TinyLifeWeb/docs/api/TinyLife.Objects.Chimney.yml

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### YamlMime:ManagedReference
items:
- uid: TinyLife.Objects.Chimney
commentId: T:TinyLife.Objects.Chimney
id: Chimney
parent: TinyLife.Objects
children:
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- TinyLife.Objects.Chimney.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)
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- TinyLife.Objects.Chimney.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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langs:
- csharp
- vb
name: Chimney
nameWithType: Chimney
fullName: TinyLife.Objects.Chimney
type: Class
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source:
remote:
path: TinyLife/Objects/Chimney.cs
branch: 0.43.8-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Chimney
path: ../TinyLife/Objects/Chimney.cs
startLine: 12
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: A <xref href="TinyLife.Objects.Furniture" data-throw-if-not-resolved="false"></xref> item that additionally emits smoke particles automatically if there are any <xref href="TinyLife.Objects.Fireplace" data-throw-if-not-resolved="false"></xref> objects in the room below it that are currently enabled (<xref href="TinyLife.Objects.LightFurniture.IsDisabled" data-throw-if-not-resolved="false"></xref>).
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example: []
syntax:
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content: 'public class Chimney : Furniture, IGenericDataHolder, IUpdatingObject'
content.vb: Public Class Chimney Inherits Furniture Implements IGenericDataHolder, IUpdatingObject
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inheritance:
- System.Object
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- TinyLife.Objects.MapObject
- TinyLife.Objects.Furniture
implements:
- MLEM.Misc.IGenericDataHolder
- TinyLife.Objects.IUpdatingObject
inheritedMembers:
- TinyLife.Objects.Furniture.Random
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- TinyLife.Objects.Furniture.OnFurnitureTypeConstructed
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- TinyLife.Objects.Furniture.OnGetDescription
- TinyLife.Objects.Furniture.OnSetCreator
- TinyLife.Objects.Furniture.OnGetDirty
- TinyLife.Objects.Furniture.OnDirty
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- TinyLife.Objects.Furniture.OnAppliedUpgrade
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- TinyLife.Objects.Furniture.DisplayName
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- TinyLife.Objects.Furniture.ParentInfo
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- TinyLife.Objects.Furniture.Visibility
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- TinyLife.Objects.Furniture.Type
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- TinyLife.Objects.Furniture.AppliedUpgrades
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- TinyLife.Objects.Furniture.Rotation
- TinyLife.Objects.Furniture.ParentFurniture
- TinyLife.Objects.Furniture.ParentObjectSpot
- TinyLife.Objects.Furniture.Colors
- TinyLife.Objects.Furniture.Area
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- TinyLife.Objects.Furniture.CoveredTiles
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- TinyLife.Objects.Furniture.DevaluedThroughUse
- TinyLife.Objects.Furniture.AreUtilitiesDisabled
- TinyLife.Objects.Furniture.IsStatic
- TinyLife.Objects.Furniture.CreatorId
- TinyLife.Objects.Furniture.Quality
- TinyLife.Objects.Furniture.CanBeDirty
- TinyLife.Objects.Furniture.Dirty
- TinyLife.Objects.Furniture.CustomPrice
- TinyLife.Objects.Furniture.Creator
- TinyLife.Objects.Furniture.AttachedWall
- TinyLife.Objects.Furniture.HideFromDraw
- TinyLife.Objects.Furniture.VisualRotation
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- TinyLife.Objects.Furniture.ParentObjectSpotId
- TinyLife.Objects.Furniture.ParentFurnitureId
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- TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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- TinyLife.Objects.Furniture.Validate
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- TinyLife.Objects.Furniture.Intersects(MLEM.Maths.RectangleF)
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- TinyLife.Objects.Furniture.GetCategories(TinyLife.Objects.PersonLike)
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- TinyLife.Objects.Furniture.OnAdded
- TinyLife.Objects.Furniture.OnRemoved
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- TinyLife.Objects.Furniture.GetAiPriority(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.Furniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
- TinyLife.Objects.Furniture.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
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- TinyLife.Objects.Furniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
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- TinyLife.Objects.Furniture.GetFreeActionSpotInfos(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.Furniture.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
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- TinyLife.Objects.Furniture.GetDebugLines(TinyLife.GameImpl,System.Collections.Generic.List{System.String})
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- TinyLife.Objects.Furniture.GetEfficiencyModifier(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single)
- TinyLife.Objects.Furniture.GetRestoreNeedModifier(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType)
- TinyLife.Objects.Furniture.OnRandomQuality(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Random,System.Boolean,System.Collections.Generic.Dictionary{TinyLife.Skills.Quality,System.Single})
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- TinyLife.Objects.Furniture.IsFreeSpot(Microsoft.Xna.Framework.Point)
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- TinyLife.Objects.Furniture.ResetToStatic(System.Boolean,System.Boolean)
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- TinyLife.Objects.Furniture.ModifyActionCategories(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Collections.Generic.List{System.String})
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- TinyLife.Objects.Furniture.MoveToMap(TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single})
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- TinyLife.Objects.Furniture.OnPositionChanged(Microsoft.Xna.Framework.Vector2,System.Single)
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- TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Maths.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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- TinyLife.Objects.Furniture.GetPrice
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- TinyLife.Objects.Furniture.GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
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- TinyLife.Objects.Furniture.GetDecorativeRating(TinyLife.World.Room)
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- TinyLife.Objects.Furniture.GetDirty(TinyLife.Objects.PersonLike,System.TimeSpan)
- TinyLife.Objects.Furniture.SetCreator(TinyLife.Objects.PersonLike,System.Boolean)
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- TinyLife.Objects.Furniture.OnPlacedInBuildMode(TinyLife.Tools.FurniturePlacer,System.Boolean)
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- TinyLife.Objects.Furniture.GetWallsInTheWay``1(Microsoft.Xna.Framework.Vector2,System.Single,MLEM.Maths.Direction2,System.Single,System.Collections.Generic.ICollection{TinyLife.Objects.WallLike})
- TinyLife.Objects.Furniture.GetRoofingInTheWay(Microsoft.Xna.Framework.Vector2,System.Int32,MLEM.Maths.Direction2,System.Single,System.Collections.Generic.ICollection{TinyLife.World.Roof})
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- TinyLife.Objects.Furniture.GetAppliedUpgrade(TinyLife.Objects.Upgrade)
- TinyLife.Objects.Furniture.ApplyUpgrade(TinyLife.Objects.AppliedUpgrade)
- TinyLife.Objects.Furniture.HasFullUpgrade(TinyLife.Objects.Upgrade)
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- TinyLife.Objects.Furniture.OnNeighborChanged(TinyLife.Objects.Furniture)
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- TinyLife.Objects.Furniture.DrawUi(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Ui.Elements.Element,System.Single,System.Int32[])
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- TinyLife.Objects.Furniture.GetOccupants(TinyLife.Objects.ObjectCategory,System.Boolean)
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- TinyLife.Objects.Furniture.GetFreeActionSpots(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetFreeActionSpot(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.Furniture.GetActionSpotInfo(TinyLife.Objects.PersonLike,TinyLife.Objects.ActionSpot,MLEM.Maths.Direction2)
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- TinyLife.Objects.Furniture.GetFreeObjectSpot(TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2})
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- TinyLife.Objects.Furniture.GetFreeObjectSpots(TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2})
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- TinyLife.Objects.Furniture.SetParent(TinyLife.Objects.Furniture,TinyLife.Objects.ObjectSpot)
- TinyLife.Objects.Furniture.UnlinkParentsAndChildren
- TinyLife.Objects.Furniture.RemoveAndUnlink
- TinyLife.Objects.Furniture.GetChildren``1
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- TinyLife.Objects.Furniture.AddChild``1(TinyLife.Objects.FurnitureType,MLEM.Maths.Direction2,System.Int32[],System.Nullable{System.Guid},System.Nullable{Microsoft.Xna.Framework.Vector2})
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- TinyLife.Objects.Furniture.AddChild(TinyLife.Objects.Furniture,System.Nullable{MLEM.Maths.Direction2},System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.SetChild``1(TinyLife.Objects.ObjectSpot,TinyLife.Objects.FurnitureType,System.Nullable{MLEM.Maths.Direction2},System.Int32[],System.Nullable{System.Guid})
- TinyLife.Objects.Furniture.SetChild(TinyLife.Objects.ObjectSpot,TinyLife.Objects.Furniture,System.Nullable{MLEM.Maths.Direction2})
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- TinyLife.Objects.Furniture.RemoveChild(TinyLife.Objects.Furniture)
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- TinyLife.Objects.Furniture.NotifyNeighbors
- TinyLife.Objects.Furniture.SetNewId(System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture})
- TinyLife.Objects.MapObject.PersonRotationOrder
- TinyLife.Objects.MapObject.OnCreated
- TinyLife.Objects.MapObject.OnValidated
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- TinyLife.Objects.MapObject.OnValidatedEarly
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- TinyLife.Objects.MapObject.OnEventsAttachable
- TinyLife.Objects.MapObject.OnDraw
- TinyLife.Objects.MapObject.OnUpdate
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- TinyLife.Objects.MapObject.OnGetHoverInfo
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- TinyLife.Objects.MapObject.OnGetDebugLines
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- TinyLife.Objects.MapObject.Position
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- TinyLife.Objects.MapObject.Floor
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- TinyLife.Objects.MapObject.Id
- TinyLife.Objects.MapObject.Map
- TinyLife.Objects.MapObject.CurrentLot
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- TinyLife.Objects.MapObject.CurrentRoom
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- TinyLife.Objects.MapObject.IsInWorld
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- TinyLife.Objects.MapObject.HoldingPerson
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- TinyLife.Objects.MapObject.ValidateEarly
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- TinyLife.Objects.MapObject.OnCameraRotationChanged(MLEM.Maths.Direction2,MLEM.Maths.Direction2)
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- TinyLife.Objects.MapObject.OnCurrentGameMapChanged(TinyLife.World.Map,TinyLife.World.Map)
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- TinyLife.Objects.MapObject.GetPathCostModifier(Microsoft.Xna.Framework.Point)
- TinyLife.Objects.MapObject.GetFreeActionSpotInfo(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.MapObject.SetMapAndValidate(TinyLife.World.Map)
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- TinyLife.Objects.MapObject.HasCategory(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.MapObject.DoDraw(Microsoft.Xna.Framework.GameTime,System.Object,System.Nullable{Microsoft.Xna.Framework.Color},System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
- TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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- TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,System.Object,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Point,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean,TinyLife.Objects.ParentInfo,System.Single,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Boolean)
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- TinyLife.Objects.MapObject.GetModCategory(System.String)
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Objects.Chimney.TinyLife.Utilities.Extensions.JsonCopy``1
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- uid: TinyLife.Objects.Chimney.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)
commentId: M:TinyLife.Objects.Chimney.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)
id: '#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)'
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parent: TinyLife.Objects.Chimney
langs:
- csharp
- vb
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name: Chimney(Guid, FurnitureType, int[], Map, Vector2, float)
nameWithType: Chimney.Chimney(Guid, FurnitureType, int[], Map, Vector2, float)
fullName: TinyLife.Objects.Chimney.Chimney(System.Guid, TinyLife.Objects.FurnitureType, int[], TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, float)
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type: Constructor
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source:
remote:
path: TinyLife/Objects/Chimney.cs
branch: 0.43.8-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Objects/Chimney.cs
startLine: 15
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
Creates a new furniture instance.
By default, this is done using <xref href="TinyLife.Objects.FurnitureType.Construct%60%601(System.Int32%5b%5d%2cTinyLife.World.Map%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Single%2cSystem.Nullable%7bSystem.Guid%7d)" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
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content: public Chimney(Guid id, FurnitureType type, int[] colors, Map map, Vector2 pos, float floor)
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parameters:
- id: id
type: System.Guid
description: The id to apply to the created furniture instance
- id: type
type: TinyLife.Objects.FurnitureType
description: The type to create an instance of
- id: colors
type: System.Int32[]
description: The colors to apply to the furniture
- id: map
type: TinyLife.World.Map
description: The map to create the furniture on
- id: pos
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type: Microsoft.Xna.Framework.Vector2
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description: The position that the furniture should have
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- id: floor
type: System.Single
description: The floor that this object is on.
content.vb: Public Sub New(id As Guid, type As FurnitureType, colors As Integer(), map As Map, pos As Vector2, floor As Single)
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overload: TinyLife.Objects.Chimney.#ctor*
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nameWithType.vb: Chimney.New(Guid, FurnitureType, Integer(), Map, Vector2, Single)
fullName.vb: TinyLife.Objects.Chimney.New(System.Guid, TinyLife.Objects.FurnitureType, Integer(), TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, Single)
name.vb: New(Guid, FurnitureType, Integer(), Map, Vector2, Single)
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- uid: TinyLife.Objects.Chimney.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Objects.Chimney.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id: Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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parent: TinyLife.Objects.Chimney
langs:
- csharp
- vb
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name: Update(GameTime, TimeSpan, float)
nameWithType: Chimney.Update(GameTime, TimeSpan, float)
fullName: TinyLife.Objects.Chimney.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
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type: Method
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source:
remote:
path: TinyLife/Objects/Chimney.cs
branch: 0.43.8-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Update
path: ../TinyLife/Objects/Chimney.cs
startLine: 18
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
The update method, which is called every update frame by the underlying <xref href="TinyLife.World.Map" data-throw-if-not-resolved="false"></xref>, as well as additional places like the <xref href="TinyLife.World.Household.FurnitureStorage" data-throw-if-not-resolved="false"></xref>. Because of this, some actions might only want to be invoked if an object <xref href="TinyLife.Objects.MapObject.IsInWorld" data-throw-if-not-resolved="false"></xref>.
To call this method while invoking all required events, use <xref href="TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
content: public void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier)
parameters:
- id: time
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type: Microsoft.Xna.Framework.GameTime
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description: The game's time
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- id: passedInGame
type: System.TimeSpan
description: The amount of time that has passed since the last call
- id: speedMultiplier
type: System.Single
description: The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
content.vb: Public Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
overload: TinyLife.Objects.Chimney.Update*
implements:
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- TinyLife.Objects.IUpdatingObject.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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nameWithType.vb: Chimney.Update(GameTime, TimeSpan, Single)
fullName.vb: TinyLife.Objects.Chimney.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb: Update(GameTime, TimeSpan, Single)
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references:
- uid: TinyLife.Objects.Furniture
commentId: T:TinyLife.Objects.Furniture
parent: TinyLife.Objects
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href: TinyLife.Objects.Furniture.html
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name: Furniture
nameWithType: Furniture
fullName: TinyLife.Objects.Furniture
- uid: TinyLife.Objects.Fireplace
commentId: T:TinyLife.Objects.Fireplace
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href: TinyLife.Objects.Fireplace.html
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name: Fireplace
nameWithType: Fireplace
fullName: TinyLife.Objects.Fireplace
- uid: TinyLife.Objects.LightFurniture.IsDisabled
commentId: F:TinyLife.Objects.LightFurniture.IsDisabled
parent: TinyLife.Objects.LightFurniture
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href: TinyLife.Objects.LightFurniture.html#TinyLife_Objects_LightFurniture_IsDisabled
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name: IsDisabled
nameWithType: LightFurniture.IsDisabled
fullName: TinyLife.Objects.LightFurniture.IsDisabled
- uid: TinyLife.Objects
commentId: N:TinyLife.Objects
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href: TinyLife.html
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name: TinyLife.Objects
nameWithType: TinyLife.Objects
fullName: TinyLife.Objects
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spec.csharp:
- uid: TinyLife
name: TinyLife
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href: TinyLife.html
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- name: .
- uid: TinyLife.Objects
name: Objects
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href: TinyLife.Objects.html
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spec.vb:
- uid: TinyLife
name: TinyLife
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href: TinyLife.html
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2022-05-24 13:36:05 +02:00
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2024-07-26 12:47:59 +02:00
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2022-05-24 13:36:05 +02:00
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2024-07-26 12:47:59 +02:00
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2022-05-24 13:36:05 +02:00
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2024-07-26 12:47:59 +02:00
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2022-05-24 13:36:05 +02:00
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2024-07-26 12:47:59 +02:00
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2022-05-24 13:36:05 +02:00
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2024-07-26 12:47:59 +02:00
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2022-05-24 13:36:05 +02:00
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2024-07-26 12:47:59 +02:00
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2022-05-24 13:36:05 +02:00
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2022-05-24 13:36:05 +02:00
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2024-06-09 17:05:30 +02:00
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2022-05-24 13:36:05 +02:00
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2024-06-09 17:05:30 +02:00
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2022-05-24 13:36:05 +02:00
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2024-06-09 17:05:30 +02:00
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2022-05-24 13:36:05 +02:00
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2024-06-09 17:05:30 +02:00
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2022-05-24 13:36:05 +02:00
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2024-06-09 17:05:30 +02:00
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2022-05-24 13:36:05 +02:00
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2024-01-07 16:53:47 +01:00
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2022-05-24 13:36:05 +02:00
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2024-01-07 16:53:47 +01:00
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2022-05-24 13:36:05 +02:00
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2022-05-24 13:36:05 +02:00
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2024-01-07 16:53:47 +01:00
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2024-06-09 17:05:30 +02:00
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2022-05-24 13:36:05 +02:00
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2024-06-09 17:05:30 +02:00
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2022-05-24 13:36:05 +02:00
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2024-06-09 17:05:30 +02:00
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2022-05-24 13:36:05 +02:00
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2024-06-09 17:05:30 +02:00
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2024-06-09 17:05:30 +02:00
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2022-05-24 13:36:05 +02:00
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2024-06-09 17:05:30 +02:00
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2022-05-24 13:36:05 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-05-24 13:36:05 +02:00
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2024-01-07 16:53:47 +01:00
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2024-01-07 16:53:47 +01:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-05-24 13:36:05 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2024-07-09 18:54:47 +02:00
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2023-03-30 18:07:55 +02:00
- name: ','
- name: " "
2022-05-24 13:36:05 +02:00
- uid: TinyLife.Objects.ObjectCategory
name: ObjectCategory
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.ObjectCategory.html
2022-05-24 13:36:05 +02:00
- name: )
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commentId: M:TinyLife.Objects.Furniture.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
parent: TinyLife.Objects.Furniture
isExternal: true
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_GetHoverInfo_MLEM_Ui_Elements_Tooltip_
2022-05-24 13:36:05 +02:00
name: GetHoverInfo(Tooltip)
nameWithType: Furniture.GetHoverInfo(Tooltip)
fullName: TinyLife.Objects.Furniture.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
spec.csharp:
- uid: TinyLife.Objects.Furniture.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
name: GetHoverInfo
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_GetHoverInfo_MLEM_Ui_Elements_Tooltip_
2022-05-24 13:36:05 +02:00
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name: GetHoverInfo
2024-01-07 16:53:47 +01:00
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2022-05-24 13:36:05 +02:00
- name: (
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2024-04-14 17:55:54 +02:00
- uid: TinyLife.Objects.Furniture.GetDebugLines(TinyLife.GameImpl,System.Collections.Generic.List{System.String})
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parent: TinyLife.Objects.Furniture
isExternal: true
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_GetDebugLines_TinyLife_GameImpl_System_Collections_Generic_List_System_String__
name: GetDebugLines(GameImpl, List<string>)
nameWithType: Furniture.GetDebugLines(GameImpl, List<string>)
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nameWithType.vb: Furniture.GetDebugLines(GameImpl, List(Of String))
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name.vb: GetDebugLines(GameImpl, List(Of String))
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name: List
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2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.Furniture.GetEfficiencyModifier(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single)
commentId: M:TinyLife.Objects.Furniture.GetEfficiencyModifier(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single)
2022-07-04 16:50:43 +02:00
parent: TinyLife.Objects.Furniture
isExternal: true
2024-06-09 17:05:30 +02:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_GetEfficiencyModifier_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionInfo_System_Boolean_TinyLife_Skills_SkillType_System_Single_
name: GetEfficiencyModifier(PersonLike, ActionInfo, bool, SkillType, float)
nameWithType: Furniture.GetEfficiencyModifier(PersonLike, ActionInfo, bool, SkillType, float)
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name.vb: GetEfficiencyModifier(PersonLike, ActionInfo, Boolean, SkillType, Single)
2022-07-04 16:50:43 +02:00
spec.csharp:
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.Furniture.GetEfficiencyModifier(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single)
2022-07-04 16:50:43 +02:00
name: GetEfficiencyModifier
2024-06-09 17:05:30 +02:00
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2022-07-04 16:50:43 +02:00
- name: (
2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2024-06-09 17:05:30 +02:00
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2022-07-04 16:50:43 +02:00
name: GetEfficiencyModifier
2024-06-09 17:05:30 +02:00
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2022-07-04 16:50:43 +02:00
- name: (
2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.Furniture.GetRestoreNeedModifier(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType)
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2022-07-04 16:50:43 +02:00
parent: TinyLife.Objects.Furniture
isExternal: true
2024-06-09 17:05:30 +02:00
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name: GetRestoreNeedModifier(PersonLike, ActionInfo, bool, NeedType)
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name.vb: GetRestoreNeedModifier(PersonLike, ActionInfo, Boolean, NeedType)
2022-07-04 16:50:43 +02:00
spec.csharp:
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.Furniture.GetRestoreNeedModifier(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType)
2022-07-04 16:50:43 +02:00
name: GetRestoreNeedModifier
2024-06-09 17:05:30 +02:00
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2022-07-04 16:50:43 +02:00
- name: (
2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2022-07-04 16:50:43 +02:00
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spec.vb:
2024-06-09 17:05:30 +02:00
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2022-07-04 16:50:43 +02:00
name: GetRestoreNeedModifier
2024-06-09 17:05:30 +02:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_GetRestoreNeedModifier_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionInfo_System_Boolean_TinyLife_NeedType_
2022-07-04 16:50:43 +02:00
- name: (
2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2024-01-07 16:53:47 +01:00
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2022-07-04 16:50:43 +02:00
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2024-06-09 17:05:30 +02:00
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2024-02-02 18:13:42 +01:00
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2024-06-09 17:05:30 +02:00
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name.vb: OnRandomQuality(PersonLike, ActionInfo, Boolean, SkillType, Random, Boolean, Dictionary(Of Quality, Single))
2024-02-02 18:13:42 +01:00
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2024-06-09 17:05:30 +02:00
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2024-02-02 18:13:42 +01:00
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2024-06-09 17:05:30 +02:00
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2024-02-02 18:13:42 +01:00
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2024-06-09 17:05:30 +02:00
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2024-06-09 17:05:30 +02:00
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2024-02-02 18:13:42 +01:00
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2024-06-09 17:05:30 +02:00
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2024-02-02 18:13:42 +01:00
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2024-06-09 17:05:30 +02:00
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2022-12-20 13:25:03 +01:00
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2024-01-07 16:53:47 +01:00
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2022-12-20 13:25:03 +01:00
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2024-01-07 16:53:47 +01:00
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2022-12-20 13:25:03 +01:00
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2024-01-07 16:53:47 +01:00
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2022-12-20 13:25:03 +01:00
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2023-01-19 11:28:13 +01:00
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2024-01-07 16:53:47 +01:00
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2023-08-15 13:17:22 +02:00
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fullName.vb: TinyLife.Objects.Furniture.ResetToStatic(Boolean, Boolean)
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2023-01-19 11:28:13 +01:00
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2023-08-15 13:17:22 +02:00
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2023-01-19 11:28:13 +01:00
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2024-01-07 16:53:47 +01:00
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2023-01-19 11:28:13 +01:00
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2023-08-15 13:17:22 +02:00
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2023-01-19 11:28:13 +01:00
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2022-05-24 13:36:05 +02:00
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2023-03-30 18:07:55 +02:00
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2024-07-26 12:47:59 +02:00
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2023-11-18 12:57:05 +01:00
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2024-07-26 12:47:59 +02:00
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2023-10-11 16:05:32 +02:00
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2024-07-26 12:47:59 +02:00
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2023-10-11 16:05:32 +02:00
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2023-10-11 16:05:32 +02:00
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2023-10-11 16:05:32 +02:00
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2024-01-07 16:53:47 +01:00
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2023-10-11 16:05:32 +02:00
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2024-07-26 12:47:59 +02:00
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2023-10-11 16:05:32 +02:00
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2024-07-26 12:47:59 +02:00
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2023-10-11 16:05:32 +02:00
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2024-07-26 12:47:59 +02:00
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2023-10-11 16:05:32 +02:00
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2023-11-18 12:57:05 +01:00
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2024-01-07 16:53:47 +01:00
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2024-02-02 18:13:42 +01:00
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2022-05-24 13:36:05 +02:00
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2024-01-07 16:53:47 +01:00
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2022-05-24 13:36:05 +02:00
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2024-01-07 16:53:47 +01:00
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2022-05-24 13:36:05 +02:00
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2024-01-07 16:53:47 +01:00
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2022-05-24 13:36:05 +02:00
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2024-01-07 16:53:47 +01:00
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2022-05-24 13:36:05 +02:00
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2022-05-24 13:36:05 +02:00
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2022-09-05 14:19:42 +02:00
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2022-05-24 13:36:05 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-05-24 13:36:05 +02:00
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2022-09-05 14:19:42 +02:00
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2022-05-24 13:36:05 +02:00
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2024-01-07 16:53:47 +01:00
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2022-05-24 13:36:05 +02:00
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2023-03-30 18:07:55 +02:00
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2022-09-05 14:19:42 +02:00
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2022-05-24 13:36:05 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-05-24 13:36:05 +02:00
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2024-01-07 16:53:47 +01:00
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2024-06-09 17:05:30 +02:00
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2024-06-09 17:05:30 +02:00
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2022-05-24 13:36:05 +02:00
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2024-06-09 17:05:30 +02:00
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2024-07-26 12:47:59 +02:00
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