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### YamlMime:ManagedReference
items :
- uid : TinyLife.SaveHandler
commentId : T:TinyLife.SaveHandler
id : SaveHandler
parent : TinyLife
children :
- TinyLife.SaveHandler.CreateSerializer(System.EventHandler{Newtonsoft.Json.Serialization.ErrorEventArgs})
- TinyLife.SaveHandler.CreateSerializerSettings(System.EventHandler{Newtonsoft.Json.Serialization.ErrorEventArgs})
- TinyLife.SaveHandler.GetGameDir
- TinyLife.SaveHandler.GetSaveDir(System.String)
- TinyLife.SaveHandler.GetSavesDir
- TinyLife.SaveHandler.OnGameLoaded
- TinyLife.SaveHandler.OnGameSaved
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- TinyLife.SaveHandler.OnSaveDataCreated
- TinyLife.SaveHandler.OnSaveDataLoaded
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- TinyLife.SaveHandler.OnSaveLoadError
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langs :
- csharp
- vb
name : SaveHandler
nameWithType : SaveHandler
fullName : TinyLife.SaveHandler
type : Class
source :
remote :
path : TinyLife/SaveHandler.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : SaveHandler
path : ../TinyLife/SaveHandler.cs
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startLine : 24
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assemblies :
- Tiny Life
namespace : TinyLife
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summary : A utility class used by the game for various actions and information related to saving and loading.
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example : [ ]
syntax :
content : public static class SaveHandler
content.vb : Public Module SaveHandler
inheritance :
- System.Object
inheritedMembers :
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
- uid : TinyLife.SaveHandler.OnGameSaved
commentId : E:TinyLife.SaveHandler.OnGameSaved
id : OnGameSaved
parent : TinyLife.SaveHandler
langs :
- csharp
- vb
name : OnGameSaved
nameWithType : SaveHandler.OnGameSaved
fullName : TinyLife.SaveHandler.OnGameSaved
type : Event
source :
remote :
path : TinyLife/SaveHandler.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : OnGameSaved
path : ../TinyLife/SaveHandler.cs
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startLine : 29
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assemblies :
- Tiny Life
namespace : TinyLife
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summary : An event that is raised before and after the game is saved.
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example : [ ]
syntax :
content : public static event Action<GameImpl, EventPhase> OnGameSaved
return :
type : System.Action{TinyLife.GameImpl,TinyLife.Mods.EventPhase}
content.vb : Public Shared Event OnGameSaved As Action(Of GameImpl, EventPhase)
- uid : TinyLife.SaveHandler.OnGameLoaded
commentId : E:TinyLife.SaveHandler.OnGameLoaded
id : OnGameLoaded
parent : TinyLife.SaveHandler
langs :
- csharp
- vb
name : OnGameLoaded
nameWithType : SaveHandler.OnGameLoaded
fullName : TinyLife.SaveHandler.OnGameLoaded
type : Event
source :
remote :
path : TinyLife/SaveHandler.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : OnGameLoaded
path : ../TinyLife/SaveHandler.cs
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startLine : 33
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assemblies :
- Tiny Life
namespace : TinyLife
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summary : An event that is raised before and after the game is loaded.
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example : [ ]
syntax :
content : public static event Action<GameImpl, EventPhase> OnGameLoaded
return :
type : System.Action{TinyLife.GameImpl,TinyLife.Mods.EventPhase}
content.vb : Public Shared Event OnGameLoaded As Action(Of GameImpl, EventPhase)
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- uid : TinyLife.SaveHandler.OnSaveDataCreated
commentId : E:TinyLife.SaveHandler.OnSaveDataCreated
id : OnSaveDataCreated
parent : TinyLife.SaveHandler
langs :
- csharp
- vb
name : OnSaveDataCreated
nameWithType : SaveHandler.OnSaveDataCreated
fullName : TinyLife.SaveHandler.OnSaveDataCreated
type : Event
source :
remote :
path : TinyLife/SaveHandler.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : OnSaveDataCreated
path : ../TinyLife/SaveHandler.cs
startLine : 37
assemblies :
- Tiny Life
namespace : TinyLife
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summary : An event that is raised when the game's <xref href="TinyLife.SaveHandler.SaveData" data-throw-if-not-resolved="false"></xref> is loaded.
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example : [ ]
syntax :
content : public static event Action<GameImpl, SaveHandler.SaveData> OnSaveDataCreated
return :
type : System.Action{TinyLife.GameImpl,TinyLife.SaveHandler.SaveData}
content.vb : Public Shared Event OnSaveDataCreated As Action(Of GameImpl, SaveHandler.SaveData)
- uid : TinyLife.SaveHandler.OnSaveDataLoaded
commentId : E:TinyLife.SaveHandler.OnSaveDataLoaded
id : OnSaveDataLoaded
parent : TinyLife.SaveHandler
langs :
- csharp
- vb
name : OnSaveDataLoaded
nameWithType : SaveHandler.OnSaveDataLoaded
fullName : TinyLife.SaveHandler.OnSaveDataLoaded
type : Event
source :
remote :
path : TinyLife/SaveHandler.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : OnSaveDataLoaded
path : ../TinyLife/SaveHandler.cs
startLine : 41
assemblies :
- Tiny Life
namespace : TinyLife
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summary : An event that is raised when the game's <xref href="TinyLife.SaveHandler.SaveData" data-throw-if-not-resolved="false"></xref> is saved.
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example : [ ]
syntax :
content : public static event Action<GameImpl, SaveHandler.SaveData> OnSaveDataLoaded
return :
type : System.Action{TinyLife.GameImpl,TinyLife.SaveHandler.SaveData}
content.vb : Public Shared Event OnSaveDataLoaded As Action(Of GameImpl, SaveHandler.SaveData)
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- uid : TinyLife.SaveHandler.OnSaveLoadError
commentId : E:TinyLife.SaveHandler.OnSaveLoadError
id : OnSaveLoadError
parent : TinyLife.SaveHandler
langs :
- csharp
- vb
name : OnSaveLoadError
nameWithType : SaveHandler.OnSaveLoadError
fullName : TinyLife.SaveHandler.OnSaveLoadError
type : Event
source :
remote :
path : TinyLife/SaveHandler.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : OnSaveLoadError
path : ../TinyLife/SaveHandler.cs
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startLine : 46
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assemblies :
- Tiny Life
namespace : TinyLife
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summary : >-
An event that is raised when a <xref href="Newtonsoft.Json.JsonSerializer" data-throw-if-not-resolved="false"></xref> or <xref href="Newtonsoft.Json.JsonSerializerSettings" data-throw-if-not-resolved="false"></xref> created in <xref href="TinyLife.SaveHandler.CreateSerializer(System.EventHandler%7bNewtonsoft.Json.Serialization.ErrorEventArgs%7d)" data-throw-if-not-resolved="false"></xref> or <xref href="TinyLife.SaveHandler.CreateSerializerSettings(System.EventHandler%7bNewtonsoft.Json.Serialization.ErrorEventArgs%7d)" data-throw-if-not-resolved="false"></xref> is used for serialization or deserialization, and an error occurs.
This event is a subscription to <xref href="Newtonsoft.Json.JsonSerializerSettings.Error" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
content : public static event EventHandler<(ErrorEventArgs, EventPhase)> OnSaveLoadError
return :
type : System.EventHandler{System.ValueTuple{Newtonsoft.Json.Serialization.ErrorEventArgs,TinyLife.Mods.EventPhase}}
content.vb : Public Shared Event OnSaveLoadError As EventHandler(Of (ErrorEventArgs, EventPhase))
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- uid : TinyLife.SaveHandler.GetGameDir
commentId : M:TinyLife.SaveHandler.GetGameDir
id : GetGameDir
parent : TinyLife.SaveHandler
langs :
- csharp
- vb
name : GetGameDir()
nameWithType : SaveHandler.GetGameDir()
fullName : TinyLife.SaveHandler.GetGameDir()
type : Method
source :
remote :
path : TinyLife/SaveHandler.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : GetGameDir
path : ../TinyLife/SaveHandler.cs
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startLine : 53
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assemblies :
- Tiny Life
namespace : TinyLife
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summary : >-
Returns a <xref href="System.IO.DirectoryInfo" data-throw-if-not-resolved="false"></xref> that points to the game's data directory.
For more information on where this directory is stored, see https://docs.tinylifegame.com/articles/game_dir.html.
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example : [ ]
syntax :
content : public static DirectoryInfo GetGameDir()
return :
type : System.IO.DirectoryInfo
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description : The game's data directory.
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content.vb : Public Shared Function GetGameDir() As DirectoryInfo
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overload : TinyLife.SaveHandler.GetGameDir*
- uid : TinyLife.SaveHandler.GetSavesDir
commentId : M:TinyLife.SaveHandler.GetSavesDir
id : GetSavesDir
parent : TinyLife.SaveHandler
langs :
- csharp
- vb
name : GetSavesDir()
nameWithType : SaveHandler.GetSavesDir()
fullName : TinyLife.SaveHandler.GetSavesDir()
type : Method
source :
remote :
path : TinyLife/SaveHandler.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : GetSavesDir
path : ../TinyLife/SaveHandler.cs
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startLine : 65
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assemblies :
- Tiny Life
namespace : TinyLife
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summary : >-
Returns a <xref href="System.IO.DirectoryInfo" data-throw-if-not-resolved="false"></xref> that points to the game's saves directory.
This method returns a subdirectory of <xref href="TinyLife.SaveHandler.GetGameDir" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
content : public static DirectoryInfo GetSavesDir()
return :
type : System.IO.DirectoryInfo
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description : The game's saves directory.
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content.vb : Public Shared Function GetSavesDir() As DirectoryInfo
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overload : TinyLife.SaveHandler.GetSavesDir*
- uid : TinyLife.SaveHandler.GetSaveDir(System.String)
commentId : M:TinyLife.SaveHandler.GetSaveDir(System.String)
id : GetSaveDir(System.String)
parent : TinyLife.SaveHandler
langs :
- csharp
- vb
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name : GetSaveDir(string)
nameWithType : SaveHandler.GetSaveDir(string)
fullName : TinyLife.SaveHandler.GetSaveDir(string)
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type : Method
source :
remote :
path : TinyLife/SaveHandler.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : GetSaveDir
path : ../TinyLife/SaveHandler.cs
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startLine : 75
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assemblies :
- Tiny Life
namespace : TinyLife
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summary : >-
Returns a <xref href="System.IO.DirectoryInfo" data-throw-if-not-resolved="false"></xref> that points to the directory that a save with the given <code class="paramref">name</code> is or would be stored in.
This method returns a subdirectory of <xref href="TinyLife.SaveHandler.GetSavesDir" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
content : public static DirectoryInfo GetSaveDir(string name)
parameters :
- id : name
type : System.String
description : ''
return :
type : System.IO.DirectoryInfo
description : The directory for the given save.
content.vb : Public Shared Function GetSaveDir(name As String) As DirectoryInfo
overload : TinyLife.SaveHandler.GetSaveDir*
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nameWithType.vb : SaveHandler.GetSaveDir(String)
fullName.vb : TinyLife.SaveHandler.GetSaveDir(String)
name.vb : GetSaveDir(String)
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- uid : TinyLife.SaveHandler.CreateSerializerSettings(System.EventHandler{Newtonsoft.Json.Serialization.ErrorEventArgs})
commentId : M:TinyLife.SaveHandler.CreateSerializerSettings(System.EventHandler{Newtonsoft.Json.Serialization.ErrorEventArgs})
id : CreateSerializerSettings(System.EventHandler{Newtonsoft.Json.Serialization.ErrorEventArgs})
parent : TinyLife.SaveHandler
langs :
- csharp
- vb
name : CreateSerializerSettings(EventHandler<ErrorEventArgs>)
nameWithType : SaveHandler.CreateSerializerSettings(EventHandler<ErrorEventArgs>)
fullName : TinyLife.SaveHandler.CreateSerializerSettings(System.EventHandler<Newtonsoft.Json.Serialization.ErrorEventArgs>)
type : Method
source :
remote :
path : TinyLife/SaveHandler.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : CreateSerializerSettings
path : ../TinyLife/SaveHandler.cs
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startLine : 85
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assemblies :
- Tiny Life
namespace : TinyLife
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summary : >-
Creates a new instance of <xref href="Newtonsoft.Json.JsonSerializerSettings" data-throw-if-not-resolved="false"></xref>, initialized to some default values for saving and loading <xref href="TinyLife.World.Map" data-throw-if-not-resolved="false"></xref> and, specifically, <xref href="TinyLife.Objects.MapObject" data-throw-if-not-resolved="false"></xref> instances.
Additionally, an <code class="paramref">errorHandler</code> can optionally be attached to determine what should happen when a serialization error occurs.
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example : [ ]
syntax :
content : public static JsonSerializerSettings CreateSerializerSettings(EventHandler<ErrorEventArgs> errorHandler)
parameters :
- id : errorHandler
type : System.EventHandler{Newtonsoft.Json.Serialization.ErrorEventArgs}
description : An optional error handler.
return :
type : Newtonsoft.Json.JsonSerializerSettings
description : A new instance of <xref href="Newtonsoft.Json.JsonSerializerSettings" data-throw-if-not-resolved="false"></xref> with some default values set.
content.vb : Public Shared Function CreateSerializerSettings(errorHandler As EventHandler(Of ErrorEventArgs)) As JsonSerializerSettings
overload : TinyLife.SaveHandler.CreateSerializerSettings*
nameWithType.vb : SaveHandler.CreateSerializerSettings(EventHandler(Of ErrorEventArgs))
fullName.vb : TinyLife.SaveHandler.CreateSerializerSettings(System.EventHandler(Of Newtonsoft.Json.Serialization.ErrorEventArgs))
name.vb : CreateSerializerSettings(EventHandler(Of ErrorEventArgs))
- uid : TinyLife.SaveHandler.CreateSerializer(System.EventHandler{Newtonsoft.Json.Serialization.ErrorEventArgs})
commentId : M:TinyLife.SaveHandler.CreateSerializer(System.EventHandler{Newtonsoft.Json.Serialization.ErrorEventArgs})
id : CreateSerializer(System.EventHandler{Newtonsoft.Json.Serialization.ErrorEventArgs})
parent : TinyLife.SaveHandler
langs :
- csharp
- vb
name : CreateSerializer(EventHandler<ErrorEventArgs>)
nameWithType : SaveHandler.CreateSerializer(EventHandler<ErrorEventArgs>)
fullName : TinyLife.SaveHandler.CreateSerializer(System.EventHandler<Newtonsoft.Json.Serialization.ErrorEventArgs>)
type : Method
source :
remote :
path : TinyLife/SaveHandler.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : CreateSerializer
path : ../TinyLife/SaveHandler.cs
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startLine : 109
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assemblies :
- Tiny Life
namespace : TinyLife
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summary : Creates a new <xref href="Newtonsoft.Json.JsonSerializer" data-throw-if-not-resolved="false"></xref> that uses the <xref href="Newtonsoft.Json.JsonSerializerSettings" data-throw-if-not-resolved="false"></xref> returned in <xref href="TinyLife.SaveHandler.CreateSerializerSettings(System.EventHandler%7bNewtonsoft.Json.Serialization.ErrorEventArgs%7d)" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
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content : public static JsonSerializer CreateSerializer(EventHandler<ErrorEventArgs> errorHandler = null)
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parameters :
- id : errorHandler
type : System.EventHandler{Newtonsoft.Json.Serialization.ErrorEventArgs}
description : An optional error handler.
return :
type : Newtonsoft.Json.JsonSerializer
description : A new <xref href="Newtonsoft.Json.JsonSerializer" data-throw-if-not-resolved="false"></xref> with some default values set.
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content.vb : Public Shared Function CreateSerializer(errorHandler As EventHandler(Of ErrorEventArgs) = Nothing) As JsonSerializer
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overload : TinyLife.SaveHandler.CreateSerializer*
nameWithType.vb : SaveHandler.CreateSerializer(EventHandler(Of ErrorEventArgs))
fullName.vb : TinyLife.SaveHandler.CreateSerializer(System.EventHandler(Of Newtonsoft.Json.Serialization.ErrorEventArgs))
name.vb : CreateSerializer(EventHandler(Of ErrorEventArgs))
references :
- uid : TinyLife
commentId : N : TinyLife
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href : TinyLife.html
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name : TinyLife
nameWithType : TinyLife
fullName : TinyLife
- uid : System.Object
commentId : T:System.Object
parent : System
isExternal : true
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href : https://learn.microsoft.com/dotnet/api/system.object
name : object
nameWithType : object
fullName : object
nameWithType.vb : Object
fullName.vb : Object
name.vb : Object
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commentId : M:System.Object.Equals(System.Object)
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isExternal : true
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href : https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
name : Equals(object)
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fullName : object.Equals(object)
nameWithType.vb : Object.Equals(Object)
fullName.vb : Object.Equals(Object)
name.vb : Equals(Object)
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href : https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
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commentId : M:System.Object.Equals(System.Object,System.Object)
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href : https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
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