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### YamlMime:ManagedReference
items :
- uid : TinyLife.Utilities.TextureHandler
commentId : T:TinyLife.Utilities.TextureHandler
id : TextureHandler
parent : TinyLife.Utilities
children :
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- TinyLife.Utilities.TextureHandler.AutoTileTexture
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- TinyLife.Utilities.TextureHandler.ClothesTextures
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- TinyLife.Utilities.TextureHandler.CursorTexture
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- TinyLife.Utilities.TextureHandler.EmoteTexture
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- TinyLife.Utilities.TextureHandler.FurnitureTextures
- TinyLife.Utilities.TextureHandler.LightTexture
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- TinyLife.Utilities.TextureHandler.MenuBackground(System.Int32,System.Int32,System.Int32,System.Int32)
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- TinyLife.Utilities.TextureHandler.OpeningTexture
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- TinyLife.Utilities.TextureHandler.ParticleTexture
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- TinyLife.Utilities.TextureHandler.RoofTexture
- TinyLife.Utilities.TextureHandler.TexturePacker
- TinyLife.Utilities.TextureHandler.TileTexture
- TinyLife.Utilities.TextureHandler.UiTexture
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- TinyLife.Utilities.TextureHandler.VehicleTexture
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- TinyLife.Utilities.TextureHandler.WallpaperTextures
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- TinyLife.Utilities.TextureHandler.WaterTexture
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langs :
- csharp
- vb
name : TextureHandler
nameWithType : TextureHandler
fullName : TinyLife.Utilities.TextureHandler
type : Class
source :
remote :
path : TinyLife/Utilities/TextureHandler.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : TextureHandler
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path : ../TinyLife/Utilities/TextureHandler.cs
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startLine : 17
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assemblies :
- Tiny Life
namespace : TinyLife.Utilities
summary : "\nThe texture handler stores data for the game's textures, including all of the game's internal textures and various utility methods.\nIt also stores the game's <xref href=\"MLEM.Data.RuntimeTexturePacker\" data-throw-if-not-resolved=\"false\"></xref> which is used to pack all textures into a big texture for performance.\n"
example : [ ]
syntax :
content : public static class TextureHandler
content.vb : Public Module TextureHandler
inheritance :
- System.Object
inheritedMembers :
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
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- uid : TinyLife.Utilities.TextureHandler.TexturePacker
commentId : F:TinyLife.Utilities.TextureHandler.TexturePacker
id : TexturePacker
parent : TinyLife.Utilities.TextureHandler
langs :
- csharp
- vb
name : TexturePacker
nameWithType : TextureHandler.TexturePacker
fullName : TinyLife.Utilities.TextureHandler.TexturePacker
type : Field
source :
remote :
path : TinyLife/Utilities/TextureHandler.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : TexturePacker
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path : ../TinyLife/Utilities/TextureHandler.cs
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startLine : 20
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assemblies :
- Tiny Life
namespace : TinyLife.Utilities
syntax :
content : public static readonly RuntimeTexturePacker TexturePacker
return :
type : MLEM.Data.RuntimeTexturePacker
content.vb : Public Shared ReadOnly TexturePacker As RuntimeTexturePacker
- uid : TinyLife.Utilities.TextureHandler.FurnitureTextures
commentId : F:TinyLife.Utilities.TextureHandler.FurnitureTextures
id : FurnitureTextures
parent : TinyLife.Utilities.TextureHandler
langs :
- csharp
- vb
name : FurnitureTextures
nameWithType : TextureHandler.FurnitureTextures
fullName : TinyLife.Utilities.TextureHandler.FurnitureTextures
type : Field
source :
remote :
path : TinyLife/Utilities/TextureHandler.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : FurnitureTextures
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path : ../TinyLife/Utilities/TextureHandler.cs
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startLine : 21
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assemblies :
- Tiny Life
namespace : TinyLife.Utilities
syntax :
content : public static readonly List<DataTextureAtlas> FurnitureTextures
return :
type : System.Collections.Generic.List{MLEM.Data.DataTextureAtlas}
content.vb : Public Shared ReadOnly FurnitureTextures As List(Of DataTextureAtlas)
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- uid : TinyLife.Utilities.TextureHandler.ClothesTextures
commentId : F:TinyLife.Utilities.TextureHandler.ClothesTextures
id : ClothesTextures
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parent : TinyLife.Utilities.TextureHandler
langs :
- csharp
- vb
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name : ClothesTextures
nameWithType : TextureHandler.ClothesTextures
fullName : TinyLife.Utilities.TextureHandler.ClothesTextures
type : Field
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source :
remote :
path : TinyLife/Utilities/TextureHandler.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : ClothesTextures
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path : ../TinyLife/Utilities/TextureHandler.cs
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startLine : 22
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assemblies :
- Tiny Life
namespace : TinyLife.Utilities
syntax :
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content : public static readonly Dictionary<(AgeGroup, ClothesLayer), Dictionary<Point, TextureRegion>> ClothesTextures
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return :
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type : System.Collections.Generic.Dictionary{System.ValueTuple{TinyLife.Objects.AgeGroup,TinyLife.Objects.ClothesLayer},System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion}}
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content.vb : Public Shared ReadOnly ClothesTextures As Dictionary(Of (AgeGroup, ClothesLayer), Dictionary(Of Point, TextureRegion))
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- uid : TinyLife.Utilities.TextureHandler.WallpaperTextures
commentId : P:TinyLife.Utilities.TextureHandler.WallpaperTextures
id : WallpaperTextures
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parent : TinyLife.Utilities.TextureHandler
langs :
- csharp
- vb
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name : WallpaperTextures
nameWithType : TextureHandler.WallpaperTextures
fullName : TinyLife.Utilities.TextureHandler.WallpaperTextures
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type : Property
source :
remote :
path : TinyLife/Utilities/TextureHandler.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : WallpaperTextures
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path : ../TinyLife/Utilities/TextureHandler.cs
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startLine : 23
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assemblies :
- Tiny Life
namespace : TinyLife.Utilities
syntax :
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content : public static Dictionary<Point, TextureRegion> WallpaperTextures { get; }
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parameters : [ ]
return :
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type : System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion}
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content.vb : Public Shared Property WallpaperTextures As Dictionary(Of Point, TextureRegion)
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overload : TinyLife.Utilities.TextureHandler.WallpaperTextures*
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- uid : TinyLife.Utilities.TextureHandler.UiTexture
commentId : P:TinyLife.Utilities.TextureHandler.UiTexture
id : UiTexture
parent : TinyLife.Utilities.TextureHandler
langs :
- csharp
- vb
name : UiTexture
nameWithType : TextureHandler.UiTexture
fullName : TinyLife.Utilities.TextureHandler.UiTexture
type : Property
source :
remote :
path : TinyLife/Utilities/TextureHandler.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : UiTexture
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path : ../TinyLife/Utilities/TextureHandler.cs
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startLine : 24
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assemblies :
- Tiny Life
namespace : TinyLife.Utilities
syntax :
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content : public static Dictionary<Point, TextureRegion> UiTexture { get; }
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parameters : [ ]
return :
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type : System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion}
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content.vb : Public Shared Property UiTexture As Dictionary(Of Point, TextureRegion)
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overload : TinyLife.Utilities.TextureHandler.UiTexture*
- uid : TinyLife.Utilities.TextureHandler.CursorTexture
commentId : P:TinyLife.Utilities.TextureHandler.CursorTexture
id : CursorTexture
parent : TinyLife.Utilities.TextureHandler
langs :
- csharp
- vb
name : CursorTexture
nameWithType : TextureHandler.CursorTexture
fullName : TinyLife.Utilities.TextureHandler.CursorTexture
type : Property
source :
remote :
path : TinyLife/Utilities/TextureHandler.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : CursorTexture
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path : ../TinyLife/Utilities/TextureHandler.cs
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startLine : 25
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assemblies :
- Tiny Life
namespace : TinyLife.Utilities
syntax :
content : public static UniformTextureAtlas CursorTexture { get; }
parameters : [ ]
return :
type : MLEM.Textures.UniformTextureAtlas
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content.vb : Public Shared Property CursorTexture As UniformTextureAtlas
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overload : TinyLife.Utilities.TextureHandler.CursorTexture*
- uid : TinyLife.Utilities.TextureHandler.OpeningTexture
commentId : P:TinyLife.Utilities.TextureHandler.OpeningTexture
id : OpeningTexture
parent : TinyLife.Utilities.TextureHandler
langs :
- csharp
- vb
name : OpeningTexture
nameWithType : TextureHandler.OpeningTexture
fullName : TinyLife.Utilities.TextureHandler.OpeningTexture
type : Property
source :
remote :
path : TinyLife/Utilities/TextureHandler.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : OpeningTexture
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path : ../TinyLife/Utilities/TextureHandler.cs
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startLine : 26
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assemblies :
- Tiny Life
namespace : TinyLife.Utilities
syntax :
content : public static UniformTextureAtlas OpeningTexture { get; }
parameters : [ ]
return :
type : MLEM.Textures.UniformTextureAtlas
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content.vb : Public Shared Property OpeningTexture As UniformTextureAtlas
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overload : TinyLife.Utilities.TextureHandler.OpeningTexture*
- uid : TinyLife.Utilities.TextureHandler.RoofTexture
commentId : P:TinyLife.Utilities.TextureHandler.RoofTexture
id : RoofTexture
parent : TinyLife.Utilities.TextureHandler
langs :
- csharp
- vb
name : RoofTexture
nameWithType : TextureHandler.RoofTexture
fullName : TinyLife.Utilities.TextureHandler.RoofTexture
type : Property
source :
remote :
path : TinyLife/Utilities/TextureHandler.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : RoofTexture
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path : ../TinyLife/Utilities/TextureHandler.cs
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startLine : 27
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assemblies :
- Tiny Life
namespace : TinyLife.Utilities
syntax :
content : public static UniformTextureAtlas RoofTexture { get; }
parameters : [ ]
return :
type : MLEM.Textures.UniformTextureAtlas
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content.vb : Public Shared Property RoofTexture As UniformTextureAtlas
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overload : TinyLife.Utilities.TextureHandler.RoofTexture*
- uid : TinyLife.Utilities.TextureHandler.TileTexture
commentId : P:TinyLife.Utilities.TextureHandler.TileTexture
id : TileTexture
parent : TinyLife.Utilities.TextureHandler
langs :
- csharp
- vb
name : TileTexture
nameWithType : TextureHandler.TileTexture
fullName : TinyLife.Utilities.TextureHandler.TileTexture
type : Property
source :
remote :
path : TinyLife/Utilities/TextureHandler.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : TileTexture
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path : ../TinyLife/Utilities/TextureHandler.cs
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startLine : 28
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assemblies :
- Tiny Life
namespace : TinyLife.Utilities
syntax :
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content : public static Dictionary<Point, TextureRegion> TileTexture { get; }
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parameters : [ ]
return :
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type : System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion}
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content.vb : Public Shared Property TileTexture As Dictionary(Of Point, TextureRegion)
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overload : TinyLife.Utilities.TextureHandler.TileTexture*
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- uid : TinyLife.Utilities.TextureHandler.AutoTileTexture
commentId : P:TinyLife.Utilities.TextureHandler.AutoTileTexture
id : AutoTileTexture
parent : TinyLife.Utilities.TextureHandler
langs :
- csharp
- vb
name : AutoTileTexture
nameWithType : TextureHandler.AutoTileTexture
fullName : TinyLife.Utilities.TextureHandler.AutoTileTexture
type : Property
source :
remote :
path : TinyLife/Utilities/TextureHandler.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : AutoTileTexture
path : ../TinyLife/Utilities/TextureHandler.cs
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startLine : 29
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assemblies :
- Tiny Life
namespace : TinyLife.Utilities
syntax :
content : public static Dictionary<Point, TextureRegion> AutoTileTexture { get; }
parameters : [ ]
return :
type : System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion}
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content.vb : Public Shared Property AutoTileTexture As Dictionary(Of Point, TextureRegion)
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overload : TinyLife.Utilities.TextureHandler.AutoTileTexture*
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- uid : TinyLife.Utilities.TextureHandler.WaterTexture
commentId : P:TinyLife.Utilities.TextureHandler.WaterTexture
id : WaterTexture
parent : TinyLife.Utilities.TextureHandler
langs :
- csharp
- vb
name : WaterTexture
nameWithType : TextureHandler.WaterTexture
fullName : TinyLife.Utilities.TextureHandler.WaterTexture
type : Property
source :
remote :
path : TinyLife/Utilities/TextureHandler.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : WaterTexture
path : ../TinyLife/Utilities/TextureHandler.cs
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startLine : 30
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assemblies :
- Tiny Life
namespace : TinyLife.Utilities
syntax :
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content : public static Dictionary<Point, TextureRegion> WaterTexture { get; }
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parameters : [ ]
return :
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type : System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion}
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content.vb : Public Shared Property WaterTexture As Dictionary(Of Point, TextureRegion)
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overload : TinyLife.Utilities.TextureHandler.WaterTexture*
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- uid : TinyLife.Utilities.TextureHandler.VehicleTexture
commentId : P:TinyLife.Utilities.TextureHandler.VehicleTexture
id : VehicleTexture
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parent : TinyLife.Utilities.TextureHandler
langs :
- csharp
- vb
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name : VehicleTexture
nameWithType : TextureHandler.VehicleTexture
fullName : TinyLife.Utilities.TextureHandler.VehicleTexture
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type : Property
source :
remote :
path : TinyLife/Utilities/TextureHandler.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : VehicleTexture
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path : ../TinyLife/Utilities/TextureHandler.cs
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startLine : 31
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assemblies :
- Tiny Life
namespace : TinyLife.Utilities
syntax :
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content : public static DataTextureAtlas VehicleTexture { get; }
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parameters : [ ]
return :
type : MLEM.Data.DataTextureAtlas
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content.vb : Public Shared Property VehicleTexture As DataTextureAtlas
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overload : TinyLife.Utilities.TextureHandler.VehicleTexture*
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- uid : TinyLife.Utilities.TextureHandler.LightTexture
commentId : P:TinyLife.Utilities.TextureHandler.LightTexture
id : LightTexture
parent : TinyLife.Utilities.TextureHandler
langs :
- csharp
- vb
name : LightTexture
nameWithType : TextureHandler.LightTexture
fullName : TinyLife.Utilities.TextureHandler.LightTexture
type : Property
source :
remote :
path : TinyLife/Utilities/TextureHandler.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : LightTexture
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path : ../TinyLife/Utilities/TextureHandler.cs
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startLine : 32
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assemblies :
- Tiny Life
namespace : TinyLife.Utilities
syntax :
content : public static UniformTextureAtlas LightTexture { get; }
parameters : [ ]
return :
type : MLEM.Textures.UniformTextureAtlas
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content.vb : Public Shared Property LightTexture As UniformTextureAtlas
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overload : TinyLife.Utilities.TextureHandler.LightTexture*
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- uid : TinyLife.Utilities.TextureHandler.ParticleTexture
commentId : P:TinyLife.Utilities.TextureHandler.ParticleTexture
id : ParticleTexture
parent : TinyLife.Utilities.TextureHandler
langs :
- csharp
- vb
name : ParticleTexture
nameWithType : TextureHandler.ParticleTexture
fullName : TinyLife.Utilities.TextureHandler.ParticleTexture
type : Property
source :
remote :
path : TinyLife/Utilities/TextureHandler.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : ParticleTexture
path : ../TinyLife/Utilities/TextureHandler.cs
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startLine : 33
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assemblies :
- Tiny Life
namespace : TinyLife.Utilities
syntax :
content : public static UniformTextureAtlas ParticleTexture { get; }
parameters : [ ]
return :
type : MLEM.Textures.UniformTextureAtlas
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content.vb : Public Shared Property ParticleTexture As UniformTextureAtlas
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overload : TinyLife.Utilities.TextureHandler.ParticleTexture*
- uid : TinyLife.Utilities.TextureHandler.EmoteTexture
commentId : P:TinyLife.Utilities.TextureHandler.EmoteTexture
id : EmoteTexture
parent : TinyLife.Utilities.TextureHandler
langs :
- csharp
- vb
name : EmoteTexture
nameWithType : TextureHandler.EmoteTexture
fullName : TinyLife.Utilities.TextureHandler.EmoteTexture
type : Property
source :
remote :
path : TinyLife/Utilities/TextureHandler.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : EmoteTexture
path : ../TinyLife/Utilities/TextureHandler.cs
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startLine : 34
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assemblies :
- Tiny Life
namespace : TinyLife.Utilities
syntax :
content : public static Dictionary<Point, TextureRegion> EmoteTexture { get; }
parameters : [ ]
return :
type : System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion}
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content.vb : Public Shared Property EmoteTexture As Dictionary(Of Point, TextureRegion)
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overload : TinyLife.Utilities.TextureHandler.EmoteTexture*
- uid : TinyLife.Utilities.TextureHandler.MenuBackground(System.Int32,System.Int32,System.Int32,System.Int32)
commentId : M:TinyLife.Utilities.TextureHandler.MenuBackground(System.Int32,System.Int32,System.Int32,System.Int32)
id : MenuBackground(System.Int32,System.Int32,System.Int32,System.Int32)
parent : TinyLife.Utilities.TextureHandler
langs :
- csharp
- vb
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name : MenuBackground(int, int, int, int)
nameWithType : TextureHandler.MenuBackground(int, int, int, int)
fullName : TinyLife.Utilities.TextureHandler.MenuBackground(int, int, int, int)
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type : Method
source :
remote :
path : TinyLife/Utilities/TextureHandler.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : MenuBackground
path : ../TinyLife/Utilities/TextureHandler.cs
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startLine : 128
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assemblies :
- Tiny Life
namespace : TinyLife.Utilities
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summary : "\nReturns a <xref href=\"MLEM.Textures.NinePatch\" data-throw-if-not-resolved=\"false\"></xref> that contains a menu background texture region, based on the given data.\n"
example : [ ]
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syntax :
content : public static NinePatch MenuBackground(int x, int y, int width = 1, int height = 1)
parameters :
- id : x
type : System.Int32
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description : The x coordinate of the menu background section to return, which is expected to be between 0 and 1.
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- id : y
type : System.Int32
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description : The y coordinate of the menu background section to return, which is expected to be between 0 and 1.
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- id : width
type : System.Int32
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description : The width of the menu background section to return, which is expected to be between 1 and 2.
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- id : height
type : System.Int32
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description : The height of the menu background section to return, which is expected to be between 1 and 2.
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return :
type : MLEM.Textures.NinePatch
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description : A <xref href="MLEM.Textures.NinePatch" data-throw-if-not-resolved="false"></xref> that contains a menu background texture region.
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content.vb : Public Shared Function MenuBackground(x As Integer, y As Integer, width As Integer = 1, height As Integer = 1) As NinePatch
overload : TinyLife.Utilities.TextureHandler.MenuBackground*
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