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### YamlMime:ManagedReference
items :
- uid : TinyLife.Actions.SellAction
commentId : T:TinyLife.Actions.SellAction
id : SellAction
parent : TinyLife.Actions
children :
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- TinyLife.Actions.SellAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
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- TinyLife.Actions.SellAction.AndThenInitialize
- TinyLife.Actions.SellAction.AndThenIsCompleted
- TinyLife.Actions.SellAction.CreateFirstActions
- TinyLife.Actions.SellAction.GetSoldObject``1(TinyLife.Actions.ActionInfo)
langs :
- csharp
- vb
name : SellAction
nameWithType : SellAction
fullName : TinyLife.Actions.SellAction
type : Class
source :
remote :
path : TinyLife/Actions/SellAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : SellAction
path : Actions/SellAction.cs
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startLine : 10
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
summary : "\nA sell action is an action where an item that can be picked up gets sold at a mailbox.\nSince this action can be invoked by clicking on the sold object, or by clicking on a mailbox while holding the sold object, <xref href=\"TinyLife.Actions.SellAction.GetSoldObject%60%601(TinyLife.Actions.ActionInfo)\" data-throw-if-not-resolved=\"false\"></xref> should be used to return the correct object in both circumstances.\n"
example : [ ]
syntax :
content: 'public class SellAction : MultiAction, IGenericDataHolder'
content.vb : >-
Public Class SellAction
Inherits MultiAction
Implements IGenericDataHolder
inheritance :
- System.Object
- MLEM.Misc.GenericDataHolder
- TinyLife.Actions.Action
- TinyLife.Actions.MultiAction
implements :
- MLEM.Misc.IGenericDataHolder
inheritedMembers :
- TinyLife.Actions.MultiAction.FirstActions
- TinyLife.Actions.MultiAction.MainElapsedTime
- TinyLife.Actions.MultiAction.NextActions
- TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
- TinyLife.Actions.MultiAction.CreateNextActions(TinyLife.Actions.Action.CompletionType)
- TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.Action.CompletionType)
- TinyLife.Actions.MultiAction.ShouldFail(TinyLife.Actions.Action,TinyLife.Actions.Action.CompletionType)
- TinyLife.Actions.MultiAction.OnBetweenActions(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed,TinyLife.Actions.Action,TinyLife.Actions.Action.CompletionType)
- TinyLife.Actions.MultiAction.Initialize
- TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
- TinyLife.Actions.MultiAction.IsCompleted
- TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.Action.CompletionType)
- TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
- TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
- TinyLife.Actions.MultiAction.GetInProgressTime
- TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
- TinyLife.Actions.Action.Random
- TinyLife.Actions.Action.Type
- TinyLife.Actions.Action.Info
- TinyLife.Actions.Action.StartedAutomatically
- TinyLife.Actions.Action.IsUnderlying
- TinyLife.Actions.Action.Map
- TinyLife.Actions.Action.Person
- TinyLife.Actions.Action.ElapsedTime
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- TinyLife.Actions.Action.PlayerPromptOpen
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- TinyLife.Actions.Action.ForceFail
- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
- TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.Action.CompletionType)
- TinyLife.Actions.Action.GetIconObject
- TinyLife.Actions.Action.CausesExtremelyFastSpeed
- TinyLife.Actions.Action.GetDisplayName
- TinyLife.Actions.Action.TryForceFail(TinyLife.Actions.ActionType.CanExecuteResult)
- TinyLife.Actions.Action.IsFullyInProgress
- TinyLife.Actions.Action.ApplyVariety(TinyLife.Actions.ActionVariety)
- TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
- TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType,TinyLife.Actions.Action.CompletionType)
- TinyLife.Actions.Action.PutDownOrGoTo(TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType[])
- TinyLife.Actions.Action.GetPlaceDirection(TinyLife.Objects.FurnitureType)
- TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,TinyLife.GameSpeed,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Action.CompleteInTime(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
- TinyLife.Actions.Action.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,MLEM.Ui.Elements.Element[])
- TinyLife.Actions.Action.OpenYesNoPrompt(System.String,System.Action,System.Action)
- TinyLife.Actions.Action.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule)
- TinyLife.Actions.Action.SpeakAlone(Microsoft.Xna.Framework.GameTime,TinyLife.GameSpeed,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32)
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Actions.ActionType,TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
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- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
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- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
- TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
- MLEM.Misc.GenericDataHolder.SetData(System.String,System.Object)
- MLEM.Misc.GenericDataHolder.GetData``1(System.String)
- MLEM.Misc.GenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
- TinyLife.Actions.SellAction.TinyLife.Utilities.Extensions.JsonCopy``1
- MLEM.Misc.IGenericDataHolder.TinyLife.Utilities.Extensions.GetTimeSpan(System.String)
- MLEM.Misc.IGenericDataHolder.TinyLife.Utilities.Extensions.SetTimeSpan(System.String,System.TimeSpan)
modifiers.csharp :
- public
- class
modifiers.vb :
- Public
- Class
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- uid : TinyLife.Actions.SellAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
commentId : M:TinyLife.Actions.SellAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
id : '#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)'
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parent : TinyLife.Actions.SellAction
langs :
- csharp
- vb
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name : SellAction(ActionType, ActionInfo)
nameWithType : SellAction.SellAction(ActionType, ActionInfo)
fullName : TinyLife.Actions.SellAction.SellAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo)
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type : Constructor
source :
remote :
path : TinyLife/Actions/SellAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : .ctor
path : Actions/SellAction.cs
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startLine : 13
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nCreates a new action from the given <xref href=\"TinyLife.Actions.ActionType\" data-throw-if-not-resolved=\"false\"></xref>\n"
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example : [ ]
syntax :
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content : public SellAction(ActionType type, ActionInfo info)
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parameters :
- id : type
type : TinyLife.Actions.ActionType
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description : The type to create this action from
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- id : info
type : TinyLife.Actions.ActionInfo
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description : The information for this action
content.vb : Public Sub New(type As ActionType, info As ActionInfo)
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overload : TinyLife.Actions.SellAction.#ctor*
modifiers.csharp :
- public
modifiers.vb :
- Public
- uid : TinyLife.Actions.SellAction.CreateFirstActions
commentId : M:TinyLife.Actions.SellAction.CreateFirstActions
id : CreateFirstActions
parent : TinyLife.Actions.SellAction
langs :
- csharp
- vb
name : CreateFirstActions()
nameWithType : SellAction.CreateFirstActions()
fullName : TinyLife.Actions.SellAction.CreateFirstActions()
type : Method
source :
remote :
path : TinyLife/Actions/SellAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : CreateFirstActions
path : Actions/SellAction.cs
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startLine : 17
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
summary : "\nReturn a set of actions that should be executed before this action.\nEven if the yield statement is used, all actions will be collected into a list at the start of this action's invocation.\nIf no action gets returned in this function, this action fails.\nIf a null action is returned as the first item, no first actions will be executed.\n"
example : [ ]
syntax :
content : protected override IEnumerable<Action> CreateFirstActions()
return :
type : System.Collections.Generic.IEnumerable{TinyLife.Actions.Action}
description : A set of actions that sohuld run before this action
content.vb : Protected Overrides Function CreateFirstActions As IEnumerable(Of Action)
overridden : TinyLife.Actions.MultiAction.CreateFirstActions
overload : TinyLife.Actions.SellAction.CreateFirstActions*
modifiers.csharp :
- protected
- override
modifiers.vb :
- Protected
- Overrides
- uid : TinyLife.Actions.SellAction.AndThenInitialize
commentId : M:TinyLife.Actions.SellAction.AndThenInitialize
id : AndThenInitialize
parent : TinyLife.Actions.SellAction
langs :
- csharp
- vb
name : AndThenInitialize()
nameWithType : SellAction.AndThenInitialize()
fullName : TinyLife.Actions.SellAction.AndThenInitialize()
type : Method
source :
remote :
path : TinyLife/Actions/SellAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : AndThenInitialize
path : Actions/SellAction.cs
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startLine : 33
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
summary : "\nInitializes the main action.\nThis method is called after <xref href=\"TinyLife.Actions.MultiAction.FirstActions\" data-throw-if-not-resolved=\"false\"></xref> have all completed.\n"
example : [ ]
syntax :
content : protected override void AndThenInitialize()
content.vb : Protected Overrides Sub AndThenInitialize
overridden : TinyLife.Actions.MultiAction.AndThenInitialize
overload : TinyLife.Actions.SellAction.AndThenInitialize*
modifiers.csharp :
- protected
- override
modifiers.vb :
- Protected
- Overrides
- uid : TinyLife.Actions.SellAction.AndThenIsCompleted
commentId : M:TinyLife.Actions.SellAction.AndThenIsCompleted
id : AndThenIsCompleted
parent : TinyLife.Actions.SellAction
langs :
- csharp
- vb
name : AndThenIsCompleted()
nameWithType : SellAction.AndThenIsCompleted()
fullName : TinyLife.Actions.SellAction.AndThenIsCompleted()
type : Method
source :
remote :
path : TinyLife/Actions/SellAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : AndThenIsCompleted
path : Actions/SellAction.cs
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startLine : 43
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
summary : "\nMultiAction version of <xref href=\"TinyLife.Actions.MultiAction.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref>.\nThis method returns whether or not the main action is completed.\n"
example : [ ]
syntax :
content : protected override Action.CompletionType AndThenIsCompleted()
return :
type : TinyLife.Actions.Action.CompletionType
description : Whether the main action is completed
content.vb : Protected Overrides Function AndThenIsCompleted As Action.CompletionType
overridden : TinyLife.Actions.MultiAction.AndThenIsCompleted
overload : TinyLife.Actions.SellAction.AndThenIsCompleted*
modifiers.csharp :
- protected
- override
modifiers.vb :
- Protected
- Overrides
- uid : TinyLife.Actions.SellAction.GetSoldObject``1(TinyLife.Actions.ActionInfo)
commentId : M:TinyLife.Actions.SellAction.GetSoldObject``1(TinyLife.Actions.ActionInfo)
id : GetSoldObject``1(TinyLife.Actions.ActionInfo)
parent : TinyLife.Actions.SellAction
langs :
- csharp
- vb
name : GetSoldObject<T>(ActionInfo)
nameWithType : SellAction.GetSoldObject<T>(ActionInfo)
fullName : TinyLife.Actions.SellAction.GetSoldObject<T>(TinyLife.Actions.ActionInfo)
type : Method
source :
remote :
path : TinyLife/Actions/SellAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : GetSoldObject
path : Actions/SellAction.cs
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startLine : 54
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
summary : "\nA helper method that returns the object that is being sold.\nThis method returns the action object or the person's held object.\n"
example : [ ]
syntax :
content : >-
public static T GetSoldObject<T>(ActionInfo info)
where T : Furniture
parameters :
- id : info
type : TinyLife.Actions.ActionInfo
description : The action info
typeParameters :
- id : T
description : The type that the object is expected to be
return :
type : '{T}'
description : The object, or null if there is none or it doesn't match the type
content.vb : Public Shared Function GetSoldObject(Of T As Furniture)(info As ActionInfo) As T
overload : TinyLife.Actions.SellAction.GetSoldObject*
nameWithType.vb : SellAction.GetSoldObject(Of T)(ActionInfo)
modifiers.csharp :
- public
- static
modifiers.vb :
- Public
- Shared
fullName.vb : TinyLife.Actions.SellAction.GetSoldObject(Of T)(TinyLife.Actions.ActionInfo)
name.vb : GetSoldObject(Of T)(ActionInfo)
references :
- uid : TinyLife.Actions.SellAction.GetSoldObject``1(TinyLife.Actions.ActionInfo)
commentId : M:TinyLife.Actions.SellAction.GetSoldObject``1(TinyLife.Actions.ActionInfo)
isExternal : true
- uid : TinyLife.Actions
commentId : N : TinyLife.Actions
name : TinyLife.Actions
nameWithType : TinyLife.Actions
fullName : TinyLife.Actions
- uid : System.Object
commentId : T:System.Object
parent : System
isExternal : true
name : Object
nameWithType : Object
fullName : System.Object
- uid : MLEM.Misc.GenericDataHolder
commentId : T:MLEM.Misc.GenericDataHolder
parent : MLEM.Misc
isExternal : true
name : GenericDataHolder
nameWithType : GenericDataHolder
fullName : MLEM.Misc.GenericDataHolder
- uid : TinyLife.Actions.Action
commentId : T:TinyLife.Actions.Action
parent : TinyLife.Actions
name : Action
nameWithType : Action
fullName : TinyLife.Actions.Action
- uid : TinyLife.Actions.MultiAction
commentId : T:TinyLife.Actions.MultiAction
parent : TinyLife.Actions
name : MultiAction
nameWithType : MultiAction
fullName : TinyLife.Actions.MultiAction
- uid : MLEM.Misc.IGenericDataHolder
commentId : T:MLEM.Misc.IGenericDataHolder
parent : MLEM.Misc
isExternal : true
name : IGenericDataHolder
nameWithType : IGenericDataHolder
fullName : MLEM.Misc.IGenericDataHolder
- uid : TinyLife.Actions.MultiAction.FirstActions
commentId : P:TinyLife.Actions.MultiAction.FirstActions
parent : TinyLife.Actions.MultiAction
name : FirstActions
nameWithType : MultiAction.FirstActions
fullName : TinyLife.Actions.MultiAction.FirstActions
- uid : TinyLife.Actions.MultiAction.MainElapsedTime
commentId : P:TinyLife.Actions.MultiAction.MainElapsedTime
parent : TinyLife.Actions.MultiAction
name : MainElapsedTime
nameWithType : MultiAction.MainElapsedTime
fullName : TinyLife.Actions.MultiAction.MainElapsedTime
- uid : TinyLife.Actions.MultiAction.NextActions
commentId : P:TinyLife.Actions.MultiAction.NextActions
parent : TinyLife.Actions.MultiAction
name : NextActions
nameWithType : MultiAction.NextActions
fullName : TinyLife.Actions.MultiAction.NextActions
- uid : TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
commentId : M:TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
parent : TinyLife.Actions.MultiAction
isExternal : true
name : AndThenUpdate(GameTime, TimeSpan, GameSpeed)
nameWithType : MultiAction.AndThenUpdate(GameTime, TimeSpan, GameSpeed)
fullName : TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, TinyLife.GameSpeed)
spec.csharp :
- uid : TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
name : AndThenUpdate
nameWithType : MultiAction.AndThenUpdate
fullName : TinyLife.Actions.MultiAction.AndThenUpdate
- name : (
nameWithType : (
fullName : (
- uid : Microsoft.Xna.Framework.GameTime
name : GameTime
nameWithType : GameTime
fullName : Microsoft.Xna.Framework.GameTime
isExternal : true
- name : ', '
nameWithType : ', '
fullName : ', '
- uid : System.TimeSpan
name : TimeSpan
nameWithType : TimeSpan
fullName : System.TimeSpan
isExternal : true
- name : ', '
nameWithType : ', '
fullName : ', '
- uid : TinyLife.GameSpeed
name : GameSpeed
nameWithType : GameSpeed
fullName : TinyLife.GameSpeed
- name : )
nameWithType : )
fullName : )
spec.vb :
- uid : TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
name : AndThenUpdate
nameWithType : MultiAction.AndThenUpdate
fullName : TinyLife.Actions.MultiAction.AndThenUpdate
- name : (
nameWithType : (
fullName : (
- uid : Microsoft.Xna.Framework.GameTime
name : GameTime
nameWithType : GameTime
fullName : Microsoft.Xna.Framework.GameTime
isExternal : true
- name : ', '
nameWithType : ', '
fullName : ', '
- uid : System.TimeSpan
name : TimeSpan
nameWithType : TimeSpan
fullName : System.TimeSpan
isExternal : true
- name : ', '
nameWithType : ', '
fullName : ', '
- uid : TinyLife.GameSpeed
name : GameSpeed
nameWithType : GameSpeed
fullName : TinyLife.GameSpeed
- name : )
nameWithType : )
fullName : )
- uid : TinyLife.Actions.MultiAction.CreateNextActions(TinyLife.Actions.Action.CompletionType)
commentId : M:TinyLife.Actions.MultiAction.CreateNextActions(TinyLife.Actions.Action.CompletionType)
parent : TinyLife.Actions.MultiAction
name : CreateNextActions(Action.CompletionType)
nameWithType : MultiAction.CreateNextActions(Action.CompletionType)
fullName : TinyLife.Actions.MultiAction.CreateNextActions(TinyLife.Actions.Action.CompletionType)
spec.csharp :
- uid : TinyLife.Actions.MultiAction.CreateNextActions(TinyLife.Actions.Action.CompletionType)
name : CreateNextActions
nameWithType : MultiAction.CreateNextActions
fullName : TinyLife.Actions.MultiAction.CreateNextActions
- name : (
nameWithType : (
fullName : (
- uid : TinyLife.Actions.Action.CompletionType
name : Action.CompletionType
nameWithType : Action.CompletionType
fullName : TinyLife.Actions.Action.CompletionType
- name : )
nameWithType : )
fullName : )
spec.vb :
- uid : TinyLife.Actions.MultiAction.CreateNextActions(TinyLife.Actions.Action.CompletionType)
name : CreateNextActions
nameWithType : MultiAction.CreateNextActions
fullName : TinyLife.Actions.MultiAction.CreateNextActions
- name : (
nameWithType : (
fullName : (
- uid : TinyLife.Actions.Action.CompletionType
name : Action.CompletionType
nameWithType : Action.CompletionType
fullName : TinyLife.Actions.Action.CompletionType
- name : )
nameWithType : )
fullName : )
- uid : TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.Action.CompletionType)
commentId : M:TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.Action.CompletionType)
parent : TinyLife.Actions.MultiAction
name : AndThenOnCompleted(Action.CompletionType)
nameWithType : MultiAction.AndThenOnCompleted(Action.CompletionType)
fullName : TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.Action.CompletionType)
spec.csharp :
- uid : TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.Action.CompletionType)
name : AndThenOnCompleted
nameWithType : MultiAction.AndThenOnCompleted
fullName : TinyLife.Actions.MultiAction.AndThenOnCompleted
- name : (
nameWithType : (
fullName : (
- uid : TinyLife.Actions.Action.CompletionType
name : Action.CompletionType
nameWithType : Action.CompletionType
fullName : TinyLife.Actions.Action.CompletionType
- name : )
nameWithType : )
fullName : )
spec.vb :
- uid : TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.Action.CompletionType)
name : AndThenOnCompleted
nameWithType : MultiAction.AndThenOnCompleted
fullName : TinyLife.Actions.MultiAction.AndThenOnCompleted
- name : (
nameWithType : (
fullName : (
- uid : TinyLife.Actions.Action.CompletionType
name : Action.CompletionType
nameWithType : Action.CompletionType
fullName : TinyLife.Actions.Action.CompletionType
- name : )
nameWithType : )
fullName : )
- uid : TinyLife.Actions.MultiAction.ShouldFail(TinyLife.Actions.Action,TinyLife.Actions.Action.CompletionType)
commentId : M:TinyLife.Actions.MultiAction.ShouldFail(TinyLife.Actions.Action,TinyLife.Actions.Action.CompletionType)
parent : TinyLife.Actions.MultiAction
name : ShouldFail(Action, Action.CompletionType)
nameWithType : MultiAction.ShouldFail(Action, Action.CompletionType)
fullName : TinyLife.Actions.MultiAction.ShouldFail(TinyLife.Actions.Action, TinyLife.Actions.Action.CompletionType)
spec.csharp :
- uid : TinyLife.Actions.MultiAction.ShouldFail(TinyLife.Actions.Action,TinyLife.Actions.Action.CompletionType)
name : ShouldFail
nameWithType : MultiAction.ShouldFail
fullName : TinyLife.Actions.MultiAction.ShouldFail
- name : (
nameWithType : (
fullName : (
- uid : TinyLife.Actions.Action
name : Action
nameWithType : Action
fullName : TinyLife.Actions.Action
- name : ', '
nameWithType : ', '
fullName : ', '
- uid : TinyLife.Actions.Action.CompletionType
name : Action.CompletionType
nameWithType : Action.CompletionType
fullName : TinyLife.Actions.Action.CompletionType
- name : )
nameWithType : )
fullName : )
spec.vb :
- uid : TinyLife.Actions.MultiAction.ShouldFail(TinyLife.Actions.Action,TinyLife.Actions.Action.CompletionType)
name : ShouldFail
nameWithType : MultiAction.ShouldFail
fullName : TinyLife.Actions.MultiAction.ShouldFail
- name : (
nameWithType : (
fullName : (
- uid : TinyLife.Actions.Action
name : Action
nameWithType : Action
fullName : TinyLife.Actions.Action
- name : ', '
nameWithType : ', '
fullName : ', '
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2021-08-30 20:44:32 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-30 20:44:32 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-30 20:44:32 +02:00
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2021-08-04 06:51:12 +02:00
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