T2)
spec.csharp :
- uid : System.ValueTuple`2
name : (T1, T2)
nameWithType : (T1, T2)
fullName : System.ValueTuple
isExternal : true
- name : <
nameWithType : <
fullName : <
- name : T1
nameWithType : T1
fullName : T1
- name : ', '
nameWithType : ', '
fullName : ', '
- name : T2
nameWithType : T2
fullName : T2
- name : '>'
nameWithType : '>'
fullName : '>'
spec.vb :
- uid : System.ValueTuple`2
name : (T1, T2)
nameWithType : (T1, T2)
fullName : System.ValueTuple
isExternal : true
- name : '(Of '
nameWithType : '(Of '
fullName : '(Of '
- name : T1
nameWithType : T1
fullName : T1
- name : ', '
nameWithType : ', '
fullName : ', '
- name : T2
nameWithType : T2
fullName : T2
- name : )
nameWithType : )
fullName : )