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### YamlMime:ManagedReference
items :
- uid : TinyLife.Actions.WatchTvAction
commentId : T:TinyLife.Actions.WatchTvAction
id : WatchTvAction
parent : TinyLife.Actions
children :
- TinyLife.Actions.WatchTvAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,TinyLife.Actions.WatchTvAction.Channel)
- TinyLife.Actions.WatchTvAction.AndThenInitialize
- TinyLife.Actions.WatchTvAction.AndThenIsCompleted
- TinyLife.Actions.WatchTvAction.AndThenOnCompleted(TinyLife.Actions.Action.CompletionType)
- TinyLife.Actions.WatchTvAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
- TinyLife.Actions.WatchTvAction.CanMultitask(TinyLife.Actions.Action)
- TinyLife.Actions.WatchTvAction.CreateFirstActions
- TinyLife.Actions.WatchTvAction.GetSeating(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Int32)
- TinyLife.Actions.WatchTvAction.GetViewers(TinyLife.Objects.Furniture,System.Int32)
- TinyLife.Actions.WatchTvAction.GetViewingArea(TinyLife.Objects.Furniture,System.Int32)
- TinyLife.Actions.WatchTvAction.IsFullyInProgress
langs :
- csharp
- vb
name : WatchTvAction
nameWithType : WatchTvAction
fullName : TinyLife.Actions.WatchTvAction
type : Class
source :
remote :
path : TinyLife/Actions/WatchTvAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : WatchTvAction
path : Actions/WatchTvAction.cs
startLine : 20
assemblies :
- Tiny Life
namespace : TinyLife.Actions
summary : "\nWatch tv action is the action that is created by the <xref href=\"TinyLife.Actions.ActionType.WatchTv\" data-throw-if-not-resolved=\"false\"></xref> action types.\nThis action class is exposed as its behavior is rather complex, taking into account the possible locations that a person can stand or sit while watching TV.\nSee <xref href=\"TinyLife.Actions.WatchTvAction.GetViewers(TinyLife.Objects.Furniture%2cSystem.Int32)\" data-throw-if-not-resolved=\"false\"></xref>, <xref href=\"TinyLife.Actions.WatchTvAction.GetViewingArea(TinyLife.Objects.Furniture%2cSystem.Int32)\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Actions.WatchTvAction.GetSeating(TinyLife.Objects.Person%2cTinyLife.Objects.Furniture%2cSystem.Int32)\" data-throw-if-not-resolved=\"false\"></xref> for more information.\n"
example : [ ]
syntax :
content: 'public class WatchTvAction : MultiAction, IGenericDataHolder'
content.vb : >-
Public Class WatchTvAction
Inherits MultiAction
Implements IGenericDataHolder
inheritance :
- System.Object
- MLEM.Misc.GenericDataHolder
- TinyLife.Actions.Action
- TinyLife.Actions.MultiAction
implements :
- MLEM.Misc.IGenericDataHolder
inheritedMembers :
- TinyLife.Actions.MultiAction.FirstActions
- TinyLife.Actions.MultiAction.MainElapsedTime
- TinyLife.Actions.MultiAction.NextActions
- TinyLife.Actions.MultiAction.CreateNextActions(TinyLife.Actions.Action.CompletionType)
- TinyLife.Actions.MultiAction.ShouldFail(TinyLife.Actions.Action,TinyLife.Actions.Action.CompletionType)
- TinyLife.Actions.MultiAction.OnBetweenActions(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed,TinyLife.Actions.Action,TinyLife.Actions.Action.CompletionType)
- TinyLife.Actions.MultiAction.Initialize
- TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
- TinyLife.Actions.MultiAction.IsCompleted
- TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.Action.CompletionType)
- TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
- TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
- TinyLife.Actions.MultiAction.GetInProgressTime
- TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
- TinyLife.Actions.Action.Random
- TinyLife.Actions.Action.Type
- TinyLife.Actions.Action.Info
- TinyLife.Actions.Action.StartedAutomatically
- TinyLife.Actions.Action.IsUnderlying
- TinyLife.Actions.Action.Map
- TinyLife.Actions.Action.Person
- TinyLife.Actions.Action.ElapsedTime
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- TinyLife.Actions.Action.PlayerPromptOpen
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- TinyLife.Actions.Action.ForceFail
- TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.Action.CompletionType)
- TinyLife.Actions.Action.GetIconObject
- TinyLife.Actions.Action.CausesExtremelyFastSpeed
- TinyLife.Actions.Action.GetDisplayName
- TinyLife.Actions.Action.TryForceFail(TinyLife.Actions.ActionType.CanExecuteResult)
- TinyLife.Actions.Action.ApplyVariety(TinyLife.Actions.ActionVariety)
- TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
- TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType,TinyLife.Actions.Action.CompletionType)
- TinyLife.Actions.Action.PutDownOrGoTo(TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType[])
- TinyLife.Actions.Action.GetPlaceDirection(TinyLife.Objects.FurnitureType)
- TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,TinyLife.GameSpeed,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Action.CompleteInTime(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
- TinyLife.Actions.Action.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,MLEM.Ui.Elements.Element[])
- TinyLife.Actions.Action.OpenYesNoPrompt(System.String,System.Action,System.Action)
- TinyLife.Actions.Action.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule)
- TinyLife.Actions.Action.SpeakAlone(Microsoft.Xna.Framework.GameTime,TinyLife.GameSpeed,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32)
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Actions.ActionType,TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
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- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
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- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
- TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
- MLEM.Misc.GenericDataHolder.SetData(System.String,System.Object)
- MLEM.Misc.GenericDataHolder.GetData``1(System.String)
- MLEM.Misc.GenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
- TinyLife.Actions.WatchTvAction.TinyLife.Utilities.Extensions.JsonCopy``1
- MLEM.Misc.IGenericDataHolder.TinyLife.Utilities.Extensions.GetTimeSpan(System.String)
- MLEM.Misc.IGenericDataHolder.TinyLife.Utilities.Extensions.SetTimeSpan(System.String,System.TimeSpan)
modifiers.csharp :
- public
- class
modifiers.vb :
- Public
- Class
- uid : TinyLife.Actions.WatchTvAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,TinyLife.Actions.WatchTvAction.Channel)
commentId : M:TinyLife.Actions.WatchTvAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,TinyLife.Actions.WatchTvAction.Channel)
id : '#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,TinyLife.Actions.WatchTvAction.Channel)'
parent : TinyLife.Actions.WatchTvAction
langs :
- csharp
- vb
name : WatchTvAction(ActionType, ActionInfo, WatchTvAction.Channel)
nameWithType : WatchTvAction.WatchTvAction(ActionType, ActionInfo, WatchTvAction.Channel)
fullName : TinyLife.Actions.WatchTvAction.WatchTvAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, TinyLife.Actions.WatchTvAction.Channel)
type : Constructor
source :
remote :
path : TinyLife/Actions/WatchTvAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : .ctor
path : Actions/WatchTvAction.cs
startLine : 32
assemblies :
- Tiny Life
namespace : TinyLife.Actions
example : [ ]
syntax :
content : public WatchTvAction(ActionType type, ActionInfo info, WatchTvAction.Channel channel)
parameters :
- id : type
type : TinyLife.Actions.ActionType
- id : info
type : TinyLife.Actions.ActionInfo
- id : channel
type : TinyLife.Actions.WatchTvAction.Channel
content.vb : Public Sub New(type As ActionType, info As ActionInfo, channel As WatchTvAction.Channel)
overload : TinyLife.Actions.WatchTvAction.#ctor*
modifiers.csharp :
- public
modifiers.vb :
- Public
- uid : TinyLife.Actions.WatchTvAction.CreateFirstActions
commentId : M:TinyLife.Actions.WatchTvAction.CreateFirstActions
id : CreateFirstActions
parent : TinyLife.Actions.WatchTvAction
langs :
- csharp
- vb
name : CreateFirstActions()
nameWithType : WatchTvAction.CreateFirstActions()
fullName : TinyLife.Actions.WatchTvAction.CreateFirstActions()
type : Method
source :
remote :
path : TinyLife/Actions/WatchTvAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : CreateFirstActions
path : Actions/WatchTvAction.cs
startLine : 37
assemblies :
- Tiny Life
namespace : TinyLife.Actions
summary : "\nReturn a set of actions that should be executed before this action.\nEven if the yield statement is used, all actions will be collected into a list at the start of this action's invocation.\nIf no action gets returned in this function, this action fails.\nIf a null action is returned as the first item, no first actions will be executed.\n"
example : [ ]
syntax :
content : protected override IEnumerable<Action> CreateFirstActions()
return :
type : System.Collections.Generic.IEnumerable{TinyLife.Actions.Action}
description : A set of actions that sohuld run before this action
content.vb : Protected Overrides Function CreateFirstActions As IEnumerable(Of Action)
overridden : TinyLife.Actions.MultiAction.CreateFirstActions
overload : TinyLife.Actions.WatchTvAction.CreateFirstActions*
modifiers.csharp :
- protected
- override
modifiers.vb :
- Protected
- Overrides
- uid : TinyLife.Actions.WatchTvAction.AndThenInitialize
commentId : M:TinyLife.Actions.WatchTvAction.AndThenInitialize
id : AndThenInitialize
parent : TinyLife.Actions.WatchTvAction
langs :
- csharp
- vb
name : AndThenInitialize()
nameWithType : WatchTvAction.AndThenInitialize()
fullName : TinyLife.Actions.WatchTvAction.AndThenInitialize()
type : Method
source :
remote :
path : TinyLife/Actions/WatchTvAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : AndThenInitialize
path : Actions/WatchTvAction.cs
startLine : 65
assemblies :
- Tiny Life
namespace : TinyLife.Actions
summary : "\nInitializes the main action.\nThis method is called after <xref href=\"TinyLife.Actions.MultiAction.FirstActions\" data-throw-if-not-resolved=\"false\"></xref> have all completed.\n"
example : [ ]
syntax :
content : protected override void AndThenInitialize()
content.vb : Protected Overrides Sub AndThenInitialize
overridden : TinyLife.Actions.MultiAction.AndThenInitialize
overload : TinyLife.Actions.WatchTvAction.AndThenInitialize*
modifiers.csharp :
- protected
- override
modifiers.vb :
- Protected
- Overrides
- uid : TinyLife.Actions.WatchTvAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
commentId : M:TinyLife.Actions.WatchTvAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
id : AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
parent : TinyLife.Actions.WatchTvAction
langs :
- csharp
- vb
name : AndThenUpdate(GameTime, TimeSpan, GameSpeed)
nameWithType : WatchTvAction.AndThenUpdate(GameTime, TimeSpan, GameSpeed)
fullName : TinyLife.Actions.WatchTvAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, TinyLife.GameSpeed)
type : Method
source :
remote :
path : TinyLife/Actions/WatchTvAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : AndThenUpdate
path : Actions/WatchTvAction.cs
startLine : 72
assemblies :
- Tiny Life
namespace : TinyLife.Actions
summary : "\nMultiAction version of <xref href=\"TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cTinyLife.GameSpeed)\" data-throw-if-not-resolved=\"false\"></xref>.\nThis method is called every update frame while the main action is active.\nBy default, only <xref href=\"TinyLife.Actions.MultiAction.MainElapsedTime\" data-throw-if-not-resolved=\"false\"></xref> is increased.\n"
example : [ ]
syntax :
content : protected override void AndThenUpdate(GameTime time, TimeSpan passedInGame, GameSpeed speed)
parameters :
- id : time
type : Microsoft.Xna.Framework.GameTime
description : The current game time
- id : passedInGame
type : System.TimeSpan
description : The amount of time that has passed, in game time
- id : speed
type : TinyLife.GameSpeed
description : The game's speed
content.vb : Protected Overrides Sub AndThenUpdate(time As GameTime, passedInGame As TimeSpan, speed As GameSpeed)
overridden : TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
overload : TinyLife.Actions.WatchTvAction.AndThenUpdate*
modifiers.csharp :
- protected
- override
modifiers.vb :
- Protected
- Overrides
- uid : TinyLife.Actions.WatchTvAction.AndThenIsCompleted
commentId : M:TinyLife.Actions.WatchTvAction.AndThenIsCompleted
id : AndThenIsCompleted
parent : TinyLife.Actions.WatchTvAction
langs :
- csharp
- vb
name : AndThenIsCompleted()
nameWithType : WatchTvAction.AndThenIsCompleted()
fullName : TinyLife.Actions.WatchTvAction.AndThenIsCompleted()
type : Method
source :
remote :
path : TinyLife/Actions/WatchTvAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : AndThenIsCompleted
path : Actions/WatchTvAction.cs
startLine : 94
assemblies :
- Tiny Life
namespace : TinyLife.Actions
summary : "\nMultiAction version of <xref href=\"TinyLife.Actions.MultiAction.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref>.\nThis method returns whether or not the main action is completed.\n"
example : [ ]
syntax :
content : protected override Action.CompletionType AndThenIsCompleted()
return :
type : TinyLife.Actions.Action.CompletionType
description : Whether the main action is completed
content.vb : Protected Overrides Function AndThenIsCompleted As Action.CompletionType
overridden : TinyLife.Actions.MultiAction.AndThenIsCompleted
overload : TinyLife.Actions.WatchTvAction.AndThenIsCompleted*
modifiers.csharp :
- protected
- override
modifiers.vb :
- Protected
- Overrides
- uid : TinyLife.Actions.WatchTvAction.CanMultitask(TinyLife.Actions.Action)
commentId : M:TinyLife.Actions.WatchTvAction.CanMultitask(TinyLife.Actions.Action)
id : CanMultitask(TinyLife.Actions.Action)
parent : TinyLife.Actions.WatchTvAction
langs :
- csharp
- vb
name : CanMultitask(Action)
nameWithType : WatchTvAction.CanMultitask(Action)
fullName : TinyLife.Actions.WatchTvAction.CanMultitask(TinyLife.Actions.Action)
type : Method
source :
remote :
path : TinyLife/Actions/WatchTvAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : CanMultitask
path : Actions/WatchTvAction.cs
startLine : 103
assemblies :
- Tiny Life
namespace : TinyLife.Actions
summary : "\nReturn true on this method if this action can be multi-tasked along with the passed <xref href=\"TinyLife.Actions.Action\" data-throw-if-not-resolved=\"false\"></xref>.\nTo actually check this property, <xref href=\"TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action%2cTinyLife.Actions.Action)\" data-throw-if-not-resolved=\"false\"></xref> should be used as it compares both objects.\nA multi-tasking is an action that is currently active along with another action.\nBy default, multi-tasking is disallowed for any action.\n"
example : [ ]
syntax :
content : public override bool CanMultitask(Action other)
parameters :
- id : other
type : TinyLife.Actions.Action
description : The action to multi-task with
return :
type : System.Boolean
description : Whether this action can be multi-tasked
content.vb : Public Overrides Function CanMultitask(other As Action) As Boolean
overridden : TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
overload : TinyLife.Actions.WatchTvAction.CanMultitask*
modifiers.csharp :
- public
- override
modifiers.vb :
- Public
- Overrides
- uid : TinyLife.Actions.WatchTvAction.IsFullyInProgress
commentId : M:TinyLife.Actions.WatchTvAction.IsFullyInProgress
id : IsFullyInProgress
parent : TinyLife.Actions.WatchTvAction
langs :
- csharp
- vb
name : IsFullyInProgress()
nameWithType : WatchTvAction.IsFullyInProgress()
fullName : TinyLife.Actions.WatchTvAction.IsFullyInProgress()
type : Method
source :
remote :
path : TinyLife/Actions/WatchTvAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : IsFullyInProgress
path : Actions/WatchTvAction.cs
startLine : 113
assemblies :
- Tiny Life
namespace : TinyLife.Actions
summary : "\nReturns whether this action is currently "properly" in progress.\nThis is used by <xref href=\"TinyLife.Actions.MultiAction\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Actions.SocialAction\" data-throw-if-not-resolved=\"false\"></xref> and returns true only once the first actions are completed or the conversation has started, respectively.\nBy default, this method returns true if <xref href=\"TinyLife.Actions.Action.GetInProgressTime\" data-throw-if-not-resolved=\"false\"></xref> is greater than <xref href=\"System.TimeSpan.Zero\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example : [ ]
syntax :
content : public override bool IsFullyInProgress()
return :
type : System.Boolean
description : Whether this action is fully in progress
content.vb : Public Overrides Function IsFullyInProgress As Boolean
overridden : TinyLife.Actions.Action.IsFullyInProgress
overload : TinyLife.Actions.WatchTvAction.IsFullyInProgress*
modifiers.csharp :
- public
- override
modifiers.vb :
- Public
- Overrides
- uid : TinyLife.Actions.WatchTvAction.AndThenOnCompleted(TinyLife.Actions.Action.CompletionType)
commentId : M:TinyLife.Actions.WatchTvAction.AndThenOnCompleted(TinyLife.Actions.Action.CompletionType)
id : AndThenOnCompleted(TinyLife.Actions.Action.CompletionType)
parent : TinyLife.Actions.WatchTvAction
langs :
- csharp
- vb
name : AndThenOnCompleted(Action.CompletionType)
nameWithType : WatchTvAction.AndThenOnCompleted(Action.CompletionType)
fullName : TinyLife.Actions.WatchTvAction.AndThenOnCompleted(TinyLife.Actions.Action.CompletionType)
type : Method
source :
remote :
path : TinyLife/Actions/WatchTvAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : AndThenOnCompleted
path : Actions/WatchTvAction.cs
startLine : 118
assemblies :
- Tiny Life
namespace : TinyLife.Actions
summary : "\nMultiAction version of <xref href=\"TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.Action.CompletionType)\" data-throw-if-not-resolved=\"false\"></xref>.\nThis method gets called when the main action completes.\nThis is also called before <xref href=\"TinyLife.Actions.MultiAction.CreateNextActions(TinyLife.Actions.Action.CompletionType)\" data-throw-if-not-resolved=\"false\"></xref> is called.\n"
example : [ ]
syntax :
content : protected override void AndThenOnCompleted(Action.CompletionType type)
parameters :
- id : type
type : TinyLife.Actions.Action.CompletionType
description : The completion of the main action
content.vb : Protected Overrides Sub AndThenOnCompleted(type As Action.CompletionType)
overridden : TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.Action.CompletionType)
overload : TinyLife.Actions.WatchTvAction.AndThenOnCompleted*
modifiers.csharp :
- protected
- override
modifiers.vb :
- Protected
- Overrides
- uid : TinyLife.Actions.WatchTvAction.GetViewingArea(TinyLife.Objects.Furniture,System.Int32)
commentId : M:TinyLife.Actions.WatchTvAction.GetViewingArea(TinyLife.Objects.Furniture,System.Int32)
id : GetViewingArea(TinyLife.Objects.Furniture,System.Int32)
parent : TinyLife.Actions.WatchTvAction
langs :
- csharp
- vb
name : GetViewingArea(Furniture, Int32)
nameWithType : WatchTvAction.GetViewingArea(Furniture, Int32)
fullName : TinyLife.Actions.WatchTvAction.GetViewingArea(TinyLife.Objects.Furniture, System.Int32)
type : Method
source :
remote :
path : TinyLife/Actions/WatchTvAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : GetViewingArea
path : Actions/WatchTvAction.cs
startLine : 149
assemblies :
- Tiny Life
namespace : TinyLife.Actions
summary : "\nReturns a rectangle in world space that represents all possible positions for a <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> to stand or sit so they can see a tv's screen\n"
example : [ ]
syntax :
content : public static RectangleF GetViewingArea(Furniture tv, int range = 5)
parameters :
- id : tv
type : TinyLife.Objects.Furniture
description : The tv whose screen should be visible
- id : range
type : System.Int32
description : The range of the viewing area, or 5 by default
return :
type : MLEM.Misc.RectangleF
description : The viewing area of the tv
content.vb : Public Shared Function GetViewingArea(tv As Furniture, range As Integer = 5) As RectangleF
overload : TinyLife.Actions.WatchTvAction.GetViewingArea*
modifiers.csharp :
- public
- static
modifiers.vb :
- Public
- Shared
- uid : TinyLife.Actions.WatchTvAction.GetSeating(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Int32)
commentId : M:TinyLife.Actions.WatchTvAction.GetSeating(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Int32)
id : GetSeating(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Int32)
parent : TinyLife.Actions.WatchTvAction
langs :
- csharp
- vb
name : GetSeating(Person, Furniture, Int32)
nameWithType : WatchTvAction.GetSeating(Person, Furniture, Int32)
fullName : TinyLife.Actions.WatchTvAction.GetSeating(TinyLife.Objects.Person, TinyLife.Objects.Furniture, System.Int32)
type : Method
source :
remote :
path : TinyLife/Actions/WatchTvAction.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
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id : GetSeating
path : Actions/WatchTvAction.cs
startLine : 162
assemblies :
- Tiny Life
namespace : TinyLife.Actions
summary : "\nReturns a furniture object that has the <xref href=\"TinyLife.Objects.ObjectCategory.Chair\" data-throw-if-not-resolved=\"false\"></xref> category and that is in the <xref href=\"TinyLife.Actions.WatchTvAction.GetViewingArea(TinyLife.Objects.Furniture%2cSystem.Int32)\" data-throw-if-not-resolved=\"false\"></xref> of the given tv\n"
example : [ ]
syntax :
content : public static Furniture GetSeating(Person person, Furniture tv, int range = 5)
parameters :
- id : person
type : TinyLife.Objects.Person
description : The person that wants to sit
- id : tv
type : TinyLife.Objects.Furniture
description : The tv whose screen should be visible
- id : range
type : System.Int32
description : The range of the viewing area, or 5 by default
return :
type : TinyLife.Objects.Furniture
description : A seat, or null if there is none
content.vb : Public Shared Function GetSeating(person As Person, tv As Furniture, range As Integer = 5) As Furniture
overload : TinyLife.Actions.WatchTvAction.GetSeating*
modifiers.csharp :
- public
- static
modifiers.vb :
- Public
- Shared
- uid : TinyLife.Actions.WatchTvAction.GetViewers(TinyLife.Objects.Furniture,System.Int32)
commentId : M:TinyLife.Actions.WatchTvAction.GetViewers(TinyLife.Objects.Furniture,System.Int32)
id : GetViewers(TinyLife.Objects.Furniture,System.Int32)
parent : TinyLife.Actions.WatchTvAction
langs :
- csharp
- vb
name : GetViewers(Furniture, Int32)
nameWithType : WatchTvAction.GetViewers(Furniture, Int32)
fullName : TinyLife.Actions.WatchTvAction.GetViewers(TinyLife.Objects.Furniture, System.Int32)
type : Method
source :
remote :
path : TinyLife/Actions/WatchTvAction.cs
branch : master
2021-08-30 20:44:32 +02:00
repo : https://git.ellpeck.de/Ellpeck/TinyLife.git
2021-08-04 06:51:12 +02:00
id : GetViewers
path : Actions/WatchTvAction.cs
startLine : 176
assemblies :
- Tiny Life
namespace : TinyLife.Actions
summary : "\nReturns a set of <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> instances that are currently executing an action that extends <xref href=\"TinyLife.Actions.WatchTvAction\" data-throw-if-not-resolved=\"false\"></xref> on the given tv\n"
example : [ ]
syntax :
content : public static IEnumerable<Person> GetViewers(Furniture tv, int range = 5)
parameters :
- id : tv
type : TinyLife.Objects.Furniture
description : The tv
- id : range
type : System.Int32
description : The range of the viewing area, or 5 by default
return :
type : System.Collections.Generic.IEnumerable{TinyLife.Objects.Person}
description : Everyone watching the tv
content.vb : Public Shared Function GetViewers(tv As Furniture, range As Integer = 5) As IEnumerable(Of Person)
overload : TinyLife.Actions.WatchTvAction.GetViewers*
modifiers.csharp :
- public
- static
modifiers.vb :
- Public
- Shared
references :
- uid : TinyLife.Actions.ActionType.WatchTv
commentId : F:TinyLife.Actions.ActionType.WatchTv
isExternal : true
- uid : TinyLife.Actions.WatchTvAction.GetViewers(TinyLife.Objects.Furniture,System.Int32)
commentId : M:TinyLife.Actions.WatchTvAction.GetViewers(TinyLife.Objects.Furniture,System.Int32)
isExternal : true
- uid : TinyLife.Actions.WatchTvAction.GetViewingArea(TinyLife.Objects.Furniture,System.Int32)
commentId : M:TinyLife.Actions.WatchTvAction.GetViewingArea(TinyLife.Objects.Furniture,System.Int32)
isExternal : true
- uid : TinyLife.Actions.WatchTvAction.GetSeating(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Int32)
commentId : M:TinyLife.Actions.WatchTvAction.GetSeating(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Int32)
isExternal : true
- uid : TinyLife.Actions
commentId : N : TinyLife.Actions
name : TinyLife.Actions
nameWithType : TinyLife.Actions
fullName : TinyLife.Actions
- uid : System.Object
commentId : T:System.Object
parent : System
isExternal : true
name : Object
nameWithType : Object
fullName : System.Object
- uid : MLEM.Misc.GenericDataHolder
commentId : T:MLEM.Misc.GenericDataHolder
parent : MLEM.Misc
isExternal : true
name : GenericDataHolder
nameWithType : GenericDataHolder
fullName : MLEM.Misc.GenericDataHolder
- uid : TinyLife.Actions.Action
commentId : T:TinyLife.Actions.Action
parent : TinyLife.Actions
name : Action
nameWithType : Action
fullName : TinyLife.Actions.Action
- uid : TinyLife.Actions.MultiAction
commentId : T:TinyLife.Actions.MultiAction
parent : TinyLife.Actions
name : MultiAction
nameWithType : MultiAction
fullName : TinyLife.Actions.MultiAction
- uid : MLEM.Misc.IGenericDataHolder
commentId : T:MLEM.Misc.IGenericDataHolder
parent : MLEM.Misc
isExternal : true
name : IGenericDataHolder
nameWithType : IGenericDataHolder
fullName : MLEM.Misc.IGenericDataHolder
- uid : TinyLife.Actions.MultiAction.FirstActions
commentId : P:TinyLife.Actions.MultiAction.FirstActions
parent : TinyLife.Actions.MultiAction
name : FirstActions
nameWithType : MultiAction.FirstActions
fullName : TinyLife.Actions.MultiAction.FirstActions
- uid : TinyLife.Actions.MultiAction.MainElapsedTime
commentId : P:TinyLife.Actions.MultiAction.MainElapsedTime
parent : TinyLife.Actions.MultiAction
name : MainElapsedTime
nameWithType : MultiAction.MainElapsedTime
fullName : TinyLife.Actions.MultiAction.MainElapsedTime
- uid : TinyLife.Actions.MultiAction.NextActions
commentId : P:TinyLife.Actions.MultiAction.NextActions
parent : TinyLife.Actions.MultiAction
name : NextActions
nameWithType : MultiAction.NextActions
fullName : TinyLife.Actions.MultiAction.NextActions
- uid : TinyLife.Actions.MultiAction.CreateNextActions(TinyLife.Actions.Action.CompletionType)
commentId : M:TinyLife.Actions.MultiAction.CreateNextActions(TinyLife.Actions.Action.CompletionType)
parent : TinyLife.Actions.MultiAction
name : CreateNextActions(Action.CompletionType)
nameWithType : MultiAction.CreateNextActions(Action.CompletionType)
fullName : TinyLife.Actions.MultiAction.CreateNextActions(TinyLife.Actions.Action.CompletionType)
spec.csharp :
- uid : TinyLife.Actions.MultiAction.CreateNextActions(TinyLife.Actions.Action.CompletionType)
name : CreateNextActions
nameWithType : MultiAction.CreateNextActions
fullName : TinyLife.Actions.MultiAction.CreateNextActions
- name : (
nameWithType : (
fullName : (
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name : Action.CompletionType
nameWithType : Action.CompletionType
fullName : TinyLife.Actions.Action.CompletionType
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nameWithType : )
fullName : )
spec.vb :
- uid : TinyLife.Actions.MultiAction.CreateNextActions(TinyLife.Actions.Action.CompletionType)
name : CreateNextActions
nameWithType : MultiAction.CreateNextActions
fullName : TinyLife.Actions.MultiAction.CreateNextActions
- name : (
nameWithType : (
fullName : (
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name : Action.CompletionType
nameWithType : Action.CompletionType
fullName : TinyLife.Actions.Action.CompletionType
- name : )
nameWithType : )
fullName : )
- uid : TinyLife.Actions.MultiAction.ShouldFail(TinyLife.Actions.Action,TinyLife.Actions.Action.CompletionType)
commentId : M:TinyLife.Actions.MultiAction.ShouldFail(TinyLife.Actions.Action,TinyLife.Actions.Action.CompletionType)
parent : TinyLife.Actions.MultiAction
name : ShouldFail(Action, Action.CompletionType)
nameWithType : MultiAction.ShouldFail(Action, Action.CompletionType)
fullName : TinyLife.Actions.MultiAction.ShouldFail(TinyLife.Actions.Action, TinyLife.Actions.Action.CompletionType)
spec.csharp :
- uid : TinyLife.Actions.MultiAction.ShouldFail(TinyLife.Actions.Action,TinyLife.Actions.Action.CompletionType)
name : ShouldFail
nameWithType : MultiAction.ShouldFail
fullName : TinyLife.Actions.MultiAction.ShouldFail
- name : (
nameWithType : (
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name : Action
nameWithType : Action
fullName : TinyLife.Actions.Action
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nameWithType : ', '
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name : Action.CompletionType
nameWithType : Action.CompletionType
fullName : TinyLife.Actions.Action.CompletionType
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nameWithType : )
fullName : )
spec.vb :
- uid : TinyLife.Actions.MultiAction.ShouldFail(TinyLife.Actions.Action,TinyLife.Actions.Action.CompletionType)
name : ShouldFail
nameWithType : MultiAction.ShouldFail
fullName : TinyLife.Actions.MultiAction.ShouldFail
- name : (
nameWithType : (
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name : Action
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name : Action.CompletionType
nameWithType : Action.CompletionType
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- uid : TinyLife.Actions.MultiAction.OnBetweenActions(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed,TinyLife.Actions.Action,TinyLife.Actions.Action.CompletionType)
commentId : M:TinyLife.Actions.MultiAction.OnBetweenActions(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed,TinyLife.Actions.Action,TinyLife.Actions.Action.CompletionType)
parent : TinyLife.Actions.MultiAction
isExternal : true
name : OnBetweenActions(GameTime, TimeSpan, GameSpeed, Action, Action.CompletionType)
nameWithType : MultiAction.OnBetweenActions(GameTime, TimeSpan, GameSpeed, Action, Action.CompletionType)
fullName : TinyLife.Actions.MultiAction.OnBetweenActions(Microsoft.Xna.Framework.GameTime, System.TimeSpan, TinyLife.GameSpeed, TinyLife.Actions.Action, TinyLife.Actions.Action.CompletionType)
spec.csharp :
- uid : TinyLife.Actions.MultiAction.OnBetweenActions(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed,TinyLife.Actions.Action,TinyLife.Actions.Action.CompletionType)
name : OnBetweenActions
nameWithType : MultiAction.OnBetweenActions
fullName : TinyLife.Actions.MultiAction.OnBetweenActions
- name : (
nameWithType : (
fullName : (
- uid : Microsoft.Xna.Framework.GameTime
name : GameTime
nameWithType : GameTime
fullName : Microsoft.Xna.Framework.GameTime
isExternal : true
- name : ', '
nameWithType : ', '
fullName : ', '
- uid : System.TimeSpan
name : TimeSpan
nameWithType : TimeSpan
fullName : System.TimeSpan
isExternal : true
- name : ', '
nameWithType : ', '
fullName : ', '
- uid : TinyLife.GameSpeed
name : GameSpeed
nameWithType : GameSpeed
fullName : TinyLife.GameSpeed
- name : ', '
nameWithType : ', '
fullName : ', '
- uid : TinyLife.Actions.Action
name : Action
nameWithType : Action
fullName : TinyLife.Actions.Action
- name : ', '
nameWithType : ', '
fullName : ', '
- uid : TinyLife.Actions.Action.CompletionType
name : Action.CompletionType
nameWithType : Action.CompletionType
fullName : TinyLife.Actions.Action.CompletionType
- name : )
nameWithType : )
fullName : )
spec.vb :
- uid : TinyLife.Actions.MultiAction.OnBetweenActions(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed,TinyLife.Actions.Action,TinyLife.Actions.Action.CompletionType)
name : OnBetweenActions
nameWithType : MultiAction.OnBetweenActions
fullName : TinyLife.Actions.MultiAction.OnBetweenActions
- name : (
nameWithType : (
fullName : (
- uid : Microsoft.Xna.Framework.GameTime
name : GameTime
nameWithType : GameTime
fullName : Microsoft.Xna.Framework.GameTime
isExternal : true
- name : ', '
nameWithType : ', '
fullName : ', '
- uid : System.TimeSpan
name : TimeSpan
nameWithType : TimeSpan
fullName : System.TimeSpan
isExternal : true
- name : ', '
nameWithType : ', '
fullName : ', '
- uid : TinyLife.GameSpeed
name : GameSpeed
nameWithType : GameSpeed
fullName : TinyLife.GameSpeed
- name : ', '
nameWithType : ', '
fullName : ', '
- uid : TinyLife.Actions.Action
name : Action
nameWithType : Action
fullName : TinyLife.Actions.Action
- name : ', '
nameWithType : ', '
fullName : ', '
- uid : TinyLife.Actions.Action.CompletionType
name : Action.CompletionType
nameWithType : Action.CompletionType
fullName : TinyLife.Actions.Action.CompletionType
- name : )
nameWithType : )
fullName : )
- uid : TinyLife.Actions.MultiAction.Initialize
commentId : M:TinyLife.Actions.MultiAction.Initialize
parent : TinyLife.Actions.MultiAction
name : Initialize()
nameWithType : MultiAction.Initialize()
fullName : TinyLife.Actions.MultiAction.Initialize()
spec.csharp :
- uid : TinyLife.Actions.MultiAction.Initialize
name : Initialize
nameWithType : MultiAction.Initialize
fullName : TinyLife.Actions.MultiAction.Initialize
- name : (
nameWithType : (
fullName : (
- name : )
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spec.vb :
- uid : TinyLife.Actions.MultiAction.Initialize
name : Initialize
nameWithType : MultiAction.Initialize
fullName : TinyLife.Actions.MultiAction.Initialize
- name : (
nameWithType : (
fullName : (
- name : )
nameWithType : )
fullName : )
- uid : TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
commentId : M:TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
parent : TinyLife.Actions.MultiAction
isExternal : true
name : Update(GameTime, TimeSpan, GameSpeed)
nameWithType : MultiAction.Update(GameTime, TimeSpan, GameSpeed)
fullName : TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, TinyLife.GameSpeed)
spec.csharp :
- uid : TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
name : Update
nameWithType : MultiAction.Update
fullName : TinyLife.Actions.MultiAction.Update
- name : (
nameWithType : (
fullName : (
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name : GameTime
nameWithType : GameTime
fullName : Microsoft.Xna.Framework.GameTime
isExternal : true
- name : ', '
nameWithType : ', '
fullName : ', '
- uid : System.TimeSpan
name : TimeSpan
nameWithType : TimeSpan
fullName : System.TimeSpan
isExternal : true
- name : ', '
nameWithType : ', '
fullName : ', '
- uid : TinyLife.GameSpeed
name : GameSpeed
nameWithType : GameSpeed
fullName : TinyLife.GameSpeed
- name : )
nameWithType : )
fullName : )
spec.vb :
- uid : TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
name : Update
nameWithType : MultiAction.Update
fullName : TinyLife.Actions.MultiAction.Update
- name : (
nameWithType : (
fullName : (
- uid : Microsoft.Xna.Framework.GameTime
name : GameTime
nameWithType : GameTime
fullName : Microsoft.Xna.Framework.GameTime
isExternal : true
- name : ', '
nameWithType : ', '
fullName : ', '
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name : TimeSpan
nameWithType : TimeSpan
fullName : System.TimeSpan
isExternal : true
- name : ', '
nameWithType : ', '
fullName : ', '
- uid : TinyLife.GameSpeed
name : GameSpeed
nameWithType : GameSpeed
fullName : TinyLife.GameSpeed
- name : )
nameWithType : )
fullName : )
- uid : TinyLife.Actions.MultiAction.IsCompleted
commentId : M:TinyLife.Actions.MultiAction.IsCompleted
parent : TinyLife.Actions.MultiAction
name : IsCompleted()
nameWithType : MultiAction.IsCompleted()
fullName : TinyLife.Actions.MultiAction.IsCompleted()
spec.csharp :
- uid : TinyLife.Actions.MultiAction.IsCompleted
name : IsCompleted
nameWithType : MultiAction.IsCompleted
fullName : TinyLife.Actions.MultiAction.IsCompleted
- name : (
nameWithType : (
fullName : (
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nameWithType : )
fullName : )
spec.vb :
- uid : TinyLife.Actions.MultiAction.IsCompleted
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commentId : M:TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.Action.CompletionType)
parent : TinyLife.Actions.MultiAction
name : OnCompleted(Action.CompletionType)
nameWithType : MultiAction.OnCompleted(Action.CompletionType)
fullName : TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.Action.CompletionType)
spec.csharp :
- uid : TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.Action.CompletionType)
name : OnCompleted
nameWithType : MultiAction.OnCompleted
fullName : TinyLife.Actions.MultiAction.OnCompleted
- name : (
nameWithType : (
fullName : (
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fullName : TinyLife.Actions.Action.CompletionType
- name : )
nameWithType : )
fullName : )
spec.vb :
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nameWithType : (
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- name : )
nameWithType : )
fullName : )
- uid : TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
commentId : M:TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
parent : TinyLife.Actions.MultiAction
name : Validate(Person)
nameWithType : MultiAction.Validate(Person)
fullName : TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
spec.csharp :
- uid : TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
name : Validate
nameWithType : MultiAction.Validate
fullName : TinyLife.Actions.MultiAction.Validate
- name : (
nameWithType : (
fullName : (
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name : Person
nameWithType : Person
fullName : TinyLife.Objects.Person
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fullName : )
spec.vb :
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fullName : TinyLife.Actions.MultiAction.Validate
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nameWithType : (
fullName : (
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commentId : M:TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
parent : TinyLife.Actions.MultiAction
name : CanCancel(Action)
nameWithType : MultiAction.CanCancel(Action)
fullName : TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
spec.csharp :
- uid : TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
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nameWithType : MultiAction.CanCancel
fullName : TinyLife.Actions.MultiAction.CanCancel
- name : (
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fullName : TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
spec.csharp :
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2021-08-30 20:44:32 +02:00
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2021-08-04 06:51:12 +02:00
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spec.vb :
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2021-08-30 20:44:32 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-30 20:44:32 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-30 20:44:32 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-30 20:44:32 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-30 20:44:32 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-30 20:44:32 +02:00
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2021-08-04 06:51:12 +02:00
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nameWithType.vb : IEnumerable(Of Person)
fullName.vb : System.Collections.Generic.IEnumerable(Of TinyLife.Objects.Person)
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