TinyLifeWeb/docs/api/TinyLife.Emotions.EmotionModifier.Instance.yml

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### YamlMime:ManagedReference
items:
- uid: TinyLife.Emotions.EmotionModifier.Instance
commentId: T:TinyLife.Emotions.EmotionModifier.Instance
id: EmotionModifier.Instance
parent: TinyLife.Emotions
children:
- TinyLife.Emotions.EmotionModifier.Instance.Amount
- TinyLife.Emotions.EmotionModifier.Instance.PassTime(System.TimeSpan)
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- TinyLife.Emotions.EmotionModifier.Instance.Person
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- TinyLife.Emotions.EmotionModifier.Instance.Source
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- TinyLife.Emotions.EmotionModifier.Instance.Time
- TinyLife.Emotions.EmotionModifier.Instance.TotalTime
- TinyLife.Emotions.EmotionModifier.Instance.Type
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- TinyLife.Emotions.EmotionModifier.Instance.Validate(TinyLife.Objects.PersonLike)
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langs:
- csharp
- vb
name: EmotionModifier.Instance
nameWithType: EmotionModifier.Instance
fullName: TinyLife.Emotions.EmotionModifier.Instance
type: Class
source:
remote:
path: TinyLife/Emotions/EmotionModifier.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Instance
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path: ../TinyLife/Emotions/EmotionModifier.cs
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startLine: 486
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assemblies:
- Tiny Life
namespace: TinyLife.Emotions
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summary: >-
This class represents an applied instance of a <xref href="TinyLife.Emotions.EmotionModifier" data-throw-if-not-resolved="false"></xref>.
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It is used by <xref href="TinyLife.Objects.PersonLike.AddEmotion(TinyLife.Emotions.EmotionModifier%2cSystem.Int32%2cSystem.TimeSpan%2cTinyLife.Emotions.IEmotionSource%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
content: >-
[DataContract]
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public class EmotionModifier.Instance
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content.vb: >-
<DataContract>
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Public Class EmotionModifier.Instance
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inheritance:
- System.Object
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Emotions.EmotionModifier.Instance.TinyLife.Utilities.Extensions.JsonCopy``1
attributes:
- type: System.Runtime.Serialization.DataContractAttribute
ctor: System.Runtime.Serialization.DataContractAttribute.#ctor
arguments: []
- uid: TinyLife.Emotions.EmotionModifier.Instance.Type
commentId: F:TinyLife.Emotions.EmotionModifier.Instance.Type
id: Type
parent: TinyLife.Emotions.EmotionModifier.Instance
langs:
- csharp
- vb
name: Type
nameWithType: EmotionModifier.Instance.Type
fullName: TinyLife.Emotions.EmotionModifier.Instance.Type
type: Field
source:
remote:
path: TinyLife/Emotions/EmotionModifier.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Type
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path: ../TinyLife/Emotions/EmotionModifier.cs
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startLine: 493
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assemblies:
- Tiny Life
namespace: TinyLife.Emotions
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summary: The emotion modifier that this instance contains
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example: []
syntax:
content: >-
[DataMember]
public readonly EmotionModifier Type
return:
type: TinyLife.Emotions.EmotionModifier
content.vb: >-
<DataMember>
Public ReadOnly Type As EmotionModifier
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Emotions.EmotionModifier.Instance.Amount
commentId: F:TinyLife.Emotions.EmotionModifier.Instance.Amount
id: Amount
parent: TinyLife.Emotions.EmotionModifier.Instance
langs:
- csharp
- vb
name: Amount
nameWithType: EmotionModifier.Instance.Amount
fullName: TinyLife.Emotions.EmotionModifier.Instance.Amount
type: Field
source:
remote:
path: TinyLife/Emotions/EmotionModifier.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Amount
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path: ../TinyLife/Emotions/EmotionModifier.cs
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startLine: 498
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assemblies:
- Tiny Life
namespace: TinyLife.Emotions
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summary: The amount that this emotion modifier's <xref href="TinyLife.Emotions.EmotionModifier.Instance.Type" data-throw-if-not-resolved="false"></xref> has
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example: []
syntax:
content: >-
[DataMember]
public readonly int Amount
return:
type: System.Int32
content.vb: >-
<DataMember>
Public ReadOnly Amount As Integer
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Emotions.EmotionModifier.Instance.TotalTime
commentId: F:TinyLife.Emotions.EmotionModifier.Instance.TotalTime
id: TotalTime
parent: TinyLife.Emotions.EmotionModifier.Instance
langs:
- csharp
- vb
name: TotalTime
nameWithType: EmotionModifier.Instance.TotalTime
fullName: TinyLife.Emotions.EmotionModifier.Instance.TotalTime
type: Field
source:
remote:
path: TinyLife/Emotions/EmotionModifier.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: TotalTime
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path: ../TinyLife/Emotions/EmotionModifier.cs
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startLine: 503
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assemblies:
- Tiny Life
namespace: TinyLife.Emotions
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summary: The total amount of in-game time that this emotion modifier lasts for
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example: []
syntax:
content: >-
[DataMember]
public readonly TimeSpan TotalTime
return:
type: System.TimeSpan
content.vb: >-
<DataMember>
Public ReadOnly TotalTime As TimeSpan
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Emotions.EmotionModifier.Instance.Time
commentId: P:TinyLife.Emotions.EmotionModifier.Instance.Time
id: Time
parent: TinyLife.Emotions.EmotionModifier.Instance
langs:
- csharp
- vb
name: Time
nameWithType: EmotionModifier.Instance.Time
fullName: TinyLife.Emotions.EmotionModifier.Instance.Time
type: Property
source:
remote:
path: TinyLife/Emotions/EmotionModifier.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Time
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path: ../TinyLife/Emotions/EmotionModifier.cs
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startLine: 508
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assemblies:
- Tiny Life
namespace: TinyLife.Emotions
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summary: The amount of in-game time remaining of this modifier, out of <xref href="TinyLife.Emotions.EmotionModifier.Instance.TotalTime" data-throw-if-not-resolved="false"></xref>
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example: []
syntax:
content: >-
[DataMember]
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public TimeSpan Time { get; protected set; }
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parameters: []
return:
type: System.TimeSpan
content.vb: >-
<DataMember>
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Public Property Time As TimeSpan
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overload: TinyLife.Emotions.EmotionModifier.Instance.Time*
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
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- uid: TinyLife.Emotions.EmotionModifier.Instance.Person
commentId: P:TinyLife.Emotions.EmotionModifier.Instance.Person
id: Person
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parent: TinyLife.Emotions.EmotionModifier.Instance
langs:
- csharp
- vb
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name: Person
nameWithType: EmotionModifier.Instance.Person
fullName: TinyLife.Emotions.EmotionModifier.Instance.Person
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type: Property
source:
remote:
path: TinyLife/Emotions/EmotionModifier.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Person
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path: ../TinyLife/Emotions/EmotionModifier.cs
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startLine: 513
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assemblies:
- Tiny Life
namespace: TinyLife.Emotions
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summary: The person that is currently experiencing this emotion.
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example: []
syntax:
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content: public PersonLike Person { get; protected set; }
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parameters: []
return:
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type: TinyLife.Objects.PersonLike
content.vb: Public Property Person As PersonLike
overload: TinyLife.Emotions.EmotionModifier.Instance.Person*
- uid: TinyLife.Emotions.EmotionModifier.Instance.Source
commentId: P:TinyLife.Emotions.EmotionModifier.Instance.Source
id: Source
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parent: TinyLife.Emotions.EmotionModifier.Instance
langs:
- csharp
- vb
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name: Source
nameWithType: EmotionModifier.Instance.Source
fullName: TinyLife.Emotions.EmotionModifier.Instance.Source
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type: Property
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source:
remote:
path: TinyLife/Emotions/EmotionModifier.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Source
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path: ../TinyLife/Emotions/EmotionModifier.cs
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startLine: 518
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assemblies:
- Tiny Life
namespace: TinyLife.Emotions
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summary: >-
The <xref href="TinyLife.Emotions.IEmotionSource" data-throw-if-not-resolved="false"></xref> that caused this emotion modifier to occur.
If there is no source, null is returned.
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example: []
syntax:
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content: public IEmotionSource Source { get; }
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parameters: []
return:
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type: TinyLife.Emotions.IEmotionSource
content.vb: Public ReadOnly Property Source As IEmotionSource
overload: TinyLife.Emotions.EmotionModifier.Instance.Source*
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- uid: TinyLife.Emotions.EmotionModifier.Instance.PassTime(System.TimeSpan)
commentId: M:TinyLife.Emotions.EmotionModifier.Instance.PassTime(System.TimeSpan)
id: PassTime(System.TimeSpan)
parent: TinyLife.Emotions.EmotionModifier.Instance
langs:
- csharp
- vb
name: PassTime(TimeSpan)
nameWithType: EmotionModifier.Instance.PassTime(TimeSpan)
fullName: TinyLife.Emotions.EmotionModifier.Instance.PassTime(System.TimeSpan)
type: Method
source:
remote:
path: TinyLife/Emotions/EmotionModifier.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: PassTime
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path: ../TinyLife/Emotions/EmotionModifier.cs
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startLine: 538
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assemblies:
- Tiny Life
namespace: TinyLife.Emotions
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summary: >-
Causes <xref href="TinyLife.Emotions.EmotionModifier.Instance.Time" data-throw-if-not-resolved="false"></xref> to pass by the given <xref href="System.TimeSpan" data-throw-if-not-resolved="false"></xref>.
If <xref href="TinyLife.Emotions.EmotionModifier.Instance.Time" data-throw-if-not-resolved="false"></xref> is equal to <xref href="System.TimeSpan.MaxValue" data-throw-if-not-resolved="false"></xref>, nothing happens.
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example: []
syntax:
content: public void PassTime(TimeSpan passedInGame)
parameters:
- id: passedInGame
type: System.TimeSpan
description: The amount of time that should pass
content.vb: Public Sub PassTime(passedInGame As TimeSpan)
overload: TinyLife.Emotions.EmotionModifier.Instance.PassTime*
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- uid: TinyLife.Emotions.EmotionModifier.Instance.Validate(TinyLife.Objects.PersonLike)
commentId: M:TinyLife.Emotions.EmotionModifier.Instance.Validate(TinyLife.Objects.PersonLike)
id: Validate(TinyLife.Objects.PersonLike)
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parent: TinyLife.Emotions.EmotionModifier.Instance
langs:
- csharp
- vb
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name: Validate(PersonLike)
nameWithType: EmotionModifier.Instance.Validate(PersonLike)
fullName: TinyLife.Emotions.EmotionModifier.Instance.Validate(TinyLife.Objects.PersonLike)
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type: Method
source:
remote:
path: TinyLife/Emotions/EmotionModifier.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Validate
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path: ../TinyLife/Emotions/EmotionModifier.cs
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startLine: 552
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assemblies:
- Tiny Life
namespace: TinyLife.Emotions
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summary: >-
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Validates this emotion modifier using the given <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref> after it is loaded from disk.
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This method is automatically called in <xref href="TinyLife.Objects.PersonLike.Validate" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
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content: public bool Validate(PersonLike person)
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parameters:
- id: person
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type: TinyLife.Objects.PersonLike
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description: The person that this emotion modifier belongs to
return:
type: System.Boolean
description: Whether this emotion modifier is still valid
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content.vb: Public Function Validate(person As PersonLike) As Boolean
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overload: TinyLife.Emotions.EmotionModifier.Instance.Validate*
references:
- uid: TinyLife.Emotions.EmotionModifier
commentId: T:TinyLife.Emotions.EmotionModifier
parent: TinyLife.Emotions
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href: TinyLife.Emotions.EmotionModifier.html
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name: EmotionModifier
nameWithType: EmotionModifier
fullName: TinyLife.Emotions.EmotionModifier
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- uid: TinyLife.Objects.PersonLike.AddEmotion(TinyLife.Emotions.EmotionModifier,System.Int32,System.TimeSpan,TinyLife.Emotions.IEmotionSource,System.Boolean)
commentId: M:TinyLife.Objects.PersonLike.AddEmotion(TinyLife.Emotions.EmotionModifier,System.Int32,System.TimeSpan,TinyLife.Emotions.IEmotionSource,System.Boolean)
parent: TinyLife.Objects.PersonLike
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isExternal: true
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href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_AddEmotion_TinyLife_Emotions_EmotionModifier_System_Int32_System_TimeSpan_TinyLife_Emotions_IEmotionSource_System_Boolean_
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name: AddEmotion(EmotionModifier, int, TimeSpan, IEmotionSource, bool)
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nameWithType: PersonLike.AddEmotion(EmotionModifier, int, TimeSpan, IEmotionSource, bool)
fullName: TinyLife.Objects.PersonLike.AddEmotion(TinyLife.Emotions.EmotionModifier, int, System.TimeSpan, TinyLife.Emotions.IEmotionSource, bool)
nameWithType.vb: PersonLike.AddEmotion(EmotionModifier, Integer, TimeSpan, IEmotionSource, Boolean)
fullName.vb: TinyLife.Objects.PersonLike.AddEmotion(TinyLife.Emotions.EmotionModifier, Integer, System.TimeSpan, TinyLife.Emotions.IEmotionSource, Boolean)
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name.vb: AddEmotion(EmotionModifier, Integer, TimeSpan, IEmotionSource, Boolean)
spec.csharp:
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- uid: TinyLife.Objects.PersonLike.AddEmotion(TinyLife.Emotions.EmotionModifier,System.Int32,System.TimeSpan,TinyLife.Emotions.IEmotionSource,System.Boolean)
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name: AddEmotion
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href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_AddEmotion_TinyLife_Emotions_EmotionModifier_System_Int32_System_TimeSpan_TinyLife_Emotions_IEmotionSource_System_Boolean_
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- name: (
- uid: TinyLife.Emotions.EmotionModifier
name: EmotionModifier
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href: TinyLife.Emotions.EmotionModifier.html
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- name: ','
- name: " "
- uid: System.Int32
name: int
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
- name: ','
- name: " "
- uid: System.TimeSpan
name: TimeSpan
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
- name: ','
- name: " "
- uid: TinyLife.Emotions.IEmotionSource
name: IEmotionSource
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href: TinyLife.Emotions.IEmotionSource.html
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- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
spec.vb:
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- uid: TinyLife.Objects.PersonLike.AddEmotion(TinyLife.Emotions.EmotionModifier,System.Int32,System.TimeSpan,TinyLife.Emotions.IEmotionSource,System.Boolean)
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name: AddEmotion
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href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_AddEmotion_TinyLife_Emotions_EmotionModifier_System_Int32_System_TimeSpan_TinyLife_Emotions_IEmotionSource_System_Boolean_
2023-03-30 18:07:55 +02:00
- name: (
- uid: TinyLife.Emotions.EmotionModifier
name: EmotionModifier
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href: TinyLife.Emotions.EmotionModifier.html
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- name: ','
- name: " "
- uid: System.Int32
name: Integer
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
- name: ','
- name: " "
- uid: System.TimeSpan
name: TimeSpan
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
- name: ','
- name: " "
- uid: TinyLife.Emotions.IEmotionSource
name: IEmotionSource
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href: TinyLife.Emotions.IEmotionSource.html
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- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
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- uid: TinyLife.Emotions
commentId: N:TinyLife.Emotions
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href: TinyLife.html
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name: TinyLife.Emotions
nameWithType: TinyLife.Emotions
fullName: TinyLife.Emotions
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spec.csharp:
- uid: TinyLife
name: TinyLife
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href: TinyLife.html
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- name: .
- uid: TinyLife.Emotions
name: Emotions
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href: TinyLife.Emotions.html
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spec.vb:
- uid: TinyLife
name: TinyLife
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href: TinyLife.html
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- name: .
- uid: TinyLife.Emotions
name: Emotions
2024-01-07 16:53:47 +01:00
href: TinyLife.Emotions.html
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- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.object
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
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- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
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- name: (
- name: )
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- uid: TinyLife.Emotions.EmotionModifier.Instance.Validate*
commentId: Overload:TinyLife.Emotions.EmotionModifier.Instance.Validate
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href: TinyLife.Emotions.EmotionModifier.Instance.html#TinyLife_Emotions_EmotionModifier_Instance_Validate_TinyLife_Objects_PersonLike_
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name: Validate
nameWithType: EmotionModifier.Instance.Validate
fullName: TinyLife.Emotions.EmotionModifier.Instance.Validate
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.boolean
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean